From 8a81bd1bce852e58efb9f48f4e8db225a3ee2f15 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 12 Sep 2018 22:58:03 +0200 Subject: Sync battle anim labels with pokeruby --- src/battle_gfx_sfx_util.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_gfx_sfx_util.c') diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 23ed8a19f..6cb5ef070 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -29,7 +29,7 @@ extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const u8 gUnknown_0831C604[]; -extern const u8 * const gBattleAnims_VariousTable[]; +extern const u8 * const gBattleAnims_General[]; extern const u8 * const gBattleAnims_Special[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern const struct CompressedSpriteSheet gMonBackPicTable[]; @@ -437,7 +437,7 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 de gBattleAnimAttacker = atkBattler; gBattleAnimTarget = defBattler; gBattleSpritesDataPtr->animationData->animArg = argument; - LaunchBattleAnimation(gBattleAnims_VariousTable, tableId, FALSE); + LaunchBattleAnimation(gBattleAnims_General, tableId, FALSE); taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10); gTasks[taskId].tBattlerId = activeBattler; gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBattlerId].animFromTableActive = 1; -- cgit v1.2.3