From e1e2132a37e188372f3923cdb741897978cb6e2a Mon Sep 17 00:00:00 2001 From: garak Date: Sun, 9 Dec 2018 22:24:54 -0500 Subject: sync fldeff function names with pokeruby --- src/battle_setup.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_setup.c') diff --git a/src/battle_setup.c b/src/battle_setup.c index ab2a12fb7..d4b25021e 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -56,7 +56,7 @@ struct TrainerBattleParameter }; extern bool32 InTrainerHill(void); -extern bool32 FieldPoisonEffectIsRunning(void); +extern bool32 FldeffPoison_IsActive(void); extern void RestartWildEncounterImmunitySteps(void); extern void ClearPoisonStepCounter(void); extern void sub_81BE72C(void); @@ -337,7 +337,7 @@ static void Task_BattleStart(u8 taskId) switch (tState) { case 0: - if (!FieldPoisonEffectIsRunning()) // is poison not active? + if (!FldeffPoison_IsActive()) // is poison not active? { BattleTransition_StartOnField(tTransition); sub_81BE72C(); -- cgit v1.2.3