From a5852d57d124c49fd1b80510e968c18404a436a3 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 19 Feb 2021 23:22:26 -0500 Subject: Use TASK_NONE constant --- src/battle_anim_water.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_anim_water.c') diff --git a/src/battle_anim_water.c b/src/battle_anim_water.c index f157102b0..ce69596f3 100644 --- a/src/battle_anim_water.c +++ b/src/battle_anim_water.c @@ -1260,14 +1260,14 @@ static void AnimTask_WaterSpoutRain_Step(u8 taskId) gBattleAnimArgs[1] = 0; gBattleAnimArgs[2] = 12; taskId2 = CreateTask(AnimTask_HorizontalShake, 80); - if (taskId2 != 0xFF) + if (taskId2 != TASK_NONE) { gTasks[taskId2].func(taskId2); gAnimVisualTaskCount++; } gBattleAnimArgs[0] = ANIM_DEF_PARTNER; taskId2 = CreateTask(AnimTask_HorizontalShake, 80); - if (taskId2 != 0xFF) + if (taskId2 != TASK_NONE) { gTasks[taskId2].func(taskId2); gAnimVisualTaskCount++; -- cgit v1.2.3