From b7ce383a9673b9e4ddfdc8dc5b70248801dc7e20 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Wed, 19 Dec 2018 21:13:26 -0600 Subject: Document a bunch of battle anims --- src/bug.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/bug.c') diff --git a/src/bug.c b/src/bug.c index 535e8946a..31d1a9740 100644 --- a/src/bug.c +++ b/src/bug.c @@ -252,7 +252,7 @@ void sub_81104E4(struct Sprite *sprite) if (IsContest()) gBattleAnimArgs[2] /= 2; - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; @@ -274,7 +274,7 @@ void sub_81104E4(struct Sprite *sprite) static void sub_811057C(struct Sprite *sprite) { - if (TranslateAnimLinear(sprite)) + if (AnimTranslateLinear(sprite)) { DestroyAnimSprite(sprite); return; @@ -389,7 +389,7 @@ void AnimTranslateStinger(struct Sprite *sprite) } } - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); lVarX = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; lVarY = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; @@ -414,7 +414,7 @@ void AnimTranslateStinger(struct Sprite *sprite) // arg 5: wave amplitude void AnimMissileArc(struct Sprite *sprite) { - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); if (GetBattlerSide(gBattleAnimAttacker)) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; -- cgit v1.2.3