From 3241b1405f003217d3041ae445eb10d039c0a654 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Tue, 9 Jan 2018 21:30:54 -0600 Subject: Add symbols to music_player_table Also rename gMPlay structs to gMPlayInfo --- src/battle_controller_recorded_player.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/battle_controller_recorded_player.c') diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 52fd803e1..f101d811f 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -54,7 +54,7 @@ extern u8 gUnknown_020244B4[]; extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; extern u8 gBattleCommunication[]; extern u8 gUnknown_0203C7B4; -extern struct MusicPlayerInfo gMPlay_BGM; +extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; @@ -354,11 +354,11 @@ static void sub_8189D40(void) if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1) - m4aMPlayContinue(&gMPlay_BGM); + m4aMPlayContinue(&gMPlayInfo_BGM); } else { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); } } -- cgit v1.2.3