From 810ca5f8ff79aeec6ffe8e982f4786aade616b4d Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 7 Jul 2021 09:11:52 -0400 Subject: Flatten pos fields in struct Sprite --- src/battle_controller_safari.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle_controller_safari.c') diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 5d8b46ebd..a82538741 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -361,7 +361,7 @@ static void SafariHandleDrawTrainerPic(void) (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80, 30); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; -- cgit v1.2.3