From 27567719586859201cab665f9406ef8f39a39748 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 4 Dec 2019 21:00:45 -0500 Subject: More usage of ST_OAM constants and SPRITE macros --- src/battle_controller_wally.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_controller_wally.c') diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index f7035540b..a5b1ae2f7 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -1134,7 +1134,7 @@ static void WallyDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(0); + sub_805EB9C(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1143,7 +1143,7 @@ static void WallyDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(1); + sub_805EB9C(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); -- cgit v1.2.3