From 3d12a02f3e730ea864cab184c354e2e46d7d71c5 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 18 Apr 2018 16:03:15 +0200 Subject: almost decomp sound tasks battle anim --- include/battle_anim.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'include') diff --git a/include/battle_anim.h b/include/battle_anim.h index aa62db46d..d6d4c05d6 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -47,7 +47,7 @@ extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT]; extern u8 gAnimMoveTurn; extern u8 gBattleAnimAttacker; extern u8 gBattleAnimTarget; -extern u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT]; +extern u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT]; extern u8 gUnknown_02038440; void ClearBattleAnimationVars(void); @@ -61,7 +61,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible); bool8 IsContest(void); s8 BattleAnimAdjustPanning(s8 pan); s8 BattleAnimAdjustPanning2(s8 pan); -s16 sub_80A52EC(s16 a); +s16 KeepPanInRange(s16 a); s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan); // battle_anim_80FE840.s -- cgit v1.2.3