From b04f0aaa2beb4dad08f78716ce1865b797fc34bd Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sat, 20 Feb 2021 00:30:37 -0500 Subject: Use SPRITE_NONE constant --- src/battle_anim_ground.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle_anim_ground.c') diff --git a/src/battle_anim_ground.c b/src/battle_anim_ground.c index 875ecbd75..37caf81e7 100644 --- a/src/battle_anim_ground.c +++ b/src/battle_anim_ground.c @@ -603,7 +603,7 @@ void AnimTask_HorizontalShake(u8 taskId) break; default: // Shake specific battler task->tbattlerSpriteIds(0) = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); - if (task->tbattlerSpriteIds(0) == 0xFF) + if (task->tbattlerSpriteIds(0) == SPRITE_NONE) { DestroyAnimVisualTask(taskId); } -- cgit v1.2.3