From 462b196abc126cd8c2a06434f9b3b9c25a0d4327 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Sun, 31 Mar 2019 12:15:39 -0500 Subject: Give battle_anim files appropriate names --- src/battle_ai_script_commands.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/battle_ai_script_commands.c') diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 6098e2d3a..61876e0de 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -1,5 +1,6 @@ #include "global.h" #include "battle.h" +#include "battle_anim.h" #include "battle_ai_script_commands.h" #include "battle_factory.h" #include "battle_setup.h" -- cgit v1.2.3 From b0223f691fcc83c18b6ba8df5140d907939b04cf Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 4 Apr 2019 23:53:06 +0200 Subject: Clean up data headers --- src/battle_ai_script_commands.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/battle_ai_script_commands.c') diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 61876e0de..5e832aba0 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -4,6 +4,7 @@ #include "battle_ai_script_commands.h" #include "battle_factory.h" #include "battle_setup.h" +#include "data.h" #include "item.h" #include "pokemon.h" #include "random.h" @@ -2217,7 +2218,7 @@ static void BattleAICmd_if_flash_fired(void) { u8 battlerId = BattleAI_GetWantedBattler(gAIScriptPtr[1]); - if (gBattleResources->flags->flags[battlerId] & UNKNOWN_FLAG_FLASH_FIRE) + if (gBattleResources->flags->flags[battlerId] & RESOURCE_FLAG_FLASH_FIRE) gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); else gAIScriptPtr += 6; -- cgit v1.2.3