From 9ffd0c73829e5a0aded23518887007da9c3fc44c Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 17 Dec 2018 23:00:08 +0100 Subject: 3.5 asm left --- src/battle_anim.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_anim.c') diff --git a/src/battle_anim.c b/src/battle_anim.c index 95c6f7b3c..18099091c 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1607,8 +1607,8 @@ static void ScriptCmd_loadspritegfx(void) sBattleAnimScriptPtr++; index = T1_READ_16(sBattleAnimScriptPtr); - LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]); - LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]); + LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]); + LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]); sBattleAnimScriptPtr += 2; AddSpriteIndex(GET_TRUE_SPRITE_INDEX(index)); gAnimFramesToWait = 1; -- cgit v1.2.3 From b7ce383a9673b9e4ddfdc8dc5b70248801dc7e20 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Wed, 19 Dec 2018 21:13:26 -0600 Subject: Document a bunch of battle anims --- src/battle_anim.c | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'src/battle_anim.c') diff --git a/src/battle_anim.c b/src/battle_anim.c index 88c548208..1e1219800 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1671,7 +1671,11 @@ static void ScriptCmd_createsprite(void) if (subpriority < 3) subpriority = 3; - CreateSpriteAndAnimate(template, GetBattlerSpriteCoord(gBattleAnimTarget, 2), GetBattlerSpriteCoord(gBattleAnimTarget, 3), subpriority); + CreateSpriteAndAnimate( + template, + GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2), + GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET), + subpriority); gAnimVisualTaskCount++; } @@ -3029,12 +3033,12 @@ static void ScriptCmd_doublebattle_2D(void) { if (wantedBattler == ANIM_ATTACKER) { - r4 = sub_80A8364(gBattleAnimAttacker); + r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker); spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { - r4 = sub_80A8364(gBattleAnimTarget); + r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } if (spriteId != 0xFF) @@ -3064,12 +3068,12 @@ static void ScriptCmd_doublebattle_2E(void) { if (wantedBattler == ANIM_ATTACKER) { - r4 = sub_80A8364(gBattleAnimAttacker); + r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker); spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { - r4 = sub_80A8364(gBattleAnimTarget); + r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } -- cgit v1.2.3 From f1213ebb4bb02d17994f212d47a301e82e530cad Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 24 Dec 2018 09:51:15 -0600 Subject: Decompile dark.c --- src/battle_anim.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/battle_anim.c') diff --git a/src/battle_anim.c b/src/battle_anim.c index 2d211c411..d1550f31e 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1870,7 +1870,7 @@ static void ScriptCmd_monbg(void) else toBG_2 = TRUE; - sub_80A438C(battlerId, toBG_2, FALSE); + MoveBattlerSpriteToBG(battlerId, toBG_2, FALSE); taskId = CreateTask(sub_80A40F4, 10); gAnimVisualTaskCount++; gTasks[taskId].data[t1_MONBG_BATTLER] = battlerId; @@ -1889,7 +1889,7 @@ static void ScriptCmd_monbg(void) else toBG_2 = TRUE; - sub_80A438C(battlerId, toBG_2, FALSE); + MoveBattlerSpriteToBG(battlerId, toBG_2, FALSE); taskId = CreateTask(sub_80A40F4, 10); gAnimVisualTaskCount++; gTasks[taskId].data[0] = battlerId; @@ -1922,7 +1922,7 @@ bool8 IsBattlerSpriteVisible(u8 battlerId) return FALSE; } -void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) +void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) { struct UnknownAnimStruct2 unknownStruct; u8 battlerSpriteId; @@ -2194,7 +2194,7 @@ static void ScriptCmd_monbg_22(void) else toBG_2 = TRUE; - sub_80A438C(battlerId, toBG_2, FALSE); + MoveBattlerSpriteToBG(battlerId, toBG_2, FALSE); } battlerId ^= BIT_FLANK; @@ -2206,7 +2206,7 @@ static void ScriptCmd_monbg_22(void) else toBG_2 = TRUE; - sub_80A438C(battlerId, toBG_2, FALSE); + MoveBattlerSpriteToBG(battlerId, toBG_2, FALSE); } sBattleAnimScriptPtr++; -- cgit v1.2.3