From 27c4329e4518a9838476e16c9fbb4cfb6d83a0d7 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Sun, 2 Feb 2020 13:28:54 -0500 Subject: Use friendship event constants --- src/battle_script_commands.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle_script_commands.c') diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b6dd292f8..685626a85 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3434,7 +3434,7 @@ static void Cmd_getexp(void) gLeveledUpInBattle |= gBitTable[gBattleStruct->expGetterMonId]; gBattlescriptCurrInstr = BattleScript_LevelUp; gBattleMoveDamage = (gBattleBufferB[gActiveBattler][2] | (gBattleBufferB[gActiveBattler][3] << 8)); - AdjustFriendship(&gPlayerParty[gBattleStruct->expGetterMonId], 0); + AdjustFriendship(&gPlayerParty[gBattleStruct->expGetterMonId], FRIENDSHIP_EVENT_GROW_LEVEL); // update battle mon structure after level up if (gBattlerPartyIndexes[0] == gBattleStruct->expGetterMonId && gBattleMons[0].hp) -- cgit v1.2.3