From 7a5deff0bc0f9ab00981e34680015c84618155b9 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 9 Apr 2020 15:18:53 -0400 Subject: Add misc party constant usage --- src/battle_pike.c | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'src/battle_pike.c') diff --git a/src/battle_pike.c b/src/battle_pike.c index 9bc7254ec..6b31419a5 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -874,20 +874,20 @@ static bool8 TryInflictRandomStatus(void) { u8 j, i; u8 count; - u8 indices[3]; + u8 indices[FRONTIER_PARTY_SIZE]; u32 status; u16 species; bool8 statusChosen; struct Pokemon *mon; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) indices[i] = i; for (j = 0; j < 10; j++) { u8 temp, id; - i = Random() % 3; - id = Random() % 3; + i = Random() % FRONTIER_PARTY_SIZE; + id = Random() % FRONTIER_PARTY_SIZE; SWAP(indices[i], indices[id], temp); } @@ -921,7 +921,7 @@ static bool8 TryInflictRandomStatus(void) { status = sStatusFlags; j = 0; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { mon = &gPlayerParty[indices[i]]; if (GetAilmentFromStatus(GetMonData(mon, MON_DATA_STATUS)) == AILMENT_NONE @@ -963,7 +963,7 @@ static bool8 TryInflictRandomStatus(void) } j = 0; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { mon = &gPlayerParty[indices[i]]; if (GetAilmentFromStatus(GetMonData(mon, MON_DATA_STATUS)) == AILMENT_NONE @@ -995,7 +995,7 @@ static bool8 AtLeastOneHealthyMon(void) count = 3; healthyMonsCount = 0; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { struct Pokemon *mon = &gPlayerParty[i]; if (GetAilmentFromStatus(GetMonData(mon, MON_DATA_STATUS)) == AILMENT_NONE @@ -1262,23 +1262,23 @@ static void Task_DoStatusInflictionScreenFlash(u8 taskId) static void TryHealMons(u8 healCount) { u8 j, i, k; - u8 indices[3]; + u8 indices[FRONTIER_PARTY_SIZE]; if (healCount == 0) return; - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) indices[i] = i; for (k = 0; k < 10; k++) { u8 temp; - i = Random() % 3; - j = Random() % 3; + i = Random() % FRONTIER_PARTY_SIZE; + j = Random() % FRONTIER_PARTY_SIZE; SWAP(indices[i], indices[j], temp); } - for (i = 0; i < 3; i++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++) { bool32 canBeHealed = FALSE; struct Pokemon *mon = &gPlayerParty[indices[i]]; @@ -1483,7 +1483,7 @@ static bool8 AtLeastTwoAliveMons(void) mon = &gPlayerParty[0]; countDead = 0; - for (i = 0; i < 3; i++, mon++) + for (i = 0; i < FRONTIER_PARTY_SIZE; i++, mon++) { if (GetMonData(mon, MON_DATA_HP) == 0) countDead++; -- cgit v1.2.3