From 15061844651c0d0cdbe5ec0a3097b054d58e7f88 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 26 Oct 2017 23:12:48 +0200 Subject: battle controller opponent is done --- src/battle_controller_player.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_controller_player.c') diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 68e328acc..a07aacd20 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -239,7 +239,7 @@ void nullsub_21(void) { } -void SetBankFuncToPlayerBufferRunCommand(void) +void SetControllerToPlayer(void) { gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; gDoingBattleAnim = FALSE; @@ -3083,7 +3083,7 @@ static void PlayerHandleCmd50(void) static void PlayerHandleSpriteInvisibility(void) { - if (AnimBankSpriteExists(gActiveBank)) + if (IsBankSpritePresent(gActiveBank)) { gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank); -- cgit v1.2.3