From f821303429587a252babc027e66fb641d3dbe941 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 7 Mar 2020 19:36:09 -0300 Subject: Using True/False on SetMoveEffect. --- src/battle_util.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_util.c') diff --git a/src/battle_util.c b/src/battle_util.c index 4352a02c2..da3d50648 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1009,7 +1009,7 @@ u8 DoBattlerEndTurnEffects(void) if (!(gBattleMons[gActiveBattler].status2 & STATUS2_CONFUSION)) { gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER; - SetMoveEffect(1, 0); + SetMoveEffect(TRUE, 0); if (gBattleMons[gActiveBattler].status2 & STATUS2_CONFUSION) BattleScriptExecute(BattleScript_ThrashConfuses); effect++; @@ -3207,7 +3207,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) { gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_FLINCH; BattleScriptPushCursor(); - SetMoveEffect(0, 0); + SetMoveEffect(FALSE, 0); BattleScriptPop(); } break; -- cgit v1.2.3