From 9848f84b9ec2d5950cb5dc4600b7651486ff986a Mon Sep 17 00:00:00 2001 From: Phlosioneer Date: Mon, 11 Mar 2019 03:12:15 -0400 Subject: Use constants for Oam .shape and .size fields Also some general formatting fixes for constants. --- src/battle_factory_screen.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/battle_factory_screen.c') diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 85c0b2808..367c1401f 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -385,10 +385,10 @@ static const struct OamData gUnknown_0861047C = .objMode = 0, .mosaic = 0, .bpp = 0, - .shape = 0, + .shape = SPRITE_SHAPE(32x32), .x = 0, .matrixNum = 0, - .size = 2, + .size = SPRITE_SIZE(32x32), .tileNum = 0, .priority = 3, .paletteNum = 0, @@ -402,10 +402,10 @@ static const struct OamData gUnknown_08610484 = .objMode = 0, .mosaic = 0, .bpp = 0, - .shape = 0, + .shape = SPRITE_SHAPE(16x16), .x = 0, .matrixNum = 0, - .size = 1, + .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 3, .paletteNum = 0, @@ -419,10 +419,10 @@ static const struct OamData gUnknown_0861048C = .objMode = 0, .mosaic = 0, .bpp = 0, - .shape = 1, + .shape = SPRITE_SHAPE(32x16), .x = 0, .matrixNum = 0, - .size = 2, + .size = SPRITE_SIZE(32x16), .tileNum = 0, .priority = 2, .paletteNum = 0, @@ -436,10 +436,10 @@ static const struct OamData gUnknown_08610494 = .objMode = 1, .mosaic = 0, .bpp = 0, - .shape = 0, + .shape = SPRITE_SHAPE(64x64), .x = 0, .matrixNum = 0, - .size = 3, + .size = SPRITE_SIZE(64x64), .tileNum = 0, .priority = 0, .paletteNum = 0, -- cgit v1.2.3 From b0223f691fcc83c18b6ba8df5140d907939b04cf Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 4 Apr 2019 23:53:06 +0200 Subject: Clean up data headers --- src/battle_factory_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle_factory_screen.c') diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 367c1401f..ac32651e2 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -17,7 +17,7 @@ #include "string_util.h" #include "international_string_util.h" #include "window.h" -#include "data2.h" +#include "data.h" #include "decompress.h" #include "pokemon_summary_screen.h" #include "sound.h" -- cgit v1.2.3