From e79b6f747b2095bf78336f4b6e6998d818ce8400 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Tue, 5 Mar 2019 20:07:59 +0100 Subject: Fix Controllers end command function names --- src/battle_controller_player.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/battle_controller_player.c') diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 6bcc97c68..a0d92f23a 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -99,7 +99,7 @@ static void PlayerHandleBattleAnimation(void); static void PlayerHandleLinkStandbyMsg(void); static void PlayerHandleResetActionMoveSelection(void); static void PlayerHandleCmd55(void); -static void nullsub_22(void); +static void PlayerCmdEnd(void); static void PlayerBufferRunCommand(void); static void HandleInputChooseTarget(void); @@ -186,7 +186,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = PlayerHandleLinkStandbyMsg, PlayerHandleResetActionMoveSelection, PlayerHandleCmd55, - nullsub_22 + PlayerCmdEnd }; static const u8 sTargetIdentities[] = {B_POSITION_PLAYER_LEFT, B_POSITION_PLAYER_RIGHT, B_POSITION_OPPONENT_RIGHT, B_POSITION_OPPONENT_LEFT}; @@ -3105,6 +3105,6 @@ static void PlayerHandleCmd55(void) gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } -static void nullsub_22(void) +static void PlayerCmdEnd(void) { } -- cgit v1.2.3