From d66413557288082f0b553b209b51fede7d8810c8 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 10 Mar 2022 10:33:23 -0500 Subject: Add usage of battle strings table offset constant --- src/battle_controller_player.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle_controller_player.c') diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 2133d5b6f..5b69030df 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2551,7 +2551,7 @@ static void PlayerHandlePrintString(void) BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; BattleTv_SetDataBasedOnString(*stringId); - BattleArena_DeductMindPoints(gActiveBattler, *stringId); + BattleArena_DeductSkillPoints(gActiveBattler, *stringId); } static void PlayerHandlePrintSelectionString(void) -- cgit v1.2.3