From 4b748d32ccd7c35716ea7c1b3267b0b0ac53bca4 Mon Sep 17 00:00:00 2001 From: luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> Date: Sat, 7 Nov 2020 18:21:17 -0500 Subject: Bugfix for ChooseMoveOrAction_Doubles. --- src/battle_ai_script_commands.c | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/battle_ai_script_commands.c') diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 4185f8017..2423cfe37 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -450,7 +450,16 @@ static u8 ChooseMoveOrAction_Doubles(void) { s32 i; s32 j; +#ifndef BUGFIX s32 scriptsToRun; +#else + // the value assigned to this is a u32 (aiFlags) + // this becomes relevant because aiFlags can have bit 31 set + // and scriptsToRun is shifted + // this never happens in the vanilla game because bit 31 is + // only set when it's the first battle + u32 scriptsToRun; +#endif s16 bestMovePointsForTarget[MAX_BATTLERS_COUNT]; s8 mostViableTargetsArray[MAX_BATTLERS_COUNT]; u8 actionOrMoveIndex[MAX_BATTLERS_COUNT]; -- cgit v1.2.3