From d66413557288082f0b553b209b51fede7d8810c8 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 10 Mar 2022 10:33:23 -0500 Subject: Add usage of battle strings table offset constant --- src/battle_controller_opponent.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle_controller_opponent.c') diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index c3830780b..ead5a8768 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1523,7 +1523,7 @@ static void OpponentHandlePrintString(void) BufferStringBattle(*stringId); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - BattleArena_DeductMindPoints(gActiveBattler, *stringId); + BattleArena_DeductSkillPoints(gActiveBattler, *stringId); } static void OpponentHandlePrintSelectionString(void) -- cgit v1.2.3