From e6ef86e4b0a66440c3339c8d63c13dcd11521984 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Wed, 8 Nov 2017 15:20:10 -0600 Subject: Update variable and flag names --- src/calculate_base_damage.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/calculate_base_damage.c') diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c index 8996059f9..89770b17a 100644 --- a/src/calculate_base_damage.c +++ b/src/calculate_base_damage.c @@ -84,13 +84,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER) attack *= 2; - if (ShouldGetStatBadgeBoost(BADGE01_GET, bankAtk)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk)) attack = (110 * attack) / 100; - if (ShouldGetStatBadgeBoost(BADGE05_GET, bankDef)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef)) defense = (110 * defense) / 100; - if (ShouldGetStatBadgeBoost(BADGE07_GET, bankAtk)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk)) spAttack = (110 * spAttack) / 100; - if (ShouldGetStatBadgeBoost(BADGE07_GET, bankDef)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef)) spDefense = (110 * spDefense) / 100; for (i = 0; i < 17; i++) -- cgit v1.2.3