From 462e7c82956ed120ab8fce453f2326ef9bfbc9a6 Mon Sep 17 00:00:00 2001 From: garak Date: Sun, 2 Dec 2018 23:22:42 -0500 Subject: begin batle tower data --- src/data/battle_frontier/battle_tent.h | 3006 ++++++++++++++++++++++++++++++++ 1 file changed, 3006 insertions(+) create mode 100644 src/data/battle_frontier/battle_tent.h (limited to 'src/data') diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h new file mode 100644 index 000000000..d96f8935e --- /dev/null +++ b/src/data/battle_frontier/battle_tent.h @@ -0,0 +1,3006 @@ + +// Slateport Battle Tent. +const u16 gSlateportBattleTentTrainerMons_Jolie[] = +{ + 9, + 10, + 13, + 27, + 35, + 37, + 42, + 44, + 45, + 46, + 63, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Malachi[] = +{ + 9, + 16, + 17, + 27, + 36, + 39, + 42, + 45, + 48, + 49, + 53, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Kelsie[] = +{ + 4, + 5, + 6, + 11, + 28, + 34, + 35, + 37, + 43, + 51, + 53, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Davon[] = +{ + 4, + 5, + 6, + 12, + 26, + 36, + 37, + 38, + 40, + 44, + 46, + 50, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Glenda[] = +{ + 0, + 1, + 17, + 18, + 19, + 22, + 23, + 33, + 42, + 61, + 64, + 65, + 66, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Helena[] = +{ + 18, + 19, + 21, + 38, + 39, + 41, + 42, + 52, + 54, + 58, + 63, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Rodolfo[] = +{ + 0, + 1, + 4, + 5, + 7, + 8, + 18, + 20, + 21, + 37, + 38, + 40, + 62, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Davion[] = +{ + 17, + 23, + 24, + 25, + 31, + 32, + 33, + 34, + 39, + 43, + 44, + 49, + 57, + 69, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Kendall[] = +{ + 4, + 7, + 8, + 9, + 11, + 12, + 13, + 27, + 38, + 40, + 45, + 46, + 47, + 63, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Colten[] = +{ + 0, + 2, + 12, + 22, + 28, + 30, + 35, + 38, + 43, + 44, + 56, + 57, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Irvin[] = +{ + 0, + 1, + 2, + 3, + 14, + 15, + 24, + 25, + 32, + 34, + 39, + 59, + 60, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Shaun[] = +{ + 17, + 18, + 19, + 22, + 29, + 36, + 42, + 48, + 61, + 62, + 66, + 68, + 69, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Kyler[] = +{ + 22, + 23, + 28, + 29, + 31, + 32, + 34, + 39, + 55, + 64, + 65, + 67, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Maggie[] = +{ + 10, + 13, + 17, + 27, + 45, + 46, + 53, + 56, + 61, + 62, + 63, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Stephon[] = +{ + 8, + 10, + 16, + 23, + 29, + 43, + 44, + 60, + 62, + 63, + 68, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Rebecca[] = +{ + 8, + 13, + 21, + 29, + 33, + 41, + 48, + 54, + 59, + 61, + 68, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Reggie[] = +{ + 6, + 7, + 17, + 23, + 24, + 26, + 32, + 36, + 52, + 53, + 57, + 65, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Janae[] = +{ + 0, + 1, + 27, + 28, + 32, + 34, + 36, + 37, + 52, + 53, + 57, + 65, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Caiden[] = +{ + 10, + 14, + 15, + 16, + 20, + 21, + 25, + 30, + 35, + 47, + 48, + 50, + 69, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Kirsten[] = +{ + 10, + 16, + 18, + 19, + 20, + 21, + 25, + 30, + 35, + 39, + 41, + 48, + 69, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Kurtis[] = +{ + 0, + 1, + 36, + 37, + 40, + 46, + 49, + 51, + 64, + 67, + 68, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Stefan[] = +{ + 4, + 5, + 21, + 33, + 37, + 38, + 40, + 51, + 52, + 64, + 65, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Avery[] = +{ + 2, + 3, + 7, + 8, + 22, + 23, + 28, + 29, + 30, + 51, + 67, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Dwane[] = +{ + 14, + 15, + 30, + 43, + 44, + 45, + 46, + 55, + 58, + 59, + 63, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Mckenna[] = +{ + 27, + 29, + 30, + 32, + 36, + 48, + 51, + 52, + 53, + 57, + 67, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Camryn[] = +{ + 5, + 6, + 7, + 8, + 10, + 16, + 17, + 20, + 21, + 37, + 43, + 44, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Natasha[] = +{ + 1, + 3, + 4, + 5, + 9, + 11, + 12, + 20, + 21, + 22, + 51, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Austyn[] = +{ + 25, + 31, + 35, + 37, + 38, + 39, + 50, + 51, + 52, + 58, + 68, + 69, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Donovan[] = +{ + 10, + 16, + 17, + 24, + 25, + 43, + 44, + 47, + 49, + 53, + 59, + 60, + 64, + 65, + -1 +}; + +const u16 gSlateportBattleTentTrainerMons_Tamia[] = +{ + 2, + 6, + 9, + 13, + 17, + 19, + 20, + 24, + 27, + 29, + 30, + -1 +}; + +const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = +{ + [0] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("JOLIE"), + .speechBefore = {EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_I, EC_WORD_BE, EC_WORD_TOMORROW, EC_WORD_QUES}, + .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_FRIDAY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_MONDAY, EC_WORD_ELLIPSIS}, + .monSets = gSlateportBattleTentTrainerMons_Jolie + }, + [1] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("MALACHI"), + .speechBefore = {EC_WORD_BAD, EC_WORD_NEWS, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_A, EC_MOVE(SAND_TOMB)}, + .speechWin = {EC_WORD_YEEHAW_EXCL, -1, -1, EC_WORD_I_VE, EC_WORD_DONE, EC_WORD_IT}, + .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_IN, EC_WORD_THIS, EC_MOVE(SAND_TOMB), EC_WORD_ELLIPSIS}, + .monSets = gSlateportBattleTentTrainerMons_Malachi + }, + [2] = { + .facilityClass = FACILITY_CLASS_TUBER_1, + .trainerName = _("KELSIE"), + .speechBefore = {EC_WORD_GO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, + .speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, + .monSets = gSlateportBattleTentTrainerMons_Kelsie + }, + [3] = { + .facilityClass = FACILITY_CLASS_TUBER_2, + .trainerName = _("DAVON"), + .speechBefore = {EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_GREAT, EC_MOVE(WHIRLPOOL), EC_WORD_ISN_T_IT_QUES}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_LIKE, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL}, + .speechLose = {EC_WORD_DON_T, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_IN, EC_WORD_THAT, EC_MOVE(WHIRLPOOL)}, + .monSets = gSlateportBattleTentTrainerMons_Davon + }, + [4] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("GLENDA"), + .speechBefore = {EC_WORD_CONVERSATION, EC_WORD_CAN, EC_WORD_WAIT, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN}, + .speechWin = {EC_WORD_FABULOUS, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ROCK}, + .speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WASN_T, EC_WORD_SERIOUS}, + .monSets = gSlateportBattleTentTrainerMons_Glenda + }, + [5] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("HELENA"), + .speechBefore = {EC_WORD_DOES, EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES}, + .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_BORING}, + .speechLose = {EC_WORD_I, EC_WORD_DO, EC_WORD_SO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_EXCL}, + .monSets = gSlateportBattleTentTrainerMons_Helena + }, + [6] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("RODOLFO"), + .speechBefore = {EC_WORD_GO, EC_WORD_GET, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_FOR, EC_WORD_ME}, + .speechWin = {EC_WORD_AWW, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_A, EC_POKEMON(WHISCASH)}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_BADLY}, + .monSets = gSlateportBattleTentTrainerMons_Rodolfo + }, + [7] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("DAVION"), + .speechBefore = {EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL, EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_MOVE2(ROAR), EC_WORD_EXCL, -1, EC_MOVE2(ROAR), EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_URGH, EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, -1, -1}, + .monSets = gSlateportBattleTentTrainerMons_Davion + }, + [8] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("KENDALL"), + .speechBefore = {EC_WORD_A_LITTLE, EC_MOVE2(PETAL_DANCE), EC_WORD_TO, EC_WORD_PLEASE, EC_WORD_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THIS, EC_WORD_ONLY, EC_WORD_FOR, EC_WORD_WORK}, + .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_MOVE2(POUND), EC_WORD_ME, EC_WORD_QUES}, + .monSets = gSlateportBattleTentTrainerMons_Kendall + }, + [9] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("COLTEN"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_RUN, EC_WORD_AROUND}, + .speechWin = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_WANT, EC_WORD_TO, EC_WORD_RUN, EC_WORD_QUES}, + .speechLose = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_GOOD, EC_WORD_TOO}, + .monSets = gSlateportBattleTentTrainerMons_Colten + }, + [10] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("IRVIN"), + .speechBefore = {EC_WORD_HAVE, EC_WORD_A, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE(CONFUSE_RAY)}, + .speechWin = {EC_WORD_YAHOO, EC_WORD_MY, EC_MOVE(CONFUSE_RAY), EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST}, + .speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL}, + .monSets = gSlateportBattleTentTrainerMons_Irvin + }, + [11] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("SHAUN"), + .speechBefore = {EC_WORD_LISTEN, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_GOOD}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_WAS, EC_WORD_RIGHT}, + .speechLose = {EC_WORD_YES, EC_WORD_YES, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SOMETHING}, + .monSets = gSlateportBattleTentTrainerMons_Shaun + }, + [12] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("KYLER"), + .speechBefore = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_QUES}, + .speechWin = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_YAY}, + .speechLose = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_WOW}, + .monSets = gSlateportBattleTentTrainerMons_Kyler + }, + [13] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("MAGGIE"), + .speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON2(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS}, + .speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1}, + .speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON2(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH}, + .monSets = gSlateportBattleTentTrainerMons_Maggie + }, + [14] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("STEPHON"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_AN, EC_WORD_EGG}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_VICTORY}, + .speechLose = {EC_WORD_AWFUL, EC_WORD_EXCL_EXCL, -1, EC_WORD_JUST, EC_WORD_AWFUL, EC_WORD_EXCL_EXCL}, + .monSets = gSlateportBattleTentTrainerMons_Stephon + }, + [15] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("REBECCA"), + .speechBefore = {EC_WORD_THAT, EC_WORD_EGG, EC_WORD_HAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SHINE}, + .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_EXCL, EC_WORD_SMELL, EC_WORD_THAT, EC_WORD_STENCH}, + .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_STOP, EC_WORD_ELLIPSIS}, + .monSets = gSlateportBattleTentTrainerMons_Rebecca + }, + [16] = { + .facilityClass = FACILITY_CLASS_POKEFAN_1, + .trainerName = _("REGGIE"), + .speechBefore = {EC_WORD_POKEMON, EC_WORD_COME, EC_WORD_BEFORE, EC_WORD_MONEY, EC_WORD_OR, EC_WORD_FAMILY}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_STRONG}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_THICK, EC_WORD_ELLIPSIS}, + .monSets = gSlateportBattleTentTrainerMons_Reggie + }, + [17] = { + .facilityClass = FACILITY_CLASS_POKEFAN_2, + .trainerName = _("JANAE"), + .speechBefore = {EC_WORD_I, EC_WORD_JUST, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_TOUGH, EC_WORD_LOOK}, + .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_YOU, EC_MOVE2(STRUGGLE), -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_TRAINER}, + .monSets = gSlateportBattleTentTrainerMons_Janae + }, + [18] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("CAIDEN"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_BREAK, EC_WORD_YOUR, EC_WORD_SPIRIT}, + .speechWin = {EC_MOVE2(CURSE), EC_WORD_QUES, EC_WORD_IT_S, EC_WORD_A, EC_WORD_LIE, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_LAST, EC_WORD_FOREVER, -1}, + .monSets = gSlateportBattleTentTrainerMons_Caiden + }, + [19] = { + .facilityClass = FACILITY_CLASS_EXPERT_2, + .trainerName = _("KIRSTEN"), + .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_YOU, EC_WORD_SAID, EC_WORD_QUES}, + .speechWin = {EC_WORD_HUH_QUES, EC_WORD_STRONG, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH}, + .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_TO, EC_WORD_YOUR, EC_MOVE(STRENGTH)}, + .monSets = gSlateportBattleTentTrainerMons_Kirsten + }, + [20] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("KURTIS"), + .speechBefore = {EC_WORD_SORRY, EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GET, EC_MOVE2(BEAT_UP)}, + .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_WE, EC_WORD_WOULD, EC_MOVE2(POUND), EC_WORD_YOU}, + .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_I, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_QUES}, + .monSets = gSlateportBattleTentTrainerMons_Kurtis + }, + [21] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("STEFAN"), + .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_WANT, EC_WORD_CUTE, EC_WORD_POKEMON, -1}, + .speechWin = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_IT, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_ELLIPSIS, -1}, + .monSets = gSlateportBattleTentTrainerMons_Stefan + }, + [22] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("AVERY"), + .speechBefore = {EC_WORD_TOYS, EC_WORD_EXCL, EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_TOYS}, + .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_EASY, EC_WORD_MONEY, EC_WORD_FAST}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_MONEY}, + .monSets = gSlateportBattleTentTrainerMons_Avery + }, + [23] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("DWANE"), + .speechBefore = {EC_WORD_MMM, EC_WORD_TASTY, EC_WORD_ELLIPSIS, EC_WORD_WONDER, EC_WORD_WHAT, EC_WORD_QUES}, + .speechWin = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW}, + .speechLose = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_OH_YEAH, EC_WORD_THIS_IS_IT_EXCL, -1}, + .monSets = gSlateportBattleTentTrainerMons_Dwane + }, + [24] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("MCKENNA"), + .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SMALL, EC_WORD_TALK, EC_WORD_LET_S, EC_WORD_GO}, + .speechWin = {EC_WORD_YUP, EC_WORD_THAT_S, EC_WORD_THAT, -1, -1, -1}, + .speechLose = {EC_WORD_KTHX_BYE, -1, -1, -1, -1, -1}, + .monSets = gSlateportBattleTentTrainerMons_Mckenna + }, + [25] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("CAMRYN"), + .speechBefore = {EC_WORD_MR, EC_WORD_JUDGE, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_OUR, EC_WORD_TRUST}, + .speechWin = {EC_WORD_YES_SIR_EXCL, EC_WORD_WE_RE, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THIS, EC_WORD_CONTEST}, + .speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_MY, EC_WORD_IDOL, EC_WORD_DREAM}, + .monSets = gSlateportBattleTentTrainerMons_Camryn + }, + [26] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("NATASHA"), + .speechBefore = {EC_WORD_COME_OVER, EC_WORD_TO, EC_WORD_MY, EC_WORD_PLACE, EC_WORD_OK_QUES, -1}, + .speechWin = {EC_WORD_COME_ON, EC_WORD_OVER, EC_WORD_IT, EC_WORD_WILL, EC_WORD_BE, EC_WORD_GREAT}, + .speechLose = {EC_WORD_AWW, EC_WORD_WON_T, EC_WORD_YOU, EC_WORD_COME_OVER, EC_WORD_QUES, -1}, + .monSets = gSlateportBattleTentTrainerMons_Natasha + }, + [27] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("AUSTYN"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_CARE, EC_WORD_HOW, EC_WORD_WE, EC_WORD_MATCH_UP}, + .speechWin = {EC_WORD_HAH, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_FOR, EC_WORD_YOU}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MY, EC_WORD_LESSONS}, + .monSets = gSlateportBattleTentTrainerMons_Austyn + }, + [28] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("DONOVAN"), + .speechBefore = {EC_WORD_OH, EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SLIMY, EC_WORD_ALL, EC_WORD_OVER}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_THE, EC_MOVE2(MEGA_DRAIN), EC_WORD_HAHAHA}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NATURALLY, EC_WORD_SLIMY, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM}, + .monSets = gSlateportBattleTentTrainerMons_Donovan + }, + [29] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("TAMIA"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_WITH, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_SO, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_FATHER}, + .monSets = gSlateportBattleTentTrainerMons_Tamia + } +}; + +const struct FacilityMon gSlateportBattleTentMons[] = +{ + [0] = { + .species = SPECIES_ZIGZAGOON, + .moves = {MOVE_TACKLE, MOVE_CHARM, MOVE_ODOR_SLEUTH, MOVE_PIN_MISSILE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [1] = { + .species = SPECIES_ZIGZAGOON, + .moves = {MOVE_DIG, MOVE_MUD_SPORT, MOVE_TAIL_WHIP, MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [2] = { + .species = SPECIES_BEAUTIFLY, + .moves = {MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_GUST, MOVE_HARDEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [3] = { + .species = SPECIES_DUSTOX, + .moves = {MOVE_POISON_STING, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_GUST}, + .itemTableId = BATTLE_FRONTIER_ITEM_ORAN_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [4] = { + .species = SPECIES_WAILMER, + .moves = {MOVE_ROLLOUT, MOVE_CURSE, MOVE_GROWL, MOVE_WHIRLPOOL}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [5] = { + .species = SPECIES_WAILMER, + .moves = {MOVE_ROLLOUT, MOVE_GROWL, MOVE_WHIRLPOOL, MOVE_WATER_PULSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [6] = { + .species = SPECIES_MARILL, + .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [7] = { + .species = SPECIES_WINGULL, + .moves = {MOVE_SUPERSONIC, MOVE_GROWL, MOVE_WING_ATTACK, MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAIVE + }, + [8] = { + .species = SPECIES_PELIPPER, + .moves = {MOVE_TWISTER, MOVE_WATER_SPORT, MOVE_GROWL, MOVE_WING_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [9] = { + .species = SPECIES_CACNEA, + .moves = {MOVE_SANDSTORM, MOVE_LEER, MOVE_LEECH_SEED, MOVE_PIN_MISSILE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED, + .nature = NATURE_JOLLY + }, + [10] = { + .species = SPECIES_LOMBRE, + .moves = {MOVE_ASTONISH, MOVE_WATER_GUN, MOVE_FAKE_OUT, MOVE_ABSORB}, + .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [11] = { + .species = SPECIES_LOTAD, + .moves = {MOVE_SYNTHESIS, MOVE_NATURE_POWER, MOVE_RAIN_DANCE, MOVE_MEGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [12] = { + .species = SPECIES_SEEDOT, + .moves = {MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LEECH_SEED, MOVE_BIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [13] = { + .species = SPECIES_NUZLEAF, + .moves = {MOVE_FAKE_OUT, MOVE_NATURE_POWER, MOVE_HARDEN, MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [14] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_FURY_CUTTER, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [15] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_FURY_CUTTER, MOVE_DOUBLE_TEAM, MOVE_SCREECH, MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [16] = { + .species = SPECIES_GRAVELER, + .moves = {MOVE_MUD_SPORT, MOVE_BLOCK, MOVE_ROCK_TOMB, MOVE_MAGNITUDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [17] = { + .species = SPECIES_BALTOY, + .moves = {MOVE_SELF_DESTRUCT, MOVE_ANCIENT_POWER, MOVE_PSYBEAM, MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAIVE + }, + [18] = { + .species = SPECIES_MIGHTYENA, + .moves = {MOVE_BITE, MOVE_ROAR, MOVE_SWAGGER, MOVE_TACKLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [19] = { + .species = SPECIES_MIGHTYENA, + .moves = {MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_SAND_ATTACK, MOVE_POISON_FANG}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [20] = { + .species = SPECIES_LINOONE, + .moves = {MOVE_HEADBUTT, MOVE_TICKLE, MOVE_TAIL_WHIP, MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [21] = { + .species = SPECIES_GOLDEEN, + .moves = {MOVE_WATER_SPORT, MOVE_HORN_ATTACK, MOVE_WATERFALL, MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CALM + }, + [22] = { + .species = SPECIES_ELECTRIKE, + .moves = {MOVE_BITE, MOVE_SPARK, MOVE_ROAR, MOVE_FLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_MODEST + }, + [23] = { + .species = SPECIES_VOLTORB, + .moves = {MOVE_SPARK, MOVE_ROLLOUT, MOVE_CHARGE, MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_MILD + }, + [24] = { + .species = SPECIES_ARON, + .moves = {MOVE_DIG, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ENDEAVOR}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [25] = { + .species = SPECIES_ARON, + .moves = {MOVE_MUD_SLAP, MOVE_IRON_TAIL, MOVE_HARDEN, MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [26] = { + .species = SPECIES_TRAPINCH, + .moves = {MOVE_BODY_SLAM, MOVE_FOCUS_ENERGY, MOVE_SAND_TOMB, MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [27] = { + .species = SPECIES_CACNEA, + .moves = {MOVE_INGRAIN, MOVE_SANDSTORM, MOVE_POISON_STING, MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [28] = { + .species = SPECIES_TAILLOW, + .moves = {MOVE_GROWL, MOVE_AERIAL_ACE, MOVE_AGILITY, MOVE_ENDEAVOR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [29] = { + .species = SPECIES_SWELLOW, + .moves = {MOVE_SUPERSONIC, MOVE_GROWL, MOVE_FOCUS_ENERGY, MOVE_PECK}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [30] = { + .species = SPECIES_GOLBAT, + .moves = {MOVE_ASTONISH, MOVE_GUST, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SPELL_TAG, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_TIMID + }, + [31] = { + .species = SPECIES_LOUDRED, + .moves = {MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [32] = { + .species = SPECIES_SPINDA, + .moves = {MOVE_DIZZY_PUNCH, MOVE_FAINT_ATTACK, MOVE_HYPNOSIS, MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [33] = { + .species = SPECIES_MAGNEMITE, + .moves = {MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SPARK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_SERIOUS + }, + [34] = { + .species = SPECIES_WHISMUR, + .moves = {MOVE_REST, MOVE_SLEEP_TALK, MOVE_HOWL, MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [35] = { + .species = SPECIES_MAKUHITA, + .moves = {MOVE_SAND_ATTACK, MOVE_KNOCK_OFF, MOVE_ARM_THRUST, MOVE_BELLY_DRUM}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [36] = { + .species = SPECIES_NUMEL, + .moves = {MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_GROWL, MOVE_FOCUS_ENERGY}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_MODEST + }, + [37] = { + .species = SPECIES_BARBOACH, + .moves = {MOVE_MAGNITUDE, MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_WATER_GUN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SEA_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [38] = { + .species = SPECIES_TENTACOOL, + .moves = {MOVE_SCREECH, MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER}, + .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [39] = { + .species = SPECIES_VIGOROTH, + .moves = {MOVE_FOCUS_ENERGY, MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_AGUAV_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [40] = { + .species = SPECIES_MAGIKARP, + .moves = {MOVE_TACKLE, MOVE_FLAIL, MOVE_SPLASH, MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_SCALE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [41] = { + .species = SPECIES_SEVIPER, + .moves = {MOVE_LICK, MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [42] = { + .species = SPECIES_SOLROCK, + .moves = {MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_PSYWAVE, MOVE_TACKLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [43] = { + .species = SPECIES_KECLEON, + .moves = {MOVE_PSYBEAM, MOVE_SUBSTITUTE, MOVE_THIEF, MOVE_TAIL_WHIP}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [44] = { + .species = SPECIES_KECLEON, + .moves = {MOVE_FAINT_ATTACK, MOVE_ASTONISH, MOVE_LICK, MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_IAPAPA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [45] = { + .species = SPECIES_SHROOMISH, + .moves = {MOVE_STUN_SPORE, MOVE_TACKLE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [46] = { + .species = SPECIES_SHROOMISH, + .moves = {MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_SPORE, MOVE_LEECH_SEED}, + .itemTableId = BATTLE_FRONTIER_ITEM_FIGY_BERRY, + .evSpread = F_EV_SPREAD_ATTACK, + .nature = NATURE_BRAVE + }, + [47] = { + .species = SPECIES_LOMBRE, + .moves = {MOVE_NATURE_POWER, MOVE_ASTONISH, MOVE_GROWL, MOVE_ABSORB}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_LONELY + }, + [48] = { + .species = SPECIES_NUMEL, + .moves = {MOVE_EMBER, MOVE_GROWL, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [49] = { + .species = SPECIES_TRAPINCH, + .moves = {MOVE_FAINT_ATTACK, MOVE_DIG, MOVE_BITE, MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [50] = { + .species = SPECIES_PELIPPER, + .moves = {MOVE_WING_ATTACK, MOVE_SUPERSONIC, MOVE_MIST, MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_WIKI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [51] = { + .species = SPECIES_WINGULL, + .moves = {MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_GROWL, MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [52] = { + .species = SPECIES_MARILL, + .moves = {MOVE_DOUBLE_EDGE, MOVE_RAIN_DANCE, MOVE_TAIL_WHIP, MOVE_WATER_GUN}, + .itemTableId = BATTLE_FRONTIER_ITEM_GANLON_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [53] = { + .species = SPECIES_SKITTY, + .moves = {MOVE_ASSIST, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [54] = { + .species = SPECIES_SEVIPER, + .moves = {MOVE_SWAGGER, MOVE_WRAP, MOVE_POISON_TAIL, MOVE_HAZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BRAVE + }, + [55] = { + .species = SPECIES_GOLBAT, + .moves = {MOVE_BITE, MOVE_TORMENT, MOVE_SCREECH, MOVE_POISON_FANG}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [56] = { + .species = SPECIES_RALTS, + .moves = {MOVE_HYPNOSIS, MOVE_IMPRISON, MOVE_PSYCHIC, MOVE_DREAM_EATER}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_TIMID + }, + [57] = { + .species = SPECIES_SANDSHREW, + .moves = {MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_DEFENSE_CURL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = 0, + .nature = NATURE_HARDY + }, + [58] = { + .species = SPECIES_SWALOT, + .moves = {MOVE_YAWN, MOVE_SLUDGE, MOVE_ENCORE, MOVE_POUND}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_IMPISH + }, + [59] = { + .species = SPECIES_VOLBEAT, + .moves = {MOVE_TACKLE, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [60] = { + .species = SPECIES_ILLUMISE, + .moves = {MOVE_CHARM, MOVE_TACKLE, MOVE_ENCORE, MOVE_MOONLIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [61] = { + .species = SPECIES_KADABRA, + .moves = {MOVE_DISABLE, MOVE_CONFUSION, MOVE_REFLECT, MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [62] = { + .species = SPECIES_KIRLIA, + .moves = {MOVE_CALM_MIND, MOVE_CONFUSION, MOVE_DOUBLE_TEAM, MOVE_GROWL}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [63] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_ABSORB, MOVE_TACKLE, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [64] = { + .species = SPECIES_PLUSLE, + .moves = {MOVE_SPARK, MOVE_ENCORE, MOVE_THUNDER_WAVE, MOVE_GROWL}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_LONELY + }, + [65] = { + .species = SPECIES_PLUSLE, + .moves = {MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_SUBSTITUTE, MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MILD + }, + [66] = { + .species = SPECIES_ELECTRIKE, + .moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_ROAR, MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_APICOT_BERRY, + .evSpread = F_EV_SPREAD_SPEED, + .nature = NATURE_TIMID + }, + [67] = { + .species = SPECIES_SWABLU, + .moves = {MOVE_SING, MOVE_PECK, MOVE_STEEL_WING, MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [68] = { + .species = SPECIES_MACHOP, + .moves = {MOVE_FOCUS_ENERGY, MOVE_VITAL_THROW, MOVE_SEISMIC_TOSS, MOVE_FORESIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [69] = { + .species = SPECIES_MACHOKE, + .moves = {MOVE_FOCUS_ENERGY, MOVE_LEER, MOVE_KARATE_CHOP, MOVE_FORESIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + } +}; + +// Verdanturf Battle Tent. +const u16 gVerdanturfBattleTentTrainerMons_Brenna[] = +{ + 4, + 11, + 13, + 18, + 26, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Dilan[] = +{ + 30, + 37, + 13, + 29, + 42, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Eliana[] = +{ + 6, + 7, + 17, + 18, + 40, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Markus[] = +{ + 6, + 7, + 18, + 24, + 38, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Caitlyn[] = +{ + 0, + 12, + 25, + 28, + 22, + 44, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Desiree[] = +{ + 8, + 12, + 21, + 22, + 31, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Ronald[] = +{ + 1, + 20, + 23, + 25, + 32, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Ashten[] = +{ + 9, + 12, + 27, + 37, + 43, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Gerard[] = +{ + 36, + 7, + 34, + 6, + 40, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Bradly[] = +{ + 26, + 3, + 0, + 2, + 17, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Dennis[] = +{ + 14, + 37, + 2, + 38, + 27, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Prestin[] = +{ + 31, + 28, + 22, + 25, + 44, + 43, + 41, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Ernesto[] = +{ + 33, + 32, + 25, + 35, + 34, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Nala[] = +{ + 1, + 4, + 8, + 11, + 17, + 40, + 34, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Darnell[] = +{ + 0, + 29, + 35, + 37, + 39, + 43, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Ashlyn[] = +{ + 29, + 36, + 32, + 30, + 17, + 6, + 44, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Addison[] = +{ + 0, + 1, + 16, + 31, + 6, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Justine[] = +{ + 0, + 1, + 16, + 36, + 18, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Tyson[] = +{ + 5, + 15, + 22, + 30, + 16, + 39, + 43, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Laila[] = +{ + 5, + 15, + 19, + 24, + 41, + 43, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Waren[] = +{ + 0, + 9, + 10, + 11, + 23, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Tobias[] = +{ + 6, + 7, + 24, + 38, + 40, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Josiah[] = +{ + 8, + 16, + 23, + 34, + 3, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Dion[] = +{ + 14, + 2, + 11, + 39, + 21, + 38, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Kenzie[] = +{ + 18, + 10, + 16, + 26, + 25, + 27, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Lillian[] = +{ + 24, + 34, + 36, + 38, + 5, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Lesley[] = +{ + 26, + 0, + 18, + 13, + 25, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Marquis[] = +{ + 24, + 34, + 5, + 15, + 7, + 42, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Freddy[] = +{ + 18, + 21, + 26, + 29, + 41, + -1 +}; + +const u16 gVerdanturfBattleTentTrainerMons_Cecilia[] = +{ + 23, + 26, + 27, + 28, + 31, + -1 +}; + +const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = +{ + [0] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("BRENNA"), + .speechBefore = {EC_WORD_NO, EC_WORD_DAYS, EC_WORD_GO, EC_WORD_WITHOUT, EC_WORD_MY, EC_MOVE(FAKE_TEARS)}, + .speechWin = {EC_WORD_OH, EC_WORD_THAT_WAS, EC_WORD_SO, EC_WORD_REFRESHING, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_ALL, EC_WORD_I, EC_WORD_EVER, EC_WORD_GET, EC_WORD_IS, EC_MOVE(TORMENT)}, + .monSets = gVerdanturfBattleTentTrainerMons_Brenna + }, + [1] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("DILAN"), + .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_BORED, EC_WORD_I_AM}, + .speechWin = {EC_WORD_LOSING, EC_WORD_ISN_T, EC_WORD_EXCITING, EC_WORD_AT, EC_WORD_ALL, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_EXCITING, EC_WORD_EXCL_EXCL, EC_WORD_BYE_BYE, EC_WORD_TO, EC_WORD_BEING, EC_WORD_BORED}, + .monSets = gVerdanturfBattleTentTrainerMons_Dilan + }, + [2] = { + .facilityClass = FACILITY_CLASS_TUBER_1, + .trainerName = _("ELIANA"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_ON, EC_WORD_A, EC_WORD_VACATION, EC_WORD_SOON}, + .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_GET, EC_WORD_SOME, EC_WORD_MONEY}, + .speechLose = {EC_WORD_NO, EC_WORD_SLEEP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_GET, EC_WORD_HOME}, + .monSets = gVerdanturfBattleTentTrainerMons_Eliana + }, + [3] = { + .facilityClass = FACILITY_CLASS_TUBER_2, + .trainerName = _("MARKUS"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_EXCL, EC_WORD_IF_I_LOSE, EC_WORD_I, EC_MOVE(SELF_DESTRUCT)}, + .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_NON_STOP, EC_MOVE2(EXPLOSION), EC_WORD_OF, EC_WORD_JOY}, + .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_TIME, EC_WORD_TO, EC_MOVE(SELF_DESTRUCT)}, + .monSets = gVerdanturfBattleTentTrainerMons_Markus + }, + [4] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("CAITLYN"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_OF, EC_WORD_BEING, EC_WORD_AN, EC_WORD_IDOL}, + .speechWin = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_BEST, EC_WORD_FOR, EC_WORD_HAPPINESS}, + .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, EC_WORD_AT, EC_WORD_ALL}, + .monSets = gVerdanturfBattleTentTrainerMons_Caitlyn + }, + [5] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("DESIREE"), + .speechBefore = {EC_WORD_DOESN_T, EC_WORD_MY, EC_WORD_BEAUTY, EC_MOVE(ASTONISH), EC_WORD_YOU, EC_WORD_QUES}, + .speechWin = {EC_WORD_DID, EC_WORD_I, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_DID, EC_WORD_NOTHING, EC_WORD_FOR, EC_WORD_YOU}, + .monSets = gVerdanturfBattleTentTrainerMons_Desiree + }, + [6] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("RONALD"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_WILL, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1}, + .speechWin = {EC_WORD_GIVE_UP, EC_WORD_QUES, -1, EC_WORD_THAT_S, EC_WORD_REALLY, EC_WORD_WEAK}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE2(BATON_PASS)}, + .monSets = gVerdanturfBattleTentTrainerMons_Ronald + }, + [7] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("ASHTEN"), + .speechBefore = {EC_WORD_OH_YEAH, EC_WORD_ANOTHER, EC_WORD_EXCITING, EC_WORD_BATTLE, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_WIMPY, EC_WORD_AND, EC_WORD_BORING}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_LOSS, EC_WORD_WOW, EC_WORD_EXCL}, + .monSets = gVerdanturfBattleTentTrainerMons_Ashten + }, + [8] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("GERARD"), + .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_SUPER, EC_MOVE2(TEETER_DANCE), EC_WORD_EXCL}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HARD, EC_WORD_ELLIPSIS, EC_WORD_AM, EC_WORD_I, EC_WORD_OK_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGIVE, EC_WORD_YOU, EC_WORD_FOR, EC_WORD_THAT}, + .monSets = gVerdanturfBattleTentTrainerMons_Gerard + }, + [9] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("BRADLY"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_LONESOME, EC_WORD_BUT, EC_WORD_I, EC_WORD_VACATION, EC_WORD_ALONE}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(WITHDRAW), EC_WORD_INSIDE, EC_WORD_MY, EC_WORD_SHELL_ARMOR}, + .speechLose = {EC_WORD_OH, EC_WORD_ELLIPSIS, -1, EC_WORD_ALONE, EC_WORD_AS, EC_WORD_ALWAYS}, + .monSets = gVerdanturfBattleTentTrainerMons_Bradly + }, + [10] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("DENNIS"), + .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_STRONG, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_NICE, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WAS, EC_WORD_CHILD_S_PLAY}, + .monSets = gVerdanturfBattleTentTrainerMons_Dennis + }, + [11] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("PRESTIN"), + .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_FOR, EC_WORD_YOU}, + .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_A, EC_WORD_DREAM}, + .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_WAKE_UP, EC_WORD_FROM, EC_WORD_THIS}, + .monSets = gVerdanturfBattleTentTrainerMons_Prestin + }, + [12] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("ERNESTO"), + .speechBefore = {EC_WORD_THIS, EC_WORD_PARTY, EC_WORD_GOES, EC_WORD_ON, EC_WORD_FOREVER, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_PLAYS, EC_WORD_ON, EC_WORD_WITHOUT, EC_WORD_END}, + .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_CAN_T, EC_WORD_STOP}, + .monSets = gVerdanturfBattleTentTrainerMons_Ernesto + }, + [13] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("NALA"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_THE, EC_WORD_WORLD, EC_WORD_MOVIE, EC_WORD_COLLECTION}, + .speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_RADIO, EC_WORD_VERY, EC_WORD_MUCH}, + .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_EXCL}, + .monSets = gVerdanturfBattleTentTrainerMons_Nala + }, + [14] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("DARNELL"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO_EASY, EC_WORD_ON, EC_WORD_YOU, -1}, + .speechWin = {EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_AWAY}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE, EC_WORD_ELLIPSIS}, + .monSets = gVerdanturfBattleTentTrainerMons_Darnell + }, + [15] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("ASHLYN"), + .speechBefore = {EC_WORD_I, EC_WORD_LOOK, EC_WORD_TOUGH, EC_WORD_DO, EC_WORD_I, EC_WORD_QUES}, + .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OVER, EC_WORD_YOUR, EC_MOVE2(TAUNT), EC_WORD_YET}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL_EXCL, -1, -1, -1}, + .monSets = gVerdanturfBattleTentTrainerMons_Ashlyn + }, + [16] = { + .facilityClass = FACILITY_CLASS_POKEFAN_1, + .trainerName = _("ADDISON"), + .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_EXCL}, + .speechWin = {EC_WORD_WELL, EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_EASY, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_BUT, EC_WORD_WHY, EC_WORD_QUES}, + .monSets = gVerdanturfBattleTentTrainerMons_Addison + }, + [17] = { + .facilityClass = FACILITY_CLASS_POKEFAN_2, + .trainerName = _("JUSTINE"), + .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_I_AM, EC_WORD_READY}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_EXCL}, + .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL_EXCL, -1, -1, -1, -1}, + .monSets = gVerdanturfBattleTentTrainerMons_Justine + }, + [18] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("TYSON"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_PRESSURE, EC_WORD_ME, EC_WORD_QUES}, + .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THIS, EC_WORD_DOESN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_HAPPY, EC_WORD_EXCL}, + .monSets = gVerdanturfBattleTentTrainerMons_Tyson + }, + [19] = { + .facilityClass = FACILITY_CLASS_EXPERT_2, + .trainerName = _("LAILA"), + .speechBefore = {EC_WORD_A, EC_MOVE2(STRUGGLE), EC_WORD_ISN_T, EC_WORD_VERY, EC_WORD_COOL, -1}, + .speechWin = {EC_WORD_NOPE, EC_WORD_NOT_VERY, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_YOU, EC_WORD_WON}, + .monSets = gVerdanturfBattleTentTrainerMons_Laila + }, + [20] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("WAREN"), + .speechBefore = {EC_WORD_DANGER, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SENSE, EC_WORD_DANGER}, + .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_BELIEVE, EC_WORD_MY, EC_WORD_LIE, EC_WORD_QUES_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DID, EC_WORD_SENSE, EC_WORD_DANGER, EC_WORD_ELLIPSIS}, + .monSets = gVerdanturfBattleTentTrainerMons_Waren + }, + [21] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("TOBIAS"), + .speechBefore = {EC_MOVE2(BARRIER), EC_WORD_EXCL_EXCL, -1, EC_WORD_NOW, EC_WORD_COME_ON, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_KNOW, EC_WORD_THAT, EC_WORD_IT_S, EC_WORD_HOPELESS}, + .monSets = gVerdanturfBattleTentTrainerMons_Tobias + }, + [22] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("JOSIAH"), + .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_IF_I_LOSE, -1}, + .speechWin = {EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1, EC_WORD_YOU, EC_MOVE(FLY), EC_WORD_INSTEAD}, + .speechLose = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_SOMETIME, EC_WORD_SOON}, + .monSets = gVerdanturfBattleTentTrainerMons_Josiah + }, + [23] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("DION"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_TRENDY, EC_WORD_UM, EC_WORD_BATTLE, EC_WORD_SOMETHING, -1}, + .speechWin = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_DATE, EC_WORD_QUES}, + .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_GOURMET, EC_WORD_QUES}, + .monSets = gVerdanturfBattleTentTrainerMons_Dion + }, + [24] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("KENZIE"), + .speechBefore = {EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_GIVES, EC_WORD_ME, EC_MOVE(STRENGTH), -1}, + .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_LIKE, EC_MOVE2(MOONLIGHT), EC_WORD_TOO, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TERRIBLE, EC_MOVE(SANDSTORM), EC_WORD_ELLIPSIS}, + .monSets = gVerdanturfBattleTentTrainerMons_Kenzie + }, + [25] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("LILLIAN"), + .speechBefore = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_WORD_MY, EC_WORD_OWN_TEMPO}, + .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_A, EC_WORD_SURPRISE}, + .speechLose = {EC_WORD_AWW, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_NAP}, + .monSets = gVerdanturfBattleTentTrainerMons_Lillian + }, + [26] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("LESLEY"), + .speechBefore = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_LOLLING, EC_WORD_ABOUT}, + .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_GET, EC_WORD_UP, EC_WORD_EARLIER, -1}, + .speechLose = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_EXCL}, + .monSets = gVerdanturfBattleTentTrainerMons_Lesley + }, + [27] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("MARQUIS"), + .speechBefore = {EC_WORD_NONE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_SENSE}, + .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THIS, EC_WORD_JUST, EC_WORD_ISN_T, EC_WORD_NORMAL}, + .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_QUES}, + .monSets = gVerdanturfBattleTentTrainerMons_Marquis + }, + [28] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("FREDDY"), + .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_THIS, EC_WORD_CUTE, EC_WORD_TELEVISION, EC_WORD_IDOL}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_FUNNY, EC_WORD_WHEN, EC_WORD_YOU_RE, EC_WORD_ANGRY}, + .speechLose = {EC_WORD_LATE, EC_WORD_NIGHT, EC_WORD_TELEVISION, EC_WORD_IS, EC_WORD_MY, EC_WORD_LIFE}, + .monSets = gVerdanturfBattleTentTrainerMons_Freddy + }, + [29] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("CECILIA"), + .speechBefore = {EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_CUTENESS, EC_WORD_IS, EC_WORD_IN, EC_WORD_FASHION}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_NO, EC_WORD_MATCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_CUTE_CHARM}, + .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_QUES}, + .monSets = gVerdanturfBattleTentTrainerMons_Cecilia + } +}; + +const struct FacilityMon gVerdanturfBattleTentMons[] = +{ + [0] = { + .species = SPECIES_POOCHYENA, + .moves = {MOVE_ROAR, MOVE_THIEF, MOVE_BITE, MOVE_HOWL}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [1] = { + .species = SPECIES_ZIGZAGOON, + .moves = {MOVE_COVET, MOVE_GROWL, MOVE_PIN_MISSILE, MOVE_MUD_SPORT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [2] = { + .species = SPECIES_DUSTOX, + .moves = {MOVE_CONFUSION, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_FLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [3] = { + .species = SPECIES_TAILLOW, + .moves = {MOVE_AGILITY, MOVE_DOUBLE_TEAM, MOVE_WING_ATTACK, MOVE_GROWL}, + .itemTableId = BATTLE_FRONTIER_ITEM_ORAN_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [4] = { + .species = SPECIES_SHROOMISH, + .moves = {MOVE_HEADBUTT, MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_FLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [5] = { + .species = SPECIES_MACHOP, + .moves = {MOVE_LOW_KICK, MOVE_LEER, MOVE_FOCUS_ENERGY, MOVE_ENCORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_LONELY + }, + [6] = { + .species = SPECIES_MAGIKARP, + .moves = {MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE, MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [7] = { + .species = SPECIES_BARBOACH, + .moves = {MOVE_MUD_SLAP, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_SPARK}, + .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY, + .evSpread = F_EV_SPREAD_SPEED, + .nature = NATURE_HASTY + }, + [8] = { + .species = SPECIES_WINGULL, + .moves = {MOVE_ATTRACT, MOVE_TWISTER, MOVE_WING_ATTACK, MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_IMPISH + }, + [9] = { + .species = SPECIES_ARON, + .moves = {MOVE_ENDEAVOR, MOVE_METAL_CLAW, MOVE_TACKLE, MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [10] = { + .species = SPECIES_NUMEL, + .moves = {MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_GROWL}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_SASSY + }, + [11] = { + .species = SPECIES_SWALOT, + .moves = {MOVE_YAWN, MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [12] = { + .species = SPECIES_KECLEON, + .moves = {MOVE_SUBSTITUTE, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIET + }, + [13] = { + .species = SPECIES_BALTOY, + .moves = {MOVE_SANDSTORM, MOVE_FLASH, MOVE_SELF_DESTRUCT, MOVE_HARDEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [14] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_DIG, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [15] = { + .species = SPECIES_MAKUHITA, + .moves = {MOVE_BULK_UP, MOVE_ARM_THRUST, MOVE_SMELLING_SALT, MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [16] = { + .species = SPECIES_SWABLU, + .moves = {MOVE_REFRESH, MOVE_SAFEGUARD, MOVE_ATTRACT, MOVE_MIRROR_MOVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MILD + }, + [17] = { + .species = SPECIES_GOLDEEN, + .moves = {MOVE_WATERFALL, MOVE_MUD_SPORT, MOVE_SUPERSONIC, MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_GENTLE + }, + [18] = { + .species = SPECIES_LOTAD, + .moves = {MOVE_GROWL, MOVE_WATER_GUN, MOVE_MEGA_DRAIN, MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_IAPAPA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [19] = { + .species = SPECIES_NUMEL, + .moves = {MOVE_MAGNITUDE, MOVE_EMBER, MOVE_GROWL, MOVE_DEFENSE_CURL}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_RELAXED + }, + [20] = { + .species = SPECIES_LINOONE, + .moves = {MOVE_HEADBUTT, MOVE_TICKLE, MOVE_PROTECT, MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [21] = { + .species = SPECIES_SEVIPER, + .moves = {MOVE_WRAP, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [22] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_AIR_CUTTER, MOVE_SANDSTORM, MOVE_LEER, MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_MACHO_BRACE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_BASHFUL + }, + [23] = { + .species = SPECIES_SWELLOW, + .moves = {MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [24] = { + .species = SPECIES_GOLDEEN, + .moves = {MOVE_PECK, MOVE_SUPERSONIC, MOVE_PSYBEAM, MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [25] = { + .species = SPECIES_ELECTRIKE, + .moves = {MOVE_SHOCK_WAVE, MOVE_TACKLE, MOVE_CHARGE, MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MILD + }, + [26] = { + .species = SPECIES_NUZLEAF, + .moves = {MOVE_SUNNY_DAY, MOVE_TORMENT, MOVE_FAKE_OUT, MOVE_THIEF}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [27] = { + .species = SPECIES_ARON, + .moves = {MOVE_TAKE_DOWN, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [28] = { + .species = SPECIES_MIGHTYENA, + .moves = {MOVE_HOWL, MOVE_TAKE_DOWN, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [29] = { + .species = SPECIES_SOLROCK, + .moves = {MOVE_HARDEN, MOVE_FIRE_SPIN, MOVE_MIMIC, MOVE_PSYWAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [30] = { + .species = SPECIES_GRAVELER, + .moves = {MOVE_ROLLOUT, MOVE_ROCK_SMASH, MOVE_SANDSTORM, MOVE_BLOCK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_IMPISH + }, + [31] = { + .species = SPECIES_KADABRA, + .moves = {MOVE_ENCORE, MOVE_PSYBEAM, MOVE_DISABLE, MOVE_KINESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [32] = { + .species = SPECIES_VOLTORB, + .moves = {MOVE_PROTECT, MOVE_SELF_DESTRUCT, MOVE_SPARK, MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_BASHFUL + }, + [33] = { + .species = SPECIES_MAGNEMITE, + .moves = {MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [34] = { + .species = SPECIES_PELIPPER, + .moves = {MOVE_WING_ATTACK, MOVE_MIST, MOVE_AGILITY, MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FIGY_BERRY, + .evSpread = 0, + .nature = NATURE_BRAVE + }, + [35] = { + .species = SPECIES_LOUDRED, + .moves = {MOVE_HOWL, MOVE_UPROAR, MOVE_REST, MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [36] = { + .species = SPECIES_MARILL, + .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [37] = { + .species = SPECIES_TRAPINCH, + .moves = {MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_NONE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [38] = { + .species = SPECIES_TENTACOOL, + .moves = {MOVE_SCREECH, MOVE_CONFUSE_RAY, MOVE_WRAP, MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [39] = { + .species = SPECIES_VIGOROTH, + .moves = {MOVE_ENCORE, MOVE_SLACK_OFF, MOVE_YAWN, MOVE_SECRET_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [40] = { + .species = SPECIES_WAILMER, + .moves = {MOVE_WATER_PULSE, MOVE_ROLLOUT, MOVE_CURSE, MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [41] = { + .species = SPECIES_ILLUMISE, + .moves = {MOVE_TACKLE, MOVE_SWEET_SCENT, MOVE_WISH, MOVE_ENCORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [42] = { + .species = SPECIES_MACHOKE, + .moves = {MOVE_LEER, MOVE_KARATE_CHOP, MOVE_BULK_UP, MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_CALM + }, + [43] = { + .species = SPECIES_WHISMUR, + .moves = {MOVE_SECRET_POWER, MOVE_SUPERSONIC, MOVE_STOMP, MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [44] = { + .species = SPECIES_CACNEA, + .moves = {MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_NEEDLE_ARM, MOVE_GROWTH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + } +}; + +// Fallarbor Battle Tent. +const u16 gFallarborBattleTentTrainerMons_Amber[] = +{ + 39, + 40, + 41, + 42, + 43, + 44, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Javier[] = +{ + 6, + 35, + 36, + 37, + 38, + 44, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Natalie[] = +{ + 5, + 29, + 30, + 32, + 34, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Treve[] = +{ + 28, + 29, + 30, + 32, + 33, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Arianna[] = +{ + 18, + 23, + 24, + 27, + 44, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Jadyn[] = +{ + 0, + 22, + 24, + 27, + 32, + 39, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Gerardo[] = +{ + 6, + 18, + 23, + 24, + 29, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Jonn[] = +{ + 16, + 17, + 21, + 22, + 37, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Esteban[] = +{ + 5, + 28, + 30, + 33, + 42, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Jameson[] = +{ + 1, + 2, + 3, + 5, + 9, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Alanzo[] = +{ + 9, + 10, + 11, + 12, + 13, + 14, + 15, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Howard[] = +{ + 18, + 23, + 31, + 38, + 43, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Conrad[] = +{ + 18, + 19, + 20, + 21, + 22, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Makenna[] = +{ + 4, + 21, + 25, + 36, + 40, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Brayan[] = +{ + 0, + 4, + 6, + 12, + 19, + 23, + 28, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Mariana[] = +{ + 0, + 4, + 13, + 19, + 28, + 30, + 37, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Sheldon[] = +{ + 2, + 3, + 21, + 31, + 39, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Gianna[] = +{ + 1, + 2, + 30, + 32, + 41, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Yahir[] = +{ + 4, + 8, + 15, + 17, + 22, + 24, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Britney[] = +{ + 4, + 7, + 14, + 20, + 23, + 43, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Hecter[] = +{ + 0, + 1, + 2, + 5, + 9, + 35, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Tannor[] = +{ + 5, + 30, + 31, + 33, + 34, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Benji[] = +{ + 25, + 26, + 27, + 28, + 29, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Rory[] = +{ + 9, + 11, + 14, + 15, + 27, + 39, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Eleanor[] = +{ + 23, + 28, + 31, + 36, + 38, + 42, + 44, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Evelyn[] = +{ + 29, + 31, + 32, + 33, + 34, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Arielle[] = +{ + 1, + 3, + 38, + 39, + 41, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Connar[] = +{ + 7, + 8, + 28, + 29, + 31, + 32, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Maurice[] = +{ + 4, + 5, + 6, + 12, + 13, + -1 +}; + +const u16 gFallarborBattleTentTrainerMons_Kianna[] = +{ + 22, + 24, + 26, + 27, + 34, + 37, + -1 +}; + +const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = +{ + [0] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("AMBER"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DIET, EC_WORD_EVERY, EC_WORD_DAY}, + .speechWin = {EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_OF, EC_WORD_SWEETS, EC_WORD_SHOCKED, EC_WORD_ME}, + .speechLose = {EC_WORD_IF, EC_WORD_YOU, EC_WORD_GIVE_UP, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_LOSE}, + .monSets = gFallarborBattleTentTrainerMons_Amber + }, + [1] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("JAVIER"), + .speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_EVER, EC_WORD_HAVE, EC_WORD_ENOUGH, EC_WORD_MONEY}, + .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY, EC_WORD_FOR, EC_WORD_A, EC_WORD_BIKE}, + .monSets = gFallarborBattleTentTrainerMons_Javier + }, + [2] = { + .facilityClass = FACILITY_CLASS_TUBER_1, + .trainerName = _("NATALIE"), + .speechBefore = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_WEIRD}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_THIS, EC_WORD_PLACE}, + .speechLose = {EC_WORD_GIVE_ME, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH, EC_WORD_NEXT, EC_WORD_TIME}, + .monSets = gFallarborBattleTentTrainerMons_Natalie + }, + [3] = { + .facilityClass = FACILITY_CLASS_TUBER_2, + .trainerName = _("TREVE"), + .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE2(METRONOME), EC_WORD_AND, EC_WORD_SLEEP}, + .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_MOVE(HYPNOSIS), EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_GREAT}, + .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_ELLIPSIS, -1}, + .monSets = gFallarborBattleTentTrainerMons_Treve + }, + [4] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("ARIANNA"), + .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_GIVE_ME, EC_WORD_POKEMON, EC_WORD_FOR, EC_WORD_MY, EC_WORD_COLLECTION}, + .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_COLLECT}, + .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ELLIPSIS}, + .monSets = gFallarborBattleTentTrainerMons_Arianna + }, + [5] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("JADYN"), + .speechBefore = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_A, EC_WORD_MYSTERY}, + .speechWin = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_GOES, EC_WORD_ON, EC_WORD_A, EC_WORD_MYSTERY}, + .speechLose = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_YOUR, EC_WORD_MOTHER}, + .monSets = gFallarborBattleTentTrainerMons_Jadyn + }, + [6] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("GERARDO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST, EC_WORD_HERO, EC_WORD_EVER, EC_WORD_EXCL}, + .speechWin = {EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_WERE, EC_WORD_RIGHT, EC_WORD_QUES, -1}, + .monSets = gFallarborBattleTentTrainerMons_Gerardo + }, + [7] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("JONN"), + .speechBefore = {EC_WORD_THE, EC_WORD_WORLD, EC_MOVE2(SUPERPOWER), EC_MOVE2(STOMP), EC_WORD_CONTEST, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_EXCL_EXCL, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)}, + .speechLose = {EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_NO_1, EC_WORD_EXCL}, + .monSets = gFallarborBattleTentTrainerMons_Jonn + }, + [8] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("ESTEBAN"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_GOOD, EC_WORD_TRAINER, EC_WORD_QUES, EC_WORD_UNBELIEVABLE}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_PUSHOVER, EC_WORD_OF, EC_WORD_A, EC_WORD_TRAINER}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_ME}, + .monSets = gFallarborBattleTentTrainerMons_Esteban + }, + [9] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("JAMESON"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_EXCL}, + .speechWin = {EC_WORD_MY, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_POKEMON, EC_WORD_RULE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_MY, EC_WORD_POKEMON, EC_MOVE2(STRUGGLE), EC_WORD_IN, EC_WORD_YOUR, EC_WORD_STICKY_HOLD}, + .monSets = gFallarborBattleTentTrainerMons_Jameson + }, + [10] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("ALANZO"), + .speechBefore = {EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_A, EC_WORD_POWER, EC_WORD_I, EC_WORD_HAVE}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_OBLIVIOUS, EC_WORD_ABOUT, EC_MOVE2(FORESIGHT), EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_RIGHT, EC_WORD_EXCL}, + .monSets = gFallarborBattleTentTrainerMons_Alanzo + }, + [11] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("HOWARD"), + .speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_ELLIPSIS}, + .monSets = gFallarborBattleTentTrainerMons_Howard + }, + [12] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("CONRAD"), + .speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_PRETTY, EC_WORD_WILD, EC_WORD_EXCL}, + .speechWin = {EC_WORD_WHOAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_MY, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ON, EC_WORD_ELLIPSIS}, + .monSets = gFallarborBattleTentTrainerMons_Conrad + }, + [13] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("MAKENNA"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY}, + .speechLose = {EC_WORD_AWW, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO}, + .monSets = gFallarborBattleTentTrainerMons_Makenna + }, + [14] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("BRAYAN"), + .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_POWER, EC_WORD_QUES}, + .speechWin = {EC_WORD_HOW, EC_WORD_BORING, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, + .speechLose = {EC_WORD_AM, EC_WORD_I, EC_WORD_THE, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_QUES}, + .monSets = gFallarborBattleTentTrainerMons_Brayan + }, + [15] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("MARIANA"), + .speechBefore = {EC_WORD_A, EC_WORD_LIE, EC_WORD_CAN, EC_WORD_BE, EC_WORD_KIND, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_THE, EC_WORD_SUNDAY, EC_WORD_COMICS}, + .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_FROM, EC_WORD_A, EC_WORD_MOVIE}, + .monSets = gFallarborBattleTentTrainerMons_Mariana + }, + [16] = { + .facilityClass = FACILITY_CLASS_POKEFAN_1, + .trainerName = _("SHELDON"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_TEACHER, EC_WORD_GETS, EC_WORD_NO, EC_MOVE2(REST)}, + .speechWin = {EC_WORD_MY, EC_WORD_SMARTNESS, EC_WORD_GETS, EC_WORD_ME, EC_WORD_EASY, EC_WORD_WINS}, + .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_GO, EC_WORD_WORK, EC_WORD_BYE_BYE}, + .monSets = gFallarborBattleTentTrainerMons_Sheldon + }, + [17] = { + .facilityClass = FACILITY_CLASS_POKEFAN_2, + .trainerName = _("GIANNA"), + .speechBefore = {EC_WORD_AHAHA, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_LOVEY_DOVEY, EC_WORD_POKEMON, EC_WORD_WORLD}, + .speechWin = {EC_WORD_MY, EC_WORD_SHINE, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_THINGS, EC_WORD_BETTER}, + .speechLose = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_POKEMON, EC_WORD_QUES, -1}, + .monSets = gFallarborBattleTentTrainerMons_Gianna + }, + [18] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("YAHIR"), + .speechBefore = {EC_WORD_YOU, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_COME_ON, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_TRAIN, EC_WORD_A_LOT, EC_WORD_MORE}, + .speechLose = {EC_WORD_NOT, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_ENOUGH}, + .monSets = gFallarborBattleTentTrainerMons_Yahir + }, + [19] = { + .facilityClass = FACILITY_CLASS_EXPERT_2, + .trainerName = _("BRITNEY"), + .speechBefore = {EC_WORD_IT, EC_WORD_SEEMS, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_GOOD}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LUKEWARM, EC_WORD_TALENT, EC_WORD_AT, EC_WORD_BEST}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_COOL, EC_WORD_HERO, EC_WORD_AT, EC_WORD_THIS}, + .monSets = gFallarborBattleTentTrainerMons_Britney + }, + [20] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("HECTER"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(HIDDEN_POWER), EC_WORD_IS, EC_WORD_EXCITING, EC_WORD_ME, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YEEHAW_EXCL, EC_WORD_LET_S, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(HIDDEN_POWER), EC_WORD_PARTY}, + .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_YOU, EC_MOVE2(MIMIC), EC_WORD_ME}, + .monSets = gFallarborBattleTentTrainerMons_Hecter + }, + [21] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("TANNOR"), + .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_BE, EC_WORD_JOKING}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_AT, EC_WORD_BEING, EC_WORD_FUNNY}, + .speechLose = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BEING, EC_WORD_FUNNY, EC_WORD_AT, EC_WORD_ALL}, + .monSets = gFallarborBattleTentTrainerMons_Tannor + }, + [22] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("BENJI"), + .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_THINK, EC_WORD_VERY, EC_WORD_FAST, EC_WORD_HUH_QUES}, + .speechWin = {EC_WORD_SORRY, EC_WORD_EXCL, EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_MEAN, EC_WORD_YOU}, + .speechLose = {EC_WORD_YOU, EC_WORD_LEFT, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_ELLIPSIS}, + .monSets = gFallarborBattleTentTrainerMons_Benji + }, + [23] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("RORY"), + .speechBefore = {EC_WORD_DON_T, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_NEED, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR)}, + .monSets = gFallarborBattleTentTrainerMons_Rory + }, + [24] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("ELEANOR"), + .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_WANT, EC_WORD_TO, EC_WORD_PARTY, -1}, + .speechWin = {EC_WORD_A, EC_WORD_TRENDY, EC_WORD_PARTY, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_REFRESHING}, + .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PARTY, EC_WORD_QUES}, + .monSets = gFallarborBattleTentTrainerMons_Eleanor + }, + [25] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("EVELYN"), + .speechBefore = {EC_WORD_MY, EC_WORD_PC, EC_WORD_IS, EC_WORD_MY, EC_WORD_SECRET_BASE, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_SECRET, EC_WORD_ON, EC_WORD_MY, EC_WORD_PC}, + .speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REJECT, EC_WORD_THIS}, + .monSets = gFallarborBattleTentTrainerMons_Evelyn + }, + [26] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("ARIELLE"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_I, EC_WORD_TRY}, + .speechWin = {EC_WORD_WE_RE, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_WE_RE, EC_WORD_GREAT}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_PRETTY, EC_WORD_MEAN, EC_WORD_OF, EC_WORD_YOU, EC_WORD_EXCL}, + .monSets = gFallarborBattleTentTrainerMons_Arielle + }, + [27] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("CONNAR"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_THIS}, + .speechWin = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_OK_QUES, -1}, + .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, -1, -1, -1}, + .monSets = gFallarborBattleTentTrainerMons_Connar + }, + [28] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("MAURICE"), + .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_RADIO, EC_WORD_OR, EC_WORD_TELEVISION}, + .speechWin = {EC_WORD_BUT, EC_WORD_THERE, EC_WORD_IS, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_POKEMON}, + .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ENJOY, EC_WORD_MYSELF, EC_WORD_WITHOUT, EC_WORD_MONEY}, + .monSets = gFallarborBattleTentTrainerMons_Maurice + }, + [29] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("KIANNA"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_DEPT_STORE, EC_WORD_SHOPPING}, + .speechWin = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SHOPPING, EC_WORD_ALONE, -1, -1}, + .speechLose = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_SHOPPING, EC_WORD_TOGETHER, EC_WORD_QUES}, + .monSets = gFallarborBattleTentTrainerMons_Kianna + } +}; + +const struct FacilityMon gFallarborBattleTentMons[] = +{ + [0] = { + .species = SPECIES_NUMEL, + .moves = {MOVE_GROWL, MOVE_FLAMETHROWER, MOVE_TACKLE, MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [1] = { + .species = SPECIES_LINOONE, + .moves = {MOVE_ODOR_SLEUTH, MOVE_COVET, MOVE_ROCK_SMASH, MOVE_CHARM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_SASSY + }, + [2] = { + .species = SPECIES_PLUSLE, + .moves = {MOVE_SPARK, MOVE_GROWL, MOVE_QUICK_ATTACK, MOVE_FAKE_TEARS}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [3] = { + .species = SPECIES_POOCHYENA, + .moves = {MOVE_YAWN, MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_FRUSTRATION}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [4] = { + .species = SPECIES_KECLEON, + .moves = {MOVE_LICK, MOVE_SLASH, MOVE_FAINT_ATTACK, MOVE_PSYBEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_WIKI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_MODEST + }, + [5] = { + .species = SPECIES_MAGIKARP, + .moves = {MOVE_SPLASH, MOVE_TACKLE, MOVE_FLAIL, MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_SCALE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [6] = { + .species = SPECIES_SOLROCK, + .moves = {MOVE_ROCK_THROW, MOVE_FLASH, MOVE_SANDSTORM, MOVE_PSYWAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [7] = { + .species = SPECIES_MAKUHITA, + .moves = {MOVE_DETECT, MOVE_ARM_THRUST, MOVE_FAKE_OUT, MOVE_SMELLING_SALT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [8] = { + .species = SPECIES_MACHOKE, + .moves = {MOVE_COUNTER, MOVE_REVENGE, MOVE_BULK_UP, MOVE_FOCUS_ENERGY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAIVE + }, + [9] = { + .species = SPECIES_NINCADA, + .moves = {MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_DIG}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_SERIOUS + }, + [10] = { + .species = SPECIES_BEAUTIFLY, + .moves = {MOVE_FLASH, MOVE_MORNING_SUN, MOVE_HARDEN, MOVE_MEGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [11] = { + .species = SPECIES_DUSTOX, + .moves = {MOVE_MOONLIGHT, MOVE_HARDEN, MOVE_POISON_STING, MOVE_PSYBEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [12] = { + .species = SPECIES_ILLUMISE, + .moves = {MOVE_METRONOME, MOVE_FLATTER, MOVE_WISH, MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [13] = { + .species = SPECIES_VOLBEAT, + .moves = {MOVE_TACKLE, MOVE_MOONLIGHT, MOVE_SIGNAL_BEAM, MOVE_TAIL_GLOW}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [14] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_DOUBLE_TEAM, MOVE_PROTECT, MOVE_DIG, MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [15] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_SWORDS_DANCE, MOVE_CUT, MOVE_FURY_CUTTER, MOVE_LEECH_LIFE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [16] = { + .species = SPECIES_ARON, + .moves = {MOVE_METAL_CLAW, MOVE_PROTECT, MOVE_SHOCK_WAVE, MOVE_METAL_SOUND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [17] = { + .species = SPECIES_ARON, + .moves = {MOVE_SECRET_POWER, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_GENTLE + }, + [18] = { + .species = SPECIES_ELECTRIKE, + .moves = {MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_HOWL, MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SEA_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HASTY + }, + [19] = { + .species = SPECIES_MAGNEMITE, + .moves = {MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_ENDURE, MOVE_SPARK}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [20] = { + .species = SPECIES_VOLTORB, + .moves = {MOVE_CHARGE, MOVE_SPARK, MOVE_SCREECH, MOVE_SONIC_BOOM}, + .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [21] = { + .species = SPECIES_WHISMUR, + .moves = {MOVE_REST, MOVE_SLEEP_TALK, MOVE_HYPER_VOICE, MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [22] = { + .species = SPECIES_LOUDRED, + .moves = {MOVE_STOMP, MOVE_REST, MOVE_SCREECH, MOVE_UPROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [23] = { + .species = SPECIES_LINOONE, + .moves = {MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_SHOCK_WAVE, MOVE_GROWL}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [24] = { + .species = SPECIES_MIGHTYENA, + .moves = {MOVE_SAND_ATTACK, MOVE_HOWL, MOVE_SWAGGER, MOVE_SECRET_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [25] = { + .species = SPECIES_SWABLU, + .moves = {MOVE_TAKE_DOWN, MOVE_SING, MOVE_GROWL, MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [26] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_AGILITY, MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_TORMENT}, + .itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [27] = { + .species = SPECIES_GOLBAT, + .moves = {MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_SUBSTITUTE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [28] = { + .species = SPECIES_WINGULL, + .moves = {MOVE_WING_ATTACK, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [29] = { + .species = SPECIES_PELIPPER, + .moves = {MOVE_TWISTER, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM, MOVE_WATER_GUN}, + .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [30] = { + .species = SPECIES_BARBOACH, + .moves = {MOVE_SPARK, MOVE_WATER_GUN, MOVE_EARTHQUAKE, MOVE_WATER_SPORT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [31] = { + .species = SPECIES_WAILMER, + .moves = {MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_SPLASH, MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [32] = { + .species = SPECIES_MARILL, + .moves = {MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [33] = { + .species = SPECIES_GOLDEEN, + .moves = {MOVE_WATERFALL, MOVE_RAIN_DANCE, MOVE_FLAIL, MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_GANLON_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HASTY + }, + [34] = { + .species = SPECIES_GOLDEEN, + .moves = {MOVE_SLEEP_TALK, MOVE_HORN_DRILL, MOVE_REST, MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [35] = { + .species = SPECIES_TRAPINCH, + .moves = {MOVE_RETURN, MOVE_SAND_ATTACK, MOVE_ATTRACT, MOVE_STRENGTH}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [36] = { + .species = SPECIES_BALTOY, + .moves = {MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_RAPID_SPIN, MOVE_MIMIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [37] = { + .species = SPECIES_GRAVELER, + .moves = {MOVE_ROCK_BLAST, MOVE_DEFENSE_CURL, MOVE_MAGNITUDE, MOVE_MUD_SPORT}, + .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [38] = { + .species = SPECIES_SANDSHREW, + .moves = {MOVE_SAND_TOMB, MOVE_SANDSTORM, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [39] = { + .species = SPECIES_SWALOT, + .moves = {MOVE_YAWN, MOVE_ENCORE, MOVE_BULLET_SEED, MOVE_SLUDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [40] = { + .species = SPECIES_SHROOMISH, + .moves = {MOVE_HEADBUTT, MOVE_SPORE, MOVE_SWAGGER, MOVE_LEECH_SEED}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [41] = { + .species = SPECIES_KIRLIA, + .moves = {MOVE_HYPNOSIS, MOVE_GROWL, MOVE_ATTRACT, MOVE_DREAM_EATER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [42] = { + .species = SPECIES_LOMBRE, + .moves = {MOVE_NATURE_POWER, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_FLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [43] = { + .species = SPECIES_NUZLEAF, + .moves = {MOVE_NATURE_POWER, MOVE_TORMENT, MOVE_SWAGGER, MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [44] = { + .species = SPECIES_CACNEA, + .moves = {MOVE_SANDSTORM, MOVE_NEEDLE_ARM, MOVE_TEETER_DANCE, MOVE_LEECH_SEED}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + } +}; -- cgit v1.2.3 From e69cb6b2767d1b4ae9b73eba9aeb9496b25be4d9 Mon Sep 17 00:00:00 2001 From: garak Date: Mon, 3 Dec 2018 17:21:34 -0500 Subject: update frontier class names --- src/data/battle_frontier/battle_tent.h | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'src/data') diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h index d96f8935e..9a1539772 100644 --- a/src/data/battle_frontier/battle_tent.h +++ b/src/data/battle_frontier/battle_tent.h @@ -527,7 +527,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .monSets = gSlateportBattleTentTrainerMons_Malachi }, [2] = { - .facilityClass = FACILITY_CLASS_TUBER_1, + .facilityClass = FACILITY_CLASS_TUBER_F, .trainerName = _("KELSIE"), .speechBefore = {EC_WORD_GO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL}, @@ -535,7 +535,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .monSets = gSlateportBattleTentTrainerMons_Kelsie }, [3] = { - .facilityClass = FACILITY_CLASS_TUBER_2, + .facilityClass = FACILITY_CLASS_TUBER_M, .trainerName = _("DAVON"), .speechBefore = {EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_GREAT, EC_MOVE(WHIRLPOOL), EC_WORD_ISN_T_IT_QUES}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_LIKE, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL}, @@ -639,7 +639,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .monSets = gSlateportBattleTentTrainerMons_Rebecca }, [16] = { - .facilityClass = FACILITY_CLASS_POKEFAN_1, + .facilityClass = FACILITY_CLASS_POKEFAN_M, .trainerName = _("REGGIE"), .speechBefore = {EC_WORD_POKEMON, EC_WORD_COME, EC_WORD_BEFORE, EC_WORD_MONEY, EC_WORD_OR, EC_WORD_FAMILY}, .speechWin = {EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_STRONG}, @@ -647,7 +647,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .monSets = gSlateportBattleTentTrainerMons_Reggie }, [17] = { - .facilityClass = FACILITY_CLASS_POKEFAN_2, + .facilityClass = FACILITY_CLASS_POKEFAN_F, .trainerName = _("JANAE"), .speechBefore = {EC_WORD_I, EC_WORD_JUST, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_TOUGH, EC_WORD_LOOK}, .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_YOU, EC_MOVE2(STRUGGLE), -1}, @@ -663,7 +663,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] = .monSets = gSlateportBattleTentTrainerMons_Caiden }, [19] = { - .facilityClass = FACILITY_CLASS_EXPERT_2, + .facilityClass = FACILITY_CLASS_EXPERT_F, .trainerName = _("KIRSTEN"), .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_YOU, EC_WORD_SAID, EC_WORD_QUES}, .speechWin = {EC_WORD_HUH_QUES, EC_WORD_STRONG, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH}, @@ -1580,7 +1580,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .monSets = gVerdanturfBattleTentTrainerMons_Dilan }, [2] = { - .facilityClass = FACILITY_CLASS_TUBER_1, + .facilityClass = FACILITY_CLASS_TUBER_F, .trainerName = _("ELIANA"), .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_ON, EC_WORD_A, EC_WORD_VACATION, EC_WORD_SOON}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_GET, EC_WORD_SOME, EC_WORD_MONEY}, @@ -1588,7 +1588,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .monSets = gVerdanturfBattleTentTrainerMons_Eliana }, [3] = { - .facilityClass = FACILITY_CLASS_TUBER_2, + .facilityClass = FACILITY_CLASS_TUBER_M, .trainerName = _("MARKUS"), .speechBefore = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_EXCL, EC_WORD_IF_I_LOSE, EC_WORD_I, EC_MOVE(SELF_DESTRUCT)}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_NON_STOP, EC_MOVE2(EXPLOSION), EC_WORD_OF, EC_WORD_JOY}, @@ -1692,7 +1692,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .monSets = gVerdanturfBattleTentTrainerMons_Ashlyn }, [16] = { - .facilityClass = FACILITY_CLASS_POKEFAN_1, + .facilityClass = FACILITY_CLASS_POKEFAN_M, .trainerName = _("ADDISON"), .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_EXCL}, .speechWin = {EC_WORD_WELL, EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_EASY, EC_WORD_QUES, -1}, @@ -1700,7 +1700,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .monSets = gVerdanturfBattleTentTrainerMons_Addison }, [17] = { - .facilityClass = FACILITY_CLASS_POKEFAN_2, + .facilityClass = FACILITY_CLASS_POKEFAN_F, .trainerName = _("JUSTINE"), .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_I_AM, EC_WORD_READY}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_EXCL}, @@ -1716,7 +1716,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] = .monSets = gVerdanturfBattleTentTrainerMons_Tyson }, [19] = { - .facilityClass = FACILITY_CLASS_EXPERT_2, + .facilityClass = FACILITY_CLASS_EXPERT_F, .trainerName = _("LAILA"), .speechBefore = {EC_WORD_A, EC_MOVE2(STRUGGLE), EC_WORD_ISN_T, EC_WORD_VERY, EC_WORD_COOL, -1}, .speechWin = {EC_WORD_NOPE, EC_WORD_NOT_VERY, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL}, @@ -2461,7 +2461,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .monSets = gFallarborBattleTentTrainerMons_Javier }, [2] = { - .facilityClass = FACILITY_CLASS_TUBER_1, + .facilityClass = FACILITY_CLASS_TUBER_F, .trainerName = _("NATALIE"), .speechBefore = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_WEIRD}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_THIS, EC_WORD_PLACE}, @@ -2469,7 +2469,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .monSets = gFallarborBattleTentTrainerMons_Natalie }, [3] = { - .facilityClass = FACILITY_CLASS_TUBER_2, + .facilityClass = FACILITY_CLASS_TUBER_M, .trainerName = _("TREVE"), .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE2(METRONOME), EC_WORD_AND, EC_WORD_SLEEP}, .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_MOVE(HYPNOSIS), EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_GREAT}, @@ -2573,7 +2573,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .monSets = gFallarborBattleTentTrainerMons_Mariana }, [16] = { - .facilityClass = FACILITY_CLASS_POKEFAN_1, + .facilityClass = FACILITY_CLASS_POKEFAN_M, .trainerName = _("SHELDON"), .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_TEACHER, EC_WORD_GETS, EC_WORD_NO, EC_MOVE2(REST)}, .speechWin = {EC_WORD_MY, EC_WORD_SMARTNESS, EC_WORD_GETS, EC_WORD_ME, EC_WORD_EASY, EC_WORD_WINS}, @@ -2581,7 +2581,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .monSets = gFallarborBattleTentTrainerMons_Sheldon }, [17] = { - .facilityClass = FACILITY_CLASS_POKEFAN_2, + .facilityClass = FACILITY_CLASS_POKEFAN_F, .trainerName = _("GIANNA"), .speechBefore = {EC_WORD_AHAHA, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_LOVEY_DOVEY, EC_WORD_POKEMON, EC_WORD_WORLD}, .speechWin = {EC_WORD_MY, EC_WORD_SHINE, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_THINGS, EC_WORD_BETTER}, @@ -2597,7 +2597,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] = .monSets = gFallarborBattleTentTrainerMons_Yahir }, [19] = { - .facilityClass = FACILITY_CLASS_EXPERT_2, + .facilityClass = FACILITY_CLASS_EXPERT_F, .trainerName = _("BRITNEY"), .speechBefore = {EC_WORD_IT, EC_WORD_SEEMS, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_GOOD}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LUKEWARM, EC_WORD_TALENT, EC_WORD_AT, EC_WORD_BEST}, -- cgit v1.2.3 From 80c3258504b2736f9db113a90462c0e09b0b1078 Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 4 Dec 2018 12:09:35 -0500 Subject: finish battle tower data except sRubyFacilityClassToEmerald --- src/data/battle_frontier/battle_frontier_mons.h | 6177 ++++++++ .../battle_frontier/battle_frontier_trainer_mons.h | 15229 +++++++++++++++++++ .../battle_frontier/battle_frontier_trainers.h | 2403 +++ src/data/battle_frontier/battle_tent.h | 1 - 4 files changed, 23809 insertions(+), 1 deletion(-) create mode 100644 src/data/battle_frontier/battle_frontier_mons.h create mode 100644 src/data/battle_frontier/battle_frontier_trainer_mons.h create mode 100644 src/data/battle_frontier/battle_frontier_trainers.h (limited to 'src/data') diff --git a/src/data/battle_frontier/battle_frontier_mons.h b/src/data/battle_frontier/battle_frontier_mons.h new file mode 100644 index 000000000..371b0f170 --- /dev/null +++ b/src/data/battle_frontier/battle_frontier_mons.h @@ -0,0 +1,6177 @@ +const struct FacilityMon gBattleFrontierMons[] = +{ + [0] = { + .species = SPECIES_SUNKERN, + .moves = {MOVE_MEGA_DRAIN MOVE_HELPING_HAND MOVE_SUNNY_DAY MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [1] = { + .species = SPECIES_AZURILL, + .moves = {MOVE_WATER_PULSE MOVE_ATTRACT MOVE_SING MOVE_CHARM}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [2] = { + .species = SPECIES_CATERPIE, + .moves = {MOVE_TACKLE MOVE_STRING_SHOT MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [3] = { + .species = SPECIES_WEEDLE, + .moves = {MOVE_POISON_STING MOVE_STRING_SHOT MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [4] = { + .species = SPECIES_WURMPLE, + .moves = {MOVE_TACKLE MOVE_STRING_SHOT MOVE_POISON_STING MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [5] = { + .species = SPECIES_RALTS, + .moves = {MOVE_CONFUSION MOVE_IMPRISON MOVE_DOUBLE_TEAM MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [6] = { + .species = SPECIES_MAGIKARP, + .moves = {MOVE_FLAIL MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [7] = { + .species = SPECIES_FEEBAS, + .moves = {MOVE_FLAIL MOVE_MIRROR_COAT MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [8] = { + .species = SPECIES_METAPOD, + .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [9] = { + .species = SPECIES_KAKUNA, + .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [10] = { + .species = SPECIES_PICHU, + .moves = {MOVE_SWEET_KISS MOVE_THUNDER_WAVE MOVE_ATTRACT MOVE_SHOCK_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [11] = { + .species = SPECIES_SILCOON, + .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [12] = { + .species = SPECIES_CASCOON, + .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [13] = { + .species = SPECIES_IGGLYBUFF, + .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_ATTRACT MOVE_SEISMIC_TOSS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [14] = { + .species = SPECIES_WOOPER, + .moves = {MOVE_YAWN MOVE_DIG MOVE_WATER_PULSE MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [15] = { + .species = SPECIES_TYROGUE, + .moves = {MOVE_MACH_PUNCH MOVE_PROTECT MOVE_DOUBLE_TEAM MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [16] = { + .species = SPECIES_SENTRET, + .moves = {MOVE_QUICK_ATTACK MOVE_FOLLOW_ME MOVE_HELPING_HAND MOVE_ASSIST}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [17] = { + .species = SPECIES_CLEFFA, + .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_ATTRACT MOVE_METRONOME}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [18] = { + .species = SPECIES_SEEDOT, + .moves = {MOVE_BULLET_SEED MOVE_BIDE MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [19] = { + .species = SPECIES_LOTAD, + .moves = {MOVE_RAIN_DANCE MOVE_WATER_PULSE MOVE_SUNNY_DAY MOVE_MEGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [20] = { + .species = SPECIES_POOCHYENA, + .moves = {MOVE_CRUNCH MOVE_SWAGGER MOVE_ROAR MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [21] = { + .species = SPECIES_SHEDINJA, + .moves = {MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_SILVER_WIND MOVE_GRUDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [22] = { + .species = SPECIES_MAKUHITA, + .moves = {MOVE_FAKE_OUT MOVE_SEISMIC_TOSS MOVE_DETECT MOVE_WHIRLWIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [23] = { + .species = SPECIES_WHISMUR, + .moves = {MOVE_UPROAR MOVE_SWAGGER MOVE_BODY_SLAM MOVE_SMELLING_SALT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [24] = { + .species = SPECIES_ZIGZAGOON, + .moves = {MOVE_HEADBUTT MOVE_PIN_MISSILE MOVE_SWIFT MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [25] = { + .species = SPECIES_ZUBAT, + .moves = {MOVE_POISON_FANG MOVE_WHIRLWIND MOVE_CONFUSE_RAY MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [26] = { + .species = SPECIES_TOGEPI, + .moves = {MOVE_RETURN MOVE_YAWN MOVE_WISH MOVE_SWEET_KISS}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [27] = { + .species = SPECIES_SPINARAK, + .moves = {MOVE_SIGNAL_BEAM MOVE_NIGHT_SHADE MOVE_SPIDER_WEB MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [28] = { + .species = SPECIES_MARILL, + .moves = {MOVE_WATER_PULSE MOVE_RAIN_DANCE MOVE_LIGHT_SCREEN MOVE_RETURN}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [29] = { + .species = SPECIES_HOPPIP, + .moves = {MOVE_MEGA_DRAIN MOVE_LEECH_SEED MOVE_SLEEP_POWDER MOVE_STUN_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_LAX + }, + [30] = { + .species = SPECIES_SLUGMA, + .moves = {MOVE_EMBER MOVE_ROCK_SLIDE MOVE_YAWN MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [31] = { + .species = SPECIES_SWINUB, + .moves = {MOVE_ICY_WIND MOVE_DIG MOVE_ROCK_TOMB MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_GENTLE + }, + [32] = { + .species = SPECIES_SMEARGLE, + .moves = {MOVE_EXTREME_SPEED MOVE_FAKE_OUT MOVE_QUICK_ATTACK MOVE_MACH_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [33] = { + .species = SPECIES_PIDGEY, + .moves = {MOVE_GUST MOVE_SAND_ATTACK MOVE_WHIRLWIND MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [34] = { + .species = SPECIES_RATTATA, + .moves = {MOVE_HYPER_FANG MOVE_PURSUIT MOVE_QUICK_ATTACK MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [35] = { + .species = SPECIES_WYNAUT, + .moves = {MOVE_ENCORE MOVE_COUNTER MOVE_MIRROR_COAT MOVE_CHARM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_JOLLY + }, + [36] = { + .species = SPECIES_SKITTY, + .moves = {MOVE_SING MOVE_ATTRACT MOVE_CHARM MOVE_DOUBLE_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [37] = { + .species = SPECIES_SPEAROW, + .moves = {MOVE_FURY_ATTACK MOVE_PURSUIT MOVE_MIRROR_MOVE MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [38] = { + .species = SPECIES_HOOTHOOT, + .moves = {MOVE_CONFUSION MOVE_HYPNOSIS MOVE_SUPERSONIC MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [39] = { + .species = SPECIES_DIGLETT, + .moves = {MOVE_MAGNITUDE MOVE_SLASH MOVE_ROCK_TOMB MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAIVE + }, + [40] = { + .species = SPECIES_LEDYBA, + .moves = {MOVE_PSYBEAM MOVE_AGILITY MOVE_BATON_PASS MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [41] = { + .species = SPECIES_NINCADA, + .moves = {MOVE_MUD_SLAP MOVE_DIG MOVE_TOXIC MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [42] = { + .species = SPECIES_SURSKIT, + .moves = {MOVE_BUBBLE_BEAM MOVE_RAIN_DANCE MOVE_SWEET_SCENT MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [43] = { + .species = SPECIES_JIGGLYPUFF, + .moves = {MOVE_SING MOVE_WISH MOVE_MIMIC MOVE_DOUBLE_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [44] = { + .species = SPECIES_TAILLOW, + .moves = {MOVE_FLY MOVE_QUICK_ATTACK MOVE_ENDEAVOR MOVE_FOCUS_ENERGY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [45] = { + .species = SPECIES_WINGULL, + .moves = {MOVE_WATER_PULSE MOVE_FLY MOVE_QUICK_ATTACK MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [46] = { + .species = SPECIES_NIDORAN_M, + .moves = {MOVE_DOUBLE_KICK MOVE_POISON_STING MOVE_DISABLE MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [47] = { + .species = SPECIES_NIDORAN_F, + .moves = {MOVE_CRUNCH MOVE_DOUBLE_KICK MOVE_FLATTER MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [48] = { + .species = SPECIES_KIRLIA, + .moves = {MOVE_CONFUSION MOVE_WILL_O_WISP MOVE_FUTURE_SIGHT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [49] = { + .species = SPECIES_MAREEP, + .moves = {MOVE_SHOCK_WAVE MOVE_FLASH MOVE_REFLECT MOVE_COTTON_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [50] = { + .species = SPECIES_MEDITITE, + .moves = {MOVE_HI_JUMP_KICK MOVE_MEDITATE MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [51] = { + .species = SPECIES_SLAKOTH, + .moves = {MOVE_YAWN MOVE_SCRATCH MOVE_ENCORE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [52] = { + .species = SPECIES_PARAS, + .moves = {MOVE_SPORE MOVE_LEECH_LIFE MOVE_SLASH MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [53] = { + .species = SPECIES_EKANS, + .moves = {MOVE_ACID MOVE_DIG MOVE_SCREECH MOVE_TORMENT}, + .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [54] = { + .species = SPECIES_DITTO, + .moves = {MOVE_TRANSFORM MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_METAL_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [55] = { + .species = SPECIES_BARBOACH, + .moves = {MOVE_MAGNITUDE MOVE_WATER_PULSE MOVE_SPARK MOVE_FUTURE_SIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_BASHFUL + }, + [56] = { + .species = SPECIES_MEOWTH, + .moves = {MOVE_SLASH MOVE_BITE MOVE_SCREECH MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [57] = { + .species = SPECIES_PINECO, + .moves = {MOVE_SELF_DESTRUCT MOVE_TAKE_DOWN MOVE_REFLECT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [58] = { + .species = SPECIES_TRAPINCH, + .moves = {MOVE_TOXIC MOVE_DIG MOVE_SANDSTORM MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [59] = { + .species = SPECIES_SPHEAL, + .moves = {MOVE_ICE_BALL MOVE_WATER_PULSE MOVE_HAIL MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [60] = { + .species = SPECIES_HORSEA, + .moves = {MOVE_WATER_GUN MOVE_AGILITY MOVE_ICY_WIND MOVE_TWISTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [61] = { + .species = SPECIES_SHROOMISH, + .moves = {MOVE_SPORE MOVE_BULLET_SEED MOVE_LEECH_SEED MOVE_HEADBUTT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [62] = { + .species = SPECIES_SHUPPET, + .moves = {MOVE_WILL_O_WISP MOVE_NIGHT_SHADE MOVE_GRUDGE MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [63] = { + .species = SPECIES_DUSKULL, + .moves = {MOVE_SKILL_SWAP MOVE_NIGHT_SHADE MOVE_DISABLE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [64] = { + .species = SPECIES_ELECTRIKE, + .moves = {MOVE_SPARK MOVE_THUNDER_WAVE MOVE_ROAR MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [65] = { + .species = SPECIES_VULPIX, + .moves = {MOVE_WILL_O_WISP MOVE_CONFUSE_RAY MOVE_FIRE_SPIN MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [66] = { + .species = SPECIES_PIKACHU, + .moves = {MOVE_THUNDER_PUNCH MOVE_THUNDER_WAVE MOVE_DOUBLE_TEAM MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIGHT_BALL, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [67] = { + .species = SPECIES_SANDSHREW, + .moves = {MOVE_DIG MOVE_ROCK_TOMB MOVE_SANDSTORM MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [68] = { + .species = SPECIES_POLIWAG, + .moves = {MOVE_HYPNOSIS MOVE_ICY_WIND MOVE_WATER_GUN MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [69] = { + .species = SPECIES_BELLSPROUT, + .moves = {MOVE_RAZOR_LEAF MOVE_ACID MOVE_STUN_SPORE MOVE_WRAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_LAX + }, + [70] = { + .species = SPECIES_GEODUDE, + .moves = {MOVE_MAGNITUDE MOVE_ROCK_BLAST MOVE_STRENGTH MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [71] = { + .species = SPECIES_DRATINI, + .moves = {MOVE_OUTRAGE MOVE_THUNDER_WAVE MOVE_SUPERSONIC MOVE_WATER_PULSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [72] = { + .species = SPECIES_SNUBBULL, + .moves = {MOVE_BITE MOVE_CHARM MOVE_SWAGGER MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [73] = { + .species = SPECIES_REMORAID, + .moves = {MOVE_BUBBLE_BEAM MOVE_AURORA_BEAM MOVE_PSYBEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [74] = { + .species = SPECIES_LARVITAR, + .moves = {MOVE_THRASH MOVE_ROCK_SLIDE MOVE_DIG MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [75] = { + .species = SPECIES_BALTOY, + .moves = {MOVE_PSYBEAM MOVE_ANCIENT_POWER MOVE_LIGHT_SCREEN MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [76] = { + .species = SPECIES_SNORUNT, + .moves = {MOVE_ICY_WIND MOVE_HEADBUTT MOVE_LEER MOVE_BITE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [77] = { + .species = SPECIES_BAGON, + .moves = {MOVE_DRAGON_BREATH MOVE_HEADBUTT MOVE_BRICK_BREAK MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [78] = { + .species = SPECIES_BELDUM, + .moves = {MOVE_TAKE_DOWN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [79] = { + .species = SPECIES_GULPIN, + .moves = {MOVE_TOXIC MOVE_YAWN MOVE_PAIN_SPLIT MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [80] = { + .species = SPECIES_VENONAT, + .moves = {MOVE_PSYBEAM MOVE_SUPERSONIC MOVE_STUN_SPORE MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [81] = { + .species = SPECIES_MANKEY, + .moves = {MOVE_KARATE_CHOP MOVE_LOW_KICK MOVE_SCREECH MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [82] = { + .species = SPECIES_MACHOP, + .moves = {MOVE_SEISMIC_TOSS MOVE_REVENGE MOVE_ROCK_TOMB MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [83] = { + .species = SPECIES_SHELLDER, + .moves = {MOVE_ICICLE_SPEAR MOVE_SUPERSONIC MOVE_CLAMP MOVE_WITHDRAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [84] = { + .species = SPECIES_SMOOCHUM, + .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_MUD_SLAP MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [85] = { + .species = SPECIES_NUMEL, + .moves = {MOVE_EMBER MOVE_MAGNITUDE MOVE_ROCK_TOMB MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [86] = { + .species = SPECIES_CARVANHA, + .moves = {MOVE_BITE MOVE_SCREECH MOVE_SCARY_FACE MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [87] = { + .species = SPECIES_CORPHISH, + .moves = {MOVE_CRABHAMMER MOVE_WATER_PULSE MOVE_MUD_SLAP MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [88] = { + .species = SPECIES_CHARMANDER, + .moves = {MOVE_FIRE_SPIN MOVE_METAL_CLAW MOVE_SMOKESCREEN MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [89] = { + .species = SPECIES_CYNDAQUIL, + .moves = {MOVE_EMBER MOVE_SWIFT MOVE_QUICK_ATTACK MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [90] = { + .species = SPECIES_ABRA, + .moves = {MOVE_MIMIC MOVE_METRONOME MOVE_FLASH MOVE_SEISMIC_TOSS}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [91] = { + .species = SPECIES_DODUO, + .moves = {MOVE_FURY_ATTACK MOVE_UPROAR MOVE_MUD_SLAP MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [92] = { + .species = SPECIES_GASTLY, + .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_NIGHT_SHADE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [93] = { + .species = SPECIES_SWABLU, + .moves = {MOVE_TAKE_DOWN MOVE_DREAM_EATER MOVE_SING MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [94] = { + .species = SPECIES_TREECKO, + .moves = {MOVE_BULLET_SEED MOVE_AERIAL_ACE MOVE_QUICK_ATTACK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_LONELY + }, + [95] = { + .species = SPECIES_TORCHIC, + .moves = {MOVE_FIRE_SPIN MOVE_QUICK_ATTACK MOVE_SAND_ATTACK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [96] = { + .species = SPECIES_MUDKIP, + .moves = {MOVE_WHIRLPOOL MOVE_ENDEAVOR MOVE_MUD_SPORT MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [97] = { + .species = SPECIES_SQUIRTLE, + .moves = {MOVE_WATER_PULSE MOVE_BITE MOVE_WITHDRAW MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [98] = { + .species = SPECIES_TOTODILE, + .moves = {MOVE_SLASH MOVE_WATER_PULSE MOVE_SCREECH MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [99] = { + .species = SPECIES_SLOWPOKE, + .moves = {MOVE_CONFUSION MOVE_DISABLE MOVE_WATER_PULSE MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [100] = { + .species = SPECIES_BULBASAUR, + .moves = {MOVE_RAZOR_LEAF MOVE_SWEET_SCENT MOVE_SLEEP_POWDER MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [101] = { + .species = SPECIES_CHIKORITA, + .moves = {MOVE_SECRET_POWER MOVE_BULLET_SEED MOVE_MUD_SLAP MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [102] = { + .species = SPECIES_ODDISH, + .moves = {MOVE_ACID MOVE_STUN_SPORE MOVE_SWEET_SCENT MOVE_MOONLIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [103] = { + .species = SPECIES_PSYDUCK, + .moves = {MOVE_CONFUSION MOVE_FURY_SWIPES MOVE_AERIAL_ACE MOVE_DISABLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HASTY + }, + [104] = { + .species = SPECIES_CUBONE, + .moves = {MOVE_BONE_CLUB MOVE_HEADBUTT MOVE_BRICK_BREAK MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [105] = { + .species = SPECIES_GOLDEEN, + .moves = {MOVE_WATERFALL MOVE_FURY_ATTACK MOVE_AGILITY MOVE_PSYBEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [106] = { + .species = SPECIES_NATU, + .moves = {MOVE_NIGHT_SHADE MOVE_FUTURE_SIGHT MOVE_CONFUSE_RAY MOVE_FLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [107] = { + .species = SPECIES_CLEFAIRY, + .moves = {MOVE_FOLLOW_ME MOVE_RETURN MOVE_ENCORE MOVE_SING}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [108] = { + .species = SPECIES_MAGNEMITE, + .moves = {MOVE_SHOCK_WAVE MOVE_SUPERSONIC MOVE_METAL_SOUND MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_GENTLE + }, + [109] = { + .species = SPECIES_SEEL, + .moves = {MOVE_AURORA_BEAM MOVE_DIVE MOVE_BODY_SLAM MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [110] = { + .species = SPECIES_GRIMER, + .moves = {MOVE_SLUDGE MOVE_ROCK_TOMB MOVE_ACID_ARMOR MOVE_MINIMIZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [111] = { + .species = SPECIES_KRABBY, + .moves = {MOVE_CRABHAMMER MOVE_MUD_SHOT MOVE_FLAIL MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [112] = { + .species = SPECIES_EXEGGCUTE, + .moves = {MOVE_CONFUSION MOVE_ANCIENT_POWER MOVE_LEECH_SEED MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [113] = { + .species = SPECIES_EEVEE, + .moves = {MOVE_CHARM MOVE_ATTRACT MOVE_FLAIL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [114] = { + .species = SPECIES_DROWZEE, + .moves = {MOVE_CONFUSION MOVE_HEADBUTT MOVE_DISABLE MOVE_BARRIER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [115] = { + .species = SPECIES_VOLTORB, + .moves = {MOVE_SPARK MOVE_SCREECH MOVE_ROLLOUT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [116] = { + .species = SPECIES_CHINCHOU, + .moves = {MOVE_SPARK MOVE_DIVE MOVE_CONFUSE_RAY MOVE_TAKE_DOWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [117] = { + .species = SPECIES_TEDDIURSA, + .moves = {MOVE_SECRET_POWER MOVE_FAKE_TEARS MOVE_FAINT_ATTACK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [118] = { + .species = SPECIES_DELIBIRD, + .moves = {MOVE_PRESENT MOVE_ICE_BALL MOVE_AERIAL_ACE MOVE_HAIL}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [119] = { + .species = SPECIES_HOUNDOUR, + .moves = {MOVE_CRUNCH MOVE_EMBER MOVE_ROAR MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [120] = { + .species = SPECIES_PHANPY, + .moves = {MOVE_ROLLOUT MOVE_DEFENSE_CURL MOVE_ROCK_TOMB MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [121] = { + .species = SPECIES_SPOINK, + .moves = {MOVE_PSYWAVE MOVE_BOUNCE MOVE_MAGIC_COAT MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [122] = { + .species = SPECIES_ARON, + .moves = {MOVE_METAL_CLAW MOVE_AERIAL_ACE MOVE_METAL_SOUND MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [123] = { + .species = SPECIES_LUVDISC, + .moves = {MOVE_SWEET_KISS MOVE_ATTRACT MOVE_DIVE MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [124] = { + .species = SPECIES_TENTACOOL, + .moves = {MOVE_BUBBLE_BEAM MOVE_ACID MOVE_BARRIER MOVE_WRAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [125] = { + .species = SPECIES_CACNEA, + .moves = {MOVE_NEEDLE_ARM MOVE_FAINT_ATTACK MOVE_COTTON_SPORE MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [126] = { + .species = SPECIES_UNOWN, + .moves = {MOVE_HIDDEN_POWER MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [127] = { + .species = SPECIES_KOFFING, + .moves = {MOVE_SLUDGE MOVE_SMOKESCREEN MOVE_TORMENT MOVE_HAZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [128] = { + .species = SPECIES_STARYU, + .moves = {MOVE_BUBBLE_BEAM MOVE_MINIMIZE MOVE_SWIFT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [129] = { + .species = SPECIES_SKIPLOOM, + .moves = {MOVE_MEGA_DRAIN MOVE_CONFUSION MOVE_COTTON_SPORE MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [130] = { + .species = SPECIES_NUZLEAF, + .moves = {MOVE_EXTRASENSORY MOVE_FAKE_OUT MOVE_RAZOR_WIND MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [131] = { + .species = SPECIES_LOMBRE, + .moves = {MOVE_WATER_PULSE MOVE_FAKE_OUT MOVE_BRICK_BREAK MOVE_ABSORB}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [132] = { + .species = SPECIES_VIBRAVA, + .moves = {MOVE_DRAGON_BREATH MOVE_DIG MOVE_SCREECH MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [133] = { + .species = SPECIES_RHYHORN, + .moves = {MOVE_ROCK_BLAST MOVE_DIG MOVE_SCARY_FACE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [134] = { + .species = SPECIES_CLAMPERL, + .moves = {MOVE_DIVE MOVE_TOXIC MOVE_IRON_DEFENSE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [135] = { + .species = SPECIES_PIDGEOTTO, + .moves = {MOVE_AERIAL_ACE MOVE_QUICK_ATTACK MOVE_FEATHER_DANCE MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [136] = { + .species = SPECIES_GROWLITHE, + .moves = {MOVE_FLAME_WHEEL MOVE_BITE MOVE_ROAR MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [137] = { + .species = SPECIES_FARFETCHD, + .moves = {MOVE_SLASH MOVE_KNOCK_OFF MOVE_SWORDS_DANCE MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_STICK, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [138] = { + .species = SPECIES_OMANYTE, + .moves = {MOVE_MUD_SHOT MOVE_WATER_GUN MOVE_ANCIENT_POWER MOVE_TICKLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [139] = { + .species = SPECIES_KABUTO, + .moves = {MOVE_MEGA_DRAIN MOVE_ANCIENT_POWER MOVE_SAND_ATTACK MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [140] = { + .species = SPECIES_LILEEP, + .moves = {MOVE_ANCIENT_POWER MOVE_ACID MOVE_INGRAIN MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [141] = { + .species = SPECIES_ANORITH, + .moves = {MOVE_METAL_CLAW MOVE_FURY_CUTTER MOVE_ANCIENT_POWER MOVE_WATER_GUN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [142] = { + .species = SPECIES_AIPOM, + .moves = {MOVE_FURY_SWIPES MOVE_SAND_ATTACK MOVE_BATON_PASS MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [143] = { + .species = SPECIES_ELEKID, + .moves = {MOVE_THUNDER_PUNCH MOVE_QUICK_ATTACK MOVE_SWIFT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [144] = { + .species = SPECIES_LOUDRED, + .moves = {MOVE_STOMP MOVE_HOWL MOVE_ASTONISH MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [145] = { + .species = SPECIES_SPINDA, + .moves = {MOVE_DIZZY_PUNCH MOVE_TEETER_DANCE MOVE_PSYBEAM MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [146] = { + .species = SPECIES_NIDORINA, + .moves = {MOVE_DOUBLE_KICK MOVE_BITE MOVE_AERIAL_ACE MOVE_FLATTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [147] = { + .species = SPECIES_NIDORINO, + .moves = {MOVE_DOUBLE_KICK MOVE_WATER_PULSE MOVE_MUD_SLAP MOVE_FLATTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [148] = { + .species = SPECIES_FLAAFFY, + .moves = {MOVE_SHOCK_WAVE MOVE_THUNDER_WAVE MOVE_COTTON_SPORE MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MILD + }, + [149] = { + .species = SPECIES_MAGBY, + .moves = {MOVE_FIRE_PUNCH MOVE_SMOKESCREEN MOVE_CONFUSE_RAY MOVE_SMOG}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [150] = { + .species = SPECIES_NOSEPASS, + .moves = {MOVE_ROCK_SLIDE MOVE_SHOCK_WAVE MOVE_THUNDER_WAVE MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [151] = { + .species = SPECIES_CORSOLA, + .moves = {MOVE_BUBBLE_BEAM MOVE_MIRROR_COAT MOVE_ATTRACT MOVE_ANCIENT_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [152] = { + .species = SPECIES_MAWILE, + .moves = {MOVE_CRUNCH MOVE_FAKE_TEARS MOVE_IRON_DEFENSE MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [153] = { + .species = SPECIES_BUTTERFREE, + .moves = {MOVE_SILVER_WIND MOVE_PSYBEAM MOVE_TOXIC MOVE_WHIRLWIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [154] = { + .species = SPECIES_BEEDRILL, + .moves = {MOVE_TWINEEDLE MOVE_PURSUIT MOVE_ENDEAVOR MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [155] = { + .species = SPECIES_POLIWHIRL, + .moves = {MOVE_WATER_PULSE MOVE_DOUBLE_SLAP MOVE_ICY_WIND MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [156] = { + .species = SPECIES_ONIX, + .moves = {MOVE_ROCK_SLIDE MOVE_BIND MOVE_DRAGON_BREATH MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [157] = { + .species = SPECIES_BEAUTIFLY, + .moves = {MOVE_SILVER_WIND MOVE_MEGA_DRAIN MOVE_ATTRACT MOVE_WHIRLWIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [158] = { + .species = SPECIES_DUSTOX, + .moves = {MOVE_SILVER_WIND MOVE_TOXIC MOVE_PSYBEAM MOVE_WHIRLWIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [159] = { + .species = SPECIES_LEDIAN, + .moves = {MOVE_COMET_PUNCH MOVE_BATON_PASS MOVE_SWORDS_DANCE MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_BASHFUL + }, + [160] = { + .species = SPECIES_ARIADOS, + .moves = {MOVE_SIGNAL_BEAM MOVE_SPIDER_WEB MOVE_NIGHT_SHADE MOVE_TOXIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [161] = { + .species = SPECIES_YANMA, + .moves = {MOVE_SIGNAL_BEAM MOVE_AERIAL_ACE MOVE_DOUBLE_TEAM MOVE_DETECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [162] = { + .species = SPECIES_DELCATTY, + .moves = {MOVE_SECRET_POWER MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM MOVE_HEAL_BELL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [163] = { + .species = SPECIES_SABLEYE, + .moves = {MOVE_FAINT_ATTACK MOVE_CONFUSE_RAY MOVE_KNOCK_OFF MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [164] = { + .species = SPECIES_LICKITUNG, + .moves = {MOVE_SLAM MOVE_BRICK_BREAK MOVE_LICK MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [165] = { + .species = SPECIES_WEEPINBELL, + .moves = {MOVE_RAZOR_LEAF MOVE_ACID MOVE_WRAP MOVE_SWEET_SCENT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [166] = { + .species = SPECIES_GRAVELER, + .moves = {MOVE_MAGNITUDE MOVE_ROCK_THROW MOVE_DEFENSE_CURL MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [167] = { + .species = SPECIES_GLOOM, + .moves = {MOVE_PETAL_DANCE MOVE_ACID MOVE_STUN_SPORE MOVE_MOONLIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [168] = { + .species = SPECIES_PORYGON, + .moves = {MOVE_PSYBEAM MOVE_ICY_WIND MOVE_RECYCLE MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [169] = { + .species = SPECIES_KADABRA, + .moves = {MOVE_CONFUSION MOVE_ROLE_PLAY MOVE_FUTURE_SIGHT MOVE_DISABLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [170] = { + .species = SPECIES_WAILMER, + .moves = {MOVE_WHIRLPOOL MOVE_ROAR MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [171] = { + .species = SPECIES_ROSELIA, + .moves = {MOVE_MAGICAL_LEAF MOVE_TOXIC MOVE_GRASS_WHISTLE MOVE_COTTON_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [172] = { + .species = SPECIES_VOLBEAT, + .moves = {MOVE_SILVER_WIND MOVE_CONFUSE_RAY MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [173] = { + .species = SPECIES_ILLUMISE, + .moves = {MOVE_SILVER_WIND MOVE_WISH MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [174] = { + .species = SPECIES_IVYSAUR, + .moves = {MOVE_PETAL_DANCE MOVE_GROWTH MOVE_SWEET_SCENT MOVE_FURY_CUTTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [175] = { + .species = SPECIES_CHARMELEON, + .moves = {MOVE_SLASH MOVE_FIRE_SPIN MOVE_SWORDS_DANCE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [176] = { + .species = SPECIES_WARTORTLE, + .moves = {MOVE_WATER_PULSE MOVE_BITE MOVE_MUD_SLAP MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [177] = { + .species = SPECIES_PARASECT, + .moves = {MOVE_SLASH MOVE_PSYBEAM MOVE_STUN_SPORE MOVE_FLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RASH + }, + [178] = { + .species = SPECIES_MACHOKE, + .moves = {MOVE_LOW_KICK MOVE_ROCK_TOMB MOVE_FORESIGHT MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [179] = { + .species = SPECIES_HAUNTER, + .moves = {MOVE_SHADOW_PUNCH MOVE_CONFUSE_RAY MOVE_SPITE MOVE_GRUDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [180] = { + .species = SPECIES_BAYLEEF, + .moves = {MOVE_RAZOR_LEAF MOVE_TOXIC MOVE_SAFEGUARD MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [181] = { + .species = SPECIES_QUILAVA, + .moves = {MOVE_FLAME_WHEEL MOVE_FURY_SWIPES MOVE_SWIFT MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [182] = { + .species = SPECIES_CROCONAW, + .moves = {MOVE_SLASH MOVE_WATER_PULSE MOVE_BITE MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [183] = { + .species = SPECIES_TOGETIC, + .moves = {MOVE_AERIAL_ACE MOVE_MAGICAL_LEAF MOVE_WISH MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [184] = { + .species = SPECIES_MURKROW, + .moves = {MOVE_FAINT_ATTACK MOVE_FLY MOVE_TORMENT MOVE_TAUNT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [185] = { + .species = SPECIES_WOBBUFFET, + .moves = {MOVE_COUNTER MOVE_MIRROR_COAT MOVE_CHARM MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [186] = { + .species = SPECIES_PLUSLE, + .moves = {MOVE_SPARK MOVE_FAKE_TEARS MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [187] = { + .species = SPECIES_MINUN, + .moves = {MOVE_SPARK MOVE_CHARM MOVE_ENCORE MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [188] = { + .species = SPECIES_GROVYLE, + .moves = {MOVE_FURY_CUTTER MOVE_ENDEAVOR MOVE_BRICK_BREAK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [189] = { + .species = SPECIES_COMBUSKEN, + .moves = {MOVE_EMBER MOVE_DOUBLE_KICK MOVE_QUICK_ATTACK MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [190] = { + .species = SPECIES_MARSHTOMP, + .moves = {MOVE_MUD_SHOT MOVE_WATER_GUN MOVE_ROCK_TOMB MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [191] = { + .species = SPECIES_PONYTA, + .moves = {MOVE_FIRE_SPIN MOVE_BOUNCE MOVE_QUICK_ATTACK MOVE_TAIL_WHIP}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [192] = { + .species = SPECIES_AZUMARILL, + .moves = {MOVE_BUBBLE_BEAM MOVE_FACADE MOVE_DIG MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [193] = { + .species = SPECIES_SUDOWOODO, + .moves = {MOVE_ROCK_SLIDE MOVE_FAINT_ATTACK MOVE_SANDSTORM MOVE_BLOCK}, + .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [194] = { + .species = SPECIES_MAGCARGO, + .moves = {MOVE_ROCK_SLIDE MOVE_EMBER MOVE_ACID_ARMOR MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [195] = { + .species = SPECIES_PUPITAR, + .moves = {MOVE_DIG MOVE_BITE MOVE_SCARY_FACE MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [196] = { + .species = SPECIES_SEALEO, + .moves = {MOVE_ICE_BALL MOVE_HAIL MOVE_SNORE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [197] = { + .species = SPECIES_RATICATE, + .moves = {MOVE_ENDEAVOR MOVE_PURSUIT MOVE_SCARY_FACE MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [198] = { + .species = SPECIES_MASQUERAIN, + .moves = {MOVE_SILVER_WIND MOVE_AERIAL_ACE MOVE_ICY_WIND MOVE_STUN_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_RELAXED + }, + [199] = { + .species = SPECIES_FURRET, + .moves = {MOVE_SLAM MOVE_PROTECT MOVE_HELPING_HAND MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_SERIOUS + }, + [200] = { + .species = SPECIES_DUNSPARCE, + .moves = {MOVE_HEADBUTT MOVE_GLARE MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [201] = { + .species = SPECIES_DRAGONAIR, + .moves = {MOVE_DRAGON_BREATH MOVE_LEER MOVE_WRAP MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [202] = { + .species = SPECIES_MIGHTYENA, + .moves = {MOVE_BITE MOVE_POISON_FANG MOVE_TAUNT MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_TIMID + }, + [203] = { + .species = SPECIES_LINOONE, + .moves = {MOVE_SECRET_POWER MOVE_SAND_ATTACK MOVE_COVET MOVE_TICKLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [204] = { + .species = SPECIES_CASTFORM, + .moves = {MOVE_EMBER MOVE_WATER_PULSE MOVE_SHOCK_WAVE MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HASTY + }, + [205] = { + .species = SPECIES_SHELGON, + .moves = {MOVE_HEADBUTT MOVE_DRAGON_BREATH MOVE_PROTECT MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [206] = { + .species = SPECIES_METANG, + .moves = {MOVE_METAL_CLAW MOVE_CONFUSION MOVE_PURSUIT MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [207] = { + .species = SPECIES_WIGGLYTUFF, + .moves = {MOVE_SING MOVE_DISABLE MOVE_WISH MOVE_SECRET_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [208] = { + .species = SPECIES_SUNFLORA, + .moves = {MOVE_PETAL_DANCE MOVE_INGRAIN MOVE_LEECH_SEED MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [209] = { + .species = SPECIES_CHIMECHO, + .moves = {MOVE_PSYWAVE MOVE_TAKE_DOWN MOVE_HEAL_BELL MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [210] = { + .species = SPECIES_GLIGAR, + .moves = {MOVE_METAL_CLAW MOVE_DIG MOVE_AERIAL_ACE MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HASTY + }, + [211] = { + .species = SPECIES_QWILFISH, + .moves = {MOVE_BUBBLE_BEAM MOVE_PIN_MISSILE MOVE_SPIKES MOVE_MINIMIZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_IMPISH + }, + [212] = { + .species = SPECIES_SNEASEL, + .moves = {MOVE_FAINT_ATTACK MOVE_FAKE_OUT MOVE_ICY_WIND MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [213] = { + .species = SPECIES_PELIPPER, + .moves = {MOVE_WATER_PULSE MOVE_AERIAL_ACE MOVE_STOCKPILE MOVE_SWALLOW}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [214] = { + .species = SPECIES_SWELLOW, + .moves = {MOVE_FLY MOVE_ENDEAVOR MOVE_FACADE MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [215] = { + .species = SPECIES_LAIRON, + .moves = {MOVE_METAL_CLAW MOVE_ROCK_TOMB MOVE_IRON_DEFENSE MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [216] = { + .species = SPECIES_TANGELA, + .moves = {MOVE_MEGA_DRAIN MOVE_SLAM MOVE_TOXIC MOVE_BIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [217] = { + .species = SPECIES_ARBOK, + .moves = {MOVE_POISON_FANG MOVE_DIG MOVE_BITE MOVE_GLARE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [218] = { + .species = SPECIES_PERSIAN, + .moves = {MOVE_FAKE_OUT MOVE_SLASH MOVE_TORMENT MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [219] = { + .species = SPECIES_SEADRA, + .moves = {MOVE_AURORA_BEAM MOVE_SMOKESCREEN MOVE_WATER_GUN MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [220] = { + .species = SPECIES_KECLEON, + .moves = {MOVE_SECRET_POWER MOVE_PSYBEAM MOVE_MAGIC_COAT MOVE_SEISMIC_TOSS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [221] = { + .species = SPECIES_VIGOROTH, + .moves = {MOVE_SLASH MOVE_COUNTER MOVE_ENCORE MOVE_UPROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [222] = { + .species = SPECIES_LUNATONE, + .moves = {MOVE_CONFUSION MOVE_COSMIC_POWER MOVE_LIGHT_SCREEN MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [223] = { + .species = SPECIES_SOLROCK, + .moves = {MOVE_CONFUSION MOVE_FIRE_SPIN MOVE_LIGHT_SCREEN MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [224] = { + .species = SPECIES_NOCTOWL, + .moves = {MOVE_CONFUSION MOVE_AERIAL_ACE MOVE_FAINT_ATTACK MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [225] = { + .species = SPECIES_SANDSLASH, + .moves = {MOVE_CRUSH_CLAW MOVE_ROCK_SLIDE MOVE_SWIFT MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [226] = { + .species = SPECIES_VENOMOTH, + .moves = {MOVE_SILVER_WIND MOVE_PSYBEAM MOVE_SLEEP_POWDER MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [227] = { + .species = SPECIES_CHANSEY, + .moves = {MOVE_METRONOME MOVE_REFRESH MOVE_DEFENSE_CURL MOVE_MINIMIZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [228] = { + .species = SPECIES_SEAKING, + .moves = {MOVE_WATER_PULSE MOVE_PSYBEAM MOVE_SWIFT MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [229] = { + .species = SPECIES_JUMPLUFF, + .moves = {MOVE_AERIAL_ACE MOVE_SWAGGER MOVE_PSYCH_UP MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [230] = { + .species = SPECIES_PILOSWINE, + .moves = {MOVE_DIG MOVE_ANCIENT_POWER MOVE_HAIL MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [231] = { + .species = SPECIES_GOLBAT, + .moves = {MOVE_AIR_CUTTER MOVE_CONFUSE_RAY MOVE_TOXIC MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [232] = { + .species = SPECIES_PRIMEAPE, + .moves = {MOVE_KARATE_CHOP MOVE_COUNTER MOVE_SWAGGER MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [233] = { + .species = SPECIES_HITMONLEE, + .moves = {MOVE_ROLLING_KICK MOVE_BRICK_BREAK MOVE_FOCUS_ENERGY MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [234] = { + .species = SPECIES_HITMONCHAN, + .moves = {MOVE_MACH_PUNCH MOVE_SKY_UPPERCUT MOVE_DETECT MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [235] = { + .species = SPECIES_GIRAFARIG, + .moves = {MOVE_PSYBEAM MOVE_STOMP MOVE_WISH MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [236] = { + .species = SPECIES_HITMONTOP, + .moves = {MOVE_TRIPLE_KICK MOVE_DIG MOVE_MACH_PUNCH MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [237] = { + .species = SPECIES_BANETTE, + .moves = {MOVE_NIGHT_SHADE MOVE_WILL_O_WISP MOVE_SPITE MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [238] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_BATON_PASS MOVE_SWORDS_DANCE MOVE_ENDURE MOVE_DIG}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MILD + }, + [239] = { + .species = SPECIES_SEVIPER, + .moves = {MOVE_POISON_TAIL MOVE_BITE MOVE_GLARE MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [240] = { + .species = SPECIES_ZANGOOSE, + .moves = {MOVE_SLASH MOVE_DOUBLE_KICK MOVE_ROAR MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [241] = { + .species = SPECIES_CAMERUPT, + .moves = {MOVE_MAGNITUDE MOVE_PROTECT MOVE_SANDSTORM MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [242] = { + .species = SPECIES_SHARPEDO, + .moves = {MOVE_SLASH MOVE_BITE MOVE_WATER_PULSE MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [243] = { + .species = SPECIES_TROPIUS, + .moves = {MOVE_MAGICAL_LEAF MOVE_WHIRLWIND MOVE_AERIAL_ACE MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [244] = { + .species = SPECIES_MAGNETON, + .moves = {MOVE_SHOCK_WAVE MOVE_SONIC_BOOM MOVE_THUNDER_WAVE MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_LONELY + }, + [245] = { + .species = SPECIES_MANTINE, + .moves = {MOVE_BUBBLE_BEAM MOVE_AERIAL_ACE MOVE_RAIN_DANCE MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [246] = { + .species = SPECIES_STANTLER, + .moves = {MOVE_EXTRASENSORY MOVE_CONFUSE_RAY MOVE_STOMP MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [247] = { + .species = SPECIES_ABSOL, + .moves = {MOVE_BITE MOVE_RAZOR_WIND MOVE_FUTURE_SIGHT MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [248] = { + .species = SPECIES_SWALOT, + .moves = {MOVE_STOCKPILE MOVE_SWALLOW MOVE_SPIT_UP MOVE_SLUDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIRKY + }, + [249] = { + .species = SPECIES_CRAWDAUNT, + .moves = {MOVE_BUBBLE_BEAM MOVE_VICE_GRIP MOVE_KNOCK_OFF MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [250] = { + .species = SPECIES_PIDGEOT, + .moves = {MOVE_AERIAL_ACE MOVE_FEATHER_DANCE MOVE_MUD_SLAP MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [251] = { + .species = SPECIES_GRUMPIG, + .moves = {MOVE_PSYBEAM MOVE_CONFUSE_RAY MOVE_FUTURE_SIGHT MOVE_MAGIC_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [252] = { + .species = SPECIES_TORKOAL, + .moves = {MOVE_EMBER MOVE_FIRE_SPIN MOVE_SMOKESCREEN MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [253] = { + .species = SPECIES_KINGLER, + .moves = {MOVE_CRABHAMMER MOVE_METAL_CLAW MOVE_MUD_SHOT MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [254] = { + .species = SPECIES_CACTURNE, + .moves = {MOVE_NEEDLE_ARM MOVE_FAINT_ATTACK MOVE_ACID MOVE_MEGA_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_HASTY + }, + [255] = { + .species = SPECIES_BELLOSSOM, + .moves = {MOVE_PETAL_DANCE MOVE_SAFEGUARD MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [256] = { + .species = SPECIES_OCTILLERY, + .moves = {MOVE_OCTAZOOKA MOVE_AURORA_BEAM MOVE_PSYBEAM MOVE_ROCK_BLAST}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [257] = { + .species = SPECIES_HUNTAIL, + .moves = {MOVE_WHIRLPOOL MOVE_SCARY_FACE MOVE_MUD_SLAP MOVE_BITE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [258] = { + .species = SPECIES_GOREBYSS, + .moves = {MOVE_WHIRLPOOL MOVE_AMNESIA MOVE_ICY_WIND MOVE_CONFUSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [259] = { + .species = SPECIES_RELICANTH, + .moves = {MOVE_ANCIENT_POWER MOVE_WATER_PULSE MOVE_HARDEN MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [260] = { + .species = SPECIES_OMASTAR, + .moves = {MOVE_BUBBLE_BEAM MOVE_SPIKE_CANNON MOVE_TICKLE MOVE_ANCIENT_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [261] = { + .species = SPECIES_KABUTOPS, + .moves = {MOVE_SLASH MOVE_DIG MOVE_FURY_CUTTER MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [262] = { + .species = SPECIES_POLIWRATH, + .moves = {MOVE_SUBMISSION MOVE_DIG MOVE_ROCK_TOMB MOVE_BUBBLE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [263] = { + .species = SPECIES_SCYTHER, + .moves = {MOVE_FURY_CUTTER MOVE_AERIAL_ACE MOVE_LIGHT_SCREEN MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [264] = { + .species = SPECIES_PINSIR, + .moves = {MOVE_SUBMISSION MOVE_FOCUS_ENERGY MOVE_SWORDS_DANCE MOVE_REVENGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [265] = { + .species = SPECIES_POLITOED, + .moves = {MOVE_DIVE MOVE_DIG MOVE_HYPNOSIS MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [266] = { + .species = SPECIES_CLOYSTER, + .moves = {MOVE_AURORA_BEAM MOVE_SPIKE_CANNON MOVE_SUPERSONIC MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [267] = { + .species = SPECIES_DELCATTY, + .moves = {MOVE_FAKE_TEARS MOVE_SING MOVE_THUNDERBOLT MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [268] = { + .species = SPECIES_SABLEYE, + .moves = {MOVE_SHADOW_BALL MOVE_FAINT_ATTACK MOVE_CONFUSE_RAY MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [269] = { + .species = SPECIES_LICKITUNG, + .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_SHADOW_BALL MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [270] = { + .species = SPECIES_WEEPINBELL, + .moves = {MOVE_SLUDGE_BOMB MOVE_RAZOR_LEAF MOVE_SLEEP_POWDER MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIRKY + }, + [271] = { + .species = SPECIES_GRAVELER, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [272] = { + .species = SPECIES_GLOOM, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SLUDGE_BOMB MOVE_MOONLIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [273] = { + .species = SPECIES_PORYGON, + .moves = {MOVE_TRI_ATTACK MOVE_PSYCHIC MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [274] = { + .species = SPECIES_KADABRA, + .moves = {MOVE_PSYCHIC MOVE_THUNDER_WAVE MOVE_REFLECT MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [275] = { + .species = SPECIES_WAILMER, + .moves = {MOVE_WATER_SPOUT MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [276] = { + .species = SPECIES_ROSELIA, + .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_GRASS_WHISTLE MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [277] = { + .species = SPECIES_VOLBEAT, + .moves = {MOVE_SIGNAL_BEAM MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_TAIL_GLOW}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [278] = { + .species = SPECIES_ILLUMISE, + .moves = {MOVE_SILVER_WIND MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [279] = { + .species = SPECIES_IVYSAUR, + .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_SLEEP_POWDER MOVE_LEECH_SEED}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [280] = { + .species = SPECIES_CHARMELEON, + .moves = {MOVE_FLAMETHROWER MOVE_SLASH MOVE_ANCIENT_POWER MOVE_DRAGON_RAGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [281] = { + .species = SPECIES_WARTORTLE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAPID_SPIN MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [282] = { + .species = SPECIES_PARASECT, + .moves = {MOVE_SPORE MOVE_GIGA_DRAIN MOVE_DIG MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [283] = { + .species = SPECIES_MACHOKE, + .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_FORESIGHT MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [284] = { + .species = SPECIES_HAUNTER, + .moves = {MOVE_PSYCHIC MOVE_HYPNOSIS MOVE_NIGHTMARE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [285] = { + .species = SPECIES_BAYLEEF, + .moves = {MOVE_GIGA_DRAIN MOVE_BODY_SLAM MOVE_GRASS_WHISTLE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [286] = { + .species = SPECIES_QUILAVA, + .moves = {MOVE_FLAMETHROWER MOVE_CRUSH_CLAW MOVE_BODY_SLAM MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [287] = { + .species = SPECIES_CROCONAW, + .moves = {MOVE_MEGA_KICK MOVE_AERIAL_ACE MOVE_ROCK_SLIDE MOVE_DIG}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [288] = { + .species = SPECIES_TOGETIC, + .moves = {MOVE_RETURN MOVE_SWEET_KISS MOVE_AERIAL_ACE MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [289] = { + .species = SPECIES_MURKROW, + .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [290] = { + .species = SPECIES_WOBBUFFET, + .moves = {MOVE_COUNTER MOVE_MIRROR_COAT MOVE_ENCORE MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CAREFUL + }, + [291] = { + .species = SPECIES_PLUSLE, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_SEISMIC_TOSS MOVE_WISH}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [292] = { + .species = SPECIES_MINUN, + .moves = {MOVE_THUNDERBOLT MOVE_ATTRACT MOVE_CHARM MOVE_WISH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [293] = { + .species = SPECIES_GROVYLE, + .moves = {MOVE_GIGA_DRAIN MOVE_CRUSH_CLAW MOVE_SCREECH MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [294] = { + .species = SPECIES_COMBUSKEN, + .moves = {MOVE_FLAMETHROWER MOVE_SKY_UPPERCUT MOVE_SLASH MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [295] = { + .species = SPECIES_MARSHTOMP, + .moves = {MOVE_MUDDY_WATER MOVE_EARTHQUAKE MOVE_MUD_SLAP MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [296] = { + .species = SPECIES_PONYTA, + .moves = {MOVE_FLAMETHROWER MOVE_BODY_SLAM MOVE_DOUBLE_KICK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [297] = { + .species = SPECIES_AZUMARILL, + .moves = {MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_IRON_TAIL MOVE_DIG}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [298] = { + .species = SPECIES_SUDOWOODO, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_LOW_KICK MOVE_SELF_DESTRUCT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [299] = { + .species = SPECIES_MAGCARGO, + .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [300] = { + .species = SPECIES_PUPITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUNCH MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [301] = { + .species = SPECIES_SEALEO, + .moves = {MOVE_ICE_BEAM MOVE_SURF MOVE_BODY_SLAM MOVE_HAIL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [302] = { + .species = SPECIES_RATICATE, + .moves = {MOVE_SUPER_FANG MOVE_HYPER_FANG MOVE_SHADOW_BALL MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [303] = { + .species = SPECIES_MASQUERAIN, + .moves = {MOVE_HYDRO_PUMP MOVE_ICE_BEAM MOVE_GIGA_DRAIN MOVE_STUN_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [304] = { + .species = SPECIES_FURRET, + .moves = {MOVE_TRICK MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [305] = { + .species = SPECIES_DUNSPARCE, + .moves = {MOVE_ICE_BEAM MOVE_ROCK_TOMB MOVE_BITE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [306] = { + .species = SPECIES_DRAGONAIR, + .moves = {MOVE_RETURN MOVE_REST MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [307] = { + .species = SPECIES_MIGHTYENA, + .moves = {MOVE_CRUNCH MOVE_SHADOW_BALL MOVE_FRUSTRATION MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIRKY + }, + [308] = { + .species = SPECIES_LINOONE, + .moves = {MOVE_TRICK MOVE_FRUSTRATION MOVE_THUNDER_WAVE MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [309] = { + .species = SPECIES_CASTFORM, + .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_WATER_PULSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [310] = { + .species = SPECIES_SHELGON, + .moves = {MOVE_FRUSTRATION MOVE_DRAGON_DANCE MOVE_CRUNCH MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [311] = { + .species = SPECIES_METANG, + .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_BODY_SLAM MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [312] = { + .species = SPECIES_WIGGLYTUFF, + .moves = {MOVE_FAKE_TEARS MOVE_SING MOVE_DREAM_EATER MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [313] = { + .species = SPECIES_SUNFLORA, + .moves = {MOVE_GIGA_DRAIN MOVE_GRASS_WHISTLE MOVE_GROWTH MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [314] = { + .species = SPECIES_CHIMECHO, + .moves = {MOVE_PSYCHIC MOVE_HYPNOSIS MOVE_DREAM_EATER MOVE_HEAL_BELL}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [315] = { + .species = SPECIES_GLIGAR, + .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_GUILLOTINE MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [316] = { + .species = SPECIES_QWILFISH, + .moves = {MOVE_REVENGE MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [317] = { + .species = SPECIES_SNEASEL, + .moves = {MOVE_CRUSH_CLAW MOVE_BRICK_BREAK MOVE_AERIAL_ACE MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [318] = { + .species = SPECIES_PELIPPER, + .moves = {MOVE_SURF MOVE_BLIZZARD MOVE_AERIAL_ACE MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [319] = { + .species = SPECIES_SWELLOW, + .moves = {MOVE_FACADE MOVE_AERIAL_ACE MOVE_PURSUIT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [320] = { + .species = SPECIES_LAIRON, + .moves = {MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_ROAR MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [321] = { + .species = SPECIES_TANGELA, + .moves = {MOVE_GIGA_DRAIN MOVE_STUN_SPORE MOVE_REST MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [322] = { + .species = SPECIES_ARBOK, + .moves = {MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_GLARE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [323] = { + .species = SPECIES_PERSIAN, + .moves = {MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_ROAR MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [324] = { + .species = SPECIES_SEADRA, + .moves = {MOVE_HYDRO_PUMP MOVE_FRUSTRATION MOVE_DRAGON_BREATH MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [325] = { + .species = SPECIES_KECLEON, + .moves = {MOVE_TRICK MOVE_BRICK_BREAK MOVE_SHADOW_BALL MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [326] = { + .species = SPECIES_VIGOROTH, + .moves = {MOVE_CRUSH_CLAW MOVE_REVERSAL MOVE_ENDURE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [327] = { + .species = SPECIES_LUNATONE, + .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_COSMIC_POWER MOVE_CALM_MIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [328] = { + .species = SPECIES_SOLROCK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COSMIC_POWER MOVE_OVERHEAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [329] = { + .species = SPECIES_NOCTOWL, + .moves = {MOVE_PSYCHIC MOVE_FAINT_ATTACK MOVE_AERIAL_ACE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [330] = { + .species = SPECIES_SANDSLASH, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUSH_CLAW MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [331] = { + .species = SPECIES_VENOMOTH, + .moves = {MOVE_SIGNAL_BEAM MOVE_PSYCHIC MOVE_SLUDGE_BOMB MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [332] = { + .species = SPECIES_CHANSEY, + .moves = {MOVE_SEISMIC_TOSS MOVE_SHADOW_BALL MOVE_DOUBLE_TEAM MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [333] = { + .species = SPECIES_SEAKING, + .moves = {MOVE_HORN_DRILL MOVE_MEGAHORN MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [334] = { + .species = SPECIES_JUMPLUFF, + .moves = {MOVE_LEECH_SEED MOVE_SLEEP_POWDER MOVE_GIGA_DRAIN MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [335] = { + .species = SPECIES_PILOSWINE, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BODY_SLAM MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [336] = { + .species = SPECIES_GOLBAT, + .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_AIR_CUTTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [337] = { + .species = SPECIES_PRIMEAPE, + .moves = {MOVE_CROSS_CHOP MOVE_ROCK_TOMB MOVE_OVERHEAT MOVE_BULK_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [338] = { + .species = SPECIES_HITMONLEE, + .moves = {MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_FORESIGHT MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [339] = { + .species = SPECIES_HITMONCHAN, + .moves = {MOVE_DYNAMIC_PUNCH MOVE_MACH_PUNCH MOVE_DETECT MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [340] = { + .species = SPECIES_GIRAFARIG, + .moves = {MOVE_PSYCHIC MOVE_CRUNCH MOVE_BATON_PASS MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [341] = { + .species = SPECIES_HITMONTOP, + .moves = {MOVE_DOUBLE_EDGE MOVE_SEISMIC_TOSS MOVE_ROCK_SLIDE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [342] = { + .species = SPECIES_BANETTE, + .moves = {MOVE_SHADOW_BALL MOVE_FRUSTRATION MOVE_SCREECH MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [343] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_SLASH MOVE_SHADOW_BALL MOVE_SWORDS_DANCE MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [344] = { + .species = SPECIES_SEVIPER, + .moves = {MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [345] = { + .species = SPECIES_ZANGOOSE, + .moves = {MOVE_CRUSH_CLAW MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [346] = { + .species = SPECIES_CAMERUPT, + .moves = {MOVE_EARTHQUAKE MOVE_ERUPTION MOVE_BODY_SLAM MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [347] = { + .species = SPECIES_SHARPEDO, + .moves = {MOVE_DOUBLE_EDGE MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [348] = { + .species = SPECIES_TROPIUS, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [349] = { + .species = SPECIES_MAGNETON, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_THUNDER_WAVE MOVE_METAL_SOUND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [350] = { + .species = SPECIES_MANTINE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAIN_DANCE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [351] = { + .species = SPECIES_STANTLER, + .moves = {MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [352] = { + .species = SPECIES_ABSOL, + .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_AERIAL_ACE MOVE_IRON_TAIL}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [353] = { + .species = SPECIES_SWALOT, + .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_BODY_SLAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [354] = { + .species = SPECIES_CRAWDAUNT, + .moves = {MOVE_GUILLOTINE MOVE_FRUSTRATION MOVE_ANCIENT_POWER MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [355] = { + .species = SPECIES_PIDGEOT, + .moves = {MOVE_RETURN MOVE_AERIAL_ACE MOVE_STEEL_WING MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [356] = { + .species = SPECIES_GRUMPIG, + .moves = {MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [357] = { + .species = SPECIES_TORKOAL, + .moves = {MOVE_OVERHEAT MOVE_BODY_SLAM MOVE_SMOKESCREEN MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [358] = { + .species = SPECIES_KINGLER, + .moves = {MOVE_GUILLOTINE MOVE_ROCK_TOMB MOVE_FLAIL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [359] = { + .species = SPECIES_CACTURNE, + .moves = {MOVE_MEGA_KICK MOVE_TEETER_DANCE MOVE_FAINT_ATTACK MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_HARDY + }, + [360] = { + .species = SPECIES_BELLOSSOM, + .moves = {MOVE_SOLAR_BEAM MOVE_ATTRACT MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [361] = { + .species = SPECIES_OCTILLERY, + .moves = {MOVE_OCTAZOOKA MOVE_FIRE_BLAST MOVE_THUNDER_WAVE MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [362] = { + .species = SPECIES_HUNTAIL, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_CRUNCH MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [363] = { + .species = SPECIES_GOREBYSS, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_PSYCHIC MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [364] = { + .species = SPECIES_RELICANTH, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AMNESIA MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [365] = { + .species = SPECIES_OMASTAR, + .moves = {MOVE_HYDRO_PUMP MOVE_RAIN_DANCE MOVE_ICE_BEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [366] = { + .species = SPECIES_KABUTOPS, + .moves = {MOVE_SLASH MOVE_ROCK_SLIDE MOVE_FLAIL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [367] = { + .species = SPECIES_POLIWRATH, + .moves = {MOVE_BRICK_BREAK MOVE_HYPNOSIS MOVE_REST MOVE_BELLY_DRUM}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [368] = { + .species = SPECIES_SCYTHER, + .moves = {MOVE_SILVER_WIND MOVE_AERIAL_ACE MOVE_SWORDS_DANCE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [369] = { + .species = SPECIES_PINSIR, + .moves = {MOVE_GUILLOTINE MOVE_SWORDS_DANCE MOVE_FLAIL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [370] = { + .species = SPECIES_POLITOED, + .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_MUD_SLAP MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [371] = { + .species = SPECIES_CLOYSTER, + .moves = {MOVE_DIVE MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [372] = { + .species = SPECIES_DUGTRIO, + .moves = {MOVE_EARTHQUAKE MOVE_TRI_ATTACK MOVE_SLASH MOVE_SAND_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [373] = { + .species = SPECIES_MEDICHAM, + .moves = {MOVE_PSYCHIC MOVE_HI_JUMP_KICK MOVE_CALM_MIND MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [374] = { + .species = SPECIES_MISDREAVUS, + .moves = {MOVE_PAIN_SPLIT MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [375] = { + .species = SPECIES_FEAROW, + .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_FACADE MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [376] = { + .species = SPECIES_GRANBULL, + .moves = {MOVE_MEGA_KICK MOVE_SMELLING_SALT MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [377] = { + .species = SPECIES_JYNX, + .moves = {MOVE_ICE_BEAM MOVE_FAKE_OUT MOVE_LOVELY_KISS MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [378] = { + .species = SPECIES_DUSCLOPS, + .moves = {MOVE_WILL_O_WISP MOVE_SEISMIC_TOSS MOVE_PAIN_SPLIT MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [379] = { + .species = SPECIES_DODRIO, + .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [380] = { + .species = SPECIES_MR_MIME, + .moves = {MOVE_PSYCHIC MOVE_MAGICAL_LEAF MOVE_FAKE_OUT MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [381] = { + .species = SPECIES_LANTURN, + .moves = {MOVE_SURF MOVE_CONFUSE_RAY MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [382] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_SKY_UPPERCUT MOVE_MACH_PUNCH MOVE_HEADBUTT MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [383] = { + .species = SPECIES_FORRETRESS, + .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_LIGHT_SCREEN MOVE_SPIKES}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [384] = { + .species = SPECIES_WHISCASH, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AMNESIA MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [385] = { + .species = SPECIES_XATU, + .moves = {MOVE_DRILL_PECK MOVE_NIGHT_SHADE MOVE_WISH MOVE_FUTURE_SIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [386] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_STEEL_WING MOVE_AIR_CUTTER MOVE_COUNTER MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [387] = { + .species = SPECIES_MAROWAK, + .moves = {MOVE_BONEMERANG MOVE_ROCK_SLIDE MOVE_ICY_WIND MOVE_HEADBUTT}, + .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [388] = { + .species = SPECIES_QUAGSIRE, + .moves = {MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_COUNTER MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [389] = { + .species = SPECIES_CLEFABLE, + .moves = {MOVE_METRONOME MOVE_DOUBLE_TEAM MOVE_REFLECT MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BRAVE + }, + [390] = { + .species = SPECIES_HARIYAMA, + .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [391] = { + .species = SPECIES_RAICHU, + .moves = {MOVE_THUNDERBOLT MOVE_QUICK_ATTACK MOVE_LIGHT_SCREEN MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [392] = { + .species = SPECIES_DEWGONG, + .moves = {MOVE_ICE_BEAM MOVE_ICY_WIND MOVE_HEADBUTT MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [393] = { + .species = SPECIES_MANECTRIC, + .moves = {MOVE_THUNDERBOLT MOVE_FLASH MOVE_QUICK_ATTACK MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [394] = { + .species = SPECIES_VILEPLUME, + .moves = {MOVE_SLUDGE_BOMB MOVE_PETAL_DANCE MOVE_MOONLIGHT MOVE_AROMATHERAPY}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [395] = { + .species = SPECIES_VICTREEBEL, + .moves = {MOVE_GIGA_DRAIN MOVE_SLEEP_POWDER MOVE_SWEET_SCENT MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [396] = { + .species = SPECIES_ELECTRODE, + .moves = {MOVE_THUNDERBOLT MOVE_SWIFT MOVE_LIGHT_SCREEN MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [397] = { + .species = SPECIES_EXPLOUD, + .moves = {MOVE_HYPER_VOICE MOVE_SHADOW_BALL MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [398] = { + .species = SPECIES_SHIFTRY, + .moves = {MOVE_GIGA_DRAIN MOVE_FAINT_ATTACK MOVE_QUICK_ATTACK MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [399] = { + .species = SPECIES_GLALIE, + .moves = {MOVE_ICE_BEAM MOVE_CRUNCH MOVE_HAIL MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [400] = { + .species = SPECIES_LUDICOLO, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [401] = { + .species = SPECIES_HYPNO, + .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_HYPNOSIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [402] = { + .species = SPECIES_GOLEM, + .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_COUNTER MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [403] = { + .species = SPECIES_RHYDON, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_TOMB MOVE_SCARY_FACE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [404] = { + .species = SPECIES_ALAKAZAM, + .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [405] = { + .species = SPECIES_WEEZING, + .moves = {MOVE_SLUDGE_BOMB MOVE_WILL_O_WISP MOVE_SHADOW_BALL MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [406] = { + .species = SPECIES_KANGASKHAN, + .moves = {MOVE_DIZZY_PUNCH MOVE_BRICK_BREAK MOVE_COUNTER MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [407] = { + .species = SPECIES_ELECTABUZZ, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_BRICK_BREAK MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [408] = { + .species = SPECIES_TAUROS, + .moves = {MOVE_EARTHQUAKE MOVE_THRASH MOVE_SWAGGER MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [409] = { + .species = SPECIES_SLOWBRO, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_HEADBUTT MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [410] = { + .species = SPECIES_SLOWKING, + .moves = {MOVE_PSYCHIC MOVE_BRICK_BREAK MOVE_AMNESIA MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [411] = { + .species = SPECIES_MILTANK, + .moves = {MOVE_FACADE MOVE_SHADOW_BALL MOVE_COUNTER MOVE_MILK_DRINK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [412] = { + .species = SPECIES_ALTARIA, + .moves = {MOVE_DRAGON_CLAW MOVE_AERIAL_ACE MOVE_REFRESH MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [413] = { + .species = SPECIES_NIDOQUEEN, + .moves = {MOVE_SLUDGE_BOMB MOVE_DOUBLE_KICK MOVE_BODY_SLAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [414] = { + .species = SPECIES_NIDOKING, + .moves = {MOVE_HORN_DRILL MOVE_DOUBLE_KICK MOVE_BODY_SLAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [415] = { + .species = SPECIES_MAGMAR, + .moves = {MOVE_FLAMETHROWER MOVE_SMOKESCREEN MOVE_BRICK_BREAK MOVE_BARRIER}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [416] = { + .species = SPECIES_CRADILY, + .moves = {MOVE_GIGA_DRAIN MOVE_ROCK_SLIDE MOVE_BARRIER MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [417] = { + .species = SPECIES_ARMALDO, + .moves = {MOVE_SLASH MOVE_AERIAL_ACE MOVE_ANCIENT_POWER MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [418] = { + .species = SPECIES_GOLDUCK, + .moves = {MOVE_HYDRO_PUMP MOVE_DIG MOVE_BRICK_BREAK MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [419] = { + .species = SPECIES_RAPIDASH, + .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_KICK MOVE_QUICK_ATTACK MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIET + }, + [420] = { + .species = SPECIES_MUK, + .moves = {MOVE_SLUDGE_BOMB MOVE_BODY_SLAM MOVE_SCREECH MOVE_MINIMIZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [421] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [422] = { + .species = SPECIES_AMPHAROS, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_THUNDER_WAVE MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [423] = { + .species = SPECIES_SCIZOR, + .moves = {MOVE_METAL_CLAW MOVE_AERIAL_ACE MOVE_COUNTER MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [424] = { + .species = SPECIES_HERACROSS, + .moves = {MOVE_MEGAHORN MOVE_BRICK_BREAK MOVE_ROCK_TOMB MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [425] = { + .species = SPECIES_URSARING, + .moves = {MOVE_MEGA_KICK MOVE_CRUNCH MOVE_AERIAL_ACE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [426] = { + .species = SPECIES_HOUNDOOM, + .moves = {MOVE_FLAMETHROWER MOVE_SHADOW_BALL MOVE_COUNTER MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [427] = { + .species = SPECIES_DONPHAN, + .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_SWAGGER MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [428] = { + .species = SPECIES_CLAYDOL, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [429] = { + .species = SPECIES_WAILORD, + .moves = {MOVE_SURF MOVE_ICY_WIND MOVE_BODY_SLAM MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [430] = { + .species = SPECIES_NINETALES, + .moves = {MOVE_FLAMETHROWER MOVE_ROAR MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [431] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [432] = { + .species = SPECIES_SHUCKLE, + .moves = {MOVE_ROLLOUT MOVE_DEFENSE_CURL MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BRAVE + }, + [433] = { + .species = SPECIES_STEELIX, + .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_BREATH MOVE_ROCK_TOMB MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [434] = { + .species = SPECIES_TENTACRUEL, + .moves = {MOVE_SLUDGE_BOMB MOVE_ICY_WIND MOVE_BARRIER MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_IMPISH + }, + [435] = { + .species = SPECIES_AERODACTYL, + .moves = {MOVE_ANCIENT_POWER MOVE_DRAGON_BREATH MOVE_AERIAL_ACE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [436] = { + .species = SPECIES_PORYGON2, + .moves = {MOVE_TRI_ATTACK MOVE_AERIAL_ACE MOVE_SHADOW_BALL MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [437] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_MAGICAL_LEAF MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [438] = { + .species = SPECIES_EXEGGUTOR, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [439] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_PSYCHIC MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [440] = { + .species = SPECIES_FLYGON, + .moves = {MOVE_EARTHQUAKE MOVE_STEEL_WING MOVE_FAINT_ATTACK MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [441] = { + .species = SPECIES_VENUSAUR, + .moves = {MOVE_GIGA_DRAIN MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_SLEEP_POWDER}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [442] = { + .species = SPECIES_VAPOREON, + .moves = {MOVE_SURF MOVE_ROAR MOVE_BITE MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [443] = { + .species = SPECIES_JOLTEON, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_ATTRACT MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [444] = { + .species = SPECIES_FLAREON, + .moves = {MOVE_FLAMETHROWER MOVE_ROAR MOVE_BITE MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [445] = { + .species = SPECIES_MEGANIUM, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_LIGHT_SCREEN MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [446] = { + .species = SPECIES_ESPEON, + .moves = {MOVE_PSYCHIC MOVE_CHARM MOVE_CALM_MIND MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [447] = { + .species = SPECIES_UMBREON, + .moves = {MOVE_CONFUSE_RAY MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [448] = { + .species = SPECIES_BLASTOISE, + .moves = {MOVE_HYDRO_PUMP MOVE_RAIN_DANCE MOVE_BITE MOVE_SEISMIC_TOSS}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [449] = { + .species = SPECIES_FERALIGATR, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_AERIAL_ACE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [450] = { + .species = SPECIES_AGGRON, + .moves = {MOVE_IRON_TAIL MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [451] = { + .species = SPECIES_BLAZIKEN, + .moves = {MOVE_FLAMETHROWER MOVE_SUNNY_DAY MOVE_DOUBLE_KICK MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [452] = { + .species = SPECIES_WALREIN, + .moves = {MOVE_BLIZZARD MOVE_HAIL MOVE_YAWN MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [453] = { + .species = SPECIES_SCEPTILE, + .moves = {MOVE_LEAF_BLADE MOVE_LEECH_SEED MOVE_AERIAL_ACE MOVE_DETECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [454] = { + .species = SPECIES_CHARIZARD, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_ROAR MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [455] = { + .species = SPECIES_TYPHLOSION, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_SMOKESCREEN MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [456] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SURF MOVE_ATTRACT MOVE_CONFUSE_RAY MOVE_SING}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [457] = { + .species = SPECIES_CROBAT, + .moves = {MOVE_SLUDGE_BOMB MOVE_BITE MOVE_ASTONISH MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [458] = { + .species = SPECIES_SWAMPERT, + .moves = {MOVE_EARTHQUAKE MOVE_COUNTER MOVE_REST MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [459] = { + .species = SPECIES_GYARADOS, + .moves = {MOVE_RETURN MOVE_BITE MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [460] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_FACADE MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [461] = { + .species = SPECIES_KINGDRA, + .moves = {MOVE_HYDRO_PUMP MOVE_DRAGON_BREATH MOVE_ICY_WIND MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [462] = { + .species = SPECIES_BLISSEY, + .moves = {MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_SING MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [463] = { + .species = SPECIES_MILOTIC, + .moves = {MOVE_HYDRO_PUMP MOVE_ICY_WIND MOVE_RECOVER MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [464] = { + .species = SPECIES_ARCANINE, + .moves = {MOVE_FLAMETHROWER MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [465] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_DRAGON_CLAW MOVE_AERIAL_ACE MOVE_HEADBUTT MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [466] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_METEOR_MASH MOVE_AERIAL_ACE MOVE_FACADE MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [467] = { + .species = SPECIES_SLAKING, + .moves = {MOVE_YAWN MOVE_BULK_UP MOVE_SWAGGER MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [468] = { + .species = SPECIES_DUGTRIO, + .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_AERIAL_ACE MOVE_TRI_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [469] = { + .species = SPECIES_MEDICHAM, + .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_PSYCHIC MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [470] = { + .species = SPECIES_MAROWAK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [471] = { + .species = SPECIES_QUAGSIRE, + .moves = {MOVE_CURSE MOVE_ATTRACT MOVE_YAWN MOVE_ANCIENT_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_SASSY + }, + [472] = { + .species = SPECIES_MISDREAVUS, + .moves = {MOVE_PSYCHIC MOVE_ATTRACT MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [473] = { + .species = SPECIES_FEAROW, + .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_ATTRACT MOVE_PURSUIT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [474] = { + .species = SPECIES_GRANBULL, + .moves = {MOVE_OVERHEAT MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_QUIET + }, + [475] = { + .species = SPECIES_JYNX, + .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_LOVELY_KISS MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [476] = { + .species = SPECIES_DUSCLOPS, + .moves = {MOVE_TOXIC MOVE_CONFUSE_RAY MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [477] = { + .species = SPECIES_DODRIO, + .moves = {MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_FAINT_ATTACK MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [478] = { + .species = SPECIES_MR_MIME, + .moves = {MOVE_BATON_PASS MOVE_SWAGGER MOVE_PSYCH_UP MOVE_PSYCHIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [479] = { + .species = SPECIES_LANTURN, + .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_THUNDERBOLT MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [480] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_GIGA_DRAIN MOVE_LEECH_SEED MOVE_FOCUS_PUNCH MOVE_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [481] = { + .species = SPECIES_FORRETRESS, + .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_COUNTER MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [482] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_SPIKES MOVE_ROAR MOVE_DRILL_PECK MOVE_TOXIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [483] = { + .species = SPECIES_WHISCASH, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_SPARK MOVE_FUTURE_SIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [484] = { + .species = SPECIES_XATU, + .moves = {MOVE_FLY MOVE_TOXIC MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [485] = { + .species = SPECIES_CLEFABLE, + .moves = {MOVE_METEOR_MASH MOVE_COSMIC_POWER MOVE_DOUBLE_TEAM MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [486] = { + .species = SPECIES_HARIYAMA, + .moves = {MOVE_CROSS_CHOP MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [487] = { + .species = SPECIES_RAICHU, + .moves = {MOVE_THUNDERBOLT MOVE_REVERSAL MOVE_ENDURE MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [488] = { + .species = SPECIES_DEWGONG, + .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_ENCORE MOVE_DISABLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [489] = { + .species = SPECIES_MANECTRIC, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_CRUNCH MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [490] = { + .species = SPECIES_VILEPLUME, + .moves = {MOVE_INGRAIN MOVE_DOUBLE_TEAM MOVE_TOXIC MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [491] = { + .species = SPECIES_VICTREEBEL, + .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_SLEEP_POWDER MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_SERIOUS + }, + [492] = { + .species = SPECIES_ELECTRODE, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [493] = { + .species = SPECIES_EXPLOUD, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_EARTHQUAKE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [494] = { + .species = SPECIES_SHIFTRY, + .moves = {MOVE_LEECH_SEED MOVE_DIG MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_IMPISH + }, + [495] = { + .species = SPECIES_GLALIE, + .moves = {MOVE_EXPLOSION MOVE_ENDURE MOVE_BODY_SLAM MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [496] = { + .species = SPECIES_LUDICOLO, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [497] = { + .species = SPECIES_HYPNO, + .moves = {MOVE_HYPNOSIS MOVE_NIGHTMARE MOVE_DREAM_EATER MOVE_PSYCHIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [498] = { + .species = SPECIES_GOLEM, + .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [499] = { + .species = SPECIES_RHYDON, + .moves = {MOVE_EARTHQUAKE MOVE_HORN_DRILL MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [500] = { + .species = SPECIES_ALAKAZAM, + .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [501] = { + .species = SPECIES_WEEZING, + .moves = {MOVE_MEMENTO MOVE_SLUDGE_BOMB MOVE_FACADE MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [502] = { + .species = SPECIES_KANGASKHAN, + .moves = {MOVE_CRUSH_CLAW MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [503] = { + .species = SPECIES_ELECTABUZZ, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_ATTRACT MOVE_FOCUS_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [504] = { + .species = SPECIES_TAUROS, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [505] = { + .species = SPECIES_SLOWBRO, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_MODEST + }, + [506] = { + .species = SPECIES_SLOWKING, + .moves = {MOVE_YAWN MOVE_THUNDER_WAVE MOVE_SURF MOVE_PSYCHIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [507] = { + .species = SPECIES_MILTANK, + .moves = {MOVE_FOCUS_PUNCH MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [508] = { + .species = SPECIES_ALTARIA, + .moves = {MOVE_PERISH_SONG MOVE_DRAGON_BREATH MOVE_PURSUIT MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [509] = { + .species = SPECIES_NIDOQUEEN, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [510] = { + .species = SPECIES_NIDOKING, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [511] = { + .species = SPECIES_MAGMAR, + .moves = {MOVE_FIRE_BLAST MOVE_SMOKESCREEN MOVE_THUNDER_PUNCH MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [512] = { + .species = SPECIES_CRADILY, + .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [513] = { + .species = SPECIES_ARMALDO, + .moves = {MOVE_IRON_TAIL MOVE_ANCIENT_POWER MOVE_BRICK_BREAK MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [514] = { + .species = SPECIES_GOLDUCK, + .moves = {MOVE_CROSS_CHOP MOVE_SURF MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [515] = { + .species = SPECIES_RAPIDASH, + .moves = {MOVE_FIRE_BLAST MOVE_BOUNCE MOVE_DOUBLE_TEAM MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [516] = { + .species = SPECIES_MUK, + .moves = {MOVE_CURSE MOVE_REST MOVE_SLUDGE_BOMB MOVE_DYNAMIC_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [517] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [518] = { + .species = SPECIES_AMPHAROS, + .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_FOCUS_PUNCH MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [519] = { + .species = SPECIES_SCIZOR, + .moves = {MOVE_SILVER_WIND MOVE_STEEL_WING MOVE_SWORDS_DANCE MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [520] = { + .species = SPECIES_HERACROSS, + .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ATTRACT MOVE_BULK_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [521] = { + .species = SPECIES_URSARING, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [522] = { + .species = SPECIES_HOUNDOOM, + .moves = {MOVE_FIRE_BLAST MOVE_CRUNCH MOVE_ROAR MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [523] = { + .species = SPECIES_DONPHAN, + .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_EARTHQUAKE MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [524] = { + .species = SPECIES_CLAYDOL, + .moves = {MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_COSMIC_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [525] = { + .species = SPECIES_WAILORD, + .moves = {MOVE_DOUBLE_EDGE MOVE_REST MOVE_CURSE MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [526] = { + .species = SPECIES_NINETALES, + .moves = {MOVE_HEAT_WAVE MOVE_BODY_SLAM MOVE_GRUDGE MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [527] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_BULK_UP MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [528] = { + .species = SPECIES_SHUCKLE, + .moves = {MOVE_SANDSTORM MOVE_DIG MOVE_FLASH MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CAREFUL + }, + [529] = { + .species = SPECIES_STEELIX, + .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_BREATH MOVE_SANDSTORM MOVE_BLOCK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [530] = { + .species = SPECIES_TENTACRUEL, + .moves = {MOVE_TOXIC MOVE_GIGA_DRAIN MOVE_CONFUSE_RAY MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [531] = { + .species = SPECIES_AERODACTYL, + .moves = {MOVE_HYPER_BEAM MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ANCIENT_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [532] = { + .species = SPECIES_PORYGON2, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [533] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [534] = { + .species = SPECIES_EXEGGUTOR, + .moves = {MOVE_RETURN MOVE_CURSE MOVE_SLEEP_POWDER MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [535] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_RAIN_DANCE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [536] = { + .species = SPECIES_FLYGON, + .moves = {MOVE_SOLAR_BEAM MOVE_FIRE_BLAST MOVE_CRUNCH MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [537] = { + .species = SPECIES_VENUSAUR, + .moves = {MOVE_LEECH_SEED MOVE_GIGA_DRAIN MOVE_DOUBLE_TEAM MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [538] = { + .species = SPECIES_VAPOREON, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BODY_SLAM MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [539] = { + .species = SPECIES_JOLTEON, + .moves = {MOVE_THUNDERBOLT MOVE_DIG MOVE_DOUBLE_KICK MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [540] = { + .species = SPECIES_FLAREON, + .moves = {MOVE_CURSE MOVE_ATTRACT MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [541] = { + .species = SPECIES_MEGANIUM, + .moves = {MOVE_LEECH_SEED MOVE_SUBSTITUTE MOVE_DOUBLE_TEAM MOVE_GRASS_WHISTLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [542] = { + .species = SPECIES_ESPEON, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [543] = { + .species = SPECIES_UMBREON, + .moves = {MOVE_CURSE MOVE_SCREECH MOVE_DOUBLE_TEAM MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [544] = { + .species = SPECIES_BLASTOISE, + .moves = {MOVE_HYDRO_PUMP MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [545] = { + .species = SPECIES_FERALIGATR, + .moves = {MOVE_SURF MOVE_DRAGON_CLAW MOVE_BRICK_BREAK MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [546] = { + .species = SPECIES_AGGRON, + .moves = {MOVE_FOCUS_PUNCH MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [547] = { + .species = SPECIES_BLAZIKEN, + .moves = {MOVE_BLAZE_KICK MOVE_MEGA_KICK MOVE_THUNDER_PUNCH MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [548] = { + .species = SPECIES_WALREIN, + .moves = {MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_CURSE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [549] = { + .species = SPECIES_SCEPTILE, + .moves = {MOVE_LEAF_BLADE MOVE_THUNDER_PUNCH MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [550] = { + .species = SPECIES_CHARIZARD, + .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [551] = { + .species = SPECIES_TYPHLOSION, + .moves = {MOVE_FLAMETHROWER MOVE_THUNDER_PUNCH MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [552] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BODY_SLAM MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_TIMID + }, + [553] = { + .species = SPECIES_CROBAT, + .moves = {MOVE_TOXIC MOVE_GIGA_DRAIN MOVE_CONFUSE_RAY MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [554] = { + .species = SPECIES_SWAMPERT, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_COUNTER MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [555] = { + .species = SPECIES_GYARADOS, + .moves = {MOVE_HYDRO_PUMP MOVE_THUNDERBOLT MOVE_FIRE_BLAST MOVE_BLIZZARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [556] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CURSE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [557] = { + .species = SPECIES_KINGDRA, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_DRAGON_BREATH MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [558] = { + .species = SPECIES_BLISSEY, + .moves = {MOVE_SEISMIC_TOSS MOVE_SING MOVE_ATTRACT MOVE_SUBSTITUTE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [559] = { + .species = SPECIES_MILOTIC, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_SAFEGUARD MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [560] = { + .species = SPECIES_ARCANINE, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_CRUNCH MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [561] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_DOUBLE_EDGE MOVE_CRUNCH MOVE_SWAGGER MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [562] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_EARTHQUAKE MOVE_METEOR_MASH MOVE_PSYCH_UP MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [563] = { + .species = SPECIES_SLAKING, + .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_YAWN MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [564] = { + .species = SPECIES_DUGTRIO, + .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_FISSURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [565] = { + .species = SPECIES_MEDICHAM, + .moves = {MOVE_DYNAMIC_PUNCH MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_HARDY + }, + [566] = { + .species = SPECIES_MISDREAVUS, + .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [567] = { + .species = SPECIES_FEAROW, + .moves = {MOVE_DRILL_PECK MOVE_RETURN MOVE_STEEL_WING MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [568] = { + .species = SPECIES_GRANBULL, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_SLUDGE_BOMB MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [569] = { + .species = SPECIES_JYNX, + .moves = {MOVE_DREAM_EATER MOVE_LOVELY_KISS MOVE_ATTRACT MOVE_SUBSTITUTE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [570] = { + .species = SPECIES_DUSCLOPS, + .moves = {MOVE_PSYCH_UP MOVE_SWAGGER MOVE_SHADOW_BALL MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [571] = { + .species = SPECIES_DODRIO, + .moves = {MOVE_DOUBLE_EDGE MOVE_DRILL_PECK MOVE_STEEL_WING MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [572] = { + .species = SPECIES_MR_MIME, + .moves = {MOVE_TRICK MOVE_TORMENT MOVE_PSYCHIC MOVE_THUNDERBOLT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [573] = { + .species = SPECIES_LANTURN, + .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_CONFUSE_RAY MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [574] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_IRON_TAIL MOVE_FOCUS_PUNCH MOVE_ATTRACT MOVE_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [575] = { + .species = SPECIES_FORRETRESS, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_GIGA_DRAIN MOVE_ZAP_CANNON}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [576] = { + .species = SPECIES_WHISCASH, + .moves = {MOVE_SLEEP_TALK MOVE_REST MOVE_SURF MOVE_FISSURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_HARDY + }, + [577] = { + .species = SPECIES_XATU, + .moves = {MOVE_DRILL_PECK MOVE_PSYCHIC MOVE_GIGA_DRAIN MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [578] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_TOXIC MOVE_CURSE MOVE_REST MOVE_FLY}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [579] = { + .species = SPECIES_MAROWAK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [580] = { + .species = SPECIES_QUAGSIRE, + .moves = {MOVE_EARTHQUAKE MOVE_SLUDGE_BOMB MOVE_DOUBLE_EDGE MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [581] = { + .species = SPECIES_CLEFABLE, + .moves = {MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_FLAMETHROWER MOVE_MAGICAL_LEAF}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [582] = { + .species = SPECIES_HARIYAMA, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [583] = { + .species = SPECIES_RAICHU, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_IRON_TAIL MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [584] = { + .species = SPECIES_DEWGONG, + .moves = {MOVE_HORN_DRILL MOVE_SHEER_COLD MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [585] = { + .species = SPECIES_MANECTRIC, + .moves = {MOVE_THUNDERBOLT MOVE_IRON_TAIL MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [586] = { + .species = SPECIES_VILEPLUME, + .moves = {MOVE_ATTRACT MOVE_STUN_SPORE MOVE_SLUDGE_BOMB MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [587] = { + .species = SPECIES_VICTREEBEL, + .moves = {MOVE_STUN_SPORE MOVE_INGRAIN MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [588] = { + .species = SPECIES_ELECTRODE, + .moves = {MOVE_EXPLOSION MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [589] = { + .species = SPECIES_EXPLOUD, + .moves = {MOVE_OVERHEAT MOVE_ICE_BEAM MOVE_THUNDER_PUNCH MOVE_EXTRASENSORY}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [590] = { + .species = SPECIES_SHIFTRY, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_EXPLOSION MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [591] = { + .species = SPECIES_GLALIE, + .moves = {MOVE_BLIZZARD MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [592] = { + .species = SPECIES_LUDICOLO, + .moves = {MOVE_LEECH_SEED MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [593] = { + .species = SPECIES_HYPNO, + .moves = {MOVE_PSYCH_UP MOVE_SWAGGER MOVE_MEGA_KICK MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [594] = { + .species = SPECIES_GOLEM, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [595] = { + .species = SPECIES_RHYDON, + .moves = {MOVE_MEGAHORN MOVE_CRUSH_CLAW MOVE_EARTHQUAKE MOVE_HORN_DRILL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [596] = { + .species = SPECIES_ALAKAZAM, + .moves = {MOVE_TRICK MOVE_DISABLE MOVE_PSYCHIC MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [597] = { + .species = SPECIES_WEEZING, + .moves = {MOVE_EXPLOSION MOVE_SLUDGE_BOMB MOVE_FLAMETHROWER MOVE_THUNDERBOLT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [598] = { + .species = SPECIES_KANGASKHAN, + .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_THUNDERBOLT MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [599] = { + .species = SPECIES_ELECTABUZZ, + .moves = {MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDERBOLT MOVE_CROSS_CHOP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [600] = { + .species = SPECIES_TAUROS, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [601] = { + .species = SPECIES_SLOWBRO, + .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_QUIET + }, + [602] = { + .species = SPECIES_SLOWKING, + .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [603] = { + .species = SPECIES_MILTANK, + .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [604] = { + .species = SPECIES_ALTARIA, + .moves = {MOVE_SING MOVE_DRAGON_DANCE MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [605] = { + .species = SPECIES_NIDOQUEEN, + .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_CRUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [606] = { + .species = SPECIES_NIDOKING, + .moves = {MOVE_HORN_DRILL MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [607] = { + .species = SPECIES_MAGMAR, + .moves = {MOVE_MEGA_KICK MOVE_CROSS_CHOP MOVE_IRON_TAIL MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_IMPISH + }, + [608] = { + .species = SPECIES_CRADILY, + .moves = {MOVE_SUBSTITUTE MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [609] = { + .species = SPECIES_ARMALDO, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_SWORDS_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [610] = { + .species = SPECIES_GOLDUCK, + .moves = {MOVE_HYDRO_PUMP MOVE_CROSS_CHOP MOVE_BLIZZARD MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [611] = { + .species = SPECIES_RAPIDASH, + .moves = {MOVE_OVERHEAT MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_HYPNOSIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [612] = { + .species = SPECIES_MUK, + .moves = {MOVE_SLUDGE_BOMB MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [613] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_GIGA_DRAIN MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [614] = { + .species = SPECIES_AMPHAROS, + .moves = {MOVE_THUNDERBOLT MOVE_MEGA_KICK MOVE_IRON_TAIL MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [615] = { + .species = SPECIES_SCIZOR, + .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_AGILITY MOVE_SLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_CAREFUL + }, + [616] = { + .species = SPECIES_HERACROSS, + .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [617] = { + .species = SPECIES_URSARING, + .moves = {MOVE_FIRE_PUNCH MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH MOVE_CRUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [618] = { + .species = SPECIES_HOUNDOOM, + .moves = {MOVE_OVERHEAT MOVE_SHADOW_BALL MOVE_SLUDGE_BOMB MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [619] = { + .species = SPECIES_DONPHAN, + .moves = {MOVE_FISSURE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SECRET_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [620] = { + .species = SPECIES_CLAYDOL, + .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_SOLAR_BEAM MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [621] = { + .species = SPECIES_WAILORD, + .moves = {MOVE_HYDRO_PUMP MOVE_FISSURE MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [622] = { + .species = SPECIES_NINETALES, + .moves = {MOVE_FIRE_BLAST MOVE_IRON_TAIL MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [623] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_FIRE_BLAST MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [624] = { + .species = SPECIES_SHUCKLE, + .moves = {MOVE_SUBSTITUTE MOVE_ATTRACT MOVE_TOXIC MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CAREFUL + }, + [625] = { + .species = SPECIES_STEELIX, + .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [626] = { + .species = SPECIES_TENTACRUEL, + .moves = {MOVE_SURF MOVE_GIGA_DRAIN MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [627] = { + .species = SPECIES_AERODACTYL, + .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_FIRE_BLAST MOVE_DRAGON_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [628] = { + .species = SPECIES_PORYGON2, + .moves = {MOVE_PSYCHIC MOVE_TRI_ATTACK MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [629] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_FIRE_PUNCH MOVE_MAGICAL_LEAF}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [630] = { + .species = SPECIES_EXEGGUTOR, + .moves = {MOVE_LEECH_SEED MOVE_GIGA_DRAIN MOVE_TOXIC MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [631] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [632] = { + .species = SPECIES_FLYGON, + .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_CLAW MOVE_FLAMETHROWER MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [633] = { + .species = SPECIES_VENUSAUR, + .moves = {MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_SLEEP_POWDER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [634] = { + .species = SPECIES_VAPOREON, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_ACID_ARMOR MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [635] = { + .species = SPECIES_JOLTEON, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_AGILITY MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [636] = { + .species = SPECIES_FLAREON, + .moves = {MOVE_SHADOW_BALL MOVE_FLAIL MOVE_ENDURE MOVE_OVERHEAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [637] = { + .species = SPECIES_MEGANIUM, + .moves = {MOVE_EARTHQUAKE MOVE_FLAIL MOVE_ENDURE MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [638] = { + .species = SPECIES_ESPEON, + .moves = {MOVE_PSYCHIC MOVE_BITE MOVE_WISH MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [639] = { + .species = SPECIES_UMBREON, + .moves = {MOVE_SWAGGER MOVE_PSYCH_UP MOVE_ATTRACT MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [640] = { + .species = SPECIES_BLASTOISE, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [641] = { + .species = SPECIES_FERALIGATR, + .moves = {MOVE_HYDRO_PUMP MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [642] = { + .species = SPECIES_AGGRON, + .moves = {MOVE_SURF MOVE_THUNDER MOVE_FIRE_BLAST MOVE_BLIZZARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [643] = { + .species = SPECIES_BLAZIKEN, + .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_ENDURE MOVE_REVERSAL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [644] = { + .species = SPECIES_WALREIN, + .moves = {MOVE_SHEER_COLD MOVE_FISSURE MOVE_SURF MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [645] = { + .species = SPECIES_SCEPTILE, + .moves = {MOVE_LEAF_BLADE MOVE_EARTHQUAKE MOVE_CRUSH_CLAW MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [646] = { + .species = SPECIES_CHARIZARD, + .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_BITE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [647] = { + .species = SPECIES_TYPHLOSION, + .moves = {MOVE_EARTHQUAKE MOVE_OVERHEAT MOVE_ENDURE MOVE_REVERSAL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [648] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_DOUBLE_EDGE MOVE_PSYCHIC MOVE_CONFUSE_RAY MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [649] = { + .species = SPECIES_CROBAT, + .moves = {MOVE_AIR_CUTTER MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [650] = { + .species = SPECIES_SWAMPERT, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_BRAVE + }, + [651] = { + .species = SPECIES_GYARADOS, + .moves = {MOVE_SURF MOVE_THUNDER MOVE_RAIN_DANCE MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [652] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [653] = { + .species = SPECIES_KINGDRA, + .moves = {MOVE_FLAIL MOVE_HYDRO_PUMP MOVE_DRAGON_DANCE MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [654] = { + .species = SPECIES_BLISSEY, + .moves = {MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_CALM_MIND MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [655] = { + .species = SPECIES_MILOTIC, + .moves = {MOVE_SURF MOVE_BLIZZARD MOVE_ATTRACT MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [656] = { + .species = SPECIES_ARCANINE, + .moves = {MOVE_OVERHEAT MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [657] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [658] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_EARTHQUAKE MOVE_METEOR_MASH MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [659] = { + .species = SPECIES_SLAKING, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_AERIAL_ACE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [660] = { + .species = SPECIES_DUGTRIO, + .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_FISSURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [661] = { + .species = SPECIES_MEDICHAM, + .moves = {MOVE_MEGA_KICK MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [662] = { + .species = SPECIES_MISDREAVUS, + .moves = {MOVE_DESTINY_BOND MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_TIMID + }, + [663] = { + .species = SPECIES_FEAROW, + .moves = {MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_STEEL_WING MOVE_SKY_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [664] = { + .species = SPECIES_GRANBULL, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_BRAVE + }, + [665] = { + .species = SPECIES_JYNX, + .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_LOVELY_KISS MOVE_FAKE_TEARS}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [666] = { + .species = SPECIES_DUSCLOPS, + .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_CURSE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [667] = { + .species = SPECIES_DODRIO, + .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_DRILL_PECK MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [668] = { + .species = SPECIES_MR_MIME, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [669] = { + .species = SPECIES_LANTURN, + .moves = {MOVE_SURF MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [670] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_FOCUS_PUNCH MOVE_SLUDGE_BOMB MOVE_SPORE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [671] = { + .species = SPECIES_FORRETRESS, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [672] = { + .species = SPECIES_WHISCASH, + .moves = {MOVE_FISSURE MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [673] = { + .species = SPECIES_XATU, + .moves = {MOVE_PSYCHIC MOVE_DRILL_PECK MOVE_SHADOW_BALL MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [674] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_DRILL_PECK MOVE_STEEL_WING MOVE_COUNTER MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [675] = { + .species = SPECIES_MAROWAK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_MEGA_KICK}, + .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [676] = { + .species = SPECIES_QUAGSIRE, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_SASSY + }, + [677] = { + .species = SPECIES_CLEFABLE, + .moves = {MOVE_MEGA_KICK MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [678] = { + .species = SPECIES_HARIYAMA, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [679] = { + .species = SPECIES_RAICHU, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_PROTECT MOVE_MEGA_KICK}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [680] = { + .species = SPECIES_DEWGONG, + .moves = {MOVE_SHEER_COLD MOVE_ICE_BEAM MOVE_SURF MOVE_SIGNAL_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [681] = { + .species = SPECIES_MANECTRIC, + .moves = {MOVE_THUNDERBOLT MOVE_CRUNCH MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [682] = { + .species = SPECIES_VILEPLUME, + .moves = {MOVE_SOLAR_BEAM MOVE_SLUDGE_BOMB MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [683] = { + .species = SPECIES_VICTREEBEL, + .moves = {MOVE_GIGA_DRAIN MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [684] = { + .species = SPECIES_ELECTRODE, + .moves = {MOVE_EXPLOSION MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [685] = { + .species = SPECIES_EXPLOUD, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_OVERHEAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [686] = { + .species = SPECIES_SHIFTRY, + .moves = {MOVE_EXPLOSION MOVE_GIGA_DRAIN MOVE_MEGA_KICK MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [687] = { + .species = SPECIES_GLALIE, + .moves = {MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [688] = { + .species = SPECIES_LUDICOLO, + .moves = {MOVE_LEECH_SEED MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_TOXIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [689] = { + .species = SPECIES_HYPNO, + .moves = {MOVE_PSYCHIC MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [690] = { + .species = SPECIES_GOLEM, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [691] = { + .species = SPECIES_RHYDON, + .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_HORN_DRILL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [692] = { + .species = SPECIES_ALAKAZAM, + .moves = {MOVE_PSYCHIC MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [693] = { + .species = SPECIES_WEEZING, + .moves = {MOVE_EXPLOSION MOVE_SLUDGE_BOMB MOVE_FRUSTRATION MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [694] = { + .species = SPECIES_KANGASKHAN, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [695] = { + .species = SPECIES_ELECTABUZZ, + .moves = {MOVE_THUNDERBOLT MOVE_PSYCHIC MOVE_MEGA_KICK MOVE_CROSS_CHOP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [696] = { + .species = SPECIES_TAUROS, + .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_TOMB MOVE_THUNDERBOLT MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [697] = { + .species = SPECIES_SLOWBRO, + .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_SASSY + }, + [698] = { + .species = SPECIES_SLOWKING, + .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_ICE_BEAM MOVE_FLAMETHROWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [699] = { + .species = SPECIES_MILTANK, + .moves = {MOVE_DOUBLE_EDGE MOVE_CURSE MOVE_DOUBLE_TEAM MOVE_MILK_DRINK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [700] = { + .species = SPECIES_ALTARIA, + .moves = {MOVE_DRAGON_CLAW MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [701] = { + .species = SPECIES_NIDOQUEEN, + .moves = {MOVE_SUPERPOWER MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [702] = { + .species = SPECIES_NIDOKING, + .moves = {MOVE_MEGAHORN MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_THUNDER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [703] = { + .species = SPECIES_MAGMAR, + .moves = {MOVE_FLAMETHROWER MOVE_PSYCHIC MOVE_CROSS_CHOP MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [704] = { + .species = SPECIES_CRADILY, + .moves = {MOVE_TOXIC MOVE_INGRAIN MOVE_MIRROR_COAT MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [705] = { + .species = SPECIES_ARMALDO, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [706] = { + .species = SPECIES_GOLDUCK, + .moves = {MOVE_SURF MOVE_CROSS_CHOP MOVE_ICE_BEAM MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [707] = { + .species = SPECIES_RAPIDASH, + .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_IRON_TAIL MOVE_DOUBLE_KICK}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [708] = { + .species = SPECIES_MUK, + .moves = {MOVE_SLUDGE_BOMB MOVE_BRICK_BREAK MOVE_GIGA_DRAIN MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_BRAVE + }, + [709] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [710] = { + .species = SPECIES_AMPHAROS, + .moves = {MOVE_THUNDERBOLT MOVE_FIRE_PUNCH MOVE_THUNDER_WAVE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [711] = { + .species = SPECIES_SCIZOR, + .moves = {MOVE_SILVER_WIND MOVE_SWORDS_DANCE MOVE_AGILITY MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [712] = { + .species = SPECIES_HERACROSS, + .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_REVERSAL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [713] = { + .species = SPECIES_URSARING, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [714] = { + .species = SPECIES_HOUNDOOM, + .moves = {MOVE_OVERHEAT MOVE_SOLAR_BEAM MOVE_CRUNCH MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [715] = { + .species = SPECIES_DONPHAN, + .moves = {MOVE_FISSURE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_IRON_TAIL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [716] = { + .species = SPECIES_CLAYDOL, + .moves = {MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [717] = { + .species = SPECIES_WAILORD, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_FISSURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [718] = { + .species = SPECIES_NINETALES, + .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [719] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [720] = { + .species = SPECIES_SHUCKLE, + .moves = {MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_WRAP MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CAREFUL + }, + [721] = { + .species = SPECIES_STEELIX, + .moves = {MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_DOUBLE_EDGE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [722] = { + .species = SPECIES_TENTACRUEL, + .moves = {MOVE_HYDRO_PUMP MOVE_SLUDGE_BOMB MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [723] = { + .species = SPECIES_AERODACTYL, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_FIRE_BLAST MOVE_BITE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [724] = { + .species = SPECIES_PORYGON2, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [725] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [726] = { + .species = SPECIES_EXEGGUTOR, + .moves = {MOVE_PSYCHIC MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [727] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [728] = { + .species = SPECIES_FLYGON, + .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_CLAW MOVE_DOUBLE_EDGE MOVE_CRUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [729] = { + .species = SPECIES_VENUSAUR, + .moves = {MOVE_SOLAR_BEAM MOVE_SLUDGE_BOMB MOVE_SUNNY_DAY MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [730] = { + .species = SPECIES_VAPOREON, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_ACID_ARMOR MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [731] = { + .species = SPECIES_JOLTEON, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_BITE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_TIMID + }, + [732] = { + .species = SPECIES_FLAREON, + .moves = {MOVE_OVERHEAT MOVE_SUNNY_DAY MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [733] = { + .species = SPECIES_MEGANIUM, + .moves = {MOVE_GIGA_DRAIN MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [734] = { + .species = SPECIES_ESPEON, + .moves = {MOVE_PSYCHIC MOVE_BITE MOVE_ATTRACT MOVE_CALM_MIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [735] = { + .species = SPECIES_UMBREON, + .moves = {MOVE_CONFUSE_RAY MOVE_TOXIC MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [736] = { + .species = SPECIES_BLASTOISE, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [737] = { + .species = SPECIES_FERALIGATR, + .moves = {MOVE_HYDRO_PUMP MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [738] = { + .species = SPECIES_AGGRON, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [739] = { + .species = SPECIES_BLAZIKEN, + .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_THUNDER_PUNCH MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [740] = { + .species = SPECIES_WALREIN, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_SHEER_COLD}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [741] = { + .species = SPECIES_SCEPTILE, + .moves = {MOVE_LEAF_BLADE MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_THUNDER_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [742] = { + .species = SPECIES_CHARIZARD, + .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [743] = { + .species = SPECIES_TYPHLOSION, + .moves = {MOVE_OVERHEAT MOVE_THUNDER_PUNCH MOVE_EARTHQUAKE MOVE_CRUSH_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [744] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_PSYCHIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [745] = { + .species = SPECIES_CROBAT, + .moves = {MOVE_SLUDGE_BOMB MOVE_AERIAL_ACE MOVE_SHADOW_BALL MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [746] = { + .species = SPECIES_SWAMPERT, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [747] = { + .species = SPECIES_GYARADOS, + .moves = {MOVE_RETURN MOVE_EARTHQUAKE MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [748] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [749] = { + .species = SPECIES_KINGDRA, + .moves = {MOVE_DOUBLE_EDGE MOVE_ICE_BEAM MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [750] = { + .species = SPECIES_BLISSEY, + .moves = {MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_COUNTER MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [751] = { + .species = SPECIES_MILOTIC, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RECOVER MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [752] = { + .species = SPECIES_ARCANINE, + .moves = {MOVE_OVERHEAT MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [753] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [754] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [755] = { + .species = SPECIES_SLAKING, + .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_MODEST + }, + [756] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_ICE_BEAM MOVE_WATER_PULSE MOVE_ICY_WIND MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [757] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [758] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_FLAMETHROWER MOVE_AERIAL_ACE MOVE_MUD_SLAP MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [759] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [760] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_TEAM MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [761] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_DOUBLE_TEAM MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [762] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_SUPERPOWER MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [763] = { + .species = SPECIES_REGICE, + .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_AMNESIA MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [764] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_METAL_CLAW MOVE_CURSE MOVE_AMNESIA MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [765] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [766] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [767] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_SUBSTITUTE MOVE_TOXIC MOVE_BLIZZARD MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [768] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DRILL_PECK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [769] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_OVERHEAT MOVE_AERIAL_ACE MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [770] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [771] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_SOLAR_BEAM MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [772] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_TOXIC MOVE_DIVE MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [773] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [774] = { + .species = SPECIES_REGICE, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_BLIZZARD MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [775] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [776] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [777] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [778] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_ICE_BEAM MOVE_FACADE MOVE_AERIAL_ACE MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [779] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_SUBSTITUTE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [780] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [781] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_QUICK_ATTACK MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [782] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_EDGE MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [783] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAIN_DANCE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [784] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_ROCK_SLIDE MOVE_EARTHQUAKE MOVE_CURSE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [785] = { + .species = SPECIES_REGICE, + .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [786] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_ANCIENT_POWER MOVE_AMNESIA MOVE_COUNTER MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [787] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [788] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [789] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_REST MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [790] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [791] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_STEEL_WING MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [792] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_BITE MOVE_THUNDER_WAVE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [793] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FLAMETHROWER MOVE_BITE MOVE_DOUBLE_TEAM MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [794] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BITE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [795] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [796] = { + .species = SPECIES_REGICE, + .moves = {MOVE_ICE_BEAM MOVE_HAIL MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [797] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_ANCIENT_POWER MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [798] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_MIST_BALL MOVE_SHADOW_BALL MOVE_CHARM MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [799] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_LUSTER_PURGE MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [800] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [801] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [802] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_FIRE_PUNCH MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [803] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [804] = { + .species = SPECIES_URSARING, + .moves = {MOVE_MEGA_KICK MOVE_AERIAL_ACE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [805] = { + .species = SPECIES_URSARING, + .moves = {MOVE_HYPER_BEAM MOVE_YAWN MOVE_SWORDS_DANCE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [806] = { + .species = SPECIES_URSARING, + .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_BULK_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [807] = { + .species = SPECIES_URSARING, + .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [808] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [809] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_COUNTER MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [810] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [811] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_REVENGE MOVE_ROCK_SLIDE MOVE_FACADE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [812] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ENDURE MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [813] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_WILL_O_WISP MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [814] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_WILL_O_WISP MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [815] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_MAGICAL_LEAF MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [816] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_RECOVER MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [817] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_SURF MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [818] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_COSMIC_POWER MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [819] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_SURF MOVE_THUNDERBOLT MOVE_COSMIC_POWER MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [820] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_IRON_TAIL MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [821] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_RAIN_DANCE MOVE_BLIZZARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [822] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SHEER_COLD MOVE_HORN_DRILL MOVE_REST MOVE_SLEEP_TALK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [823] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SHEER_COLD MOVE_HORN_DRILL MOVE_SING MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [824] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [825] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [826] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_HYPER_BEAM MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [827] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_RETURN MOVE_SHADOW_BALL MOVE_BELLY_DRUM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [828] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [829] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_HEADBUTT MOVE_AERIAL_ACE MOVE_CRUNCH MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [830] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [831] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [832] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [833] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [834] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [835] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_METEOR_MASH MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [836] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_HYPER_BEAM MOVE_FOCUS_PUNCH MOVE_ROCK_SLIDE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [837] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_SWAGGER MOVE_PSYCH_UP MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [838] = { + .species = SPECIES_REGICE, + .moves = {MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_CURSE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [839] = { + .species = SPECIES_REGICE, + .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [840] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_TOXIC MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [841] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_SUPERPOWER MOVE_AERIAL_ACE MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [842] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [843] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_MIST_BALL MOVE_DRAGON_CLAW MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [844] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [845] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [846] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [847] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_LUSTER_PURGE MOVE_SHADOW_BALL MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [848] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_DRAGON_DANCE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [849] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [850] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_BRICK_BREAK MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [851] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [852] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_HYPER_BEAM MOVE_ATTRACT MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [853] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_HYPER_BEAM MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [854] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_OUTRAGE MOVE_DOUBLE_EDGE MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [855] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_SURF MOVE_FLAMETHROWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [856] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_SURF MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [857] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_DRAGON_CLAW MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [858] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_THUNDER MOVE_SURF MOVE_RAIN_DANCE MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [859] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_SUNNY_DAY MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [860] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_THUNDERBOLT MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [861] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUNCH MOVE_THUNDERBOLT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [862] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [863] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_CRUNCH MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_FLAMETHROWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [864] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [865] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CURSE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [866] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_ROCK_SLIDE MOVE_AERIAL_ACE MOVE_BRICK_BREAK MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [867] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_ROCK_SLIDE MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [868] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [869] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [870] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_AGILITY MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [871] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_ICE_BEAM MOVE_AERIAL_ACE MOVE_REFLECT MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [872] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [873] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDER MOVE_DRILL_PECK MOVE_RAIN_DANCE MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [874] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_OVERHEAT MOVE_SUNNY_DAY MOVE_SWAGGER MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [875] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_AERIAL_ACE MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [876] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_DOUBLE_EDGE MOVE_ROAR MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [877] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_CALM_MIND MOVE_SUBSTITUTE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [878] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FIRE_BLAST MOVE_DOUBLE_EDGE MOVE_ENDURE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [879] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FLAMETHROWER MOVE_CALM_MIND MOVE_ROAR MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [880] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [881] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + } +}; diff --git a/src/data/battle_frontier/battle_frontier_trainer_mons.h b/src/data/battle_frontier/battle_frontier_trainer_mons.h new file mode 100644 index 000000000..d0e21172b --- /dev/null +++ b/src/data/battle_frontier/battle_frontier_trainer_mons.h @@ -0,0 +1,15229 @@ +const u16 gBattleFrontierTrainerMons_Brady[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Conner[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bradley[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Cybil[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rodette[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Peggy[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Keith[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Grayson[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Glenn[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Liliana[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Elise[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zoey[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Manuel[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Russ[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dustin[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tina[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gillian[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zoe[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Chen[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Al[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Mitch[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Anne[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alize[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lauren[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kipp[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jason[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_John[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ann[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Eileen[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Carlie[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gordon[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 50, + 51, + 54, + 56, + 68, + 72, + 73, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ayden[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 50, + 51, + 54, + 56, + 68, + 72, + 73, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marco[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 50, + 51, + 54, + 56, + 68, + 72, + 73, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Cierra[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 51, + 54, + 56, + 68, + 72, + 73, + 76, + 83, + 84, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 118, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marcy[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 51, + 54, + 56, + 68, + 72, + 73, + 76, + 83, + 84, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 118, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kathy[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 51, + 54, + 56, + 68, + 72, + 73, + 76, + 83, + 84, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 118, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Peyton[] = +{ + 84, + 85, + 87, + 88, + 89, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 105, + 106, + 107, + 109, + 112, + 113, + 117, + 120, + 121, + 123, + 129, + 134, + 142, + 143, + 145, + 148, + 149, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Julian[] = +{ + 84, + 85, + 87, + 88, + 89, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 105, + 106, + 107, + 109, + 112, + 113, + 117, + 120, + 121, + 123, + 129, + 134, + 142, + 143, + 145, + 148, + 149, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Quinn[] = +{ + 84, + 85, + 87, + 88, + 89, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 105, + 106, + 107, + 109, + 112, + 113, + 117, + 120, + 121, + 123, + 129, + 134, + 142, + 143, + 145, + 148, + 149, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Haylee[] = +{ + 1, + 5, + 6, + 10, + 13, + 14, + 16, + 17, + 18, + 19, + 20, + 23, + 24, + 26, + 28, + 29, + 31, + 32, + 33, + 34, + 35, + 36, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 54, + 56, + 59, + 61, + 65, + 66, + 67, + 68, + 71, + 72, + 79, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Amanda[] = +{ + 1, + 5, + 6, + 10, + 13, + 14, + 16, + 17, + 18, + 19, + 20, + 23, + 24, + 26, + 28, + 29, + 31, + 32, + 33, + 34, + 35, + 36, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 54, + 56, + 59, + 61, + 65, + 66, + 67, + 68, + 71, + 72, + 79, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Stacy[] = +{ + 1, + 5, + 6, + 10, + 13, + 14, + 16, + 17, + 18, + 19, + 20, + 23, + 24, + 26, + 28, + 29, + 31, + 32, + 33, + 34, + 35, + 36, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 54, + 56, + 59, + 61, + 65, + 66, + 67, + 68, + 71, + 72, + 79, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rafael[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Oliver[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Payton[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Pamela[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Eliza[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marisa[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lewis[] = +{ + 2, + 3, + 4, + 8, + 9, + 21, + 27, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 80, + 112, + 132, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Yoshi[] = +{ + 2, + 3, + 4, + 11, + 12, + 21, + 27, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 80, + 112, + 132, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Destin[] = +{ + 2, + 3, + 4, + 21, + 27, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 80, + 112, + 132, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Keon[] = +{ + 5, + 21, + 25, + 27, + 35, + 39, + 40, + 41, + 42, + 46, + 47, + 48, + 50, + 52, + 53, + 57, + 58, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 121, + 124, + 127, + 132, + 141, + 146, + 147, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Stuart[] = +{ + 5, + 21, + 25, + 27, + 35, + 39, + 40, + 41, + 42, + 46, + 47, + 48, + 50, + 52, + 53, + 57, + 58, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 121, + 124, + 127, + 132, + 141, + 146, + 147, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nestor[] = +{ + 5, + 21, + 25, + 27, + 35, + 39, + 40, + 41, + 42, + 46, + 47, + 48, + 50, + 52, + 53, + 57, + 58, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 121, + 124, + 127, + 132, + 141, + 146, + 147, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Derrick[] = +{ + 21, + 27, + 29, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 61, + 62, + 63, + 69, + 80, + 92, + 102, + 112, + 125, + 129, + 132, + 140, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bryson[] = +{ + 21, + 27, + 29, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 61, + 62, + 63, + 69, + 80, + 92, + 102, + 112, + 125, + 129, + 132, + 140, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Clayton[] = +{ + 21, + 27, + 29, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 61, + 62, + 63, + 69, + 80, + 92, + 102, + 112, + 125, + 129, + 132, + 140, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Trenton[] = +{ + 6, + 7, + 55, + 60, + 68, + 73, + 83, + 86, + 87, + 105, + 111, + 116, + 123, + 124, + 128, + 134, + 138, + 139, + 151, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jenson[] = +{ + 6, + 7, + 55, + 60, + 68, + 73, + 83, + 86, + 87, + 105, + 111, + 116, + 123, + 124, + 128, + 134, + 138, + 139, + 151, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Wesley[] = +{ + 6, + 7, + 55, + 60, + 68, + 73, + 83, + 86, + 87, + 105, + 111, + 116, + 123, + 124, + 128, + 134, + 138, + 139, + 151, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Anton[] = +{ + 31, + 39, + 58, + 67, + 70, + 74, + 75, + 78, + 85, + 104, + 108, + 120, + 122, + 133, + 138, + 139, + 140, + 141, + 150, + 151, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lawson[] = +{ + 31, + 39, + 58, + 67, + 70, + 74, + 75, + 78, + 85, + 104, + 108, + 120, + 122, + 133, + 138, + 139, + 140, + 141, + 150, + 151, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Sammy[] = +{ + 31, + 39, + 58, + 67, + 70, + 74, + 75, + 78, + 85, + 104, + 108, + 120, + 122, + 133, + 138, + 139, + 140, + 141, + 150, + 151, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Arnie[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Adrian[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tristan[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Juliana[] = +{ + 0, + 14, + 19, + 28, + 42, + 58, + 59, + 67, + 68, + 85, + 118, + 120, + 123, + 155, + 156, + 193, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rylee[] = +{ + 0, + 14, + 19, + 28, + 42, + 58, + 59, + 67, + 68, + 85, + 118, + 120, + 123, + 155, + 156, + 193, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Chelsea[] = +{ + 0, + 14, + 19, + 28, + 42, + 58, + 59, + 67, + 68, + 85, + 118, + 120, + 123, + 155, + 156, + 193, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Danela[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lizbeth[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Amelia[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jillian[] = +{ + 0, + 5, + 18, + 19, + 29, + 35, + 48, + 50, + 52, + 61, + 69, + 75, + 78, + 84, + 90, + 94, + 99, + 100, + 101, + 102, + 106, + 112, + 114, + 121, + 125, + 129, + 130, + 131, + 140, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Abbie[] = +{ + 0, + 5, + 18, + 19, + 29, + 35, + 48, + 50, + 52, + 61, + 69, + 75, + 78, + 84, + 90, + 94, + 99, + 100, + 101, + 102, + 106, + 112, + 114, + 121, + 125, + 129, + 130, + 131, + 140, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Briana[] = +{ + 0, + 5, + 18, + 19, + 29, + 35, + 48, + 50, + 52, + 61, + 69, + 75, + 78, + 84, + 90, + 94, + 99, + 100, + 101, + 102, + 106, + 112, + 114, + 121, + 125, + 129, + 130, + 131, + 140, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Antonio[] = +{ + 5, + 10, + 20, + 35, + 48, + 49, + 50, + 62, + 63, + 64, + 66, + 71, + 75, + 77, + 78, + 84, + 90, + 92, + 99, + 106, + 108, + 112, + 114, + 115, + 116, + 119, + 121, + 122, + 143, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jaden[] = +{ + 5, + 10, + 20, + 35, + 48, + 49, + 50, + 62, + 63, + 64, + 66, + 71, + 75, + 77, + 78, + 84, + 90, + 92, + 99, + 106, + 108, + 112, + 114, + 115, + 116, + 119, + 121, + 122, + 143, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dakota[] = +{ + 5, + 10, + 20, + 35, + 48, + 49, + 50, + 62, + 63, + 64, + 66, + 71, + 75, + 77, + 78, + 84, + 90, + 92, + 99, + 106, + 108, + 112, + 114, + 115, + 116, + 119, + 121, + 122, + 143, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Brayden[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 25, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 45, + 51, + 54, + 56, + 72, + 91, + 93, + 95, + 106, + 107, + 113, + 117, + 118, + 135, + 137, + 142, + 144, + 145, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Corson[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 25, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 45, + 51, + 54, + 56, + 72, + 91, + 93, + 95, + 106, + 107, + 113, + 117, + 118, + 135, + 137, + 142, + 144, + 145, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Trevin[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 25, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 45, + 51, + 54, + 56, + 72, + 91, + 93, + 95, + 106, + 107, + 113, + 117, + 118, + 135, + 137, + 142, + 144, + 145, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Patrick[] = +{ + 15, + 22, + 50, + 67, + 70, + 71, + 74, + 77, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 104, + 109, + 111, + 120, + 124, + 128, + 131, + 133, + 134, + 138, + 139, + 151, + 155, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kaden[] = +{ + 15, + 22, + 50, + 67, + 70, + 71, + 74, + 77, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 104, + 109, + 111, + 120, + 124, + 128, + 131, + 133, + 134, + 138, + 139, + 151, + 155, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Maxwell[] = +{ + 15, + 22, + 50, + 67, + 70, + 71, + 74, + 77, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 104, + 109, + 111, + 120, + 124, + 128, + 131, + 133, + 134, + 138, + 139, + 151, + 155, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Daryl[] = +{ + 15, + 22, + 31, + 39, + 50, + 51, + 58, + 67, + 70, + 74, + 75, + 81, + 82, + 85, + 104, + 120, + 122, + 132, + 133, + 138, + 139, + 140, + 141, + 142, + 144, + 150, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kenneth[] = +{ + 15, + 22, + 31, + 39, + 50, + 51, + 58, + 67, + 70, + 74, + 75, + 81, + 82, + 85, + 104, + 120, + 122, + 132, + 133, + 138, + 139, + 140, + 141, + 142, + 144, + 150, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rich[] = +{ + 15, + 22, + 31, + 39, + 50, + 51, + 58, + 67, + 70, + 74, + 75, + 81, + 82, + 85, + 104, + 120, + 122, + 132, + 133, + 138, + 139, + 140, + 141, + 142, + 144, + 150, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Caden[] = +{ + 30, + 62, + 63, + 65, + 70, + 74, + 77, + 78, + 85, + 88, + 89, + 95, + 108, + 119, + 122, + 133, + 136, + 149, + 150, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marlon[] = +{ + 30, + 62, + 63, + 65, + 70, + 74, + 77, + 78, + 85, + 88, + 89, + 95, + 108, + 119, + 122, + 133, + 136, + 149, + 150, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nash[] = +{ + 30, + 62, + 63, + 65, + 70, + 74, + 77, + 78, + 85, + 88, + 89, + 95, + 108, + 119, + 122, + 133, + 136, + 149, + 150, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Robby[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 50, + 51, + 54, + 56, + 67, + 70, + 72, + 74, + 75, + 81, + 82, + 85, + 91, + 93, + 104, + 107, + 113, + 117, + 120, + 132, + 133, + 135, + 137, + 142, + 144, + 145, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Reece[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 50, + 51, + 54, + 56, + 67, + 70, + 72, + 74, + 75, + 81, + 82, + 85, + 91, + 93, + 104, + 107, + 113, + 117, + 120, + 132, + 133, + 135, + 137, + 142, + 144, + 145, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kathryn[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 50, + 51, + 54, + 56, + 67, + 70, + 72, + 74, + 75, + 81, + 82, + 85, + 91, + 93, + 104, + 107, + 113, + 117, + 120, + 132, + 133, + 135, + 137, + 142, + 144, + 145, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ellen[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 50, + 51, + 54, + 56, + 67, + 70, + 72, + 74, + 75, + 81, + 82, + 85, + 91, + 93, + 104, + 107, + 113, + 117, + 120, + 132, + 133, + 135, + 137, + 142, + 144, + 145, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ramon[] = +{ + 15, + 22, + 50, + 71, + 72, + 76, + 77, + 81, + 82, + 83, + 84, + 87, + 96, + 97, + 98, + 99, + 103, + 107, + 109, + 111, + 113, + 117, + 118, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Arthur[] = +{ + 15, + 22, + 50, + 71, + 72, + 76, + 77, + 81, + 82, + 83, + 84, + 87, + 96, + 97, + 98, + 99, + 103, + 107, + 109, + 111, + 113, + 117, + 118, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alondra[] = +{ + 15, + 22, + 50, + 71, + 72, + 76, + 77, + 81, + 82, + 83, + 84, + 87, + 96, + 97, + 98, + 99, + 103, + 107, + 109, + 111, + 113, + 117, + 118, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Adriana[] = +{ + 15, + 22, + 50, + 71, + 72, + 76, + 77, + 81, + 82, + 83, + 84, + 87, + 96, + 97, + 98, + 99, + 103, + 107, + 109, + 111, + 113, + 117, + 118, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Malik[] = +{ + 10, + 15, + 22, + 49, + 50, + 64, + 66, + 71, + 72, + 77, + 78, + 81, + 82, + 91, + 93, + 107, + 108, + 113, + 115, + 117, + 122, + 135, + 137, + 142, + 143, + 144, + 145, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jill[] = +{ + 10, + 15, + 22, + 49, + 50, + 64, + 66, + 71, + 72, + 77, + 78, + 81, + 82, + 91, + 93, + 107, + 108, + 113, + 115, + 117, + 122, + 135, + 137, + 142, + 143, + 144, + 145, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Erik[] = +{ + 162, + 164, + 168, + 178, + 183, + 184, + 189, + 197, + 199, + 200, + 203, + 204, + 207, + 210, + 213, + 214, + 218, + 220, + 221, + 224, + 227, + 231, + 232, + 233, + 234, + 235, + 236, + 238, + 240, + 243, + 245, + 246, + 250, + 263, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Yazmin[] = +{ + 162, + 164, + 168, + 178, + 183, + 184, + 189, + 197, + 199, + 200, + 203, + 204, + 207, + 210, + 213, + 214, + 218, + 220, + 221, + 224, + 227, + 231, + 232, + 233, + 234, + 235, + 236, + 238, + 240, + 243, + 245, + 246, + 250, + 263, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jamal[] = +{ + 170, + 176, + 178, + 182, + 189, + 190, + 192, + 196, + 211, + 212, + 213, + 219, + 228, + 230, + 232, + 233, + 234, + 236, + 242, + 245, + 249, + 253, + 256, + 257, + 258, + 259, + 260, + 261, + 262, + 265, + 266, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Leslie[] = +{ + 170, + 176, + 178, + 182, + 189, + 190, + 192, + 196, + 211, + 212, + 213, + 219, + 228, + 230, + 232, + 233, + 234, + 236, + 242, + 245, + 249, + 253, + 256, + 257, + 258, + 259, + 260, + 261, + 262, + 265, + 266, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dave[] = +{ + 162, + 164, + 168, + 178, + 183, + 186, + 187, + 189, + 197, + 199, + 200, + 203, + 204, + 206, + 207, + 214, + 215, + 218, + 220, + 221, + 224, + 227, + 232, + 233, + 234, + 235, + 236, + 240, + 244, + 246, + 250, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Carlo[] = +{ + 162, + 164, + 168, + 178, + 183, + 186, + 187, + 189, + 197, + 199, + 200, + 203, + 204, + 206, + 207, + 214, + 215, + 218, + 220, + 221, + 224, + 227, + 232, + 233, + 234, + 235, + 236, + 240, + 244, + 246, + 250, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emilia[] = +{ + 162, + 164, + 168, + 178, + 183, + 186, + 187, + 189, + 197, + 199, + 200, + 203, + 204, + 206, + 207, + 214, + 215, + 218, + 220, + 221, + 224, + 227, + 232, + 233, + 234, + 235, + 236, + 240, + 244, + 246, + 250, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dalia[] = +{ + 162, + 164, + 168, + 178, + 183, + 186, + 187, + 189, + 197, + 199, + 200, + 203, + 204, + 206, + 207, + 214, + 215, + 218, + 220, + 221, + 224, + 227, + 232, + 233, + 234, + 235, + 236, + 240, + 244, + 246, + 250, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hitomi[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ricardo[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Shizuka[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Joana[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kelly[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rayna[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Evan[] = +{ + 162, + 163, + 164, + 165, + 166, + 167, + 168, + 169, + 170, + 171, + 172, + 173, + 174, + 175, + 176, + 177, + 178, + 179, + 180, + 181, + 182, + 183, + 184, + 185, + 186, + 187, + 188, + 189, + 190, + 191, + 192, + 193, + 194, + 195, + 196, + 197, + 198, + 199, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jordan[] = +{ + 200, + 201, + 202, + 203, + 204, + 205, + 206, + 207, + 208, + 209, + 210, + 211, + 212, + 213, + 214, + 215, + 216, + 217, + 218, + 219, + 220, + 221, + 222, + 223, + 224, + 225, + 226, + 227, + 228, + 229, + 230, + 231, + 232, + 233, + 234, + 235, + 236, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Joel[] = +{ + 237, + 238, + 239, + 240, + 241, + 242, + 243, + 244, + 245, + 246, + 247, + 248, + 249, + 250, + 251, + 252, + 253, + 254, + 255, + 256, + 257, + 258, + 259, + 260, + 261, + 262, + 263, + 264, + 265, + 266, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kristen[] = +{ + 162, + 163, + 164, + 165, + 166, + 167, + 168, + 169, + 170, + 171, + 172, + 173, + 174, + 175, + 176, + 177, + 178, + 179, + 180, + 181, + 182, + 183, + 184, + 185, + 186, + 187, + 188, + 189, + 190, + 191, + 192, + 193, + 194, + 195, + 196, + 197, + 198, + 199, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Selphy[] = +{ + 200, + 201, + 202, + 203, + 204, + 205, + 206, + 207, + 208, + 209, + 210, + 211, + 212, + 213, + 214, + 215, + 216, + 217, + 218, + 219, + 220, + 221, + 222, + 223, + 224, + 225, + 226, + 227, + 228, + 229, + 230, + 231, + 232, + 233, + 234, + 235, + 236, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Chloe[] = +{ + 237, + 238, + 239, + 240, + 241, + 242, + 243, + 244, + 245, + 246, + 247, + 248, + 249, + 250, + 251, + 252, + 253, + 254, + 255, + 256, + 257, + 258, + 259, + 260, + 261, + 262, + 263, + 264, + 265, + 266, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Norton[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lukas[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zach[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kaitlyn[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Breanna[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kendra[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Molly[] = +{ + 268, + 270, + 272, + 274, + 282, + 284, + 289, + 290, + 303, + 307, + 311, + 314, + 317, + 322, + 327, + 328, + 331, + 336, + 340, + 342, + 344, + 347, + 352, + 353, + 354, + 356, + 359, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jazmin[] = +{ + 268, + 270, + 272, + 274, + 282, + 284, + 289, + 290, + 303, + 307, + 311, + 314, + 317, + 322, + 327, + 328, + 331, + 336, + 340, + 342, + 344, + 347, + 352, + 353, + 354, + 356, + 359, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kelsey[] = +{ + 268, + 270, + 272, + 274, + 282, + 284, + 289, + 290, + 303, + 307, + 311, + 314, + 317, + 322, + 327, + 328, + 331, + 336, + 340, + 342, + 344, + 347, + 352, + 353, + 354, + 356, + 359, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jalen[] = +{ + 269, + 271, + 275, + 279, + 280, + 281, + 283, + 285, + 286, + 287, + 293, + 294, + 295, + 300, + 302, + 307, + 310, + 311, + 320, + 322, + 326, + 330, + 332, + 335, + 344, + 345, + 346, + 348, + 350, + 353, + 357, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Griffen[] = +{ + 269, + 271, + 275, + 279, + 280, + 281, + 283, + 285, + 286, + 287, + 293, + 294, + 295, + 300, + 302, + 307, + 310, + 311, + 320, + 322, + 326, + 330, + 332, + 335, + 344, + 345, + 346, + 348, + 350, + 353, + 357, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Xander[] = +{ + 269, + 271, + 275, + 279, + 280, + 281, + 283, + 285, + 286, + 287, + 293, + 294, + 295, + 300, + 302, + 307, + 310, + 311, + 320, + 322, + 326, + 330, + 332, + 335, + 344, + 345, + 346, + 348, + 350, + 353, + 357, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marvin[] = +{ + 267, + 268, + 269, + 270, + 271, + 272, + 273, + 274, + 275, + 276, + 277, + 278, + 279, + 280, + 281, + 282, + 283, + 284, + 285, + 286, + 287, + 288, + 289, + 290, + 291, + 292, + 293, + 294, + 295, + 296, + 297, + 298, + 299, + 300, + 301, + 302, + 303, + 304, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Brennan[] = +{ + 305, + 306, + 307, + 308, + 309, + 310, + 311, + 312, + 313, + 314, + 315, + 316, + 317, + 318, + 319, + 320, + 321, + 322, + 323, + 324, + 325, + 326, + 327, + 328, + 329, + 330, + 331, + 332, + 333, + 334, + 335, + 336, + 337, + 338, + 339, + 340, + 341, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Baley[] = +{ + 159, + 160, + 161, + 172, + 173, + 177, + 198, + 226, + 238, + 263, + 264, + 277, + 278, + 282, + 303, + 331, + 343, + 368, + 369, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zackary[] = +{ + 271, + 283, + 294, + 295, + 298, + 299, + 300, + 311, + 315, + 320, + 327, + 328, + 330, + 335, + 337, + 338, + 339, + 341, + 346, + 364, + 365, + 366, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gabriel[] = +{ + 342, + 343, + 344, + 345, + 346, + 347, + 348, + 349, + 350, + 351, + 352, + 353, + 354, + 355, + 356, + 357, + 358, + 359, + 360, + 361, + 362, + 363, + 364, + 365, + 366, + 367, + 368, + 369, + 370, + 371, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emily[] = +{ + 272, + 301, + 309, + 330, + 348, + 349, + 350, + 359, + 360, + 362, + 363, + 365, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jordyn[] = +{ + 267, + 269, + 270, + 272, + 273, + 276, + 279, + 284, + 288, + 302, + 304, + 305, + 308, + 309, + 312, + 316, + 319, + 322, + 323, + 325, + 326, + 329, + 331, + 332, + 336, + 340, + 344, + 345, + 351, + 353, + 355, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Sofia[] = +{ + 270, + 272, + 274, + 276, + 279, + 282, + 285, + 290, + 293, + 313, + 314, + 321, + 334, + 340, + 348, + 356, + 359, + 360, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Braden[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kayden[] = +{ + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Cooper[] = +{ + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Julia[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Amara[] = +{ + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lynn[] = +{ + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jovan[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dominic[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nikolas[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Valeria[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Delaney[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Meghan[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Roberto[] = +{ + 386, + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 453, + 454, + 456, + 459, + 461, + 463, + 464, + 465, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Damian[] = +{ + 386, + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 453, + 454, + 456, + 459, + 461, + 463, + 464, + 465, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Brody[] = +{ + 386, + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 453, + 454, + 456, + 459, + 461, + 463, + 464, + 465, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Graham[] = +{ + 386, + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 453, + 454, + 456, + 459, + 461, + 463, + 464, + 465, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tylor[] = +{ + 374, + 381, + 382, + 385, + 388, + 389, + 391, + 392, + 394, + 409, + 411, + 412, + 419, + 430, + 432, + 436, + 440, + 456, + 460, + 462, + 463, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jaren[] = +{ + 374, + 381, + 382, + 385, + 388, + 389, + 391, + 392, + 394, + 409, + 411, + 412, + 419, + 430, + 432, + 436, + 440, + 456, + 460, + 462, + 463, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Cordell[] = +{ + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jazlyn[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zachery[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Johan[] = +{ + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Shea[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kaila[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Isiah[] = +{ + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Garrett[] = +{ + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Haylie[] = +{ + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Megan[] = +{ + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Issac[] = +{ + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Quinton[] = +{ + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Salma[] = +{ + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ansley[] = +{ + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Holden[] = +{ + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 480, + 481, + 490, + 491, + 494, + 496, + 512, + 513, + 519, + 520, + 528, + 534, + 537, + 541, + 549, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Luca[] = +{ + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 480, + 481, + 490, + 491, + 494, + 496, + 512, + 513, + 519, + 520, + 528, + 534, + 537, + 541, + 549, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jamison[] = +{ + 282, + 331, + 343, + 368, + 369, + 469, + 472, + 475, + 476, + 478, + 481, + 484, + 490, + 491, + 497, + 500, + 501, + 509, + 510, + 513, + 516, + 517, + 519, + 520, + 524, + 528, + 530, + 533, + 534, + 537, + 542, + 553, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gunnar[] = +{ + 282, + 331, + 343, + 368, + 369, + 469, + 472, + 475, + 476, + 478, + 481, + 484, + 490, + 491, + 497, + 500, + 501, + 509, + 510, + 513, + 516, + 517, + 519, + 520, + 524, + 528, + 530, + 533, + 534, + 537, + 542, + 553, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Craig[] = +{ + 471, + 474, + 475, + 479, + 483, + 485, + 488, + 493, + 495, + 496, + 502, + 504, + 505, + 506, + 507, + 514, + 521, + 525, + 530, + 532, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 556, + 557, + 558, + 559, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Pierce[] = +{ + 471, + 474, + 475, + 479, + 483, + 485, + 488, + 493, + 495, + 496, + 502, + 504, + 505, + 506, + 507, + 514, + 521, + 525, + 530, + 532, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 556, + 557, + 558, + 559, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Regina[] = +{ + 471, + 474, + 475, + 479, + 483, + 485, + 488, + 493, + 495, + 496, + 502, + 504, + 505, + 506, + 507, + 514, + 521, + 525, + 530, + 532, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 556, + 557, + 558, + 559, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alison[] = +{ + 471, + 474, + 475, + 479, + 483, + 485, + 488, + 493, + 495, + 496, + 502, + 504, + 505, + 506, + 507, + 514, + 521, + 525, + 530, + 532, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 556, + 557, + 558, + 559, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hank[] = +{ + 277, + 278, + 282, + 303, + 331, + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 481, + 513, + 519, + 520, + 528, + 575, + 609, + 615, + 616, + 624, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Earl[] = +{ + 277, + 278, + 282, + 303, + 331, + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 481, + 513, + 519, + 520, + 528, + 575, + 609, + 615, + 616, + 624, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ramiro[] = +{ + 316, + 333, + 347, + 350, + 354, + 358, + 361, + 362, + 363, + 364, + 573, + 576, + 621, + 626, + 631, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hunter[] = +{ + 316, + 333, + 347, + 350, + 354, + 358, + 361, + 362, + 363, + 364, + 573, + 576, + 621, + 626, + 631, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Aiden[] = +{ + 564, + 575, + 576, + 578, + 579, + 580, + 594, + 595, + 605, + 606, + 608, + 609, + 615, + 619, + 620, + 624, + 625, + 627, + 632, + 642, + 650, + 658, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Xavier[] = +{ + 564, + 575, + 576, + 578, + 579, + 580, + 594, + 595, + 605, + 606, + 608, + 609, + 615, + 619, + 620, + 624, + 625, + 627, + 632, + 642, + 650, + 658, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Clinton[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jesse[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Eduardo[] = +{ + 268, + 307, + 317, + 349, + 352, + 573, + 583, + 585, + 588, + 590, + 599, + 614, + 618, + 635, + 639, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hal[] = +{ + 268, + 307, + 317, + 349, + 352, + 573, + 583, + 585, + 588, + 590, + 599, + 614, + 618, + 635, + 639, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gage[] = +{ + 289, + 318, + 319, + 329, + 355, + 375, + 379, + 385, + 386, + 457, + 473, + 477, + 482, + 484, + 553, + 567, + 571, + 577, + 578, + 649, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Arnold[] = +{ + 289, + 318, + 319, + 329, + 355, + 375, + 379, + 385, + 386, + 457, + 473, + 477, + 482, + 484, + 553, + 567, + 571, + 577, + 578, + 649, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jarrett[] = +{ + 565, + 573, + 576, + 580, + 582, + 584, + 592, + 601, + 602, + 610, + 621, + 623, + 626, + 631, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Garett[] = +{ + 565, + 573, + 576, + 580, + 582, + 584, + 592, + 601, + 602, + 610, + 621, + 623, + 626, + 631, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emanuel[] = +{ + 564, + 565, + 574, + 579, + 582, + 594, + 595, + 605, + 606, + 608, + 609, + 616, + 619, + 620, + 623, + 624, + 625, + 627, + 642, + 643, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gustavo[] = +{ + 564, + 565, + 574, + 579, + 582, + 594, + 595, + 605, + 606, + 608, + 609, + 616, + 619, + 620, + 623, + 624, + 625, + 627, + 642, + 643, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kameron[] = +{ + 568, + 581, + 589, + 598, + 600, + 603, + 607, + 611, + 617, + 618, + 622, + 636, + 643, + 646, + 647, + 652, + 654, + 656, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alfredo[] = +{ + 568, + 581, + 589, + 598, + 600, + 603, + 607, + 611, + 617, + 618, + 622, + 636, + 643, + 646, + 647, + 652, + 654, + 656, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ruben[] = +{ + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lamar[] = +{ + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jaxon[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Logan[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emilee[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Josie[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Armando[] = +{ + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Skyler[] = +{ + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ruth[] = +{ + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Melody[] = +{ + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Pedro[] = +{ + 347, + 661, + 664, + 669, + 672, + 676, + 677, + 678, + 680, + 685, + 688, + 694, + 696, + 697, + 698, + 699, + 706, + 713, + 717, + 719, + 722, + 724, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 748, + 749, + 750, + 751, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Erick[] = +{ + 347, + 661, + 664, + 669, + 672, + 676, + 677, + 678, + 680, + 685, + 688, + 694, + 696, + 697, + 698, + 699, + 706, + 713, + 717, + 719, + 722, + 724, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 748, + 749, + 750, + 751, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Elaine[] = +{ + 664, + 665, + 669, + 672, + 676, + 677, + 680, + 685, + 687, + 688, + 694, + 696, + 697, + 698, + 699, + 706, + 713, + 717, + 722, + 724, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 748, + 749, + 750, + 751, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Joyce[] = +{ + 664, + 665, + 669, + 672, + 676, + 677, + 680, + 685, + 687, + 688, + 694, + 696, + 697, + 698, + 699, + 706, + 713, + 717, + 722, + 724, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 748, + 749, + 750, + 751, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Todd[] = +{ + 267, + 273, + 305, + 312, + 325, + 332, + 352, + 662, + 665, + 668, + 669, + 670, + 672, + 673, + 676, + 677, + 679, + 680, + 682, + 688, + 697, + 698, + 699, + 700, + 707, + 710, + 718, + 720, + 724, + 725, + 728, + 730, + 731, + 732, + 734, + 735, + 744, + 748, + 750, + 751, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gavin[] = +{ + 267, + 273, + 305, + 312, + 325, + 332, + 352, + 662, + 665, + 668, + 669, + 670, + 672, + 673, + 676, + 677, + 679, + 680, + 682, + 688, + 697, + 698, + 699, + 700, + 707, + 710, + 718, + 720, + 724, + 725, + 728, + 730, + 731, + 732, + 734, + 735, + 744, + 748, + 750, + 751, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Malory[] = +{ + 267, + 273, + 305, + 312, + 325, + 332, + 352, + 662, + 665, + 668, + 669, + 670, + 672, + 673, + 676, + 677, + 679, + 680, + 682, + 688, + 697, + 698, + 699, + 700, + 707, + 710, + 718, + 720, + 724, + 725, + 728, + 730, + 731, + 732, + 734, + 735, + 744, + 748, + 750, + 751, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Esther[] = +{ + 267, + 273, + 305, + 312, + 325, + 332, + 352, + 662, + 665, + 668, + 669, + 670, + 672, + 673, + 676, + 677, + 679, + 680, + 682, + 688, + 697, + 698, + 699, + 700, + 707, + 710, + 718, + 720, + 724, + 725, + 728, + 730, + 731, + 732, + 734, + 735, + 744, + 748, + 750, + 751, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Oscar[] = +{ + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Wilson[] = +{ + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Clare[] = +{ + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tess[] = +{ + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Leon[] = +{ + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + 534, + 535, + 536, + 537, + 538, + 539, + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alonzo[] = +{ + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Vince[] = +{ + 421, + 425, + 431, + 437, + 439, + 456, + 460, + 465, + 466, + 517, + 521, + 527, + 533, + 535, + 552, + 556, + 561, + 562, + 613, + 617, + 623, + 629, + 631, + 648, + 652, + 657, + 658, + 709, + 713, + 719, + 725, + 727, + 744, + 748, + 753, + 754, + 766, + 777, + 788, + 799, + 800, + 801, + 802, + 803, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bryon[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 766, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 777, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 788, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 799, + 836, + 837, + 838, + 839, + 840, + 841, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ava[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Miriam[] = +{ + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Carrie[] = +{ + 421, + 425, + 431, + 437, + 439, + 456, + 460, + 465, + 466, + 517, + 521, + 527, + 533, + 535, + 552, + 556, + 561, + 562, + 613, + 617, + 623, + 629, + 631, + 648, + 652, + 657, + 658, + 709, + 713, + 719, + 725, + 727, + 744, + 748, + 753, + 754, + 765, + 776, + 787, + 798, + 800, + 801, + 802, + 803, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 842, + 843, + 844, + 845, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gillian2[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 765, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 776, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 787, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 798, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tyler[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Chaz[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nelson[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 766, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 777, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 788, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 799, + 836, + 837, + 838, + 839, + 840, + 841, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Shania[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Stella[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dorine[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 765, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 776, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 787, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 798, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Maddox[] = +{ + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 454, + 456, + 459, + 461, + 463, + 465, + 499, + 508, + 509, + 510, + 529, + 531, + 536, + 546, + 550, + 552, + 555, + 557, + 559, + 561, + 595, + 604, + 605, + 606, + 625, + 627, + 632, + 642, + 646, + 648, + 651, + 653, + 655, + 657, + 691, + 700, + 701, + 702, + 721, + 723, + 728, + 738, + 742, + 744, + 747, + 749, + 751, + 753, + 765, + 766, + 776, + 777, + 787, + 788, + 798, + 799, + 828, + 829, + 830, + 831, + 842, + 843, + 844, + 845, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Davin[] = +{ + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 454, + 456, + 459, + 461, + 463, + 465, + 499, + 508, + 509, + 510, + 529, + 531, + 536, + 546, + 550, + 552, + 555, + 557, + 559, + 561, + 595, + 604, + 605, + 606, + 625, + 627, + 632, + 642, + 646, + 648, + 651, + 653, + 655, + 657, + 691, + 700, + 701, + 702, + 721, + 723, + 728, + 738, + 742, + 744, + 747, + 749, + 751, + 753, + 765, + 766, + 776, + 777, + 787, + 788, + 798, + 799, + 828, + 829, + 830, + 831, + 842, + 843, + 844, + 845, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Trevon[] = +{ + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 454, + 456, + 459, + 461, + 463, + 465, + 499, + 508, + 509, + 510, + 529, + 531, + 536, + 546, + 550, + 552, + 555, + 557, + 559, + 561, + 595, + 604, + 605, + 606, + 625, + 627, + 632, + 642, + 646, + 648, + 651, + 653, + 655, + 657, + 691, + 700, + 701, + 702, + 721, + 723, + 728, + 738, + 742, + 744, + 747, + 749, + 751, + 753, + 765, + 766, + 776, + 777, + 787, + 788, + 798, + 799, + 828, + 829, + 830, + 831, + 842, + 843, + 844, + 845, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Mateo[] = +{ + 373, + 382, + 390, + 402, + 403, + 416, + 417, + 424, + 431, + 432, + 435, + 450, + 451, + 469, + 480, + 486, + 498, + 499, + 512, + 513, + 520, + 527, + 528, + 531, + 546, + 547, + 565, + 574, + 582, + 594, + 595, + 608, + 609, + 616, + 623, + 624, + 627, + 642, + 643, + 661, + 670, + 678, + 690, + 691, + 704, + 705, + 712, + 719, + 720, + 723, + 738, + 739, + 808, + 809, + 810, + 811, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bret[] = +{ + 373, + 382, + 390, + 415, + 419, + 424, + 426, + 430, + 431, + 444, + 451, + 454, + 455, + 464, + 469, + 480, + 486, + 511, + 515, + 520, + 522, + 526, + 527, + 540, + 547, + 550, + 551, + 560, + 565, + 574, + 582, + 607, + 611, + 616, + 618, + 622, + 623, + 636, + 643, + 646, + 647, + 656, + 661, + 670, + 678, + 703, + 707, + 712, + 714, + 718, + 719, + 732, + 739, + 742, + 743, + 752, + 808, + 809, + 810, + 811, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Raul[] = +{ + 373, + 382, + 383, + 386, + 390, + 423, + 424, + 431, + 433, + 450, + 451, + 466, + 469, + 480, + 481, + 482, + 486, + 519, + 520, + 527, + 529, + 546, + 547, + 562, + 565, + 574, + 575, + 578, + 582, + 615, + 616, + 623, + 625, + 642, + 643, + 658, + 661, + 670, + 671, + 674, + 678, + 711, + 712, + 719, + 721, + 738, + 739, + 754, + 808, + 809, + 810, + 811, + 832, + 833, + 834, + 835, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kay[] = +{ + 373, + 382, + 387, + 390, + 402, + 403, + 413, + 414, + 424, + 427, + 431, + 433, + 451, + 469, + 470, + 480, + 486, + 498, + 499, + 509, + 510, + 520, + 523, + 527, + 529, + 547, + 565, + 574, + 579, + 582, + 594, + 595, + 605, + 606, + 616, + 619, + 623, + 625, + 643, + 661, + 670, + 675, + 678, + 690, + 691, + 701, + 702, + 712, + 715, + 719, + 721, + 739, + 808, + 809, + 810, + 811, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Elena[] = +{ + 373, + 382, + 390, + 415, + 419, + 424, + 426, + 430, + 431, + 444, + 451, + 454, + 455, + 464, + 469, + 480, + 486, + 511, + 515, + 520, + 522, + 526, + 527, + 540, + 547, + 550, + 551, + 560, + 565, + 574, + 582, + 607, + 611, + 616, + 618, + 622, + 623, + 636, + 643, + 646, + 647, + 656, + 661, + 670, + 678, + 703, + 707, + 712, + 714, + 718, + 719, + 732, + 739, + 742, + 743, + 752, + 808, + 809, + 810, + 811, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alana[] = +{ + 373, + 382, + 383, + 386, + 390, + 423, + 424, + 431, + 433, + 450, + 451, + 466, + 469, + 480, + 481, + 482, + 486, + 519, + 520, + 527, + 529, + 546, + 547, + 562, + 565, + 574, + 575, + 578, + 582, + 615, + 616, + 623, + 625, + 642, + 643, + 658, + 661, + 670, + 671, + 674, + 678, + 711, + 712, + 719, + 721, + 738, + 739, + 754, + 808, + 809, + 810, + 811, + 832, + 833, + 834, + 835, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alexas[] = +{ + 382, + 387, + 403, + 423, + 424, + 425, + 431, + 433, + 435, + 450, + 459, + 461, + 465, + 466, + 470, + 480, + 499, + 519, + 520, + 521, + 527, + 529, + 531, + 546, + 555, + 557, + 561, + 562, + 574, + 579, + 595, + 615, + 616, + 617, + 623, + 625, + 627, + 642, + 651, + 653, + 657, + 658, + 670, + 675, + 691, + 711, + 712, + 713, + 719, + 721, + 723, + 738, + 747, + 749, + 753, + 754, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Weston[] = +{ + 374, + 377, + 404, + 421, + 422, + 426, + 437, + 439, + 446, + 451, + 453, + 457, + 458, + 472, + 475, + 500, + 517, + 518, + 522, + 533, + 535, + 542, + 547, + 549, + 553, + 554, + 566, + 569, + 596, + 613, + 614, + 618, + 629, + 631, + 638, + 643, + 645, + 649, + 650, + 662, + 665, + 692, + 709, + 710, + 714, + 725, + 727, + 734, + 739, + 741, + 745, + 746, + 762, + 763, + 764, + 766, + 773, + 774, + 775, + 777, + 784, + 785, + 786, + 788, + 795, + 796, + 797, + 799, + 800, + 801, + 802, + 803, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 836, + 837, + 838, + 839, + 840, + 841, + 846, + 847, + 848, + 849, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jasper[] = +{ + 378, + 388, + 400, + 409, + 410, + 411, + 416, + 429, + 432, + 438, + 447, + 452, + 456, + 460, + 462, + 463, + 471, + 476, + 496, + 505, + 506, + 507, + 512, + 525, + 528, + 534, + 543, + 548, + 552, + 556, + 558, + 559, + 570, + 580, + 592, + 601, + 602, + 603, + 608, + 621, + 624, + 630, + 639, + 644, + 648, + 652, + 654, + 655, + 666, + 676, + 688, + 697, + 698, + 699, + 704, + 717, + 720, + 726, + 735, + 740, + 744, + 748, + 750, + 751, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 836, + 837, + 838, + 839, + 840, + 841, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nadia[] = +{ + 382, + 387, + 403, + 423, + 424, + 425, + 431, + 433, + 435, + 450, + 459, + 461, + 465, + 466, + 470, + 480, + 499, + 519, + 520, + 521, + 527, + 529, + 531, + 546, + 555, + 557, + 561, + 562, + 574, + 579, + 595, + 615, + 616, + 617, + 623, + 625, + 627, + 642, + 651, + 653, + 657, + 658, + 670, + 675, + 691, + 711, + 712, + 713, + 719, + 721, + 723, + 738, + 747, + 749, + 753, + 754, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Miranda[] = +{ + 374, + 377, + 404, + 421, + 422, + 426, + 437, + 439, + 446, + 451, + 453, + 457, + 458, + 472, + 475, + 500, + 517, + 518, + 522, + 533, + 535, + 542, + 547, + 549, + 553, + 554, + 566, + 569, + 596, + 613, + 614, + 618, + 629, + 631, + 638, + 643, + 645, + 649, + 650, + 662, + 665, + 692, + 709, + 710, + 714, + 725, + 727, + 734, + 739, + 741, + 745, + 746, + 762, + 763, + 764, + 765, + 773, + 774, + 775, + 776, + 784, + 785, + 786, + 787, + 795, + 796, + 797, + 798, + 800, + 801, + 802, + 803, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emma[] = +{ + 378, + 388, + 400, + 409, + 410, + 411, + 416, + 429, + 432, + 438, + 447, + 452, + 456, + 460, + 462, + 463, + 471, + 476, + 496, + 505, + 506, + 507, + 512, + 525, + 528, + 534, + 543, + 548, + 552, + 556, + 558, + 559, + 570, + 580, + 592, + 601, + 602, + 603, + 608, + 621, + 624, + 630, + 639, + 644, + 648, + 652, + 654, + 655, + 666, + 676, + 688, + 697, + 698, + 699, + 704, + 717, + 720, + 726, + 735, + 740, + 744, + 748, + 750, + 751, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 836, + 837, + 838, + 839, + 840, + 841, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rolando[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 756, + 757, + 758, + 766, + 767, + 768, + 769, + 777, + 778, + 779, + 780, + 788, + 789, + 790, + 791, + 799, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 846, + 847, + 848, + 849, + 870, + 871, + 872, + 873, + 874, + 875, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Stanly[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 759, + 760, + 761, + 766, + 770, + 771, + 772, + 777, + 781, + 782, + 783, + 788, + 792, + 793, + 794, + 799, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 846, + 847, + 848, + 849, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dario[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 762, + 763, + 764, + 766, + 773, + 774, + 775, + 777, + 784, + 785, + 786, + 788, + 795, + 796, + 797, + 799, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + 846, + 847, + 848, + 849, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Karlee[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 756, + 757, + 758, + 765, + 767, + 768, + 769, + 776, + 778, + 779, + 780, + 787, + 789, + 790, + 791, + 798, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 842, + 843, + 844, + 845, + 870, + 871, + 872, + 873, + 874, + 875, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jaylin[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 759, + 760, + 761, + 765, + 770, + 771, + 772, + 776, + 781, + 782, + 783, + 787, + 792, + 793, + 794, + 798, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 842, + 843, + 844, + 845, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ingrid[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 762, + 763, + 764, + 765, + 773, + 774, + 775, + 776, + 784, + 785, + 786, + 787, + 795, + 796, + 797, + 798, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Delilah[] = +{ + 347, + 352, + 374, + 378, + 398, + 421, + 426, + 447, + 472, + 476, + 494, + 517, + 522, + 543, + 566, + 570, + 590, + 613, + 618, + 639, + 662, + 666, + 686, + 709, + 714, + 735, + 800, + 801, + 802, + 803, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Carly[] = +{ + 344, + 374, + 378, + 394, + 395, + 405, + 413, + 414, + 420, + 421, + 434, + 441, + 457, + 472, + 476, + 490, + 491, + 501, + 509, + 510, + 516, + 517, + 530, + 537, + 553, + 566, + 570, + 586, + 587, + 597, + 605, + 606, + 612, + 613, + 626, + 633, + 649, + 662, + 666, + 682, + 683, + 693, + 701, + 702, + 708, + 709, + 722, + 729, + 745, + 800, + 801, + 802, + 803, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lexie[] = +{ + 344, + 347, + 352, + 394, + 395, + 398, + 405, + 413, + 414, + 420, + 421, + 426, + 434, + 441, + 447, + 457, + 490, + 491, + 494, + 501, + 509, + 510, + 516, + 517, + 522, + 530, + 537, + 543, + 553, + 586, + 587, + 590, + 597, + 605, + 606, + 612, + 613, + 618, + 626, + 633, + 639, + 649, + 682, + 683, + 686, + 693, + 701, + 702, + 708, + 709, + 714, + 722, + 729, + 735, + 745, + 800, + 801, + 802, + 803, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Miller[] = +{ + 345, + 376, + 386, + 387, + 397, + 399, + 402, + 403, + 406, + 408, + 411, + 413, + 414, + 425, + 427, + 429, + 433, + 435, + 440, + 441, + 445, + 448, + 449, + 450, + 452, + 454, + 456, + 458, + 459, + 460, + 462, + 465, + 466, + 467, + 470, + 474, + 482, + 493, + 495, + 498, + 499, + 502, + 504, + 507, + 509, + 510, + 521, + 523, + 525, + 529, + 531, + 536, + 537, + 541, + 544, + 545, + 546, + 548, + 550, + 552, + 554, + 555, + 556, + 558, + 561, + 562, + 563, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marv[] = +{ + 345, + 568, + 578, + 579, + 589, + 591, + 594, + 595, + 598, + 600, + 603, + 605, + 606, + 617, + 619, + 621, + 625, + 627, + 632, + 633, + 637, + 640, + 641, + 642, + 644, + 646, + 648, + 650, + 651, + 652, + 654, + 657, + 658, + 659, + 664, + 674, + 675, + 685, + 687, + 690, + 691, + 694, + 696, + 699, + 701, + 702, + 713, + 715, + 717, + 721, + 723, + 728, + 729, + 733, + 736, + 737, + 738, + 740, + 742, + 744, + 746, + 747, + 748, + 750, + 753, + 754, + 755, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Layton[] = +{ + 345, + 425, + 433, + 435, + 445, + 450, + 454, + 456, + 458, + 459, + 460, + 465, + 466, + 521, + 529, + 531, + 541, + 546, + 550, + 552, + 554, + 555, + 556, + 561, + 562, + 617, + 625, + 627, + 637, + 642, + 646, + 648, + 650, + 651, + 652, + 657, + 658, + 713, + 721, + 723, + 733, + 738, + 742, + 744, + 746, + 747, + 748, + 753, + 754, + 804, + 805, + 806, + 807, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Brooks[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gregory[] = +{ + 421, + 425, + 431, + 437, + 439, + 456, + 460, + 465, + 466, + 517, + 521, + 527, + 533, + 535, + 552, + 556, + 561, + 562, + 613, + 617, + 623, + 629, + 631, + 648, + 652, + 657, + 658, + 709, + 713, + 719, + 725, + 727, + 744, + 748, + 753, + 754, + 765, + 766, + 776, + 777, + 787, + 788, + 798, + 799, + 800, + 801, + 802, + 803, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Reese[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 765, + 766, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 776, + 777, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 787, + 788, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 798, + 799, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Mason[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Toby[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dorothy[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Piper[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Finn[] = +{ + 317, + 371, + 373, + 377, + 390, + 392, + 399, + 431, + 452, + 456, + 469, + 475, + 486, + 488, + 495, + 527, + 548, + 552, + 565, + 569, + 573, + 576, + 580, + 582, + 584, + 591, + 592, + 601, + 602, + 610, + 621, + 623, + 626, + 631, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + 661, + 665, + 669, + 672, + 676, + 678, + 680, + 687, + 688, + 697, + 698, + 706, + 717, + 719, + 722, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 749, + 751, + 808, + 809, + 810, + 811, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Samir[] = +{ + 317, + 371, + 373, + 377, + 390, + 392, + 399, + 431, + 452, + 456, + 469, + 475, + 486, + 488, + 495, + 527, + 548, + 552, + 565, + 569, + 573, + 576, + 580, + 582, + 584, + 591, + 592, + 601, + 602, + 610, + 621, + 623, + 626, + 631, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + 661, + 665, + 669, + 672, + 676, + 678, + 680, + 687, + 688, + 697, + 698, + 706, + 717, + 719, + 722, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 749, + 751, + 808, + 809, + 810, + 811, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Fiona[] = +{ + 317, + 371, + 373, + 377, + 381, + 384, + 388, + 390, + 392, + 399, + 400, + 409, + 410, + 418, + 429, + 431, + 434, + 439, + 442, + 448, + 449, + 452, + 456, + 458, + 459, + 461, + 463, + 469, + 471, + 475, + 479, + 483, + 486, + 488, + 495, + 496, + 505, + 506, + 514, + 525, + 527, + 530, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 557, + 559, + 565, + 569, + 582, + 584, + 591, + 623, + 644, + 648, + 661, + 665, + 678, + 680, + 687, + 719, + 740, + 744, + 808, + 809, + 810, + 811, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gloria[] = +{ + 317, + 371, + 373, + 377, + 381, + 384, + 388, + 390, + 392, + 399, + 400, + 409, + 410, + 418, + 429, + 431, + 434, + 439, + 442, + 448, + 449, + 452, + 456, + 458, + 459, + 461, + 463, + 469, + 471, + 475, + 479, + 483, + 486, + 488, + 495, + 496, + 505, + 506, + 514, + 525, + 527, + 530, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 557, + 559, + 565, + 569, + 582, + 584, + 591, + 623, + 644, + 648, + 661, + 665, + 678, + 680, + 687, + 719, + 740, + 744, + 808, + 809, + 810, + 811, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nico[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jeremy[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Caitlin[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Reena[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Avery[] = +{ + 21, + 238, + 282, + 303, + 331, + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 481, + 513, + 519, + 520, + 528, + 575, + 609, + 615, + 616, + 624, + 671, + 705, + 711, + 712, + 720, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Liam[] = +{ + 21, + 238, + 282, + 303, + 331, + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 481, + 513, + 519, + 520, + 528, + 575, + 609, + 615, + 616, + 624, + 671, + 705, + 711, + 712, + 720, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Theo[] = +{ + 333, + 347, + 350, + 354, + 358, + 361, + 362, + 363, + 364, + 371, + 381, + 384, + 429, + 434, + 439, + 479, + 483, + 525, + 530, + 535, + 573, + 576, + 621, + 626, + 631, + 669, + 672, + 717, + 722, + 727, + 816, + 817, + 818, + 819, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bailey[] = +{ + 333, + 347, + 350, + 354, + 358, + 361, + 362, + 363, + 364, + 371, + 381, + 384, + 429, + 434, + 439, + 479, + 483, + 525, + 530, + 535, + 573, + 576, + 621, + 626, + 631, + 669, + 672, + 717, + 722, + 727, + 816, + 817, + 818, + 819, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hugo[] = +{ + 383, + 386, + 402, + 403, + 416, + 417, + 423, + 432, + 433, + 435, + 450, + 466, + 481, + 482, + 498, + 499, + 512, + 513, + 519, + 528, + 529, + 531, + 546, + 562, + 575, + 578, + 594, + 595, + 608, + 609, + 615, + 624, + 625, + 627, + 642, + 658, + 671, + 674, + 690, + 691, + 704, + 705, + 711, + 720, + 721, + 723, + 738, + 754, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bryce[] = +{ + 383, + 386, + 402, + 403, + 416, + 417, + 423, + 432, + 433, + 435, + 450, + 466, + 481, + 482, + 498, + 499, + 512, + 513, + 519, + 528, + 529, + 531, + 546, + 562, + 575, + 578, + 594, + 595, + 608, + 609, + 615, + 624, + 625, + 627, + 642, + 658, + 671, + 674, + 690, + 691, + 704, + 705, + 711, + 720, + 721, + 723, + 738, + 754, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gideon[] = +{ + 441, + 445, + 448, + 449, + 451, + 453, + 454, + 455, + 458, + 537, + 541, + 544, + 545, + 547, + 549, + 550, + 551, + 554, + 633, + 637, + 640, + 641, + 643, + 645, + 646, + 647, + 650, + 729, + 733, + 736, + 737, + 739, + 741, + 742, + 743, + 746, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Triston[] = +{ + 441, + 445, + 448, + 449, + 451, + 453, + 454, + 455, + 458, + 537, + 541, + 544, + 545, + 547, + 549, + 550, + 551, + 554, + 633, + 637, + 640, + 641, + 643, + 645, + 646, + 647, + 650, + 729, + 733, + 736, + 737, + 739, + 741, + 742, + 743, + 746, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Charles[] = +{ + 352, + 381, + 391, + 393, + 396, + 398, + 407, + 422, + 426, + 443, + 447, + 479, + 487, + 489, + 492, + 494, + 503, + 518, + 522, + 539, + 543, + 573, + 583, + 585, + 588, + 590, + 599, + 614, + 618, + 635, + 639, + 669, + 679, + 681, + 684, + 686, + 695, + 710, + 714, + 731, + 735, + 756, + 757, + 758, + 767, + 768, + 769, + 778, + 779, + 780, + 789, + 790, + 791, + 870, + 871, + 872, + 873, + 874, + 875, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Raymond[] = +{ + 374, + 376, + 381, + 404, + 407, + 422, + 439, + 443, + 459, + 472, + 500, + 506, + 507, + 518, + 532, + 546, + 566, + 585, + 588, + 628, + 635, + 679, + 681, + 684, + 710, + 731, + 785, + 795, + 796, + 797, + 817, + 842, + 843, + 846, + 847, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dirk[] = +{ + 355, + 375, + 379, + 385, + 386, + 412, + 435, + 440, + 454, + 457, + 459, + 465, + 473, + 477, + 482, + 484, + 508, + 531, + 536, + 550, + 553, + 555, + 561, + 567, + 571, + 577, + 578, + 604, + 627, + 632, + 646, + 649, + 651, + 657, + 663, + 667, + 673, + 674, + 700, + 723, + 728, + 742, + 745, + 747, + 753, + 756, + 757, + 758, + 767, + 768, + 769, + 778, + 779, + 780, + 789, + 790, + 791, + 828, + 829, + 830, + 831, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Harold[] = +{ + 355, + 375, + 379, + 385, + 386, + 412, + 435, + 440, + 454, + 457, + 459, + 465, + 473, + 477, + 482, + 484, + 508, + 531, + 536, + 550, + 553, + 555, + 561, + 567, + 571, + 577, + 578, + 604, + 627, + 632, + 646, + 649, + 651, + 657, + 663, + 667, + 673, + 674, + 700, + 723, + 728, + 742, + 745, + 747, + 753, + 756, + 757, + 758, + 767, + 768, + 769, + 778, + 779, + 780, + 789, + 790, + 791, + 828, + 829, + 830, + 831, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Omar[] = +{ + 373, + 388, + 390, + 392, + 400, + 409, + 410, + 418, + 431, + 442, + 448, + 449, + 452, + 456, + 458, + 459, + 461, + 463, + 469, + 471, + 486, + 488, + 496, + 505, + 506, + 514, + 527, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 557, + 559, + 565, + 580, + 582, + 584, + 592, + 601, + 602, + 610, + 623, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + 661, + 676, + 678, + 680, + 688, + 697, + 698, + 706, + 719, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 749, + 751, + 808, + 809, + 810, + 811, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Peter[] = +{ + 373, + 388, + 390, + 392, + 400, + 409, + 410, + 418, + 431, + 442, + 448, + 449, + 452, + 456, + 458, + 459, + 461, + 463, + 469, + 471, + 486, + 488, + 496, + 505, + 506, + 514, + 527, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 557, + 559, + 565, + 580, + 582, + 584, + 592, + 601, + 602, + 610, + 623, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + 661, + 676, + 678, + 680, + 688, + 697, + 698, + 706, + 719, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 749, + 751, + 808, + 809, + 810, + 811, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dev[] = +{ + 372, + 387, + 402, + 403, + 413, + 414, + 416, + 417, + 427, + 428, + 432, + 433, + 435, + 440, + 450, + 466, + 468, + 470, + 498, + 499, + 509, + 510, + 512, + 513, + 523, + 524, + 528, + 529, + 531, + 536, + 546, + 562, + 564, + 579, + 594, + 595, + 605, + 606, + 608, + 609, + 619, + 620, + 624, + 625, + 627, + 632, + 642, + 658, + 660, + 675, + 690, + 691, + 701, + 702, + 704, + 705, + 715, + 716, + 720, + 721, + 723, + 728, + 738, + 754, + 832, + 833, + 834, + 835, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Corey[] = +{ + 372, + 387, + 402, + 403, + 413, + 414, + 416, + 417, + 427, + 428, + 432, + 433, + 435, + 440, + 450, + 466, + 468, + 470, + 498, + 499, + 509, + 510, + 512, + 513, + 523, + 524, + 528, + 529, + 531, + 536, + 546, + 562, + 564, + 579, + 594, + 595, + 605, + 606, + 608, + 609, + 619, + 620, + 624, + 625, + 627, + 632, + 642, + 658, + 660, + 675, + 690, + 691, + 701, + 702, + 704, + 705, + 715, + 716, + 720, + 721, + 723, + 728, + 738, + 754, + 832, + 833, + 834, + 835, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Andre[] = +{ + 374, + 378, + 415, + 419, + 421, + 426, + 430, + 444, + 451, + 454, + 455, + 464, + 472, + 476, + 511, + 515, + 517, + 522, + 526, + 540, + 547, + 550, + 551, + 560, + 566, + 570, + 607, + 611, + 613, + 618, + 622, + 636, + 643, + 646, + 647, + 656, + 662, + 666, + 703, + 707, + 709, + 714, + 718, + 732, + 739, + 742, + 743, + 752, + 800, + 801, + 802, + 803, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ferris[] = +{ + 374, + 378, + 415, + 419, + 421, + 426, + 430, + 444, + 451, + 454, + 455, + 464, + 472, + 476, + 511, + 515, + 517, + 522, + 526, + 540, + 547, + 550, + 551, + 560, + 566, + 570, + 607, + 611, + 613, + 618, + 622, + 636, + 643, + 646, + 647, + 656, + 662, + 666, + 703, + 707, + 709, + 714, + 718, + 732, + 739, + 742, + 743, + 752, + 800, + 801, + 802, + 803, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alivia[] = +{ + 399, + 400, + 409, + 422, + 438, + 441, + 445, + 448, + 449, + 451, + 452, + 454, + 455, + 489, + 492, + 493, + 503, + 526, + 532, + 535, + 536, + 560, + 573, + 583, + 590, + 592, + 608, + 611, + 620, + 651, + 682, + 688, + 714, + 729, + 732, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Paige[] = +{ + 399, + 400, + 409, + 422, + 438, + 441, + 445, + 448, + 449, + 451, + 452, + 454, + 455, + 489, + 492, + 493, + 503, + 526, + 532, + 535, + 536, + 560, + 573, + 583, + 590, + 592, + 608, + 611, + 620, + 651, + 682, + 688, + 714, + 729, + 732, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Anya[] = +{ + 442, + 443, + 444, + 446, + 447, + 538, + 539, + 540, + 542, + 543, + 634, + 635, + 636, + 638, + 639, + 730, + 731, + 732, + 734, + 735, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dawn[] = +{ + 377, + 381, + 410, + 421, + 422, + 443, + 456, + 460, + 461, + 471, + 472, + 473, + 484, + 491, + 502, + 503, + 507, + 508, + 515, + 520, + 540, + 549, + 569, + 574, + 583, + 586, + 601, + 622, + 624, + 639, + 644, + 655, + 734, + 804, + 810, + 815, + 823, + 831, + 843, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Abby[] = +{ + 185, + 290, + 313, + 334, + 348, + 359, + 360, + 377, + 380, + 382, + 385, + 394, + 395, + 398, + 400, + 401, + 404, + 409, + 410, + 416, + 437, + 438, + 439, + 441, + 445, + 446, + 453, + 475, + 478, + 480, + 484, + 490, + 491, + 494, + 496, + 497, + 500, + 505, + 506, + 512, + 533, + 534, + 535, + 537, + 541, + 542, + 549, + 569, + 572, + 574, + 577, + 586, + 587, + 590, + 592, + 593, + 596, + 601, + 602, + 608, + 629, + 630, + 631, + 633, + 637, + 638, + 645, + 665, + 668, + 670, + 673, + 682, + 683, + 686, + 688, + 689, + 692, + 697, + 698, + 704, + 725, + 726, + 727, + 729, + 733, + 734, + 741, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gretel[] = +{ + 185, + 290, + 313, + 334, + 348, + 359, + 360, + 377, + 380, + 382, + 385, + 394, + 395, + 398, + 400, + 401, + 404, + 409, + 410, + 416, + 437, + 438, + 439, + 441, + 445, + 446, + 453, + 475, + 478, + 480, + 484, + 490, + 491, + 494, + 496, + 497, + 500, + 505, + 506, + 512, + 533, + 534, + 535, + 537, + 541, + 542, + 549, + 569, + 572, + 574, + 577, + 586, + 587, + 590, + 592, + 593, + 596, + 601, + 602, + 608, + 629, + 630, + 631, + 633, + 637, + 638, + 645, + 665, + 668, + 670, + 673, + 682, + 683, + 686, + 688, + 689, + 692, + 697, + 698, + 704, + 725, + 726, + 727, + 729, + 733, + 734, + 741, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + -1 +}; diff --git a/src/data/battle_frontier/battle_frontier_trainers.h b/src/data/battle_frontier/battle_frontier_trainers.h new file mode 100644 index 000000000..2b6b0d443 --- /dev/null +++ b/src/data/battle_frontier/battle_frontier_trainers.h @@ -0,0 +1,2403 @@ +const struct BattleFrontierTrainer gBattleFrontierTrainers[] = +{ + [0] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("BRAD"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_QUES, -1, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Brady + }, + [1] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("CONNE"), + .speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, -1, -1}, + .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, -1}, + .speechLose = {EC_WORD_DARN, EC_WORD_ELLIPSIS, EC_WORD_LOSING, EC_WORD_DOES, EC_WORD_BUG, EC_WORD_ME}, + .monSets = gBattleFrontierTrainerMons_Conner + }, + [2] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("BRADLE"), + .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_TODAY}, + .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, -1, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_TOMORROW, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_WE, EC_WORD_REALLY, EC_WORD_BATTLE}, + .monSets = gBattleFrontierTrainerMons_Bradley + }, + [3] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("CYBI"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_NOT_VERY, EC_WORD_SCARY, EC_WORD_AT, EC_WORD_ALL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_SAD, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(STRUGGLE)}, + .speechLose = {EC_WORD_THIS, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_TO_ME, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Cybil + }, + [4] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("RODETT"), + .speechBefore = {EC_WORD_OH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_HOW, EC_WORD_STRONG, EC_WORD_I_AM, EC_WORD_EXCL}, + .speechLose = {EC_WORD_OH_DEAR, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_NO, EC_WORD_GOOD}, + .monSets = gBattleFrontierTrainerMons_Rodette + }, + [5] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("PEGG"), + .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_TO, EC_WORD_BE, EC_WORD_DESTROYED, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_THANKS, EC_WORD_TO, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Peggy + }, + [6] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("KEIT"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_JUST, EC_WORD_STUDY, EC_WORD_YOU, EC_WORD_KNOW}, + .speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, -1}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Keith + }, + [7] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("GRAYSO"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_BATTLE, EC_WORD_ISN_T, EC_WORD_CHILD_S_PLAY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_LIKE, EC_WORD_TOYS, EC_WORD_TO, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Grayson + }, + [8] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("GLEN"), + .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, -1}, + .speechWin = {EC_WORD_COOL, EC_WORD_EXCL, -1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_COOL}, + .monSets = gBattleFrontierTrainerMons_Glenn + }, + [9] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("LILIAN"), + .speechBefore = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN}, + .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_SURRENDER, EC_WORD_IN, EC_WORD_ME}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Liliana + }, + [10] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("ELIS"), + .speechBefore = {EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_FROM, EC_WORD_MY, EC_WORD_FATHER}, + .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_EXCL, EC_WORD_FATHER, EC_WORD_I_VE, EC_WORD_WON}, + .speechLose = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FATHER, EC_WORD_FOR, EC_WORD_I_VE, EC_WORD_LOST}, + .monSets = gBattleFrontierTrainerMons_Elise + }, + [11] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("ZOE"), + .speechBefore = {EC_WORD_PLEASE, EC_WORD_BATTLE, EC_WORD_LIKE, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, -1, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, + .speechLose = {EC_WORD_WERE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_BEING, EC_WORD_SERIOUS, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Zoey + }, + [12] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("MANUE"), + .speechBefore = {EC_WORD_ME, EC_WORD_LOSE, EC_WORD_QUES, EC_WORD_THAT_S, EC_WORD_PREPOSTEROUS, EC_WORD_EXCL}, + .speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, -1, -1, -1}, + .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER}, + .monSets = gBattleFrontierTrainerMons_Manuel + }, + [13] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("RUS"), + .speechBefore = {EC_WORD_THEY, EC_WORD_ALL, EC_WORD_WANT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PARTY}, + .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_DO, EC_WORD_THAT, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Russ + }, + [14] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("DUSTI"), + .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, -1}, + .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, -1}, + .monSets = gBattleFrontierTrainerMons_Dustin + }, + [15] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("TIN"), + .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(SWEET_KISS)}, + .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_YOUR, EC_MOVE2(SWEET_KISS), EC_WORD_FROM, EC_WORD_MY, EC_POKEMON2(JYNX)}, + .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_A, EC_MOVE(SWIFT), EC_MOVE2(MEGA_KICK), EC_WORD_INSTEAD}, + .monSets = gBattleFrontierTrainerMons_Tina + }, + [16] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("GILLIA"), + .speechBefore = {EC_WORD_THE, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_IS, EC_WORD_SO, EC_WORD_YESTERDAY}, + .speechWin = {EC_WORD_POKEMON, EC_WORD_NEVER, EC_WORD_GO, EC_WORD_OUT, EC_WORD_OF, EC_WORD_FASHION}, + .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Gillian + }, + [17] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("ZO"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_A, EC_WORD_WORRY, EC_WORD_AT, EC_WORD_ALL}, + .speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SKILL}, + .monSets = gBattleFrontierTrainerMons_Zoe + }, + [18] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("CHE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK, EC_WORD_TODAY}, + .speechWin = {EC_WORD_I_AM, EC_WORD_READY, EC_WORD_TO, EC_WORD_GO, EC_WORD_ON, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_MOVE(FOCUS_ENERGY), EC_WORD_AND, EC_WORD_TOUGHNESS}, + .monSets = gBattleFrontierTrainerMons_Chen + }, + [19] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("A"), + .speechBefore = {EC_WORD_YOUR, EC_WORD_LOOK, EC_WORD_SAYS, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_RIGHT, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH}, + .monSets = gBattleFrontierTrainerMons_Al + }, + [20] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("MITC"), + .speechBefore = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_IS, EC_WORD_MY, EC_WORD_ALLY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES}, + .speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Mitch + }, + [21] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("ANN"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_LET_S, EC_WORD_BATTLE, EC_WORD_NOW}, + .speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Anne + }, + [22] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("ALIZ"), + .speechBefore = {EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_ME}, + .speechWin = {EC_WORD_YUP, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG}, + .speechLose = {EC_WORD_I_AM, EC_WORD_WEAK, EC_WORD_ELLIPSIS, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_CUTE}, + .monSets = gBattleFrontierTrainerMons_Alize + }, + [23] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("LAURE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_ALSO, EC_WORD_GOOD}, + .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_I_WAS, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_GOOD}, + .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_WEIRD, EC_WORD_DREAM, EC_WORD_THAT_WAS, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Lauren + }, + [24] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("KIP"), + .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GO, EC_MOVE2(SURF)}, + .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_OFF, EC_WORD_TO, EC_MOVE2(SURF)}, + .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Kipp + }, + [25] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("JASO"), + .speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, -1}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, -1}, + .speechLose = {EC_WORD_WOW, EC_WORD_THAT, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_STRATEGY}, + .monSets = gBattleFrontierTrainerMons_Jason + }, + [26] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("JOH"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_SO, EC_WORD_WHAT, EC_WORD_IF_I_LOSE, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_John + }, + [27] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("AN"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_IT, EC_WORD_REALLY, EC_WORD_IS}, + .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_CAN, EC_WORD_CRY}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_WILL, EC_WORD_CRY}, + .monSets = gBattleFrontierTrainerMons_Ann + }, + [28] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("EILEE"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_OK_QUES}, + .speechWin = {EC_WORD_SO, EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_FEELING}, + .speechLose = {EC_WORD_AN, EC_WORD_ADULT, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Eileen + }, + [29] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("CARLI"), + .speechBefore = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_IS, EC_WORD_FOR, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_WILL, EC_WORD_BE, EC_WORD_AWESOME}, + .speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Carlie + }, + [30] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("GORDO"), + .speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON}, + .speechLose = {EC_WORD_NOTHING, EC_WORD_IS, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_FOR, EC_WORD_ME}, + .monSets = gBattleFrontierTrainerMons_Gordon + }, + [31] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("AYDE"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_WATER, EC_WORD_TO, EC_WORD_COOL, EC_WORD_DOWN}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_ICE, EC_WORD_COLD}, + .monSets = gBattleFrontierTrainerMons_Ayden + }, + [32] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("MARC"), + .speechBefore = {EC_WORD_I, EC_MOVE2(SURF), EC_WORD_IN, EC_WORD_THE, EC_WORD_WINTER, EC_WORD_TOO}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_MOVE2(SURF), EC_WORD_RIGHT, EC_WORD_NOW}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(BEAT_UP), EC_WORD_MY, EC_MOVE2(SURF), EC_WORD_BOARD}, + .monSets = gBattleFrontierTrainerMons_Marco + }, + [33] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("CIERR"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_MY, EC_WORD_SWIFT_SWIM}, + .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, -1}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_BETTER, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Cierra + }, + [34] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("MARC"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL}, + .speechWin = {EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_NOT, EC_WORD_THE, EC_WORD_KNOCKOUT, EC_WORD_I, EC_WORD_MEAN}, + .monSets = gBattleFrontierTrainerMons_Marcy + }, + [35] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("KATH"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EVERY, EC_WORD_MATCH, EC_WORD_TODAY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_GREAT, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL}, + .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_HAVE, EC_WORD_LOST}, + .monSets = gBattleFrontierTrainerMons_Kathy + }, + [36] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("PEYTO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_DISAPPOINTED, EC_WORD_WITH, EC_WORD_MY, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_IF, EC_WORD_WE, EC_WORD_WIN, EC_WORD_TOGETHER}, + .speechLose = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_MORE, EC_WORD_IF_I_LOSE}, + .monSets = gBattleFrontierTrainerMons_Peyton + }, + [37] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("JULIA"), + .speechBefore = {EC_WORD_YOU, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_RIGHT, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_OUT, EC_WORD_OF, EC_WORD_THE, EC_WORD_QUESTION}, + .speechLose = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Julian + }, + [38] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("QUIN"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_BUT, EC_WORD_A, EC_WORD_DREAM}, + .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_BEAUTIFUL, EC_WORD_DREAM, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWFUL, EC_MOVE(NIGHTMARE), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Quinn + }, + [39] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("HAYLE"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_I_AM, EC_WORD_FEELING}, + .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_OVERWHELMING, EC_WORD_JOY, EC_WORD_OVER, EC_WORD_THIS}, + .speechLose = {EC_WORD_DESTROYED, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_FEELING}, + .monSets = gBattleFrontierTrainerMons_Haylee + }, + [40] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("AMAND"), + .speechBefore = {EC_WORD_I, EC_WORD_COME, EC_WORD_FROM, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_FAMILY}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_RIGHT, EC_WORD_NOW}, + .monSets = gBattleFrontierTrainerMons_Amanda + }, + [41] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("STAC"), + .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_THEIR, EC_WORD_OWN, EC_WORD_CUTE_CHARM}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES}, + .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_NOT, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Stacy + }, + [42] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("RAFAE"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_SOME, EC_WORD_SPIRIT}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_WELL, EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_OUR, EC_WORD_SPIRIT}, + .monSets = gBattleFrontierTrainerMons_Rafael + }, + [43] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("OLIVE"), + .speechBefore = {EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_WORKS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAN, EC_WORD_I_AM}, + .monSets = gBattleFrontierTrainerMons_Oliver + }, + [44] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("PAYTO"), + .speechBefore = {EC_WORD_I, EC_WORD_TRAIN, EC_WORD_FROM, EC_WORD_THE, EC_WORD_EGG, EC_WORD_UP}, + .speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, -1, -1, -1}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Payton + }, + [45] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("PAMEL"), + .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER}, + .speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_AND, EC_WORD_YOU_RE, EC_WORD_ALSO, EC_WORD_STRONG}, + .monSets = gBattleFrontierTrainerMons_Pamela + }, + [46] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("ELIZ"), + .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_CHILDREN}, + .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON}, + .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THIS}, + .monSets = gBattleFrontierTrainerMons_Eliza + }, + [47] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("MARIS"), + .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1}, + .speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER}, + .speechLose = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Marisa + }, + [48] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("LEWI"), + .speechBefore = {EC_WORD_A_LITTLE, EC_WORD_BUG, EC_WORD_IS, EC_WORD_SCARY, EC_WORD_QUES, EC_WORD_HAHAHA}, + .speechWin = {EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL, EC_WORD_A, EC_WORD_SCARY, EC_WORD_BUG}, + .speechLose = {EC_WORD_OH, EC_WORD_A, EC_WORD_BUG, EC_WORD_ISN_T, EC_WORD_SCARY, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Lewis + }, + [49] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("YOSH"), + .speechBefore = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_LOVEY_DOVEY}, + .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, -1}, + .monSets = gBattleFrontierTrainerMons_Yoshi + }, + [50] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("DESTI"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), -1, -1}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, -1}, + .monSets = gBattleFrontierTrainerMons_Destin + }, + [51] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("KEO"), + .speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FOR, EC_WORD_MY, EC_WORD_OVERWHELMING, EC_WORD_POWER}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Keon + }, + [52] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("STUAR"), + .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_YOU, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_THE, EC_WORD_MASTER, EC_WORD_OF, EC_WORD_COOL, EC_WORD_THAT_S, EC_WORD_ME}, + .speechLose = {EC_WORD_I, EC_WORD_SEE, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_SO, EC_WORD_COOL}, + .monSets = gBattleFrontierTrainerMons_Stuart + }, + [53] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("NESTO"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_REALLY, EC_WORD_SMOOTH, EC_WORD_MOVE}, + .speechWin = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_NOTHING, EC_WORD_SMOOTH, EC_WORD_ABOUT, EC_WORD_THAT}, + .speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Nestor + }, + [54] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("DERRIC"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(MEDITATE), EC_WORD_LIKE, EC_WORD_ME}, + .speechWin = {EC_WORD_HOW, EC_WORD_I, EC_MOVE2(MEDITATE), EC_WORD_IS, EC_WORD_JUST, EC_WORD_BEAUTIFUL}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(MEDITATE), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(CALM_MIND)}, + .monSets = gBattleFrontierTrainerMons_Derrick + }, + [55] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("BRYSO"), + .speechBefore = {EC_MOVE2(POISON_POWDER), EC_WORD_IS, EC_WORD_IN, EC_WORD_OUR, EC_MOVE2(COTTON_SPORE), EC_WORD_MOVE}, + .speechWin = {EC_WORD_HOW_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_OUR, EC_MOVE2(POISON_POWDER), EC_WORD_QUES}, + .speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Bryson + }, + [56] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("CLAYTO"), + .speechBefore = {EC_WORD_HUH_QUES, -1, -1, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, -1}, + .speechWin = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_POKENAV}, + .speechLose = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SENSE}, + .monSets = gBattleFrontierTrainerMons_Clayton + }, + [57] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("TRENTO"), + .speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, -1}, + .speechWin = {EC_WORD_MMM, EC_WORD_DO, EC_WORD_YOU, EC_WORD_WANT, EC_WORD_SOME, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_GOT, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_WATER, EC_WORD_SHOPPING}, + .monSets = gBattleFrontierTrainerMons_Trenton + }, + [58] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("JENSO"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_DOWNCAST}, + .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THE, EC_MOVE(CUT)}, + .speechLose = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_TRAINER, EC_WORD_WHO_IS, EC_WORD_FEELING, EC_WORD_DOWNCAST}, + .monSets = gBattleFrontierTrainerMons_Jenson + }, + [59] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("WESLE"), + .speechBefore = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_IS, EC_WORD_HOW, EC_WORD_I, EC_WORD_CRY}, + .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_EXCL}, + .speechLose = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_EXCL, EC_POKEMON2(MEW), EC_WORD_EXCL_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Wesley + }, + [60] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("ANTO"), + .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_ME, EC_WORD_TO, EC_MOVE(THRASH)}, + .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THAT, EC_WORD_EXCL}, + .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_LOSS, EC_WORD_TO, EC_MOVE2(SWALLOW)}, + .monSets = gBattleFrontierTrainerMons_Anton + }, + [61] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("LAWSO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_NOT, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_AT, EC_WORD_ALL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_AND, EC_WORD_FEELING, EC_WORD_SHAKY, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Lawson + }, + [62] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("SAMM"), + .speechBefore = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK}, + .speechWin = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_JUST, EC_WORD_INCREDIBLE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_CRY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_PARTY, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Sammy + }, + [63] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("ARNI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_RIVAL}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE}, + .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON_T, EC_WORD_ACCEPT, EC_WORD_THIS}, + .monSets = gBattleFrontierTrainerMons_Arnie + }, + [64] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("ADRIA"), + .speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, -1, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, -1, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, -1, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Adrian + }, + [65] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("TRISTA"), + .speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, -1, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, + .speechWin = {EC_WORD_SEE, EC_WORD_QUES, -1, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_IN, EC_WORD_BATTLE}, + .monSets = gBattleFrontierTrainerMons_Tristan + }, + [66] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("JULIAN"), + .speechBefore = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SHOPPING, EC_WORD_TOO, EC_WORD_MUCH}, + .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL}, + .speechLose = {EC_WORD_I, EC_WORD_SO, EC_WORD_WANT, EC_WORD_ANOTHER, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL}, + .monSets = gBattleFrontierTrainerMons_Juliana + }, + [67] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("RYLE"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS}, + .speechWin = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_GUTS}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GUTSY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SUPER}, + .monSets = gBattleFrontierTrainerMons_Rylee + }, + [68] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("CHELSE"), + .speechBefore = {EC_WORD_I, EC_WORD_SERIOUSLY, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, -1}, + .monSets = gBattleFrontierTrainerMons_Chelsea + }, + [69] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("DANEL"), + .speechBefore = {EC_WORD_YOU, EC_WORD_MUST_BE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_NOW, EC_WORD_EXCL}, + .speechWin = {EC_WORD_OH_DEAR, EC_WORD_TOO_WEAK, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_GIVE_UP, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GOOD, EC_WORD_AND, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, + .monSets = gBattleFrontierTrainerMons_Danela + }, + [70] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("LIZBET"), + .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(PRESENT)}, + .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_A_LITTLE, EC_WORD_PRAISE, EC_WORD_AS, EC_WORD_YOUR, EC_MOVE2(PRESENT)}, + .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES_EXCL, EC_WORD_HERE_IT_IS, EC_WORD_A, EC_MOVE(DOUBLE_SLAP)}, + .monSets = gBattleFrontierTrainerMons_Lizbeth + }, + [71] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("AMELI"), + .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_CUTE, EC_WORD_FASHION, EC_WORD_APPEAL}, + .speechWin = {EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_A, EC_WORD_DISASTER}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AWFUL, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_HOME}, + .monSets = gBattleFrontierTrainerMons_Amelia + }, + [72] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("JILLIA"), + .speechBefore = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_THAT, EC_WORD_I, EC_WORD_SMELL, EC_WORD_QUES}, + .speechWin = {EC_WORD_IT_S, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_TASTY, EC_WORD_WATER}, + .speechLose = {EC_WORD_IT_S, EC_WORD_YOUR, EC_WORD_OFFENSIVE, EC_WORD_STENCH, EC_WORD_THAT_S, EC_WORD_WHAT}, + .monSets = gBattleFrontierTrainerMons_Jillian + }, + [73] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("ABBI"), + .speechBefore = {EC_WORD_YOU, EC_WORD_TRY, EC_WORD_MY, EC_WORD_SECRET, EC_MOVE(AROMATHERAPY), EC_WORD_OK_QUES}, + .speechWin = {EC_WORD_MY, EC_MOVE(AROMATHERAPY), EC_WORD_IS, EC_WORD_TERRIBLE, EC_WORD_FOR, EC_WORD_YOU}, + .speechLose = {EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_SMELL, EC_WORD_A, EC_WORD_THING, EC_WORD_QUES_EXCL}, + .monSets = gBattleFrontierTrainerMons_Abbie + }, + [74] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("BRIAN"), + .speechBefore = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_WORKS, EC_WORD_TOO, EC_WORD_MUCH}, + .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_MISS, EC_WORD_HIM, EC_WORD_MORE, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_LONESOME, EC_WORD_WITHOUT, EC_WORD_HIM, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Briana + }, + [75] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("ANTONI"), + .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_WORD_GO, EC_WORD_GO}, + .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_DANCE}, + .speechLose = {EC_WORD_GO, EC_WORD_GO, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_MOVE(FLAIL), EC_WORD_ABOUT}, + .monSets = gBattleFrontierTrainerMons_Antonio + }, + [76] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("JADE"), + .speechBefore = {EC_WORD_HELLO, EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_ADORE, EC_WORD_YOU}, + .speechWin = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_MOVE(THRASH), EC_WORD_IN, EC_MOVE2(FRUSTRATION)}, + .speechLose = {EC_WORD_THIS_IS_IT_EXCL, -1, -1, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Jaden + }, + [77] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("DAKOT"), + .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER}, + .speechWin = {EC_WORD_GOT, EC_WORD_IT, EC_WORD_QUES, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER}, + .speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Dakota + }, + [78] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("BRAYDE"), + .speechBefore = {EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ARE, EC_WORD_USELESS, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_COLLECT, EC_WORD_NORMAL, EC_WORD_VERSION, EC_WORD_TOYS}, + .speechLose = {EC_WORD_I, EC_MOVE2(ATTRACT), EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Brayden + }, + [79] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("CORSO"), + .speechBefore = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(BEAT_UP), EC_WORD_ON, EC_WORD_YOU}, + .speechWin = {EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_COOL}, + .speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, -1, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Corson + }, + [80] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("TREVI"), + .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NONE, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ME}, + .speechWin = {EC_WORD_YES_SIR_EXCL, -1, -1, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST}, + .speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, -1, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Trevin + }, + [81] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("PATRIC"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, -1}, + .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, -1}, + .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Patrick + }, + [82] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("KADE"), + .speechBefore = {EC_WORD_WHAT, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_UP, EC_WORD_TO, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_WERE, EC_WORD_A, EC_WORD_SURPRISE, EC_WORD_TO_ME, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_WHO, EC_WORD_I_AM, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Kaden + }, + [83] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("MAXWEL"), + .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_RIVAL, EC_WORD_IS, EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND}, + .speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, -1}, + .monSets = gBattleFrontierTrainerMons_Maxwell + }, + [84] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("DARY"), + .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_MOVE(CHARGE)}, + .speechWin = {EC_WORD_AM, EC_WORD_I, EC_WORD_OVERWHELMING, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_A, EC_WORD_LEGEND, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Daryl + }, + [85] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("KENNET"), + .speechBefore = {EC_WORD_YOU, EC_WORD_BETTER, EC_WORD_NOT, EC_MOVE2(SLACK_OFF), EC_WORD_WITH, EC_WORD_ME}, + .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_MOVE2(TAUNT), EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Kenneth + }, + [86] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("RIC"), + .speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, -1}, + .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, -1}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, -1}, + .monSets = gBattleFrontierTrainerMons_Rich + }, + [87] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("CADE"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, -1, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_SO, EC_WORD_HOT}, + .monSets = gBattleFrontierTrainerMons_Caden + }, + [88] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("MARLO"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_QUES}, + .speechWin = {EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_HUH_QUES, EC_WORD_THAT_S, EC_WORD_TOTALLY, EC_WORD_COOL}, + .speechLose = {EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_QUES, EC_WORD_IS, EC_WORD_POKENAV, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Marlon + }, + [89] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("NAS"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_I, EC_WORD_LEFT, EC_WORD_YOU, EC_WORD_JUST, EC_WORD_AN, EC_MOVE2(EMBER)}, + .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, -1, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE}, + .monSets = gBattleFrontierTrainerMons_Nash + }, + [90] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("ROBB"), + .speechBefore = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_LEADER, EC_WORD_WITH, EC_WORD_REFRESHING, EC_WORD_SERENE_GRACE}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(THRASH), EC_WORD_MY, EC_WORD_TOYS, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Robby + }, + [91] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("REEC"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(QUICK_ATTACK), EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_A, EC_MOVE2(TELEPORT)}, + .speechWin = {EC_WORD_LIKE, EC_WORD_I, EC_WORD_SAID, EC_WORD_I_AM, EC_WORD_DARN, EC_WORD_FAST}, + .speechLose = {EC_WORD_I_WAS, EC_WORD_KIDDING, EC_WORD_ABOUT, EC_WORD_THAT, EC_MOVE2(TELEPORT), EC_WORD_THING}, + .monSets = gBattleFrontierTrainerMons_Reece + }, + [92] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("KATHRY"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_TRAIN, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_QUES}, + .speechWin = {EC_WORD_DON_T, EC_MOVE2(TAUNT), EC_WORD_ME, EC_WORD_LIKE, EC_WORD_THAT, EC_WORD_OK_QUES}, + .speechLose = {EC_WORD_WHY, EC_WORD_COULDN_T, EC_WORD_I, EC_WORD_WIN, EC_WORD_THIS, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Kathryn + }, + [93] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("ELLE"), + .speechBefore = {EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_EGG, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_VICTORY, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Ellen + }, + [94] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("RAMO"), + .speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, -1, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION}, + .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_THAT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, + .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_SECRET, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_HAPPY}, + .monSets = gBattleFrontierTrainerMons_Ramon + }, + [95] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("ARTHU"), + .speechBefore = {EC_WORD_HERE_I_COME, EC_WORD_FEELING, EC_WORD_READY, EC_WORD_FOR, EC_WORD_IT, EC_WORD_ALL}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, -1}, + .monSets = gBattleFrontierTrainerMons_Arthur + }, + [96] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("ALONDR"), + .speechBefore = {EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_IS, EC_WORD_A, EC_WORD_GREAT, EC_WORD_DAY}, + .speechWin = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_WILL, EC_WORD_BE, EC_WORD_A, EC_WORD_LEGEND}, + .speechLose = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_LEFT, EC_WORD_ME, EC_WORD_COLD, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Alondra + }, + [97] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("ADRIAN"), + .speechBefore = {EC_WORD_COME, EC_WORD_SEE, EC_WORD_AN, EC_WORD_INCREDIBLE, EC_WORD_SWIFT_SWIM, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_MAKE, EC_WORD_IT, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_EASY}, + .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, -1}, + .monSets = gBattleFrontierTrainerMons_Adriana + }, + [98] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("MALI"), + .speechBefore = {EC_WORD_OH, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_WON, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED}, + .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED}, + .monSets = gBattleFrontierTrainerMons_Malik + }, + [99] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("JIL"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_GIVES, EC_WORD_UP, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Jill + }, + [100] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("ERI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_FROM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL}, + .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, + .monSets = gBattleFrontierTrainerMons_Erik + }, + [101] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("YAZMI"), + .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_RUN, EC_WORD_THAN, EC_WORD_BIKE}, + .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_WOULD, EC_WORD_MUCH, EC_WORD_RATHER, EC_WORD_RUN}, + .speechLose = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_RUN_AWAY}, + .monSets = gBattleFrontierTrainerMons_Yazmin + }, + [102] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("JAMA"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_FATHER}, + .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_BABY}, + .speechLose = {EC_WORD_MY, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_TOTALLY, EC_WORD_AWESOME}, + .monSets = gBattleFrontierTrainerMons_Jamal + }, + [103] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("LESLI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_MOTHER}, + .speechWin = {EC_WORD_A, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_A_LITTLE, EC_WORD_CHALLENGE}, + .speechLose = {EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_BE, EC_WORD_ANGRY}, + .monSets = gBattleFrontierTrainerMons_Leslie + }, + [104] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("DAV"), + .speechBefore = {EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_TODAY, EC_WORD_QUES}, + .speechWin = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_ENJOY, EC_WORD_SOME, EC_WORD_SPORTS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_PLAY, EC_WORD_A, EC_WORD_GAME}, + .monSets = gBattleFrontierTrainerMons_Dave + }, + [105] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("CARL"), + .speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Carlo + }, + [106] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("EMILI"), + .speechBefore = {EC_WORD_ME, EC_WORD_WORRY, EC_WORD_QUES, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NONE}, + .speechWin = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_FANTASTIC, EC_WORD_EXCL}, + .speechLose = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_ENTERTAINING, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Emilia + }, + [107] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("DALI"), + .speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, -1}, + .speechWin = {EC_WORD_DON_T, EC_WORD_COME, EC_WORD_NEAR, EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_MY, EC_WORD_BEST, EC_WORD_FRIEND}, + .monSets = gBattleFrontierTrainerMons_Dalia + }, + [108] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("HITOM"), + .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_HAH, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, -1, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, + .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL}, + .monSets = gBattleFrontierTrainerMons_Hitomi + }, + [109] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("RICARD"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_PLAY, EC_WORD_TIME, EC_WORD_IS, EC_WORD_OVER}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Ricardo + }, + [110] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("SHIZUK"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_SERIOUS, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_PERFECT, EC_WORD_IN, EC_WORD_EVERY, EC_WORD_WAY, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Shizuka + }, + [111] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("JOAN"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_RIGHT, EC_WORD_AWAY}, + .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_WINNER, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)}, + .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_ACCEPT, EC_WORD_THAT, EC_MOVE(OUTRAGE)}, + .monSets = gBattleFrontierTrainerMons_Joana + }, + [112] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("KELL"), + .speechBefore = {EC_WORD_MY, EC_WORD_NIGHT, EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_SCARY}, + .speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, -1}, + .speechLose = {EC_WORD_THE, EC_WORD_HOME, EC_WORD_WORK, EC_WORD_IS, EC_WORD_AWFULLY, EC_WORD_SCARY}, + .monSets = gBattleFrontierTrainerMons_Kelly + }, + [113] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("RAYN"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_WHEN, EC_WORD_IT_S, EC_WORD_ABOUT, EC_WORD_POWER}, + .speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Rayna + }, + [114] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("EVA"), + .speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, -1}, + .speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_VICTORY}, + .speechLose = {EC_WORD_THE, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_OF, EC_WORD_A, EC_WORD_LOSS}, + .monSets = gBattleFrontierTrainerMons_Evan + }, + [115] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("JORDA"), + .speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, -1, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Jordan + }, + [116] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("JOE"), + .speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, + .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, + .speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Joel + }, + [117] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("KRISTE"), + .speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, -1, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_JUST, EC_WORD_A_LITTLE, EC_WORD_KID, EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_EXCL}, + .speechLose = {EC_WORD_A, EC_WORD_TOUGH, EC_WORD_KID, EC_WORD_HUH_QUES, EC_WORD_HUMPH, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Kristen + }, + [118] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("SELPH"), + .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, -1, -1, -1}, + .speechWin = {EC_WORD_OH, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES}, + .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Selphy + }, + [119] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("CHLO"), + .speechBefore = {EC_WORD_COME, EC_WORD_WE, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BATTLE, EC_WORD_NOW}, + .speechWin = {EC_WORD_MORE, EC_WORD_EXCL, -1, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_OH, EC_WORD_EXCL, -1, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE}, + .monSets = gBattleFrontierTrainerMons_Chloe + }, + [120] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("NORTO"), + .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, -1, -1}, + .speechWin = {EC_WORD_EXCUSE_ME, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_PUSHOVER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Norton + }, + [121] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("LUKA"), + .speechBefore = {EC_WORD_MY, EC_WORD_JOKING, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_EXISTS, EC_WORD_TO, EC_WORD_SHINE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, -1}, + .monSets = gBattleFrontierTrainerMons_Lukas + }, + [122] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("ZAC"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_EXCELLENT, EC_MOVE2(MIMIC), EC_WORD_OF, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_LIKE, EC_WORD_A_LITTLE, EC_POKEMON2(TOGEPI), EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_LIKE, EC_WORD_A, EC_POKEMON2(MANKEY), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Zach + }, + [123] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("KAITLY"), + .speechBefore = {EC_WORD_I, EC_WORD_CRUSH, EC_WORD_THINGS, EC_WORD_WITH, EC_WORD_PSYCHIC, EC_WORD_POWER}, + .speechWin = {EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_THE, EC_WORD_NEWS}, + .speechLose = {EC_WORD_NO, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_WON_T, EC_WORD_DO}, + .monSets = gBattleFrontierTrainerMons_Kaitlyn + }, + [124] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("BREANN"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HAVE, EC_WORD_SOME, EC_WORD_MORE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, -1}, + .monSets = gBattleFrontierTrainerMons_Breanna + }, + [125] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("KENDR"), + .speechBefore = {EC_WORD_IF, EC_WORD_YOU_RE, EC_WORD_SMART, EC_WORD_STOP, EC_WORD_RIGHT, EC_WORD_NOW}, + .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_STOP}, + .speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Kendra + }, + [126] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("MOLL"), + .speechBefore = {EC_WORD_WILL, EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_TOYS, EC_WORD_NOW}, + .speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Molly + }, + [127] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("JAZMI"), + .speechBefore = {EC_WORD_I, EC_WORD_FORECAST, EC_WORD_TERRIBLE, EC_WORD_THINGS, EC_WORD_FOR, EC_WORD_YOU}, + .speechWin = {EC_WORD_THERE, EC_WORD_WASN_T, EC_WORD_MY, EC_WORD_FORECAST, EC_WORD_RIGHT, EC_WORD_QUES}, + .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_DIDN_T, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THIS}, + .monSets = gBattleFrontierTrainerMons_Jazmin + }, + [128] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("KELSE"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_SLEPT, EC_WORD_IN, EC_WORD_DAYS, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_WILL, EC_WORD_BE, EC_WORD_EXCELLENT, EC_WORD_NOW}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Kelsey + }, + [129] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("JALE"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_ALLOW, EC_WORD_POKEMON, EC_WORD_TO, EC_MOVE(THRASH)}, + .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_ANGRY, EC_WORD_QUES}, + .speechLose = {EC_WORD_WHY, EC_WORD_IS, EC_WORD_THIS, EC_WORD_SO, EC_WORD_HARD, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Jalen + }, + [130] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("GRIFFE"), + .speechBefore = {EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(SLUDGE), EC_WORD_TO, EC_MOVE2(TRANSFORM), EC_WORD_MYSELF}, + .speechWin = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_MOVE2(ACID_ARMOR)}, + .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_WORD_SUCTION_CUPS}, + .monSets = gBattleFrontierTrainerMons_Griffen + }, + [131] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("XANDE"), + .speechBefore = {EC_WORD_I, EC_WORD_GOT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ON, EC_WORD_RENTAL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_MY, EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_WON}, + .speechLose = {EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_UP, EC_WORD_TO, EC_MOVE2(SCRATCH)}, + .monSets = gBattleFrontierTrainerMons_Xander + }, + [132] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("MARVI"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_UP, EC_WORD_TO, EC_WORD_THE, EC_WORD_CHALLENGE, EC_WORD_QUES}, + .speechWin = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_GOOD, EC_WORD_ENOUGH}, + .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PERFECT, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, + .monSets = gBattleFrontierTrainerMons_Marvin + }, + [133] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("BRENNA"), + .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_TO, EC_WORD_SEE, EC_WORD_THE, EC_WORD_NEWS}, + .speechWin = {EC_WORD_COMICS, EC_WORD_GET, EC_WORD_DAMP, EC_WORD_FROM, EC_WORD_DRIZZLE, EC_WORD_QUES}, + .speechLose = {EC_WORD_THE, EC_WORD_TIGHT, EC_WORD_MONEY, EC_WORD_LIVING, EC_WORD_CHANNEL, EC_WORD_QUES_EXCL}, + .monSets = gBattleFrontierTrainerMons_Brennan + }, + [134] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("BALE"), + .speechBefore = {EC_MOVE(SCREECH), EC_WORD_IS, EC_WORD_LIKE, EC_WORD_MUSIC, EC_WORD_TO_ME, EC_WORD_EXCL}, + .speechWin = {EC_WORD_MY, EC_MOVE(SCREECH), EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Baley + }, + [135] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("ZACKAR"), + .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_MOVE(DIG), EC_WORD_IT, EC_WORD_YO, EC_WORD_QUES}, + .speechWin = {EC_MOVE2(TAKE_DOWN), EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YO, EC_WORD_YO}, + .speechLose = {EC_WORD_BREAK, EC_WORD_DOWN, EC_MOVE2(DIVE), EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME}, + .monSets = gBattleFrontierTrainerMons_Zackary + }, + [136] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("GABRIE"), + .speechBefore = {EC_MOVE2(POUND), EC_WORD_THE, EC_WORD_THICK_FAT, EC_WORD_ON, EC_WORD_MY, EC_MOVE2(BELLY_DRUM)}, + .speechWin = {EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM)}, + .speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Gabriel + }, + [137] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("EMIL"), + .speechBefore = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A_TINY_BIT, EC_WORD_OF, EC_MOVE(HYPNOSIS), EC_WORD_QUES}, + .speechWin = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WORKS, EC_WORD_TO, EC_WORD_PERFECTION}, + .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WENT, EC_WORD_BADLY, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Emily + }, + [138] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("JORDY"), + .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_MY, EC_WORD_SECRET, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_AS, EC_WORD_I, EC_WORD_APPEAR, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Jordyn + }, + [139] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("SOFI"), + .speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), -1}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_FEELING, EC_WORD_THAT, EC_WORD_I, EC_WORD_GET}, + .speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, -1}, + .monSets = gBattleFrontierTrainerMons_Sofia + }, + [140] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("BRADE"), + .speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, -1, EC_WORD_THIS_IS_IT_EXCL, -1, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PRETTY, EC_WORD_AWESOME, EC_WORD_ABOUT, EC_WORD_MYSELF}, + .speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Braden + }, + [141] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("KAYDE"), + .speechBefore = {EC_WORD_THEY, EC_WORD_OVERDO, EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ISN_T, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, -1}, + .monSets = gBattleFrontierTrainerMons_Kayden + }, + [142] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("COOPE"), + .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_ABSOLUTELY, EC_WORD_BE, EC_WORD_A, EC_WORD_PUSHOVER}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_TOO, EC_WORD_EXCITING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, -1, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY}, + .monSets = gBattleFrontierTrainerMons_Cooper + }, + [143] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("JULI"), + .speechBefore = {EC_WORD_SPIRIT, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN}, + .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_THIS, EC_WORD_WITH, EC_WORD_SERENE_GRACE}, + .speechLose = {EC_WORD_FOR_NOW, EC_WORD_GOOD_BYE, EC_WORD_BUT, EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_OVER}, + .monSets = gBattleFrontierTrainerMons_Julia + }, + [144] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("AMAR"), + .speechBefore = {EC_WORD_WROOOAAR_EXCL, EC_WORD_EXCL_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_READY, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_LOSE, EC_WORD_MYSELF, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_EXCITING}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_MOVE2(TACKLE), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Amara + }, + [145] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("LYN"), + .speechBefore = {EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_FOREVER}, + .speechWin = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_NOW, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_MOVE(SAFEGUARD), EC_WORD_YOUR, EC_WORD_OWN, EC_WORD_SECRET}, + .monSets = gBattleFrontierTrainerMons_Lynn + }, + [146] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("JOVA"), + .speechBefore = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_SADLY, EC_WORD_LACKING}, + .speechWin = {EC_WORD_MY, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_COOL, EC_WORD_ISN_T_IT_QUES}, + .speechLose = {EC_WORD_I_WAS, EC_WORD_MINUS, EC_WORD_MY, EC_WORD_NORMAL, EC_WORD_POWER, EC_WORD_TODAY}, + .monSets = gBattleFrontierTrainerMons_Jovan + }, + [147] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("DOMINI"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, -1}, + .speechLose = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_DOESN_T, EC_WORD_MISS, EC_WORD_A, EC_WORD_THING}, + .monSets = gBattleFrontierTrainerMons_Dominic + }, + [148] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("NIKOLA"), + .speechBefore = {EC_WORD_I, EC_MOVE2(MIMIC), EC_WORD_POKEMON, EC_WORD_AFTER, EC_WORD_EVERY, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_IF_I_WIN, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(TAUROS)}, + .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(MILTANK)}, + .monSets = gBattleFrontierTrainerMons_Nikolas + }, + [149] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("VALERI"), + .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_NOT, EC_MOVE2(GLARE)}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL, EC_WORD_I, EC_WORD_MEAN, EC_WORD_REALLY}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_A, EC_WORD_REALLY, EC_MOVE(SCARY_FACE), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Valeria + }, + [150] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("DELANE"), + .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OVER, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY}, + .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_FROM, EC_WORD_SCHOOL}, + .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_WORK, EC_WORD_NEXT, EC_WORD_WEEK}, + .monSets = gBattleFrontierTrainerMons_Delaney + }, + [151] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("MEGHA"), + .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OUT, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY}, + .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, -1}, + .speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, -1}, + .monSets = gBattleFrontierTrainerMons_Meghan + }, + [152] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("ROBERT"), + .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BAD, EC_WORD_I_WAS, EC_WORD_JUST, EC_WORD_BETTER}, + .speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Roberto + }, + [153] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("DAMIA"), + .speechBefore = {EC_WORD_MY, EC_WORD_PURE_POWER, EC_WORD_IS, EC_WORD_MACHINE, EC_WORD_LIKE, EC_WORD_EXCL}, + .speechWin = {EC_WORD_MY, EC_MOVE2(MACH_PUNCH), EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)}, + .speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, -1, EC_WORD_NO, EC_WORD_EXCL_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Damian + }, + [154] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("BROD"), + .speechBefore = {EC_WORD_MY, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SEEMS, EC_POKEMON(ODDISH), EC_WORD_QUES}, + .speechWin = {EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FAMILY, EC_WORD_STAY_AT_HOME, EC_WORD_LOOK, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_QUESTION, EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SERIOUSLY}, + .monSets = gBattleFrontierTrainerMons_Brody + }, + [155] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("GRAHA"), + .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, -1, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_BAD}, + .monSets = gBattleFrontierTrainerMons_Graham + }, + [156] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("TYLO"), + .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_MY, EC_MOVE2(HEAT_WAVE), EC_WORD_QUES}, + .speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_BUT, EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_FOR, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Tylor + }, + [157] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("JARE"), + .speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, -1}, + .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, -1}, + .monSets = gBattleFrontierTrainerMons_Jaren + }, + [158] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("CORDEL"), + .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_DECIDED, EC_WORD_ON, EC_WORD_SPIRIT}, + .speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_BE, EC_WORD_ON, EC_WORD_MY, EC_WORD_WAY}, + .monSets = gBattleFrontierTrainerMons_Cordell + }, + [159] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("JAZLY"), + .speechBefore = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_REALLY, EC_WORD_AWESOME, EC_WORD_QUES}, + .speechWin = {EC_WORD_OH_YEAH, EC_WORD_WOW, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_SUPER}, + .speechLose = {EC_WORD_AN, EC_WORD_AVANT_GARDE, EC_WORD_POKEDEX, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_AWESOME}, + .monSets = gBattleFrontierTrainerMons_Jazlyn + }, + [160] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("ZACHER"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_MY, EC_WORD_OWN, EC_WORD_PLACE, EC_WORD_YEEHAW_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_FLATTEN, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Zachery + }, + [161] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("JOHA"), + .speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_MOVE2(HELPING_HAND)}, + .speechLose = {EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_USE, EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_UP}, + .monSets = gBattleFrontierTrainerMons_Johan + }, + [162] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("SHE"), + .speechBefore = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_WITH, EC_WORD_BEAUTY, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_IN, EC_WORD_AN, EC_WORD_UGLY, EC_WORD_WAY}, + .speechLose = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_BEAUTY, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Shea + }, + [163] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("KAIL"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_THIRSTY, EC_WORD_RIGHT, EC_WORD_NOW, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_I, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_WORD_COLD, EC_WORD_DRINK}, + .speechLose = {EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_IS, EC_WORD_HARD, EC_WORD_TO, EC_MOVE2(SWALLOW)}, + .monSets = gBattleFrontierTrainerMons_Kaila + }, + [164] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("ISIA"), + .speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, -1}, + .speechWin = {EC_WORD_I, EC_MOVE2(TRICK), EC_WORD_MOTHER, EC_WORD_FOR, EC_WORD_MY, EC_WORD_ALLOWANCE}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_WANT, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE}, + .monSets = gBattleFrontierTrainerMons_Isiah + }, + [165] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("GARRET"), + .speechBefore = {EC_WORD_I, EC_WORD_ENJOY, EC_WORD_COMICS, EC_WORD_AND, EC_WORD_THIS, EC_WORD_GAME}, + .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_MUSIC, EC_WORD_IDOL, EC_WORD_TOO}, + .speechLose = {EC_WORD_BUT, EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE}, + .monSets = gBattleFrontierTrainerMons_Garrett + }, + [166] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("HAYLI"), + .speechBefore = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_SLEEP}, + .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A, EC_MOVE2(CALM_MIND)}, + .speechLose = {EC_WORD_MY, EC_WORD_INSOMNIA, EC_WORD_WILL, EC_WORD_GET, EC_WORD_BAD, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Haylie + }, + [167] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("MEGA"), + .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_AN, EC_MOVE(AROMATHERAPY), EC_WORD_BATH}, + .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, -1}, + .speechLose = {EC_WORD_IF, EC_WORD_ONLY, EC_MOVE(AROMATHERAPY), EC_WORD_WERE, EC_WORD_LESS, EC_WORD_EXPENSIVE}, + .monSets = gBattleFrontierTrainerMons_Megan + }, + [168] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("ISSA"), + .speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, -1, -1, -1}, + .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(WATER_SPORT)}, + .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(MUD_SPORT)}, + .monSets = gBattleFrontierTrainerMons_Issac + }, + [169] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("QUINTO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, -1}, + .speechLose = {EC_WORD_HEY, EC_WORD_WHAT, EC_WORD_DID, EC_WORD_I, EC_WORD_DO, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Quinton + }, + [170] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("SALM"), + .speechBefore = {EC_WORD_YOU_VE, EC_WORD_GOT, EC_WORD_YOUR, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_YOU, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_OUT}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_I, EC_WORD_LOST}, + .monSets = gBattleFrontierTrainerMons_Salma + }, + [171] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("ANSLE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_ELLIPSIS, EC_WORD_DANCE, EC_WORD_FOR, EC_WORD_ME}, + .speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, -1}, + .speechLose = {EC_WORD_TAKE, EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SOME, EC_WORD_OTHER, EC_WORD_PLACE}, + .monSets = gBattleFrontierTrainerMons_Ansley + }, + [172] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("HOLDE"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_COMMEMORATE, EC_WORD_MY, EC_WORD_COOLNESS, EC_WORD_IN, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, -1}, + .speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, -1}, + .monSets = gBattleFrontierTrainerMons_Holden + }, + [173] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("LUC"), + .speechBefore = {EC_WORD_WE, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_COOL, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_IN, EC_WORD_A, EC_WORD_COOL, EC_WORD_WAY}, + .speechLose = {EC_WORD_HELLO, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_A, EC_WORD_KID}, + .monSets = gBattleFrontierTrainerMons_Luca + }, + [174] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("JAMISO"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(SECRET_POWER), EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_TO, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_USE, EC_MOVE(SMOKESCREEN), EC_WORD_TO, EC_WORD_ESCAPE}, + .monSets = gBattleFrontierTrainerMons_Jamison + }, + [175] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("GUNNA"), + .speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, -1}, + .speechWin = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_FOR, EC_WORD_YOUR, EC_WORD_LOSS}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_LOSE, EC_WORD_THAT, EC_MOVE(SCARY_FACE), EC_WORD_OF, EC_WORD_YOURS}, + .monSets = gBattleFrontierTrainerMons_Gunnar + }, + [176] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("CRAI"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_TRAIN}, + .speechWin = {EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_ISN_T, EC_WORD_HERE, EC_WORD_YET, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Craig + }, + [177] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("PIERC"), + .speechBefore = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_A, EC_MOVE2(HEAT_WAVE), EC_WORD_LAST, EC_WORD_WEEK}, + .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), -1}, + .speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Pierce + }, + [178] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("REGIN"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PLAY, EC_WORD_IN, EC_WORD_WATER}, + .speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_MUCH, EC_WORD_GOOD, EC_WORD_IN, EC_WORD_WATER}, + .monSets = gBattleFrontierTrainerMons_Regina + }, + [179] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("ALISO"), + .speechBefore = {EC_WORD_THIS, EC_WORD_KINDERGARTEN, EC_WORD_MAGAZINE, EC_WORD_IS, EC_WORD_TOO, EC_WORD_MUCH}, + .speechWin = {EC_WORD_HOW, EC_WORD_TO, EC_WORD_BUG, EC_WORD_YOUR, EC_WORD_TEACHER, EC_WORD_QUES}, + .speechLose = {EC_WORD_ENJOY, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SCHOOL, EC_WORD_DIET, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Alison + }, + [180] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("HAN"), + .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_A, EC_WORD_BUG, EC_WORD_EVENT, EC_WORD_SOON}, + .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_BUG, EC_WORD_FASHION, EC_WORD_SHOW, EC_WORD_EXCL}, + .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Hank + }, + [181] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("EAR"), + .speechBefore = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_IS, EC_WORD_HERE}, + .speechWin = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_AM, EC_WORD_I}, + .speechLose = {EC_WORD_SEE, EC_WORD_HOW, EC_WORD_FAST, EC_WORD_I, EC_WORD_RUN_AWAY, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Earl + }, + [182] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("RAMIR"), + .speechBefore = {EC_WORD_I, EC_WORD_WENT, EC_WORD_TO, EC_WORD_A, EC_WORD_FISHING, EC_WORD_SCHOOL}, + .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_I_AM, EC_WORD_IN, EC_WORD_THE, EC_WORD_FISHING, EC_WORD_HALL_OF_FAME}, + .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_BACK, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Ramiro + }, + [183] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("HUNTE"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_TOTALLY, EC_WORD_COOL, EC_MOVE(CROSS_CHOP)}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE(CROSS_CHOP)}, + .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Hunter + }, + [184] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("AIDE"), + .speechBefore = {EC_WORD_MY, EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_HEALTHY}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_HEALTHY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_HEALTHY, EC_WORD_THAN, EC_WORD_I_AM, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Aiden + }, + [185] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("XAVIE"), + .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, -1, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, -1}, + .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, -1, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, + .monSets = gBattleFrontierTrainerMons_Xavier + }, + [186] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("CLINTO"), + .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_QUES}, + .speechWin = {EC_WORD_YOUR, EC_MOVE2(FURY_SWIPES), EC_WORD_YOUR, EC_MOVE(STRENGTH), EC_WORD_YOUNG, EC_WORD_TRAINER}, + .speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Clinton + }, + [187] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("JESS"), + .speechBefore = {EC_WORD_THIS, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_FOR, EC_WORD_MY, EC_WORD_MOTHER}, + .speechWin = {EC_WORD_MOTHER, EC_WORD_WILL, EC_WORD_BE, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Jesse + }, + [188] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("EDUARD"), + .speechBefore = {EC_WORD_OUR, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ALL, EC_WORD_NIGHT}, + .speechWin = {EC_WORD_NIGHTTIME, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_I, EC_WORD_PLAY, EC_WORD_BEST}, + .speechLose = {EC_WORD_LET_S, EC_WORD_PARTY, EC_WORD_UNTIL, EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Eduardo + }, + [189] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("HA"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_HIP_AND, EC_WORD_HAPPENING, EC_WORD_OH_YEAH, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_TRENDY, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, + .monSets = gBattleFrontierTrainerMons_Hal + }, + [190] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("GAG"), + .speechBefore = {EC_WORD_HERE_IT_IS, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_HIDDEN, EC_WORD_MOVE}, + .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_VICTORY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, -1}, + .monSets = gBattleFrontierTrainerMons_Gage + }, + [191] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("ARNOL"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_WEIRD, EC_WORD_FROM, EC_WORD_A, EC_WORD_DREAM}, + .speechWin = {EC_WORD_YOUR, EC_MOVE(SCARY_FACE), EC_WORD_WAS, EC_WORD_IN, EC_WORD_MY, EC_WORD_DREAM}, + .speechLose = {EC_WORD_MY, EC_WORD_INCREDIBLE, EC_WORD_DREAM, EC_WORD_WAS, EC_WORD_SO, EC_WORD_WEIRD}, + .monSets = gBattleFrontierTrainerMons_Arnold + }, + [192] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("JARRET"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_YESTERDAY}, + .speechWin = {EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_APPRECIATE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE}, + .monSets = gBattleFrontierTrainerMons_Jarrett + }, + [193] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("GARET"), + .speechBefore = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A_LITTLE, EC_MOVE2(SWEET_KISS)}, + .speechWin = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_MY, EC_WORD_TREASURE}, + .speechLose = {EC_WORD_A, EC_WORD_TREASURE, EC_WORD_ISN_T, EC_WORD_ALWAYS, EC_WORD_ABOUT, EC_WORD_MONEY}, + .monSets = gBattleFrontierTrainerMons_Garett + }, + [194] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("EMANUE"), + .speechBefore = {EC_WORD_SMARTNESS, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN}, + .speechWin = {EC_WORD_I_AM, EC_WORD_NOT_VERY, EC_WORD_SMART, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON}, + .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_MOVE2(FAKE_OUT), EC_WORD_ME, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Emanuel + }, + [195] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("GUSTAV"), + .speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, -1, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, -1, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_SURRENDER, EC_WORD_YET}, + .monSets = gBattleFrontierTrainerMons_Gustavo + }, + [196] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("KAMERO"), + .speechBefore = {EC_WORD_TAKE_THAT, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK)}, + .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK), EC_MOVE(ASTONISH), EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_FALL, EC_WORD_FOR, EC_WORD_MY, EC_MOVE2(TRICK)}, + .monSets = gBattleFrontierTrainerMons_Kameron + }, + [197] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("ALFRED"), + .speechBefore = {EC_WORD_A, EC_WORD_FIERY, EC_WORD_GOURMET, EC_WORD_AM, EC_WORD_I, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TASTY, EC_WORD_GOURMET, EC_WORD_VICTORY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Alfredo + }, + [198] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("RUBE"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING}, + .speechWin = {EC_WORD_GET, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, + .speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, -1}, + .monSets = gBattleFrontierTrainerMons_Ruben + }, + [199] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("LAMA"), + .speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_MMM, EC_WORD_THIS, EC_WORD_IS, EC_WORD_QUITE, EC_WORD_TASTY, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Lamar + }, + [200] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("JAXO"), + .speechBefore = {EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_WANT}, + .speechWin = {EC_WORD_MY, EC_WORD_FATHER, EC_WORD_AND, EC_WORD_MOTHER, EC_WORD_WON_T, EC_WORD_ACCEPT}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Jaxon + }, + [201] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("LOGA"), + .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_WILL, EC_WORD_STUDY, EC_WORD_FOR, EC_WORD_SCHOOL}, + .speechWin = {EC_WORD_ME, EC_WORD_STUDY, EC_WORD_QUES, EC_WORD_NOT_VERY, EC_WORD_LIKELY_TO, EC_WORD_SEE}, + .speechLose = {EC_WORD_NO, EC_WORD_THANKS, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SLEEP}, + .monSets = gBattleFrontierTrainerMons_Logan + }, + [202] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("EMILE"), + .speechBefore = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_KIND, EC_WORD_OF, EC_WORD_BATTLE, EC_WORD_OK_QUES}, + .speechWin = {EC_WORD_LET_S, EC_WORD_GO, EC_WORD_FOR, EC_WORD_AN, EC_MOVE(ICY_WIND), EC_MOVE2(SURF)}, + .speechLose = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A, EC_MOVE(ROCK_SLIDE), EC_WORD_SHOW, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Emilee + }, + [203] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("JOSI"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_FASHION, EC_WORD_CONTEST, EC_WORD_IS, EC_WORD_PRETTY}, + .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_MODE, EC_WORD_FASHION, EC_WORD_THINGS}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_LACKING, EC_WORD_IN, EC_WORD_FASHION, EC_WORD_SENSE}, + .monSets = gBattleFrontierTrainerMons_Josie + }, + [204] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("ARMAND"), + .speechBefore = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_TRADE, EC_WORD_ME, EC_WORD_A, EC_WORD_GRASS, EC_WORD_POKEMON, EC_WORD_PLEASE}, + .speechLose = {EC_WORD_THERE, EC_WORD_AREN_T, EC_WORD_ENOUGH, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON}, + .monSets = gBattleFrontierTrainerMons_Armando + }, + [205] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("SKYLE"), + .speechBefore = {EC_MOVE2(INGRAIN), EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_BATTLE, EC_WORD_MOVE}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MOVE, EC_WORD_ME, EC_WORD_NOW, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Skyler + }, + [206] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("RUT"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_STOP, EC_WORD_I, EC_WORD_DON_T, EC_WORD_ENJOY, EC_WORD_THIS}, + .monSets = gBattleFrontierTrainerMons_Ruth + }, + [207] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("MELOD"), + .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_SUNDAY, EC_WORD_IS, EC_WORD_A, EC_MOVE2(SUNNY_DAY)}, + .speechWin = {EC_WORD_SUNDAY, EC_WORD_SEEMS, EC_WORD_FOREVER, EC_WORD_TO, EC_WORD_COME, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_THE, EC_WORD_FORECAST, EC_WORD_SAYS, EC_WORD_IT, EC_WORD_WILL, EC_MOVE(HAIL)}, + .monSets = gBattleFrontierTrainerMons_Melody + }, + [208] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("PEDR"), + .speechBefore = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WILL, EC_WORD_DO, EC_WORD_YOU, EC_WORD_GOOD}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_I, EC_WORD_SINK, EC_WORD_AN, EC_WORD_OPPONENT}, + .speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, -1, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Pedro + }, + [209] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("ERIC"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(TACKLE), EC_WORD_YOU, EC_WORD_DOWN, EC_WORD_EXCL}, + .speechWin = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_RUN_AWAY, EC_WORD_YOU, EC_WORD_LOSER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU, EC_WORD_WOULD, EC_MOVE(COUNTER)}, + .monSets = gBattleFrontierTrainerMons_Erick + }, + [210] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("ELAIN"), + .speechBefore = {EC_WORD_MY, EC_WORD_HEROINE, EC_WORD_ADVENTURE, EC_WORD_ISN_T, EC_WORD_GOING, EC_WORD_WELL}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED}, + .speechLose = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_HEROINE}, + .monSets = gBattleFrontierTrainerMons_Elaine + }, + [211] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("JOYC"), + .speechBefore = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_GO, EC_WORD_AHAHA, EC_WORD_EXCL}, + .speechWin = {EC_WORD_LALALA, EC_WORD_NO, EC_WORD_LOSING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_EXCL}, + .speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, -1, EC_WORD_HUH_QUES, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Joyce + }, + [212] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("TOD"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LIGHTNINGROD, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POWER}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_ALL, EC_WORD_YOU, EC_WORD_COULD, EC_MOVE(ABSORB), EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_MOVE2(REFLECT), EC_WORD_MY, EC_WORD_POWER, EC_WORD_BACK, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Todd + }, + [213] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("GAVI"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, -1}, + .speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_MY, EC_WORD_MISTAKE, EC_WORD_WAS, EC_WORD_TOO, EC_WORD_EXPENSIVE, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Gavin + }, + [214] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("MALOR"), + .speechBefore = {EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_CUTE, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, -1, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, + .speechLose = {EC_WORD_TCH, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_NICE}, + .monSets = gBattleFrontierTrainerMons_Malory + }, + [215] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("ESTHE"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_NICE, EC_MOVE2(PRESENT), EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_PLEASE, EC_WORD_GET, EC_WORD_ME, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_GAME}, + .speechLose = {EC_WORD_MESSAGE, EC_WORD_CARDS, EC_WORD_MAKE, EC_WORD_A, EC_WORD_WEAK, EC_MOVE2(PRESENT)}, + .monSets = gBattleFrontierTrainerMons_Esther + }, + [216] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("OSCA"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POWER, EC_WORD_IN, EC_WORD_FULL}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_YOUR, EC_WORD_FULL, EC_WORD_POWER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, -1}, + .monSets = gBattleFrontierTrainerMons_Oscar + }, + [217] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("WILSO"), + .speechBefore = {EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_AN, EC_WORD_EARLY_BIRD}, + .speechWin = {EC_WORD_ALL, EC_WORD_WORK, EC_WORD_AND, EC_WORD_NO, EC_WORD_PLAY, EC_WORD_ELLIPSIS}, + .speechLose = {EC_MOVE(ENDURE), EC_WORD_IS, EC_WORD_ALL, EC_WORD_I, EC_WORD_CAN, EC_WORD_DO}, + .monSets = gBattleFrontierTrainerMons_Wilson + }, + [218] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("CLAR"), + .speechBefore = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_TRAINER, EC_WORD_EXCL}, + .speechWin = {EC_WORD_AWW, EC_WORD_EXCL, EC_WORD_A, EC_WORD_WIMPY, EC_WORD_TRAINER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_TRAINER, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Clare + }, + [219] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("TES"), + .speechBefore = {EC_WORD_WANT, EC_WORD_SOME, EC_POKEMON(GULPIN), EC_WORD_DESIGN, EC_WORD_SWEETS, EC_WORD_QUES}, + .speechWin = {EC_WORD_THEY_RE, EC_WORD_A, EC_WORD_SECRET, EC_WORD_POKEMON, EC_WORD_GOURMET, EC_WORD_ITEM}, + .speechLose = {EC_WORD_THEY_RE, EC_WORD_TASTY, EC_WORD_EXCL, EC_WORD_REFRESHING, EC_WORD_TOO, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Tess + }, + [220] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("LEO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ANY, EC_WORD_OTHER, EC_WORD_TRAINER}, + .speechWin = {EC_WORD_I, EC_WORD_DID, EC_WORD_IT, EC_MOVE2(JUMP_KICK), EC_WORD_FOR, EC_WORD_JOY}, + .speechLose = {EC_WORD_BACK, EC_WORD_HOME, EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Leon + }, + [221] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("ALONZ"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_NOT, EC_WORD_LOST, EC_WORD_ONCE, EC_WORD_YET, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, -1}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Alonzo + }, + [222] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("VINC"), + .speechBefore = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_RANK, EC_WORD_BELONGS_TO, EC_WORD_ME, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_APPEAL, EC_WORD_THIS, EC_MOVE(OUTRAGE), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Vince + }, + [223] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("BRYO"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(BARRAGE), EC_WORD_WILL, EC_MOVE2(SLAM), EC_WORD_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_COUNT_ON, EC_WORD_ANY, EC_WORD_LESS, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_IT, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Bryon + }, + [224] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("AV"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_TREASURE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_WORLD}, + .speechWin = {EC_WORD_MY, EC_WORD_WORLD, EC_WORD_IS, EC_WORD_FULL, EC_WORD_OF, EC_WORD_WONDER}, + .speechLose = {EC_WORD_WHY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_TERRIBLE, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Ava + }, + [225] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("MIRIA"), + .speechBefore = {EC_WORD_OH, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_WITH, EC_WORD_A, EC_MOVE(SCARY_FACE)}, + .speechWin = {EC_WORD_AHAHA, EC_WORD_YOU, EC_WORD_ONLY, EC_WORD_LOOK, EC_WORD_SCARY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SCARY}, + .monSets = gBattleFrontierTrainerMons_Miriam + }, + [226] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("CARRI"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SHOW, EC_WORD_YOU, EC_WORD_GUTSY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_MOVE(SELF_DESTRUCT), EC_WORD_MODE, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Carrie + }, + [227] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("GILLIA"), + .speechBefore = {EC_WORD_I, EC_WORD_SEEK, EC_WORD_A, EC_WORD_TRULY, EC_WORD_GREAT, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_A_LOT, EC_WORD_BETTER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A_LITTLE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE}, + .monSets = gBattleFrontierTrainerMons_Gillian2 + }, + [228] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("TYLE"), + .speechBefore = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WON, EC_WORD_YO}, + .speechLose = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO}, + .monSets = gBattleFrontierTrainerMons_Tyler + }, + [229] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("CHA"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_POWER}, + .speechWin = {EC_WORD_THEY, EC_WORD_HAVE, EC_WORD_MORE, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YEAH, EC_MOVE2(TAKE_DOWN), EC_WORD_THEIR, EC_WORD_POWER, EC_WORD_A_TINY_BIT, EC_WORD_PLEASE}, + .monSets = gBattleFrontierTrainerMons_Chaz + }, + [230] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("NELSO"), + .speechBefore = {EC_WORD_WELL_THEN, EC_WORD_WILL, EC_WORD_THIS, EC_WORD_POKEMON, EC_WORD_WORK, EC_WORD_QUES}, + .speechWin = {EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_IT, EC_WORD_WAS, EC_WORD_TOO_STRONG}, + .speechLose = {EC_WORD_IT, EC_WORD_DIDN_T, EC_WORD_MATCH_UP, EC_WORD_WELL, EC_WORD_I, EC_WORD_THINK}, + .monSets = gBattleFrontierTrainerMons_Nelson + }, + [231] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("SHANI"), + .speechBefore = {EC_WORD_ALL, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ABSOLUTELY, EC_WORD_ADORE, EC_WORD_ME}, + .speechWin = {EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_WITH, EC_WORD_CUTE_CHARM}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_CUTE, EC_WORD_POKEMON}, + .monSets = gBattleFrontierTrainerMons_Shania + }, + [232] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("STELL"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_WELL, EC_WORD_AREN_T, EC_WORD_THEY, EC_WORD_BORING, EC_WORD_QUES, EC_WORD_AHAHA}, + .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ALL_RIGHT}, + .monSets = gBattleFrontierTrainerMons_Stella + }, + [233] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("DORIN"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_GOOD, EC_WORD_QUES}, + .speechLose = {EC_WORD_THIS, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_AT, EC_WORD_ALL}, + .monSets = gBattleFrontierTrainerMons_Dorine + }, + [234] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("MADDO"), + .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_NO_1, EC_WORD_CHOICE}, + .speechWin = {EC_WORD_IT_S, EC_WORD_NO, EC_WORD_SECRET, EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_WIN}, + .speechLose = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_LOSE, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Maddox + }, + [235] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("DAVI"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_WROOOAAR_EXCL, -1, -1, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_WROOOAAR_EXCL, -1, -1, EC_WORD_WHY, EC_WORD_QUES_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Davin + }, + [236] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("TREVO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_ONLY, EC_WORD_WITH, EC_WORD_DRAGON, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_IS, EC_WORD_PERFECT}, + .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING}, + .monSets = gBattleFrontierTrainerMons_Trevon + }, + [237] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("MATE"), + .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_ENOUGH}, + .speechWin = {EC_WORD_WELL, EC_WORD_THAT, EC_WORD_DIDN_T, EC_WORD_TAKE, EC_WORD_VERY, EC_WORD_MUCH}, + .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Mateo + }, + [238] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("BRE"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ROCK_SOLID, EC_WORD_POKEMON, EC_WORD_THE, EC_WORD_BEST}, + .speechWin = {EC_WORD_TOUGHNESS, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_TO, EC_WORD_GO}, + .speechLose = {EC_WORD_I, EC_WORD_ALSO, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PLUSH_DOLL, EC_WORD_COLLECTION}, + .monSets = gBattleFrontierTrainerMons_Bret + }, + [239] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("RAU"), + .speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, -1}, + .speechWin = {EC_WORD_HUMPH, EC_WORD_EXCL, EC_WORD_ANOTHER, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NOTHING, EC_WORD_WEAK, EC_WORD_ABOUT, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Raul + }, + [240] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("KA"), + .speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_GOOD, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_AT, EC_WORD_LAST, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Kay + }, + [241] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("ELEN"), + .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL}, + .speechWin = {EC_WORD_ISN_T, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_AWESOME, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Elena + }, + [242] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("ALAN"), + .speechBefore = {EC_WORD_EAT, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK, EC_WORD_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, -1}, + .speechLose = {EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK}, + .monSets = gBattleFrontierTrainerMons_Alana + }, + [243] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("ALEXA"), + .speechBefore = {EC_WORD_GOOD, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_YOUNG, EC_WORD_TRAINER, EC_WORD_EXCL}, + .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP}, + .speechLose = {EC_WORD_YOU, EC_WORD_ARE, EC_WORD_A, EC_WORD_STRONG, EC_WORD_TRAINER, EC_WORD_KID}, + .monSets = gBattleFrontierTrainerMons_Alexas + }, + [244] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("WESTO"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_PLAY, EC_WORD_DOWN, EC_WORD_ALL_RIGHT, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_TO, EC_WORD_ATTACK}, + .speechLose = {EC_WORD_WELL, EC_WORD_WELL, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Weston + }, + [245] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("JASPE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OLD, EC_WORD_I_AM, EC_WORD_SKILLED, EC_WORD_EXCL}, + .speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SHOCKED, EC_WORD_EXCL, EC_WORD_DOWN, EC_WORD_I, EC_WORD_GO}, + .monSets = gBattleFrontierTrainerMons_Jasper + }, + [246] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("NADI"), + .speechBefore = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_DOWN, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU}, + .speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Nadia + }, + [247] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("MIRAND"), + .speechBefore = {EC_WORD_WELL, EC_WORD_WELL, -1, EC_WORD_LET_S, EC_WORD_START, -1}, + .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_DONE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, + .speechLose = {EC_WORD_WELL, EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_I_AM, EC_WORD_TOO_WEAK}, + .monSets = gBattleFrontierTrainerMons_Miranda + }, + [248] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("EMM"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, -1}, + .speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_IS, EC_WORD_RIGHT}, + .monSets = gBattleFrontierTrainerMons_Emma + }, + [249] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("ROLAND"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_SUPER, EC_WORD_POKEMON, EC_WORD_HERO, EC_WORD_EXCL}, + .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BEAT, EC_WORD_A, EC_WORD_HERO}, + .monSets = gBattleFrontierTrainerMons_Rolando + }, + [250] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("STANL"), + .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH}, + .speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, -1, -1}, + .speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Stanly + }, + [251] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("DARI"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_SAYS, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN}, + .speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, -1}, + .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_SEE, EC_WORD_THIS, EC_MOVE(REVERSAL), EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Dario + }, + [252] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("KARLE"), + .speechBefore = {EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WILL, EC_WORD_COME, EC_WORD_OF, EC_WORD_THIS}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_THAT, EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WENT, EC_WORD_TO, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Karlee + }, + [253] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("JAYLI"), + .speechBefore = {EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_IT_S, EC_WORD_MAKING, EC_WORD_ME, EC_MOVE(YAWN), EC_WORD_THAT, EC_WORD_BATTLE}, + .speechLose = {EC_WORD_I, EC_WORD_SLEPT, EC_WORD_AND, EC_WORD_SO, EC_WORD_I, EC_WORD_LOST}, + .monSets = gBattleFrontierTrainerMons_Jaylin + }, + [254] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("INGRI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_VERY, EC_WORD_MEAN, EC_WORD_TRAINER}, + .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_A, EC_WORD_GOOD, EC_WORD_MATCH, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_CAUSE, EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Ingrid + }, + [255] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("DELILA"), + .speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_WORD_ANGRY}, + .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GRUDGE), EC_WORD_WITH, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Delilah + }, + [256] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("CARL"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SCATTER, EC_WORD_SOME, EC_MOVE2(POISON_POWDER), EC_WORD_ABOUT}, + .speechWin = {EC_WORD_IT_S, EC_WORD_SCARY, EC_WORD_HOW, EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_WORKS}, + .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_YOU, EC_WORD_AND, EC_WORD_YOUR, EC_WORD_POKEMON}, + .monSets = gBattleFrontierTrainerMons_Carly + }, + [257] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("LEXI"), + .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_SCARY, EC_WORD_POKEMON, EC_WORD_QUES}, + .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, -1, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_SCARY, EC_WORD_THAN, EC_WORD_MY, EC_WORD_POKEMON}, + .monSets = gBattleFrontierTrainerMons_Lexie + }, + [258] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("MILLE"), + .speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, -1, EC_WORD_HELLO, EC_WORD_QUES_EXCL, -1}, + .speechWin = {EC_WORD_HELLO, EC_WORD_MOTHER, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, + .speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Miller + }, + [259] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("MAR"), + .speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOSE, EC_WORD_YOUR, EC_MOVE(SWAGGER), EC_WORD_NOW}, + .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_MOVE(SWAGGER), EC_WORD_LEFT, EC_WORD_EH_QUES}, + .speechLose = {EC_WORD_GO, EC_WORD_ON, EC_MOVE(SWAGGER), EC_WORD_ALL, EC_WORD_YOU, EC_WORD_WANT}, + .monSets = gBattleFrontierTrainerMons_Marv + }, + [260] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("LAYTO"), + .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_COOL, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOOK, EC_WORD_UP, EC_WORD_TO, EC_WORD_ME}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NO, EC_WORD_REALLY, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Layton + }, + [261] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("BROOK"), + .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_AND, EC_WORD_EXCITING, EC_WORD_TOO}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_HIGH, EC_WORD_IN, EC_WORD_LEVEL, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Brooks + }, + [262] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("GREGOR"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, -1}, + .speechWin = {EC_WORD_WHO, EC_WORD_SAYS, EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_OLD, EC_WORD_QUES}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_I_AM, EC_WORD_REALLY, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD}, + .monSets = gBattleFrontierTrainerMons_Gregory + }, + [263] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("REES"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, -1, -1}, + .speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, -1}, + .speechLose = {EC_WORD_INSTEAD, EC_WORD_OF, EC_WORD_TELEVISION, EC_WORD_GET, EC_WORD_A, EC_WORD_BOOK}, + .monSets = gBattleFrontierTrainerMons_Reese + }, + [264] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("MASO"), + .speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, -1}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW}, + .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Mason + }, + [265] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("TOB"), + .speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, -1, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN}, + .speechWin = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_AT, EC_WORD_SMARTNESS}, + .monSets = gBattleFrontierTrainerMons_Toby + }, + [266] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("DOROTH"), + .speechBefore = {EC_WORD_THE, EC_WORD_SPORTS, EC_WORD_WORLD, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_WIN, EC_WORD_WAS, EC_WORD_REFRESHING}, + .speechLose = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_WAS, EC_WORD_REFRESHING}, + .monSets = gBattleFrontierTrainerMons_Dorothy + }, + [267] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("PIPE"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_YOU, EC_WORD_NEED, EC_WORD_A, EC_WORD_SPEED_BOOST, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_MORE, EC_WORD_GUTS}, + .speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Piper + }, + [268] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("FIN"), + .speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, -1}, + .speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(REST), EC_WORD_A_LITTLE}, + .monSets = gBattleFrontierTrainerMons_Finn + }, + [269] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("SAMI"), + .speechBefore = {EC_WORD_I, EC_MOVE2(DIVE), EC_WORD_BELOW, EC_WORD_THE, EC_MOVE2(SURF), EC_WORD_EXCL}, + .speechWin = {EC_WORD_YAHOO, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YOU, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Samir + }, + [270] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("FION"), + .speechBefore = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_LIMBER, EC_WORD_UP, EC_WORD_BEFORE, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_BE, EC_WORD_MORE, EC_WORD_READY}, + .speechLose = {EC_WORD_BEING, EC_WORD_LIMBER, EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_ME}, + .monSets = gBattleFrontierTrainerMons_Fiona + }, + [271] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("GLORI"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_ATTACK, EC_WORD_WITH, EC_WORD_SUCTION_CUPS}, + .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_FOR, EC_WORD_YOU}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_SUCTION_CUPS, EC_WORD_WORK}, + .monSets = gBattleFrontierTrainerMons_Gloria + }, + [272] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("NIC"), + .speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, -1, -1}, + .speechWin = {EC_WORD_SORRY, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_DOWNCAST}, + .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_WITH, EC_WORD_A, EC_MOVE2(SUPERSONIC), EC_WORD_SPEED_BOOST}, + .monSets = gBattleFrontierTrainerMons_Nico + }, + [273] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("JEREM"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_MASTER, EC_WORD_THAT_S, EC_WORD_MY, EC_WORD_DREAM}, + .speechWin = {EC_WORD_MY, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_FAR, EC_WORD_OFF, EC_WORD_EXCL}, + .speechLose = {EC_WORD_WHAT, EC_WORD_I, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_HAPPENING, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Jeremy + }, + [274] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("CAITLI"), + .speechBefore = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_QUES}, + .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_MORE, EC_WORD_TO_ME, EC_WORD_THAN, EC_WORD_CUTENESS}, + .speechLose = {EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_WORD_DOESN_T, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Caitlin + }, + [275] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("REEN"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_OH, EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_YAHOO, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_YAHOO, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Reena + }, + [276] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("AVER"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_BUG, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UNBELIEVABLE}, + .speechLose = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UPSIDE_DOWN}, + .monSets = gBattleFrontierTrainerMons_Avery + }, + [277] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("LIA"), + .speechBefore = {EC_WORD_WE, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_FIRE, EC_WORD_AND, EC_WORD_FLYING}, + .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, -1}, + .speechLose = {EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_WHAT, EC_WORD_WE, EC_WORD_DISLIKE, EC_WORD_HEY_QUES}, + .monSets = gBattleFrontierTrainerMons_Liam + }, + [278] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("THE"), + .speechBefore = {EC_WORD_FISHING, EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_IN, EC_WORD_LIFE}, + .speechWin = {EC_WORD_WATER, EC_WORD_POKEMON, EC_MOVE2(ATTRACT), EC_WORD_ME, EC_WORD_WITHOUT, EC_WORD_END}, + .speechLose = {EC_WORD_DON_T, EC_WORD_COUNT_ON, EC_WORD_THAT, EC_WORD_HAPPENING, EC_WORD_ANOTHER, EC_WORD_TIME}, + .monSets = gBattleFrontierTrainerMons_Theo + }, + [279] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("BAILE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_EASY}, + .speechWin = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_WORD_JOY}, + .speechLose = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(FRUSTRATION)}, + .monSets = gBattleFrontierTrainerMons_Bailey + }, + [280] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("HUG"), + .speechBefore = {EC_WORD_I, EC_WORD_TRY, EC_WORD_THE, EC_WORD_BEST, EC_WORD_I, EC_WORD_CAN}, + .speechWin = {EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_IF, EC_WORD_I, EC_WORD_TRY, EC_WORD_ENOUGH}, + .speechLose = {EC_WORD_I, EC_WORD_DID, EC_WORD_TRY, EC_WORD_DIDN_T, EC_WORD_I, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Hugo + }, + [281] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("BRYC"), + .speechBefore = {EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_VACATION, EC_WORD_UNTIL, EC_WORD_ONLY, EC_WORD_YESTERDAY}, + .speechWin = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_YET}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_SLEEP}, + .monSets = gBattleFrontierTrainerMons_Bryce + }, + [282] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("GIDEO"), + .speechBefore = {EC_WORD_WHAT_S_UP_QUES, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SCARY, EC_WORD_QUES}, + .speechWin = {EC_WORD_I_AM, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_SCARY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_FASHION, EC_WORD_SENSE}, + .monSets = gBattleFrontierTrainerMons_Gideon + }, + [283] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("TRISTO"), + .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, + .speechLose = {EC_WORD_SEE, EC_WORD_QUES, -1, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE}, + .monSets = gBattleFrontierTrainerMons_Triston + }, + [284] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("CHARLE"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_HOPELESS, EC_WORD_TO, EC_MOVE2(STRUGGLE), EC_WORD_WITH, EC_WORD_ME}, + .speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Charles + }, + [285] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("RAYMON"), + .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_HEAR, EC_WORD_MY, EC_WORD_SONG, EC_WORD_QUES}, + .speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_SATISFIED, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE}, + .monSets = gBattleFrontierTrainerMons_Raymond + }, + [286] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("DIR"), + .speechBefore = {EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ABOVE, EC_WORD_THE, EC_MOVE2(REST)}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_RULE}, + .speechLose = {EC_WORD_AREN_T, EC_WORD_THERE, EC_WORD_MORE, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Dirk + }, + [287] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("HAROL"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_APPEAL, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES}, + .speechLose = {EC_WORD_SO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Harold + }, + [288] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("OMA"), + .speechBefore = {EC_WORD_LET_ME_WIN, EC_WORD_IN, EC_MOVE(RETURN), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(PRESENT)}, + .speechWin = {EC_WORD_HERE, EC_WORD_YOU, EC_WORD_ARE, EC_WORD_SOME, EC_MOVE2(TOXIC), EC_WORD_SWEETS}, + .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_FOR, EC_WORD_QUES_EXCL}, + .monSets = gBattleFrontierTrainerMons_Omar + }, + [289] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("PETE"), + .speechBefore = {EC_WORD_I, EC_WORD_BRAG, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_OK_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_LISTEN, EC_WORD_TO_ME, EC_WORD_BRAG}, + .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_YOU, EC_WORD_WON_T, EC_WORD_LISTEN, EC_WORD_TO_ME}, + .monSets = gBattleFrontierTrainerMons_Peter + }, + [290] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("DE"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_GET, EC_WORD_A, EC_WORD_MOVE, EC_WORD_ON}, + .speechWin = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT}, + .monSets = gBattleFrontierTrainerMons_Dev + }, + [291] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("CORE"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_TEACH, EC_WORD_YOU, EC_WORD_HOW, EC_WORD_TOUGH, EC_WORD_I_AM}, + .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_ME, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)}, + .speechLose = {EC_WORD_MY, EC_MOVE2(FRUSTRATION), EC_WORD_IS, EC_WORD_CLOSE, EC_WORD_TO, EC_MOVE2(ERUPTION)}, + .monSets = gBattleFrontierTrainerMons_Corey + }, + [292] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("ANDR"), + .speechBefore = {EC_WORD_NOW, EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_PERFECT, EC_WORD_FLAME_BODY}, + .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FIERY, EC_WORD_DANCE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_AN, EC_MOVE2(EXPLOSION), EC_WORD_HERE, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Andre + }, + [293] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("FERRI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THE, EC_WORD_OLD, EC_WORD_CLASS}, + .speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_NO_1, EC_WORD_ANY, EC_WORD_MORE, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Ferris + }, + [294] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("ALIVI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_GIDDY, EC_WORD_SO, EC_WORD_SHOULD, EC_WORD_YOU}, + .speechWin = {EC_WORD_IT, EC_WORD_WAS, EC_WORD_ALL, EC_WORD_TOGETHER, EC_WORD_TOO, EC_WORD_EASY}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GIDDY, EC_WORD_UP, EC_WORD_AND, EC_WORD_AWAY}, + .monSets = gBattleFrontierTrainerMons_Alivia + }, + [295] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("PAIG"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, -1}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, + .speechLose = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON}, + .monSets = gBattleFrontierTrainerMons_Paige + }, + [296] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("ANY"), + .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_OH, EC_WORD_SO, EC_WORD_PRETTY, EC_WORD_FASHION}, + .speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, -1}, + .speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Anya + }, + [297] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("DAW"), + .speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_YOU, EC_WORD_WON, EC_WORD_EXCL, EC_WORD_MOVE, EC_WORD_ON, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Dawn + }, + [298] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("ABB"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_REFRESHING}, + .speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Abby + }, + [299] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("GRETE"), + .speechBefore = {EC_WORD_I, EC_WORD_CAUSE, EC_MOVE(OUTRAGE), EC_WORD_AS, EC_WORD_A, EC_WORD_TRAINER}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ONLY, EC_WORD_NATURAL, EC_WORD_SEE_YA, EC_WORD_BYE_BYE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_IT_S, EC_WORD_HARD, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_BUT, EC_WORD_CONGRATS}, + .monSets = gBattleFrontierTrainerMons_Gretel + } +}; diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h index 9a1539772..946ca0187 100644 --- a/src/data/battle_frontier/battle_tent.h +++ b/src/data/battle_frontier/battle_tent.h @@ -1,4 +1,3 @@ - // Slateport Battle Tent. const u16 gSlateportBattleTentTrainerMons_Jolie[] = { -- cgit v1.2.3 From a9e6154fa949d90bcc629cd980b180abe57b7474 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 5 Dec 2018 22:21:26 +0100 Subject: Finish porting battle frontier data --- src/data/battle_frontier/battle_frontier_mons.h | 1766 ++++++++++---------- .../battle_frontier/battle_frontier_trainers.h | 1042 ++++++------ 2 files changed, 1404 insertions(+), 1404 deletions(-) (limited to 'src/data') diff --git a/src/data/battle_frontier/battle_frontier_mons.h b/src/data/battle_frontier/battle_frontier_mons.h index 371b0f170..44cfb8036 100644 --- a/src/data/battle_frontier/battle_frontier_mons.h +++ b/src/data/battle_frontier/battle_frontier_mons.h @@ -1,6175 +1,6175 @@ -const struct FacilityMon gBattleFrontierMons[] = +const struct FacilityMon gBattleFrontierMons[] = { [0] = { .species = SPECIES_SUNKERN, - .moves = {MOVE_MEGA_DRAIN MOVE_HELPING_HAND MOVE_SUNNY_DAY MOVE_LIGHT_SCREEN}, + .moves = {MOVE_MEGA_DRAIN, MOVE_HELPING_HAND, MOVE_SUNNY_DAY, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [1] = { .species = SPECIES_AZURILL, - .moves = {MOVE_WATER_PULSE MOVE_ATTRACT MOVE_SING MOVE_CHARM}, + .moves = {MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RASH }, [2] = { .species = SPECIES_CATERPIE, - .moves = {MOVE_TACKLE MOVE_STRING_SHOT MOVE_NONE MOVE_NONE}, + .moves = {MOVE_TACKLE, MOVE_STRING_SHOT, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [3] = { .species = SPECIES_WEEDLE, - .moves = {MOVE_POISON_STING MOVE_STRING_SHOT MOVE_NONE MOVE_NONE}, + .moves = {MOVE_POISON_STING, MOVE_STRING_SHOT, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [4] = { .species = SPECIES_WURMPLE, - .moves = {MOVE_TACKLE MOVE_STRING_SHOT MOVE_POISON_STING MOVE_NONE}, + .moves = {MOVE_TACKLE, MOVE_STRING_SHOT, MOVE_POISON_STING, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [5] = { .species = SPECIES_RALTS, - .moves = {MOVE_CONFUSION MOVE_IMPRISON MOVE_DOUBLE_TEAM MOVE_LIGHT_SCREEN}, + .moves = {MOVE_CONFUSION, MOVE_IMPRISON, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [6] = { .species = SPECIES_MAGIKARP, - .moves = {MOVE_FLAIL MOVE_NONE MOVE_NONE MOVE_NONE}, + .moves = {MOVE_FLAIL, MOVE_NONE, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [7] = { .species = SPECIES_FEEBAS, - .moves = {MOVE_FLAIL MOVE_MIRROR_COAT MOVE_NONE MOVE_NONE}, + .moves = {MOVE_FLAIL, MOVE_MIRROR_COAT, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [8] = { .species = SPECIES_METAPOD, - .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL }, [9] = { .species = SPECIES_KAKUNA, - .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL }, [10] = { .species = SPECIES_PICHU, - .moves = {MOVE_SWEET_KISS MOVE_THUNDER_WAVE MOVE_ATTRACT MOVE_SHOCK_WAVE}, + .moves = {MOVE_SWEET_KISS, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_SHOCK_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RASH }, [11] = { .species = SPECIES_SILCOON, - .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL }, [12] = { .species = SPECIES_CASCOON, - .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL }, [13] = { .species = SPECIES_IGGLYBUFF, - .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_ATTRACT MOVE_SEISMIC_TOSS}, + .moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_ATTRACT, MOVE_SEISMIC_TOSS}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [14] = { .species = SPECIES_WOOPER, - .moves = {MOVE_YAWN MOVE_DIG MOVE_WATER_PULSE MOVE_RAIN_DANCE}, + .moves = {MOVE_YAWN, MOVE_DIG, MOVE_WATER_PULSE, MOVE_RAIN_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [15] = { .species = SPECIES_TYROGUE, - .moves = {MOVE_MACH_PUNCH MOVE_PROTECT MOVE_DOUBLE_TEAM MOVE_FACADE}, + .moves = {MOVE_MACH_PUNCH, MOVE_PROTECT, MOVE_DOUBLE_TEAM, MOVE_FACADE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [16] = { .species = SPECIES_SENTRET, - .moves = {MOVE_QUICK_ATTACK MOVE_FOLLOW_ME MOVE_HELPING_HAND MOVE_ASSIST}, + .moves = {MOVE_QUICK_ATTACK, MOVE_FOLLOW_ME, MOVE_HELPING_HAND, MOVE_ASSIST}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [17] = { .species = SPECIES_CLEFFA, - .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_ATTRACT MOVE_METRONOME}, + .moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_ATTRACT, MOVE_METRONOME}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS }, [18] = { .species = SPECIES_SEEDOT, - .moves = {MOVE_BULLET_SEED MOVE_BIDE MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .moves = {MOVE_BULLET_SEED, MOVE_BIDE, MOVE_DEFENSE_CURL, MOVE_ROLLOUT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [19] = { .species = SPECIES_LOTAD, - .moves = {MOVE_RAIN_DANCE MOVE_WATER_PULSE MOVE_SUNNY_DAY MOVE_MEGA_DRAIN}, + .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_SUNNY_DAY, MOVE_MEGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [20] = { .species = SPECIES_POOCHYENA, - .moves = {MOVE_CRUNCH MOVE_SWAGGER MOVE_ROAR MOVE_SAND_ATTACK}, + .moves = {MOVE_CRUNCH, MOVE_SWAGGER, MOVE_ROAR, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [21] = { .species = SPECIES_SHEDINJA, - .moves = {MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_SILVER_WIND MOVE_GRUDGE}, + .moves = {MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_SILVER_WIND, MOVE_GRUDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_NAIVE }, [22] = { .species = SPECIES_MAKUHITA, - .moves = {MOVE_FAKE_OUT MOVE_SEISMIC_TOSS MOVE_DETECT MOVE_WHIRLWIND}, + .moves = {MOVE_FAKE_OUT, MOVE_SEISMIC_TOSS, MOVE_DETECT, MOVE_WHIRLWIND}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [23] = { .species = SPECIES_WHISMUR, - .moves = {MOVE_UPROAR MOVE_SWAGGER MOVE_BODY_SLAM MOVE_SMELLING_SALT}, + .moves = {MOVE_UPROAR, MOVE_SWAGGER, MOVE_BODY_SLAM, MOVE_SMELLING_SALT}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [24] = { .species = SPECIES_ZIGZAGOON, - .moves = {MOVE_HEADBUTT MOVE_PIN_MISSILE MOVE_SWIFT MOVE_SAND_ATTACK}, + .moves = {MOVE_HEADBUTT, MOVE_PIN_MISSILE, MOVE_SWIFT, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_TIMID }, [25] = { .species = SPECIES_ZUBAT, - .moves = {MOVE_POISON_FANG MOVE_WHIRLWIND MOVE_CONFUSE_RAY MOVE_AERIAL_ACE}, + .moves = {MOVE_POISON_FANG, MOVE_WHIRLWIND, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [26] = { .species = SPECIES_TOGEPI, - .moves = {MOVE_RETURN MOVE_YAWN MOVE_WISH MOVE_SWEET_KISS}, + .moves = {MOVE_RETURN, MOVE_YAWN, MOVE_WISH, MOVE_SWEET_KISS}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [27] = { .species = SPECIES_SPINARAK, - .moves = {MOVE_SIGNAL_BEAM MOVE_NIGHT_SHADE MOVE_SPIDER_WEB MOVE_SCARY_FACE}, + .moves = {MOVE_SIGNAL_BEAM, MOVE_NIGHT_SHADE, MOVE_SPIDER_WEB, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [28] = { .species = SPECIES_MARILL, - .moves = {MOVE_WATER_PULSE MOVE_RAIN_DANCE MOVE_LIGHT_SCREEN MOVE_RETURN}, + .moves = {MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_LIGHT_SCREEN, MOVE_RETURN}, .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE }, [29] = { .species = SPECIES_HOPPIP, - .moves = {MOVE_MEGA_DRAIN MOVE_LEECH_SEED MOVE_SLEEP_POWDER MOVE_STUN_SPORE}, + .moves = {MOVE_MEGA_DRAIN, MOVE_LEECH_SEED, MOVE_SLEEP_POWDER, MOVE_STUN_SPORE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_LAX }, [30] = { .species = SPECIES_SLUGMA, - .moves = {MOVE_EMBER MOVE_ROCK_SLIDE MOVE_YAWN MOVE_BODY_SLAM}, + .moves = {MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_YAWN, MOVE_BODY_SLAM}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [31] = { .species = SPECIES_SWINUB, - .moves = {MOVE_ICY_WIND MOVE_DIG MOVE_ROCK_TOMB MOVE_ENDURE}, + .moves = {MOVE_ICY_WIND, MOVE_DIG, MOVE_ROCK_TOMB, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_GENTLE }, [32] = { .species = SPECIES_SMEARGLE, - .moves = {MOVE_EXTREME_SPEED MOVE_FAKE_OUT MOVE_QUICK_ATTACK MOVE_MACH_PUNCH}, + .moves = {MOVE_EXTREME_SPEED, MOVE_FAKE_OUT, MOVE_QUICK_ATTACK, MOVE_MACH_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [33] = { .species = SPECIES_PIDGEY, - .moves = {MOVE_GUST MOVE_SAND_ATTACK MOVE_WHIRLWIND MOVE_QUICK_ATTACK}, + .moves = {MOVE_GUST, MOVE_SAND_ATTACK, MOVE_WHIRLWIND, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [34] = { .species = SPECIES_RATTATA, - .moves = {MOVE_HYPER_FANG MOVE_PURSUIT MOVE_QUICK_ATTACK MOVE_SWAGGER}, + .moves = {MOVE_HYPER_FANG, MOVE_PURSUIT, MOVE_QUICK_ATTACK, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [35] = { .species = SPECIES_WYNAUT, - .moves = {MOVE_ENCORE MOVE_COUNTER MOVE_MIRROR_COAT MOVE_CHARM}, + .moves = {MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_CHARM}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_JOLLY }, [36] = { .species = SPECIES_SKITTY, - .moves = {MOVE_SING MOVE_ATTRACT MOVE_CHARM MOVE_DOUBLE_SLAP}, + .moves = {MOVE_SING, MOVE_ATTRACT, MOVE_CHARM, MOVE_DOUBLE_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [37] = { .species = SPECIES_SPEAROW, - .moves = {MOVE_FURY_ATTACK MOVE_PURSUIT MOVE_MIRROR_MOVE MOVE_PROTECT}, + .moves = {MOVE_FURY_ATTACK, MOVE_PURSUIT, MOVE_MIRROR_MOVE, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [38] = { .species = SPECIES_HOOTHOOT, - .moves = {MOVE_CONFUSION MOVE_HYPNOSIS MOVE_SUPERSONIC MOVE_REFLECT}, + .moves = {MOVE_CONFUSION, MOVE_HYPNOSIS, MOVE_SUPERSONIC, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [39] = { .species = SPECIES_DIGLETT, - .moves = {MOVE_MAGNITUDE MOVE_SLASH MOVE_ROCK_TOMB MOVE_SAND_ATTACK}, + .moves = {MOVE_MAGNITUDE, MOVE_SLASH, MOVE_ROCK_TOMB, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_NAIVE }, [40] = { .species = SPECIES_LEDYBA, - .moves = {MOVE_PSYBEAM MOVE_AGILITY MOVE_BATON_PASS MOVE_LIGHT_SCREEN}, + .moves = {MOVE_PSYBEAM, MOVE_AGILITY, MOVE_BATON_PASS, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL }, [41] = { .species = SPECIES_NINCADA, - .moves = {MOVE_MUD_SLAP MOVE_DIG MOVE_TOXIC MOVE_PROTECT}, + .moves = {MOVE_MUD_SLAP, MOVE_DIG, MOVE_TOXIC, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [42] = { .species = SPECIES_SURSKIT, - .moves = {MOVE_BUBBLE_BEAM MOVE_RAIN_DANCE MOVE_SWEET_SCENT MOVE_QUICK_ATTACK}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_RAIN_DANCE, MOVE_SWEET_SCENT, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [43] = { .species = SPECIES_JIGGLYPUFF, - .moves = {MOVE_SING MOVE_WISH MOVE_MIMIC MOVE_DOUBLE_SLAP}, + .moves = {MOVE_SING, MOVE_WISH, MOVE_MIMIC, MOVE_DOUBLE_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [44] = { .species = SPECIES_TAILLOW, - .moves = {MOVE_FLY MOVE_QUICK_ATTACK MOVE_ENDEAVOR MOVE_FOCUS_ENERGY}, + .moves = {MOVE_FLY, MOVE_QUICK_ATTACK, MOVE_ENDEAVOR, MOVE_FOCUS_ENERGY}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE }, [45] = { .species = SPECIES_WINGULL, - .moves = {MOVE_WATER_PULSE MOVE_FLY MOVE_QUICK_ATTACK MOVE_STEEL_WING}, + .moves = {MOVE_WATER_PULSE, MOVE_FLY, MOVE_QUICK_ATTACK, MOVE_STEEL_WING}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [46] = { .species = SPECIES_NIDORAN_M, - .moves = {MOVE_DOUBLE_KICK MOVE_POISON_STING MOVE_DISABLE MOVE_HELPING_HAND}, + .moves = {MOVE_DOUBLE_KICK, MOVE_POISON_STING, MOVE_DISABLE, MOVE_HELPING_HAND}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [47] = { .species = SPECIES_NIDORAN_F, - .moves = {MOVE_CRUNCH MOVE_DOUBLE_KICK MOVE_FLATTER MOVE_HELPING_HAND}, + .moves = {MOVE_CRUNCH, MOVE_DOUBLE_KICK, MOVE_FLATTER, MOVE_HELPING_HAND}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [48] = { .species = SPECIES_KIRLIA, - .moves = {MOVE_CONFUSION MOVE_WILL_O_WISP MOVE_FUTURE_SIGHT MOVE_LIGHT_SCREEN}, + .moves = {MOVE_CONFUSION, MOVE_WILL_O_WISP, MOVE_FUTURE_SIGHT, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [49] = { .species = SPECIES_MAREEP, - .moves = {MOVE_SHOCK_WAVE MOVE_FLASH MOVE_REFLECT MOVE_COTTON_SPORE}, + .moves = {MOVE_SHOCK_WAVE, MOVE_FLASH, MOVE_REFLECT, MOVE_COTTON_SPORE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [50] = { .species = SPECIES_MEDITITE, - .moves = {MOVE_HI_JUMP_KICK MOVE_MEDITATE MOVE_SWAGGER MOVE_PSYCH_UP}, + .moves = {MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_SWAGGER, MOVE_PSYCH_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAUGHTY }, [51] = { .species = SPECIES_SLAKOTH, - .moves = {MOVE_YAWN MOVE_SCRATCH MOVE_ENCORE MOVE_COUNTER}, + .moves = {MOVE_YAWN, MOVE_SCRATCH, MOVE_ENCORE, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [52] = { .species = SPECIES_PARAS, - .moves = {MOVE_SPORE MOVE_LEECH_LIFE MOVE_SLASH MOVE_LIGHT_SCREEN}, + .moves = {MOVE_SPORE, MOVE_LEECH_LIFE, MOVE_SLASH, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [53] = { .species = SPECIES_EKANS, - .moves = {MOVE_ACID MOVE_DIG MOVE_SCREECH MOVE_TORMENT}, + .moves = {MOVE_ACID, MOVE_DIG, MOVE_SCREECH, MOVE_TORMENT}, .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [54] = { .species = SPECIES_DITTO, - .moves = {MOVE_TRANSFORM MOVE_NONE MOVE_NONE MOVE_NONE}, + .moves = {MOVE_TRANSFORM, MOVE_NONE, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_METAL_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [55] = { .species = SPECIES_BARBOACH, - .moves = {MOVE_MAGNITUDE MOVE_WATER_PULSE MOVE_SPARK MOVE_FUTURE_SIGHT}, + .moves = {MOVE_MAGNITUDE, MOVE_WATER_PULSE, MOVE_SPARK, MOVE_FUTURE_SIGHT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_BASHFUL }, [56] = { .species = SPECIES_MEOWTH, - .moves = {MOVE_SLASH MOVE_BITE MOVE_SCREECH MOVE_FAKE_OUT}, + .moves = {MOVE_SLASH, MOVE_BITE, MOVE_SCREECH, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [57] = { .species = SPECIES_PINECO, - .moves = {MOVE_SELF_DESTRUCT MOVE_TAKE_DOWN MOVE_REFLECT MOVE_LIGHT_SCREEN}, + .moves = {MOVE_SELF_DESTRUCT, MOVE_TAKE_DOWN, MOVE_REFLECT, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [58] = { .species = SPECIES_TRAPINCH, - .moves = {MOVE_TOXIC MOVE_DIG MOVE_SANDSTORM MOVE_SAND_ATTACK}, + .moves = {MOVE_TOXIC, MOVE_DIG, MOVE_SANDSTORM, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS }, [59] = { .species = SPECIES_SPHEAL, - .moves = {MOVE_ICE_BALL MOVE_WATER_PULSE MOVE_HAIL MOVE_MUD_SLAP}, + .moves = {MOVE_ICE_BALL, MOVE_WATER_PULSE, MOVE_HAIL, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [60] = { .species = SPECIES_HORSEA, - .moves = {MOVE_WATER_GUN MOVE_AGILITY MOVE_ICY_WIND MOVE_TWISTER}, + .moves = {MOVE_WATER_GUN, MOVE_AGILITY, MOVE_ICY_WIND, MOVE_TWISTER}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [61] = { .species = SPECIES_SHROOMISH, - .moves = {MOVE_SPORE MOVE_BULLET_SEED MOVE_LEECH_SEED MOVE_HEADBUTT}, + .moves = {MOVE_SPORE, MOVE_BULLET_SEED, MOVE_LEECH_SEED, MOVE_HEADBUTT}, .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [62] = { .species = SPECIES_SHUPPET, - .moves = {MOVE_WILL_O_WISP MOVE_NIGHT_SHADE MOVE_GRUDGE MOVE_KNOCK_OFF}, + .moves = {MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_GRUDGE, MOVE_KNOCK_OFF}, .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RASH }, [63] = { .species = SPECIES_DUSKULL, - .moves = {MOVE_SKILL_SWAP MOVE_NIGHT_SHADE MOVE_DISABLE MOVE_CONFUSE_RAY}, + .moves = {MOVE_SKILL_SWAP, MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [64] = { .species = SPECIES_ELECTRIKE, - .moves = {MOVE_SPARK MOVE_THUNDER_WAVE MOVE_ROAR MOVE_QUICK_ATTACK}, + .moves = {MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [65] = { .species = SPECIES_VULPIX, - .moves = {MOVE_WILL_O_WISP MOVE_CONFUSE_RAY MOVE_FIRE_SPIN MOVE_QUICK_ATTACK}, + .moves = {MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [66] = { .species = SPECIES_PIKACHU, - .moves = {MOVE_THUNDER_PUNCH MOVE_THUNDER_WAVE MOVE_DOUBLE_TEAM MOVE_QUICK_ATTACK}, + .moves = {MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_DOUBLE_TEAM, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_LIGHT_BALL, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [67] = { .species = SPECIES_SANDSHREW, - .moves = {MOVE_DIG MOVE_ROCK_TOMB MOVE_SANDSTORM MOVE_SAND_ATTACK}, + .moves = {MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [68] = { .species = SPECIES_POLIWAG, - .moves = {MOVE_HYPNOSIS MOVE_ICY_WIND MOVE_WATER_GUN MOVE_RAIN_DANCE}, + .moves = {MOVE_HYPNOSIS, MOVE_ICY_WIND, MOVE_WATER_GUN, MOVE_RAIN_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [69] = { .species = SPECIES_BELLSPROUT, - .moves = {MOVE_RAZOR_LEAF MOVE_ACID MOVE_STUN_SPORE MOVE_WRAP}, + .moves = {MOVE_RAZOR_LEAF, MOVE_ACID, MOVE_STUN_SPORE, MOVE_WRAP}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX }, [70] = { .species = SPECIES_GEODUDE, - .moves = {MOVE_MAGNITUDE MOVE_ROCK_BLAST MOVE_STRENGTH MOVE_PROTECT}, + .moves = {MOVE_MAGNITUDE, MOVE_ROCK_BLAST, MOVE_STRENGTH, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BRAVE }, [71] = { .species = SPECIES_DRATINI, - .moves = {MOVE_OUTRAGE MOVE_THUNDER_WAVE MOVE_SUPERSONIC MOVE_WATER_PULSE}, + .moves = {MOVE_OUTRAGE, MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_WATER_PULSE}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [72] = { .species = SPECIES_SNUBBULL, - .moves = {MOVE_BITE MOVE_CHARM MOVE_SWAGGER MOVE_SCARY_FACE}, + .moves = {MOVE_BITE, MOVE_CHARM, MOVE_SWAGGER, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [73] = { .species = SPECIES_REMORAID, - .moves = {MOVE_BUBBLE_BEAM MOVE_AURORA_BEAM MOVE_PSYBEAM MOVE_PROTECT}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_AURORA_BEAM, MOVE_PSYBEAM, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [74] = { .species = SPECIES_LARVITAR, - .moves = {MOVE_THRASH MOVE_ROCK_SLIDE MOVE_DIG MOVE_DRAGON_DANCE}, + .moves = {MOVE_THRASH, MOVE_ROCK_SLIDE, MOVE_DIG, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAUGHTY }, [75] = { .species = SPECIES_BALTOY, - .moves = {MOVE_PSYBEAM MOVE_ANCIENT_POWER MOVE_LIGHT_SCREEN MOVE_MUD_SLAP}, + .moves = {MOVE_PSYBEAM, MOVE_ANCIENT_POWER, MOVE_LIGHT_SCREEN, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_NAUGHTY }, [76] = { .species = SPECIES_SNORUNT, - .moves = {MOVE_ICY_WIND MOVE_HEADBUTT MOVE_LEER MOVE_BITE}, + .moves = {MOVE_ICY_WIND, MOVE_HEADBUTT, MOVE_LEER, MOVE_BITE}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BRAVE }, [77] = { .species = SPECIES_BAGON, - .moves = {MOVE_DRAGON_BREATH MOVE_HEADBUTT MOVE_BRICK_BREAK MOVE_SCARY_FACE}, + .moves = {MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_BRICK_BREAK, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAUGHTY }, [78] = { .species = SPECIES_BELDUM, - .moves = {MOVE_TAKE_DOWN MOVE_NONE MOVE_NONE MOVE_NONE}, + .moves = {MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [79] = { .species = SPECIES_GULPIN, - .moves = {MOVE_TOXIC MOVE_YAWN MOVE_PAIN_SPLIT MOVE_ATTRACT}, + .moves = {MOVE_TOXIC, MOVE_YAWN, MOVE_PAIN_SPLIT, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS }, [80] = { .species = SPECIES_VENONAT, - .moves = {MOVE_PSYBEAM MOVE_SUPERSONIC MOVE_STUN_SPORE MOVE_SKILL_SWAP}, + .moves = {MOVE_PSYBEAM, MOVE_SUPERSONIC, MOVE_STUN_SPORE, MOVE_SKILL_SWAP}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [81] = { .species = SPECIES_MANKEY, - .moves = {MOVE_KARATE_CHOP MOVE_LOW_KICK MOVE_SCREECH MOVE_SWAGGER}, + .moves = {MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SCREECH, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAUGHTY }, [82] = { .species = SPECIES_MACHOP, - .moves = {MOVE_SEISMIC_TOSS MOVE_REVENGE MOVE_ROCK_TOMB MOVE_SCARY_FACE}, + .moves = {MOVE_SEISMIC_TOSS, MOVE_REVENGE, MOVE_ROCK_TOMB, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [83] = { .species = SPECIES_SHELLDER, - .moves = {MOVE_ICICLE_SPEAR MOVE_SUPERSONIC MOVE_CLAMP MOVE_WITHDRAW}, + .moves = {MOVE_ICICLE_SPEAR, MOVE_SUPERSONIC, MOVE_CLAMP, MOVE_WITHDRAW}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [84] = { .species = SPECIES_SMOOCHUM, - .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_MUD_SLAP MOVE_FAKE_OUT}, + .moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_MUD_SLAP, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [85] = { .species = SPECIES_NUMEL, - .moves = {MOVE_EMBER MOVE_MAGNITUDE MOVE_ROCK_TOMB MOVE_SANDSTORM}, + .moves = {MOVE_EMBER, MOVE_MAGNITUDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [86] = { .species = SPECIES_CARVANHA, - .moves = {MOVE_BITE MOVE_SCREECH MOVE_SCARY_FACE MOVE_SWAGGER}, + .moves = {MOVE_BITE, MOVE_SCREECH, MOVE_SCARY_FACE, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [87] = { .species = SPECIES_CORPHISH, - .moves = {MOVE_CRABHAMMER MOVE_WATER_PULSE MOVE_MUD_SLAP MOVE_PROTECT}, + .moves = {MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_MUD_SLAP, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BRAVE }, [88] = { .species = SPECIES_CHARMANDER, - .moves = {MOVE_FIRE_SPIN MOVE_METAL_CLAW MOVE_SMOKESCREEN MOVE_SCARY_FACE}, + .moves = {MOVE_FIRE_SPIN, MOVE_METAL_CLAW, MOVE_SMOKESCREEN, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [89] = { .species = SPECIES_CYNDAQUIL, - .moves = {MOVE_EMBER MOVE_SWIFT MOVE_QUICK_ATTACK MOVE_SMOKESCREEN}, + .moves = {MOVE_EMBER, MOVE_SWIFT, MOVE_QUICK_ATTACK, MOVE_SMOKESCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [90] = { .species = SPECIES_ABRA, - .moves = {MOVE_MIMIC MOVE_METRONOME MOVE_FLASH MOVE_SEISMIC_TOSS}, + .moves = {MOVE_MIMIC, MOVE_METRONOME, MOVE_FLASH, MOVE_SEISMIC_TOSS}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [91] = { .species = SPECIES_DODUO, - .moves = {MOVE_FURY_ATTACK MOVE_UPROAR MOVE_MUD_SLAP MOVE_FAINT_ATTACK}, + .moves = {MOVE_FURY_ATTACK, MOVE_UPROAR, MOVE_MUD_SLAP, MOVE_FAINT_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [92] = { .species = SPECIES_GASTLY, - .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_NIGHT_SHADE MOVE_CONFUSE_RAY}, + .moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_NIGHT_SHADE, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [93] = { .species = SPECIES_SWABLU, - .moves = {MOVE_TAKE_DOWN MOVE_DREAM_EATER MOVE_SING MOVE_ATTRACT}, + .moves = {MOVE_TAKE_DOWN, MOVE_DREAM_EATER, MOVE_SING, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [94] = { .species = SPECIES_TREECKO, - .moves = {MOVE_BULLET_SEED MOVE_AERIAL_ACE MOVE_QUICK_ATTACK MOVE_DOUBLE_TEAM}, + .moves = {MOVE_BULLET_SEED, MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_LONELY }, [95] = { .species = SPECIES_TORCHIC, - .moves = {MOVE_FIRE_SPIN MOVE_QUICK_ATTACK MOVE_SAND_ATTACK MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [96] = { .species = SPECIES_MUDKIP, - .moves = {MOVE_WHIRLPOOL MOVE_ENDEAVOR MOVE_MUD_SPORT MOVE_MUD_SLAP}, + .moves = {MOVE_WHIRLPOOL, MOVE_ENDEAVOR, MOVE_MUD_SPORT, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [97] = { .species = SPECIES_SQUIRTLE, - .moves = {MOVE_WATER_PULSE MOVE_BITE MOVE_WITHDRAW MOVE_PROTECT}, + .moves = {MOVE_WATER_PULSE, MOVE_BITE, MOVE_WITHDRAW, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [98] = { .species = SPECIES_TOTODILE, - .moves = {MOVE_SLASH MOVE_WATER_PULSE MOVE_SCREECH MOVE_ICY_WIND}, + .moves = {MOVE_SLASH, MOVE_WATER_PULSE, MOVE_SCREECH, MOVE_ICY_WIND}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [99] = { .species = SPECIES_SLOWPOKE, - .moves = {MOVE_CONFUSION MOVE_DISABLE MOVE_WATER_PULSE MOVE_YAWN}, + .moves = {MOVE_CONFUSION, MOVE_DISABLE, MOVE_WATER_PULSE, MOVE_YAWN}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BRAVE }, [100] = { .species = SPECIES_BULBASAUR, - .moves = {MOVE_RAZOR_LEAF MOVE_SWEET_SCENT MOVE_SLEEP_POWDER MOVE_LIGHT_SCREEN}, + .moves = {MOVE_RAZOR_LEAF, MOVE_SWEET_SCENT, MOVE_SLEEP_POWDER, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [101] = { .species = SPECIES_CHIKORITA, - .moves = {MOVE_SECRET_POWER MOVE_BULLET_SEED MOVE_MUD_SLAP MOVE_LIGHT_SCREEN}, + .moves = {MOVE_SECRET_POWER, MOVE_BULLET_SEED, MOVE_MUD_SLAP, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [102] = { .species = SPECIES_ODDISH, - .moves = {MOVE_ACID MOVE_STUN_SPORE MOVE_SWEET_SCENT MOVE_MOONLIGHT}, + .moves = {MOVE_ACID, MOVE_STUN_SPORE, MOVE_SWEET_SCENT, MOVE_MOONLIGHT}, .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [103] = { .species = SPECIES_PSYDUCK, - .moves = {MOVE_CONFUSION MOVE_FURY_SWIPES MOVE_AERIAL_ACE MOVE_DISABLE}, + .moves = {MOVE_CONFUSION, MOVE_FURY_SWIPES, MOVE_AERIAL_ACE, MOVE_DISABLE}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HASTY }, [104] = { .species = SPECIES_CUBONE, - .moves = {MOVE_BONE_CLUB MOVE_HEADBUTT MOVE_BRICK_BREAK MOVE_AERIAL_ACE}, + .moves = {MOVE_BONE_CLUB, MOVE_HEADBUTT, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [105] = { .species = SPECIES_GOLDEEN, - .moves = {MOVE_WATERFALL MOVE_FURY_ATTACK MOVE_AGILITY MOVE_PSYBEAM}, + .moves = {MOVE_WATERFALL, MOVE_FURY_ATTACK, MOVE_AGILITY, MOVE_PSYBEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [106] = { .species = SPECIES_NATU, - .moves = {MOVE_NIGHT_SHADE MOVE_FUTURE_SIGHT MOVE_CONFUSE_RAY MOVE_FLASH}, + .moves = {MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_FLASH}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [107] = { .species = SPECIES_CLEFAIRY, - .moves = {MOVE_FOLLOW_ME MOVE_RETURN MOVE_ENCORE MOVE_SING}, + .moves = {MOVE_FOLLOW_ME, MOVE_RETURN, MOVE_ENCORE, MOVE_SING}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [108] = { .species = SPECIES_MAGNEMITE, - .moves = {MOVE_SHOCK_WAVE MOVE_SUPERSONIC MOVE_METAL_SOUND MOVE_REFLECT}, + .moves = {MOVE_SHOCK_WAVE, MOVE_SUPERSONIC, MOVE_METAL_SOUND, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_GENTLE }, [109] = { .species = SPECIES_SEEL, - .moves = {MOVE_AURORA_BEAM MOVE_DIVE MOVE_BODY_SLAM MOVE_FAKE_OUT}, + .moves = {MOVE_AURORA_BEAM, MOVE_DIVE, MOVE_BODY_SLAM, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [110] = { .species = SPECIES_GRIMER, - .moves = {MOVE_SLUDGE MOVE_ROCK_TOMB MOVE_ACID_ARMOR MOVE_MINIMIZE}, + .moves = {MOVE_SLUDGE, MOVE_ROCK_TOMB, MOVE_ACID_ARMOR, MOVE_MINIMIZE}, .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [111] = { .species = SPECIES_KRABBY, - .moves = {MOVE_CRABHAMMER MOVE_MUD_SHOT MOVE_FLAIL MOVE_KNOCK_OFF}, + .moves = {MOVE_CRABHAMMER, MOVE_MUD_SHOT, MOVE_FLAIL, MOVE_KNOCK_OFF}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [112] = { .species = SPECIES_EXEGGCUTE, - .moves = {MOVE_CONFUSION MOVE_ANCIENT_POWER MOVE_LEECH_SEED MOVE_LIGHT_SCREEN}, + .moves = {MOVE_CONFUSION, MOVE_ANCIENT_POWER, MOVE_LEECH_SEED, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAUGHTY }, [113] = { .species = SPECIES_EEVEE, - .moves = {MOVE_CHARM MOVE_ATTRACT MOVE_FLAIL MOVE_ENDURE}, + .moves = {MOVE_CHARM, MOVE_ATTRACT, MOVE_FLAIL, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [114] = { .species = SPECIES_DROWZEE, - .moves = {MOVE_CONFUSION MOVE_HEADBUTT MOVE_DISABLE MOVE_BARRIER}, + .moves = {MOVE_CONFUSION, MOVE_HEADBUTT, MOVE_DISABLE, MOVE_BARRIER}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [115] = { .species = SPECIES_VOLTORB, - .moves = {MOVE_SPARK MOVE_SCREECH MOVE_ROLLOUT MOVE_LIGHT_SCREEN}, + .moves = {MOVE_SPARK, MOVE_SCREECH, MOVE_ROLLOUT, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [116] = { .species = SPECIES_CHINCHOU, - .moves = {MOVE_SPARK MOVE_DIVE MOVE_CONFUSE_RAY MOVE_TAKE_DOWN}, + .moves = {MOVE_SPARK, MOVE_DIVE, MOVE_CONFUSE_RAY, MOVE_TAKE_DOWN}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [117] = { .species = SPECIES_TEDDIURSA, - .moves = {MOVE_SECRET_POWER MOVE_FAKE_TEARS MOVE_FAINT_ATTACK MOVE_REST}, + .moves = {MOVE_SECRET_POWER, MOVE_FAKE_TEARS, MOVE_FAINT_ATTACK, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [118] = { .species = SPECIES_DELIBIRD, - .moves = {MOVE_PRESENT MOVE_ICE_BALL MOVE_AERIAL_ACE MOVE_HAIL}, + .moves = {MOVE_PRESENT, MOVE_ICE_BALL, MOVE_AERIAL_ACE, MOVE_HAIL}, .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [119] = { .species = SPECIES_HOUNDOUR, - .moves = {MOVE_CRUNCH MOVE_EMBER MOVE_ROAR MOVE_PROTECT}, + .moves = {MOVE_CRUNCH, MOVE_EMBER, MOVE_ROAR, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [120] = { .species = SPECIES_PHANPY, - .moves = {MOVE_ROLLOUT MOVE_DEFENSE_CURL MOVE_ROCK_TOMB MOVE_SANDSTORM}, + .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_ROCK_TOMB, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAUGHTY }, [121] = { .species = SPECIES_SPOINK, - .moves = {MOVE_PSYWAVE MOVE_BOUNCE MOVE_MAGIC_COAT MOVE_CONFUSE_RAY}, + .moves = {MOVE_PSYWAVE, MOVE_BOUNCE, MOVE_MAGIC_COAT, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [122] = { .species = SPECIES_ARON, - .moves = {MOVE_METAL_CLAW MOVE_AERIAL_ACE MOVE_METAL_SOUND MOVE_ROAR}, + .moves = {MOVE_METAL_CLAW, MOVE_AERIAL_ACE, MOVE_METAL_SOUND, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [123] = { .species = SPECIES_LUVDISC, - .moves = {MOVE_SWEET_KISS MOVE_ATTRACT MOVE_DIVE MOVE_RAIN_DANCE}, + .moves = {MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_DIVE, MOVE_RAIN_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [124] = { .species = SPECIES_TENTACOOL, - .moves = {MOVE_BUBBLE_BEAM MOVE_ACID MOVE_BARRIER MOVE_WRAP}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER, MOVE_WRAP}, .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [125] = { .species = SPECIES_CACNEA, - .moves = {MOVE_NEEDLE_ARM MOVE_FAINT_ATTACK MOVE_COTTON_SPORE MOVE_SAND_ATTACK}, + .moves = {MOVE_NEEDLE_ARM, MOVE_FAINT_ATTACK, MOVE_COTTON_SPORE, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [126] = { .species = SPECIES_UNOWN, - .moves = {MOVE_HIDDEN_POWER MOVE_NONE MOVE_NONE MOVE_NONE}, + .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [127] = { .species = SPECIES_KOFFING, - .moves = {MOVE_SLUDGE MOVE_SMOKESCREEN MOVE_TORMENT MOVE_HAZE}, + .moves = {MOVE_SLUDGE, MOVE_SMOKESCREEN, MOVE_TORMENT, MOVE_HAZE}, .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [128] = { .species = SPECIES_STARYU, - .moves = {MOVE_BUBBLE_BEAM MOVE_MINIMIZE MOVE_SWIFT MOVE_LIGHT_SCREEN}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_MINIMIZE, MOVE_SWIFT, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [129] = { .species = SPECIES_SKIPLOOM, - .moves = {MOVE_MEGA_DRAIN MOVE_CONFUSION MOVE_COTTON_SPORE MOVE_SYNTHESIS}, + .moves = {MOVE_MEGA_DRAIN, MOVE_CONFUSION, MOVE_COTTON_SPORE, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [130] = { .species = SPECIES_NUZLEAF, - .moves = {MOVE_EXTRASENSORY MOVE_FAKE_OUT MOVE_RAZOR_WIND MOVE_FAINT_ATTACK}, + .moves = {MOVE_EXTRASENSORY, MOVE_FAKE_OUT, MOVE_RAZOR_WIND, MOVE_FAINT_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [131] = { .species = SPECIES_LOMBRE, - .moves = {MOVE_WATER_PULSE MOVE_FAKE_OUT MOVE_BRICK_BREAK MOVE_ABSORB}, + .moves = {MOVE_WATER_PULSE, MOVE_FAKE_OUT, MOVE_BRICK_BREAK, MOVE_ABSORB}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [132] = { .species = SPECIES_VIBRAVA, - .moves = {MOVE_DRAGON_BREATH MOVE_DIG MOVE_SCREECH MOVE_ROCK_TOMB}, + .moves = {MOVE_DRAGON_BREATH, MOVE_DIG, MOVE_SCREECH, MOVE_ROCK_TOMB}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [133] = { .species = SPECIES_RHYHORN, - .moves = {MOVE_ROCK_BLAST MOVE_DIG MOVE_SCARY_FACE MOVE_ROAR}, + .moves = {MOVE_ROCK_BLAST, MOVE_DIG, MOVE_SCARY_FACE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [134] = { .species = SPECIES_CLAMPERL, - .moves = {MOVE_DIVE MOVE_TOXIC MOVE_IRON_DEFENSE MOVE_DOUBLE_TEAM}, + .moves = {MOVE_DIVE, MOVE_TOXIC, MOVE_IRON_DEFENSE, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [135] = { .species = SPECIES_PIDGEOTTO, - .moves = {MOVE_AERIAL_ACE MOVE_QUICK_ATTACK MOVE_FEATHER_DANCE MOVE_SAND_ATTACK}, + .moves = {MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK, MOVE_FEATHER_DANCE, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [136] = { .species = SPECIES_GROWLITHE, - .moves = {MOVE_FLAME_WHEEL MOVE_BITE MOVE_ROAR MOVE_AGILITY}, + .moves = {MOVE_FLAME_WHEEL, MOVE_BITE, MOVE_ROAR, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [137] = { .species = SPECIES_FARFETCHD, - .moves = {MOVE_SLASH MOVE_KNOCK_OFF MOVE_SWORDS_DANCE MOVE_AGILITY}, + .moves = {MOVE_SLASH, MOVE_KNOCK_OFF, MOVE_SWORDS_DANCE, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_STICK, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [138] = { .species = SPECIES_OMANYTE, - .moves = {MOVE_MUD_SHOT MOVE_WATER_GUN MOVE_ANCIENT_POWER MOVE_TICKLE}, + .moves = {MOVE_MUD_SHOT, MOVE_WATER_GUN, MOVE_ANCIENT_POWER, MOVE_TICKLE}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [139] = { .species = SPECIES_KABUTO, - .moves = {MOVE_MEGA_DRAIN MOVE_ANCIENT_POWER MOVE_SAND_ATTACK MOVE_PROTECT}, + .moves = {MOVE_MEGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_SAND_ATTACK, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [140] = { .species = SPECIES_LILEEP, - .moves = {MOVE_ANCIENT_POWER MOVE_ACID MOVE_INGRAIN MOVE_CONFUSE_RAY}, + .moves = {MOVE_ANCIENT_POWER, MOVE_ACID, MOVE_INGRAIN, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [141] = { .species = SPECIES_ANORITH, - .moves = {MOVE_METAL_CLAW MOVE_FURY_CUTTER MOVE_ANCIENT_POWER MOVE_WATER_GUN}, + .moves = {MOVE_METAL_CLAW, MOVE_FURY_CUTTER, MOVE_ANCIENT_POWER, MOVE_WATER_GUN}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [142] = { .species = SPECIES_AIPOM, - .moves = {MOVE_FURY_SWIPES MOVE_SAND_ATTACK MOVE_BATON_PASS MOVE_AGILITY}, + .moves = {MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [143] = { .species = SPECIES_ELEKID, - .moves = {MOVE_THUNDER_PUNCH MOVE_QUICK_ATTACK MOVE_SWIFT MOVE_LIGHT_SCREEN}, + .moves = {MOVE_THUNDER_PUNCH, MOVE_QUICK_ATTACK, MOVE_SWIFT, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAIVE }, [144] = { .species = SPECIES_LOUDRED, - .moves = {MOVE_STOMP MOVE_HOWL MOVE_ASTONISH MOVE_SUPERSONIC}, + .moves = {MOVE_STOMP, MOVE_HOWL, MOVE_ASTONISH, MOVE_SUPERSONIC}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [145] = { .species = SPECIES_SPINDA, - .moves = {MOVE_DIZZY_PUNCH MOVE_TEETER_DANCE MOVE_PSYBEAM MOVE_FAINT_ATTACK}, + .moves = {MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FAINT_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [146] = { .species = SPECIES_NIDORINA, - .moves = {MOVE_DOUBLE_KICK MOVE_BITE MOVE_AERIAL_ACE MOVE_FLATTER}, + .moves = {MOVE_DOUBLE_KICK, MOVE_BITE, MOVE_AERIAL_ACE, MOVE_FLATTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [147] = { .species = SPECIES_NIDORINO, - .moves = {MOVE_DOUBLE_KICK MOVE_WATER_PULSE MOVE_MUD_SLAP MOVE_FLATTER}, + .moves = {MOVE_DOUBLE_KICK, MOVE_WATER_PULSE, MOVE_MUD_SLAP, MOVE_FLATTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [148] = { .species = SPECIES_FLAAFFY, - .moves = {MOVE_SHOCK_WAVE MOVE_THUNDER_WAVE MOVE_COTTON_SPORE MOVE_LIGHT_SCREEN}, + .moves = {MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_COTTON_SPORE, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MILD }, [149] = { .species = SPECIES_MAGBY, - .moves = {MOVE_FIRE_PUNCH MOVE_SMOKESCREEN MOVE_CONFUSE_RAY MOVE_SMOG}, + .moves = {MOVE_FIRE_PUNCH, MOVE_SMOKESCREEN, MOVE_CONFUSE_RAY, MOVE_SMOG}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [150] = { .species = SPECIES_NOSEPASS, - .moves = {MOVE_ROCK_SLIDE MOVE_SHOCK_WAVE MOVE_THUNDER_WAVE MOVE_SANDSTORM}, + .moves = {MOVE_ROCK_SLIDE, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [151] = { .species = SPECIES_CORSOLA, - .moves = {MOVE_BUBBLE_BEAM MOVE_MIRROR_COAT MOVE_ATTRACT MOVE_ANCIENT_POWER}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_MIRROR_COAT, MOVE_ATTRACT, MOVE_ANCIENT_POWER}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [152] = { .species = SPECIES_MAWILE, - .moves = {MOVE_CRUNCH MOVE_FAKE_TEARS MOVE_IRON_DEFENSE MOVE_BATON_PASS}, + .moves = {MOVE_CRUNCH, MOVE_FAKE_TEARS, MOVE_IRON_DEFENSE, MOVE_BATON_PASS}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [153] = { .species = SPECIES_BUTTERFREE, - .moves = {MOVE_SILVER_WIND MOVE_PSYBEAM MOVE_TOXIC MOVE_WHIRLWIND}, + .moves = {MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_WHIRLWIND}, .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [154] = { .species = SPECIES_BEEDRILL, - .moves = {MOVE_TWINEEDLE MOVE_PURSUIT MOVE_ENDEAVOR MOVE_AGILITY}, + .moves = {MOVE_TWINEEDLE, MOVE_PURSUIT, MOVE_ENDEAVOR, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_NAUGHTY }, [155] = { .species = SPECIES_POLIWHIRL, - .moves = {MOVE_WATER_PULSE MOVE_DOUBLE_SLAP MOVE_ICY_WIND MOVE_RAIN_DANCE}, + .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_SLAP, MOVE_ICY_WIND, MOVE_RAIN_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [156] = { .species = SPECIES_ONIX, - .moves = {MOVE_ROCK_SLIDE MOVE_BIND MOVE_DRAGON_BREATH MOVE_SANDSTORM}, + .moves = {MOVE_ROCK_SLIDE, MOVE_BIND, MOVE_DRAGON_BREATH, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [157] = { .species = SPECIES_BEAUTIFLY, - .moves = {MOVE_SILVER_WIND MOVE_MEGA_DRAIN MOVE_ATTRACT MOVE_WHIRLWIND}, + .moves = {MOVE_SILVER_WIND, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_WHIRLWIND}, .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [158] = { .species = SPECIES_DUSTOX, - .moves = {MOVE_SILVER_WIND MOVE_TOXIC MOVE_PSYBEAM MOVE_WHIRLWIND}, + .moves = {MOVE_SILVER_WIND, MOVE_TOXIC, MOVE_PSYBEAM, MOVE_WHIRLWIND}, .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [159] = { .species = SPECIES_LEDIAN, - .moves = {MOVE_COMET_PUNCH MOVE_BATON_PASS MOVE_SWORDS_DANCE MOVE_AGILITY}, + .moves = {MOVE_COMET_PUNCH, MOVE_BATON_PASS, MOVE_SWORDS_DANCE, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_BASHFUL }, [160] = { .species = SPECIES_ARIADOS, - .moves = {MOVE_SIGNAL_BEAM MOVE_SPIDER_WEB MOVE_NIGHT_SHADE MOVE_TOXIC}, + .moves = {MOVE_SIGNAL_BEAM, MOVE_SPIDER_WEB, MOVE_NIGHT_SHADE, MOVE_TOXIC}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS }, [161] = { .species = SPECIES_YANMA, - .moves = {MOVE_SIGNAL_BEAM MOVE_AERIAL_ACE MOVE_DOUBLE_TEAM MOVE_DETECT}, + .moves = {MOVE_SIGNAL_BEAM, MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_DETECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED }, [162] = { .species = SPECIES_DELCATTY, - .moves = {MOVE_SECRET_POWER MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM MOVE_HEAL_BELL}, + .moves = {MOVE_SECRET_POWER, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_HEAL_BELL}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [163] = { .species = SPECIES_SABLEYE, - .moves = {MOVE_FAINT_ATTACK MOVE_CONFUSE_RAY MOVE_KNOCK_OFF MOVE_FAKE_OUT}, + .moves = {MOVE_FAINT_ATTACK, MOVE_CONFUSE_RAY, MOVE_KNOCK_OFF, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [164] = { .species = SPECIES_LICKITUNG, - .moves = {MOVE_SLAM MOVE_BRICK_BREAK MOVE_LICK MOVE_MUD_SLAP}, + .moves = {MOVE_SLAM, MOVE_BRICK_BREAK, MOVE_LICK, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [165] = { .species = SPECIES_WEEPINBELL, - .moves = {MOVE_RAZOR_LEAF MOVE_ACID MOVE_WRAP MOVE_SWEET_SCENT}, + .moves = {MOVE_RAZOR_LEAF, MOVE_ACID, MOVE_WRAP, MOVE_SWEET_SCENT}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [166] = { .species = SPECIES_GRAVELER, - .moves = {MOVE_MAGNITUDE MOVE_ROCK_THROW MOVE_DEFENSE_CURL MOVE_BRICK_BREAK}, + .moves = {MOVE_MAGNITUDE, MOVE_ROCK_THROW, MOVE_DEFENSE_CURL, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [167] = { .species = SPECIES_GLOOM, - .moves = {MOVE_PETAL_DANCE MOVE_ACID MOVE_STUN_SPORE MOVE_MOONLIGHT}, + .moves = {MOVE_PETAL_DANCE, MOVE_ACID, MOVE_STUN_SPORE, MOVE_MOONLIGHT}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [168] = { .species = SPECIES_PORYGON, - .moves = {MOVE_PSYBEAM MOVE_ICY_WIND MOVE_RECYCLE MOVE_AGILITY}, + .moves = {MOVE_PSYBEAM, MOVE_ICY_WIND, MOVE_RECYCLE, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [169] = { .species = SPECIES_KADABRA, - .moves = {MOVE_CONFUSION MOVE_ROLE_PLAY MOVE_FUTURE_SIGHT MOVE_DISABLE}, + .moves = {MOVE_CONFUSION, MOVE_ROLE_PLAY, MOVE_FUTURE_SIGHT, MOVE_DISABLE}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [170] = { .species = SPECIES_WAILMER, - .moves = {MOVE_WHIRLPOOL MOVE_ROAR MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .moves = {MOVE_WHIRLPOOL, MOVE_ROAR, MOVE_DEFENSE_CURL, MOVE_ROLLOUT}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_DOCILE }, [171] = { .species = SPECIES_ROSELIA, - .moves = {MOVE_MAGICAL_LEAF MOVE_TOXIC MOVE_GRASS_WHISTLE MOVE_COTTON_SPORE}, + .moves = {MOVE_MAGICAL_LEAF, MOVE_TOXIC, MOVE_GRASS_WHISTLE, MOVE_COTTON_SPORE}, .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [172] = { .species = SPECIES_VOLBEAT, - .moves = {MOVE_SILVER_WIND MOVE_CONFUSE_RAY MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .moves = {MOVE_SILVER_WIND, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [173] = { .species = SPECIES_ILLUMISE, - .moves = {MOVE_SILVER_WIND MOVE_WISH MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .moves = {MOVE_SILVER_WIND, MOVE_WISH, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [174] = { .species = SPECIES_IVYSAUR, - .moves = {MOVE_PETAL_DANCE MOVE_GROWTH MOVE_SWEET_SCENT MOVE_FURY_CUTTER}, + .moves = {MOVE_PETAL_DANCE, MOVE_GROWTH, MOVE_SWEET_SCENT, MOVE_FURY_CUTTER}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE }, [175] = { .species = SPECIES_CHARMELEON, - .moves = {MOVE_SLASH MOVE_FIRE_SPIN MOVE_SWORDS_DANCE MOVE_AERIAL_ACE}, + .moves = {MOVE_SLASH, MOVE_FIRE_SPIN, MOVE_SWORDS_DANCE, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAUGHTY }, [176] = { .species = SPECIES_WARTORTLE, - .moves = {MOVE_WATER_PULSE MOVE_BITE MOVE_MUD_SLAP MOVE_YAWN}, + .moves = {MOVE_WATER_PULSE, MOVE_BITE, MOVE_MUD_SLAP, MOVE_YAWN}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [177] = { .species = SPECIES_PARASECT, - .moves = {MOVE_SLASH MOVE_PSYBEAM MOVE_STUN_SPORE MOVE_FLASH}, + .moves = {MOVE_SLASH, MOVE_PSYBEAM, MOVE_STUN_SPORE, MOVE_FLASH}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_RASH }, [178] = { .species = SPECIES_MACHOKE, - .moves = {MOVE_LOW_KICK MOVE_ROCK_TOMB MOVE_FORESIGHT MOVE_SCARY_FACE}, + .moves = {MOVE_LOW_KICK, MOVE_ROCK_TOMB, MOVE_FORESIGHT, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [179] = { .species = SPECIES_HAUNTER, - .moves = {MOVE_SHADOW_PUNCH MOVE_CONFUSE_RAY MOVE_SPITE MOVE_GRUDGE}, + .moves = {MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_SPITE, MOVE_GRUDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RASH }, [180] = { .species = SPECIES_BAYLEEF, - .moves = {MOVE_RAZOR_LEAF MOVE_TOXIC MOVE_SAFEGUARD MOVE_LIGHT_SCREEN}, + .moves = {MOVE_RAZOR_LEAF, MOVE_TOXIC, MOVE_SAFEGUARD, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [181] = { .species = SPECIES_QUILAVA, - .moves = {MOVE_FLAME_WHEEL MOVE_FURY_SWIPES MOVE_SWIFT MOVE_SMOKESCREEN}, + .moves = {MOVE_FLAME_WHEEL, MOVE_FURY_SWIPES, MOVE_SWIFT, MOVE_SMOKESCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [182] = { .species = SPECIES_CROCONAW, - .moves = {MOVE_SLASH MOVE_WATER_PULSE MOVE_BITE MOVE_SCARY_FACE}, + .moves = {MOVE_SLASH, MOVE_WATER_PULSE, MOVE_BITE, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [183] = { .species = SPECIES_TOGETIC, - .moves = {MOVE_AERIAL_ACE MOVE_MAGICAL_LEAF MOVE_WISH MOVE_FOLLOW_ME}, + .moves = {MOVE_AERIAL_ACE, MOVE_MAGICAL_LEAF, MOVE_WISH, MOVE_FOLLOW_ME}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [184] = { .species = SPECIES_MURKROW, - .moves = {MOVE_FAINT_ATTACK MOVE_FLY MOVE_TORMENT MOVE_TAUNT}, + .moves = {MOVE_FAINT_ATTACK, MOVE_FLY, MOVE_TORMENT, MOVE_TAUNT}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [185] = { .species = SPECIES_WOBBUFFET, - .moves = {MOVE_COUNTER MOVE_MIRROR_COAT MOVE_CHARM MOVE_SAFEGUARD}, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_CHARM, MOVE_SAFEGUARD}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [186] = { .species = SPECIES_PLUSLE, - .moves = {MOVE_SPARK MOVE_FAKE_TEARS MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .moves = {MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [187] = { .species = SPECIES_MINUN, - .moves = {MOVE_SPARK MOVE_CHARM MOVE_ENCORE MOVE_HELPING_HAND}, + .moves = {MOVE_SPARK, MOVE_CHARM, MOVE_ENCORE, MOVE_HELPING_HAND}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [188] = { .species = SPECIES_GROVYLE, - .moves = {MOVE_FURY_CUTTER MOVE_ENDEAVOR MOVE_BRICK_BREAK MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FURY_CUTTER, MOVE_ENDEAVOR, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [189] = { .species = SPECIES_COMBUSKEN, - .moves = {MOVE_EMBER MOVE_DOUBLE_KICK MOVE_QUICK_ATTACK MOVE_SAND_ATTACK}, + .moves = {MOVE_EMBER, MOVE_DOUBLE_KICK, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [190] = { .species = SPECIES_MARSHTOMP, - .moves = {MOVE_MUD_SHOT MOVE_WATER_GUN MOVE_ROCK_TOMB MOVE_MUD_SLAP}, + .moves = {MOVE_MUD_SHOT, MOVE_WATER_GUN, MOVE_ROCK_TOMB, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [191] = { .species = SPECIES_PONYTA, - .moves = {MOVE_FIRE_SPIN MOVE_BOUNCE MOVE_QUICK_ATTACK MOVE_TAIL_WHIP}, + .moves = {MOVE_FIRE_SPIN, MOVE_BOUNCE, MOVE_QUICK_ATTACK, MOVE_TAIL_WHIP}, .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [192] = { .species = SPECIES_AZUMARILL, - .moves = {MOVE_BUBBLE_BEAM MOVE_FACADE MOVE_DIG MOVE_PROTECT}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_FACADE, MOVE_DIG, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_DOCILE }, [193] = { .species = SPECIES_SUDOWOODO, - .moves = {MOVE_ROCK_SLIDE MOVE_FAINT_ATTACK MOVE_SANDSTORM MOVE_BLOCK}, + .moves = {MOVE_ROCK_SLIDE, MOVE_FAINT_ATTACK, MOVE_SANDSTORM, MOVE_BLOCK}, .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [194] = { .species = SPECIES_MAGCARGO, - .moves = {MOVE_ROCK_SLIDE MOVE_EMBER MOVE_ACID_ARMOR MOVE_SANDSTORM}, + .moves = {MOVE_ROCK_SLIDE, MOVE_EMBER, MOVE_ACID_ARMOR, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_GENTLE }, [195] = { .species = SPECIES_PUPITAR, - .moves = {MOVE_DIG MOVE_BITE MOVE_SCARY_FACE MOVE_SANDSTORM}, + .moves = {MOVE_DIG, MOVE_BITE, MOVE_SCARY_FACE, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [196] = { .species = SPECIES_SEALEO, - .moves = {MOVE_ICE_BALL MOVE_HAIL MOVE_SNORE MOVE_REST}, + .moves = {MOVE_ICE_BALL, MOVE_HAIL, MOVE_SNORE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [197] = { .species = SPECIES_RATICATE, - .moves = {MOVE_ENDEAVOR MOVE_PURSUIT MOVE_SCARY_FACE MOVE_QUICK_ATTACK}, + .moves = {MOVE_ENDEAVOR, MOVE_PURSUIT, MOVE_SCARY_FACE, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAIVE }, [198] = { .species = SPECIES_MASQUERAIN, - .moves = {MOVE_SILVER_WIND MOVE_AERIAL_ACE MOVE_ICY_WIND MOVE_STUN_SPORE}, + .moves = {MOVE_SILVER_WIND, MOVE_AERIAL_ACE, MOVE_ICY_WIND, MOVE_STUN_SPORE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_RELAXED }, [199] = { .species = SPECIES_FURRET, - .moves = {MOVE_SLAM MOVE_PROTECT MOVE_HELPING_HAND MOVE_FOLLOW_ME}, + .moves = {MOVE_SLAM, MOVE_PROTECT, MOVE_HELPING_HAND, MOVE_FOLLOW_ME}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_SERIOUS }, [200] = { .species = SPECIES_DUNSPARCE, - .moves = {MOVE_HEADBUTT MOVE_GLARE MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .moves = {MOVE_HEADBUTT, MOVE_GLARE, MOVE_DEFENSE_CURL, MOVE_ROLLOUT}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [201] = { .species = SPECIES_DRAGONAIR, - .moves = {MOVE_DRAGON_BREATH MOVE_LEER MOVE_WRAP MOVE_SAFEGUARD}, + .moves = {MOVE_DRAGON_BREATH, MOVE_LEER, MOVE_WRAP, MOVE_SAFEGUARD}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [202] = { .species = SPECIES_MIGHTYENA, - .moves = {MOVE_BITE MOVE_POISON_FANG MOVE_TAUNT MOVE_ROAR}, + .moves = {MOVE_BITE, MOVE_POISON_FANG, MOVE_TAUNT, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_TIMID }, [203] = { .species = SPECIES_LINOONE, - .moves = {MOVE_SECRET_POWER MOVE_SAND_ATTACK MOVE_COVET MOVE_TICKLE}, + .moves = {MOVE_SECRET_POWER, MOVE_SAND_ATTACK, MOVE_COVET, MOVE_TICKLE}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [204] = { .species = SPECIES_CASTFORM, - .moves = {MOVE_EMBER MOVE_WATER_PULSE MOVE_SHOCK_WAVE MOVE_ICY_WIND}, + .moves = {MOVE_EMBER, MOVE_WATER_PULSE, MOVE_SHOCK_WAVE, MOVE_ICY_WIND}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HASTY }, [205] = { .species = SPECIES_SHELGON, - .moves = {MOVE_HEADBUTT MOVE_DRAGON_BREATH MOVE_PROTECT MOVE_SCARY_FACE}, + .moves = {MOVE_HEADBUTT, MOVE_DRAGON_BREATH, MOVE_PROTECT, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [206] = { .species = SPECIES_METANG, - .moves = {MOVE_METAL_CLAW MOVE_CONFUSION MOVE_PURSUIT MOVE_SCARY_FACE}, + .moves = {MOVE_METAL_CLAW, MOVE_CONFUSION, MOVE_PURSUIT, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [207] = { .species = SPECIES_WIGGLYTUFF, - .moves = {MOVE_SING MOVE_DISABLE MOVE_WISH MOVE_SECRET_POWER}, + .moves = {MOVE_SING, MOVE_DISABLE, MOVE_WISH, MOVE_SECRET_POWER}, .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED }, [208] = { .species = SPECIES_SUNFLORA, - .moves = {MOVE_PETAL_DANCE MOVE_INGRAIN MOVE_LEECH_SEED MOVE_LIGHT_SCREEN}, + .moves = {MOVE_PETAL_DANCE, MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [209] = { .species = SPECIES_CHIMECHO, - .moves = {MOVE_PSYWAVE MOVE_TAKE_DOWN MOVE_HEAL_BELL MOVE_SAFEGUARD}, + .moves = {MOVE_PSYWAVE, MOVE_TAKE_DOWN, MOVE_HEAL_BELL, MOVE_SAFEGUARD}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [210] = { .species = SPECIES_GLIGAR, - .moves = {MOVE_METAL_CLAW MOVE_DIG MOVE_AERIAL_ACE MOVE_QUICK_ATTACK}, + .moves = {MOVE_METAL_CLAW, MOVE_DIG, MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY }, [211] = { .species = SPECIES_QWILFISH, - .moves = {MOVE_BUBBLE_BEAM MOVE_PIN_MISSILE MOVE_SPIKES MOVE_MINIMIZE}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_PIN_MISSILE, MOVE_SPIKES, MOVE_MINIMIZE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_IMPISH }, [212] = { .species = SPECIES_SNEASEL, - .moves = {MOVE_FAINT_ATTACK MOVE_FAKE_OUT MOVE_ICY_WIND MOVE_QUICK_ATTACK}, + .moves = {MOVE_FAINT_ATTACK, MOVE_FAKE_OUT, MOVE_ICY_WIND, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [213] = { .species = SPECIES_PELIPPER, - .moves = {MOVE_WATER_PULSE MOVE_AERIAL_ACE MOVE_STOCKPILE MOVE_SWALLOW}, + .moves = {MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_STOCKPILE, MOVE_SWALLOW}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [214] = { .species = SPECIES_SWELLOW, - .moves = {MOVE_FLY MOVE_ENDEAVOR MOVE_FACADE MOVE_QUICK_ATTACK}, + .moves = {MOVE_FLY, MOVE_ENDEAVOR, MOVE_FACADE, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [215] = { .species = SPECIES_LAIRON, - .moves = {MOVE_METAL_CLAW MOVE_ROCK_TOMB MOVE_IRON_DEFENSE MOVE_PROTECT}, + .moves = {MOVE_METAL_CLAW, MOVE_ROCK_TOMB, MOVE_IRON_DEFENSE, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [216] = { .species = SPECIES_TANGELA, - .moves = {MOVE_MEGA_DRAIN MOVE_SLAM MOVE_TOXIC MOVE_BIND}, + .moves = {MOVE_MEGA_DRAIN, MOVE_SLAM, MOVE_TOXIC, MOVE_BIND}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [217] = { .species = SPECIES_ARBOK, - .moves = {MOVE_POISON_FANG MOVE_DIG MOVE_BITE MOVE_GLARE}, + .moves = {MOVE_POISON_FANG, MOVE_DIG, MOVE_BITE, MOVE_GLARE}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [218] = { .species = SPECIES_PERSIAN, - .moves = {MOVE_FAKE_OUT MOVE_SLASH MOVE_TORMENT MOVE_SWAGGER}, + .moves = {MOVE_FAKE_OUT, MOVE_SLASH, MOVE_TORMENT, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [219] = { .species = SPECIES_SEADRA, - .moves = {MOVE_AURORA_BEAM MOVE_SMOKESCREEN MOVE_WATER_GUN MOVE_RAIN_DANCE}, + .moves = {MOVE_AURORA_BEAM, MOVE_SMOKESCREEN, MOVE_WATER_GUN, MOVE_RAIN_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [220] = { .species = SPECIES_KECLEON, - .moves = {MOVE_SECRET_POWER MOVE_PSYBEAM MOVE_MAGIC_COAT MOVE_SEISMIC_TOSS}, + .moves = {MOVE_SECRET_POWER, MOVE_PSYBEAM, MOVE_MAGIC_COAT, MOVE_SEISMIC_TOSS}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAIVE }, [221] = { .species = SPECIES_VIGOROTH, - .moves = {MOVE_SLASH MOVE_COUNTER MOVE_ENCORE MOVE_UPROAR}, + .moves = {MOVE_SLASH, MOVE_COUNTER, MOVE_ENCORE, MOVE_UPROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY }, [222] = { .species = SPECIES_LUNATONE, - .moves = {MOVE_CONFUSION MOVE_COSMIC_POWER MOVE_LIGHT_SCREEN MOVE_SANDSTORM}, + .moves = {MOVE_CONFUSION, MOVE_COSMIC_POWER, MOVE_LIGHT_SCREEN, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [223] = { .species = SPECIES_SOLROCK, - .moves = {MOVE_CONFUSION MOVE_FIRE_SPIN MOVE_LIGHT_SCREEN MOVE_SANDSTORM}, + .moves = {MOVE_CONFUSION, MOVE_FIRE_SPIN, MOVE_LIGHT_SCREEN, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [224] = { .species = SPECIES_NOCTOWL, - .moves = {MOVE_CONFUSION MOVE_AERIAL_ACE MOVE_FAINT_ATTACK MOVE_REFLECT}, + .moves = {MOVE_CONFUSION, MOVE_AERIAL_ACE, MOVE_FAINT_ATTACK, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [225] = { .species = SPECIES_SANDSLASH, - .moves = {MOVE_CRUSH_CLAW MOVE_ROCK_SLIDE MOVE_SWIFT MOVE_SANDSTORM}, + .moves = {MOVE_CRUSH_CLAW, MOVE_ROCK_SLIDE, MOVE_SWIFT, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [226] = { .species = SPECIES_VENOMOTH, - .moves = {MOVE_SILVER_WIND MOVE_PSYBEAM MOVE_SLEEP_POWDER MOVE_SKILL_SWAP}, + .moves = {MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_SLEEP_POWDER, MOVE_SKILL_SWAP}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [227] = { .species = SPECIES_CHANSEY, - .moves = {MOVE_METRONOME MOVE_REFRESH MOVE_DEFENSE_CURL MOVE_MINIMIZE}, + .moves = {MOVE_METRONOME, MOVE_REFRESH, MOVE_DEFENSE_CURL, MOVE_MINIMIZE}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED }, [228] = { .species = SPECIES_SEAKING, - .moves = {MOVE_WATER_PULSE MOVE_PSYBEAM MOVE_SWIFT MOVE_AGILITY}, + .moves = {MOVE_WATER_PULSE, MOVE_PSYBEAM, MOVE_SWIFT, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [229] = { .species = SPECIES_JUMPLUFF, - .moves = {MOVE_AERIAL_ACE MOVE_SWAGGER MOVE_PSYCH_UP MOVE_SYNTHESIS}, + .moves = {MOVE_AERIAL_ACE, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [230] = { .species = SPECIES_PILOSWINE, - .moves = {MOVE_DIG MOVE_ANCIENT_POWER MOVE_HAIL MOVE_LIGHT_SCREEN}, + .moves = {MOVE_DIG, MOVE_ANCIENT_POWER, MOVE_HAIL, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [231] = { .species = SPECIES_GOLBAT, - .moves = {MOVE_AIR_CUTTER MOVE_CONFUSE_RAY MOVE_TOXIC MOVE_STEEL_WING}, + .moves = {MOVE_AIR_CUTTER, MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_STEEL_WING}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [232] = { .species = SPECIES_PRIMEAPE, - .moves = {MOVE_KARATE_CHOP MOVE_COUNTER MOVE_SWAGGER MOVE_SCREECH}, + .moves = {MOVE_KARATE_CHOP, MOVE_COUNTER, MOVE_SWAGGER, MOVE_SCREECH}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [233] = { .species = SPECIES_HITMONLEE, - .moves = {MOVE_ROLLING_KICK MOVE_BRICK_BREAK MOVE_FOCUS_ENERGY MOVE_FACADE}, + .moves = {MOVE_ROLLING_KICK, MOVE_BRICK_BREAK, MOVE_FOCUS_ENERGY, MOVE_FACADE}, .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [234] = { .species = SPECIES_HITMONCHAN, - .moves = {MOVE_MACH_PUNCH MOVE_SKY_UPPERCUT MOVE_DETECT MOVE_COUNTER}, + .moves = {MOVE_MACH_PUNCH, MOVE_SKY_UPPERCUT, MOVE_DETECT, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [235] = { .species = SPECIES_GIRAFARIG, - .moves = {MOVE_PSYBEAM MOVE_STOMP MOVE_WISH MOVE_SKILL_SWAP}, + .moves = {MOVE_PSYBEAM, MOVE_STOMP, MOVE_WISH, MOVE_SKILL_SWAP}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [236] = { .species = SPECIES_HITMONTOP, - .moves = {MOVE_TRIPLE_KICK MOVE_DIG MOVE_MACH_PUNCH MOVE_QUICK_ATTACK}, + .moves = {MOVE_TRIPLE_KICK, MOVE_DIG, MOVE_MACH_PUNCH, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [237] = { .species = SPECIES_BANETTE, - .moves = {MOVE_NIGHT_SHADE MOVE_WILL_O_WISP MOVE_SPITE MOVE_KNOCK_OFF}, + .moves = {MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SPITE, MOVE_KNOCK_OFF}, .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [238] = { .species = SPECIES_NINJASK, - .moves = {MOVE_BATON_PASS MOVE_SWORDS_DANCE MOVE_ENDURE MOVE_DIG}, + .moves = {MOVE_BATON_PASS, MOVE_SWORDS_DANCE, MOVE_ENDURE, MOVE_DIG}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MILD }, [239] = { .species = SPECIES_SEVIPER, - .moves = {MOVE_POISON_TAIL MOVE_BITE MOVE_GLARE MOVE_SCREECH}, + .moves = {MOVE_POISON_TAIL, MOVE_BITE, MOVE_GLARE, MOVE_SCREECH}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [240] = { .species = SPECIES_ZANGOOSE, - .moves = {MOVE_SLASH MOVE_DOUBLE_KICK MOVE_ROAR MOVE_QUICK_ATTACK}, + .moves = {MOVE_SLASH, MOVE_DOUBLE_KICK, MOVE_ROAR, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [241] = { .species = SPECIES_CAMERUPT, - .moves = {MOVE_MAGNITUDE MOVE_PROTECT MOVE_SANDSTORM MOVE_ROCK_SLIDE}, + .moves = {MOVE_MAGNITUDE, MOVE_PROTECT, MOVE_SANDSTORM, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [242] = { .species = SPECIES_SHARPEDO, - .moves = {MOVE_SLASH MOVE_BITE MOVE_WATER_PULSE MOVE_SCARY_FACE}, + .moves = {MOVE_SLASH, MOVE_BITE, MOVE_WATER_PULSE, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [243] = { .species = SPECIES_TROPIUS, - .moves = {MOVE_MAGICAL_LEAF MOVE_WHIRLWIND MOVE_AERIAL_ACE MOVE_STEEL_WING}, + .moves = {MOVE_MAGICAL_LEAF, MOVE_WHIRLWIND, MOVE_AERIAL_ACE, MOVE_STEEL_WING}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [244] = { .species = SPECIES_MAGNETON, - .moves = {MOVE_SHOCK_WAVE MOVE_SONIC_BOOM MOVE_THUNDER_WAVE MOVE_SUPERSONIC}, + .moves = {MOVE_SHOCK_WAVE, MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_SUPERSONIC}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_LONELY }, [245] = { .species = SPECIES_MANTINE, - .moves = {MOVE_BUBBLE_BEAM MOVE_AERIAL_ACE MOVE_RAIN_DANCE MOVE_ICY_WIND}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_AERIAL_ACE, MOVE_RAIN_DANCE, MOVE_ICY_WIND}, .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [246] = { .species = SPECIES_STANTLER, - .moves = {MOVE_EXTRASENSORY MOVE_CONFUSE_RAY MOVE_STOMP MOVE_SAND_ATTACK}, + .moves = {MOVE_EXTRASENSORY, MOVE_CONFUSE_RAY, MOVE_STOMP, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE }, [247] = { .species = SPECIES_ABSOL, - .moves = {MOVE_BITE MOVE_RAZOR_WIND MOVE_FUTURE_SIGHT MOVE_QUICK_ATTACK}, + .moves = {MOVE_BITE, MOVE_RAZOR_WIND, MOVE_FUTURE_SIGHT, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [248] = { .species = SPECIES_SWALOT, - .moves = {MOVE_STOCKPILE MOVE_SWALLOW MOVE_SPIT_UP MOVE_SLUDGE}, + .moves = {MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP, MOVE_SLUDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIRKY }, [249] = { .species = SPECIES_CRAWDAUNT, - .moves = {MOVE_BUBBLE_BEAM MOVE_VICE_GRIP MOVE_KNOCK_OFF MOVE_PROTECT}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_VICE_GRIP, MOVE_KNOCK_OFF, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [250] = { .species = SPECIES_PIDGEOT, - .moves = {MOVE_AERIAL_ACE MOVE_FEATHER_DANCE MOVE_MUD_SLAP MOVE_FAINT_ATTACK}, + .moves = {MOVE_AERIAL_ACE, MOVE_FEATHER_DANCE, MOVE_MUD_SLAP, MOVE_FAINT_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [251] = { .species = SPECIES_GRUMPIG, - .moves = {MOVE_PSYBEAM MOVE_CONFUSE_RAY MOVE_FUTURE_SIGHT MOVE_MAGIC_COAT}, + .moves = {MOVE_PSYBEAM, MOVE_CONFUSE_RAY, MOVE_FUTURE_SIGHT, MOVE_MAGIC_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [252] = { .species = SPECIES_TORKOAL, - .moves = {MOVE_EMBER MOVE_FIRE_SPIN MOVE_SMOKESCREEN MOVE_AMNESIA}, + .moves = {MOVE_EMBER, MOVE_FIRE_SPIN, MOVE_SMOKESCREEN, MOVE_AMNESIA}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [253] = { .species = SPECIES_KINGLER, - .moves = {MOVE_CRABHAMMER MOVE_METAL_CLAW MOVE_MUD_SHOT MOVE_PROTECT}, + .moves = {MOVE_CRABHAMMER, MOVE_METAL_CLAW, MOVE_MUD_SHOT, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [254] = { .species = SPECIES_CACTURNE, - .moves = {MOVE_NEEDLE_ARM MOVE_FAINT_ATTACK MOVE_ACID MOVE_MEGA_PUNCH}, + .moves = {MOVE_NEEDLE_ARM, MOVE_FAINT_ATTACK, MOVE_ACID, MOVE_MEGA_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_HASTY }, [255] = { .species = SPECIES_BELLOSSOM, - .moves = {MOVE_PETAL_DANCE MOVE_SAFEGUARD MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .moves = {MOVE_PETAL_DANCE, MOVE_SAFEGUARD, MOVE_SUNNY_DAY, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [256] = { .species = SPECIES_OCTILLERY, - .moves = {MOVE_OCTAZOOKA MOVE_AURORA_BEAM MOVE_PSYBEAM MOVE_ROCK_BLAST}, + .moves = {MOVE_OCTAZOOKA, MOVE_AURORA_BEAM, MOVE_PSYBEAM, MOVE_ROCK_BLAST}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [257] = { .species = SPECIES_HUNTAIL, - .moves = {MOVE_WHIRLPOOL MOVE_SCARY_FACE MOVE_MUD_SLAP MOVE_BITE}, + .moves = {MOVE_WHIRLPOOL, MOVE_SCARY_FACE, MOVE_MUD_SLAP, MOVE_BITE}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [258] = { .species = SPECIES_GOREBYSS, - .moves = {MOVE_WHIRLPOOL MOVE_AMNESIA MOVE_ICY_WIND MOVE_CONFUSION}, + .moves = {MOVE_WHIRLPOOL, MOVE_AMNESIA, MOVE_ICY_WIND, MOVE_CONFUSION}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BRAVE }, [259] = { .species = SPECIES_RELICANTH, - .moves = {MOVE_ANCIENT_POWER MOVE_WATER_PULSE MOVE_HARDEN MOVE_AMNESIA}, + .moves = {MOVE_ANCIENT_POWER, MOVE_WATER_PULSE, MOVE_HARDEN, MOVE_AMNESIA}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [260] = { .species = SPECIES_OMASTAR, - .moves = {MOVE_BUBBLE_BEAM MOVE_SPIKE_CANNON MOVE_TICKLE MOVE_ANCIENT_POWER}, + .moves = {MOVE_BUBBLE_BEAM, MOVE_SPIKE_CANNON, MOVE_TICKLE, MOVE_ANCIENT_POWER}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [261] = { .species = SPECIES_KABUTOPS, - .moves = {MOVE_SLASH MOVE_DIG MOVE_FURY_CUTTER MOVE_KNOCK_OFF}, + .moves = {MOVE_SLASH, MOVE_DIG, MOVE_FURY_CUTTER, MOVE_KNOCK_OFF}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [262] = { .species = SPECIES_POLIWRATH, - .moves = {MOVE_SUBMISSION MOVE_DIG MOVE_ROCK_TOMB MOVE_BUBBLE_BEAM}, + .moves = {MOVE_SUBMISSION, MOVE_DIG, MOVE_ROCK_TOMB, MOVE_BUBBLE_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [263] = { .species = SPECIES_SCYTHER, - .moves = {MOVE_FURY_CUTTER MOVE_AERIAL_ACE MOVE_LIGHT_SCREEN MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FURY_CUTTER, MOVE_AERIAL_ACE, MOVE_LIGHT_SCREEN, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [264] = { .species = SPECIES_PINSIR, - .moves = {MOVE_SUBMISSION MOVE_FOCUS_ENERGY MOVE_SWORDS_DANCE MOVE_REVENGE}, + .moves = {MOVE_SUBMISSION, MOVE_FOCUS_ENERGY, MOVE_SWORDS_DANCE, MOVE_REVENGE}, .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAUGHTY }, [265] = { .species = SPECIES_POLITOED, - .moves = {MOVE_DIVE MOVE_DIG MOVE_HYPNOSIS MOVE_SWAGGER}, + .moves = {MOVE_DIVE, MOVE_DIG, MOVE_HYPNOSIS, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED }, [266] = { .species = SPECIES_CLOYSTER, - .moves = {MOVE_AURORA_BEAM MOVE_SPIKE_CANNON MOVE_SUPERSONIC MOVE_PROTECT}, + .moves = {MOVE_AURORA_BEAM, MOVE_SPIKE_CANNON, MOVE_SUPERSONIC, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [267] = { .species = SPECIES_DELCATTY, - .moves = {MOVE_FAKE_TEARS MOVE_SING MOVE_THUNDERBOLT MOVE_ICE_BEAM}, + .moves = {MOVE_FAKE_TEARS, MOVE_SING, MOVE_THUNDERBOLT, MOVE_ICE_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [268] = { .species = SPECIES_SABLEYE, - .moves = {MOVE_SHADOW_BALL MOVE_FAINT_ATTACK MOVE_CONFUSE_RAY MOVE_RECOVER}, + .moves = {MOVE_SHADOW_BALL, MOVE_FAINT_ATTACK, MOVE_CONFUSE_RAY, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [269] = { .species = SPECIES_LICKITUNG, - .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_SHADOW_BALL MOVE_ROCK_SLIDE}, + .moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_SHADOW_BALL, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [270] = { .species = SPECIES_WEEPINBELL, - .moves = {MOVE_SLUDGE_BOMB MOVE_RAZOR_LEAF MOVE_SLEEP_POWDER MOVE_REFLECT}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_RAZOR_LEAF, MOVE_SLEEP_POWDER, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIRKY }, [271] = { .species = SPECIES_GRAVELER, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_COUNTER}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [272] = { .species = SPECIES_GLOOM, - .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SLUDGE_BOMB MOVE_MOONLIGHT}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SLUDGE_BOMB, MOVE_MOONLIGHT}, .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [273] = { .species = SPECIES_PORYGON, - .moves = {MOVE_TRI_ATTACK MOVE_PSYCHIC MOVE_THUNDER_WAVE MOVE_RECOVER}, + .moves = {MOVE_TRI_ATTACK, MOVE_PSYCHIC, MOVE_THUNDER_WAVE, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [274] = { .species = SPECIES_KADABRA, - .moves = {MOVE_PSYCHIC MOVE_THUNDER_WAVE MOVE_REFLECT MOVE_RECOVER}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDER_WAVE, MOVE_REFLECT, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [275] = { .species = SPECIES_WAILMER, - .moves = {MOVE_WATER_SPOUT MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_REST}, + .moves = {MOVE_WATER_SPOUT, MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_DOCILE }, [276] = { .species = SPECIES_ROSELIA, - .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_GRASS_WHISTLE MOVE_SYNTHESIS}, + .moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_GRASS_WHISTLE, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [277] = { .species = SPECIES_VOLBEAT, - .moves = {MOVE_SIGNAL_BEAM MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_TAIL_GLOW}, + .moves = {MOVE_SIGNAL_BEAM, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_TAIL_GLOW}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [278] = { .species = SPECIES_ILLUMISE, - .moves = {MOVE_SILVER_WIND MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_GIGA_DRAIN}, + .moves = {MOVE_SILVER_WIND, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [279] = { .species = SPECIES_IVYSAUR, - .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_SLEEP_POWDER MOVE_LEECH_SEED}, + .moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_SLEEP_POWDER, MOVE_LEECH_SEED}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [280] = { .species = SPECIES_CHARMELEON, - .moves = {MOVE_FLAMETHROWER MOVE_SLASH MOVE_ANCIENT_POWER MOVE_DRAGON_RAGE}, + .moves = {MOVE_FLAMETHROWER, MOVE_SLASH, MOVE_ANCIENT_POWER, MOVE_DRAGON_RAGE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [281] = { .species = SPECIES_WARTORTLE, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAPID_SPIN MOVE_PROTECT}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAPID_SPIN, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [282] = { .species = SPECIES_PARASECT, - .moves = {MOVE_SPORE MOVE_GIGA_DRAIN MOVE_DIG MOVE_DOUBLE_TEAM}, + .moves = {MOVE_SPORE, MOVE_GIGA_DRAIN, MOVE_DIG, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [283] = { .species = SPECIES_MACHOKE, - .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_FORESIGHT MOVE_SCARY_FACE}, + .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FORESIGHT, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [284] = { .species = SPECIES_HAUNTER, - .moves = {MOVE_PSYCHIC MOVE_HYPNOSIS MOVE_NIGHTMARE MOVE_CONFUSE_RAY}, + .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_NIGHTMARE, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [285] = { .species = SPECIES_BAYLEEF, - .moves = {MOVE_GIGA_DRAIN MOVE_BODY_SLAM MOVE_GRASS_WHISTLE MOVE_REST}, + .moves = {MOVE_GIGA_DRAIN, MOVE_BODY_SLAM, MOVE_GRASS_WHISTLE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [286] = { .species = SPECIES_QUILAVA, - .moves = {MOVE_FLAMETHROWER MOVE_CRUSH_CLAW MOVE_BODY_SLAM MOVE_SMOKESCREEN}, + .moves = {MOVE_FLAMETHROWER, MOVE_CRUSH_CLAW, MOVE_BODY_SLAM, MOVE_SMOKESCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [287] = { .species = SPECIES_CROCONAW, - .moves = {MOVE_MEGA_KICK MOVE_AERIAL_ACE MOVE_ROCK_SLIDE MOVE_DIG}, + .moves = {MOVE_MEGA_KICK, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_DIG}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [288] = { .species = SPECIES_TOGETIC, - .moves = {MOVE_RETURN MOVE_SWEET_KISS MOVE_AERIAL_ACE MOVE_YAWN}, + .moves = {MOVE_RETURN, MOVE_SWEET_KISS, MOVE_AERIAL_ACE, MOVE_YAWN}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [289] = { .species = SPECIES_MURKROW, - .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [290] = { .species = SPECIES_WOBBUFFET, - .moves = {MOVE_COUNTER MOVE_MIRROR_COAT MOVE_ENCORE MOVE_DESTINY_BOND}, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_ENCORE, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_CAREFUL }, [291] = { .species = SPECIES_PLUSLE, - .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_SEISMIC_TOSS MOVE_WISH}, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_SEISMIC_TOSS, MOVE_WISH}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE }, [292] = { .species = SPECIES_MINUN, - .moves = {MOVE_THUNDERBOLT MOVE_ATTRACT MOVE_CHARM MOVE_WISH}, + .moves = {MOVE_THUNDERBOLT, MOVE_ATTRACT, MOVE_CHARM, MOVE_WISH}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE }, [293] = { .species = SPECIES_GROVYLE, - .moves = {MOVE_GIGA_DRAIN MOVE_CRUSH_CLAW MOVE_SCREECH MOVE_ROCK_TOMB}, + .moves = {MOVE_GIGA_DRAIN, MOVE_CRUSH_CLAW, MOVE_SCREECH, MOVE_ROCK_TOMB}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [294] = { .species = SPECIES_COMBUSKEN, - .moves = {MOVE_FLAMETHROWER MOVE_SKY_UPPERCUT MOVE_SLASH MOVE_SAND_ATTACK}, + .moves = {MOVE_FLAMETHROWER, MOVE_SKY_UPPERCUT, MOVE_SLASH, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [295] = { .species = SPECIES_MARSHTOMP, - .moves = {MOVE_MUDDY_WATER MOVE_EARTHQUAKE MOVE_MUD_SLAP MOVE_PROTECT}, + .moves = {MOVE_MUDDY_WATER, MOVE_EARTHQUAKE, MOVE_MUD_SLAP, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [296] = { .species = SPECIES_PONYTA, - .moves = {MOVE_FLAMETHROWER MOVE_BODY_SLAM MOVE_DOUBLE_KICK MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FLAMETHROWER, MOVE_BODY_SLAM, MOVE_DOUBLE_KICK, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [297] = { .species = SPECIES_AZUMARILL, - .moves = {MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_IRON_TAIL MOVE_DIG}, + .moves = {MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_IRON_TAIL, MOVE_DIG}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [298] = { .species = SPECIES_SUDOWOODO, - .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_LOW_KICK MOVE_SELF_DESTRUCT}, + .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_LOW_KICK, MOVE_SELF_DESTRUCT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [299] = { .species = SPECIES_MAGCARGO, - .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BODY_SLAM}, + .moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BODY_SLAM}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [300] = { .species = SPECIES_PUPITAR, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUNCH MOVE_SCARY_FACE}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [301] = { .species = SPECIES_SEALEO, - .moves = {MOVE_ICE_BEAM MOVE_SURF MOVE_BODY_SLAM MOVE_HAIL}, + .moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_BODY_SLAM, MOVE_HAIL}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [302] = { .species = SPECIES_RATICATE, - .moves = {MOVE_SUPER_FANG MOVE_HYPER_FANG MOVE_SHADOW_BALL MOVE_SCARY_FACE}, + .moves = {MOVE_SUPER_FANG, MOVE_HYPER_FANG, MOVE_SHADOW_BALL, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [303] = { .species = SPECIES_MASQUERAIN, - .moves = {MOVE_HYDRO_PUMP MOVE_ICE_BEAM MOVE_GIGA_DRAIN MOVE_STUN_SPORE}, + .moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_GIGA_DRAIN, MOVE_STUN_SPORE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [304] = { .species = SPECIES_FURRET, - .moves = {MOVE_TRICK MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_FOLLOW_ME}, + .moves = {MOVE_TRICK, MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_FOLLOW_ME}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [305] = { .species = SPECIES_DUNSPARCE, - .moves = {MOVE_ICE_BEAM MOVE_ROCK_TOMB MOVE_BITE MOVE_SHADOW_BALL}, + .moves = {MOVE_ICE_BEAM, MOVE_ROCK_TOMB, MOVE_BITE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [306] = { .species = SPECIES_DRAGONAIR, - .moves = {MOVE_RETURN MOVE_REST MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE}, + .moves = {MOVE_RETURN, MOVE_REST, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [307] = { .species = SPECIES_MIGHTYENA, - .moves = {MOVE_CRUNCH MOVE_SHADOW_BALL MOVE_FRUSTRATION MOVE_SCARY_FACE}, + .moves = {MOVE_CRUNCH, MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIRKY }, [308] = { .species = SPECIES_LINOONE, - .moves = {MOVE_TRICK MOVE_FRUSTRATION MOVE_THUNDER_WAVE MOVE_SAND_ATTACK}, + .moves = {MOVE_TRICK, MOVE_FRUSTRATION, MOVE_THUNDER_WAVE, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_JOLLY }, [309] = { .species = SPECIES_CASTFORM, - .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_WATER_PULSE}, + .moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_WATER_PULSE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [310] = { .species = SPECIES_SHELGON, - .moves = {MOVE_FRUSTRATION MOVE_DRAGON_DANCE MOVE_CRUNCH MOVE_SCARY_FACE}, + .moves = {MOVE_FRUSTRATION, MOVE_DRAGON_DANCE, MOVE_CRUNCH, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [311] = { .species = SPECIES_METANG, - .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_BODY_SLAM MOVE_SCARY_FACE}, + .moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_BODY_SLAM, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [312] = { .species = SPECIES_WIGGLYTUFF, - .moves = {MOVE_FAKE_TEARS MOVE_SING MOVE_DREAM_EATER MOVE_BRICK_BREAK}, + .moves = {MOVE_FAKE_TEARS, MOVE_SING, MOVE_DREAM_EATER, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_DOCILE }, [313] = { .species = SPECIES_SUNFLORA, - .moves = {MOVE_GIGA_DRAIN MOVE_GRASS_WHISTLE MOVE_GROWTH MOVE_DOUBLE_TEAM}, + .moves = {MOVE_GIGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_GROWTH, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [314] = { .species = SPECIES_CHIMECHO, - .moves = {MOVE_PSYCHIC MOVE_HYPNOSIS MOVE_DREAM_EATER MOVE_HEAL_BELL}, + .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEAL_BELL}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [315] = { .species = SPECIES_GLIGAR, - .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_GUILLOTINE MOVE_SCREECH}, + .moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_GUILLOTINE, MOVE_SCREECH}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [316] = { .species = SPECIES_QWILFISH, - .moves = {MOVE_REVENGE MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_DESTINY_BOND}, + .moves = {MOVE_REVENGE, MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [317] = { .species = SPECIES_SNEASEL, - .moves = {MOVE_CRUSH_CLAW MOVE_BRICK_BREAK MOVE_AERIAL_ACE MOVE_SCREECH}, + .moves = {MOVE_CRUSH_CLAW, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE, MOVE_SCREECH}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_JOLLY }, [318] = { .species = SPECIES_PELIPPER, - .moves = {MOVE_SURF MOVE_BLIZZARD MOVE_AERIAL_ACE MOVE_PROTECT}, + .moves = {MOVE_SURF, MOVE_BLIZZARD, MOVE_AERIAL_ACE, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [319] = { .species = SPECIES_SWELLOW, - .moves = {MOVE_FACADE MOVE_AERIAL_ACE MOVE_PURSUIT MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FACADE, MOVE_AERIAL_ACE, MOVE_PURSUIT, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [320] = { .species = SPECIES_LAIRON, - .moves = {MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_ROAR MOVE_PROTECT}, + .moves = {MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROAR, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [321] = { .species = SPECIES_TANGELA, - .moves = {MOVE_GIGA_DRAIN MOVE_STUN_SPORE MOVE_REST MOVE_AMNESIA}, + .moves = {MOVE_GIGA_DRAIN, MOVE_STUN_SPORE, MOVE_REST, MOVE_AMNESIA}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [322] = { .species = SPECIES_ARBOK, - .moves = {MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_GLARE}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_GLARE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [323] = { .species = SPECIES_PERSIAN, - .moves = {MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_ROAR MOVE_FAKE_OUT}, + .moves = {MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_ROAR, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [324] = { .species = SPECIES_SEADRA, - .moves = {MOVE_HYDRO_PUMP MOVE_FRUSTRATION MOVE_DRAGON_BREATH MOVE_DRAGON_DANCE}, + .moves = {MOVE_HYDRO_PUMP, MOVE_FRUSTRATION, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [325] = { .species = SPECIES_KECLEON, - .moves = {MOVE_TRICK MOVE_BRICK_BREAK MOVE_SHADOW_BALL MOVE_SKILL_SWAP}, + .moves = {MOVE_TRICK, MOVE_BRICK_BREAK, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [326] = { .species = SPECIES_VIGOROTH, - .moves = {MOVE_CRUSH_CLAW MOVE_REVERSAL MOVE_ENDURE MOVE_SHADOW_BALL}, + .moves = {MOVE_CRUSH_CLAW, MOVE_REVERSAL, MOVE_ENDURE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [327] = { .species = SPECIES_LUNATONE, - .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_COSMIC_POWER MOVE_CALM_MIND}, + .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_COSMIC_POWER, MOVE_CALM_MIND}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [328] = { .species = SPECIES_SOLROCK, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COSMIC_POWER MOVE_OVERHEAT}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COSMIC_POWER, MOVE_OVERHEAT}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [329] = { .species = SPECIES_NOCTOWL, - .moves = {MOVE_PSYCHIC MOVE_FAINT_ATTACK MOVE_AERIAL_ACE MOVE_REFLECT}, + .moves = {MOVE_PSYCHIC, MOVE_FAINT_ATTACK, MOVE_AERIAL_ACE, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [330] = { .species = SPECIES_SANDSLASH, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUSH_CLAW MOVE_SANDSTORM}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUSH_CLAW, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [331] = { .species = SPECIES_VENOMOTH, - .moves = {MOVE_SIGNAL_BEAM MOVE_PSYCHIC MOVE_SLUDGE_BOMB MOVE_GIGA_DRAIN}, + .moves = {MOVE_SIGNAL_BEAM, MOVE_PSYCHIC, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [332] = { .species = SPECIES_CHANSEY, - .moves = {MOVE_SEISMIC_TOSS MOVE_SHADOW_BALL MOVE_DOUBLE_TEAM MOVE_SOFT_BOILED}, + .moves = {MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_SOFT_BOILED}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED }, [333] = { .species = SPECIES_SEAKING, - .moves = {MOVE_HORN_DRILL MOVE_MEGAHORN MOVE_SLEEP_TALK MOVE_REST}, + .moves = {MOVE_HORN_DRILL, MOVE_MEGAHORN, MOVE_SLEEP_TALK, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [334] = { .species = SPECIES_JUMPLUFF, - .moves = {MOVE_LEECH_SEED MOVE_SLEEP_POWDER MOVE_GIGA_DRAIN MOVE_DOUBLE_TEAM}, + .moves = {MOVE_LEECH_SEED, MOVE_SLEEP_POWDER, MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BOLD }, [335] = { .species = SPECIES_PILOSWINE, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BODY_SLAM MOVE_ROAR}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BODY_SLAM, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT }, [336] = { .species = SPECIES_GOLBAT, - .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_AIR_CUTTER}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_AIR_CUTTER}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [337] = { .species = SPECIES_PRIMEAPE, - .moves = {MOVE_CROSS_CHOP MOVE_ROCK_TOMB MOVE_OVERHEAT MOVE_BULK_UP}, + .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_TOMB, MOVE_OVERHEAT, MOVE_BULK_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [338] = { .species = SPECIES_HITMONLEE, - .moves = {MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_FORESIGHT MOVE_ROCK_TOMB}, + .moves = {MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_FORESIGHT, MOVE_ROCK_TOMB}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [339] = { .species = SPECIES_HITMONCHAN, - .moves = {MOVE_DYNAMIC_PUNCH MOVE_MACH_PUNCH MOVE_DETECT MOVE_COUNTER}, + .moves = {MOVE_DYNAMIC_PUNCH, MOVE_MACH_PUNCH, MOVE_DETECT, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [340] = { .species = SPECIES_GIRAFARIG, - .moves = {MOVE_PSYCHIC MOVE_CRUNCH MOVE_BATON_PASS MOVE_AGILITY}, + .moves = {MOVE_PSYCHIC, MOVE_CRUNCH, MOVE_BATON_PASS, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [341] = { .species = SPECIES_HITMONTOP, - .moves = {MOVE_DOUBLE_EDGE MOVE_SEISMIC_TOSS MOVE_ROCK_SLIDE MOVE_COUNTER}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_SEISMIC_TOSS, MOVE_ROCK_SLIDE, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [342] = { .species = SPECIES_BANETTE, - .moves = {MOVE_SHADOW_BALL MOVE_FRUSTRATION MOVE_SCREECH MOVE_WILL_O_WISP}, + .moves = {MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_SCREECH, MOVE_WILL_O_WISP}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT }, [343] = { .species = SPECIES_NINJASK, - .moves = {MOVE_SLASH MOVE_SHADOW_BALL MOVE_SWORDS_DANCE MOVE_BATON_PASS}, + .moves = {MOVE_SLASH, MOVE_SHADOW_BALL, MOVE_SWORDS_DANCE, MOVE_BATON_PASS}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [344] = { .species = SPECIES_SEVIPER, - .moves = {MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_GIGA_DRAIN}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [345] = { .species = SPECIES_ZANGOOSE, - .moves = {MOVE_CRUSH_CLAW MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_AERIAL_ACE}, + .moves = {MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [346] = { .species = SPECIES_CAMERUPT, - .moves = {MOVE_EARTHQUAKE MOVE_ERUPTION MOVE_BODY_SLAM MOVE_SCARY_FACE}, + .moves = {MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_BODY_SLAM, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [347] = { .species = SPECIES_SHARPEDO, - .moves = {MOVE_DOUBLE_EDGE MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_SURF}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_SURF}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [348] = { .species = SPECIES_TROPIUS, - .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_BODY_SLAM}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_BODY_SLAM}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [349] = { .species = SPECIES_MAGNETON, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_THUNDER_WAVE MOVE_METAL_SOUND}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [350] = { .species = SPECIES_MANTINE, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAIN_DANCE MOVE_CONFUSE_RAY}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [351] = { .species = SPECIES_STANTLER, - .moves = {MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .moves = {MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [352] = { .species = SPECIES_ABSOL, - .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_AERIAL_ACE MOVE_IRON_TAIL}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_IRON_TAIL}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [353] = { .species = SPECIES_SWALOT, - .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_BODY_SLAM MOVE_COUNTER}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_BODY_SLAM, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [354] = { .species = SPECIES_CRAWDAUNT, - .moves = {MOVE_GUILLOTINE MOVE_FRUSTRATION MOVE_ANCIENT_POWER MOVE_AERIAL_ACE}, + .moves = {MOVE_GUILLOTINE, MOVE_FRUSTRATION, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [355] = { .species = SPECIES_PIDGEOT, - .moves = {MOVE_RETURN MOVE_AERIAL_ACE MOVE_STEEL_WING MOVE_MUD_SLAP}, + .moves = {MOVE_RETURN, MOVE_AERIAL_ACE, MOVE_STEEL_WING, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [356] = { .species = SPECIES_GRUMPIG, - .moves = {MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .moves = {MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [357] = { .species = SPECIES_TORKOAL, - .moves = {MOVE_OVERHEAT MOVE_BODY_SLAM MOVE_SMOKESCREEN MOVE_PROTECT}, + .moves = {MOVE_OVERHEAT, MOVE_BODY_SLAM, MOVE_SMOKESCREEN, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [358] = { .species = SPECIES_KINGLER, - .moves = {MOVE_GUILLOTINE MOVE_ROCK_TOMB MOVE_FLAIL MOVE_ENDURE}, + .moves = {MOVE_GUILLOTINE, MOVE_ROCK_TOMB, MOVE_FLAIL, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [359] = { .species = SPECIES_CACTURNE, - .moves = {MOVE_MEGA_KICK MOVE_TEETER_DANCE MOVE_FAINT_ATTACK MOVE_SANDSTORM}, + .moves = {MOVE_MEGA_KICK, MOVE_TEETER_DANCE, MOVE_FAINT_ATTACK, MOVE_SANDSTORM}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY }, [360] = { .species = SPECIES_BELLOSSOM, - .moves = {MOVE_SOLAR_BEAM MOVE_ATTRACT MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .moves = {MOVE_SOLAR_BEAM, MOVE_ATTRACT, MOVE_SUNNY_DAY, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [361] = { .species = SPECIES_OCTILLERY, - .moves = {MOVE_OCTAZOOKA MOVE_FIRE_BLAST MOVE_THUNDER_WAVE MOVE_MUD_SLAP}, + .moves = {MOVE_OCTAZOOKA, MOVE_FIRE_BLAST, MOVE_THUNDER_WAVE, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [362] = { .species = SPECIES_HUNTAIL, - .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_CRUNCH MOVE_BODY_SLAM}, + .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_CRUNCH, MOVE_BODY_SLAM}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [363] = { .species = SPECIES_GOREBYSS, - .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_PSYCHIC MOVE_BODY_SLAM}, + .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_PSYCHIC, MOVE_BODY_SLAM}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [364] = { .species = SPECIES_RELICANTH, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AMNESIA MOVE_REST}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AMNESIA, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [365] = { .species = SPECIES_OMASTAR, - .moves = {MOVE_HYDRO_PUMP MOVE_RAIN_DANCE MOVE_ICE_BEAM MOVE_PROTECT}, + .moves = {MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_ICE_BEAM, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [366] = { .species = SPECIES_KABUTOPS, - .moves = {MOVE_SLASH MOVE_ROCK_SLIDE MOVE_FLAIL MOVE_ENDURE}, + .moves = {MOVE_SLASH, MOVE_ROCK_SLIDE, MOVE_FLAIL, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [367] = { .species = SPECIES_POLIWRATH, - .moves = {MOVE_BRICK_BREAK MOVE_HYPNOSIS MOVE_REST MOVE_BELLY_DRUM}, + .moves = {MOVE_BRICK_BREAK, MOVE_HYPNOSIS, MOVE_REST, MOVE_BELLY_DRUM}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [368] = { .species = SPECIES_SCYTHER, - .moves = {MOVE_SILVER_WIND MOVE_AERIAL_ACE MOVE_SWORDS_DANCE MOVE_DOUBLE_TEAM}, + .moves = {MOVE_SILVER_WIND, MOVE_AERIAL_ACE, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [369] = { .species = SPECIES_PINSIR, - .moves = {MOVE_GUILLOTINE MOVE_SWORDS_DANCE MOVE_FLAIL MOVE_ENDURE}, + .moves = {MOVE_GUILLOTINE, MOVE_SWORDS_DANCE, MOVE_FLAIL, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_JOLLY }, [370] = { .species = SPECIES_POLITOED, - .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_MUD_SLAP MOVE_SWAGGER}, + .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_MUD_SLAP, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [371] = { .species = SPECIES_CLOYSTER, - .moves = {MOVE_DIVE MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .moves = {MOVE_DIVE, MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [372] = { .species = SPECIES_DUGTRIO, - .moves = {MOVE_EARTHQUAKE MOVE_TRI_ATTACK MOVE_SLASH MOVE_SAND_TOMB}, + .moves = {MOVE_EARTHQUAKE, MOVE_TRI_ATTACK, MOVE_SLASH, MOVE_SAND_TOMB}, .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [373] = { .species = SPECIES_MEDICHAM, - .moves = {MOVE_PSYCHIC MOVE_HI_JUMP_KICK MOVE_CALM_MIND MOVE_BATON_PASS}, + .moves = {MOVE_PSYCHIC, MOVE_HI_JUMP_KICK, MOVE_CALM_MIND, MOVE_BATON_PASS}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [374] = { .species = SPECIES_MISDREAVUS, - .moves = {MOVE_PAIN_SPLIT MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE}, + .moves = {MOVE_PAIN_SPLIT, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [375] = { .species = SPECIES_FEAROW, - .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_FACADE MOVE_MUD_SLAP}, + .moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_FACADE, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [376] = { .species = SPECIES_GRANBULL, - .moves = {MOVE_MEGA_KICK MOVE_SMELLING_SALT MOVE_THUNDER_WAVE MOVE_ROAR}, + .moves = {MOVE_MEGA_KICK, MOVE_SMELLING_SALT, MOVE_THUNDER_WAVE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [377] = { .species = SPECIES_JYNX, - .moves = {MOVE_ICE_BEAM MOVE_FAKE_OUT MOVE_LOVELY_KISS MOVE_ATTRACT}, + .moves = {MOVE_ICE_BEAM, MOVE_FAKE_OUT, MOVE_LOVELY_KISS, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [378] = { .species = SPECIES_DUSCLOPS, - .moves = {MOVE_WILL_O_WISP MOVE_SEISMIC_TOSS MOVE_PAIN_SPLIT MOVE_CONFUSE_RAY}, + .moves = {MOVE_WILL_O_WISP, MOVE_SEISMIC_TOSS, MOVE_PAIN_SPLIT, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [379] = { .species = SPECIES_DODRIO, - .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_SLEEP_TALK MOVE_REST}, + .moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_SLEEP_TALK, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [380] = { .species = SPECIES_MR_MIME, - .moves = {MOVE_PSYCHIC MOVE_MAGICAL_LEAF MOVE_FAKE_OUT MOVE_REFLECT}, + .moves = {MOVE_PSYCHIC, MOVE_MAGICAL_LEAF, MOVE_FAKE_OUT, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [381] = { .species = SPECIES_LANTURN, - .moves = {MOVE_SURF MOVE_CONFUSE_RAY MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .moves = {MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [382] = { .species = SPECIES_BRELOOM, - .moves = {MOVE_SKY_UPPERCUT MOVE_MACH_PUNCH MOVE_HEADBUTT MOVE_COUNTER}, + .moves = {MOVE_SKY_UPPERCUT, MOVE_MACH_PUNCH, MOVE_HEADBUTT, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_JOLLY }, [383] = { .species = SPECIES_FORRETRESS, - .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_LIGHT_SCREEN MOVE_SPIKES}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_LIGHT_SCREEN, MOVE_SPIKES}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [384] = { .species = SPECIES_WHISCASH, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AMNESIA MOVE_REST}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AMNESIA, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [385] = { .species = SPECIES_XATU, - .moves = {MOVE_DRILL_PECK MOVE_NIGHT_SHADE MOVE_WISH MOVE_FUTURE_SIGHT}, + .moves = {MOVE_DRILL_PECK, MOVE_NIGHT_SHADE, MOVE_WISH, MOVE_FUTURE_SIGHT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [386] = { .species = SPECIES_SKARMORY, - .moves = {MOVE_STEEL_WING MOVE_AIR_CUTTER MOVE_COUNTER MOVE_AGILITY}, + .moves = {MOVE_STEEL_WING, MOVE_AIR_CUTTER, MOVE_COUNTER, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [387] = { .species = SPECIES_MAROWAK, - .moves = {MOVE_BONEMERANG MOVE_ROCK_SLIDE MOVE_ICY_WIND MOVE_HEADBUTT}, + .moves = {MOVE_BONEMERANG, MOVE_ROCK_SLIDE, MOVE_ICY_WIND, MOVE_HEADBUTT}, .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [388] = { .species = SPECIES_QUAGSIRE, - .moves = {MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_COUNTER MOVE_MUD_SLAP}, + .moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_MUD_SLAP}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [389] = { .species = SPECIES_CLEFABLE, - .moves = {MOVE_METRONOME MOVE_DOUBLE_TEAM MOVE_REFLECT MOVE_FOLLOW_ME}, + .moves = {MOVE_METRONOME, MOVE_DOUBLE_TEAM, MOVE_REFLECT, MOVE_FOLLOW_ME}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BRAVE }, [390] = { .species = SPECIES_HARIYAMA, - .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_FAKE_OUT}, + .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [391] = { .species = SPECIES_RAICHU, - .moves = {MOVE_THUNDERBOLT MOVE_QUICK_ATTACK MOVE_LIGHT_SCREEN MOVE_DOUBLE_TEAM}, + .moves = {MOVE_THUNDERBOLT, MOVE_QUICK_ATTACK, MOVE_LIGHT_SCREEN, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [392] = { .species = SPECIES_DEWGONG, - .moves = {MOVE_ICE_BEAM MOVE_ICY_WIND MOVE_HEADBUTT MOVE_FAKE_OUT}, + .moves = {MOVE_ICE_BEAM, MOVE_ICY_WIND, MOVE_HEADBUTT, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [393] = { .species = SPECIES_MANECTRIC, - .moves = {MOVE_THUNDERBOLT MOVE_FLASH MOVE_QUICK_ATTACK MOVE_ROAR}, + .moves = {MOVE_THUNDERBOLT, MOVE_FLASH, MOVE_QUICK_ATTACK, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [394] = { .species = SPECIES_VILEPLUME, - .moves = {MOVE_SLUDGE_BOMB MOVE_PETAL_DANCE MOVE_MOONLIGHT MOVE_AROMATHERAPY}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_PETAL_DANCE, MOVE_MOONLIGHT, MOVE_AROMATHERAPY}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [395] = { .species = SPECIES_VICTREEBEL, - .moves = {MOVE_GIGA_DRAIN MOVE_SLEEP_POWDER MOVE_SWEET_SCENT MOVE_SYNTHESIS}, + .moves = {MOVE_GIGA_DRAIN, MOVE_SLEEP_POWDER, MOVE_SWEET_SCENT, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [396] = { .species = SPECIES_ELECTRODE, - .moves = {MOVE_THUNDERBOLT MOVE_SWIFT MOVE_LIGHT_SCREEN MOVE_PROTECT}, + .moves = {MOVE_THUNDERBOLT, MOVE_SWIFT, MOVE_LIGHT_SCREEN, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [397] = { .species = SPECIES_EXPLOUD, - .moves = {MOVE_HYPER_VOICE MOVE_SHADOW_BALL MOVE_SLEEP_TALK MOVE_REST}, + .moves = {MOVE_HYPER_VOICE, MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [398] = { .species = SPECIES_SHIFTRY, - .moves = {MOVE_GIGA_DRAIN MOVE_FAINT_ATTACK MOVE_QUICK_ATTACK MOVE_FAKE_OUT}, + .moves = {MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_QUICK_ATTACK, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [399] = { .species = SPECIES_GLALIE, - .moves = {MOVE_ICE_BEAM MOVE_CRUNCH MOVE_HAIL MOVE_PROTECT}, + .moves = {MOVE_ICE_BEAM, MOVE_CRUNCH, MOVE_HAIL, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [400] = { .species = SPECIES_LUDICOLO, - .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [401] = { .species = SPECIES_HYPNO, - .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_HYPNOSIS}, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_HYPNOSIS}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [402] = { .species = SPECIES_GOLEM, - .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_COUNTER MOVE_ROCK_TOMB}, + .moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ROCK_TOMB}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [403] = { .species = SPECIES_RHYDON, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_TOMB MOVE_SCARY_FACE MOVE_BRICK_BREAK}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_SCARY_FACE, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [404] = { .species = SPECIES_ALAKAZAM, - .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDER_WAVE}, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [405] = { .species = SPECIES_WEEZING, - .moves = {MOVE_SLUDGE_BOMB MOVE_WILL_O_WISP MOVE_SHADOW_BALL MOVE_SMOKESCREEN}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL, MOVE_SMOKESCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [406] = { .species = SPECIES_KANGASKHAN, - .moves = {MOVE_DIZZY_PUNCH MOVE_BRICK_BREAK MOVE_COUNTER MOVE_FAKE_OUT}, + .moves = {MOVE_DIZZY_PUNCH, MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [407] = { .species = SPECIES_ELECTABUZZ, - .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_BRICK_BREAK MOVE_LIGHT_SCREEN}, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_BRICK_BREAK, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [408] = { .species = SPECIES_TAUROS, - .moves = {MOVE_EARTHQUAKE MOVE_THRASH MOVE_SWAGGER MOVE_FACADE}, + .moves = {MOVE_EARTHQUAKE, MOVE_THRASH, MOVE_SWAGGER, MOVE_FACADE}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [409] = { .species = SPECIES_SLOWBRO, - .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_HEADBUTT MOVE_ICE_PUNCH}, + .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_HEADBUTT, MOVE_ICE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [410] = { .species = SPECIES_SLOWKING, - .moves = {MOVE_PSYCHIC MOVE_BRICK_BREAK MOVE_AMNESIA MOVE_ATTRACT}, + .moves = {MOVE_PSYCHIC, MOVE_BRICK_BREAK, MOVE_AMNESIA, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [411] = { .species = SPECIES_MILTANK, - .moves = {MOVE_FACADE MOVE_SHADOW_BALL MOVE_COUNTER MOVE_MILK_DRINK}, + .moves = {MOVE_FACADE, MOVE_SHADOW_BALL, MOVE_COUNTER, MOVE_MILK_DRINK}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [412] = { .species = SPECIES_ALTARIA, - .moves = {MOVE_DRAGON_CLAW MOVE_AERIAL_ACE MOVE_REFRESH MOVE_BODY_SLAM}, + .moves = {MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE, MOVE_REFRESH, MOVE_BODY_SLAM}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [413] = { .species = SPECIES_NIDOQUEEN, - .moves = {MOVE_SLUDGE_BOMB MOVE_DOUBLE_KICK MOVE_BODY_SLAM MOVE_COUNTER}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_DOUBLE_KICK, MOVE_BODY_SLAM, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [414] = { .species = SPECIES_NIDOKING, - .moves = {MOVE_HORN_DRILL MOVE_DOUBLE_KICK MOVE_BODY_SLAM MOVE_COUNTER}, + .moves = {MOVE_HORN_DRILL, MOVE_DOUBLE_KICK, MOVE_BODY_SLAM, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [415] = { .species = SPECIES_MAGMAR, - .moves = {MOVE_FLAMETHROWER MOVE_SMOKESCREEN MOVE_BRICK_BREAK MOVE_BARRIER}, + .moves = {MOVE_FLAMETHROWER, MOVE_SMOKESCREEN, MOVE_BRICK_BREAK, MOVE_BARRIER}, .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [416] = { .species = SPECIES_CRADILY, - .moves = {MOVE_GIGA_DRAIN MOVE_ROCK_SLIDE MOVE_BARRIER MOVE_CONFUSE_RAY}, + .moves = {MOVE_GIGA_DRAIN, MOVE_ROCK_SLIDE, MOVE_BARRIER, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [417] = { .species = SPECIES_ARMALDO, - .moves = {MOVE_SLASH MOVE_AERIAL_ACE MOVE_ANCIENT_POWER MOVE_PROTECT}, + .moves = {MOVE_SLASH, MOVE_AERIAL_ACE, MOVE_ANCIENT_POWER, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [418] = { .species = SPECIES_GOLDUCK, - .moves = {MOVE_HYDRO_PUMP MOVE_DIG MOVE_BRICK_BREAK MOVE_LIGHT_SCREEN}, + .moves = {MOVE_HYDRO_PUMP, MOVE_DIG, MOVE_BRICK_BREAK, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [419] = { .species = SPECIES_RAPIDASH, - .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_KICK MOVE_QUICK_ATTACK MOVE_PROTECT}, + .moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_KICK, MOVE_QUICK_ATTACK, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIET }, [420] = { .species = SPECIES_MUK, - .moves = {MOVE_SLUDGE_BOMB MOVE_BODY_SLAM MOVE_SCREECH MOVE_MINIMIZE}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_BODY_SLAM, MOVE_SCREECH, MOVE_MINIMIZE}, .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [421] = { .species = SPECIES_GENGAR, - .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_TIMID }, [422] = { .species = SPECIES_AMPHAROS, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_THUNDER_WAVE MOVE_ATTRACT}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [423] = { .species = SPECIES_SCIZOR, - .moves = {MOVE_METAL_CLAW MOVE_AERIAL_ACE MOVE_COUNTER MOVE_QUICK_ATTACK}, + .moves = {MOVE_METAL_CLAW, MOVE_AERIAL_ACE, MOVE_COUNTER, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [424] = { .species = SPECIES_HERACROSS, - .moves = {MOVE_MEGAHORN MOVE_BRICK_BREAK MOVE_ROCK_TOMB MOVE_COUNTER}, + .moves = {MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_ROCK_TOMB, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [425] = { .species = SPECIES_URSARING, - .moves = {MOVE_MEGA_KICK MOVE_CRUNCH MOVE_AERIAL_ACE MOVE_COUNTER}, + .moves = {MOVE_MEGA_KICK, MOVE_CRUNCH, MOVE_AERIAL_ACE, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [426] = { .species = SPECIES_HOUNDOOM, - .moves = {MOVE_FLAMETHROWER MOVE_SHADOW_BALL MOVE_COUNTER MOVE_WILL_O_WISP}, + .moves = {MOVE_FLAMETHROWER, MOVE_SHADOW_BALL, MOVE_COUNTER, MOVE_WILL_O_WISP}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [427] = { .species = SPECIES_DONPHAN, - .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_SWAGGER MOVE_REST}, + .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SWAGGER, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [428] = { .species = SPECIES_CLAYDOL, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWAGGER MOVE_PSYCH_UP}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWAGGER, MOVE_PSYCH_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [429] = { .species = SPECIES_WAILORD, - .moves = {MOVE_SURF MOVE_ICY_WIND MOVE_BODY_SLAM MOVE_ROAR}, + .moves = {MOVE_SURF, MOVE_ICY_WIND, MOVE_BODY_SLAM, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [430] = { .species = SPECIES_NINETALES, - .moves = {MOVE_FLAMETHROWER MOVE_ROAR MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .moves = {MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP}, .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [431] = { .species = SPECIES_MACHAMP, - .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_SCARY_FACE}, + .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [432] = { .species = SPECIES_SHUCKLE, - .moves = {MOVE_ROLLOUT MOVE_DEFENSE_CURL MOVE_SLEEP_TALK MOVE_REST}, + .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_SLEEP_TALK, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BRAVE }, [433] = { .species = SPECIES_STEELIX, - .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_BREATH MOVE_ROCK_TOMB MOVE_ROAR}, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_ROCK_TOMB, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [434] = { .species = SPECIES_TENTACRUEL, - .moves = {MOVE_SLUDGE_BOMB MOVE_ICY_WIND MOVE_BARRIER MOVE_CONFUSE_RAY}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_ICY_WIND, MOVE_BARRIER, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_IMPISH }, [435] = { .species = SPECIES_AERODACTYL, - .moves = {MOVE_ANCIENT_POWER MOVE_DRAGON_BREATH MOVE_AERIAL_ACE MOVE_ROAR}, + .moves = {MOVE_ANCIENT_POWER, MOVE_DRAGON_BREATH, MOVE_AERIAL_ACE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [436] = { .species = SPECIES_PORYGON2, - .moves = {MOVE_TRI_ATTACK MOVE_AERIAL_ACE MOVE_SHADOW_BALL MOVE_RECOVER}, + .moves = {MOVE_TRI_ATTACK, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [437] = { .species = SPECIES_GARDEVOIR, - .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_MAGICAL_LEAF MOVE_REFLECT}, + .moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_MAGICAL_LEAF, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_TIMID }, [438] = { .species = SPECIES_EXEGGUTOR, - .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_LIGHT_SCREEN}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [439] = { .species = SPECIES_STARMIE, - .moves = {MOVE_PSYCHIC MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .moves = {MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [440] = { .species = SPECIES_FLYGON, - .moves = {MOVE_EARTHQUAKE MOVE_STEEL_WING MOVE_FAINT_ATTACK MOVE_FACADE}, + .moves = {MOVE_EARTHQUAKE, MOVE_STEEL_WING, MOVE_FAINT_ATTACK, MOVE_FACADE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [441] = { .species = SPECIES_VENUSAUR, - .moves = {MOVE_GIGA_DRAIN MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_SLEEP_POWDER}, + .moves = {MOVE_GIGA_DRAIN, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_SLEEP_POWDER}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [442] = { .species = SPECIES_VAPOREON, - .moves = {MOVE_SURF MOVE_ROAR MOVE_BITE MOVE_QUICK_ATTACK}, + .moves = {MOVE_SURF, MOVE_ROAR, MOVE_BITE, MOVE_QUICK_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [443] = { .species = SPECIES_JOLTEON, - .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_ATTRACT MOVE_PROTECT}, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [444] = { .species = SPECIES_FLAREON, - .moves = {MOVE_FLAMETHROWER MOVE_ROAR MOVE_BITE MOVE_SAND_ATTACK}, + .moves = {MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_BITE, MOVE_SAND_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [445] = { .species = SPECIES_MEGANIUM, - .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_LIGHT_SCREEN MOVE_SYNTHESIS}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_LIGHT_SCREEN, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [446] = { .species = SPECIES_ESPEON, - .moves = {MOVE_PSYCHIC MOVE_CHARM MOVE_CALM_MIND MOVE_BATON_PASS}, + .moves = {MOVE_PSYCHIC, MOVE_CHARM, MOVE_CALM_MIND, MOVE_BATON_PASS}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [447] = { .species = SPECIES_UMBREON, - .moves = {MOVE_CONFUSE_RAY MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM MOVE_BATON_PASS}, + .moves = {MOVE_CONFUSE_RAY, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BATON_PASS}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [448] = { .species = SPECIES_BLASTOISE, - .moves = {MOVE_HYDRO_PUMP MOVE_RAIN_DANCE MOVE_BITE MOVE_SEISMIC_TOSS}, + .moves = {MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE, MOVE_SEISMIC_TOSS}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [449] = { .species = SPECIES_FERALIGATR, - .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_AERIAL_ACE MOVE_ROAR}, + .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_AERIAL_ACE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [450] = { .species = SPECIES_AGGRON, - .moves = {MOVE_IRON_TAIL MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROAR}, + .moves = {MOVE_IRON_TAIL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [451] = { .species = SPECIES_BLAZIKEN, - .moves = {MOVE_FLAMETHROWER MOVE_SUNNY_DAY MOVE_DOUBLE_KICK MOVE_ROAR}, + .moves = {MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_DOUBLE_KICK, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [452] = { .species = SPECIES_WALREIN, - .moves = {MOVE_BLIZZARD MOVE_HAIL MOVE_YAWN MOVE_PROTECT}, + .moves = {MOVE_BLIZZARD, MOVE_HAIL, MOVE_YAWN, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [453] = { .species = SPECIES_SCEPTILE, - .moves = {MOVE_LEAF_BLADE MOVE_LEECH_SEED MOVE_AERIAL_ACE MOVE_DETECT}, + .moves = {MOVE_LEAF_BLADE, MOVE_LEECH_SEED, MOVE_AERIAL_ACE, MOVE_DETECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [454] = { .species = SPECIES_CHARIZARD, - .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_ROAR MOVE_SCARY_FACE}, + .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_ROAR, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [455] = { .species = SPECIES_TYPHLOSION, - .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_SMOKESCREEN MOVE_ROAR}, + .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_SMOKESCREEN, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [456] = { .species = SPECIES_LAPRAS, - .moves = {MOVE_SURF MOVE_ATTRACT MOVE_CONFUSE_RAY MOVE_SING}, + .moves = {MOVE_SURF, MOVE_ATTRACT, MOVE_CONFUSE_RAY, MOVE_SING}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BOLD }, [457] = { .species = SPECIES_CROBAT, - .moves = {MOVE_SLUDGE_BOMB MOVE_BITE MOVE_ASTONISH MOVE_SCREECH}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_BITE, MOVE_ASTONISH, MOVE_SCREECH}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [458] = { .species = SPECIES_SWAMPERT, - .moves = {MOVE_EARTHQUAKE MOVE_COUNTER MOVE_REST MOVE_CURSE}, + .moves = {MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REST, MOVE_CURSE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [459] = { .species = SPECIES_GYARADOS, - .moves = {MOVE_RETURN MOVE_BITE MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE}, + .moves = {MOVE_RETURN, MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [460] = { .species = SPECIES_SNORLAX, - .moves = {MOVE_FACADE MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FACADE, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [461] = { .species = SPECIES_KINGDRA, - .moves = {MOVE_HYDRO_PUMP MOVE_DRAGON_BREATH MOVE_ICY_WIND MOVE_ATTRACT}, + .moves = {MOVE_HYDRO_PUMP, MOVE_DRAGON_BREATH, MOVE_ICY_WIND, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [462] = { .species = SPECIES_BLISSEY, - .moves = {MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_SING MOVE_SOFT_BOILED}, + .moves = {MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_SING, MOVE_SOFT_BOILED}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BOLD }, [463] = { .species = SPECIES_MILOTIC, - .moves = {MOVE_HYDRO_PUMP MOVE_ICY_WIND MOVE_RECOVER MOVE_MIRROR_COAT}, + .moves = {MOVE_HYDRO_PUMP, MOVE_ICY_WIND, MOVE_RECOVER, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [464] = { .species = SPECIES_ARCANINE, - .moves = {MOVE_FLAMETHROWER MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_BODY_SLAM}, + .moves = {MOVE_FLAMETHROWER, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_BODY_SLAM}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [465] = { .species = SPECIES_SALAMENCE, - .moves = {MOVE_DRAGON_CLAW MOVE_AERIAL_ACE MOVE_HEADBUTT MOVE_ROCK_SLIDE}, + .moves = {MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE, MOVE_HEADBUTT, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [466] = { .species = SPECIES_METAGROSS, - .moves = {MOVE_METEOR_MASH MOVE_AERIAL_ACE MOVE_FACADE MOVE_LIGHT_SCREEN}, + .moves = {MOVE_METEOR_MASH, MOVE_AERIAL_ACE, MOVE_FACADE, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [467] = { .species = SPECIES_SLAKING, - .moves = {MOVE_YAWN MOVE_BULK_UP MOVE_SWAGGER MOVE_AERIAL_ACE}, + .moves = {MOVE_YAWN, MOVE_BULK_UP, MOVE_SWAGGER, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [468] = { .species = SPECIES_DUGTRIO, - .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_AERIAL_ACE MOVE_TRI_ATTACK}, + .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_TRI_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [469] = { .species = SPECIES_MEDICHAM, - .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_PSYCHIC MOVE_FAKE_OUT}, + .moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_PSYCHIC, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [470] = { .species = SPECIES_MAROWAK, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_ICY_WIND}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_ICY_WIND}, .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [471] = { .species = SPECIES_QUAGSIRE, - .moves = {MOVE_CURSE MOVE_ATTRACT MOVE_YAWN MOVE_ANCIENT_POWER}, + .moves = {MOVE_CURSE, MOVE_ATTRACT, MOVE_YAWN, MOVE_ANCIENT_POWER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_SASSY }, [472] = { .species = SPECIES_MISDREAVUS, - .moves = {MOVE_PSYCHIC MOVE_ATTRACT MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .moves = {MOVE_PSYCHIC, MOVE_ATTRACT, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_BOLD }, [473] = { .species = SPECIES_FEAROW, - .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_ATTRACT MOVE_PURSUIT}, + .moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_ATTRACT, MOVE_PURSUIT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [474] = { .species = SPECIES_GRANBULL, - .moves = {MOVE_OVERHEAT MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FACADE}, + .moves = {MOVE_OVERHEAT, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FACADE}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_QUIET }, [475] = { .species = SPECIES_JYNX, - .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_LOVELY_KISS MOVE_PROTECT}, + .moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_LOVELY_KISS, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [476] = { .species = SPECIES_DUSCLOPS, - .moves = {MOVE_TOXIC MOVE_CONFUSE_RAY MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .moves = {MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [477] = { .species = SPECIES_DODRIO, - .moves = {MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_FAINT_ATTACK MOVE_PROTECT}, + .moves = {MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_FAINT_ATTACK, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [478] = { .species = SPECIES_MR_MIME, - .moves = {MOVE_BATON_PASS MOVE_SWAGGER MOVE_PSYCH_UP MOVE_PSYCHIC}, + .moves = {MOVE_BATON_PASS, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_PSYCHIC}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [479] = { .species = SPECIES_LANTURN, - .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_THUNDERBOLT MOVE_SURF}, + .moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_THUNDERBOLT, MOVE_SURF}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [480] = { .species = SPECIES_BRELOOM, - .moves = {MOVE_GIGA_DRAIN MOVE_LEECH_SEED MOVE_FOCUS_PUNCH MOVE_SPORE}, + .moves = {MOVE_GIGA_DRAIN, MOVE_LEECH_SEED, MOVE_FOCUS_PUNCH, MOVE_SPORE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE }, [481] = { .species = SPECIES_FORRETRESS, - .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_COUNTER MOVE_PROTECT}, + .moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_COUNTER, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [482] = { .species = SPECIES_SKARMORY, - .moves = {MOVE_SPIKES MOVE_ROAR MOVE_DRILL_PECK MOVE_TOXIC}, + .moves = {MOVE_SPIKES, MOVE_ROAR, MOVE_DRILL_PECK, MOVE_TOXIC}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [483] = { .species = SPECIES_WHISCASH, - .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_SPARK MOVE_FUTURE_SIGHT}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_SPARK, MOVE_FUTURE_SIGHT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [484] = { .species = SPECIES_XATU, - .moves = {MOVE_FLY MOVE_TOXIC MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .moves = {MOVE_FLY, MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [485] = { .species = SPECIES_CLEFABLE, - .moves = {MOVE_METEOR_MASH MOVE_COSMIC_POWER MOVE_DOUBLE_TEAM MOVE_FOLLOW_ME}, + .moves = {MOVE_METEOR_MASH, MOVE_COSMIC_POWER, MOVE_DOUBLE_TEAM, MOVE_FOLLOW_ME}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [486] = { .species = SPECIES_HARIYAMA, - .moves = {MOVE_CROSS_CHOP MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .moves = {MOVE_CROSS_CHOP, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [487] = { .species = SPECIES_RAICHU, - .moves = {MOVE_THUNDERBOLT MOVE_REVERSAL MOVE_ENDURE MOVE_AGILITY}, + .moves = {MOVE_THUNDERBOLT, MOVE_REVERSAL, MOVE_ENDURE, MOVE_AGILITY}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [488] = { .species = SPECIES_DEWGONG, - .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_ENCORE MOVE_DISABLE}, + .moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_ENCORE, MOVE_DISABLE}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [489] = { .species = SPECIES_MANECTRIC, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_CRUNCH MOVE_ROAR}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_CRUNCH, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [490] = { .species = SPECIES_VILEPLUME, - .moves = {MOVE_INGRAIN MOVE_DOUBLE_TEAM MOVE_TOXIC MOVE_GIGA_DRAIN}, + .moves = {MOVE_INGRAIN, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [491] = { .species = SPECIES_VICTREEBEL, - .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_SLEEP_POWDER MOVE_ATTRACT}, + .moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_SLEEP_POWDER, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_SERIOUS }, [492] = { .species = SPECIES_ELECTRODE, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_SWAGGER}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [493] = { .species = SPECIES_EXPLOUD, - .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_EARTHQUAKE MOVE_COUNTER}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [494] = { .species = SPECIES_SHIFTRY, - .moves = {MOVE_LEECH_SEED MOVE_DIG MOVE_DOUBLE_TEAM MOVE_REST}, + .moves = {MOVE_LEECH_SEED, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_IMPISH }, [495] = { .species = SPECIES_GLALIE, - .moves = {MOVE_EXPLOSION MOVE_ENDURE MOVE_BODY_SLAM MOVE_ICY_WIND}, + .moves = {MOVE_EXPLOSION, MOVE_ENDURE, MOVE_BODY_SLAM, MOVE_ICY_WIND}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [496] = { .species = SPECIES_LUDICOLO, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [497] = { .species = SPECIES_HYPNO, - .moves = {MOVE_HYPNOSIS MOVE_NIGHTMARE MOVE_DREAM_EATER MOVE_PSYCHIC}, + .moves = {MOVE_HYPNOSIS, MOVE_NIGHTMARE, MOVE_DREAM_EATER, MOVE_PSYCHIC}, .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [498] = { .species = SPECIES_GOLEM, - .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_DOUBLE_TEAM MOVE_REST}, + .moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_DOUBLE_TEAM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [499] = { .species = SPECIES_RHYDON, - .moves = {MOVE_EARTHQUAKE MOVE_HORN_DRILL MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .moves = {MOVE_EARTHQUAKE, MOVE_HORN_DRILL, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [500] = { .species = SPECIES_ALAKAZAM, - .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_THUNDER_WAVE MOVE_RECOVER}, + .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_THUNDER_WAVE, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [501] = { .species = SPECIES_WEEZING, - .moves = {MOVE_MEMENTO MOVE_SLUDGE_BOMB MOVE_FACADE MOVE_DESTINY_BOND}, + .moves = {MOVE_MEMENTO, MOVE_SLUDGE_BOMB, MOVE_FACADE, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [502] = { .species = SPECIES_KANGASKHAN, - .moves = {MOVE_CRUSH_CLAW MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_REST}, + .moves = {MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [503] = { .species = SPECIES_ELECTABUZZ, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_ATTRACT MOVE_FOCUS_PUNCH}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_ATTRACT, MOVE_FOCUS_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [504] = { .species = SPECIES_TAUROS, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_REST}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [505] = { .species = SPECIES_SLOWBRO, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_YAWN}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_YAWN}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_MODEST }, [506] = { .species = SPECIES_SLOWKING, - .moves = {MOVE_YAWN MOVE_THUNDER_WAVE MOVE_SURF MOVE_PSYCHIC}, + .moves = {MOVE_YAWN, MOVE_THUNDER_WAVE, MOVE_SURF, MOVE_PSYCHIC}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [507] = { .species = SPECIES_MILTANK, - .moves = {MOVE_FOCUS_PUNCH MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .moves = {MOVE_FOCUS_PUNCH, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [508] = { .species = SPECIES_ALTARIA, - .moves = {MOVE_PERISH_SONG MOVE_DRAGON_BREATH MOVE_PURSUIT MOVE_ATTRACT}, + .moves = {MOVE_PERISH_SONG, MOVE_DRAGON_BREATH, MOVE_PURSUIT, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [509] = { .species = SPECIES_NIDOQUEEN, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [510] = { .species = SPECIES_NIDOKING, - .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_BRICK_BREAK}, + .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [511] = { .species = SPECIES_MAGMAR, - .moves = {MOVE_FIRE_BLAST MOVE_SMOKESCREEN MOVE_THUNDER_PUNCH MOVE_CONFUSE_RAY}, + .moves = {MOVE_FIRE_BLAST, MOVE_SMOKESCREEN, MOVE_THUNDER_PUNCH, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [512] = { .species = SPECIES_CRADILY, - .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_SWAGGER MOVE_PSYCH_UP}, + .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SWAGGER, MOVE_PSYCH_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [513] = { .species = SPECIES_ARMALDO, - .moves = {MOVE_IRON_TAIL MOVE_ANCIENT_POWER MOVE_BRICK_BREAK MOVE_KNOCK_OFF}, + .moves = {MOVE_IRON_TAIL, MOVE_ANCIENT_POWER, MOVE_BRICK_BREAK, MOVE_KNOCK_OFF}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [514] = { .species = SPECIES_GOLDUCK, - .moves = {MOVE_CROSS_CHOP MOVE_SURF MOVE_SWAGGER MOVE_PSYCH_UP}, + .moves = {MOVE_CROSS_CHOP, MOVE_SURF, MOVE_SWAGGER, MOVE_PSYCH_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [515] = { .species = SPECIES_RAPIDASH, - .moves = {MOVE_FIRE_BLAST MOVE_BOUNCE MOVE_DOUBLE_TEAM MOVE_ATTRACT}, + .moves = {MOVE_FIRE_BLAST, MOVE_BOUNCE, MOVE_DOUBLE_TEAM, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [516] = { .species = SPECIES_MUK, - .moves = {MOVE_CURSE MOVE_REST MOVE_SLUDGE_BOMB MOVE_DYNAMIC_PUNCH}, + .moves = {MOVE_CURSE, MOVE_REST, MOVE_SLUDGE_BOMB, MOVE_DYNAMIC_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [517] = { .species = SPECIES_GENGAR, - .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [518] = { .species = SPECIES_AMPHAROS, - .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_FOCUS_PUNCH MOVE_THUNDER_WAVE}, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [519] = { .species = SPECIES_SCIZOR, - .moves = {MOVE_SILVER_WIND MOVE_STEEL_WING MOVE_SWORDS_DANCE MOVE_LIGHT_SCREEN}, + .moves = {MOVE_SILVER_WIND, MOVE_STEEL_WING, MOVE_SWORDS_DANCE, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [520] = { .species = SPECIES_HERACROSS, - .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ATTRACT MOVE_BULK_UP}, + .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_BULK_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_JOLLY }, [521] = { .species = SPECIES_URSARING, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_COUNTER}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [522] = { .species = SPECIES_HOUNDOOM, - .moves = {MOVE_FIRE_BLAST MOVE_CRUNCH MOVE_ROAR MOVE_REST}, + .moves = {MOVE_FIRE_BLAST, MOVE_CRUNCH, MOVE_ROAR, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [523] = { .species = SPECIES_DONPHAN, - .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_EARTHQUAKE MOVE_ROCK_TOMB}, + .moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_JOLLY }, [524] = { .species = SPECIES_CLAYDOL, - .moves = {MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_COSMIC_POWER}, + .moves = {MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_COSMIC_POWER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [525] = { .species = SPECIES_WAILORD, - .moves = {MOVE_DOUBLE_EDGE MOVE_REST MOVE_CURSE MOVE_AMNESIA}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_REST, MOVE_CURSE, MOVE_AMNESIA}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [526] = { .species = SPECIES_NINETALES, - .moves = {MOVE_HEAT_WAVE MOVE_BODY_SLAM MOVE_GRUDGE MOVE_SUNNY_DAY}, + .moves = {MOVE_HEAT_WAVE, MOVE_BODY_SLAM, MOVE_GRUDGE, MOVE_SUNNY_DAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [527] = { .species = SPECIES_MACHAMP, - .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_BULK_UP MOVE_REST}, + .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_BULK_UP, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [528] = { .species = SPECIES_SHUCKLE, - .moves = {MOVE_SANDSTORM MOVE_DIG MOVE_FLASH MOVE_DOUBLE_TEAM}, + .moves = {MOVE_SANDSTORM, MOVE_DIG, MOVE_FLASH, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_CAREFUL }, [529] = { .species = SPECIES_STEELIX, - .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_BREATH MOVE_SANDSTORM MOVE_BLOCK}, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_SANDSTORM, MOVE_BLOCK}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [530] = { .species = SPECIES_TENTACRUEL, - .moves = {MOVE_TOXIC MOVE_GIGA_DRAIN MOVE_CONFUSE_RAY MOVE_SURF}, + .moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_SURF}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [531] = { .species = SPECIES_AERODACTYL, - .moves = {MOVE_HYPER_BEAM MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ANCIENT_POWER}, + .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ANCIENT_POWER}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [532] = { .species = SPECIES_PORYGON2, - .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THUNDER_WAVE, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [533] = { .species = SPECIES_GARDEVOIR, - .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_DOUBLE_TEAM MOVE_REST}, + .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [534] = { .species = SPECIES_EXEGGUTOR, - .moves = {MOVE_RETURN MOVE_CURSE MOVE_SLEEP_POWDER MOVE_REST}, + .moves = {MOVE_RETURN, MOVE_CURSE, MOVE_SLEEP_POWDER, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [535] = { .species = SPECIES_STARMIE, - .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_RAIN_DANCE MOVE_RECOVER}, + .moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [536] = { .species = SPECIES_FLYGON, - .moves = {MOVE_SOLAR_BEAM MOVE_FIRE_BLAST MOVE_CRUNCH MOVE_SUNNY_DAY}, + .moves = {MOVE_SOLAR_BEAM, MOVE_FIRE_BLAST, MOVE_CRUNCH, MOVE_SUNNY_DAY}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [537] = { .species = SPECIES_VENUSAUR, - .moves = {MOVE_LEECH_SEED MOVE_GIGA_DRAIN MOVE_DOUBLE_TEAM MOVE_LIGHT_SCREEN}, + .moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [538] = { .species = SPECIES_VAPOREON, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BODY_SLAM MOVE_SHADOW_BALL}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [539] = { .species = SPECIES_JOLTEON, - .moves = {MOVE_THUNDERBOLT MOVE_DIG MOVE_DOUBLE_KICK MOVE_ROAR}, + .moves = {MOVE_THUNDERBOLT, MOVE_DIG, MOVE_DOUBLE_KICK, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [540] = { .species = SPECIES_FLAREON, - .moves = {MOVE_CURSE MOVE_ATTRACT MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .moves = {MOVE_CURSE, MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED }, [541] = { .species = SPECIES_MEGANIUM, - .moves = {MOVE_LEECH_SEED MOVE_SUBSTITUTE MOVE_DOUBLE_TEAM MOVE_GRASS_WHISTLE}, + .moves = {MOVE_LEECH_SEED, MOVE_SUBSTITUTE, MOVE_DOUBLE_TEAM, MOVE_GRASS_WHISTLE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [542] = { .species = SPECIES_ESPEON, - .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_CALM_MIND MOVE_REST}, + .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_CALM_MIND, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [543] = { .species = SPECIES_UMBREON, - .moves = {MOVE_CURSE MOVE_SCREECH MOVE_DOUBLE_TEAM MOVE_DOUBLE_EDGE}, + .moves = {MOVE_CURSE, MOVE_SCREECH, MOVE_DOUBLE_TEAM, MOVE_DOUBLE_EDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [544] = { .species = SPECIES_BLASTOISE, - .moves = {MOVE_HYDRO_PUMP MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_MIRROR_COAT}, + .moves = {MOVE_HYDRO_PUMP, MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BRAVE }, [545] = { .species = SPECIES_FERALIGATR, - .moves = {MOVE_SURF MOVE_DRAGON_CLAW MOVE_BRICK_BREAK MOVE_SCARY_FACE}, + .moves = {MOVE_SURF, MOVE_DRAGON_CLAW, MOVE_BRICK_BREAK, MOVE_SCARY_FACE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SASSY }, [546] = { .species = SPECIES_AGGRON, - .moves = {MOVE_FOCUS_PUNCH MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_THUNDER_WAVE}, + .moves = {MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [547] = { .species = SPECIES_BLAZIKEN, - .moves = {MOVE_BLAZE_KICK MOVE_MEGA_KICK MOVE_THUNDER_PUNCH MOVE_BRICK_BREAK}, + .moves = {MOVE_BLAZE_KICK, MOVE_MEGA_KICK, MOVE_THUNDER_PUNCH, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [548] = { .species = SPECIES_WALREIN, - .moves = {MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_CURSE MOVE_DOUBLE_TEAM}, + .moves = {MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_CURSE, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY }, [549] = { .species = SPECIES_SCEPTILE, - .moves = {MOVE_LEAF_BLADE MOVE_THUNDER_PUNCH MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .moves = {MOVE_LEAF_BLADE, MOVE_THUNDER_PUNCH, MOVE_ATTRACT, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [550] = { .species = SPECIES_CHARIZARD, - .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE MOVE_SMOKESCREEN}, + .moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE, MOVE_SMOKESCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [551] = { .species = SPECIES_TYPHLOSION, - .moves = {MOVE_FLAMETHROWER MOVE_THUNDER_PUNCH MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .moves = {MOVE_FLAMETHROWER, MOVE_THUNDER_PUNCH, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [552] = { .species = SPECIES_LAPRAS, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BODY_SLAM MOVE_ROAR}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_TIMID }, [553] = { .species = SPECIES_CROBAT, - .moves = {MOVE_TOXIC MOVE_GIGA_DRAIN MOVE_CONFUSE_RAY MOVE_DOUBLE_TEAM}, + .moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [554] = { .species = SPECIES_SWAMPERT, - .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_COUNTER MOVE_MIRROR_COAT}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [555] = { .species = SPECIES_GYARADOS, - .moves = {MOVE_HYDRO_PUMP MOVE_THUNDERBOLT MOVE_FIRE_BLAST MOVE_BLIZZARD}, + .moves = {MOVE_HYDRO_PUMP, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_BLIZZARD}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [556] = { .species = SPECIES_SNORLAX, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CURSE MOVE_REST}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CURSE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [557] = { .species = SPECIES_KINGDRA, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_DRAGON_BREATH MOVE_REST}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_DRAGON_BREATH, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [558] = { .species = SPECIES_BLISSEY, - .moves = {MOVE_SEISMIC_TOSS MOVE_SING MOVE_ATTRACT MOVE_SUBSTITUTE}, + .moves = {MOVE_SEISMIC_TOSS, MOVE_SING, MOVE_ATTRACT, MOVE_SUBSTITUTE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BOLD }, [559] = { .species = SPECIES_MILOTIC, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_SAFEGUARD MOVE_MIRROR_COAT}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_SAFEGUARD, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [560] = { .species = SPECIES_ARCANINE, - .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_CRUNCH MOVE_ROAR}, + .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_CRUNCH, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE }, [561] = { .species = SPECIES_SALAMENCE, - .moves = {MOVE_DOUBLE_EDGE MOVE_CRUNCH MOVE_SWAGGER MOVE_PROTECT}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_SWAGGER, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [562] = { .species = SPECIES_METAGROSS, - .moves = {MOVE_EARTHQUAKE MOVE_METEOR_MASH MOVE_PSYCH_UP MOVE_SWAGGER}, + .moves = {MOVE_EARTHQUAKE, MOVE_METEOR_MASH, MOVE_PSYCH_UP, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [563] = { .species = SPECIES_SLAKING, - .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_YAWN MOVE_AMNESIA}, + .moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_YAWN, MOVE_AMNESIA}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT }, [564] = { .species = SPECIES_DUGTRIO, - .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_FISSURE}, + .moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_FISSURE}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [565] = { .species = SPECIES_MEDICHAM, - .moves = {MOVE_DYNAMIC_PUNCH MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .moves = {MOVE_DYNAMIC_PUNCH, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_HARDY }, [566] = { .species = SPECIES_MISDREAVUS, - .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [567] = { .species = SPECIES_FEAROW, - .moves = {MOVE_DRILL_PECK MOVE_RETURN MOVE_STEEL_WING MOVE_FAINT_ATTACK}, + .moves = {MOVE_DRILL_PECK, MOVE_RETURN, MOVE_STEEL_WING, MOVE_FAINT_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [568] = { .species = SPECIES_GRANBULL, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_SLUDGE_BOMB MOVE_ROCK_SLIDE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SLUDGE_BOMB, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [569] = { .species = SPECIES_JYNX, - .moves = {MOVE_DREAM_EATER MOVE_LOVELY_KISS MOVE_ATTRACT MOVE_SUBSTITUTE}, + .moves = {MOVE_DREAM_EATER, MOVE_LOVELY_KISS, MOVE_ATTRACT, MOVE_SUBSTITUTE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [570] = { .species = SPECIES_DUSCLOPS, - .moves = {MOVE_PSYCH_UP MOVE_SWAGGER MOVE_SHADOW_BALL MOVE_EARTHQUAKE}, + .moves = {MOVE_PSYCH_UP, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [571] = { .species = SPECIES_DODRIO, - .moves = {MOVE_DOUBLE_EDGE MOVE_DRILL_PECK MOVE_STEEL_WING MOVE_FAINT_ATTACK}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_FAINT_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [572] = { .species = SPECIES_MR_MIME, - .moves = {MOVE_TRICK MOVE_TORMENT MOVE_PSYCHIC MOVE_THUNDERBOLT}, + .moves = {MOVE_TRICK, MOVE_TORMENT, MOVE_PSYCHIC, MOVE_THUNDERBOLT}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [573] = { .species = SPECIES_LANTURN, - .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_CONFUSE_RAY MOVE_RAIN_DANCE}, + .moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_CONFUSE_RAY, MOVE_RAIN_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [574] = { .species = SPECIES_BRELOOM, - .moves = {MOVE_IRON_TAIL MOVE_FOCUS_PUNCH MOVE_ATTRACT MOVE_SPORE}, + .moves = {MOVE_IRON_TAIL, MOVE_FOCUS_PUNCH, MOVE_ATTRACT, MOVE_SPORE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [575] = { .species = SPECIES_FORRETRESS, - .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_GIGA_DRAIN MOVE_ZAP_CANNON}, + .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_ZAP_CANNON}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [576] = { .species = SPECIES_WHISCASH, - .moves = {MOVE_SLEEP_TALK MOVE_REST MOVE_SURF MOVE_FISSURE}, + .moves = {MOVE_SLEEP_TALK, MOVE_REST, MOVE_SURF, MOVE_FISSURE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY }, [577] = { .species = SPECIES_XATU, - .moves = {MOVE_DRILL_PECK MOVE_PSYCHIC MOVE_GIGA_DRAIN MOVE_STEEL_WING}, + .moves = {MOVE_DRILL_PECK, MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_STEEL_WING}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_JOLLY }, [578] = { .species = SPECIES_SKARMORY, - .moves = {MOVE_TOXIC MOVE_CURSE MOVE_REST MOVE_FLY}, + .moves = {MOVE_TOXIC, MOVE_CURSE, MOVE_REST, MOVE_FLY}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [579] = { .species = SPECIES_MAROWAK, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_BRICK_BREAK}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [580] = { .species = SPECIES_QUAGSIRE, - .moves = {MOVE_EARTHQUAKE MOVE_SLUDGE_BOMB MOVE_DOUBLE_EDGE MOVE_CURSE}, + .moves = {MOVE_EARTHQUAKE, MOVE_SLUDGE_BOMB, MOVE_DOUBLE_EDGE, MOVE_CURSE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [581] = { .species = SPECIES_CLEFABLE, - .moves = {MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_FLAMETHROWER MOVE_MAGICAL_LEAF}, + .moves = {MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_FLAMETHROWER, MOVE_MAGICAL_LEAF}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [582] = { .species = SPECIES_HARIYAMA, - .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_FACADE}, + .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FACADE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [583] = { .species = SPECIES_RAICHU, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_IRON_TAIL MOVE_ATTRACT}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_IRON_TAIL, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE }, [584] = { .species = SPECIES_DEWGONG, - .moves = {MOVE_HORN_DRILL MOVE_SHEER_COLD MOVE_SLEEP_TALK MOVE_REST}, + .moves = {MOVE_HORN_DRILL, MOVE_SHEER_COLD, MOVE_SLEEP_TALK, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [585] = { .species = SPECIES_MANECTRIC, - .moves = {MOVE_THUNDERBOLT MOVE_IRON_TAIL MOVE_THUNDER_WAVE MOVE_ROAR}, + .moves = {MOVE_THUNDERBOLT, MOVE_IRON_TAIL, MOVE_THUNDER_WAVE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [586] = { .species = SPECIES_VILEPLUME, - .moves = {MOVE_ATTRACT MOVE_STUN_SPORE MOVE_SLUDGE_BOMB MOVE_GIGA_DRAIN}, + .moves = {MOVE_ATTRACT, MOVE_STUN_SPORE, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [587] = { .species = SPECIES_VICTREEBEL, - .moves = {MOVE_STUN_SPORE MOVE_INGRAIN MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB}, + .moves = {MOVE_STUN_SPORE, MOVE_INGRAIN, MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [588] = { .species = SPECIES_ELECTRODE, - .moves = {MOVE_EXPLOSION MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_ENDURE}, + .moves = {MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_NAUGHTY }, [589] = { .species = SPECIES_EXPLOUD, - .moves = {MOVE_OVERHEAT MOVE_ICE_BEAM MOVE_THUNDER_PUNCH MOVE_EXTRASENSORY}, + .moves = {MOVE_OVERHEAT, MOVE_ICE_BEAM, MOVE_THUNDER_PUNCH, MOVE_EXTRASENSORY}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [590] = { .species = SPECIES_SHIFTRY, - .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_EXPLOSION MOVE_SYNTHESIS}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [591] = { .species = SPECIES_GLALIE, - .moves = {MOVE_BLIZZARD MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .moves = {MOVE_BLIZZARD, MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [592] = { .species = SPECIES_LUDICOLO, - .moves = {MOVE_LEECH_SEED MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_GIGA_DRAIN}, + .moves = {MOVE_LEECH_SEED, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [593] = { .species = SPECIES_HYPNO, - .moves = {MOVE_PSYCH_UP MOVE_SWAGGER MOVE_MEGA_KICK MOVE_SHADOW_BALL}, + .moves = {MOVE_PSYCH_UP, MOVE_SWAGGER, MOVE_MEGA_KICK, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [594] = { .species = SPECIES_GOLEM, - .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_BRICK_BREAK}, + .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [595] = { .species = SPECIES_RHYDON, - .moves = {MOVE_MEGAHORN MOVE_CRUSH_CLAW MOVE_EARTHQUAKE MOVE_HORN_DRILL}, + .moves = {MOVE_MEGAHORN, MOVE_CRUSH_CLAW, MOVE_EARTHQUAKE, MOVE_HORN_DRILL}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [596] = { .species = SPECIES_ALAKAZAM, - .moves = {MOVE_TRICK MOVE_DISABLE MOVE_PSYCHIC MOVE_SKILL_SWAP}, + .moves = {MOVE_TRICK, MOVE_DISABLE, MOVE_PSYCHIC, MOVE_SKILL_SWAP}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [597] = { .species = SPECIES_WEEZING, - .moves = {MOVE_EXPLOSION MOVE_SLUDGE_BOMB MOVE_FLAMETHROWER MOVE_THUNDERBOLT}, + .moves = {MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [598] = { .species = SPECIES_KANGASKHAN, - .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_THUNDERBOLT MOVE_EARTHQUAKE}, + .moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_JOLLY }, [599] = { .species = SPECIES_ELECTABUZZ, - .moves = {MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDERBOLT MOVE_CROSS_CHOP}, + .moves = {MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDERBOLT, MOVE_CROSS_CHOP}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [600] = { .species = SPECIES_TAUROS, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ICE_BEAM}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ICE_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [601] = { .species = SPECIES_SLOWBRO, - .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ATTRACT}, + .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_QUIET }, [602] = { .species = SPECIES_SLOWKING, - .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [603] = { .species = SPECIES_MILTANK, - .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [604] = { .species = SPECIES_ALTARIA, - .moves = {MOVE_SING MOVE_DRAGON_DANCE MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .moves = {MOVE_SING, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [605] = { .species = SPECIES_NIDOQUEEN, - .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_CRUNCH}, + .moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_CRUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [606] = { .species = SPECIES_NIDOKING, - .moves = {MOVE_HORN_DRILL MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_SURF}, + .moves = {MOVE_HORN_DRILL, MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_SURF}, .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [607] = { .species = SPECIES_MAGMAR, - .moves = {MOVE_MEGA_KICK MOVE_CROSS_CHOP MOVE_IRON_TAIL MOVE_COUNTER}, + .moves = {MOVE_MEGA_KICK, MOVE_CROSS_CHOP, MOVE_IRON_TAIL, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_IMPISH }, [608] = { .species = SPECIES_CRADILY, - .moves = {MOVE_SUBSTITUTE MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_RECOVER}, + .moves = {MOVE_SUBSTITUTE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [609] = { .species = SPECIES_ARMALDO, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_SWORDS_DANCE}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_SWORDS_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [610] = { .species = SPECIES_GOLDUCK, - .moves = {MOVE_HYDRO_PUMP MOVE_CROSS_CHOP MOVE_BLIZZARD MOVE_PROTECT}, + .moves = {MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [611] = { .species = SPECIES_RAPIDASH, - .moves = {MOVE_OVERHEAT MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_HYPNOSIS}, + .moves = {MOVE_OVERHEAT, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_HYPNOSIS}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [612] = { .species = SPECIES_MUK, - .moves = {MOVE_SLUDGE_BOMB MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_PUNCH}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET }, [613] = { .species = SPECIES_GENGAR, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_GIGA_DRAIN MOVE_SKILL_SWAP}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_GIGA_DRAIN, MOVE_SKILL_SWAP}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [614] = { .species = SPECIES_AMPHAROS, - .moves = {MOVE_THUNDERBOLT MOVE_MEGA_KICK MOVE_IRON_TAIL MOVE_BRICK_BREAK}, + .moves = {MOVE_THUNDERBOLT, MOVE_MEGA_KICK, MOVE_IRON_TAIL, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [615] = { .species = SPECIES_SCIZOR, - .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_AGILITY MOVE_SLASH}, + .moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_AGILITY, MOVE_SLASH}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_CAREFUL }, [616] = { .species = SPECIES_HERACROSS, - .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [617] = { .species = SPECIES_URSARING, - .moves = {MOVE_FIRE_PUNCH MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH MOVE_CRUNCH}, + .moves = {MOVE_FIRE_PUNCH, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_CRUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [618] = { .species = SPECIES_HOUNDOOM, - .moves = {MOVE_OVERHEAT MOVE_SHADOW_BALL MOVE_SLUDGE_BOMB MOVE_DOUBLE_EDGE}, + .moves = {MOVE_OVERHEAT, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_DOUBLE_EDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [619] = { .species = SPECIES_DONPHAN, - .moves = {MOVE_FISSURE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SECRET_POWER}, + .moves = {MOVE_FISSURE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SECRET_POWER}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [620] = { .species = SPECIES_CLAYDOL, - .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_SOLAR_BEAM MOVE_SUNNY_DAY}, + .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [621] = { .species = SPECIES_WAILORD, - .moves = {MOVE_HYDRO_PUMP MOVE_FISSURE MOVE_DOUBLE_TEAM MOVE_REST}, + .moves = {MOVE_HYDRO_PUMP, MOVE_FISSURE, MOVE_DOUBLE_TEAM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [622] = { .species = SPECIES_NINETALES, - .moves = {MOVE_FIRE_BLAST MOVE_IRON_TAIL MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .moves = {MOVE_FIRE_BLAST, MOVE_IRON_TAIL, MOVE_CONFUSE_RAY, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [623] = { .species = SPECIES_MACHAMP, - .moves = {MOVE_CROSS_CHOP MOVE_FIRE_BLAST MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH}, + .moves = {MOVE_CROSS_CHOP, MOVE_FIRE_BLAST, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [624] = { .species = SPECIES_SHUCKLE, - .moves = {MOVE_SUBSTITUTE MOVE_ATTRACT MOVE_TOXIC MOVE_DOUBLE_TEAM}, + .moves = {MOVE_SUBSTITUTE, MOVE_ATTRACT, MOVE_TOXIC, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_CAREFUL }, [625] = { .species = SPECIES_STEELIX, - .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_ROCK_SLIDE, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [626] = { .species = SPECIES_TENTACRUEL, - .moves = {MOVE_SURF MOVE_GIGA_DRAIN MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .moves = {MOVE_SURF, MOVE_GIGA_DRAIN, MOVE_ICE_BEAM, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [627] = { .species = SPECIES_AERODACTYL, - .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_FIRE_BLAST MOVE_DRAGON_CLAW}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_DRAGON_CLAW}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [628] = { .species = SPECIES_PORYGON2, - .moves = {MOVE_PSYCHIC MOVE_TRI_ATTACK MOVE_THUNDER_WAVE MOVE_RECOVER}, + .moves = {MOVE_PSYCHIC, MOVE_TRI_ATTACK, MOVE_THUNDER_WAVE, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [629] = { .species = SPECIES_GARDEVOIR, - .moves = {MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_FIRE_PUNCH MOVE_MAGICAL_LEAF}, + .moves = {MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH, MOVE_MAGICAL_LEAF}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [630] = { .species = SPECIES_EXEGGUTOR, - .moves = {MOVE_LEECH_SEED MOVE_GIGA_DRAIN MOVE_TOXIC MOVE_EXPLOSION}, + .moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [631] = { .species = SPECIES_STARMIE, - .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM}, + .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [632] = { .species = SPECIES_FLYGON, - .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_CLAW MOVE_FLAMETHROWER MOVE_GIGA_DRAIN}, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [633] = { .species = SPECIES_VENUSAUR, - .moves = {MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_SLEEP_POWDER}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_SLEEP_POWDER}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [634] = { .species = SPECIES_VAPOREON, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_ACID_ARMOR MOVE_BATON_PASS}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_ACID_ARMOR, MOVE_BATON_PASS}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [635] = { .species = SPECIES_JOLTEON, - .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_AGILITY MOVE_BATON_PASS}, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_AGILITY, MOVE_BATON_PASS}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [636] = { .species = SPECIES_FLAREON, - .moves = {MOVE_SHADOW_BALL MOVE_FLAIL MOVE_ENDURE MOVE_OVERHEAT}, + .moves = {MOVE_SHADOW_BALL, MOVE_FLAIL, MOVE_ENDURE, MOVE_OVERHEAT}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_JOLLY }, [637] = { .species = SPECIES_MEGANIUM, - .moves = {MOVE_EARTHQUAKE MOVE_FLAIL MOVE_ENDURE MOVE_GIGA_DRAIN}, + .moves = {MOVE_EARTHQUAKE, MOVE_FLAIL, MOVE_ENDURE, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_JOLLY }, [638] = { .species = SPECIES_ESPEON, - .moves = {MOVE_PSYCHIC MOVE_BITE MOVE_WISH MOVE_REFLECT}, + .moves = {MOVE_PSYCHIC, MOVE_BITE, MOVE_WISH, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [639] = { .species = SPECIES_UMBREON, - .moves = {MOVE_SWAGGER MOVE_PSYCH_UP MOVE_ATTRACT MOVE_SHADOW_BALL}, + .moves = {MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_ATTRACT, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [640] = { .species = SPECIES_BLASTOISE, - .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_COUNTER}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [641] = { .species = SPECIES_FERALIGATR, - .moves = {MOVE_HYDRO_PUMP MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_ROCK_SLIDE}, + .moves = {MOVE_HYDRO_PUMP, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [642] = { .species = SPECIES_AGGRON, - .moves = {MOVE_SURF MOVE_THUNDER MOVE_FIRE_BLAST MOVE_BLIZZARD}, + .moves = {MOVE_SURF, MOVE_THUNDER, MOVE_FIRE_BLAST, MOVE_BLIZZARD}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [643] = { .species = SPECIES_BLAZIKEN, - .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_ENDURE MOVE_REVERSAL}, + .moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_REVERSAL}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [644] = { .species = SPECIES_WALREIN, - .moves = {MOVE_SHEER_COLD MOVE_FISSURE MOVE_SURF MOVE_ATTRACT}, + .moves = {MOVE_SHEER_COLD, MOVE_FISSURE, MOVE_SURF, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [645] = { .species = SPECIES_SCEPTILE, - .moves = {MOVE_LEAF_BLADE MOVE_EARTHQUAKE MOVE_CRUSH_CLAW MOVE_AERIAL_ACE}, + .moves = {MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_CRUSH_CLAW, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [646] = { .species = SPECIES_CHARIZARD, - .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_BITE MOVE_BRICK_BREAK}, + .moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_BITE, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [647] = { .species = SPECIES_TYPHLOSION, - .moves = {MOVE_EARTHQUAKE MOVE_OVERHEAT MOVE_ENDURE MOVE_REVERSAL}, + .moves = {MOVE_EARTHQUAKE, MOVE_OVERHEAT, MOVE_ENDURE, MOVE_REVERSAL}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [648] = { .species = SPECIES_LAPRAS, - .moves = {MOVE_DOUBLE_EDGE MOVE_PSYCHIC MOVE_CONFUSE_RAY MOVE_DRAGON_DANCE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [649] = { .species = SPECIES_CROBAT, - .moves = {MOVE_AIR_CUTTER MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_SCREECH}, + .moves = {MOVE_AIR_CUTTER, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_SCREECH}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [650] = { .species = SPECIES_SWAMPERT, - .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_COUNTER}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_BRAVE }, [651] = { .species = SPECIES_GYARADOS, - .moves = {MOVE_SURF MOVE_THUNDER MOVE_RAIN_DANCE MOVE_EARTHQUAKE}, + .moves = {MOVE_SURF, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [652] = { .species = SPECIES_SNORLAX, - .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_SWAGGER MOVE_PSYCH_UP}, + .moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_SWAGGER, MOVE_PSYCH_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT }, [653] = { .species = SPECIES_KINGDRA, - .moves = {MOVE_FLAIL MOVE_HYDRO_PUMP MOVE_DRAGON_DANCE MOVE_ENDURE}, + .moves = {MOVE_FLAIL, MOVE_HYDRO_PUMP, MOVE_DRAGON_DANCE, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [654] = { .species = SPECIES_BLISSEY, - .moves = {MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_CALM_MIND MOVE_SOFT_BOILED}, + .moves = {MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_SOFT_BOILED}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BOLD }, [655] = { .species = SPECIES_MILOTIC, - .moves = {MOVE_SURF MOVE_BLIZZARD MOVE_ATTRACT MOVE_RECOVER}, + .moves = {MOVE_SURF, MOVE_BLIZZARD, MOVE_ATTRACT, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [656] = { .species = SPECIES_ARCANINE, - .moves = {MOVE_OVERHEAT MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_AERIAL_ACE}, + .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [657] = { .species = SPECIES_SALAMENCE, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_ENDURE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [658] = { .species = SPECIES_METAGROSS, - .moves = {MOVE_EARTHQUAKE MOVE_METEOR_MASH MOVE_DOUBLE_TEAM MOVE_REST}, + .moves = {MOVE_EARTHQUAKE, MOVE_METEOR_MASH, MOVE_DOUBLE_TEAM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [659] = { .species = SPECIES_SLAKING, - .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_AERIAL_ACE MOVE_BRICK_BREAK}, + .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT }, [660] = { .species = SPECIES_DUGTRIO, - .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_FISSURE}, + .moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_FISSURE}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [661] = { .species = SPECIES_MEDICHAM, - .moves = {MOVE_MEGA_KICK MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ROCK_SLIDE}, + .moves = {MOVE_MEGA_KICK, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [662] = { .species = SPECIES_MISDREAVUS, - .moves = {MOVE_DESTINY_BOND MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT}, + .moves = {MOVE_DESTINY_BOND, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_TIMID }, [663] = { .species = SPECIES_FEAROW, - .moves = {MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_STEEL_WING MOVE_SKY_ATTACK}, + .moves = {MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_STEEL_WING, MOVE_SKY_ATTACK}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [664] = { .species = SPECIES_GRANBULL, - .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_SHADOW_BALL}, + .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_BRAVE }, [665] = { .species = SPECIES_JYNX, - .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_LOVELY_KISS MOVE_FAKE_TEARS}, + .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_LOVELY_KISS, MOVE_FAKE_TEARS}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [666] = { .species = SPECIES_DUSCLOPS, - .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_CURSE MOVE_REST}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_CURSE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [667] = { .species = SPECIES_DODRIO, - .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_DRILL_PECK MOVE_FACADE}, + .moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_DRILL_PECK, MOVE_FACADE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [668] = { .species = SPECIES_MR_MIME, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [669] = { .species = SPECIES_LANTURN, - .moves = {MOVE_SURF MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_CONFUSE_RAY}, + .moves = {MOVE_SURF, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [670] = { .species = SPECIES_BRELOOM, - .moves = {MOVE_FOCUS_PUNCH MOVE_SLUDGE_BOMB MOVE_SPORE MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FOCUS_PUNCH, MOVE_SLUDGE_BOMB, MOVE_SPORE, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [671] = { .species = SPECIES_FORRETRESS, - .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DOUBLE_EDGE}, + .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DOUBLE_EDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [672] = { .species = SPECIES_WHISCASH, - .moves = {MOVE_FISSURE MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM}, + .moves = {MOVE_FISSURE, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [673] = { .species = SPECIES_XATU, - .moves = {MOVE_PSYCHIC MOVE_DRILL_PECK MOVE_SHADOW_BALL MOVE_CONFUSE_RAY}, + .moves = {MOVE_PSYCHIC, MOVE_DRILL_PECK, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [674] = { .species = SPECIES_SKARMORY, - .moves = {MOVE_DRILL_PECK MOVE_STEEL_WING MOVE_COUNTER MOVE_ROCK_SLIDE}, + .moves = {MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_COUNTER, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [675] = { .species = SPECIES_MAROWAK, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_MEGA_KICK}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_MEGA_KICK}, .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [676] = { .species = SPECIES_QUAGSIRE, - .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_AMNESIA}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_AMNESIA}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_SASSY }, [677] = { .species = SPECIES_CLEFABLE, - .moves = {MOVE_MEGA_KICK MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_SOFT_BOILED}, + .moves = {MOVE_MEGA_KICK, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_SOFT_BOILED}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [678] = { .species = SPECIES_HARIYAMA, - .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_FAKE_OUT}, + .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [679] = { .species = SPECIES_RAICHU, - .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_PROTECT MOVE_MEGA_KICK}, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_PROTECT, MOVE_MEGA_KICK}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [680] = { .species = SPECIES_DEWGONG, - .moves = {MOVE_SHEER_COLD MOVE_ICE_BEAM MOVE_SURF MOVE_SIGNAL_BEAM}, + .moves = {MOVE_SHEER_COLD, MOVE_ICE_BEAM, MOVE_SURF, MOVE_SIGNAL_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [681] = { .species = SPECIES_MANECTRIC, - .moves = {MOVE_THUNDERBOLT MOVE_CRUNCH MOVE_THUNDER_WAVE MOVE_ROAR}, + .moves = {MOVE_THUNDERBOLT, MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [682] = { .species = SPECIES_VILEPLUME, - .moves = {MOVE_SOLAR_BEAM MOVE_SLUDGE_BOMB MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [683] = { .species = SPECIES_VICTREEBEL, - .moves = {MOVE_GIGA_DRAIN MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_SYNTHESIS}, + .moves = {MOVE_GIGA_DRAIN, MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_SYNTHESIS}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [684] = { .species = SPECIES_ELECTRODE, - .moves = {MOVE_EXPLOSION MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_MIRROR_COAT}, + .moves = {MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_NAUGHTY }, [685] = { .species = SPECIES_EXPLOUD, - .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_OVERHEAT}, + .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_OVERHEAT}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [686] = { .species = SPECIES_SHIFTRY, - .moves = {MOVE_EXPLOSION MOVE_GIGA_DRAIN MOVE_MEGA_KICK MOVE_FAKE_OUT}, + .moves = {MOVE_EXPLOSION, MOVE_GIGA_DRAIN, MOVE_MEGA_KICK, MOVE_FAKE_OUT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [687] = { .species = SPECIES_GLALIE, - .moves = {MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_SHADOW_BALL}, + .moves = {MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [688] = { .species = SPECIES_LUDICOLO, - .moves = {MOVE_LEECH_SEED MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_TOXIC}, + .moves = {MOVE_LEECH_SEED, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_TOXIC}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [689] = { .species = SPECIES_HYPNO, - .moves = {MOVE_PSYCHIC MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [690] = { .species = SPECIES_GOLEM, - .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DOUBLE_EDGE}, + .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DOUBLE_EDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [691] = { .species = SPECIES_RHYDON, - .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_HORN_DRILL}, + .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_HORN_DRILL}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [692] = { .species = SPECIES_ALAKAZAM, - .moves = {MOVE_PSYCHIC MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [693] = { .species = SPECIES_WEEZING, - .moves = {MOVE_EXPLOSION MOVE_SLUDGE_BOMB MOVE_FRUSTRATION MOVE_SHADOW_BALL}, + .moves = {MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_FRUSTRATION, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [694] = { .species = SPECIES_KANGASKHAN, - .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_SHADOW_BALL}, + .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [695] = { .species = SPECIES_ELECTABUZZ, - .moves = {MOVE_THUNDERBOLT MOVE_PSYCHIC MOVE_MEGA_KICK MOVE_CROSS_CHOP}, + .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_MEGA_KICK, MOVE_CROSS_CHOP}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [696] = { .species = SPECIES_TAUROS, - .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_TOMB MOVE_THUNDERBOLT MOVE_SURF}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_TOMB, MOVE_THUNDERBOLT, MOVE_SURF}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [697] = { .species = SPECIES_SLOWBRO, - .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM}, + .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_SASSY }, [698] = { .species = SPECIES_SLOWKING, - .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_ICE_BEAM MOVE_FLAMETHROWER}, + .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_FLAMETHROWER}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [699] = { .species = SPECIES_MILTANK, - .moves = {MOVE_DOUBLE_EDGE MOVE_CURSE MOVE_DOUBLE_TEAM MOVE_MILK_DRINK}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_CURSE, MOVE_DOUBLE_TEAM, MOVE_MILK_DRINK}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [700] = { .species = SPECIES_ALTARIA, - .moves = {MOVE_DRAGON_CLAW MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ICE_BEAM}, + .moves = {MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ICE_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [701] = { .species = SPECIES_NIDOQUEEN, - .moves = {MOVE_SUPERPOWER MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .moves = {MOVE_SUPERPOWER, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [702] = { .species = SPECIES_NIDOKING, - .moves = {MOVE_MEGAHORN MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_THUNDER}, + .moves = {MOVE_MEGAHORN, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_THUNDER}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [703] = { .species = SPECIES_MAGMAR, - .moves = {MOVE_FLAMETHROWER MOVE_PSYCHIC MOVE_CROSS_CHOP MOVE_CONFUSE_RAY}, + .moves = {MOVE_FLAMETHROWER, MOVE_PSYCHIC, MOVE_CROSS_CHOP, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [704] = { .species = SPECIES_CRADILY, - .moves = {MOVE_TOXIC MOVE_INGRAIN MOVE_MIRROR_COAT MOVE_GIGA_DRAIN}, + .moves = {MOVE_TOXIC, MOVE_INGRAIN, MOVE_MIRROR_COAT, MOVE_GIGA_DRAIN}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [705] = { .species = SPECIES_ARMALDO, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [706] = { .species = SPECIES_GOLDUCK, - .moves = {MOVE_SURF MOVE_CROSS_CHOP MOVE_ICE_BEAM MOVE_AERIAL_ACE}, + .moves = {MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [707] = { .species = SPECIES_RAPIDASH, - .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_IRON_TAIL MOVE_DOUBLE_KICK}, + .moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_IRON_TAIL, MOVE_DOUBLE_KICK}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [708] = { .species = SPECIES_MUK, - .moves = {MOVE_SLUDGE_BOMB MOVE_BRICK_BREAK MOVE_GIGA_DRAIN MOVE_EXPLOSION}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_BRICK_BREAK, MOVE_GIGA_DRAIN, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_BRAVE }, [709] = { .species = SPECIES_GENGAR, - .moves = {MOVE_PSYCHIC MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_DESTINY_BOND}, + .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [710] = { .species = SPECIES_AMPHAROS, - .moves = {MOVE_THUNDERBOLT MOVE_FIRE_PUNCH MOVE_THUNDER_WAVE MOVE_REFLECT}, + .moves = {MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_THUNDER_WAVE, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [711] = { .species = SPECIES_SCIZOR, - .moves = {MOVE_SILVER_WIND MOVE_SWORDS_DANCE MOVE_AGILITY MOVE_BATON_PASS}, + .moves = {MOVE_SILVER_WIND, MOVE_SWORDS_DANCE, MOVE_AGILITY, MOVE_BATON_PASS}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [712] = { .species = SPECIES_HERACROSS, - .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_REVERSAL MOVE_ENDURE}, + .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_REVERSAL, MOVE_ENDURE}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [713] = { .species = SPECIES_URSARING, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AERIAL_ACE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [714] = { .species = SPECIES_HOUNDOOM, - .moves = {MOVE_OVERHEAT MOVE_SOLAR_BEAM MOVE_CRUNCH MOVE_SUNNY_DAY}, + .moves = {MOVE_OVERHEAT, MOVE_SOLAR_BEAM, MOVE_CRUNCH, MOVE_SUNNY_DAY}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [715] = { .species = SPECIES_DONPHAN, - .moves = {MOVE_FISSURE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_IRON_TAIL}, + .moves = {MOVE_FISSURE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_IRON_TAIL}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [716] = { .species = SPECIES_CLAYDOL, - .moves = {MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_EXPLOSION}, + .moves = {MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [717] = { .species = SPECIES_WAILORD, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_FISSURE}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_FISSURE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [718] = { .species = SPECIES_NINETALES, - .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIRKY }, [719] = { .species = SPECIES_MACHAMP, - .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ROCK_SLIDE}, + .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [720] = { .species = SPECIES_SHUCKLE, - .moves = {MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_WRAP MOVE_REST}, + .moves = {MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_WRAP, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_CAREFUL }, [721] = { .species = SPECIES_STEELIX, - .moves = {MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_DOUBLE_EDGE MOVE_EXPLOSION}, + .moves = {MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_DOUBLE_EDGE, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [722] = { .species = SPECIES_TENTACRUEL, - .moves = {MOVE_HYDRO_PUMP MOVE_SLUDGE_BOMB MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .moves = {MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY }, [723] = { .species = SPECIES_AERODACTYL, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_FIRE_BLAST MOVE_BITE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_BITE}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [724] = { .species = SPECIES_PORYGON2, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_RECOVER}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [725] = { .species = SPECIES_GARDEVOIR, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [726] = { .species = SPECIES_EXEGGUTOR, - .moves = {MOVE_PSYCHIC MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_EXPLOSION}, + .moves = {MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [727] = { .species = SPECIES_STARMIE, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_RECOVER}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [728] = { .species = SPECIES_FLYGON, - .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_CLAW MOVE_DOUBLE_EDGE MOVE_CRUNCH}, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_DOUBLE_EDGE, MOVE_CRUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [729] = { .species = SPECIES_VENUSAUR, - .moves = {MOVE_SOLAR_BEAM MOVE_SLUDGE_BOMB MOVE_SUNNY_DAY MOVE_EARTHQUAKE}, + .moves = {MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [730] = { .species = SPECIES_VAPOREON, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_ACID_ARMOR MOVE_REST}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_ACID_ARMOR, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [731] = { .species = SPECIES_JOLTEON, - .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_BITE MOVE_SHADOW_BALL}, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_BITE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_TIMID }, [732] = { .species = SPECIES_FLAREON, - .moves = {MOVE_OVERHEAT MOVE_SUNNY_DAY MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [733] = { .species = SPECIES_MEGANIUM, - .moves = {MOVE_GIGA_DRAIN MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_BODY_SLAM}, + .moves = {MOVE_GIGA_DRAIN, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_BODY_SLAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [734] = { .species = SPECIES_ESPEON, - .moves = {MOVE_PSYCHIC MOVE_BITE MOVE_ATTRACT MOVE_CALM_MIND}, + .moves = {MOVE_PSYCHIC, MOVE_BITE, MOVE_ATTRACT, MOVE_CALM_MIND}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [735] = { .species = SPECIES_UMBREON, - .moves = {MOVE_CONFUSE_RAY MOVE_TOXIC MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM}, + .moves = {MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [736] = { .species = SPECIES_BLASTOISE, - .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [737] = { .species = SPECIES_FERALIGATR, - .moves = {MOVE_HYDRO_PUMP MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [738] = { .species = SPECIES_AGGRON, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AERIAL_ACE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [739] = { .species = SPECIES_BLAZIKEN, - .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_THUNDER_PUNCH MOVE_ROCK_SLIDE}, + .moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_THUNDER_PUNCH, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [740] = { .species = SPECIES_WALREIN, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_SHEER_COLD}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_SHEER_COLD}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [741] = { .species = SPECIES_SCEPTILE, - .moves = {MOVE_LEAF_BLADE MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_THUNDER_PUNCH}, + .moves = {MOVE_LEAF_BLADE, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_THUNDER_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [742] = { .species = SPECIES_CHARIZARD, - .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [743] = { .species = SPECIES_TYPHLOSION, - .moves = {MOVE_OVERHEAT MOVE_THUNDER_PUNCH MOVE_EARTHQUAKE MOVE_CRUSH_CLAW}, + .moves = {MOVE_OVERHEAT, MOVE_THUNDER_PUNCH, MOVE_EARTHQUAKE, MOVE_CRUSH_CLAW}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [744] = { .species = SPECIES_LAPRAS, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_PSYCHIC}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_PSYCHIC}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [745] = { .species = SPECIES_CROBAT, - .moves = {MOVE_SLUDGE_BOMB MOVE_AERIAL_ACE MOVE_SHADOW_BALL MOVE_CONFUSE_RAY}, + .moves = {MOVE_SLUDGE_BOMB, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [746] = { .species = SPECIES_SWAMPERT, - .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [747] = { .species = SPECIES_GYARADOS, - .moves = {MOVE_RETURN MOVE_EARTHQUAKE MOVE_DRAGON_DANCE MOVE_REST}, + .moves = {MOVE_RETURN, MOVE_EARTHQUAKE, MOVE_DRAGON_DANCE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [748] = { .species = SPECIES_SNORLAX, - .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_CURSE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_CURSE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [749] = { .species = SPECIES_KINGDRA, - .moves = {MOVE_DOUBLE_EDGE MOVE_ICE_BEAM MOVE_DRAGON_DANCE MOVE_REST}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_ICE_BEAM, MOVE_DRAGON_DANCE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [750] = { .species = SPECIES_BLISSEY, - .moves = {MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_COUNTER MOVE_SOFT_BOILED}, + .moves = {MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_COUNTER, MOVE_SOFT_BOILED}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BOLD }, [751] = { .species = SPECIES_MILOTIC, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RECOVER MOVE_MIRROR_COAT}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_MIRROR_COAT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [752] = { .species = SPECIES_ARCANINE, - .moves = {MOVE_OVERHEAT MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_DOUBLE_EDGE}, + .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_DOUBLE_EDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE }, [753] = { .species = SPECIES_SALAMENCE, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [754] = { .species = SPECIES_METAGROSS, - .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [755] = { .species = SPECIES_SLAKING, - .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_YAWN}, + .moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_YAWN}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_MODEST }, [756] = { .species = SPECIES_ARTICUNO, - .moves = {MOVE_ICE_BEAM MOVE_WATER_PULSE MOVE_ICY_WIND MOVE_ROAR}, + .moves = {MOVE_ICE_BEAM, MOVE_WATER_PULSE, MOVE_ICY_WIND, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [757] = { .species = SPECIES_ZAPDOS, - .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_ROAR}, + .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE }, [758] = { .species = SPECIES_MOLTRES, - .moves = {MOVE_FLAMETHROWER MOVE_AERIAL_ACE MOVE_MUD_SLAP MOVE_ROAR}, + .moves = {MOVE_FLAMETHROWER, MOVE_AERIAL_ACE, MOVE_MUD_SLAP, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [759] = { .species = SPECIES_RAIKOU, - .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_REST}, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [760] = { .species = SPECIES_ENTEI, - .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_TEAM MOVE_CALM_MIND MOVE_REST}, + .moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [761] = { .species = SPECIES_SUICUNE, - .moves = {MOVE_SURF MOVE_DOUBLE_TEAM MOVE_CALM_MIND MOVE_REST}, + .moves = {MOVE_SURF, MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [762] = { .species = SPECIES_REGIROCK, - .moves = {MOVE_SUPERPOWER MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .moves = {MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [763] = { .species = SPECIES_REGICE, - .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_AMNESIA MOVE_REST}, + .moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_AMNESIA, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [764] = { .species = SPECIES_REGISTEEL, - .moves = {MOVE_METAL_CLAW MOVE_CURSE MOVE_AMNESIA MOVE_REST}, + .moves = {MOVE_METAL_CLAW, MOVE_CURSE, MOVE_AMNESIA, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [765] = { .species = SPECIES_LATIAS, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [766] = { .species = SPECIES_LATIOS, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [767] = { .species = SPECIES_ARTICUNO, - .moves = {MOVE_SUBSTITUTE MOVE_TOXIC MOVE_BLIZZARD MOVE_DOUBLE_TEAM}, + .moves = {MOVE_SUBSTITUTE, MOVE_TOXIC, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [768] = { .species = SPECIES_ZAPDOS, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DRILL_PECK MOVE_DOUBLE_TEAM}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DRILL_PECK, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [769] = { .species = SPECIES_MOLTRES, - .moves = {MOVE_OVERHEAT MOVE_AERIAL_ACE MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .moves = {MOVE_OVERHEAT, MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [770] = { .species = SPECIES_RAIKOU, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_REFLECT}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [771] = { .species = SPECIES_ENTEI, - .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_SOLAR_BEAM MOVE_REFLECT}, + .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [772] = { .species = SPECIES_SUICUNE, - .moves = {MOVE_TOXIC MOVE_DIVE MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .moves = {MOVE_TOXIC, MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [773] = { .species = SPECIES_REGIROCK, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_EXPLOSION}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [774] = { .species = SPECIES_REGICE, - .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_BLIZZARD MOVE_BRICK_BREAK}, + .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_BLIZZARD, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [775] = { .species = SPECIES_REGISTEEL, - .moves = {MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .moves = {MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [776] = { .species = SPECIES_LATIAS, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [777] = { .species = SPECIES_LATIOS, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [778] = { .species = SPECIES_ARTICUNO, - .moves = {MOVE_ICE_BEAM MOVE_FACADE MOVE_AERIAL_ACE MOVE_PROTECT}, + .moves = {MOVE_ICE_BEAM, MOVE_FACADE, MOVE_AERIAL_ACE, MOVE_PROTECT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [779] = { .species = SPECIES_ZAPDOS, - .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_SUBSTITUTE}, + .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_SUBSTITUTE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [780] = { .species = SPECIES_MOLTRES, - .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_DOUBLE_TEAM MOVE_REST}, + .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_DOUBLE_TEAM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [781] = { .species = SPECIES_RAIKOU, - .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_QUICK_ATTACK MOVE_ROAR}, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [782] = { .species = SPECIES_ENTEI, - .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_EDGE MOVE_SWAGGER MOVE_PSYCH_UP}, + .moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_EDGE, MOVE_SWAGGER, MOVE_PSYCH_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [783] = { .species = SPECIES_SUICUNE, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAIN_DANCE MOVE_ROAR}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [784] = { .species = SPECIES_REGIROCK, - .moves = {MOVE_ROCK_SLIDE MOVE_EARTHQUAKE MOVE_CURSE MOVE_REST}, + .moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_CURSE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [785] = { .species = SPECIES_REGICE, - .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_EXPLOSION}, + .moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET }, [786] = { .species = SPECIES_REGISTEEL, - .moves = {MOVE_ANCIENT_POWER MOVE_AMNESIA MOVE_COUNTER MOVE_EXPLOSION}, + .moves = {MOVE_ANCIENT_POWER, MOVE_AMNESIA, MOVE_COUNTER, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [787] = { .species = SPECIES_LATIAS, - .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [788] = { .species = SPECIES_LATIOS, - .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [789] = { .species = SPECIES_ARTICUNO, - .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_REST MOVE_REFLECT}, + .moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_REST, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [790] = { .species = SPECIES_ZAPDOS, - .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_LIGHT_SCREEN}, + .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [791] = { .species = SPECIES_MOLTRES, - .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_STEEL_WING MOVE_SAFEGUARD}, + .moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_STEEL_WING, MOVE_SAFEGUARD}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIET }, [792] = { .species = SPECIES_RAIKOU, - .moves = {MOVE_THUNDERBOLT MOVE_BITE MOVE_THUNDER_WAVE MOVE_REFLECT}, + .moves = {MOVE_THUNDERBOLT, MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [793] = { .species = SPECIES_ENTEI, - .moves = {MOVE_FLAMETHROWER MOVE_BITE MOVE_DOUBLE_TEAM MOVE_REFLECT}, + .moves = {MOVE_FLAMETHROWER, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [794] = { .species = SPECIES_SUICUNE, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BITE MOVE_REFLECT}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BITE, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [795] = { .species = SPECIES_REGIROCK, - .moves = {MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .moves = {MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL }, [796] = { .species = SPECIES_REGICE, - .moves = {MOVE_ICE_BEAM MOVE_HAIL MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .moves = {MOVE_ICE_BEAM, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [797] = { .species = SPECIES_REGISTEEL, - .moves = {MOVE_ANCIENT_POWER MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .moves = {MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH }, [798] = { .species = SPECIES_LATIAS, - .moves = {MOVE_MIST_BALL MOVE_SHADOW_BALL MOVE_CHARM MOVE_REFLECT}, + .moves = {MOVE_MIST_BALL, MOVE_SHADOW_BALL, MOVE_CHARM, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [799] = { .species = SPECIES_LATIOS, - .moves = {MOVE_LUSTER_PURGE MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .moves = {MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [800] = { .species = SPECIES_GENGAR, - .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT MOVE_FIRE_PUNCH}, + .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [801] = { .species = SPECIES_GENGAR, - .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT MOVE_ICE_PUNCH}, + .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [802] = { .species = SPECIES_GENGAR, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_FIRE_PUNCH MOVE_DESTINY_BOND}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [803] = { .species = SPECIES_GENGAR, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_DESTINY_BOND}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [804] = { .species = SPECIES_URSARING, - .moves = {MOVE_MEGA_KICK MOVE_AERIAL_ACE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .moves = {MOVE_MEGA_KICK, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [805] = { .species = SPECIES_URSARING, - .moves = {MOVE_HYPER_BEAM MOVE_YAWN MOVE_SWORDS_DANCE MOVE_DOUBLE_TEAM}, + .moves = {MOVE_HYPER_BEAM, MOVE_YAWN, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [806] = { .species = SPECIES_URSARING, - .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_BULK_UP}, + .moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_BULK_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [807] = { .species = SPECIES_URSARING, - .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_BRICK_BREAK}, + .moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [808] = { .species = SPECIES_MACHAMP, - .moves = {MOVE_CROSS_CHOP MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE}, + .moves = {MOVE_CROSS_CHOP, MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [809] = { .species = SPECIES_MACHAMP, - .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_COUNTER MOVE_ROCK_TOMB}, + .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_ROCK_TOMB}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [810] = { .species = SPECIES_MACHAMP, - .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [811] = { .species = SPECIES_MACHAMP, - .moves = {MOVE_REVENGE MOVE_ROCK_SLIDE MOVE_FACADE MOVE_COUNTER}, + .moves = {MOVE_REVENGE, MOVE_ROCK_SLIDE, MOVE_FACADE, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [812] = { .species = SPECIES_GARDEVOIR, - .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ENDURE MOVE_DESTINY_BOND}, + .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ENDURE, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [813] = { .species = SPECIES_GARDEVOIR, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_WILL_O_WISP MOVE_DESTINY_BOND}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_TIMID }, [814] = { .species = SPECIES_GARDEVOIR, - .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_WILL_O_WISP MOVE_DESTINY_BOND}, + .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD }, [815] = { .species = SPECIES_GARDEVOIR, - .moves = {MOVE_PSYCHIC MOVE_MAGICAL_LEAF MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .moves = {MOVE_PSYCHIC, MOVE_MAGICAL_LEAF, MOVE_ATTRACT, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [816] = { .species = SPECIES_STARMIE, - .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_RECOVER MOVE_LIGHT_SCREEN}, + .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_RECOVER, MOVE_LIGHT_SCREEN}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [817] = { .species = SPECIES_STARMIE, - .moves = {MOVE_SURF MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .moves = {MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [818] = { .species = SPECIES_STARMIE, - .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_COSMIC_POWER MOVE_RECOVER}, + .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_COSMIC_POWER, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [819] = { .species = SPECIES_STARMIE, - .moves = {MOVE_SURF MOVE_THUNDERBOLT MOVE_COSMIC_POWER MOVE_RECOVER}, + .moves = {MOVE_SURF, MOVE_THUNDERBOLT, MOVE_COSMIC_POWER, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [820] = { .species = SPECIES_LAPRAS, - .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_IRON_TAIL MOVE_DOUBLE_EDGE}, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_IRON_TAIL, MOVE_DOUBLE_EDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [821] = { .species = SPECIES_LAPRAS, - .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_RAIN_DANCE MOVE_BLIZZARD}, + .moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_BLIZZARD}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [822] = { .species = SPECIES_LAPRAS, - .moves = {MOVE_SHEER_COLD MOVE_HORN_DRILL MOVE_REST MOVE_SLEEP_TALK}, + .moves = {MOVE_SHEER_COLD, MOVE_HORN_DRILL, MOVE_REST, MOVE_SLEEP_TALK}, .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [823] = { .species = SPECIES_LAPRAS, - .moves = {MOVE_SHEER_COLD MOVE_HORN_DRILL MOVE_SING MOVE_ATTRACT}, + .moves = {MOVE_SHEER_COLD, MOVE_HORN_DRILL, MOVE_SING, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM }, [824] = { .species = SPECIES_SNORLAX, - .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_COUNTER}, + .moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [825] = { .species = SPECIES_SNORLAX, - .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_COUNTER}, + .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [826] = { .species = SPECIES_SNORLAX, - .moves = {MOVE_HYPER_BEAM MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_CURSE}, + .moves = {MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_CURSE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [827] = { .species = SPECIES_SNORLAX, - .moves = {MOVE_RETURN MOVE_SHADOW_BALL MOVE_BELLY_DRUM MOVE_REST}, + .moves = {MOVE_RETURN, MOVE_SHADOW_BALL, MOVE_BELLY_DRUM, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [828] = { .species = SPECIES_SALAMENCE, - .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE}, + .moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [829] = { .species = SPECIES_SALAMENCE, - .moves = {MOVE_HEADBUTT MOVE_AERIAL_ACE MOVE_CRUNCH MOVE_DRAGON_DANCE}, + .moves = {MOVE_HEADBUTT, MOVE_AERIAL_ACE, MOVE_CRUNCH, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY }, [830] = { .species = SPECIES_SALAMENCE, - .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_BRICK_BREAK}, + .moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [831] = { .species = SPECIES_SALAMENCE, - .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_ATTRACT}, + .moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [832] = { .species = SPECIES_METAGROSS, - .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_JOLLY }, [833] = { .species = SPECIES_METAGROSS, - .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [834] = { .species = SPECIES_METAGROSS, - .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [835] = { .species = SPECIES_METAGROSS, - .moves = {MOVE_METEOR_MASH MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_EXPLOSION}, + .moves = {MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [836] = { .species = SPECIES_REGIROCK, - .moves = {MOVE_HYPER_BEAM MOVE_FOCUS_PUNCH MOVE_ROCK_SLIDE MOVE_DOUBLE_TEAM}, + .moves = {MOVE_HYPER_BEAM, MOVE_FOCUS_PUNCH, MOVE_ROCK_SLIDE, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [837] = { .species = SPECIES_REGIROCK, - .moves = {MOVE_SWAGGER MOVE_PSYCH_UP MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .moves = {MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_EXPLOSION}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [838] = { .species = SPECIES_REGICE, - .moves = {MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_CURSE MOVE_COUNTER}, + .moves = {MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_CURSE, MOVE_COUNTER}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BRAVE }, [839] = { .species = SPECIES_REGICE, - .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_SLEEP_TALK MOVE_REST}, + .moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_SLEEP_TALK, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [840] = { .species = SPECIES_REGISTEEL, - .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_TOXIC MOVE_DOUBLE_TEAM}, + .moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_TOXIC, MOVE_DOUBLE_TEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [841] = { .species = SPECIES_REGISTEEL, - .moves = {MOVE_SUPERPOWER MOVE_AERIAL_ACE MOVE_SWAGGER MOVE_PSYCH_UP}, + .moves = {MOVE_SUPERPOWER, MOVE_AERIAL_ACE, MOVE_SWAGGER, MOVE_PSYCH_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [842] = { .species = SPECIES_LATIAS, - .moves = {MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_RECOVER}, + .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [843] = { .species = SPECIES_LATIAS, - .moves = {MOVE_MIST_BALL MOVE_DRAGON_CLAW MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .moves = {MOVE_MIST_BALL, MOVE_DRAGON_CLAW, MOVE_ATTRACT, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [844] = { .species = SPECIES_LATIAS, - .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_SWAGGER MOVE_PSYCH_UP}, + .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_SWAGGER, MOVE_PSYCH_UP}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [845] = { .species = SPECIES_LATIAS, - .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [846] = { .species = SPECIES_LATIOS, - .moves = {MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_RECOVER}, + .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [847] = { .species = SPECIES_LATIOS, - .moves = {MOVE_LUSTER_PURGE MOVE_SHADOW_BALL MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE}, + .moves = {MOVE_LUSTER_PURGE, MOVE_SHADOW_BALL, MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [848] = { .species = SPECIES_LATIOS, - .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_DRAGON_DANCE MOVE_RECOVER}, + .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_DRAGON_DANCE, MOVE_RECOVER}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [849] = { .species = SPECIES_LATIOS, - .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE}, .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [850] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_BRICK_BREAK MOVE_DRAGON_DANCE}, + .moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [851] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE}, + .moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [852] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_HYPER_BEAM MOVE_ATTRACT MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .moves = {MOVE_HYPER_BEAM, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_ADAMANT }, [853] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_HYPER_BEAM MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE MOVE_REST}, + .moves = {MOVE_HYPER_BEAM, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [854] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_OUTRAGE MOVE_DOUBLE_EDGE MOVE_THUNDER_WAVE MOVE_ROAR}, + .moves = {MOVE_OUTRAGE, MOVE_DOUBLE_EDGE, MOVE_THUNDER_WAVE, MOVE_ROAR}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [855] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_SURF MOVE_FLAMETHROWER}, + .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_FLAMETHROWER}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [856] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_SURF MOVE_ICE_BEAM}, + .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_ICE_BEAM}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [857] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_DRAGON_CLAW MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_BRICK_BREAK}, + .moves = {MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_BRICK_BREAK}, .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [858] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_THUNDER MOVE_SURF MOVE_RAIN_DANCE MOVE_EARTHQUAKE}, + .moves = {MOVE_THUNDER, MOVE_SURF, MOVE_RAIN_DANCE, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [859] = { .species = SPECIES_DRAGONITE, - .moves = {MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_SUNNY_DAY MOVE_EARTHQUAKE}, + .moves = {MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE }, [860] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_THUNDERBOLT MOVE_SURF}, + .moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_THUNDERBOLT, MOVE_SURF}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [861] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUNCH MOVE_THUNDERBOLT}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_THUNDERBOLT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [862] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_DRAGON_DANCE}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [863] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_CRUNCH MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_FLAMETHROWER}, + .moves = {MOVE_CRUNCH, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [864] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE MOVE_REST}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [865] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CURSE MOVE_REST}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CURSE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [866] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_ROCK_SLIDE MOVE_AERIAL_ACE MOVE_BRICK_BREAK MOVE_CURSE}, + .moves = {MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CURSE}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [867] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_ROCK_SLIDE MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE MOVE_REST}, + .moves = {MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [868] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ATTRACT}, + .moves = {MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ATTRACT}, .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY }, [869] = { .species = SPECIES_TYRANITAR, - .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT }, [870] = { .species = SPECIES_ARTICUNO, - .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_AGILITY MOVE_SWAGGER}, + .moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_AGILITY, MOVE_SWAGGER}, .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [871] = { .species = SPECIES_ARTICUNO, - .moves = {MOVE_ICE_BEAM MOVE_AERIAL_ACE MOVE_REFLECT MOVE_REST}, + .moves = {MOVE_ICE_BEAM, MOVE_AERIAL_ACE, MOVE_REFLECT, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [872] = { .species = SPECIES_ZAPDOS, - .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_THUNDER_WAVE}, + .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_THUNDER_WAVE}, .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [873] = { .species = SPECIES_ZAPDOS, - .moves = {MOVE_THUNDER MOVE_DRILL_PECK MOVE_RAIN_DANCE MOVE_DOUBLE_EDGE}, + .moves = {MOVE_THUNDER, MOVE_DRILL_PECK, MOVE_RAIN_DANCE, MOVE_DOUBLE_EDGE}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [874] = { .species = SPECIES_MOLTRES, - .moves = {MOVE_OVERHEAT MOVE_SUNNY_DAY MOVE_SWAGGER MOVE_FACADE}, + .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_FACADE}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE }, [875] = { .species = SPECIES_MOLTRES, - .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_AERIAL_ACE MOVE_STEEL_WING}, + .moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_AERIAL_ACE, MOVE_STEEL_WING}, .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE }, [876] = { .species = SPECIES_RAIKOU, - .moves = {MOVE_THUNDERBOLT MOVE_DOUBLE_EDGE MOVE_ROAR MOVE_REFLECT}, + .moves = {MOVE_THUNDERBOLT, MOVE_DOUBLE_EDGE, MOVE_ROAR, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_MODEST }, [877] = { .species = SPECIES_RAIKOU, - .moves = {MOVE_THUNDERBOLT MOVE_CALM_MIND MOVE_SUBSTITUTE MOVE_REST}, + .moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_SUBSTITUTE, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [878] = { .species = SPECIES_ENTEI, - .moves = {MOVE_FIRE_BLAST MOVE_DOUBLE_EDGE MOVE_ENDURE MOVE_REFLECT}, + .moves = {MOVE_FIRE_BLAST, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_REFLECT}, .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_DOCILE }, [879] = { .species = SPECIES_ENTEI, - .moves = {MOVE_FLAMETHROWER MOVE_CALM_MIND MOVE_ROAR MOVE_REST}, + .moves = {MOVE_FLAMETHROWER, MOVE_CALM_MIND, MOVE_ROAR, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_MODEST }, [880] = { .species = SPECIES_SUICUNE, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_ICY_WIND}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_ICY_WIND}, .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST }, [881] = { .species = SPECIES_SUICUNE, - .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_REST}, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_REST}, .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST diff --git a/src/data/battle_frontier/battle_frontier_trainers.h b/src/data/battle_frontier/battle_frontier_trainers.h index 2b6b0d443..faef40656 100644 --- a/src/data/battle_frontier/battle_frontier_trainers.h +++ b/src/data/battle_frontier/battle_frontier_trainers.h @@ -1,32 +1,32 @@ -const struct BattleFrontierTrainer gBattleFrontierTrainers[] = +const struct BattleFrontierTrainer gBattleFrontierTrainers[] = { [0] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("BRAD"), + .trainerName = _("BRADY"), .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_EXCL}, - .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, -1}, - .speechLose = {EC_WORD_WHAT, EC_WORD_QUES, -1, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, + .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF}, + .speechLose = {EC_WORD_WHAT, EC_WORD_QUES, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, .monSets = gBattleFrontierTrainerMons_Brady }, [1] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("CONNE"), - .speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, -1, -1}, - .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, -1}, + .trainerName = _("CONNER"), + .speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, 0xFFFF, 0xFFFF}, + .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, 0xFFFF}, .speechLose = {EC_WORD_DARN, EC_WORD_ELLIPSIS, EC_WORD_LOSING, EC_WORD_DOES, EC_WORD_BUG, EC_WORD_ME}, .monSets = gBattleFrontierTrainerMons_Conner }, [2] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("BRADLE"), + .trainerName = _("BRADLEY"), .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_TODAY}, - .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, -1, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL}, .speechLose = {EC_WORD_TOMORROW, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_WE, EC_WORD_REALLY, EC_WORD_BATTLE}, .monSets = gBattleFrontierTrainerMons_Bradley }, [3] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("CYBI"), + .trainerName = _("CYBIL"), .speechBefore = {EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_NOT_VERY, EC_WORD_SCARY, EC_WORD_AT, EC_WORD_ALL}, .speechWin = {EC_WORD_IT_S, EC_WORD_SAD, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(STRUGGLE)}, .speechLose = {EC_WORD_THIS, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_TO_ME, EC_WORD_EXCL}, @@ -34,7 +34,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [4] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("RODETT"), + .trainerName = _("RODETTE"), .speechBefore = {EC_WORD_OH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_HOW, EC_WORD_STRONG, EC_WORD_I_AM, EC_WORD_EXCL}, .speechLose = {EC_WORD_OH_DEAR, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_NO, EC_WORD_GOOD}, @@ -42,39 +42,39 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [5] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("PEGG"), + .trainerName = _("PEGGY"), .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_TO, EC_WORD_BE, EC_WORD_DESTROYED, EC_WORD_EXCL}, - .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_THANKS, EC_WORD_TO, EC_WORD_YOU}, .monSets = gBattleFrontierTrainerMons_Peggy }, [6] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, - .trainerName = _("KEIT"), + .trainerName = _("KEITH"), .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_JUST, EC_WORD_STUDY, EC_WORD_YOU, EC_WORD_KNOW}, - .speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Keith }, [7] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, - .trainerName = _("GRAYSO"), + .trainerName = _("GRAYSON"), .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_BATTLE, EC_WORD_ISN_T, EC_WORD_CHILD_S_PLAY, EC_WORD_EXCL}, - .speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_LIKE, EC_WORD_TOYS, EC_WORD_TO, EC_WORD_YOU}, .monSets = gBattleFrontierTrainerMons_Grayson }, [8] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, - .trainerName = _("GLEN"), - .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, -1}, - .speechWin = {EC_WORD_COOL, EC_WORD_EXCL, -1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM}, + .trainerName = _("GLENN"), + .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, 0xFFFF}, + .speechWin = {EC_WORD_COOL, EC_WORD_EXCL, 0xFFFF, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM}, .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_COOL}, .monSets = gBattleFrontierTrainerMons_Glenn }, [9] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, - .trainerName = _("LILIAN"), + .trainerName = _("LILIANA"), .speechBefore = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN}, .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_SURRENDER, EC_WORD_IN, EC_WORD_ME}, .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_ELLIPSIS}, @@ -82,7 +82,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [10] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, - .trainerName = _("ELIS"), + .trainerName = _("ELISE"), .speechBefore = {EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_FROM, EC_WORD_MY, EC_WORD_FATHER}, .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_EXCL, EC_WORD_FATHER, EC_WORD_I_VE, EC_WORD_WON}, .speechLose = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FATHER, EC_WORD_FOR, EC_WORD_I_VE, EC_WORD_LOST}, @@ -90,23 +90,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [11] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, - .trainerName = _("ZOE"), + .trainerName = _("ZOEY"), .speechBefore = {EC_WORD_PLEASE, EC_WORD_BATTLE, EC_WORD_LIKE, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT}, - .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, -1, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, .speechLose = {EC_WORD_WERE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_BEING, EC_WORD_SERIOUS, EC_WORD_QUES}, .monSets = gBattleFrontierTrainerMons_Zoey }, [12] = { .facilityClass = FACILITY_CLASS_RICH_BOY, - .trainerName = _("MANUE"), + .trainerName = _("MANUEL"), .speechBefore = {EC_WORD_ME, EC_WORD_LOSE, EC_WORD_QUES, EC_WORD_THAT_S, EC_WORD_PREPOSTEROUS, EC_WORD_EXCL}, - .speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, -1, -1, -1}, - .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER}, + .speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, 0xFFFF, 0xFFFF, 0xFFFF}, + .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER}, .monSets = gBattleFrontierTrainerMons_Manuel }, [13] = { .facilityClass = FACILITY_CLASS_RICH_BOY, - .trainerName = _("RUS"), + .trainerName = _("RUSS"), .speechBefore = {EC_WORD_THEY, EC_WORD_ALL, EC_WORD_WANT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_POKEMON}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PARTY}, .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_DO, EC_WORD_THAT, EC_WORD_QUES}, @@ -114,15 +114,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [14] = { .facilityClass = FACILITY_CLASS_RICH_BOY, - .trainerName = _("DUSTI"), - .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, -1}, - .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, -1}, - .speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, -1}, + .trainerName = _("DUSTIN"), + .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, 0xFFFF}, + .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, 0xFFFF}, + .speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Dustin }, [15] = { .facilityClass = FACILITY_CLASS_LADY, - .trainerName = _("TIN"), + .trainerName = _("TINA"), .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(SWEET_KISS)}, .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_YOUR, EC_MOVE2(SWEET_KISS), EC_WORD_FROM, EC_WORD_MY, EC_POKEMON2(JYNX)}, .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_A, EC_MOVE(SWIFT), EC_MOVE2(MEGA_KICK), EC_WORD_INSTEAD}, @@ -130,23 +130,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [16] = { .facilityClass = FACILITY_CLASS_LADY, - .trainerName = _("GILLIA"), + .trainerName = _("GILLIAN"), .speechBefore = {EC_WORD_THE, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_IS, EC_WORD_SO, EC_WORD_YESTERDAY}, .speechWin = {EC_WORD_POKEMON, EC_WORD_NEVER, EC_WORD_GO, EC_WORD_OUT, EC_WORD_OF, EC_WORD_FASHION}, - .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, -1, -1}, + .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Gillian }, [17] = { .facilityClass = FACILITY_CLASS_LADY, - .trainerName = _("ZO"), + .trainerName = _("ZOE"), .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_A, EC_WORD_WORRY, EC_WORD_AT, EC_WORD_ALL}, - .speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, -1}, + .speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SKILL}, .monSets = gBattleFrontierTrainerMons_Zoe }, [18] = { .facilityClass = FACILITY_CLASS_CAMPER, - .trainerName = _("CHE"), + .trainerName = _("CHEN"), .speechBefore = {EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK, EC_WORD_TODAY}, .speechWin = {EC_WORD_I_AM, EC_WORD_READY, EC_WORD_TO, EC_WORD_GO, EC_WORD_ON, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_MOVE(FOCUS_ENERGY), EC_WORD_AND, EC_WORD_TOUGHNESS}, @@ -154,31 +154,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [19] = { .facilityClass = FACILITY_CLASS_CAMPER, - .trainerName = _("A"), + .trainerName = _("AL"), .speechBefore = {EC_WORD_YOUR, EC_WORD_LOOK, EC_WORD_SAYS, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH}, - .speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, -1}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_RIGHT, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH}, .monSets = gBattleFrontierTrainerMons_Al }, [20] = { .facilityClass = FACILITY_CLASS_CAMPER, - .trainerName = _("MITC"), + .trainerName = _("MITCH"), .speechBefore = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_IS, EC_WORD_MY, EC_WORD_ALLY, EC_WORD_EXCL}, .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES}, - .speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Mitch }, [21] = { .facilityClass = FACILITY_CLASS_PICNICKER, - .trainerName = _("ANN"), + .trainerName = _("ANNE"), .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_LET_S, EC_WORD_BATTLE, EC_WORD_NOW}, - .speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, -1}, - .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, 0xFFFF}, + .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Anne }, [22] = { .facilityClass = FACILITY_CLASS_PICNICKER, - .trainerName = _("ALIZ"), + .trainerName = _("ALIZE"), .speechBefore = {EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_ME}, .speechWin = {EC_WORD_YUP, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG}, .speechLose = {EC_WORD_I_AM, EC_WORD_WEAK, EC_WORD_ELLIPSIS, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_CUTE}, @@ -186,7 +186,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [23] = { .facilityClass = FACILITY_CLASS_PICNICKER, - .trainerName = _("LAURE"), + .trainerName = _("LAUREN"), .speechBefore = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_ALSO, EC_WORD_GOOD}, .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_I_WAS, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_GOOD}, .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_WEIRD, EC_WORD_DREAM, EC_WORD_THAT_WAS, EC_WORD_EXCL}, @@ -194,7 +194,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [24] = { .facilityClass = FACILITY_CLASS_TUBER_M, - .trainerName = _("KIP"), + .trainerName = _("KIPP"), .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GO, EC_MOVE2(SURF)}, .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_OFF, EC_WORD_TO, EC_MOVE2(SURF)}, .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, @@ -202,23 +202,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [25] = { .facilityClass = FACILITY_CLASS_TUBER_M, - .trainerName = _("JASO"), - .speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, -1}, - .speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, -1}, + .trainerName = _("JASON"), + .speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, 0xFFFF}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, 0xFFFF}, .speechLose = {EC_WORD_WOW, EC_WORD_THAT, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_STRATEGY}, .monSets = gBattleFrontierTrainerMons_Jason }, [26] = { .facilityClass = FACILITY_CLASS_TUBER_M, - .trainerName = _("JOH"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, -1}, + .trainerName = _("JOHN"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_SO, EC_WORD_WHAT, EC_WORD_IF_I_LOSE, EC_WORD_QUES}, .monSets = gBattleFrontierTrainerMons_John }, [27] = { .facilityClass = FACILITY_CLASS_TUBER_F, - .trainerName = _("AN"), + .trainerName = _("ANN"), .speechBefore = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_IT, EC_WORD_REALLY, EC_WORD_IS}, .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_CAN, EC_WORD_CRY}, .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_WILL, EC_WORD_CRY}, @@ -226,7 +226,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [28] = { .facilityClass = FACILITY_CLASS_TUBER_F, - .trainerName = _("EILEE"), + .trainerName = _("EILEEN"), .speechBefore = {EC_WORD_LET_S, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_OK_QUES}, .speechWin = {EC_WORD_SO, EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_FEELING}, .speechLose = {EC_WORD_AN, EC_WORD_ADULT, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_QUES}, @@ -234,23 +234,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [29] = { .facilityClass = FACILITY_CLASS_TUBER_F, - .trainerName = _("CARLI"), + .trainerName = _("CARLIE"), .speechBefore = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_IS, EC_WORD_FOR, EC_WORD_POKEMON}, .speechWin = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_WILL, EC_WORD_BE, EC_WORD_AWESOME}, - .speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, -1}, + .speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Carlie }, [30] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, - .trainerName = _("GORDO"), - .speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, -1}, - .speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON}, + .trainerName = _("GORDON"), + .speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON}, .speechLose = {EC_WORD_NOTHING, EC_WORD_IS, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_FOR, EC_WORD_ME}, .monSets = gBattleFrontierTrainerMons_Gordon }, [31] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, - .trainerName = _("AYDE"), + .trainerName = _("AYDEN"), .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_WATER, EC_WORD_TO, EC_WORD_COOL, EC_WORD_DOWN}, .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_ICE, EC_WORD_COLD}, @@ -258,7 +258,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [32] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, - .trainerName = _("MARC"), + .trainerName = _("MARCO"), .speechBefore = {EC_WORD_I, EC_MOVE2(SURF), EC_WORD_IN, EC_WORD_THE, EC_WORD_WINTER, EC_WORD_TOO}, .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_MOVE2(SURF), EC_WORD_RIGHT, EC_WORD_NOW}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(BEAT_UP), EC_WORD_MY, EC_MOVE2(SURF), EC_WORD_BOARD}, @@ -266,15 +266,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [33] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, - .trainerName = _("CIERR"), + .trainerName = _("CIERRA"), .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_MY, EC_WORD_SWIFT_SWIM}, - .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_BETTER, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Cierra }, [34] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, - .trainerName = _("MARC"), + .trainerName = _("MARCY"), .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL}, .speechWin = {EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_EXCL}, .speechLose = {EC_WORD_THAT_S, EC_WORD_NOT, EC_WORD_THE, EC_WORD_KNOCKOUT, EC_WORD_I, EC_WORD_MEAN}, @@ -282,7 +282,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [35] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, - .trainerName = _("KATH"), + .trainerName = _("KATHY"), .speechBefore = {EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EVERY, EC_WORD_MATCH, EC_WORD_TODAY, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_GREAT, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL}, .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_HAVE, EC_WORD_LOST}, @@ -290,7 +290,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [36] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("PEYTO"), + .trainerName = _("PEYTON"), .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_DISAPPOINTED, EC_WORD_WITH, EC_WORD_MY, EC_WORD_POKEMON}, .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_IF, EC_WORD_WE, EC_WORD_WIN, EC_WORD_TOGETHER}, .speechLose = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_MORE, EC_WORD_IF_I_LOSE}, @@ -298,7 +298,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [37] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("JULIA"), + .trainerName = _("JULIAN"), .speechBefore = {EC_WORD_YOU, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_RIGHT, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_OUT, EC_WORD_OF, EC_WORD_THE, EC_WORD_QUESTION}, .speechLose = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_EXCL}, @@ -306,7 +306,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [38] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("QUIN"), + .trainerName = _("QUINN"), .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_BUT, EC_WORD_A, EC_WORD_DREAM}, .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_BEAUTIFUL, EC_WORD_DREAM, EC_WORD_EXCL}, .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWFUL, EC_MOVE(NIGHTMARE), EC_WORD_EXCL}, @@ -314,7 +314,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [39] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("HAYLE"), + .trainerName = _("HAYLEE"), .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_I_AM, EC_WORD_FEELING}, .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_OVERWHELMING, EC_WORD_JOY, EC_WORD_OVER, EC_WORD_THIS}, .speechLose = {EC_WORD_DESTROYED, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_FEELING}, @@ -322,15 +322,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [40] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("AMAND"), + .trainerName = _("AMANDA"), .speechBefore = {EC_WORD_I, EC_WORD_COME, EC_WORD_FROM, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_FAMILY}, - .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, -1}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_RIGHT, EC_WORD_NOW}, .monSets = gBattleFrontierTrainerMons_Amanda }, [41] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("STAC"), + .trainerName = _("STACY"), .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_THEIR, EC_WORD_OWN, EC_WORD_CUTE_CHARM}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES}, .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_NOT, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_QUES}, @@ -338,15 +338,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [42] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, - .trainerName = _("RAFAE"), + .trainerName = _("RAFAEL"), .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_SOME, EC_WORD_SPIRIT}, - .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_WELL, EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_OUR, EC_WORD_SPIRIT}, .monSets = gBattleFrontierTrainerMons_Rafael }, [43] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, - .trainerName = _("OLIVE"), + .trainerName = _("OLIVER"), .speechBefore = {EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL}, .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_WORKS, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAN, EC_WORD_I_AM}, @@ -354,23 +354,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [44] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, - .trainerName = _("PAYTO"), + .trainerName = _("PAYTON"), .speechBefore = {EC_WORD_I, EC_WORD_TRAIN, EC_WORD_FROM, EC_WORD_THE, EC_WORD_EGG, EC_WORD_UP}, - .speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, -1, -1, -1}, - .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, -1}, + .speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Payton }, [45] = { .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .trainerName = _("PAMEL"), + .trainerName = _("PAMELA"), .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER}, - .speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, -1}, + .speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_AND, EC_WORD_YOU_RE, EC_WORD_ALSO, EC_WORD_STRONG}, .monSets = gBattleFrontierTrainerMons_Pamela }, [46] = { .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .trainerName = _("ELIZ"), + .trainerName = _("ELIZA"), .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_CHILDREN}, .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON}, .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THIS}, @@ -378,15 +378,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [47] = { .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .trainerName = _("MARIS"), - .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1}, + .trainerName = _("MARISA"), + .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, 0xFFFF}, .speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER}, .speechLose = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Marisa }, [48] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, - .trainerName = _("LEWI"), + .trainerName = _("LEWIS"), .speechBefore = {EC_WORD_A_LITTLE, EC_WORD_BUG, EC_WORD_IS, EC_WORD_SCARY, EC_WORD_QUES, EC_WORD_HAHAHA}, .speechWin = {EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL, EC_WORD_A, EC_WORD_SCARY, EC_WORD_BUG}, .speechLose = {EC_WORD_OH, EC_WORD_A, EC_WORD_BUG, EC_WORD_ISN_T, EC_WORD_SCARY, EC_WORD_ELLIPSIS}, @@ -394,31 +394,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [49] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, - .trainerName = _("YOSH"), + .trainerName = _("YOSHI"), .speechBefore = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_LOVEY_DOVEY}, .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_EXCL}, - .speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Yoshi }, [50] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, - .trainerName = _("DESTI"), - .speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, -1}, - .speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), -1, -1}, - .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, -1}, + .trainerName = _("DESTIN"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, 0xFFFF}, + .speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), 0xFFFF, 0xFFFF}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Destin }, [51] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, - .trainerName = _("KEO"), - .speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, -1}, + .trainerName = _("KEON"), + .speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FOR, EC_WORD_MY, EC_WORD_OVERWHELMING, EC_WORD_POWER}, - .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, -1, -1, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Keon }, [52] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, - .trainerName = _("STUAR"), + .trainerName = _("STUART"), .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_YOU, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE}, .speechWin = {EC_WORD_THE, EC_WORD_MASTER, EC_WORD_OF, EC_WORD_COOL, EC_WORD_THAT_S, EC_WORD_ME}, .speechLose = {EC_WORD_I, EC_WORD_SEE, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_SO, EC_WORD_COOL}, @@ -426,15 +426,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [53] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, - .trainerName = _("NESTO"), + .trainerName = _("NESTOR"), .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_REALLY, EC_WORD_SMOOTH, EC_WORD_MOVE}, .speechWin = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_NOTHING, EC_WORD_SMOOTH, EC_WORD_ABOUT, EC_WORD_THAT}, - .speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Nestor }, [54] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("DERRIC"), + .trainerName = _("DERRICK"), .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(MEDITATE), EC_WORD_LIKE, EC_WORD_ME}, .speechWin = {EC_WORD_HOW, EC_WORD_I, EC_MOVE2(MEDITATE), EC_WORD_IS, EC_WORD_JUST, EC_WORD_BEAUTIFUL}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(MEDITATE), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(CALM_MIND)}, @@ -442,31 +442,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [55] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("BRYSO"), + .trainerName = _("BRYSON"), .speechBefore = {EC_MOVE2(POISON_POWDER), EC_WORD_IS, EC_WORD_IN, EC_WORD_OUR, EC_MOVE2(COTTON_SPORE), EC_WORD_MOVE}, .speechWin = {EC_WORD_HOW_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_OUR, EC_MOVE2(POISON_POWDER), EC_WORD_QUES}, - .speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, -1, -1}, + .speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Bryson }, [56] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("CLAYTO"), - .speechBefore = {EC_WORD_HUH_QUES, -1, -1, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, -1}, + .trainerName = _("CLAYTON"), + .speechBefore = {EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, 0xFFFF}, .speechWin = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_POKENAV}, .speechLose = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SENSE}, .monSets = gBattleFrontierTrainerMons_Clayton }, [57] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("TRENTO"), - .speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, -1}, + .trainerName = _("TRENTON"), + .speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, 0xFFFF}, .speechWin = {EC_WORD_MMM, EC_WORD_DO, EC_WORD_YOU, EC_WORD_WANT, EC_WORD_SOME, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_GOT, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_WATER, EC_WORD_SHOPPING}, .monSets = gBattleFrontierTrainerMons_Trenton }, [58] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("JENSO"), + .trainerName = _("JENSON"), .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_DOWNCAST}, .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THE, EC_MOVE(CUT)}, .speechLose = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_TRAINER, EC_WORD_WHO_IS, EC_WORD_FEELING, EC_WORD_DOWNCAST}, @@ -474,15 +474,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [59] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("WESLE"), + .trainerName = _("WESLEY"), .speechBefore = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_IS, EC_WORD_HOW, EC_WORD_I, EC_WORD_CRY}, .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_EXCL}, - .speechLose = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_EXCL, EC_POKEMON2(MEW), EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_EXCL, EC_POKEMON2(MEW), EC_WORD_EXCL_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Wesley }, [60] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("ANTO"), + .trainerName = _("ANTON"), .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_ME, EC_WORD_TO, EC_MOVE(THRASH)}, .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THAT, EC_WORD_EXCL}, .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_LOSS, EC_WORD_TO, EC_MOVE2(SWALLOW)}, @@ -490,15 +490,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [61] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("LAWSO"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, -1}, + .trainerName = _("LAWSON"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_NOT, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_AT, EC_WORD_ALL}, .speechLose = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_AND, EC_WORD_FEELING, EC_WORD_SHAKY, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Lawson }, [62] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("SAMM"), + .trainerName = _("SAMMY"), .speechBefore = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK}, .speechWin = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_JUST, EC_WORD_INCREDIBLE, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_CRY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_PARTY, EC_WORD_ELLIPSIS}, @@ -506,7 +506,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [63] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("ARNI"), + .trainerName = _("ARNIE"), .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_RIVAL}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE}, .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON_T, EC_WORD_ACCEPT, EC_WORD_THIS}, @@ -514,23 +514,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [64] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("ADRIA"), - .speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, -1, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, -1}, - .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, -1, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, -1}, - .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, -1, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, -1}, + .trainerName = _("ADRIAN"), + .speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, 0xFFFF, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF}, + .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Adrian }, [65] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("TRISTA"), - .speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, -1, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, - .speechWin = {EC_WORD_SEE, EC_WORD_QUES, -1, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, + .trainerName = _("TRISTAN"), + .speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, + .speechWin = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_IN, EC_WORD_BATTLE}, .monSets = gBattleFrontierTrainerMons_Tristan }, [66] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("JULIAN"), + .trainerName = _("JULIANA"), .speechBefore = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SHOPPING, EC_WORD_TOO, EC_WORD_MUCH}, .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL}, .speechLose = {EC_WORD_I, EC_WORD_SO, EC_WORD_WANT, EC_WORD_ANOTHER, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL}, @@ -538,7 +538,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [67] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("RYLE"), + .trainerName = _("RYLEE"), .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS}, .speechWin = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_GUTS}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GUTSY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SUPER}, @@ -546,15 +546,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [68] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("CHELSE"), + .trainerName = _("CHELSEA"), .speechBefore = {EC_WORD_I, EC_WORD_SERIOUSLY, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL}, - .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, -1}, - .speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, -1}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, 0xFFFF}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Chelsea }, [69] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("DANEL"), + .trainerName = _("DANELA"), .speechBefore = {EC_WORD_YOU, EC_WORD_MUST_BE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_NOW, EC_WORD_EXCL}, .speechWin = {EC_WORD_OH_DEAR, EC_WORD_TOO_WEAK, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_GIVE_UP, EC_WORD_EXCL}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GOOD, EC_WORD_AND, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, @@ -562,7 +562,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [70] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("LIZBET"), + .trainerName = _("LIZBETH"), .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(PRESENT)}, .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_A_LITTLE, EC_WORD_PRAISE, EC_WORD_AS, EC_WORD_YOUR, EC_MOVE2(PRESENT)}, .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES_EXCL, EC_WORD_HERE_IT_IS, EC_WORD_A, EC_MOVE(DOUBLE_SLAP)}, @@ -570,7 +570,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [71] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("AMELI"), + .trainerName = _("AMELIA"), .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_CUTE, EC_WORD_FASHION, EC_WORD_APPEAL}, .speechWin = {EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_A, EC_WORD_DISASTER}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AWFUL, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_HOME}, @@ -578,7 +578,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [72] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("JILLIA"), + .trainerName = _("JILLIAN"), .speechBefore = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_THAT, EC_WORD_I, EC_WORD_SMELL, EC_WORD_QUES}, .speechWin = {EC_WORD_IT_S, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_TASTY, EC_WORD_WATER}, .speechLose = {EC_WORD_IT_S, EC_WORD_YOUR, EC_WORD_OFFENSIVE, EC_WORD_STENCH, EC_WORD_THAT_S, EC_WORD_WHAT}, @@ -586,7 +586,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [73] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("ABBI"), + .trainerName = _("ABBIE"), .speechBefore = {EC_WORD_YOU, EC_WORD_TRY, EC_WORD_MY, EC_WORD_SECRET, EC_MOVE(AROMATHERAPY), EC_WORD_OK_QUES}, .speechWin = {EC_WORD_MY, EC_MOVE(AROMATHERAPY), EC_WORD_IS, EC_WORD_TERRIBLE, EC_WORD_FOR, EC_WORD_YOU}, .speechLose = {EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_SMELL, EC_WORD_A, EC_WORD_THING, EC_WORD_QUES_EXCL}, @@ -594,7 +594,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [74] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("BRIAN"), + .trainerName = _("BRIANA"), .speechBefore = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_WORKS, EC_WORD_TOO, EC_WORD_MUCH}, .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_MISS, EC_WORD_HIM, EC_WORD_MORE, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_LONESOME, EC_WORD_WITHOUT, EC_WORD_HIM, EC_WORD_ELLIPSIS}, @@ -602,7 +602,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [75] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("ANTONI"), + .trainerName = _("ANTONIO"), .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_WORD_GO, EC_WORD_GO}, .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_DANCE}, .speechLose = {EC_WORD_GO, EC_WORD_GO, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_MOVE(FLAIL), EC_WORD_ABOUT}, @@ -610,23 +610,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [76] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("JADE"), + .trainerName = _("JADEN"), .speechBefore = {EC_WORD_HELLO, EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_ADORE, EC_WORD_YOU}, .speechWin = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_MOVE(THRASH), EC_WORD_IN, EC_MOVE2(FRUSTRATION)}, - .speechLose = {EC_WORD_THIS_IS_IT_EXCL, -1, -1, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Jaden }, [77] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("DAKOT"), + .trainerName = _("DAKOTA"), .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER}, .speechWin = {EC_WORD_GOT, EC_WORD_IT, EC_WORD_QUES, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER}, - .speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Dakota }, [78] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("BRAYDE"), + .trainerName = _("BRAYDEN"), .speechBefore = {EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ARE, EC_WORD_USELESS, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_COLLECT, EC_WORD_NORMAL, EC_WORD_VERSION, EC_WORD_TOYS}, .speechLose = {EC_WORD_I, EC_MOVE2(ATTRACT), EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ELLIPSIS}, @@ -634,31 +634,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [79] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("CORSO"), + .trainerName = _("CORSON"), .speechBefore = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(BEAT_UP), EC_WORD_ON, EC_WORD_YOU}, .speechWin = {EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_COOL}, - .speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, -1, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU}, + .speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU}, .monSets = gBattleFrontierTrainerMons_Corson }, [80] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("TREVI"), + .trainerName = _("TREVIN"), .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NONE, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ME}, - .speechWin = {EC_WORD_YES_SIR_EXCL, -1, -1, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST}, - .speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, -1, -1, -1, -1}, + .speechWin = {EC_WORD_YES_SIR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST}, + .speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Trevin }, [81] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("PATRIC"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, -1}, - .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, -1}, + .trainerName = _("PATRICK"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, 0xFFFF}, + .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, 0xFFFF}, .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Patrick }, [82] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("KADE"), + .trainerName = _("KADEN"), .speechBefore = {EC_WORD_WHAT, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_UP, EC_WORD_TO, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_WERE, EC_WORD_A, EC_WORD_SURPRISE, EC_WORD_TO_ME, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_WHO, EC_WORD_I_AM, EC_WORD_ELLIPSIS}, @@ -666,15 +666,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [83] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("MAXWEL"), - .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, -1}, + .trainerName = _("MAXWELL"), + .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_MY, EC_WORD_RIVAL, EC_WORD_IS, EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND}, - .speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Maxwell }, [84] = { .facilityClass = FACILITY_CLASS_HIKER, - .trainerName = _("DARY"), + .trainerName = _("DARYL"), .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_MOVE(CHARGE)}, .speechWin = {EC_WORD_AM, EC_WORD_I, EC_WORD_OVERWHELMING, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_A, EC_WORD_LEGEND, EC_WORD_EXCL}, @@ -682,31 +682,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [85] = { .facilityClass = FACILITY_CLASS_HIKER, - .trainerName = _("KENNET"), + .trainerName = _("KENNETH"), .speechBefore = {EC_WORD_YOU, EC_WORD_BETTER, EC_WORD_NOT, EC_MOVE2(SLACK_OFF), EC_WORD_WITH, EC_WORD_ME}, .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_MOVE2(TAUNT), EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES}, - .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, -1, -1, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Kenneth }, [86] = { .facilityClass = FACILITY_CLASS_HIKER, - .trainerName = _("RIC"), - .speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, -1}, - .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, -1}, - .speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, -1}, + .trainerName = _("RICH"), + .speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, 0xFFFF}, + .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, 0xFFFF}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Rich }, [87] = { .facilityClass = FACILITY_CLASS_KINDLER, - .trainerName = _("CADE"), - .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, -1}, - .speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, -1, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, -1}, + .trainerName = _("CADEN"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_SO, EC_WORD_HOT}, .monSets = gBattleFrontierTrainerMons_Caden }, [88] = { .facilityClass = FACILITY_CLASS_KINDLER, - .trainerName = _("MARLO"), + .trainerName = _("MARLON"), .speechBefore = {EC_WORD_A, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_QUES}, .speechWin = {EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_HUH_QUES, EC_WORD_THAT_S, EC_WORD_TOTALLY, EC_WORD_COOL}, .speechLose = {EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_QUES, EC_WORD_IS, EC_WORD_POKENAV, EC_WORD_QUES}, @@ -714,15 +714,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [89] = { .facilityClass = FACILITY_CLASS_KINDLER, - .trainerName = _("NAS"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, -1}, + .trainerName = _("NASH"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_LEFT, EC_WORD_YOU, EC_WORD_JUST, EC_WORD_AN, EC_MOVE2(EMBER)}, - .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, -1, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE}, + .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE}, .monSets = gBattleFrontierTrainerMons_Nash }, [90] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .trainerName = _("ROBB"), + .trainerName = _("ROBBY"), .speechBefore = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_LEADER, EC_WORD_WITH, EC_WORD_REFRESHING, EC_WORD_SERENE_GRACE}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(THRASH), EC_WORD_MY, EC_WORD_TOYS, EC_WORD_EXCL}, @@ -730,7 +730,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [91] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .trainerName = _("REEC"), + .trainerName = _("REECE"), .speechBefore = {EC_WORD_MY, EC_MOVE2(QUICK_ATTACK), EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_A, EC_MOVE2(TELEPORT)}, .speechWin = {EC_WORD_LIKE, EC_WORD_I, EC_WORD_SAID, EC_WORD_I_AM, EC_WORD_DARN, EC_WORD_FAST}, .speechLose = {EC_WORD_I_WAS, EC_WORD_KIDDING, EC_WORD_ABOUT, EC_WORD_THAT, EC_MOVE2(TELEPORT), EC_WORD_THING}, @@ -738,7 +738,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [92] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .trainerName = _("KATHRY"), + .trainerName = _("KATHRYN"), .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_TRAIN, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_QUES}, .speechWin = {EC_WORD_DON_T, EC_MOVE2(TAUNT), EC_WORD_ME, EC_WORD_LIKE, EC_WORD_THAT, EC_WORD_OK_QUES}, .speechLose = {EC_WORD_WHY, EC_WORD_COULDN_T, EC_WORD_I, EC_WORD_WIN, EC_WORD_THIS, EC_WORD_QUES}, @@ -746,31 +746,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [93] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .trainerName = _("ELLE"), + .trainerName = _("ELLEN"), .speechBefore = {EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_EGG, EC_WORD_EXCL}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_VICTORY, EC_WORD_FOR, EC_WORD_ME}, - .speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Ellen }, [94] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .trainerName = _("RAMO"), - .speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, -1, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION}, + .trainerName = _("RAMON"), + .speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION}, .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_THAT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_SECRET, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_HAPPY}, .monSets = gBattleFrontierTrainerMons_Ramon }, [95] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .trainerName = _("ARTHU"), + .trainerName = _("ARTHUR"), .speechBefore = {EC_WORD_HERE_I_COME, EC_WORD_FEELING, EC_WORD_READY, EC_WORD_FOR, EC_WORD_IT, EC_WORD_ALL}, - .speechWin = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL}, - .speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, -1}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Arthur }, [96] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .trainerName = _("ALONDR"), + .trainerName = _("ALONDRA"), .speechBefore = {EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_IS, EC_WORD_A, EC_WORD_GREAT, EC_WORD_DAY}, .speechWin = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_WILL, EC_WORD_BE, EC_WORD_A, EC_WORD_LEGEND}, .speechLose = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_LEFT, EC_WORD_ME, EC_WORD_COLD, EC_WORD_ELLIPSIS}, @@ -778,15 +778,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [97] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .trainerName = _("ADRIAN"), + .trainerName = _("ADRIANA"), .speechBefore = {EC_WORD_COME, EC_WORD_SEE, EC_WORD_AN, EC_WORD_INCREDIBLE, EC_WORD_SWIFT_SWIM, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_MAKE, EC_WORD_IT, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_EASY}, - .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Adriana }, [98] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .trainerName = _("MALI"), + .trainerName = _("MALIK"), .speechBefore = {EC_WORD_OH, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_WON, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED}, .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED}, @@ -794,23 +794,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [99] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .trainerName = _("JIL"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, -1}, - .speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, -1}, + .trainerName = _("JILL"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_GIVES, EC_WORD_UP, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Jill }, [100] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .trainerName = _("ERI"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, -1}, + .trainerName = _("ERIK"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_FROM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL}, - .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, + .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, .monSets = gBattleFrontierTrainerMons_Erik }, [101] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .trainerName = _("YAZMI"), + .trainerName = _("YAZMIN"), .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_RUN, EC_WORD_THAN, EC_WORD_BIKE}, .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_WOULD, EC_WORD_MUCH, EC_WORD_RATHER, EC_WORD_RUN}, .speechLose = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_RUN_AWAY}, @@ -818,7 +818,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [102] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .trainerName = _("JAMA"), + .trainerName = _("JAMAL"), .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_FATHER}, .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_BABY}, .speechLose = {EC_WORD_MY, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_TOTALLY, EC_WORD_AWESOME}, @@ -826,7 +826,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [103] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .trainerName = _("LESLI"), + .trainerName = _("LESLIE"), .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_MOTHER}, .speechWin = {EC_WORD_A, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_A_LITTLE, EC_WORD_CHALLENGE}, .speechLose = {EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_BE, EC_WORD_ANGRY}, @@ -834,7 +834,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [104] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .trainerName = _("DAV"), + .trainerName = _("DAVE"), .speechBefore = {EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_TODAY, EC_WORD_QUES}, .speechWin = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_ENJOY, EC_WORD_SOME, EC_WORD_SPORTS, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_PLAY, EC_WORD_A, EC_WORD_GAME}, @@ -842,15 +842,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [105] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .trainerName = _("CARL"), - .speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, -1}, + .trainerName = _("CARLO"), + .speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_EXCL}, - .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, -1}, + .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Carlo }, [106] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .trainerName = _("EMILI"), + .trainerName = _("EMILIA"), .speechBefore = {EC_WORD_ME, EC_WORD_WORRY, EC_WORD_QUES, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NONE}, .speechWin = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_FANTASTIC, EC_WORD_EXCL}, .speechLose = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_ENTERTAINING, EC_WORD_EXCL}, @@ -858,39 +858,39 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [107] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .trainerName = _("DALI"), - .speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, -1}, + .trainerName = _("DALIA"), + .speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, 0xFFFF}, .speechWin = {EC_WORD_DON_T, EC_WORD_COME, EC_WORD_NEAR, EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL}, .speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_MY, EC_WORD_BEST, EC_WORD_FRIEND}, .monSets = gBattleFrontierTrainerMons_Dalia }, [108] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, - .trainerName = _("HITOM"), - .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_HAH, EC_WORD_EXCL_EXCL, -1}, - .speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, -1, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, - .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL}, + .trainerName = _("HITOMI"), + .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, + .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL}, .monSets = gBattleFrontierTrainerMons_Hitomi }, [109] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, - .trainerName = _("RICARD"), + .trainerName = _("RICARDO"), .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_PLAY, EC_WORD_TIME, EC_WORD_IS, EC_WORD_OVER}, - .speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, -1}, - .speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, 0xFFFF}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Ricardo }, [110] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, - .trainerName = _("SHIZUK"), + .trainerName = _("SHIZUKA"), .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_SERIOUS, EC_WORD_EXCL}, - .speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, -1}, + .speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_PERFECT, EC_WORD_IN, EC_WORD_EVERY, EC_WORD_WAY, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Shizuka }, [111] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, - .trainerName = _("JOAN"), + .trainerName = _("JOANA"), .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_RIGHT, EC_WORD_AWAY}, .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_WINNER, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)}, .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_ACCEPT, EC_WORD_THAT, EC_MOVE(OUTRAGE)}, @@ -898,87 +898,87 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [112] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, - .trainerName = _("KELL"), + .trainerName = _("KELLY"), .speechBefore = {EC_WORD_MY, EC_WORD_NIGHT, EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_SCARY}, - .speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, -1}, + .speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, 0xFFFF}, .speechLose = {EC_WORD_THE, EC_WORD_HOME, EC_WORD_WORK, EC_WORD_IS, EC_WORD_AWFULLY, EC_WORD_SCARY}, .monSets = gBattleFrontierTrainerMons_Kelly }, [113] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, - .trainerName = _("RAYN"), + .trainerName = _("RAYNA"), .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_WHEN, EC_WORD_IT_S, EC_WORD_ABOUT, EC_WORD_POWER}, - .speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, -1}, - .speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF}, + .speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Rayna }, [114] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("EVA"), - .speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, -1}, + .trainerName = _("EVAN"), + .speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, 0xFFFF}, .speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_VICTORY}, .speechLose = {EC_WORD_THE, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_OF, EC_WORD_A, EC_WORD_LOSS}, .monSets = gBattleFrontierTrainerMons_Evan }, [115] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("JORDA"), - .speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, -1}, - .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, -1}, - .speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, -1, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, + .trainerName = _("JORDAN"), + .speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, 0xFFFF, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF}, + .speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, .monSets = gBattleFrontierTrainerMons_Jordan }, [116] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("JOE"), - .speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, - .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, - .speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, + .trainerName = _("JOEL"), + .speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF}, + .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF}, + .speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Joel }, [117] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("KRISTE"), - .speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, -1, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS}, + .trainerName = _("KRISTEN"), + .speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_JUST, EC_WORD_A_LITTLE, EC_WORD_KID, EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_EXCL}, .speechLose = {EC_WORD_A, EC_WORD_TOUGH, EC_WORD_KID, EC_WORD_HUH_QUES, EC_WORD_HUMPH, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Kristen }, [118] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("SELPH"), - .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, -1, -1, -1}, + .trainerName = _("SELPHY"), + .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, 0xFFFF, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_OH, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES}, .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES}, .monSets = gBattleFrontierTrainerMons_Selphy }, [119] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("CHLO"), + .trainerName = _("CHLOE"), .speechBefore = {EC_WORD_COME, EC_WORD_WE, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BATTLE, EC_WORD_NOW}, - .speechWin = {EC_WORD_MORE, EC_WORD_EXCL, -1, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL}, - .speechLose = {EC_WORD_OH, EC_WORD_EXCL, -1, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE}, + .speechWin = {EC_WORD_MORE, EC_WORD_EXCL, 0xFFFF, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE}, .monSets = gBattleFrontierTrainerMons_Chloe }, [120] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, - .trainerName = _("NORTO"), - .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, -1, -1}, + .trainerName = _("NORTON"), + .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_EXCUSE_ME, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_PUSHOVER, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Norton }, [121] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, - .trainerName = _("LUKA"), + .trainerName = _("LUKAS"), .speechBefore = {EC_WORD_MY, EC_WORD_JOKING, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_EXISTS, EC_WORD_TO, EC_WORD_SHINE, EC_WORD_EXCL}, - .speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, -1}, + .speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Lukas }, [122] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, - .trainerName = _("ZAC"), + .trainerName = _("ZACH"), .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_EXCELLENT, EC_MOVE2(MIMIC), EC_WORD_OF, EC_WORD_POKEMON}, .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_LIKE, EC_WORD_A_LITTLE, EC_POKEMON2(TOGEPI), EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_LIKE, EC_WORD_A, EC_POKEMON2(MANKEY), EC_WORD_EXCL}, @@ -986,7 +986,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [123] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, - .trainerName = _("KAITLY"), + .trainerName = _("KAITLYN"), .speechBefore = {EC_WORD_I, EC_WORD_CRUSH, EC_WORD_THINGS, EC_WORD_WITH, EC_WORD_PSYCHIC, EC_WORD_POWER}, .speechWin = {EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_THE, EC_WORD_NEWS}, .speechLose = {EC_WORD_NO, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_WON_T, EC_WORD_DO}, @@ -994,31 +994,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [124] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, - .trainerName = _("BREANN"), + .trainerName = _("BREANNA"), .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_HAVE, EC_WORD_SOME, EC_WORD_MORE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_EXCL}, - .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, -1}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Breanna }, [125] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, - .trainerName = _("KENDR"), + .trainerName = _("KENDRA"), .speechBefore = {EC_WORD_IF, EC_WORD_YOU_RE, EC_WORD_SMART, EC_WORD_STOP, EC_WORD_RIGHT, EC_WORD_NOW}, .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_STOP}, - .speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Kendra }, [126] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, - .trainerName = _("MOLL"), + .trainerName = _("MOLLY"), .speechBefore = {EC_WORD_WILL, EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES}, .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_TOYS, EC_WORD_NOW}, - .speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Molly }, [127] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, - .trainerName = _("JAZMI"), + .trainerName = _("JAZMIN"), .speechBefore = {EC_WORD_I, EC_WORD_FORECAST, EC_WORD_TERRIBLE, EC_WORD_THINGS, EC_WORD_FOR, EC_WORD_YOU}, .speechWin = {EC_WORD_THERE, EC_WORD_WASN_T, EC_WORD_MY, EC_WORD_FORECAST, EC_WORD_RIGHT, EC_WORD_QUES}, .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_DIDN_T, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THIS}, @@ -1026,7 +1026,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [128] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, - .trainerName = _("KELSE"), + .trainerName = _("KELSEY"), .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_SLEPT, EC_WORD_IN, EC_WORD_DAYS, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_WILL, EC_WORD_BE, EC_WORD_EXCELLENT, EC_WORD_NOW}, .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_ELLIPSIS}, @@ -1034,7 +1034,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [129] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("JALE"), + .trainerName = _("JALEN"), .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_ALLOW, EC_WORD_POKEMON, EC_WORD_TO, EC_MOVE(THRASH)}, .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_ANGRY, EC_WORD_QUES}, .speechLose = {EC_WORD_WHY, EC_WORD_IS, EC_WORD_THIS, EC_WORD_SO, EC_WORD_HARD, EC_WORD_QUES}, @@ -1042,7 +1042,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [130] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("GRIFFE"), + .trainerName = _("GRIFFEN"), .speechBefore = {EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(SLUDGE), EC_WORD_TO, EC_MOVE2(TRANSFORM), EC_WORD_MYSELF}, .speechWin = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_MOVE2(ACID_ARMOR)}, .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_WORD_SUCTION_CUPS}, @@ -1050,7 +1050,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [131] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("XANDE"), + .trainerName = _("XANDER"), .speechBefore = {EC_WORD_I, EC_WORD_GOT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ON, EC_WORD_RENTAL}, .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_MY, EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_WON}, .speechLose = {EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_UP, EC_WORD_TO, EC_MOVE2(SCRATCH)}, @@ -1058,7 +1058,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [132] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("MARVI"), + .trainerName = _("MARVIN"), .speechBefore = {EC_WORD_YOU_RE, EC_WORD_UP, EC_WORD_TO, EC_WORD_THE, EC_WORD_CHALLENGE, EC_WORD_QUES}, .speechWin = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_GOOD, EC_WORD_ENOUGH}, .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PERFECT, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, @@ -1066,7 +1066,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [133] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("BRENNA"), + .trainerName = _("BRENNAN"), .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_TO, EC_WORD_SEE, EC_WORD_THE, EC_WORD_NEWS}, .speechWin = {EC_WORD_COMICS, EC_WORD_GET, EC_WORD_DAMP, EC_WORD_FROM, EC_WORD_DRIZZLE, EC_WORD_QUES}, .speechLose = {EC_WORD_THE, EC_WORD_TIGHT, EC_WORD_MONEY, EC_WORD_LIVING, EC_WORD_CHANNEL, EC_WORD_QUES_EXCL}, @@ -1074,15 +1074,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [134] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("BALE"), + .trainerName = _("BALEY"), .speechBefore = {EC_MOVE(SCREECH), EC_WORD_IS, EC_WORD_LIKE, EC_WORD_MUSIC, EC_WORD_TO_ME, EC_WORD_EXCL}, .speechWin = {EC_WORD_MY, EC_MOVE(SCREECH), EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST}, - .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, -1, -1, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Baley }, [135] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("ZACKAR"), + .trainerName = _("ZACKARY"), .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_MOVE(DIG), EC_WORD_IT, EC_WORD_YO, EC_WORD_QUES}, .speechWin = {EC_MOVE2(TAKE_DOWN), EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YO, EC_WORD_YO}, .speechLose = {EC_WORD_BREAK, EC_WORD_DOWN, EC_MOVE2(DIVE), EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME}, @@ -1090,15 +1090,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [136] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("GABRIE"), + .trainerName = _("GABRIEL"), .speechBefore = {EC_MOVE2(POUND), EC_WORD_THE, EC_WORD_THICK_FAT, EC_WORD_ON, EC_WORD_MY, EC_MOVE2(BELLY_DRUM)}, .speechWin = {EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM)}, - .speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1}, + .speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Gabriel }, [137] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("EMIL"), + .trainerName = _("EMILY"), .speechBefore = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A_TINY_BIT, EC_WORD_OF, EC_MOVE(HYPNOSIS), EC_WORD_QUES}, .speechWin = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WORKS, EC_WORD_TO, EC_WORD_PERFECTION}, .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WENT, EC_WORD_BADLY, EC_WORD_ELLIPSIS}, @@ -1106,7 +1106,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [138] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("JORDY"), + .trainerName = _("JORDYN"), .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_MY, EC_WORD_SECRET, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_AS, EC_WORD_I, EC_WORD_APPEAR, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_QUES}, @@ -1114,39 +1114,39 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [139] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("SOFI"), - .speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), -1}, + .trainerName = _("SOFIA"), + .speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), 0xFFFF}, .speechWin = {EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_FEELING, EC_WORD_THAT, EC_WORD_I, EC_WORD_GET}, - .speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Sofia }, [140] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("BRADE"), - .speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, -1, EC_WORD_THIS_IS_IT_EXCL, -1, -1}, + .trainerName = _("BRADEN"), + .speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PRETTY, EC_WORD_AWESOME, EC_WORD_ABOUT, EC_WORD_MYSELF}, - .speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Braden }, [141] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("KAYDE"), + .trainerName = _("KAYDEN"), .speechBefore = {EC_WORD_THEY, EC_WORD_OVERDO, EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ISN_T, EC_WORD_FOR, EC_WORD_ME}, - .speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, -1}, + .speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Kayden }, [142] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("COOPE"), + .trainerName = _("COOPER"), .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_ABSOLUTELY, EC_WORD_BE, EC_WORD_A, EC_WORD_PUSHOVER}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_TOO, EC_WORD_EXCITING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_ELLIPSIS}, - .speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, -1, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, 0xFFFF, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY}, .monSets = gBattleFrontierTrainerMons_Cooper }, [143] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("JULI"), + .trainerName = _("JULIA"), .speechBefore = {EC_WORD_SPIRIT, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN}, .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_THIS, EC_WORD_WITH, EC_WORD_SERENE_GRACE}, .speechLose = {EC_WORD_FOR_NOW, EC_WORD_GOOD_BYE, EC_WORD_BUT, EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_OVER}, @@ -1154,7 +1154,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [144] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("AMAR"), + .trainerName = _("AMARA"), .speechBefore = {EC_WORD_WROOOAAR_EXCL, EC_WORD_EXCL_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_READY, EC_WORD_EXCL_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_LOSE, EC_WORD_MYSELF, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_EXCITING}, .speechLose = {EC_WORD_THAT_S, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_MOVE2(TACKLE), EC_WORD_EXCL}, @@ -1162,7 +1162,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [145] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("LYN"), + .trainerName = _("LYNN"), .speechBefore = {EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_FOREVER}, .speechWin = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_NOW, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_MOVE(SAFEGUARD), EC_WORD_YOUR, EC_WORD_OWN, EC_WORD_SECRET}, @@ -1170,7 +1170,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [146] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, - .trainerName = _("JOVA"), + .trainerName = _("JOVAN"), .speechBefore = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_SADLY, EC_WORD_LACKING}, .speechWin = {EC_WORD_MY, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_COOL, EC_WORD_ISN_T_IT_QUES}, .speechLose = {EC_WORD_I_WAS, EC_WORD_MINUS, EC_WORD_MY, EC_WORD_NORMAL, EC_WORD_POWER, EC_WORD_TODAY}, @@ -1178,15 +1178,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [147] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, - .trainerName = _("DOMINI"), - .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, -1}, - .speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, -1}, + .trainerName = _("DOMINIC"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, 0xFFFF}, + .speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, 0xFFFF}, .speechLose = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_DOESN_T, EC_WORD_MISS, EC_WORD_A, EC_WORD_THING}, .monSets = gBattleFrontierTrainerMons_Dominic }, [148] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, - .trainerName = _("NIKOLA"), + .trainerName = _("NIKOLAS"), .speechBefore = {EC_WORD_I, EC_MOVE2(MIMIC), EC_WORD_POKEMON, EC_WORD_AFTER, EC_WORD_EVERY, EC_WORD_BATTLE}, .speechWin = {EC_WORD_IF_I_WIN, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(TAUROS)}, .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(MILTANK)}, @@ -1194,7 +1194,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [149] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, - .trainerName = _("VALERI"), + .trainerName = _("VALERIA"), .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_NOT, EC_MOVE2(GLARE)}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL, EC_WORD_I, EC_WORD_MEAN, EC_WORD_REALLY}, .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_A, EC_WORD_REALLY, EC_MOVE(SCARY_FACE), EC_WORD_EXCL}, @@ -1202,7 +1202,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [150] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, - .trainerName = _("DELANE"), + .trainerName = _("DELANEY"), .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OVER, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY}, .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_FROM, EC_WORD_SCHOOL}, .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_WORK, EC_WORD_NEXT, EC_WORD_WEEK}, @@ -1210,31 +1210,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [151] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, - .trainerName = _("MEGHA"), + .trainerName = _("MEGHAN"), .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OUT, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY}, - .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, -1}, - .speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, 0xFFFF}, + .speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Meghan }, [152] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, - .trainerName = _("ROBERT"), - .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, -1}, + .trainerName = _("ROBERTO"), + .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BAD, EC_WORD_I_WAS, EC_WORD_JUST, EC_WORD_BETTER}, - .speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Roberto }, [153] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, - .trainerName = _("DAMIA"), + .trainerName = _("DAMIAN"), .speechBefore = {EC_WORD_MY, EC_WORD_PURE_POWER, EC_WORD_IS, EC_WORD_MACHINE, EC_WORD_LIKE, EC_WORD_EXCL}, .speechWin = {EC_WORD_MY, EC_MOVE2(MACH_PUNCH), EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)}, - .speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, -1, EC_WORD_NO, EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_EXCL_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Damian }, [154] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, - .trainerName = _("BROD"), + .trainerName = _("BRODY"), .speechBefore = {EC_WORD_MY, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SEEMS, EC_POKEMON(ODDISH), EC_WORD_QUES}, .speechWin = {EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FAMILY, EC_WORD_STAY_AT_HOME, EC_WORD_LOOK, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_QUESTION, EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SERIOUSLY}, @@ -1242,39 +1242,39 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [155] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, - .trainerName = _("GRAHA"), - .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, -1, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1}, + .trainerName = _("GRAHAM"), + .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF}, .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_BAD}, .monSets = gBattleFrontierTrainerMons_Graham }, [156] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("TYLO"), + .trainerName = _("TYLOR"), .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_MY, EC_MOVE2(HEAT_WAVE), EC_WORD_QUES}, - .speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_BUT, EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_FOR, EC_WORD_YOU}, .monSets = gBattleFrontierTrainerMons_Tylor }, [157] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("JARE"), - .speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, -1}, - .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, -1}, - .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, -1}, + .trainerName = _("JAREN"), + .speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, 0xFFFF}, + .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, 0xFFFF}, + .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Jaren }, [158] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, - .trainerName = _("CORDEL"), + .trainerName = _("CORDELL"), .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_DECIDED, EC_WORD_ON, EC_WORD_SPIRIT}, - .speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_BE, EC_WORD_ON, EC_WORD_MY, EC_WORD_WAY}, .monSets = gBattleFrontierTrainerMons_Cordell }, [159] = { .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .trainerName = _("JAZLY"), + .trainerName = _("JAZLYN"), .speechBefore = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_REALLY, EC_WORD_AWESOME, EC_WORD_QUES}, .speechWin = {EC_WORD_OH_YEAH, EC_WORD_WOW, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_SUPER}, .speechLose = {EC_WORD_AN, EC_WORD_AVANT_GARDE, EC_WORD_POKEDEX, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_AWESOME}, @@ -1282,7 +1282,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [160] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("ZACHER"), + .trainerName = _("ZACHERY"), .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_MY, EC_WORD_OWN, EC_WORD_PLACE, EC_WORD_YEEHAW_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME}, .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_FLATTEN, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_EXCL}, @@ -1290,15 +1290,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [161] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("JOHA"), - .speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, -1}, + .trainerName = _("JOHAN"), + .speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, 0xFFFF}, .speechWin = {EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_MOVE2(HELPING_HAND)}, .speechLose = {EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_USE, EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_UP}, .monSets = gBattleFrontierTrainerMons_Johan }, [162] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("SHE"), + .trainerName = _("SHEA"), .speechBefore = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_WITH, EC_WORD_BEAUTY, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_IN, EC_WORD_AN, EC_WORD_UGLY, EC_WORD_WAY}, .speechLose = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_BEAUTY, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, @@ -1306,7 +1306,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [163] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("KAIL"), + .trainerName = _("KAILA"), .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_THIRSTY, EC_WORD_RIGHT, EC_WORD_NOW, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_I, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_WORD_COLD, EC_WORD_DRINK}, .speechLose = {EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_IS, EC_WORD_HARD, EC_WORD_TO, EC_MOVE2(SWALLOW)}, @@ -1314,15 +1314,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [164] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, - .trainerName = _("ISIA"), - .speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, -1}, + .trainerName = _("ISIAH"), + .speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, 0xFFFF}, .speechWin = {EC_WORD_I, EC_MOVE2(TRICK), EC_WORD_MOTHER, EC_WORD_FOR, EC_WORD_MY, EC_WORD_ALLOWANCE}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_WANT, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE}, .monSets = gBattleFrontierTrainerMons_Isiah }, [165] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, - .trainerName = _("GARRET"), + .trainerName = _("GARRETT"), .speechBefore = {EC_WORD_I, EC_WORD_ENJOY, EC_WORD_COMICS, EC_WORD_AND, EC_WORD_THIS, EC_WORD_GAME}, .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_MUSIC, EC_WORD_IDOL, EC_WORD_TOO}, .speechLose = {EC_WORD_BUT, EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE}, @@ -1330,7 +1330,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [166] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, - .trainerName = _("HAYLI"), + .trainerName = _("HAYLIE"), .speechBefore = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_SLEEP}, .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A, EC_MOVE2(CALM_MIND)}, .speechLose = {EC_WORD_MY, EC_WORD_INSOMNIA, EC_WORD_WILL, EC_WORD_GET, EC_WORD_BAD, EC_WORD_ELLIPSIS}, @@ -1338,31 +1338,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [167] = { .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, - .trainerName = _("MEGA"), + .trainerName = _("MEGAN"), .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_AN, EC_MOVE(AROMATHERAPY), EC_WORD_BATH}, - .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, -1}, + .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, 0xFFFF}, .speechLose = {EC_WORD_IF, EC_WORD_ONLY, EC_MOVE(AROMATHERAPY), EC_WORD_WERE, EC_WORD_LESS, EC_WORD_EXPENSIVE}, .monSets = gBattleFrontierTrainerMons_Megan }, [168] = { .facilityClass = FACILITY_CLASS_RICH_BOY, - .trainerName = _("ISSA"), - .speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, -1, -1, -1}, + .trainerName = _("ISSAC"), + .speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(WATER_SPORT)}, .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(MUD_SPORT)}, .monSets = gBattleFrontierTrainerMons_Issac }, [169] = { .facilityClass = FACILITY_CLASS_RICH_BOY, - .trainerName = _("QUINTO"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, -1}, - .speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, -1}, + .trainerName = _("QUINTON"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, 0xFFFF}, + .speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF}, .speechLose = {EC_WORD_HEY, EC_WORD_WHAT, EC_WORD_DID, EC_WORD_I, EC_WORD_DO, EC_WORD_QUES}, .monSets = gBattleFrontierTrainerMons_Quinton }, [170] = { .facilityClass = FACILITY_CLASS_LADY, - .trainerName = _("SALM"), + .trainerName = _("SALMA"), .speechBefore = {EC_WORD_YOU_VE, EC_WORD_GOT, EC_WORD_YOUR, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_EXCL}, .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_YOU, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_OUT}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_I, EC_WORD_LOST}, @@ -1370,23 +1370,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [171] = { .facilityClass = FACILITY_CLASS_LADY, - .trainerName = _("ANSLE"), + .trainerName = _("ANSLEY"), .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_ELLIPSIS, EC_WORD_DANCE, EC_WORD_FOR, EC_WORD_ME}, - .speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, -1}, + .speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, 0xFFFF}, .speechLose = {EC_WORD_TAKE, EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SOME, EC_WORD_OTHER, EC_WORD_PLACE}, .monSets = gBattleFrontierTrainerMons_Ansley }, [172] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, - .trainerName = _("HOLDE"), + .trainerName = _("HOLDEN"), .speechBefore = {EC_WORD_LET_S, EC_WORD_COMMEMORATE, EC_WORD_MY, EC_WORD_COOLNESS, EC_WORD_IN, EC_WORD_BATTLE}, - .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, -1}, - .speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, -1}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, 0xFFFF}, + .speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Holden }, [173] = { .facilityClass = FACILITY_CLASS_BUG_CATCHER, - .trainerName = _("LUC"), + .trainerName = _("LUCA"), .speechBefore = {EC_WORD_WE, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_COOL, EC_WORD_BATTLE}, .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_IN, EC_WORD_A, EC_WORD_COOL, EC_WORD_WAY}, .speechLose = {EC_WORD_HELLO, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_A, EC_WORD_KID}, @@ -1394,47 +1394,47 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [174] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, - .trainerName = _("JAMISO"), + .trainerName = _("JAMISON"), .speechBefore = {EC_WORD_MY, EC_MOVE2(SECRET_POWER), EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_TO, EC_WORD_POKEMON}, - .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_USE, EC_MOVE(SMOKESCREEN), EC_WORD_TO, EC_WORD_ESCAPE}, .monSets = gBattleFrontierTrainerMons_Jamison }, [175] = { .facilityClass = FACILITY_CLASS_NINJA_BOY, - .trainerName = _("GUNNA"), - .speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, -1}, + .trainerName = _("GUNNAR"), + .speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, 0xFFFF}, .speechWin = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_FOR, EC_WORD_YOUR, EC_WORD_LOSS}, .speechLose = {EC_WORD_PLEASE, EC_WORD_LOSE, EC_WORD_THAT, EC_MOVE(SCARY_FACE), EC_WORD_OF, EC_WORD_YOURS}, .monSets = gBattleFrontierTrainerMons_Gunnar }, [176] = { .facilityClass = FACILITY_CLASS_TUBER_M, - .trainerName = _("CRAI"), + .trainerName = _("CRAIG"), .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_TRAIN}, .speechWin = {EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_ISN_T, EC_WORD_HERE, EC_WORD_YET, EC_WORD_ELLIPSIS}, - .speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Craig }, [177] = { .facilityClass = FACILITY_CLASS_TUBER_M, - .trainerName = _("PIERC"), + .trainerName = _("PIERCE"), .speechBefore = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_A, EC_MOVE2(HEAT_WAVE), EC_WORD_LAST, EC_WORD_WEEK}, - .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), -1}, - .speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), 0xFFFF}, + .speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Pierce }, [178] = { .facilityClass = FACILITY_CLASS_TUBER_F, - .trainerName = _("REGIN"), + .trainerName = _("REGINA"), .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PLAY, EC_WORD_IN, EC_WORD_WATER}, - .speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, -1}, + .speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_MUCH, EC_WORD_GOOD, EC_WORD_IN, EC_WORD_WATER}, .monSets = gBattleFrontierTrainerMons_Regina }, [179] = { .facilityClass = FACILITY_CLASS_TUBER_F, - .trainerName = _("ALISO"), + .trainerName = _("ALISON"), .speechBefore = {EC_WORD_THIS, EC_WORD_KINDERGARTEN, EC_WORD_MAGAZINE, EC_WORD_IS, EC_WORD_TOO, EC_WORD_MUCH}, .speechWin = {EC_WORD_HOW, EC_WORD_TO, EC_WORD_BUG, EC_WORD_YOUR, EC_WORD_TEACHER, EC_WORD_QUES}, .speechLose = {EC_WORD_ENJOY, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SCHOOL, EC_WORD_DIET, EC_WORD_QUES}, @@ -1442,7 +1442,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [180] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("HAN"), + .trainerName = _("HANK"), .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_A, EC_WORD_BUG, EC_WORD_EVENT, EC_WORD_SOON}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_BUG, EC_WORD_FASHION, EC_WORD_SHOW, EC_WORD_EXCL}, .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_QUES}, @@ -1450,7 +1450,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [181] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("EAR"), + .trainerName = _("EARL"), .speechBefore = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_IS, EC_WORD_HERE}, .speechWin = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_AM, EC_WORD_I}, .speechLose = {EC_WORD_SEE, EC_WORD_HOW, EC_WORD_FAST, EC_WORD_I, EC_WORD_RUN_AWAY, EC_WORD_EXCL}, @@ -1458,7 +1458,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [182] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("RAMIR"), + .trainerName = _("RAMIRO"), .speechBefore = {EC_WORD_I, EC_WORD_WENT, EC_WORD_TO, EC_WORD_A, EC_WORD_FISHING, EC_WORD_SCHOOL}, .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_I_AM, EC_WORD_IN, EC_WORD_THE, EC_WORD_FISHING, EC_WORD_HALL_OF_FAME}, .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_BACK, EC_WORD_ELLIPSIS}, @@ -1466,15 +1466,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [183] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("HUNTE"), + .trainerName = _("HUNTER"), .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_TOTALLY, EC_WORD_COOL, EC_MOVE(CROSS_CHOP)}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE(CROSS_CHOP)}, - .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Hunter }, [184] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("AIDE"), + .trainerName = _("AIDEN"), .speechBefore = {EC_WORD_MY, EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_HEALTHY}, .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_HEALTHY, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_HEALTHY, EC_WORD_THAN, EC_WORD_I_AM, EC_WORD_ELLIPSIS}, @@ -1482,31 +1482,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [185] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("XAVIE"), - .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, -1, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL}, - .speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, -1}, - .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, -1, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, + .trainerName = _("XAVIER"), + .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, 0xFFFF, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, 0xFFFF}, + .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, .monSets = gBattleFrontierTrainerMons_Xavier }, [186] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("CLINTO"), + .trainerName = _("CLINTON"), .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_QUES}, .speechWin = {EC_WORD_YOUR, EC_MOVE2(FURY_SWIPES), EC_WORD_YOUR, EC_MOVE(STRENGTH), EC_WORD_YOUNG, EC_WORD_TRAINER}, - .speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Clinton }, [187] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("JESS"), + .trainerName = _("JESSE"), .speechBefore = {EC_WORD_THIS, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_FOR, EC_WORD_MY, EC_WORD_MOTHER}, .speechWin = {EC_WORD_MOTHER, EC_WORD_WILL, EC_WORD_BE, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_ME}, - .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Jesse }, [188] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("EDUARD"), + .trainerName = _("EDUARDO"), .speechBefore = {EC_WORD_OUR, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ALL, EC_WORD_NIGHT}, .speechWin = {EC_WORD_NIGHTTIME, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_I, EC_WORD_PLAY, EC_WORD_BEST}, .speechLose = {EC_WORD_LET_S, EC_WORD_PARTY, EC_WORD_UNTIL, EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_EXCL}, @@ -1514,23 +1514,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [189] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("HA"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, -1}, + .trainerName = _("HAL"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_HIP_AND, EC_WORD_HAPPENING, EC_WORD_OH_YEAH, EC_WORD_EXCL}, .speechLose = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_TRENDY, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, .monSets = gBattleFrontierTrainerMons_Hal }, [190] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("GAG"), + .trainerName = _("GAGE"), .speechBefore = {EC_WORD_HERE_IT_IS, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_HIDDEN, EC_WORD_MOVE}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_VICTORY, EC_WORD_EXCL}, - .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, -1}, + .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Gage }, [191] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("ARNOL"), + .trainerName = _("ARNOLD"), .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_WEIRD, EC_WORD_FROM, EC_WORD_A, EC_WORD_DREAM}, .speechWin = {EC_WORD_YOUR, EC_MOVE(SCARY_FACE), EC_WORD_WAS, EC_WORD_IN, EC_WORD_MY, EC_WORD_DREAM}, .speechLose = {EC_WORD_MY, EC_WORD_INCREDIBLE, EC_WORD_DREAM, EC_WORD_WAS, EC_WORD_SO, EC_WORD_WEIRD}, @@ -1538,7 +1538,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [192] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("JARRET"), + .trainerName = _("JARRETT"), .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_YESTERDAY}, .speechWin = {EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_APPRECIATE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE}, @@ -1546,7 +1546,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [193] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("GARET"), + .trainerName = _("GARETT"), .speechBefore = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A_LITTLE, EC_MOVE2(SWEET_KISS)}, .speechWin = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_MY, EC_WORD_TREASURE}, .speechLose = {EC_WORD_A, EC_WORD_TREASURE, EC_WORD_ISN_T, EC_WORD_ALWAYS, EC_WORD_ABOUT, EC_WORD_MONEY}, @@ -1554,7 +1554,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [194] = { .facilityClass = FACILITY_CLASS_HIKER, - .trainerName = _("EMANUE"), + .trainerName = _("EMANUEL"), .speechBefore = {EC_WORD_SMARTNESS, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN}, .speechWin = {EC_WORD_I_AM, EC_WORD_NOT_VERY, EC_WORD_SMART, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON}, .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_MOVE2(FAKE_OUT), EC_WORD_ME, EC_WORD_QUES}, @@ -1562,15 +1562,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [195] = { .facilityClass = FACILITY_CLASS_HIKER, - .trainerName = _("GUSTAV"), - .speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, -1, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, -1}, - .speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, -1, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, + .trainerName = _("GUSTAVO"), + .speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, 0xFFFF, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, 0xFFFF, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_SURRENDER, EC_WORD_YET}, .monSets = gBattleFrontierTrainerMons_Gustavo }, [196] = { .facilityClass = FACILITY_CLASS_KINDLER, - .trainerName = _("KAMERO"), + .trainerName = _("KAMERON"), .speechBefore = {EC_WORD_TAKE_THAT, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK)}, .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK), EC_MOVE(ASTONISH), EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_FALL, EC_WORD_FOR, EC_WORD_MY, EC_MOVE2(TRICK)}, @@ -1578,31 +1578,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [197] = { .facilityClass = FACILITY_CLASS_KINDLER, - .trainerName = _("ALFRED"), + .trainerName = _("ALFREDO"), .speechBefore = {EC_WORD_A, EC_WORD_FIERY, EC_WORD_GOURMET, EC_WORD_AM, EC_WORD_I, EC_WORD_EXCL}, .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TASTY, EC_WORD_GOURMET, EC_WORD_VICTORY, EC_WORD_EXCL}, - .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Alfredo }, [198] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("RUBE"), + .trainerName = _("RUBEN"), .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING}, .speechWin = {EC_WORD_GET, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, - .speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, -1}, + .speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Ruben }, [199] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("LAMA"), - .speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, -1}, + .trainerName = _("LAMAR"), + .speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_MMM, EC_WORD_THIS, EC_WORD_IS, EC_WORD_QUITE, EC_WORD_TASTY, EC_WORD_ELLIPSIS}, - .speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, -1}, + .speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Lamar }, [200] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("JAXO"), + .trainerName = _("JAXON"), .speechBefore = {EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_WANT}, .speechWin = {EC_WORD_MY, EC_WORD_FATHER, EC_WORD_AND, EC_WORD_MOTHER, EC_WORD_WON_T, EC_WORD_ACCEPT}, .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_EXCL}, @@ -1610,7 +1610,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [201] = { .facilityClass = FACILITY_CLASS_YOUNGSTER, - .trainerName = _("LOGA"), + .trainerName = _("LOGAN"), .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_WILL, EC_WORD_STUDY, EC_WORD_FOR, EC_WORD_SCHOOL}, .speechWin = {EC_WORD_ME, EC_WORD_STUDY, EC_WORD_QUES, EC_WORD_NOT_VERY, EC_WORD_LIKELY_TO, EC_WORD_SEE}, .speechLose = {EC_WORD_NO, EC_WORD_THANKS, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SLEEP}, @@ -1618,7 +1618,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [202] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("EMILE"), + .trainerName = _("EMILEE"), .speechBefore = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_KIND, EC_WORD_OF, EC_WORD_BATTLE, EC_WORD_OK_QUES}, .speechWin = {EC_WORD_LET_S, EC_WORD_GO, EC_WORD_FOR, EC_WORD_AN, EC_MOVE(ICY_WIND), EC_MOVE2(SURF)}, .speechLose = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A, EC_MOVE(ROCK_SLIDE), EC_WORD_SHOW, EC_WORD_QUES}, @@ -1626,7 +1626,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [203] = { .facilityClass = FACILITY_CLASS_LASS, - .trainerName = _("JOSI"), + .trainerName = _("JOSIE"), .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_FASHION, EC_WORD_CONTEST, EC_WORD_IS, EC_WORD_PRETTY}, .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_MODE, EC_WORD_FASHION, EC_WORD_THINGS}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_LACKING, EC_WORD_IN, EC_WORD_FASHION, EC_WORD_SENSE}, @@ -1634,7 +1634,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [204] = { .facilityClass = FACILITY_CLASS_CAMPER, - .trainerName = _("ARMAND"), + .trainerName = _("ARMANDO"), .speechBefore = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON}, .speechWin = {EC_WORD_TRADE, EC_WORD_ME, EC_WORD_A, EC_WORD_GRASS, EC_WORD_POKEMON, EC_WORD_PLEASE}, .speechLose = {EC_WORD_THERE, EC_WORD_AREN_T, EC_WORD_ENOUGH, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON}, @@ -1642,23 +1642,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [205] = { .facilityClass = FACILITY_CLASS_CAMPER, - .trainerName = _("SKYLE"), + .trainerName = _("SKYLER"), .speechBefore = {EC_MOVE2(INGRAIN), EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_BATTLE, EC_WORD_MOVE}, .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MOVE, EC_WORD_ME, EC_WORD_NOW, EC_WORD_EXCL}, - .speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, -1}, + .speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Skyler }, [206] = { .facilityClass = FACILITY_CLASS_PICNICKER, - .trainerName = _("RUT"), + .trainerName = _("RUTH"), .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_BATTLE}, - .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_PLEASE, EC_WORD_STOP, EC_WORD_I, EC_WORD_DON_T, EC_WORD_ENJOY, EC_WORD_THIS}, .monSets = gBattleFrontierTrainerMons_Ruth }, [207] = { .facilityClass = FACILITY_CLASS_PICNICKER, - .trainerName = _("MELOD"), + .trainerName = _("MELODY"), .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_SUNDAY, EC_WORD_IS, EC_WORD_A, EC_MOVE2(SUNNY_DAY)}, .speechWin = {EC_WORD_SUNDAY, EC_WORD_SEEMS, EC_WORD_FOREVER, EC_WORD_TO, EC_WORD_COME, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_THE, EC_WORD_FORECAST, EC_WORD_SAYS, EC_WORD_IT, EC_WORD_WILL, EC_MOVE(HAIL)}, @@ -1666,15 +1666,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [208] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, - .trainerName = _("PEDR"), + .trainerName = _("PEDRO"), .speechBefore = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WILL, EC_WORD_DO, EC_WORD_YOU, EC_WORD_GOOD}, .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_I, EC_WORD_SINK, EC_WORD_AN, EC_WORD_OPPONENT}, - .speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, -1, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, + .speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Pedro }, [209] = { .facilityClass = FACILITY_CLASS_SWIMMER_M, - .trainerName = _("ERIC"), + .trainerName = _("ERICK"), .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(TACKLE), EC_WORD_YOU, EC_WORD_DOWN, EC_WORD_EXCL}, .speechWin = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_RUN_AWAY, EC_WORD_YOU, EC_WORD_LOSER, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU, EC_WORD_WOULD, EC_MOVE(COUNTER)}, @@ -1682,7 +1682,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [210] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, - .trainerName = _("ELAIN"), + .trainerName = _("ELAINE"), .speechBefore = {EC_WORD_MY, EC_WORD_HEROINE, EC_WORD_ADVENTURE, EC_WORD_ISN_T, EC_WORD_GOING, EC_WORD_WELL}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED}, .speechLose = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_HEROINE}, @@ -1690,15 +1690,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [211] = { .facilityClass = FACILITY_CLASS_SWIMMER_F, - .trainerName = _("JOYC"), + .trainerName = _("JOYCE"), .speechBefore = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_GO, EC_WORD_AHAHA, EC_WORD_EXCL}, .speechWin = {EC_WORD_LALALA, EC_WORD_NO, EC_WORD_LOSING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_EXCL}, - .speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, -1, EC_WORD_HUH_QUES, -1, -1}, + .speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Joyce }, [212] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("TOD"), + .trainerName = _("TODD"), .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LIGHTNINGROD, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POWER}, .speechWin = {EC_WORD_THAT_S, EC_WORD_ALL, EC_WORD_YOU, EC_WORD_COULD, EC_MOVE(ABSORB), EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_MOVE2(REFLECT), EC_WORD_MY, EC_WORD_POWER, EC_WORD_BACK, EC_WORD_QUES}, @@ -1706,23 +1706,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [213] = { .facilityClass = FACILITY_CLASS_POKEFAN_M, - .trainerName = _("GAVI"), - .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, -1}, - .speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, -1}, + .trainerName = _("GAVIN"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, 0xFFFF}, + .speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_MY, EC_WORD_MISTAKE, EC_WORD_WAS, EC_WORD_TOO, EC_WORD_EXPENSIVE, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Gavin }, [214] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("MALOR"), + .trainerName = _("MALORY"), .speechBefore = {EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_CUTE, EC_WORD_POKEMON}, - .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, -1, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, + .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, .speechLose = {EC_WORD_TCH, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_NICE}, .monSets = gBattleFrontierTrainerMons_Malory }, [215] = { .facilityClass = FACILITY_CLASS_POKEFAN_F, - .trainerName = _("ESTHE"), + .trainerName = _("ESTHER"), .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_NICE, EC_MOVE2(PRESENT), EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_PLEASE, EC_WORD_GET, EC_WORD_ME, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_GAME}, .speechLose = {EC_WORD_MESSAGE, EC_WORD_CARDS, EC_WORD_MAKE, EC_WORD_A, EC_WORD_WEAK, EC_MOVE2(PRESENT)}, @@ -1730,15 +1730,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [216] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, - .trainerName = _("OSCA"), + .trainerName = _("OSCAR"), .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POWER, EC_WORD_IN, EC_WORD_FULL}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_YOUR, EC_WORD_FULL, EC_WORD_POWER, EC_WORD_EXCL}, - .speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, -1}, + .speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Oscar }, [217] = { .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, - .trainerName = _("WILSO"), + .trainerName = _("WILSON"), .speechBefore = {EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_AN, EC_WORD_EARLY_BIRD}, .speechWin = {EC_WORD_ALL, EC_WORD_WORK, EC_WORD_AND, EC_WORD_NO, EC_WORD_PLAY, EC_WORD_ELLIPSIS}, .speechLose = {EC_MOVE(ENDURE), EC_WORD_IS, EC_WORD_ALL, EC_WORD_I, EC_WORD_CAN, EC_WORD_DO}, @@ -1746,7 +1746,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [218] = { .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .trainerName = _("CLAR"), + .trainerName = _("CLARE"), .speechBefore = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_TRAINER, EC_WORD_EXCL}, .speechWin = {EC_WORD_AWW, EC_WORD_EXCL, EC_WORD_A, EC_WORD_WIMPY, EC_WORD_TRAINER, EC_WORD_EXCL}, .speechLose = {EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_TRAINER, EC_WORD_EXCL}, @@ -1754,7 +1754,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [219] = { .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, - .trainerName = _("TES"), + .trainerName = _("TESS"), .speechBefore = {EC_WORD_WANT, EC_WORD_SOME, EC_POKEMON(GULPIN), EC_WORD_DESIGN, EC_WORD_SWEETS, EC_WORD_QUES}, .speechWin = {EC_WORD_THEY_RE, EC_WORD_A, EC_WORD_SECRET, EC_WORD_POKEMON, EC_WORD_GOURMET, EC_WORD_ITEM}, .speechLose = {EC_WORD_THEY_RE, EC_WORD_TASTY, EC_WORD_EXCL, EC_WORD_REFRESHING, EC_WORD_TOO, EC_WORD_EXCL}, @@ -1762,7 +1762,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [220] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("LEO"), + .trainerName = _("LEON"), .speechBefore = {EC_WORD_I_AM, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ANY, EC_WORD_OTHER, EC_WORD_TRAINER}, .speechWin = {EC_WORD_I, EC_WORD_DID, EC_WORD_IT, EC_MOVE2(JUMP_KICK), EC_WORD_FOR, EC_WORD_JOY}, .speechLose = {EC_WORD_BACK, EC_WORD_HOME, EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_ELLIPSIS}, @@ -1770,15 +1770,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [221] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("ALONZ"), + .trainerName = _("ALONZO"), .speechBefore = {EC_WORD_I_VE, EC_WORD_NOT, EC_WORD_LOST, EC_WORD_ONCE, EC_WORD_YET, EC_WORD_EXCL}, - .speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, -1}, - .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, -1}, + .speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, 0xFFFF}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Alonzo }, [222] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("VINC"), + .trainerName = _("VINCE"), .speechBefore = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL}, .speechWin = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_RANK, EC_WORD_BELONGS_TO, EC_WORD_ME, EC_WORD_EXCL}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_APPEAL, EC_WORD_THIS, EC_MOVE(OUTRAGE), EC_WORD_EXCL}, @@ -1786,7 +1786,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [223] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_M, - .trainerName = _("BRYO"), + .trainerName = _("BRYON"), .speechBefore = {EC_WORD_MY, EC_MOVE2(BARRAGE), EC_WORD_WILL, EC_MOVE2(SLAM), EC_WORD_YOU, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_COUNT_ON, EC_WORD_ANY, EC_WORD_LESS, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_IT, EC_WORD_ELLIPSIS}, @@ -1794,7 +1794,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [224] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("AV"), + .trainerName = _("AVA"), .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_TREASURE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_WORLD}, .speechWin = {EC_WORD_MY, EC_WORD_WORLD, EC_WORD_IS, EC_WORD_FULL, EC_WORD_OF, EC_WORD_WONDER}, .speechLose = {EC_WORD_WHY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_TERRIBLE, EC_WORD_QUES}, @@ -1802,7 +1802,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [225] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("MIRIA"), + .trainerName = _("MIRIAM"), .speechBefore = {EC_WORD_OH, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_WITH, EC_WORD_A, EC_MOVE(SCARY_FACE)}, .speechWin = {EC_WORD_AHAHA, EC_WORD_YOU, EC_WORD_ONLY, EC_WORD_LOOK, EC_WORD_SCARY, EC_WORD_EXCL}, .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SCARY}, @@ -1810,15 +1810,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [226] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("CARRI"), + .trainerName = _("CARRIE"), .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SHOW, EC_WORD_YOU, EC_WORD_GUTSY, EC_WORD_EXCL}, - .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_MOVE(SELF_DESTRUCT), EC_WORD_MODE, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Carrie }, [227] = { .facilityClass = FACILITY_CLASS_COOLTRAINER_F, - .trainerName = _("GILLIA"), + .trainerName = _("GILLIAN"), .speechBefore = {EC_WORD_I, EC_WORD_SEEK, EC_WORD_A, EC_WORD_TRULY, EC_WORD_GREAT, EC_WORD_BATTLE}, .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_A_LOT, EC_WORD_BETTER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A_LITTLE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE}, @@ -1826,15 +1826,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [228] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, - .trainerName = _("TYLE"), - .speechBefore = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL}, - .speechWin = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WON, EC_WORD_YO}, - .speechLose = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO}, + .trainerName = _("TYLER"), + .speechBefore = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_YO}, + .speechLose = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO}, .monSets = gBattleFrontierTrainerMons_Tyler }, [229] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, - .trainerName = _("CHA"), + .trainerName = _("CHAZ"), .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_POWER}, .speechWin = {EC_WORD_THEY, EC_WORD_HAVE, EC_WORD_MORE, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_EXCL}, .speechLose = {EC_WORD_YEAH, EC_MOVE2(TAKE_DOWN), EC_WORD_THEIR, EC_WORD_POWER, EC_WORD_A_TINY_BIT, EC_WORD_PLEASE}, @@ -1842,7 +1842,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [230] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, - .trainerName = _("NELSO"), + .trainerName = _("NELSON"), .speechBefore = {EC_WORD_WELL_THEN, EC_WORD_WILL, EC_WORD_THIS, EC_WORD_POKEMON, EC_WORD_WORK, EC_WORD_QUES}, .speechWin = {EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_IT, EC_WORD_WAS, EC_WORD_TOO_STRONG}, .speechLose = {EC_WORD_IT, EC_WORD_DIDN_T, EC_WORD_MATCH_UP, EC_WORD_WELL, EC_WORD_I, EC_WORD_THINK}, @@ -1850,7 +1850,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [231] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, - .trainerName = _("SHANI"), + .trainerName = _("SHANIA"), .speechBefore = {EC_WORD_ALL, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ABSOLUTELY, EC_WORD_ADORE, EC_WORD_ME}, .speechWin = {EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_WITH, EC_WORD_CUTE_CHARM}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_CUTE, EC_WORD_POKEMON}, @@ -1858,7 +1858,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [232] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, - .trainerName = _("STELL"), + .trainerName = _("STELLA"), .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POKEMON}, .speechWin = {EC_WORD_WELL, EC_WORD_AREN_T, EC_WORD_THEY, EC_WORD_BORING, EC_WORD_QUES, EC_WORD_AHAHA}, .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ALL_RIGHT}, @@ -1866,15 +1866,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [233] = { .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, - .trainerName = _("DORIN"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, -1}, + .trainerName = _("DORINE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, 0xFFFF}, .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_GOOD, EC_WORD_QUES}, .speechLose = {EC_WORD_THIS, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_AT, EC_WORD_ALL}, .monSets = gBattleFrontierTrainerMons_Dorine }, [234] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, - .trainerName = _("MADDO"), + .trainerName = _("MADDOX"), .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_NO_1, EC_WORD_CHOICE}, .speechWin = {EC_WORD_IT_S, EC_WORD_NO, EC_WORD_SECRET, EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_WIN}, .speechLose = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_LOSE, EC_WORD_EXCL}, @@ -1882,15 +1882,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [235] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, - .trainerName = _("DAVI"), - .speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, -1}, - .speechWin = {EC_WORD_WROOOAAR_EXCL, -1, -1, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, -1}, - .speechLose = {EC_WORD_WROOOAAR_EXCL, -1, -1, EC_WORD_WHY, EC_WORD_QUES_EXCL, -1}, + .trainerName = _("DAVIN"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, 0xFFFF}, + .speechLose = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Davin }, [236] = { .facilityClass = FACILITY_CLASS_DRAGON_TAMER, - .trainerName = _("TREVO"), + .trainerName = _("TREVON"), .speechBefore = {EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_ONLY, EC_WORD_WITH, EC_WORD_DRAGON, EC_WORD_POKEMON}, .speechWin = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_IS, EC_WORD_PERFECT}, .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING}, @@ -1898,7 +1898,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [237] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, - .trainerName = _("MATE"), + .trainerName = _("MATEO"), .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_ENOUGH}, .speechWin = {EC_WORD_WELL, EC_WORD_THAT, EC_WORD_DIDN_T, EC_WORD_TAKE, EC_WORD_VERY, EC_WORD_MUCH}, .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_EXCL}, @@ -1906,7 +1906,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [238] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, - .trainerName = _("BRE"), + .trainerName = _("BRET"), .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ROCK_SOLID, EC_WORD_POKEMON, EC_WORD_THE, EC_WORD_BEST}, .speechWin = {EC_WORD_TOUGHNESS, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_TO, EC_WORD_GO}, .speechLose = {EC_WORD_I, EC_WORD_ALSO, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PLUSH_DOLL, EC_WORD_COLLECTION}, @@ -1914,23 +1914,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [239] = { .facilityClass = FACILITY_CLASS_BLACK_BELT, - .trainerName = _("RAU"), - .speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, -1}, + .trainerName = _("RAUL"), + .speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, 0xFFFF}, .speechWin = {EC_WORD_HUMPH, EC_WORD_EXCL, EC_WORD_ANOTHER, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NOTHING, EC_WORD_WEAK, EC_WORD_ABOUT, EC_WORD_YOU}, .monSets = gBattleFrontierTrainerMons_Raul }, [240] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, - .trainerName = _("KA"), - .speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, -1}, + .trainerName = _("KAY"), + .speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, 0xFFFF}, .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS}, .speechLose = {EC_WORD_GOOD, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_AT, EC_WORD_LAST, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Kay }, [241] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, - .trainerName = _("ELEN"), + .trainerName = _("ELENA"), .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL}, .speechWin = {EC_WORD_ISN_T, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_AWESOME, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_QUES}, @@ -1938,23 +1938,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [242] = { .facilityClass = FACILITY_CLASS_BATTLE_GIRL, - .trainerName = _("ALAN"), + .trainerName = _("ALANA"), .speechBefore = {EC_WORD_EAT, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK, EC_WORD_YOU, EC_WORD_EXCL}, - .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, 0xFFFF}, .speechLose = {EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK}, .monSets = gBattleFrontierTrainerMons_Alana }, [243] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("ALEXA"), + .trainerName = _("ALEXAS"), .speechBefore = {EC_WORD_GOOD, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_YOUNG, EC_WORD_TRAINER, EC_WORD_EXCL}, - .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP}, + .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP}, .speechLose = {EC_WORD_YOU, EC_WORD_ARE, EC_WORD_A, EC_WORD_STRONG, EC_WORD_TRAINER, EC_WORD_KID}, .monSets = gBattleFrontierTrainerMons_Alexas }, [244] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("WESTO"), + .trainerName = _("WESTON"), .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_PLAY, EC_WORD_DOWN, EC_WORD_ALL_RIGHT, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_TO, EC_WORD_ATTACK}, .speechLose = {EC_WORD_WELL, EC_WORD_WELL, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_ELLIPSIS}, @@ -1962,39 +1962,39 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [245] = { .facilityClass = FACILITY_CLASS_EXPERT_M, - .trainerName = _("JASPE"), + .trainerName = _("JASPER"), .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OLD, EC_WORD_I_AM, EC_WORD_SKILLED, EC_WORD_EXCL}, - .speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_SHOCKED, EC_WORD_EXCL, EC_WORD_DOWN, EC_WORD_I, EC_WORD_GO}, .monSets = gBattleFrontierTrainerMons_Jasper }, [246] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("NADI"), + .trainerName = _("NADIA"), .speechBefore = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_DOWN, EC_WORD_EXCL}, - .speechWin = {EC_WORD_HAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU}, - .speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, -1}, + .speechWin = {EC_WORD_HAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU}, + .speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Nadia }, [247] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("MIRAND"), - .speechBefore = {EC_WORD_WELL, EC_WORD_WELL, -1, EC_WORD_LET_S, EC_WORD_START, -1}, + .trainerName = _("MIRANDA"), + .speechBefore = {EC_WORD_WELL, EC_WORD_WELL, 0xFFFF, EC_WORD_LET_S, EC_WORD_START, 0xFFFF}, .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_DONE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, .speechLose = {EC_WORD_WELL, EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_I_AM, EC_WORD_TOO_WEAK}, .monSets = gBattleFrontierTrainerMons_Miranda }, [248] = { .facilityClass = FACILITY_CLASS_EXPERT_F, - .trainerName = _("EMM"), - .speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, -1}, - .speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, -1}, + .trainerName = _("EMMA"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF}, + .speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, 0xFFFF}, .speechLose = {EC_WORD_WHAT, EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_IS, EC_WORD_RIGHT}, .monSets = gBattleFrontierTrainerMons_Emma }, [249] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, - .trainerName = _("ROLAND"), + .trainerName = _("ROLANDO"), .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_SUPER, EC_WORD_POKEMON, EC_WORD_HERO, EC_WORD_EXCL}, .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES}, .speechLose = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BEAT, EC_WORD_A, EC_WORD_HERO}, @@ -2002,31 +2002,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [250] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, - .trainerName = _("STANL"), + .trainerName = _("STANLY"), .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH}, - .speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, -1, -1}, - .speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, 0xFFFF, 0xFFFF}, + .speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Stanly }, [251] = { .facilityClass = FACILITY_CLASS_PSYCHIC_M, - .trainerName = _("DARI"), + .trainerName = _("DARIO"), .speechBefore = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_SAYS, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN}, - .speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, -1}, + .speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_SEE, EC_WORD_THIS, EC_MOVE(REVERSAL), EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Dario }, [252] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, - .trainerName = _("KARLE"), + .trainerName = _("KARLEE"), .speechBefore = {EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WILL, EC_WORD_COME, EC_WORD_OF, EC_WORD_THIS}, - .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_THAT, EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WENT, EC_WORD_TO, EC_WORD_YOU}, .monSets = gBattleFrontierTrainerMons_Karlee }, [253] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, - .trainerName = _("JAYLI"), + .trainerName = _("JAYLIN"), .speechBefore = {EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, .speechWin = {EC_WORD_IT_S, EC_WORD_MAKING, EC_WORD_ME, EC_MOVE(YAWN), EC_WORD_THAT, EC_WORD_BATTLE}, .speechLose = {EC_WORD_I, EC_WORD_SLEPT, EC_WORD_AND, EC_WORD_SO, EC_WORD_I, EC_WORD_LOST}, @@ -2034,7 +2034,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [254] = { .facilityClass = FACILITY_CLASS_PSYCHIC_F, - .trainerName = _("INGRI"), + .trainerName = _("INGRID"), .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_VERY, EC_WORD_MEAN, EC_WORD_TRAINER}, .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_A, EC_WORD_GOOD, EC_WORD_MATCH, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_CAUSE, EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_ELLIPSIS}, @@ -2042,15 +2042,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [255] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, - .trainerName = _("DELILA"), - .speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, -1}, + .trainerName = _("DELILAH"), + .speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, 0xFFFF}, .speechWin = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_WORD_ANGRY}, .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GRUDGE), EC_WORD_WITH, EC_WORD_YOU}, .monSets = gBattleFrontierTrainerMons_Delilah }, [256] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, - .trainerName = _("CARL"), + .trainerName = _("CARLY"), .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SCATTER, EC_WORD_SOME, EC_MOVE2(POISON_POWDER), EC_WORD_ABOUT}, .speechWin = {EC_WORD_IT_S, EC_WORD_SCARY, EC_WORD_HOW, EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_WORKS}, .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_YOU, EC_WORD_AND, EC_WORD_YOUR, EC_WORD_POKEMON}, @@ -2058,23 +2058,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [257] = { .facilityClass = FACILITY_CLASS_HEX_MANIAC, - .trainerName = _("LEXI"), + .trainerName = _("LEXIE"), .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_SCARY, EC_WORD_POKEMON, EC_WORD_QUES}, - .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, -1, -1}, + .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, 0xFFFF, 0xFFFF}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_SCARY, EC_WORD_THAN, EC_WORD_MY, EC_WORD_POKEMON}, .monSets = gBattleFrontierTrainerMons_Lexie }, [258] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("MILLE"), - .speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, -1, EC_WORD_HELLO, EC_WORD_QUES_EXCL, -1}, + .trainerName = _("MILLER"), + .speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, 0xFFFF, EC_WORD_HELLO, EC_WORD_QUES_EXCL, 0xFFFF}, .speechWin = {EC_WORD_HELLO, EC_WORD_MOTHER, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, - .speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, -1}, + .speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Miller }, [259] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("MAR"), + .trainerName = _("MARV"), .speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOSE, EC_WORD_YOUR, EC_MOVE(SWAGGER), EC_WORD_NOW}, .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_MOVE(SWAGGER), EC_WORD_LEFT, EC_WORD_EH_QUES}, .speechLose = {EC_WORD_GO, EC_WORD_ON, EC_MOVE(SWAGGER), EC_WORD_ALL, EC_WORD_YOU, EC_WORD_WANT}, @@ -2082,7 +2082,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [260] = { .facilityClass = FACILITY_CLASS_POKEMANIAC, - .trainerName = _("LAYTO"), + .trainerName = _("LAYTON"), .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_COOL, EC_WORD_EXCL}, .speechWin = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOOK, EC_WORD_UP, EC_WORD_TO, EC_WORD_ME}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NO, EC_WORD_REALLY, EC_WORD_EXCL}, @@ -2090,7 +2090,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [261] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("BROOK"), + .trainerName = _("BROOKS"), .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_BATTLE}, .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_AND, EC_WORD_EXCITING, EC_WORD_TOO}, .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_HIGH, EC_WORD_IN, EC_WORD_LEVEL, EC_WORD_ELLIPSIS}, @@ -2098,39 +2098,39 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [262] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("GREGOR"), - .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, -1}, + .trainerName = _("GREGORY"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, 0xFFFF}, .speechWin = {EC_WORD_WHO, EC_WORD_SAYS, EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_OLD, EC_WORD_QUES}, .speechLose = {EC_WORD_PLEASE, EC_WORD_I_AM, EC_WORD_REALLY, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD}, .monSets = gBattleFrontierTrainerMons_Gregory }, [263] = { .facilityClass = FACILITY_CLASS_GENTLEMAN, - .trainerName = _("REES"), - .speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, -1, -1}, - .speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, -1}, + .trainerName = _("REESE"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, 0xFFFF, 0xFFFF}, + .speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, 0xFFFF}, .speechLose = {EC_WORD_INSTEAD, EC_WORD_OF, EC_WORD_TELEVISION, EC_WORD_GET, EC_WORD_A, EC_WORD_BOOK}, .monSets = gBattleFrontierTrainerMons_Reese }, [264] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .trainerName = _("MASO"), - .speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, -1}, - .speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW}, - .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, -1, -1, -1}, + .trainerName = _("MASON"), + .speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, 0xFFFF}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW}, + .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Mason }, [265] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, - .trainerName = _("TOB"), - .speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, -1, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN}, + .trainerName = _("TOBY"), + .speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN}, .speechWin = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES}, .speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_AT, EC_WORD_SMARTNESS}, .monSets = gBattleFrontierTrainerMons_Toby }, [266] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .trainerName = _("DOROTH"), + .trainerName = _("DOROTHY"), .speechBefore = {EC_WORD_THE, EC_WORD_SPORTS, EC_WORD_WORLD, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_POKEMON}, .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_WIN, EC_WORD_WAS, EC_WORD_REFRESHING}, .speechLose = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_WAS, EC_WORD_REFRESHING}, @@ -2138,31 +2138,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [267] = { .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, - .trainerName = _("PIPE"), + .trainerName = _("PIPER"), .speechBefore = {EC_WORD_COME_ON, EC_WORD_YOU, EC_WORD_NEED, EC_WORD_A, EC_WORD_SPEED_BOOST, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_MORE, EC_WORD_GUTS}, - .speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, -1, -1, -1}, + .speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Piper }, [268] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .trainerName = _("FIN"), - .speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, -1}, - .speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, -1}, + .trainerName = _("FINN"), + .speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, 0xFFFF}, + .speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, 0xFFFF}, .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(REST), EC_WORD_A_LITTLE}, .monSets = gBattleFrontierTrainerMons_Finn }, [269] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, - .trainerName = _("SAMI"), + .trainerName = _("SAMIR"), .speechBefore = {EC_WORD_I, EC_MOVE2(DIVE), EC_WORD_BELOW, EC_WORD_THE, EC_MOVE2(SURF), EC_WORD_EXCL}, .speechWin = {EC_WORD_YAHOO, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YOU, EC_WORD_EXCL}, - .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Samir }, [270] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .trainerName = _("FION"), + .trainerName = _("FIONA"), .speechBefore = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_LIMBER, EC_WORD_UP, EC_WORD_BEFORE, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_BE, EC_WORD_MORE, EC_WORD_READY}, .speechLose = {EC_WORD_BEING, EC_WORD_LIMBER, EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_ME}, @@ -2170,7 +2170,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [271] = { .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, - .trainerName = _("GLORI"), + .trainerName = _("GLORIA"), .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_ATTACK, EC_WORD_WITH, EC_WORD_SUCTION_CUPS}, .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_FOR, EC_WORD_YOU}, .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_SUCTION_CUPS, EC_WORD_WORK}, @@ -2178,15 +2178,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [272] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .trainerName = _("NIC"), - .speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, -1, -1}, + .trainerName = _("NICO"), + .speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, 0xFFFF, 0xFFFF}, .speechWin = {EC_WORD_SORRY, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_DOWNCAST}, .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_WITH, EC_WORD_A, EC_MOVE2(SUPERSONIC), EC_WORD_SPEED_BOOST}, .monSets = gBattleFrontierTrainerMons_Nico }, [273] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, - .trainerName = _("JEREM"), + .trainerName = _("JEREMY"), .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_MASTER, EC_WORD_THAT_S, EC_WORD_MY, EC_WORD_DREAM}, .speechWin = {EC_WORD_MY, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_FAR, EC_WORD_OFF, EC_WORD_EXCL}, .speechLose = {EC_WORD_WHAT, EC_WORD_I, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_HAPPENING, EC_WORD_ELLIPSIS}, @@ -2194,7 +2194,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [274] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .trainerName = _("CAITLI"), + .trainerName = _("CAITLIN"), .speechBefore = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_QUES}, .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_MORE, EC_WORD_TO_ME, EC_WORD_THAN, EC_WORD_CUTENESS}, .speechLose = {EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_WORD_DOESN_T, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES}, @@ -2202,7 +2202,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [275] = { .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, - .trainerName = _("REEN"), + .trainerName = _("REENA"), .speechBefore = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_EXCL}, .speechWin = {EC_WORD_OH, EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_YAHOO, EC_WORD_FOR, EC_WORD_ME}, .speechLose = {EC_WORD_YAHOO, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_YOU}, @@ -2210,7 +2210,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [276] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("AVER"), + .trainerName = _("AVERY"), .speechBefore = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_BUG, EC_WORD_POKEMON}, .speechWin = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UNBELIEVABLE}, .speechLose = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UPSIDE_DOWN}, @@ -2218,15 +2218,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [277] = { .facilityClass = FACILITY_CLASS_BUG_MANIAC, - .trainerName = _("LIA"), + .trainerName = _("LIAM"), .speechBefore = {EC_WORD_WE, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_FIRE, EC_WORD_AND, EC_WORD_FLYING}, - .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, -1}, + .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, 0xFFFF}, .speechLose = {EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_WHAT, EC_WORD_WE, EC_WORD_DISLIKE, EC_WORD_HEY_QUES}, .monSets = gBattleFrontierTrainerMons_Liam }, [278] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("THE"), + .trainerName = _("THEO"), .speechBefore = {EC_WORD_FISHING, EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_IN, EC_WORD_LIFE}, .speechWin = {EC_WORD_WATER, EC_WORD_POKEMON, EC_MOVE2(ATTRACT), EC_WORD_ME, EC_WORD_WITHOUT, EC_WORD_END}, .speechLose = {EC_WORD_DON_T, EC_WORD_COUNT_ON, EC_WORD_THAT, EC_WORD_HAPPENING, EC_WORD_ANOTHER, EC_WORD_TIME}, @@ -2234,7 +2234,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [279] = { .facilityClass = FACILITY_CLASS_FISHERMAN, - .trainerName = _("BAILE"), + .trainerName = _("BAILEY"), .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_EASY}, .speechWin = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_WORD_JOY}, .speechLose = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(FRUSTRATION)}, @@ -2242,7 +2242,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [280] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("HUG"), + .trainerName = _("HUGO"), .speechBefore = {EC_WORD_I, EC_WORD_TRY, EC_WORD_THE, EC_WORD_BEST, EC_WORD_I, EC_WORD_CAN}, .speechWin = {EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_IF, EC_WORD_I, EC_WORD_TRY, EC_WORD_ENOUGH}, .speechLose = {EC_WORD_I, EC_WORD_DID, EC_WORD_TRY, EC_WORD_DIDN_T, EC_WORD_I, EC_WORD_QUES}, @@ -2250,7 +2250,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [281] = { .facilityClass = FACILITY_CLASS_RUIN_MANIAC, - .trainerName = _("BRYC"), + .trainerName = _("BRYCE"), .speechBefore = {EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_VACATION, EC_WORD_UNTIL, EC_WORD_ONLY, EC_WORD_YESTERDAY}, .speechWin = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_YET}, .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_SLEEP}, @@ -2258,7 +2258,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [282] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("GIDEO"), + .trainerName = _("GIDEON"), .speechBefore = {EC_WORD_WHAT_S_UP_QUES, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SCARY, EC_WORD_QUES}, .speechWin = {EC_WORD_I_AM, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_SCARY, EC_WORD_EXCL}, .speechLose = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_FASHION, EC_WORD_SENSE}, @@ -2266,31 +2266,31 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [283] = { .facilityClass = FACILITY_CLASS_COLLECTOR, - .trainerName = _("TRISTO"), + .trainerName = _("TRISTON"), .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_POKEMON}, .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, - .speechLose = {EC_WORD_SEE, EC_WORD_QUES, -1, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE}, + .speechLose = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE}, .monSets = gBattleFrontierTrainerMons_Triston }, [284] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("CHARLE"), + .trainerName = _("CHARLES"), .speechBefore = {EC_WORD_IT_S, EC_WORD_HOPELESS, EC_WORD_TO, EC_MOVE2(STRUGGLE), EC_WORD_WITH, EC_WORD_ME}, - .speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, -1}, + .speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Charles }, [285] = { .facilityClass = FACILITY_CLASS_GUITARIST, - .trainerName = _("RAYMON"), + .trainerName = _("RAYMOND"), .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_HEAR, EC_WORD_MY, EC_WORD_SONG, EC_WORD_QUES}, - .speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_SATISFIED, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE}, .monSets = gBattleFrontierTrainerMons_Raymond }, [286] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("DIR"), + .trainerName = _("DIRK"), .speechBefore = {EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ABOVE, EC_WORD_THE, EC_MOVE2(REST)}, .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_RULE}, .speechLose = {EC_WORD_AREN_T, EC_WORD_THERE, EC_WORD_MORE, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_QUES}, @@ -2298,7 +2298,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [287] = { .facilityClass = FACILITY_CLASS_BIRD_KEEPER, - .trainerName = _("HAROL"), + .trainerName = _("HAROLD"), .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_APPEAL, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES}, .speechLose = {EC_WORD_SO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES}, @@ -2306,7 +2306,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [288] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("OMA"), + .trainerName = _("OMAR"), .speechBefore = {EC_WORD_LET_ME_WIN, EC_WORD_IN, EC_MOVE(RETURN), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(PRESENT)}, .speechWin = {EC_WORD_HERE, EC_WORD_YOU, EC_WORD_ARE, EC_WORD_SOME, EC_MOVE2(TOXIC), EC_WORD_SWEETS}, .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_FOR, EC_WORD_QUES_EXCL}, @@ -2314,7 +2314,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [289] = { .facilityClass = FACILITY_CLASS_SAILOR, - .trainerName = _("PETE"), + .trainerName = _("PETER"), .speechBefore = {EC_WORD_I, EC_WORD_BRAG, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_OK_QUES}, .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_LISTEN, EC_WORD_TO_ME, EC_WORD_BRAG}, .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_YOU, EC_WORD_WON_T, EC_WORD_LISTEN, EC_WORD_TO_ME}, @@ -2322,7 +2322,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [290] = { .facilityClass = FACILITY_CLASS_HIKER, - .trainerName = _("DE"), + .trainerName = _("DEV"), .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_GET, EC_WORD_A, EC_WORD_MOVE, EC_WORD_ON}, .speechWin = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT}, .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT}, @@ -2330,7 +2330,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [291] = { .facilityClass = FACILITY_CLASS_HIKER, - .trainerName = _("CORE"), + .trainerName = _("COREY"), .speechBefore = {EC_WORD_LET_S, EC_WORD_TEACH, EC_WORD_YOU, EC_WORD_HOW, EC_WORD_TOUGH, EC_WORD_I_AM}, .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_ME, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)}, .speechLose = {EC_WORD_MY, EC_MOVE2(FRUSTRATION), EC_WORD_IS, EC_WORD_CLOSE, EC_WORD_TO, EC_MOVE2(ERUPTION)}, @@ -2338,7 +2338,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [292] = { .facilityClass = FACILITY_CLASS_KINDLER, - .trainerName = _("ANDR"), + .trainerName = _("ANDRE"), .speechBefore = {EC_WORD_NOW, EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_PERFECT, EC_WORD_FLAME_BODY}, .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FIERY, EC_WORD_DANCE, EC_WORD_EXCL}, .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_AN, EC_MOVE2(EXPLOSION), EC_WORD_HERE, EC_WORD_QUES}, @@ -2346,15 +2346,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [293] = { .facilityClass = FACILITY_CLASS_KINDLER, - .trainerName = _("FERRI"), + .trainerName = _("FERRIS"), .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THE, EC_WORD_OLD, EC_WORD_CLASS}, - .speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_NO_1, EC_WORD_ANY, EC_WORD_MORE, EC_WORD_ELLIPSIS}, .monSets = gBattleFrontierTrainerMons_Ferris }, [294] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("ALIVI"), + .trainerName = _("ALIVIA"), .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_GIDDY, EC_WORD_SO, EC_WORD_SHOULD, EC_WORD_YOU}, .speechWin = {EC_WORD_IT, EC_WORD_WAS, EC_WORD_ALL, EC_WORD_TOGETHER, EC_WORD_TOO, EC_WORD_EASY}, .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GIDDY, EC_WORD_UP, EC_WORD_AND, EC_WORD_AWAY}, @@ -2362,39 +2362,39 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] = }, [295] = { .facilityClass = FACILITY_CLASS_PARASOL_LADY, - .trainerName = _("PAIG"), - .speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, -1}, - .speechWin = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, - .speechLose = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON}, + .trainerName = _("PAIGE"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, 0xFFFF}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, + .speechLose = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON}, .monSets = gBattleFrontierTrainerMons_Paige }, [296] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("ANY"), + .trainerName = _("ANYA"), .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_OH, EC_WORD_SO, EC_WORD_PRETTY, EC_WORD_FASHION}, - .speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, -1}, - .speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, -1, -1}, + .speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, 0xFFFF}, + .speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, 0xFFFF, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Anya }, [297] = { .facilityClass = FACILITY_CLASS_BEAUTY, - .trainerName = _("DAW"), - .speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, -1}, - .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, -1}, + .trainerName = _("DAWN"), + .speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, 0xFFFF}, + .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF}, .speechLose = {EC_WORD_YOU, EC_WORD_WON, EC_WORD_EXCL, EC_WORD_MOVE, EC_WORD_ON, EC_WORD_EXCL}, .monSets = gBattleFrontierTrainerMons_Dawn }, [298] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("ABB"), + .trainerName = _("ABBY"), .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_REFRESHING}, - .speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, -1}, - .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, 0xFFFF}, + .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, 0xFFFF}, .monSets = gBattleFrontierTrainerMons_Abby }, [299] = { .facilityClass = FACILITY_CLASS_AROMA_LADY, - .trainerName = _("GRETE"), + .trainerName = _("GRETEL"), .speechBefore = {EC_WORD_I, EC_WORD_CAUSE, EC_MOVE(OUTRAGE), EC_WORD_AS, EC_WORD_A, EC_WORD_TRAINER}, .speechWin = {EC_WORD_IT_S, EC_WORD_ONLY, EC_WORD_NATURAL, EC_WORD_SEE_YA, EC_WORD_BYE_BYE, EC_WORD_EXCL}, .speechLose = {EC_WORD_IT_S, EC_WORD_HARD, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_BUT, EC_WORD_CONGRATS}, -- cgit v1.2.3 From f9ff7316d5c7277eb7482e30121388cd65f4ecfc Mon Sep 17 00:00:00 2001 From: nullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com> Date: Wed, 5 Dec 2018 22:31:01 +0800 Subject: Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs --- src/data/contest_moves.h | 6000 +++--- .../event_object_graphics_info_pointers.h | 492 +- .../field_event_obj/movement_action_func_tables.h | 1216 +- src/data/graphics/items.h | 2 +- src/data/pokemon_graphics/back_pic_coordinates.h | 2642 ++- src/data/pokemon_graphics/enemy_mon_elevation.h | 826 +- src/data/pokemon_graphics/front_pic_coordinates.h | 2642 ++- src/data/text/item_descriptions.h | 2 +- src/data/text/move_descriptions.h | 1418 +- src/data/trainer_parties.h | 19750 +++++++++---------- 10 files changed, 19378 insertions(+), 15612 deletions(-) (limited to 'src/data') diff --git a/src/data/contest_moves.h b/src/data/contest_moves.h index ae560c833..5460ac806 100644 --- a/src/data/contest_moves.h +++ b/src/data/contest_moves.h @@ -1,2889 +1,3129 @@ const struct ContestMove gContestMoves[MOVES_COUNT] = { - [MOVE_NONE] = {0}, - - [MOVE_POUND] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_POUND, - .comboMoves = {0}, - }, - - [MOVE_KARATE_CHOP] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, - }, - - [MOVE_DOUBLE_SLAP] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_POUND}, - }, - - [MOVE_COMET_PUNCH] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_MEGA_PUNCH] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER}, - }, - - [MOVE_PAY_DAY] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FIRE_PUNCH] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_FIRE_PUNCH, - .comboMoves = {COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_THUNDER_PUNCH, COMBO_STARTER_ICE_PUNCH}, - }, - - [MOVE_ICE_PUNCH] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_ICE_PUNCH, - .comboMoves = {COMBO_STARTER_THUNDER_PUNCH, COMBO_STARTER_FIRE_PUNCH}, - }, - - [MOVE_THUNDER_PUNCH] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_THUNDER_PUNCH, - .comboMoves = {COMBO_STARTER_CHARGE, COMBO_STARTER_FIRE_PUNCH, COMBO_STARTER_ICE_PUNCH}, - }, - - [MOVE_SCRATCH] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_SCRATCH, - .comboMoves = {COMBO_STARTER_LEER}, - }, - - [MOVE_VICE_GRIP] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_VICE_GRIP, - .comboMoves = {0}, - }, - - [MOVE_GUILLOTINE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_VICE_GRIP}, - }, - - [MOVE_RAZOR_WIND] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SWORDS_DANCE] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_SWORDS_DANCE, - .comboMoves = {0}, - }, - - [MOVE_CUT] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SWORDS_DANCE}, - }, - - [MOVE_GUST] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WING_ATTACK] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WHIRLWIND] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FLY] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_BIND] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_VICE_GRIP}, - }, - - [MOVE_SLAM] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_POUND}, - }, - - [MOVE_VINE_WHIP] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_STOMP] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0,{0, COMBO_STARTER_LEER}, - }, - - [MOVE_DOUBLE_KICK] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_MEGA_KICK] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER}, - }, - - [MOVE_JUMP_KICK] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_MIND_READER}, - }, - - [MOVE_ROLLING_KICK] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SAND_ATTACK] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_SAND_ATTACK, - .comboMoves = {COMBO_STARTER_MUD_SLAP, COMBO_STARTER_SANDSTORM}, - }, - - [MOVE_HEADBUTT] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, - }, - - [MOVE_HORN_ATTACK] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_HORN_ATTACK, - .comboMoves = {COMBO_STARTER_LEER}, - }, - - [MOVE_FURY_ATTACK] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_HORN_ATTACK, COMBO_STARTER_PECK}, - }, - - [MOVE_HORN_DRILL] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_HORN_ATTACK}, - }, - - [MOVE_TACKLE] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_DEFENSE_CURL, COMBO_STARTER_LEER, COMBO_STARTER_HARDEN}, - }, - - [MOVE_BODY_SLAM] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WRAP] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TAKE_DOWN] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_HARDEN}, - }, - - [MOVE_THRASH] = - { - .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAGE}, - }, - - [MOVE_DOUBLE_EDGE] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_HARDEN}, - }, - - [MOVE_TAIL_WHIP] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARM}, - }, - - [MOVE_POISON_STING] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TWINEEDLE] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_PIN_MISSILE] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_LEER] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_LEER, - .comboMoves = {COMBO_STARTER_RAGE, COMBO_STARTER_SCARY_FACE}, - }, - - [MOVE_BITE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_LEER, COMBO_STARTER_SCARY_FACE}, - }, - - [MOVE_GROWL] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARM}, - }, - - [MOVE_ROAR] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SING] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_SING, - .comboMoves = {0}, - }, - - [MOVE_SUPERSONIC] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SONIC_BOOM] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DISABLE] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ACID] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_EMBER] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_FLAMETHROWER] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_MIST] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WATER_GUN] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_WATER_SPORT, COMBO_STARTER_MUD_SPORT}, - }, - - [MOVE_HYDRO_PUMP] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_SURF] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_SURF, - .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_DIVE}, - }, - - [MOVE_ICE_BEAM] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_BLIZZARD] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_POWDER_SNOW, COMBO_STARTER_HAIL}, - }, - - [MOVE_PSYBEAM] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_BUBBLE_BEAM] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_AURORA_BEAM] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_HYPER_BEAM] = - { - .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_PECK] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_PECK, - .comboMoves = {0}, - }, - - [MOVE_DRILL_PECK] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_PECK}, - }, - - [MOVE_SUBMISSION] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_MIND_READER}, - }, - - [MOVE_LOW_KICK] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_COUNTER] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_TAUNT}, - }, - - [MOVE_SEISMIC_TOSS] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FAKE_OUT}, - }, - - [MOVE_STRENGTH] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ABSORB] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_MEGA_DRAIN] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_LEECH_SEED] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_GROWTH] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_GROWTH, - .comboMoves = {0}, - }, - - [MOVE_RAZOR_LEAF] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_SOLAR_BEAM] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_GROWTH}, - }, - - [MOVE_POISON_POWDER] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SWEET_SCENT}, - }, - - [MOVE_STUN_SPORE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SWEET_SCENT}, - }, - - [MOVE_SLEEP_POWDER] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SWEET_SCENT}, - }, - - [MOVE_PETAL_DANCE] = - { - .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_STRING_SHOT] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_STRING_SHOT, - .comboMoves = {0}, - }, - - [MOVE_DRAGON_RAGE] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_DRAGON_RAGE, - .comboMoves = {COMBO_STARTER_DRAGON_BREATH, COMBO_STARTER_DRAGON_DANCE}, - }, - - [MOVE_FIRE_SPIN] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_THUNDER_SHOCK] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARGE}, - }, - - [MOVE_THUNDERBOLT] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARGE}, - }, - - [MOVE_THUNDER_WAVE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARGE}, - }, - - [MOVE_THUNDER] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARGE, COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_LOCK_ON}, - }, - - [MOVE_ROCK_THROW] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_ROCK_THROW, - .comboMoves = {0}, - }, - - [MOVE_EARTHQUAKE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_EARTHQUAKE, - .comboMoves = {0}, - }, - - [MOVE_FISSURE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_EARTHQUAKE}, - }, - - [MOVE_DIG] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TOXIC] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_CONFUSION] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_CONFUSION, - .comboMoves = {COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_PSYCHIC] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_PSYCHIC, - .comboMoves = {COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION, COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_HYPNOSIS] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_HYPNOSIS, - .comboMoves = {0}, - }, - - [MOVE_MEDITATE] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_AGILITY] = - { - .effect = CONTEST_EFFECT_NEXT_APPEAL_EARLIER, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_DOUBLE_TEAM}, - }, - - [MOVE_QUICK_ATTACK] = - { - .effect = CONTEST_EFFECT_NEXT_APPEAL_EARLIER, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_DOUBLE_TEAM}, - }, - - [MOVE_RAGE] = - { - .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_RAGE, - .comboMoves = {0}, - }, - - [MOVE_TELEPORT] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_DOUBLE_TEAM, COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION}, - }, - - [MOVE_NIGHT_SHADE] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_MIMIC] = - { - .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SCREECH] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DOUBLE_TEAM] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_DOUBLE_TEAM, - .comboMoves = {0}, - }, - - [MOVE_RECOVER] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_HARDEN] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_HARDEN, - .comboMoves = {0}, - }, - - [MOVE_MINIMIZE] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SMOKESCREEN] = - { - .effect = CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SMOG}, - }, - - [MOVE_CONFUSE_RAY] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WITHDRAW] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_DEFENSE_CURL] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_DEFENSE_CURL, - .comboMoves = {0}, - }, - - [MOVE_BARRIER] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_LIGHT_SCREEN] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_HAZE] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_REFLECT] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_FOCUS_ENERGY] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_FOCUS_ENERGY, - .comboMoves = {0}, - }, - - [MOVE_BIDE] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_METRONOME] = - { - .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_MIRROR_MOVE] = - { - .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SELF_DESTRUCT] = - { - .effect = CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_EGG_BOMB] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SOFT_BOILED}, - }, - - [MOVE_LICK] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SMOG] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_SMOG, - .comboMoves = {0}, - }, - - [MOVE_SLUDGE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_SLUDGE, - .comboMoves = {COMBO_STARTER_SLUDGE_BOMB}, - }, - - [MOVE_BONE_CLUB] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_BONE_CLUB, - .comboMoves = {COMBO_STARTER_BONEMERANG, COMBO_STARTER_BONE_RUSH}, - }, - - [MOVE_FIRE_BLAST] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_WATERFALL] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_CLAMP] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_SWIFT] = - { - .effect = CONTEST_EFFECT_BETTER_IF_FIRST, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SKULL_BASH] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SPIKE_CANNON] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_CONSTRICT] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_AMNESIA] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_KINESIS] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_KINESIS, - .comboMoves = {COMBO_STARTER_PSYCHIC, COMBO_STARTER_CONFUSION}, - }, - - [MOVE_SOFT_BOILED] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_SOFT_BOILED, - .comboMoves = {0}, - }, - - [MOVE_HI_JUMP_KICK] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_MIND_READER}, - }, - - [MOVE_GLARE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_LEER}, - }, - - [MOVE_DREAM_EATER] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_HYPNOSIS, COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_POISON_GAS] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_BARRAGE] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_LEECH_LIFE] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_LOVELY_KISS] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SKY_ATTACK] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TRANSFORM] = - { - .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_BUBBLE] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_DIZZY_PUNCH] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SPORE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FLASH] = - { - .effect = CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_PSYWAVE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_SPLASH] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ACID_ARMOR] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_CRABHAMMER] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SWORDS_DANCE}, - }, - - [MOVE_EXPLOSION] = - { - .effect = CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FURY_SWIPES] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SCRATCH}, - }, - - [MOVE_BONEMERANG] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_BONEMERANG, - .comboMoves = {COMBO_STARTER_BONE_CLUB, COMBO_STARTER_BONE_RUSH}, - }, - - [MOVE_REST] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_REST, - .comboMoves = {COMBO_STARTER_BELLY_DRUM, COMBO_STARTER_CHARM, COMBO_STARTER_YAWN}, - }, - - [MOVE_ROCK_SLIDE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_ROCK_THROW}, - }, - - [MOVE_HYPER_FANG] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SHARPEN] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_CONVERSION] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TRI_ATTACK] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_LOCK_ON}, - }, - - [MOVE_SUPER_FANG] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SCARY_FACE}, - }, - - [MOVE_SLASH] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SWORDS_DANCE, COMBO_STARTER_SCRATCH}, - }, - - [MOVE_SUBSTITUTE] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_STRUGGLE] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SKETCH] = - { - .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TRIPLE_KICK] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, - }, - - [MOVE_THIEF] = - { - .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SPIDER_WEB] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_STRING_SHOT}, - }, - - [MOVE_MIND_READER] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_MIND_READER, - .comboMoves = {0}, - }, - - [MOVE_NIGHTMARE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_HYPNOSIS}, - }, - - [MOVE_FLAME_WHEEL] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_SNORE] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_REST}, - }, - - [MOVE_CURSE] = - { - .effect = CONTEST_EFFECT_NEXT_APPEAL_LATER, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_CURSE, - .comboMoves = {0}, - }, - - [MOVE_FLAIL] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_ENDURE}, - }, - - [MOVE_CONVERSION_2] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_AEROBLAST] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_COTTON_SPORE] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_REVERSAL] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_ENDURE}, - }, - - [MOVE_SPITE] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CURSE}, - }, - - [MOVE_POWDER_SNOW] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_POWDER_SNOW, - .comboMoves = {COMBO_STARTER_HAIL}, - }, - - [MOVE_PROTECT] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_HARDEN}, - }, - - [MOVE_MACH_PUNCH] = - { - .effect = CONTEST_EFFECT_NEXT_APPEAL_EARLIER, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SCARY_FACE] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_SCARY_FACE, - .comboMoves = {COMBO_STARTER_RAGE, COMBO_STARTER_LEER}, - }, - - [MOVE_FAINT_ATTACK] = - { - .effect = CONTEST_EFFECT_BETTER_IF_FIRST, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FAKE_OUT, COMBO_STARTER_LEER, COMBO_STARTER_POUND}, - }, - - [MOVE_SWEET_KISS] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARM}, - }, - - [MOVE_BELLY_DRUM] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_BELLY_DRUM, - .comboMoves = {0}, - }, - - [MOVE_SLUDGE_BOMB] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_SLUDGE_BOMB, - .comboMoves = {COMBO_STARTER_SLUDGE}, - }, - - [MOVE_MUD_SLAP] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_MUD_SLAP, - .comboMoves = {COMBO_STARTER_SAND_ATTACK, COMBO_STARTER_MUD_SPORT, COMBO_STARTER_SANDSTORM}, - }, - - [MOVE_OCTAZOOKA] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_LOCK_ON}, - }, - - [MOVE_SPIKES] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ZAP_CANNON] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_LOCK_ON}, - }, - - [MOVE_FORESIGHT] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DESTINY_BOND] = - { - .effect = CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_MEAN_LOOK, COMBO_STARTER_CURSE, COMBO_STARTER_ENDURE}, - }, - - [MOVE_PERISH_SONG] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_MEAN_LOOK, COMBO_STARTER_SING}, - }, - - [MOVE_ICY_WIND] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DETECT] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_TAUNT}, - }, - - [MOVE_BONE_RUSH] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_BONE_RUSH, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_BONE_CLUB, COMBO_STARTER_BONEMERANG}, - }, - - [MOVE_LOCK_ON] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_LOCK_ON, - .comboMoves = {0}, - }, - - [MOVE_OUTRAGE] = - { - .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SANDSTORM] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_SANDSTORM, - .comboMoves = {0}, - }, - - [MOVE_GIGA_DRAIN] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_ENDURE] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_ENDURE, - .comboMoves = {0}, - }, - - [MOVE_CHARM] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_CHARM, - .comboMoves = {0}, - }, - - [MOVE_ROLLOUT] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_DEFENSE_CURL, COMBO_STARTER_HARDEN}, - }, - - [MOVE_FALSE_SWIPE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SWORDS_DANCE}, - }, - - [MOVE_SWAGGER] = - { - .effect = CONTEST_EFFECT_BETTER_IF_FIRST, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_MILK_DRINK] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SPARK] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARGE}, - }, - - [MOVE_FURY_CUTTER] = - { - .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SWORDS_DANCE}, - }, - - [MOVE_STEEL_WING] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_MEAN_LOOK] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_MEAN_LOOK, - .comboMoves = {COMBO_STARTER_CURSE}, - }, - - [MOVE_ATTRACT] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SLEEP_TALK] = - { - .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_REST}, - }, - - [MOVE_HEAL_BELL] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_RETURN] = - { - .effect = CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_PRESENT] = - { - .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FRUSTRATION] = - { - .effect = CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SAFEGUARD] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_PAIN_SPLIT] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_ENDURE}, - }, - - [MOVE_SACRED_FIRE] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_MAGNITUDE] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DYNAMIC_PUNCH] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER}, - }, - - [MOVE_MEGAHORN] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DRAGON_BREATH] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_DRAGON_BREATH, - .comboMoves = {COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_DANCE}, - }, - - [MOVE_BATON_PASS] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ENCORE] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_PURSUIT] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_RAPID_SPIN] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SWEET_SCENT] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_SWEET_SCENT, - .comboMoves = {0}, - }, - - [MOVE_IRON_TAIL] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_METAL_CLAW] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_METAL_SOUND}, - }, - - [MOVE_VITAL_THROW] = - { - .effect = CONTEST_EFFECT_NEXT_APPEAL_LATER, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FAKE_OUT}, - }, - - [MOVE_MORNING_SUN] = - { - .effect = CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_SYNTHESIS] = - { - .effect = CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_MOONLIGHT] = - { - .effect = CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_HIDDEN_POWER] = - { - .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_CROSS_CHOP] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, - }, - - [MOVE_TWISTER] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_RAIN_DANCE] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_RAIN_DANCE, - .comboMoves = {0}, - }, - - [MOVE_SUNNY_DAY] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_SUNNY_DAY, - .comboMoves = {0}, - }, - - [MOVE_CRUNCH] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SCARY_FACE}, - }, - - [MOVE_MIRROR_COAT] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_TAUNT}, - }, - - [MOVE_PSYCH_UP] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_EXTREME_SPEED] = - { - .effect = CONTEST_EFFECT_NEXT_APPEAL_EARLIER, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ANCIENT_POWER] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SHADOW_BALL] = - { - .effect = CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FUTURE_SIGHT] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION, COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_ROCK_SMASH] = - { - .effect = CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WHIRLPOOL] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_BEAT_UP] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FAKE_OUT] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_FAKE_OUT, - .comboMoves = {0}, - }, - - [MOVE_UPROAR] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_STOCKPILE] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = COMBO_STARTER_STOCKPILE, - .comboMoves = {0}, - }, - - [MOVE_SPIT_UP] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_STOCKPILE}, - }, - - [MOVE_SWALLOW] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_STOCKPILE}, - }, - - [MOVE_HEAT_WAVE] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_HAIL] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_HAIL, - .comboMoves = {0}, - }, - - [MOVE_TORMENT] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FLATTER] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARM}, - }, - - [MOVE_WILL_O_WISP] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_MEMENTO] = - { - .effect = CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FACADE] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FOCUS_PUNCH] = - { - .effect = CONTEST_EFFECT_NEXT_APPEAL_LATER, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, - }, - - [MOVE_SMELLING_SALT] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FOLLOW_ME] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_NATURE_POWER] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_CHARGE] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_CHARGE, - .comboMoves = {0}, - }, - - [MOVE_TAUNT] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_TAUNT, - .comboMoves = {0}, - }, - - [MOVE_HELPING_HAND] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TRICK] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ROLE_PLAY] = - { - .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WISH] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ASSIST] = - { - .effect = CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_INGRAIN] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SUPERPOWER] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_LOCK_ON}, - }, - - [MOVE_MAGIC_COAT] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_RECYCLE] = - { - .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_REVENGE] = - { - .effect = CONTEST_EFFECT_NEXT_APPEAL_LATER, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_BRICK_BREAK] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, - }, - - [MOVE_YAWN] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_YAWN, - .comboMoves = {0}, - }, - - [MOVE_KNOCK_OFF] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FAKE_OUT}, - }, - - [MOVE_ENDEAVOR] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_ENDURE}, - }, - - [MOVE_ERUPTION] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_ENDURE, COMBO_STARTER_EARTHQUAKE, COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_SKILL_SWAP] = - { - .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_IMPRISON] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_REFRESH] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_WATER_SPORT, COMBO_STARTER_SING}, - }, - - [MOVE_GRUDGE] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CURSE}, - }, - - [MOVE_SNATCH] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SECRET_POWER] = - { - .effect = CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DIVE] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = COMBO_STARTER_DIVE, - .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SURF}, - }, - - [MOVE_ARM_THRUST] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_FAKE_OUT}, - }, - - [MOVE_CAMOUFLAGE] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TAIL_GLOW] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_LUSTER_PURGE] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_MIST_BALL] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CALM_MIND}, - }, - - [MOVE_FEATHER_DANCE] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TEETER_DANCE] = - { - .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_BLAZE_KICK] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_MUD_SPORT] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_MUD_SPORT, - .comboMoves = {COMBO_STARTER_MUD_SLAP, COMBO_STARTER_WATER_SPORT}, - }, - - [MOVE_ICE_BALL] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_NEEDLE_ARM] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SLACK_OFF] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_YAWN}, - }, - - [MOVE_HYPER_VOICE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_POISON_FANG] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_CRUSH_CLAW] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SWORDS_DANCE}, - }, - - [MOVE_BLAST_BURN] = - { - .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_HYDRO_CANNON] = - { - .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_METEOR_MASH] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ASTONISH] = - { - .effect = CONTEST_EFFECT_STARTLE_PREV_MON, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WEATHER_BALL] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_HAIL, COMBO_STARTER_SANDSTORM}, - }, - - [MOVE_AROMATHERAPY] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_FAKE_TEARS] = - { - .effect = CONTEST_EFFECT_BETTER_IF_LAST, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_AIR_CUTTER] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_OVERHEAT] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SUNNY_DAY}, - }, - - [MOVE_ODOR_SLEUTH] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ROCK_TOMB] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_ROCK_THROW}, - }, - - [MOVE_SILVER_WIND] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_METAL_SOUND] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_METAL_SOUND, - .comboMoves = {0}, - }, - - [MOVE_GRASS_WHISTLE] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_TICKLE] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_COSMIC_POWER] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_WATER_SPOUT] = - { - .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_SIGNAL_BEAM] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SHADOW_PUNCH] = - { - .effect = CONTEST_EFFECT_BETTER_IF_FIRST, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_EXTRASENSORY] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SKY_UPPERCUT] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, - }, - - [MOVE_SAND_TOMB] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_SANDSTORM}, - }, - - [MOVE_SHEER_COLD] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_MUDDY_WATER] = - { - .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_BULLET_SEED] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_AERIAL_ACE] = - { - .effect = CONTEST_EFFECT_BETTER_IF_FIRST, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_ICICLE_SPEAR] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_IRON_DEFENSE] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_BLOCK] = - { - .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_HOWL] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DRAGON_CLAW] = - { - .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_DRAGON_BREATH, COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_DANCE}, - }, - - [MOVE_FRENZY_PLANT] = - { - .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_BULK_UP] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_BOUNCE] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_MUD_SHOT] = - { - .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_POISON_TAIL] = - { - .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_COVET] = - { - .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_VOLT_TACKLE] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARGE}, - }, - - [MOVE_MAGICAL_LEAF] = - { - .effect = CONTEST_EFFECT_BETTER_IF_FIRST, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_GROWTH}, - }, - - [MOVE_WATER_SPORT] = - { - .effect = CONTEST_EFFECT_HIGHLY_APPEALING, - .contestCategory = CONTEST_CATEGORY_CUTE, - .comboStarterId = COMBO_STARTER_WATER_SPORT, - .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_MUD_SPORT}, - }, - - [MOVE_CALM_MIND] = - { - .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = COMBO_STARTER_CALM_MIND, - .comboMoves = {0}, - }, - - [MOVE_LEAF_BLADE] = - { - .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_DRAGON_DANCE] = - { - .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = COMBO_STARTER_DRAGON_DANCE, - .comboMoves = {COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_BREATH}, - }, - - [MOVE_ROCK_BLAST] = - { - .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, - .contestCategory = CONTEST_CATEGORY_TOUGH, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_SHOCK_WAVE] = - { - .effect = CONTEST_EFFECT_BETTER_IF_FIRST, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CHARGE}, - }, - - [MOVE_WATER_PULSE] = - { - .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, - .contestCategory = CONTEST_CATEGORY_BEAUTY, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_RAIN_DANCE}, - }, - - [MOVE_DOOM_DESIRE] = - { - .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, - .contestCategory = CONTEST_CATEGORY_COOL, - .comboStarterId = 0, - .comboMoves = {0}, - }, - - [MOVE_PSYCHO_BOOST] = - { - .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, - .contestCategory = CONTEST_CATEGORY_SMART, - .comboStarterId = 0, - .comboMoves = {COMBO_STARTER_CALM_MIND}, - }, + [MOVE_NONE] = {0}, + + [MOVE_POUND] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_POUND, + .comboMoves = {0}, + }, + + [MOVE_KARATE_CHOP] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, + }, + + [MOVE_DOUBLE_SLAP] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_POUND}, + }, + + [MOVE_COMET_PUNCH] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_MEGA_PUNCH] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER}, + }, + + [MOVE_PAY_DAY] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FIRE_PUNCH] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_FIRE_PUNCH, + .comboMoves = {COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_THUNDER_PUNCH, COMBO_STARTER_ICE_PUNCH}, + }, + + [MOVE_ICE_PUNCH] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_ICE_PUNCH, + .comboMoves = {COMBO_STARTER_THUNDER_PUNCH, COMBO_STARTER_FIRE_PUNCH}, + }, + + [MOVE_THUNDER_PUNCH] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_THUNDER_PUNCH, + .comboMoves = {COMBO_STARTER_CHARGE, COMBO_STARTER_FIRE_PUNCH, COMBO_STARTER_ICE_PUNCH}, + }, + + [MOVE_SCRATCH] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_SCRATCH, + .comboMoves = {COMBO_STARTER_LEER}, + }, + + [MOVE_VICE_GRIP] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_VICE_GRIP, + .comboMoves = {0}, + }, + + [MOVE_GUILLOTINE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_VICE_GRIP}, + }, + + [MOVE_RAZOR_WIND] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SWORDS_DANCE] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_SWORDS_DANCE, + .comboMoves = {0}, + }, + + [MOVE_CUT] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SWORDS_DANCE}, + }, + + [MOVE_GUST] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WING_ATTACK] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WHIRLWIND] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FLY] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_BIND] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_VICE_GRIP}, + }, + + [MOVE_SLAM] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_POUND}, + }, + + [MOVE_VINE_WHIP] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_STOMP] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0,{0, COMBO_STARTER_LEER}, + }, + + [MOVE_DOUBLE_KICK] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_MEGA_KICK] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER}, + }, + + [MOVE_JUMP_KICK] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_MIND_READER}, + }, + + [MOVE_ROLLING_KICK] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SAND_ATTACK] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_SAND_ATTACK, + .comboMoves = {COMBO_STARTER_MUD_SLAP, COMBO_STARTER_SANDSTORM}, + }, + + [MOVE_HEADBUTT] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, + }, + + [MOVE_HORN_ATTACK] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_HORN_ATTACK, + .comboMoves = {COMBO_STARTER_LEER}, + }, + + [MOVE_FURY_ATTACK] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_HORN_ATTACK, COMBO_STARTER_PECK}, + }, + + [MOVE_HORN_DRILL] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_HORN_ATTACK}, + }, + + [MOVE_TACKLE] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_DEFENSE_CURL, COMBO_STARTER_LEER, COMBO_STARTER_HARDEN}, + }, + + [MOVE_BODY_SLAM] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WRAP] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TAKE_DOWN] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_HARDEN}, + }, + + [MOVE_THRASH] = + { + .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAGE}, + }, + + [MOVE_DOUBLE_EDGE] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_HARDEN}, + }, + + [MOVE_TAIL_WHIP] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARM}, + }, + + [MOVE_POISON_STING] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TWINEEDLE] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_PIN_MISSILE] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_LEER] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_LEER, + .comboMoves = {COMBO_STARTER_RAGE, COMBO_STARTER_SCARY_FACE}, + }, + + [MOVE_BITE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_LEER, COMBO_STARTER_SCARY_FACE}, + }, + + [MOVE_GROWL] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARM}, + }, + + [MOVE_ROAR] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SING] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_SING, + .comboMoves = {0}, + }, + + [MOVE_SUPERSONIC] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SONIC_BOOM] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DISABLE] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ACID] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_EMBER] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_FLAMETHROWER] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_MIST] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WATER_GUN] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_WATER_SPORT, COMBO_STARTER_MUD_SPORT}, + }, + + [MOVE_HYDRO_PUMP] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_SURF] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_SURF, + .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_DIVE}, + }, + + [MOVE_ICE_BEAM] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_BLIZZARD] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_POWDER_SNOW, COMBO_STARTER_HAIL}, + }, + + [MOVE_PSYBEAM] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_BUBBLE_BEAM] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_AURORA_BEAM] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_HYPER_BEAM] = + { + .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_PECK] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_PECK, + .comboMoves = {0}, + }, + + [MOVE_DRILL_PECK] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_PECK}, + }, + + [MOVE_SUBMISSION] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_MIND_READER}, + }, + + [MOVE_LOW_KICK] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_COUNTER] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_TAUNT}, + }, + + [MOVE_SEISMIC_TOSS] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FAKE_OUT}, + }, + + [MOVE_STRENGTH] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ABSORB] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_MEGA_DRAIN] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_LEECH_SEED] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_GROWTH] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_GROWTH, + .comboMoves = {0}, + }, + + [MOVE_RAZOR_LEAF] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_SOLAR_BEAM] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_GROWTH}, + }, + + [MOVE_POISON_POWDER] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SWEET_SCENT}, + }, + + [MOVE_STUN_SPORE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SWEET_SCENT}, + }, + + [MOVE_SLEEP_POWDER] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SWEET_SCENT}, + }, + + [MOVE_PETAL_DANCE] = + { + .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_STRING_SHOT] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_STRING_SHOT, + .comboMoves = {0}, + }, + + [MOVE_DRAGON_RAGE] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_DRAGON_RAGE, + .comboMoves = {COMBO_STARTER_DRAGON_BREATH, COMBO_STARTER_DRAGON_DANCE}, + }, + + [MOVE_FIRE_SPIN] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_THUNDER_SHOCK] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARGE}, + }, + + [MOVE_THUNDERBOLT] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARGE}, + }, + + [MOVE_THUNDER_WAVE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARGE}, + }, + + [MOVE_THUNDER] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARGE, COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_LOCK_ON}, + }, + + [MOVE_ROCK_THROW] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_ROCK_THROW, + .comboMoves = {0}, + }, + + [MOVE_EARTHQUAKE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_EARTHQUAKE, + .comboMoves = {0}, + }, + + [MOVE_FISSURE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_EARTHQUAKE}, + }, + + [MOVE_DIG] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TOXIC] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_CONFUSION] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_CONFUSION, + .comboMoves = {COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_PSYCHIC] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_PSYCHIC, + .comboMoves = {COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION, COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_HYPNOSIS] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_HYPNOSIS, + .comboMoves = {0}, + }, + + [MOVE_MEDITATE] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_AGILITY] = + { + .effect = CONTEST_EFFECT_NEXT_APPEAL_EARLIER, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_DOUBLE_TEAM}, + }, + + [MOVE_QUICK_ATTACK] = + { + .effect = CONTEST_EFFECT_NEXT_APPEAL_EARLIER, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_DOUBLE_TEAM}, + }, + + [MOVE_RAGE] = + { + .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_RAGE, + .comboMoves = {0}, + }, + + [MOVE_TELEPORT] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_DOUBLE_TEAM, COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION}, + }, + + [MOVE_NIGHT_SHADE] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_MIMIC] = + { + .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SCREECH] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DOUBLE_TEAM] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_DOUBLE_TEAM, + .comboMoves = {0}, + }, + + [MOVE_RECOVER] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_HARDEN] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_HARDEN, + .comboMoves = {0}, + }, + + [MOVE_MINIMIZE] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SMOKESCREEN] = + { + .effect = CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SMOG}, + }, + + [MOVE_CONFUSE_RAY] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WITHDRAW] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_DEFENSE_CURL] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_DEFENSE_CURL, + .comboMoves = {0}, + }, + + [MOVE_BARRIER] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_LIGHT_SCREEN] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_HAZE] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_REFLECT] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_FOCUS_ENERGY] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_FOCUS_ENERGY, + .comboMoves = {0}, + }, + + [MOVE_BIDE] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_METRONOME] = + { + .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_MIRROR_MOVE] = + { + .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SELF_DESTRUCT] = + { + .effect = CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_EGG_BOMB] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SOFT_BOILED}, + }, + + [MOVE_LICK] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SMOG] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_SMOG, + .comboMoves = {0}, + }, + + [MOVE_SLUDGE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_SLUDGE, + .comboMoves = {COMBO_STARTER_SLUDGE_BOMB}, + }, + + [MOVE_BONE_CLUB] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_BONE_CLUB, + .comboMoves = {COMBO_STARTER_BONEMERANG, COMBO_STARTER_BONE_RUSH}, + }, + + [MOVE_FIRE_BLAST] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_WATERFALL] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_CLAMP] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_SWIFT] = + { + .effect = CONTEST_EFFECT_BETTER_IF_FIRST, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SKULL_BASH] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SPIKE_CANNON] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_CONSTRICT] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_AMNESIA] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_KINESIS] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_KINESIS, + .comboMoves = {COMBO_STARTER_PSYCHIC, COMBO_STARTER_CONFUSION}, + }, + + [MOVE_SOFT_BOILED] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_SOFT_BOILED, + .comboMoves = {0}, + }, + + [MOVE_HI_JUMP_KICK] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_MIND_READER}, + }, + + [MOVE_GLARE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_LEER}, + }, + + [MOVE_DREAM_EATER] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_HYPNOSIS, COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_POISON_GAS] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_BARRAGE] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_LEECH_LIFE] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_LOVELY_KISS] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SKY_ATTACK] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TRANSFORM] = + { + .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_BUBBLE] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_DIZZY_PUNCH] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SPORE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FLASH] = + { + .effect = CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_PSYWAVE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_SPLASH] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ACID_ARMOR] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_CRABHAMMER] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SWORDS_DANCE}, + }, + + [MOVE_EXPLOSION] = + { + .effect = CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FURY_SWIPES] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SCRATCH}, + }, + + [MOVE_BONEMERANG] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_BONEMERANG, + .comboMoves = {COMBO_STARTER_BONE_CLUB, COMBO_STARTER_BONE_RUSH}, + }, + + [MOVE_REST] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_REST, + .comboMoves = {COMBO_STARTER_BELLY_DRUM, COMBO_STARTER_CHARM, COMBO_STARTER_YAWN}, + }, + + [MOVE_ROCK_SLIDE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_ROCK_THROW}, + }, + + [MOVE_HYPER_FANG] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SHARPEN] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_CONVERSION] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TRI_ATTACK] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_LOCK_ON}, + }, + + [MOVE_SUPER_FANG] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SCARY_FACE}, + }, + + [MOVE_SLASH] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SWORDS_DANCE, COMBO_STARTER_SCRATCH}, + }, + + [MOVE_SUBSTITUTE] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_STRUGGLE] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SKETCH] = + { + .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TRIPLE_KICK] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, + }, + + [MOVE_THIEF] = + { + .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SPIDER_WEB] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_STRING_SHOT}, + }, + + [MOVE_MIND_READER] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_MIND_READER, + .comboMoves = {0}, + }, + + [MOVE_NIGHTMARE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_HYPNOSIS}, + }, + + [MOVE_FLAME_WHEEL] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_SNORE] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_REST}, + }, + + [MOVE_CURSE] = + { + .effect = CONTEST_EFFECT_NEXT_APPEAL_LATER, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_CURSE, + .comboMoves = {0}, + }, + + [MOVE_FLAIL] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_ENDURE}, + }, + + [MOVE_CONVERSION_2] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_AEROBLAST] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_COTTON_SPORE] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_REVERSAL] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_ENDURE}, + }, + + [MOVE_SPITE] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CURSE}, + }, + + [MOVE_POWDER_SNOW] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_POWDER_SNOW, + .comboMoves = {COMBO_STARTER_HAIL}, + }, + + [MOVE_PROTECT] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_HARDEN}, + }, + + [MOVE_MACH_PUNCH] = + { + .effect = CONTEST_EFFECT_NEXT_APPEAL_EARLIER, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SCARY_FACE] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_SCARY_FACE, + .comboMoves = {COMBO_STARTER_RAGE, COMBO_STARTER_LEER}, + }, + + [MOVE_FAINT_ATTACK] = + { + .effect = CONTEST_EFFECT_BETTER_IF_FIRST, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FAKE_OUT, COMBO_STARTER_LEER, COMBO_STARTER_POUND}, + }, + + [MOVE_SWEET_KISS] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARM}, + }, + + [MOVE_BELLY_DRUM] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_BELLY_DRUM, + .comboMoves = {0}, + }, + + [MOVE_SLUDGE_BOMB] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_SLUDGE_BOMB, + .comboMoves = {COMBO_STARTER_SLUDGE}, + }, + + [MOVE_MUD_SLAP] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_MUD_SLAP, + .comboMoves = {COMBO_STARTER_SAND_ATTACK, COMBO_STARTER_MUD_SPORT, COMBO_STARTER_SANDSTORM}, + }, + + [MOVE_OCTAZOOKA] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_LOCK_ON}, + }, + + [MOVE_SPIKES] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ZAP_CANNON] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_LOCK_ON}, + }, + + [MOVE_FORESIGHT] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DESTINY_BOND] = + { + .effect = CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_MEAN_LOOK, COMBO_STARTER_CURSE, COMBO_STARTER_ENDURE}, + }, + + [MOVE_PERISH_SONG] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_MEAN_LOOK, COMBO_STARTER_SING}, + }, + + [MOVE_ICY_WIND] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DETECT] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_TAUNT}, + }, + + [MOVE_BONE_RUSH] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_BONE_RUSH, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_BONE_CLUB, COMBO_STARTER_BONEMERANG}, + }, + + [MOVE_LOCK_ON] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_LOCK_ON, + .comboMoves = {0}, + }, + + [MOVE_OUTRAGE] = + { + .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SANDSTORM] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_SANDSTORM, + .comboMoves = {0}, + }, + + [MOVE_GIGA_DRAIN] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_ENDURE] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_ENDURE, + .comboMoves = {0}, + }, + + [MOVE_CHARM] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_CHARM, + .comboMoves = {0}, + }, + + [MOVE_ROLLOUT] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_DEFENSE_CURL, COMBO_STARTER_HARDEN}, + }, + + [MOVE_FALSE_SWIPE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SWORDS_DANCE}, + }, + + [MOVE_SWAGGER] = + { + .effect = CONTEST_EFFECT_BETTER_IF_FIRST, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_MILK_DRINK] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SPARK] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARGE}, + }, + + [MOVE_FURY_CUTTER] = + { + .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SWORDS_DANCE}, + }, + + [MOVE_STEEL_WING] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_MEAN_LOOK] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_MEAN_LOOK, + .comboMoves = {COMBO_STARTER_CURSE}, + }, + + [MOVE_ATTRACT] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SLEEP_TALK] = + { + .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_REST}, + }, + + [MOVE_HEAL_BELL] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_RETURN] = + { + .effect = CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_PRESENT] = + { + .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FRUSTRATION] = + { + .effect = CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SAFEGUARD] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_PAIN_SPLIT] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_ENDURE}, + }, + + [MOVE_SACRED_FIRE] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_MAGNITUDE] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DYNAMIC_PUNCH] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER}, + }, + + [MOVE_MEGAHORN] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DRAGON_BREATH] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_DRAGON_BREATH, + .comboMoves = {COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_DANCE}, + }, + + [MOVE_BATON_PASS] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ENCORE] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_PURSUIT] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_RAPID_SPIN] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SWEET_SCENT] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_SWEET_SCENT, + .comboMoves = {0}, + }, + + [MOVE_IRON_TAIL] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_METAL_CLAW] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_METAL_SOUND}, + }, + + [MOVE_VITAL_THROW] = + { + .effect = CONTEST_EFFECT_NEXT_APPEAL_LATER, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FAKE_OUT}, + }, + + [MOVE_MORNING_SUN] = + { + .effect = CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_SYNTHESIS] = + { + .effect = CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_MOONLIGHT] = + { + .effect = CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_HIDDEN_POWER] = + { + .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_CROSS_CHOP] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, + }, + + [MOVE_TWISTER] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_RAIN_DANCE] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_RAIN_DANCE, + .comboMoves = {0}, + }, + + [MOVE_SUNNY_DAY] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_SUNNY_DAY, + .comboMoves = {0}, + }, + + [MOVE_CRUNCH] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SCARY_FACE}, + }, + + [MOVE_MIRROR_COAT] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_TAUNT}, + }, + + [MOVE_PSYCH_UP] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_EXTREME_SPEED] = + { + .effect = CONTEST_EFFECT_NEXT_APPEAL_EARLIER, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ANCIENT_POWER] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SHADOW_BALL] = + { + .effect = CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FUTURE_SIGHT] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION, COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_ROCK_SMASH] = + { + .effect = CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WHIRLPOOL] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_BEAT_UP] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FAKE_OUT] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_FAKE_OUT, + .comboMoves = {0}, + }, + + [MOVE_UPROAR] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_STOCKPILE] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = COMBO_STARTER_STOCKPILE, + .comboMoves = {0}, + }, + + [MOVE_SPIT_UP] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_STOCKPILE}, + }, + + [MOVE_SWALLOW] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_STOCKPILE}, + }, + + [MOVE_HEAT_WAVE] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_HAIL] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_HAIL, + .comboMoves = {0}, + }, + + [MOVE_TORMENT] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FLATTER] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARM}, + }, + + [MOVE_WILL_O_WISP] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_MEMENTO] = + { + .effect = CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FACADE] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FOCUS_PUNCH] = + { + .effect = CONTEST_EFFECT_NEXT_APPEAL_LATER, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, + }, + + [MOVE_SMELLING_SALT] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FOLLOW_ME] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_NATURE_POWER] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_CHARGE] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_CHARGE, + .comboMoves = {0}, + }, + + [MOVE_TAUNT] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_TAUNT, + .comboMoves = {0}, + }, + + [MOVE_HELPING_HAND] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TRICK] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ROLE_PLAY] = + { + .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WISH] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ASSIST] = + { + .effect = CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_INGRAIN] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SUPERPOWER] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_LOCK_ON}, + }, + + [MOVE_MAGIC_COAT] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_RECYCLE] = + { + .effect = CONTEST_EFFECT_REPETITION_NOT_BORING, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_REVENGE] = + { + .effect = CONTEST_EFFECT_NEXT_APPEAL_LATER, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_BRICK_BREAK] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, + }, + + [MOVE_YAWN] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_YAWN, + .comboMoves = {0}, + }, + + [MOVE_KNOCK_OFF] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FAKE_OUT}, + }, + + [MOVE_ENDEAVOR] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_ENDURE}, + }, + + [MOVE_ERUPTION] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_ENDURE, COMBO_STARTER_EARTHQUAKE, COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_SKILL_SWAP] = + { + .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_IMPRISON] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_REFRESH] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_WATER_SPORT, COMBO_STARTER_SING}, + }, + + [MOVE_GRUDGE] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CURSE}, + }, + + [MOVE_SNATCH] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SECRET_POWER] = + { + .effect = CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DIVE] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = COMBO_STARTER_DIVE, + .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SURF}, + }, + + [MOVE_ARM_THRUST] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_FAKE_OUT}, + }, + + [MOVE_CAMOUFLAGE] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TAIL_GLOW] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_LUSTER_PURGE] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_MIST_BALL] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CALM_MIND}, + }, + + [MOVE_FEATHER_DANCE] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TEETER_DANCE] = + { + .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_BLAZE_KICK] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_MUD_SPORT] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_MUD_SPORT, + .comboMoves = {COMBO_STARTER_MUD_SLAP, COMBO_STARTER_WATER_SPORT}, + }, + + [MOVE_ICE_BALL] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_NEEDLE_ARM] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SLACK_OFF] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_YAWN}, + }, + + [MOVE_HYPER_VOICE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_POISON_FANG] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_CRUSH_CLAW] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SWORDS_DANCE}, + }, + + [MOVE_BLAST_BURN] = + { + .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_HYDRO_CANNON] = + { + .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_METEOR_MASH] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ASTONISH] = + { + .effect = CONTEST_EFFECT_STARTLE_PREV_MON, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WEATHER_BALL] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_HAIL, COMBO_STARTER_SANDSTORM}, + }, + + [MOVE_AROMATHERAPY] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_FAKE_TEARS] = + { + .effect = CONTEST_EFFECT_BETTER_IF_LAST, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_AIR_CUTTER] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_OVERHEAT] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SUNNY_DAY}, + }, + + [MOVE_ODOR_SLEUTH] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ROCK_TOMB] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_ROCK_THROW}, + }, + + [MOVE_SILVER_WIND] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_METAL_SOUND] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_METAL_SOUND, + .comboMoves = {0}, + }, + + [MOVE_GRASS_WHISTLE] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_TICKLE] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_COSMIC_POWER] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_WATER_SPOUT] = + { + .effect = CONTEST_EFFECT_BETTER_WHEN_LATER, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_SIGNAL_BEAM] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SHADOW_PUNCH] = + { + .effect = CONTEST_EFFECT_BETTER_IF_FIRST, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_EXTRASENSORY] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SKY_UPPERCUT] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_FOCUS_ENERGY}, + }, + + [MOVE_SAND_TOMB] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_SANDSTORM}, + }, + + [MOVE_SHEER_COLD] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_MUDDY_WATER] = + { + .effect = CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_BULLET_SEED] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_AERIAL_ACE] = + { + .effect = CONTEST_EFFECT_BETTER_IF_FIRST, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_ICICLE_SPEAR] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_IRON_DEFENSE] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_BLOCK] = + { + .effect = CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_HOWL] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DRAGON_CLAW] = + { + .effect = CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_DRAGON_BREATH, COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_DANCE}, + }, + + [MOVE_FRENZY_PLANT] = + { + .effect = CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_BULK_UP] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_BOUNCE] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_MUD_SHOT] = + { + .effect = CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_POISON_TAIL] = + { + .effect = CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_COVET] = + { + .effect = CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_VOLT_TACKLE] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARGE}, + }, + + [MOVE_MAGICAL_LEAF] = + { + .effect = CONTEST_EFFECT_BETTER_IF_FIRST, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_GROWTH}, + }, + + [MOVE_WATER_SPORT] = + { + .effect = CONTEST_EFFECT_HIGHLY_APPEALING, + .contestCategory = CONTEST_CATEGORY_CUTE, + .comboStarterId = COMBO_STARTER_WATER_SPORT, + .comboMoves = {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_MUD_SPORT}, + }, + + [MOVE_CALM_MIND] = + { + .effect = CONTEST_EFFECT_AVOID_STARTLE_ONCE, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = COMBO_STARTER_CALM_MIND, + .comboMoves = {0}, + }, + + [MOVE_LEAF_BLADE] = + { + .effect = CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_DRAGON_DANCE] = + { + .effect = CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = COMBO_STARTER_DRAGON_DANCE, + .comboMoves = {COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_BREATH}, + }, + + [MOVE_ROCK_BLAST] = + { + .effect = CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + .contestCategory = CONTEST_CATEGORY_TOUGH, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_SHOCK_WAVE] = + { + .effect = CONTEST_EFFECT_BETTER_IF_FIRST, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CHARGE}, + }, + + [MOVE_WATER_PULSE] = + { + .effect = CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + .contestCategory = CONTEST_CATEGORY_BEAUTY, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_RAIN_DANCE}, + }, + + [MOVE_DOOM_DESIRE] = + { + .effect = CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, + .contestCategory = CONTEST_CATEGORY_COOL, + .comboStarterId = 0, + .comboMoves = {0}, + }, + + [MOVE_PSYCHO_BOOST] = + { + .effect = CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + .contestCategory = CONTEST_CATEGORY_SMART, + .comboStarterId = 0, + .comboMoves = {COMBO_STARTER_CALM_MIND}, + }, }; const struct ContestEffect gContestEffects[] = { - {0, 40, 0}, // CONTEST_EFFECT_HIGHLY_APPEALING - {0, 60, 0}, // CONTEST_EFFECT_USER_MORE_EASILY_STARTLED - {0, 80, 0}, // CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES - {0, 30, 0}, // CONTEST_EFFECT_REPETITION_NOT_BORING - {1, 20, 0}, // CONTEST_EFFECT_AVOID_STARTLE_ONCE - {1, 10, 0}, // CONTEST_EFFECT_AVOID_STARTLE - {1, 30, 0}, // CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY - {1, 30, 0}, // CONTEST_EFFECT_USER_LESS_EASILY_STARTLED - {2, 30, 20}, // CONTEST_EFFECT_STARTLE_FRONT_MON - {3, 30, 10}, // CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS - {2, 20, 30}, // CONTEST_EFFECT_STARTLE_PREV_MON - {3, 20, 20}, // CONTEST_EFFECT_STARTLE_PREV_MONS - {2, 10, 40}, // CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON - {3, 10, 30}, // CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS - {2, 30, 20}, // CONTEST_EFFECT_STARTLE_PREV_MON_2 - {3, 30, 10}, // CONTEST_EFFECT_STARTLE_PREV_MONS_2 - {4, 30, 0}, // CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION - {3, 20, 10}, // CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION - {3, 40, 40}, // CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN - {3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL - {3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL - {3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL - {3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL - {3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL - {3, 20, 10}, // CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL - {4, 20, 0}, // CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS - {4, 20, 0}, // CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS - {4, 30, 0}, // CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS - {3, 30, 10}, // CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION - {5, 20, 0}, // CONTEST_EFFECT_BETTER_IF_FIRST - {5, 20, 0}, // CONTEST_EFFECT_BETTER_IF_LAST - {5, 10, 0}, // CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES - {5, 10, 0}, // CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE - {5, 10, 0}, // CONTEST_EFFECT_BETTER_WHEN_LATER - {5, 10, 0}, // CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING - {5, 20, 0}, // CONTEST_EFFECT_BETTER_IF_SAME_TYPE - {5, 20, 0}, // CONTEST_EFFECT_BETTER_IF_DIFF_TYPE - {5, 30, 0}, // CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL - {5, 10, 0}, // CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS - {5, 10, 0}, // CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION - {6, 30, 0}, // CONTEST_EFFECT_NEXT_APPEAL_EARLIER - {6, 30, 0}, // CONTEST_EFFECT_NEXT_APPEAL_LATER - {6, 30, 0}, // CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER - {6, 30, 0}, // CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER - {5, 10, 0}, // CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST - {3, 20, 10}, // CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS - {5, 10, 0}, // CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED - {4, 30, 0} // CONTEST_EFFECT_DONT_EXCITE_AUDIENCE + [CONTEST_EFFECT_HIGHLY_APPEALING] = + { + .effectType = 0, + .appeal = 40, + .jam = 0, + }, + [CONTEST_EFFECT_USER_MORE_EASILY_STARTLED] = + { + .effectType = 0, + .appeal = 60, + .jam = 0, + }, + [CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES] = + { + .effectType = 0, + .appeal = 80, + .jam = 0, + }, + [CONTEST_EFFECT_REPETITION_NOT_BORING] = + { + .effectType = 0, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_AVOID_STARTLE_ONCE] = + { + .effectType = 1, + .appeal = 20, + .jam = 0, + }, + [CONTEST_EFFECT_AVOID_STARTLE] = + { + .effectType = 1, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY] = + { + .effectType = 1, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_USER_LESS_EASILY_STARTLED] = + { + .effectType = 1, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_STARTLE_FRONT_MON] = + { + .effectType = 2, + .appeal = 30, + .jam = 20, + }, + [CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS] = + { + .effectType = 3, + .appeal = 30, + .jam = 10, + }, + [CONTEST_EFFECT_STARTLE_PREV_MON] = + { + .effectType = 2, + .appeal = 20, + .jam = 30, + }, + [CONTEST_EFFECT_STARTLE_PREV_MONS] = + { + .effectType = 3, + .appeal = 20, + .jam = 20, + }, + [CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON] = + { + .effectType = 2, + .appeal = 10, + .jam = 40, + }, + [CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS] = + { + .effectType = 3, + .appeal = 10, + .jam = 30, + }, + [CONTEST_EFFECT_STARTLE_PREV_MON_2] = + { + .effectType = 2, + .appeal = 30, + .jam = 20, + }, + [CONTEST_EFFECT_STARTLE_PREV_MONS_2] = + { + .effectType = 3, + .appeal = 30, + .jam = 10, + }, + [CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION] = + { + .effectType = 4, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION] = + { + .effectType = 3, + .appeal = 20, + .jam = 10, + }, + [CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN] = + { + .effectType = 3, + .appeal = 40, + .jam = 40, + }, + [CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL] = + { + .effectType = 3, + .appeal = 20, + .jam = 10, + }, + [CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL] = + { + .effectType = 3, + .appeal = 20, + .jam = 10, + }, + [CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL] = + { + .effectType = 3, + .appeal = 20, + .jam = 10, + }, + [CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL] = + { + .effectType = 3, + .appeal = 20, + .jam = 10, + }, + [CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL] = + { + .effectType = 3, + .appeal = 20, + .jam = 10, + }, + [CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL] = + { + .effectType = 3, + .appeal = 20, + .jam = 10, + }, + [CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS] = + { + .effectType = 4, + .appeal = 20, + .jam = 0, + }, + [CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS] = + { + .effectType = 4, + .appeal = 20, + .jam = 0, + }, + [CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS] = + { + .effectType = 4, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION] = + { + .effectType = 3, + .appeal = 30, + .jam = 10, + }, + [CONTEST_EFFECT_BETTER_IF_FIRST] = + { + .effectType = 5, + .appeal = 20, + .jam = 0, + }, + [CONTEST_EFFECT_BETTER_IF_LAST] = + { + .effectType = 5, + .appeal = 20, + .jam = 0, + }, + [CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES] = + { + .effectType = 5, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE] = + { + .effectType = 5, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_BETTER_WHEN_LATER] = + { + .effectType = 5, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING] = + { + .effectType = 5, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_BETTER_IF_SAME_TYPE] = + { + .effectType = 5, + .appeal = 20, + .jam = 0, + }, + [CONTEST_EFFECT_BETTER_IF_DIFF_TYPE] = + { + .effectType = 5, + .appeal = 20, + .jam = 0, + }, + [CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL] = + { + .effectType = 5, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS] = + { + .effectType = 5, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION] = + { + .effectType = 5, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_NEXT_APPEAL_EARLIER] = + { + .effectType = 6, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_NEXT_APPEAL_LATER] = + { + .effectType = 6, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER] = + { + .effectType = 6, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER] = + { + .effectType = 6, + .appeal = 30, + .jam = 0, + }, + [CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST] = + { + .effectType = 5, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS] = + { + .effectType = 3, + .appeal = 20, + .jam = 10, + }, + [CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED] = + { + .effectType = 5, + .appeal = 10, + .jam = 0, + }, + [CONTEST_EFFECT_DONT_EXCITE_AUDIENCE] = + { + .effectType = 4, + .appeal = 30, + .jam = 0, + }, }; // A lookup table with TRUE for each combo starter ID and FALSE for ID 0, diff --git a/src/data/field_event_obj/event_object_graphics_info_pointers.h b/src/data/field_event_obj/event_object_graphics_info_pointers.h index f57e294c3..2f504737a 100755 --- a/src/data/field_event_obj/event_object_graphics_info_pointers.h +++ b/src/data/field_event_obj/event_object_graphics_info_pointers.h @@ -247,253 +247,253 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_UnusedMauvilleOldM const struct EventObjectGraphicsInfo *const gEventObjectGraphicsInfoPointers[] = { - &gEventObjectGraphicsInfo_BrendanNormal, - &gEventObjectGraphicsInfo_BrendanMachBike, - &gEventObjectGraphicsInfo_BrendanSurfing, - &gEventObjectGraphicsInfo_BrendanFieldMove, - &gEventObjectGraphicsInfo_QuintyPlump, - &gEventObjectGraphicsInfo_NinjaBoy, - &gEventObjectGraphicsInfo_Twin, - &gEventObjectGraphicsInfo_Boy1, - &gEventObjectGraphicsInfo_Girl1, - &gEventObjectGraphicsInfo_Boy2, - &gEventObjectGraphicsInfo_Girl2, - &gEventObjectGraphicsInfo_LittleBoy, - &gEventObjectGraphicsInfo_LittleGirl, - &gEventObjectGraphicsInfo_Boy3, - &gEventObjectGraphicsInfo_Girl3, - &gEventObjectGraphicsInfo_RichBoy, - &gEventObjectGraphicsInfo_Woman1, - &gEventObjectGraphicsInfo_FatMan, - &gEventObjectGraphicsInfo_PokefanF, - &gEventObjectGraphicsInfo_Man1, - &gEventObjectGraphicsInfo_Woman2, - &gEventObjectGraphicsInfo_ExpertM, - &gEventObjectGraphicsInfo_ExpertF, - &gEventObjectGraphicsInfo_Man2, - &gEventObjectGraphicsInfo_Woman3, - &gEventObjectGraphicsInfo_PokefanM, - &gEventObjectGraphicsInfo_Woman4, - &gEventObjectGraphicsInfo_Cook, - &gEventObjectGraphicsInfo_LinkReceptionist, - &gEventObjectGraphicsInfo_OldMan, - &gEventObjectGraphicsInfo_OldWoman, - &gEventObjectGraphicsInfo_Camper, - &gEventObjectGraphicsInfo_Picnicker, - &gEventObjectGraphicsInfo_Man3, - &gEventObjectGraphicsInfo_Woman5, - &gEventObjectGraphicsInfo_Youngster, - &gEventObjectGraphicsInfo_BugCatcher, - &gEventObjectGraphicsInfo_PsychicM, - &gEventObjectGraphicsInfo_SchoolKidM, - &gEventObjectGraphicsInfo_Maniac, - &gEventObjectGraphicsInfo_HexManiac, - &gEventObjectGraphicsInfo_Rayquaza1, - &gEventObjectGraphicsInfo_SwimmerM, - &gEventObjectGraphicsInfo_SwimmerF, - &gEventObjectGraphicsInfo_BlackBelt, - &gEventObjectGraphicsInfo_Beauty, - &gEventObjectGraphicsInfo_Scientist1, - &gEventObjectGraphicsInfo_Lass, - &gEventObjectGraphicsInfo_Gentleman, - &gEventObjectGraphicsInfo_Sailor, - &gEventObjectGraphicsInfo_Fisherman, - &gEventObjectGraphicsInfo_RunningTriathleteM, - &gEventObjectGraphicsInfo_RunningTriathleteF, - &gEventObjectGraphicsInfo_TuberF, - &gEventObjectGraphicsInfo_TuberM, - &gEventObjectGraphicsInfo_Hiker, - &gEventObjectGraphicsInfo_CyclingTriathleteM, - &gEventObjectGraphicsInfo_CyclingTriathleteF, - &gEventObjectGraphicsInfo_Nurse, - &gEventObjectGraphicsInfo_ItemBall, - &gEventObjectGraphicsInfo_BerryTree, - &gEventObjectGraphicsInfo_BerryTreeEarlyStages, - &gEventObjectGraphicsInfo_BerryTreeLateStages, - &gEventObjectGraphicsInfo_BrendanAcroBike, - &gEventObjectGraphicsInfo_ProfBirch, - &gEventObjectGraphicsInfo_Man4, - &gEventObjectGraphicsInfo_Man5, - &gEventObjectGraphicsInfo_ReporterM, - &gEventObjectGraphicsInfo_ReporterF, - &gEventObjectGraphicsInfo_Bard, - &gEventObjectGraphicsInfo_Anabel, - &gEventObjectGraphicsInfo_Tucker, - &gEventObjectGraphicsInfo_Greta, - &gEventObjectGraphicsInfo_Spenser, - &gEventObjectGraphicsInfo_Noland, - &gEventObjectGraphicsInfo_Lucy, - &gEventObjectGraphicsInfo_UnusedNatuDoll, - &gEventObjectGraphicsInfo_UnusedMagnemiteDoll, - &gEventObjectGraphicsInfo_UnusedSquirtleDoll, - &gEventObjectGraphicsInfo_UnusedWooperDoll, - &gEventObjectGraphicsInfo_UnusedPikachuDoll, - &gEventObjectGraphicsInfo_UnusedPorygon2Doll, - &gEventObjectGraphicsInfo_CuttableTree, - &gEventObjectGraphicsInfo_MartEmployee, - &gEventObjectGraphicsInfo_RooftopSaleWoman, - &gEventObjectGraphicsInfo_Teala, - &gEventObjectGraphicsInfo_BreakableRock, - &gEventObjectGraphicsInfo_PushableBoulder, - &gEventObjectGraphicsInfo_MrBrineysBoat, - &gEventObjectGraphicsInfo_MayNormal, - &gEventObjectGraphicsInfo_MayMachBike, - &gEventObjectGraphicsInfo_MayAcroBike, - &gEventObjectGraphicsInfo_MaySurfing, - &gEventObjectGraphicsInfo_MayFieldMove, - &gEventObjectGraphicsInfo_Truck, - &gEventObjectGraphicsInfo_VigorothCarryingBox, - &gEventObjectGraphicsInfo_VigorothFacingAway, - &gEventObjectGraphicsInfo_BirchsBag, - &gEventObjectGraphicsInfo_EnemyZigzagoon, - &gEventObjectGraphicsInfo_Artist, - &gEventObjectGraphicsInfo_RivalBrendanNormal, - &gEventObjectGraphicsInfo_RivalBrendanMachBike, - &gEventObjectGraphicsInfo_RivalBrendanAcroBike, - &gEventObjectGraphicsInfo_RivalBrendanSurfing, - &gEventObjectGraphicsInfo_RivalBrendanFieldMove, - &gEventObjectGraphicsInfo_RivalMayNormal, - &gEventObjectGraphicsInfo_RivalMayMachBike, - &gEventObjectGraphicsInfo_RivalMayAcroBike, - &gEventObjectGraphicsInfo_RivalMaySurfing, - &gEventObjectGraphicsInfo_RivalMayFieldMove, - &gEventObjectGraphicsInfo_Cameraman, - &gEventObjectGraphicsInfo_BrendanUnderwater, - &gEventObjectGraphicsInfo_MayUnderwater, - &gEventObjectGraphicsInfo_MovingBox, - &gEventObjectGraphicsInfo_CableCar, - &gEventObjectGraphicsInfo_Scientist2, - &gEventObjectGraphicsInfo_DevonEmployee, - &gEventObjectGraphicsInfo_AquaMemberM, - &gEventObjectGraphicsInfo_AquaMemberF, - &gEventObjectGraphicsInfo_MagmaMemberM, - &gEventObjectGraphicsInfo_MagmaMemberF, - &gEventObjectGraphicsInfo_Sidney, - &gEventObjectGraphicsInfo_Phoebe, - &gEventObjectGraphicsInfo_Glacia, - &gEventObjectGraphicsInfo_Drake, - &gEventObjectGraphicsInfo_Roxanne, - &gEventObjectGraphicsInfo_Brawly, - &gEventObjectGraphicsInfo_Wattson, - &gEventObjectGraphicsInfo_Flannery, - &gEventObjectGraphicsInfo_Norman, - &gEventObjectGraphicsInfo_Winona, - &gEventObjectGraphicsInfo_Liza, - &gEventObjectGraphicsInfo_Tate, - &gEventObjectGraphicsInfo_Wallace, - &gEventObjectGraphicsInfo_Steven, - &gEventObjectGraphicsInfo_Wally, - &gEventObjectGraphicsInfo_RubySapphireLittleBoy, - &gEventObjectGraphicsInfo_BrendanFishing, - &gEventObjectGraphicsInfo_MayFishing, - &gEventObjectGraphicsInfo_HotSpringsOldWoman, - &gEventObjectGraphicsInfo_SSTidal, - &gEventObjectGraphicsInfo_SubmarineShadow, - &gEventObjectGraphicsInfo_PichuDoll, - &gEventObjectGraphicsInfo_PikachuDoll, - &gEventObjectGraphicsInfo_MarillDoll, - &gEventObjectGraphicsInfo_TogepiDoll, - &gEventObjectGraphicsInfo_CyndaquilDoll, - &gEventObjectGraphicsInfo_ChikoritaDoll, - &gEventObjectGraphicsInfo_TotodileDoll, - &gEventObjectGraphicsInfo_JigglypuffDoll, - &gEventObjectGraphicsInfo_MeowthDoll, - &gEventObjectGraphicsInfo_ClefairyDoll, - &gEventObjectGraphicsInfo_DittoDoll, - &gEventObjectGraphicsInfo_SmoochumDoll, - &gEventObjectGraphicsInfo_TreeckoDoll, - &gEventObjectGraphicsInfo_TorchicDoll, - &gEventObjectGraphicsInfo_MudkipDoll, - &gEventObjectGraphicsInfo_DuskullDoll, - &gEventObjectGraphicsInfo_WynautDoll, - &gEventObjectGraphicsInfo_BaltoyDoll, - &gEventObjectGraphicsInfo_KecleonDoll, - &gEventObjectGraphicsInfo_AzurillDoll, - &gEventObjectGraphicsInfo_SkittyDoll, - &gEventObjectGraphicsInfo_SwabluDoll, - &gEventObjectGraphicsInfo_GulpinDoll, - &gEventObjectGraphicsInfo_LotadDoll, - &gEventObjectGraphicsInfo_SeedotDoll, - &gEventObjectGraphicsInfo_PikaCushion, - &gEventObjectGraphicsInfo_RoundCushion, - &gEventObjectGraphicsInfo_KissCushion, - &gEventObjectGraphicsInfo_ZigzagCushion, - &gEventObjectGraphicsInfo_SpinCushion, - &gEventObjectGraphicsInfo_DiamondCushion, - &gEventObjectGraphicsInfo_BallCushion, - &gEventObjectGraphicsInfo_GrassCushion, - &gEventObjectGraphicsInfo_FireCushion, - &gEventObjectGraphicsInfo_WaterCushion, - &gEventObjectGraphicsInfo_BigSnorlaxDoll, - &gEventObjectGraphicsInfo_BigRhydonDoll, - &gEventObjectGraphicsInfo_BigLaprasDoll, - &gEventObjectGraphicsInfo_BigVenusaurDoll, - &gEventObjectGraphicsInfo_BigCharizardDoll, - &gEventObjectGraphicsInfo_BigBlastoiseDoll, - &gEventObjectGraphicsInfo_BigWailmerDoll, - &gEventObjectGraphicsInfo_BigRegirockDoll, - &gEventObjectGraphicsInfo_BigRegiceDoll, - &gEventObjectGraphicsInfo_BigRegisteelDoll, - &gEventObjectGraphicsInfo_Latias, - &gEventObjectGraphicsInfo_Latios, - &gEventObjectGraphicsInfo_GameboyKid, - &gEventObjectGraphicsInfo_ContestJudge, - &gEventObjectGraphicsInfo_BrendanWatering, - &gEventObjectGraphicsInfo_MayWatering, - &gEventObjectGraphicsInfo_BrendanDecorating, - &gEventObjectGraphicsInfo_MayDecorating, - &gEventObjectGraphicsInfo_Archie, - &gEventObjectGraphicsInfo_Maxie, - &gEventObjectGraphicsInfo_Kyogre1, - &gEventObjectGraphicsInfo_Groudon1, - &gEventObjectGraphicsInfo_Fossil, - &gEventObjectGraphicsInfo_Regirock, - &gEventObjectGraphicsInfo_Regice, - &gEventObjectGraphicsInfo_Registeel, - &gEventObjectGraphicsInfo_Skitty, - &gEventObjectGraphicsInfo_Kecleon1, - &gEventObjectGraphicsInfo_Kyogre2, - &gEventObjectGraphicsInfo_Groudon2, - &gEventObjectGraphicsInfo_Rayquaza2, - &gEventObjectGraphicsInfo_Zigzagoon, - &gEventObjectGraphicsInfo_Pikachu, - &gEventObjectGraphicsInfo_Azumarill, - &gEventObjectGraphicsInfo_Wingull, - &gEventObjectGraphicsInfo_Kecleon2, - &gEventObjectGraphicsInfo_TuberMSwimming, - &gEventObjectGraphicsInfo_Azurill, - &gEventObjectGraphicsInfo_Mom, - &gEventObjectGraphicsInfo_LinkBrendan, - &gEventObjectGraphicsInfo_LinkMay, - &gEventObjectGraphicsInfo_Juan, - &gEventObjectGraphicsInfo_Scott, - &gEventObjectGraphicsInfo_Poochyena, - &gEventObjectGraphicsInfo_Kyogre3, - &gEventObjectGraphicsInfo_Groudon3, - &gEventObjectGraphicsInfo_MysteryEventDeliveryman, - &gEventObjectGraphicsInfo_Statue, - &gEventObjectGraphicsInfo_Kirlia, - &gEventObjectGraphicsInfo_Dusclops, - &gEventObjectGraphicsInfo_UnionRoomAttendant, - &gEventObjectGraphicsInfo_Sudowoodo, - &gEventObjectGraphicsInfo_Mew, - &gEventObjectGraphicsInfo_Red, - &gEventObjectGraphicsInfo_Leaf, - &gEventObjectGraphicsInfo_Deoxys, - &gEventObjectGraphicsInfo_BirthIslandStone, - &gEventObjectGraphicsInfo_Brandon, - &gEventObjectGraphicsInfo_RubySapphireBrendan, - &gEventObjectGraphicsInfo_RubySapphireMay, - &gEventObjectGraphicsInfo_Lugia, - &gEventObjectGraphicsInfo_HoOh, + &gEventObjectGraphicsInfo_BrendanNormal, + &gEventObjectGraphicsInfo_BrendanMachBike, + &gEventObjectGraphicsInfo_BrendanSurfing, + &gEventObjectGraphicsInfo_BrendanFieldMove, + &gEventObjectGraphicsInfo_QuintyPlump, + &gEventObjectGraphicsInfo_NinjaBoy, + &gEventObjectGraphicsInfo_Twin, + &gEventObjectGraphicsInfo_Boy1, + &gEventObjectGraphicsInfo_Girl1, + &gEventObjectGraphicsInfo_Boy2, + &gEventObjectGraphicsInfo_Girl2, + &gEventObjectGraphicsInfo_LittleBoy, + &gEventObjectGraphicsInfo_LittleGirl, + &gEventObjectGraphicsInfo_Boy3, + &gEventObjectGraphicsInfo_Girl3, + &gEventObjectGraphicsInfo_RichBoy, + &gEventObjectGraphicsInfo_Woman1, + &gEventObjectGraphicsInfo_FatMan, + &gEventObjectGraphicsInfo_PokefanF, + &gEventObjectGraphicsInfo_Man1, + &gEventObjectGraphicsInfo_Woman2, + &gEventObjectGraphicsInfo_ExpertM, + &gEventObjectGraphicsInfo_ExpertF, + &gEventObjectGraphicsInfo_Man2, + &gEventObjectGraphicsInfo_Woman3, + &gEventObjectGraphicsInfo_PokefanM, + &gEventObjectGraphicsInfo_Woman4, + &gEventObjectGraphicsInfo_Cook, + &gEventObjectGraphicsInfo_LinkReceptionist, + &gEventObjectGraphicsInfo_OldMan, + &gEventObjectGraphicsInfo_OldWoman, + &gEventObjectGraphicsInfo_Camper, + &gEventObjectGraphicsInfo_Picnicker, + &gEventObjectGraphicsInfo_Man3, + &gEventObjectGraphicsInfo_Woman5, + &gEventObjectGraphicsInfo_Youngster, + &gEventObjectGraphicsInfo_BugCatcher, + &gEventObjectGraphicsInfo_PsychicM, + &gEventObjectGraphicsInfo_SchoolKidM, + &gEventObjectGraphicsInfo_Maniac, + &gEventObjectGraphicsInfo_HexManiac, + &gEventObjectGraphicsInfo_Rayquaza1, + &gEventObjectGraphicsInfo_SwimmerM, + &gEventObjectGraphicsInfo_SwimmerF, + &gEventObjectGraphicsInfo_BlackBelt, + &gEventObjectGraphicsInfo_Beauty, + &gEventObjectGraphicsInfo_Scientist1, + &gEventObjectGraphicsInfo_Lass, + &gEventObjectGraphicsInfo_Gentleman, + &gEventObjectGraphicsInfo_Sailor, + &gEventObjectGraphicsInfo_Fisherman, + &gEventObjectGraphicsInfo_RunningTriathleteM, + &gEventObjectGraphicsInfo_RunningTriathleteF, + &gEventObjectGraphicsInfo_TuberF, + &gEventObjectGraphicsInfo_TuberM, + &gEventObjectGraphicsInfo_Hiker, + &gEventObjectGraphicsInfo_CyclingTriathleteM, + &gEventObjectGraphicsInfo_CyclingTriathleteF, + &gEventObjectGraphicsInfo_Nurse, + &gEventObjectGraphicsInfo_ItemBall, + &gEventObjectGraphicsInfo_BerryTree, + &gEventObjectGraphicsInfo_BerryTreeEarlyStages, + &gEventObjectGraphicsInfo_BerryTreeLateStages, + &gEventObjectGraphicsInfo_BrendanAcroBike, + &gEventObjectGraphicsInfo_ProfBirch, + &gEventObjectGraphicsInfo_Man4, + &gEventObjectGraphicsInfo_Man5, + &gEventObjectGraphicsInfo_ReporterM, + &gEventObjectGraphicsInfo_ReporterF, + &gEventObjectGraphicsInfo_Bard, + &gEventObjectGraphicsInfo_Anabel, + &gEventObjectGraphicsInfo_Tucker, + &gEventObjectGraphicsInfo_Greta, + &gEventObjectGraphicsInfo_Spenser, + &gEventObjectGraphicsInfo_Noland, + &gEventObjectGraphicsInfo_Lucy, + &gEventObjectGraphicsInfo_UnusedNatuDoll, + &gEventObjectGraphicsInfo_UnusedMagnemiteDoll, + &gEventObjectGraphicsInfo_UnusedSquirtleDoll, + &gEventObjectGraphicsInfo_UnusedWooperDoll, + &gEventObjectGraphicsInfo_UnusedPikachuDoll, + &gEventObjectGraphicsInfo_UnusedPorygon2Doll, + &gEventObjectGraphicsInfo_CuttableTree, + &gEventObjectGraphicsInfo_MartEmployee, + &gEventObjectGraphicsInfo_RooftopSaleWoman, + &gEventObjectGraphicsInfo_Teala, + &gEventObjectGraphicsInfo_BreakableRock, + &gEventObjectGraphicsInfo_PushableBoulder, + &gEventObjectGraphicsInfo_MrBrineysBoat, + &gEventObjectGraphicsInfo_MayNormal, + &gEventObjectGraphicsInfo_MayMachBike, + &gEventObjectGraphicsInfo_MayAcroBike, + &gEventObjectGraphicsInfo_MaySurfing, + &gEventObjectGraphicsInfo_MayFieldMove, + &gEventObjectGraphicsInfo_Truck, + &gEventObjectGraphicsInfo_VigorothCarryingBox, + &gEventObjectGraphicsInfo_VigorothFacingAway, + &gEventObjectGraphicsInfo_BirchsBag, + &gEventObjectGraphicsInfo_EnemyZigzagoon, + &gEventObjectGraphicsInfo_Artist, + &gEventObjectGraphicsInfo_RivalBrendanNormal, + &gEventObjectGraphicsInfo_RivalBrendanMachBike, + &gEventObjectGraphicsInfo_RivalBrendanAcroBike, + &gEventObjectGraphicsInfo_RivalBrendanSurfing, + &gEventObjectGraphicsInfo_RivalBrendanFieldMove, + &gEventObjectGraphicsInfo_RivalMayNormal, + &gEventObjectGraphicsInfo_RivalMayMachBike, + &gEventObjectGraphicsInfo_RivalMayAcroBike, + &gEventObjectGraphicsInfo_RivalMaySurfing, + &gEventObjectGraphicsInfo_RivalMayFieldMove, + &gEventObjectGraphicsInfo_Cameraman, + &gEventObjectGraphicsInfo_BrendanUnderwater, + &gEventObjectGraphicsInfo_MayUnderwater, + &gEventObjectGraphicsInfo_MovingBox, + &gEventObjectGraphicsInfo_CableCar, + &gEventObjectGraphicsInfo_Scientist2, + &gEventObjectGraphicsInfo_DevonEmployee, + &gEventObjectGraphicsInfo_AquaMemberM, + &gEventObjectGraphicsInfo_AquaMemberF, + &gEventObjectGraphicsInfo_MagmaMemberM, + &gEventObjectGraphicsInfo_MagmaMemberF, + &gEventObjectGraphicsInfo_Sidney, + &gEventObjectGraphicsInfo_Phoebe, + &gEventObjectGraphicsInfo_Glacia, + &gEventObjectGraphicsInfo_Drake, + &gEventObjectGraphicsInfo_Roxanne, + &gEventObjectGraphicsInfo_Brawly, + &gEventObjectGraphicsInfo_Wattson, + &gEventObjectGraphicsInfo_Flannery, + &gEventObjectGraphicsInfo_Norman, + &gEventObjectGraphicsInfo_Winona, + &gEventObjectGraphicsInfo_Liza, + &gEventObjectGraphicsInfo_Tate, + &gEventObjectGraphicsInfo_Wallace, + &gEventObjectGraphicsInfo_Steven, + &gEventObjectGraphicsInfo_Wally, + &gEventObjectGraphicsInfo_RubySapphireLittleBoy, + &gEventObjectGraphicsInfo_BrendanFishing, + &gEventObjectGraphicsInfo_MayFishing, + &gEventObjectGraphicsInfo_HotSpringsOldWoman, + &gEventObjectGraphicsInfo_SSTidal, + &gEventObjectGraphicsInfo_SubmarineShadow, + &gEventObjectGraphicsInfo_PichuDoll, + &gEventObjectGraphicsInfo_PikachuDoll, + &gEventObjectGraphicsInfo_MarillDoll, + &gEventObjectGraphicsInfo_TogepiDoll, + &gEventObjectGraphicsInfo_CyndaquilDoll, + &gEventObjectGraphicsInfo_ChikoritaDoll, + &gEventObjectGraphicsInfo_TotodileDoll, + &gEventObjectGraphicsInfo_JigglypuffDoll, + &gEventObjectGraphicsInfo_MeowthDoll, + &gEventObjectGraphicsInfo_ClefairyDoll, + &gEventObjectGraphicsInfo_DittoDoll, + &gEventObjectGraphicsInfo_SmoochumDoll, + &gEventObjectGraphicsInfo_TreeckoDoll, + &gEventObjectGraphicsInfo_TorchicDoll, + &gEventObjectGraphicsInfo_MudkipDoll, + &gEventObjectGraphicsInfo_DuskullDoll, + &gEventObjectGraphicsInfo_WynautDoll, + &gEventObjectGraphicsInfo_BaltoyDoll, + &gEventObjectGraphicsInfo_KecleonDoll, + &gEventObjectGraphicsInfo_AzurillDoll, + &gEventObjectGraphicsInfo_SkittyDoll, + &gEventObjectGraphicsInfo_SwabluDoll, + &gEventObjectGraphicsInfo_GulpinDoll, + &gEventObjectGraphicsInfo_LotadDoll, + &gEventObjectGraphicsInfo_SeedotDoll, + &gEventObjectGraphicsInfo_PikaCushion, + &gEventObjectGraphicsInfo_RoundCushion, + &gEventObjectGraphicsInfo_KissCushion, + &gEventObjectGraphicsInfo_ZigzagCushion, + &gEventObjectGraphicsInfo_SpinCushion, + &gEventObjectGraphicsInfo_DiamondCushion, + &gEventObjectGraphicsInfo_BallCushion, + &gEventObjectGraphicsInfo_GrassCushion, + &gEventObjectGraphicsInfo_FireCushion, + &gEventObjectGraphicsInfo_WaterCushion, + &gEventObjectGraphicsInfo_BigSnorlaxDoll, + &gEventObjectGraphicsInfo_BigRhydonDoll, + &gEventObjectGraphicsInfo_BigLaprasDoll, + &gEventObjectGraphicsInfo_BigVenusaurDoll, + &gEventObjectGraphicsInfo_BigCharizardDoll, + &gEventObjectGraphicsInfo_BigBlastoiseDoll, + &gEventObjectGraphicsInfo_BigWailmerDoll, + &gEventObjectGraphicsInfo_BigRegirockDoll, + &gEventObjectGraphicsInfo_BigRegiceDoll, + &gEventObjectGraphicsInfo_BigRegisteelDoll, + &gEventObjectGraphicsInfo_Latias, + &gEventObjectGraphicsInfo_Latios, + &gEventObjectGraphicsInfo_GameboyKid, + &gEventObjectGraphicsInfo_ContestJudge, + &gEventObjectGraphicsInfo_BrendanWatering, + &gEventObjectGraphicsInfo_MayWatering, + &gEventObjectGraphicsInfo_BrendanDecorating, + &gEventObjectGraphicsInfo_MayDecorating, + &gEventObjectGraphicsInfo_Archie, + &gEventObjectGraphicsInfo_Maxie, + &gEventObjectGraphicsInfo_Kyogre1, + &gEventObjectGraphicsInfo_Groudon1, + &gEventObjectGraphicsInfo_Fossil, + &gEventObjectGraphicsInfo_Regirock, + &gEventObjectGraphicsInfo_Regice, + &gEventObjectGraphicsInfo_Registeel, + &gEventObjectGraphicsInfo_Skitty, + &gEventObjectGraphicsInfo_Kecleon1, + &gEventObjectGraphicsInfo_Kyogre2, + &gEventObjectGraphicsInfo_Groudon2, + &gEventObjectGraphicsInfo_Rayquaza2, + &gEventObjectGraphicsInfo_Zigzagoon, + &gEventObjectGraphicsInfo_Pikachu, + &gEventObjectGraphicsInfo_Azumarill, + &gEventObjectGraphicsInfo_Wingull, + &gEventObjectGraphicsInfo_Kecleon2, + &gEventObjectGraphicsInfo_TuberMSwimming, + &gEventObjectGraphicsInfo_Azurill, + &gEventObjectGraphicsInfo_Mom, + &gEventObjectGraphicsInfo_LinkBrendan, + &gEventObjectGraphicsInfo_LinkMay, + &gEventObjectGraphicsInfo_Juan, + &gEventObjectGraphicsInfo_Scott, + &gEventObjectGraphicsInfo_Poochyena, + &gEventObjectGraphicsInfo_Kyogre3, + &gEventObjectGraphicsInfo_Groudon3, + &gEventObjectGraphicsInfo_MysteryEventDeliveryman, + &gEventObjectGraphicsInfo_Statue, + &gEventObjectGraphicsInfo_Kirlia, + &gEventObjectGraphicsInfo_Dusclops, + &gEventObjectGraphicsInfo_UnionRoomAttendant, + &gEventObjectGraphicsInfo_Sudowoodo, + &gEventObjectGraphicsInfo_Mew, + &gEventObjectGraphicsInfo_Red, + &gEventObjectGraphicsInfo_Leaf, + &gEventObjectGraphicsInfo_Deoxys, + &gEventObjectGraphicsInfo_BirthIslandStone, + &gEventObjectGraphicsInfo_Brandon, + &gEventObjectGraphicsInfo_RubySapphireBrendan, + &gEventObjectGraphicsInfo_RubySapphireMay, + &gEventObjectGraphicsInfo_Lugia, + &gEventObjectGraphicsInfo_HoOh, }; const struct EventObjectGraphicsInfo *const gMauvilleOldManGraphicsInfoPointers[] = { - &gEventObjectGraphicsInfo_Bard, - &gEventObjectGraphicsInfo_Hipster, - &gEventObjectGraphicsInfo_Trader, - &gEventObjectGraphicsInfo_Storyteller, - &gEventObjectGraphicsInfo_Giddy, - &gEventObjectGraphicsInfo_UnusedMauvilleOldMan1, - &gEventObjectGraphicsInfo_UnusedMauvilleOldMan2, + &gEventObjectGraphicsInfo_Bard, + &gEventObjectGraphicsInfo_Hipster, + &gEventObjectGraphicsInfo_Trader, + &gEventObjectGraphicsInfo_Storyteller, + &gEventObjectGraphicsInfo_Giddy, + &gEventObjectGraphicsInfo_UnusedMauvilleOldMan1, + &gEventObjectGraphicsInfo_UnusedMauvilleOldMan2, }; diff --git a/src/data/field_event_obj/movement_action_func_tables.h b/src/data/field_event_obj/movement_action_func_tables.h index fb9f4b2cd..712988f5e 100755 --- a/src/data/field_event_obj/movement_action_func_tables.h +++ b/src/data/field_event_obj/movement_action_func_tables.h @@ -422,1092 +422,1092 @@ u8 (*const gMovementActionFuncs_FlyUp[])(struct EventObject *, struct Sprite *); u8 (*const gMovementActionFuncs_FlyDown[])(struct EventObject *, struct Sprite *); u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *) = { - gMovementActionFuncs_FaceDown, // MOVEMENT_ACTION_FACE_DOWN - gMovementActionFuncs_FaceUp, // MOVEMENT_ACTION_FACE_UP - gMovementActionFuncs_FaceLeft, // MOVEMENT_ACTION_FACE_LEFT - gMovementActionFuncs_FaceRight, // MOVEMENT_ACTION_FACE_RIGHT - gMovementActionFuncs_WalkSlowDown, // MOVEMENT_ACTION_WALK_SLOW_DOWN - gMovementActionFuncs_WalkSlowUp, // MOVEMENT_ACTION_WALK_SLOW_UP - gMovementActionFuncs_WalkSlowLeft, // MOVEMENT_ACTION_WALK_SLOW_LEFT - gMovementActionFuncs_WalkSlowRight, // MOVEMENT_ACTION_WALK_SLOW_RIGHT - gMovementActionFuncs_WalkNormalDown, // MOVEMENT_ACTION_WALK_NORMAL_DOWN - gMovementActionFuncs_WalkNormalUp, // MOVEMENT_ACTION_WALK_NORMAL_UP - gMovementActionFuncs_WalkNormalLeft, // MOVEMENT_ACTION_WALK_NORMAL_LEFT - gMovementActionFuncs_WalkNormalRight, // MOVEMENT_ACTION_WALK_NORMAL_RIGHT - gMovementActionFuncs_Jump2Down, // MOVEMENT_ACTION_JUMP_2_DOWN - gMovementActionFuncs_Jump2Up, // MOVEMENT_ACTION_JUMP_2_UP - gMovementActionFuncs_Jump2Left, // MOVEMENT_ACTION_JUMP_2_LEFT - gMovementActionFuncs_Jump2Right, // MOVEMENT_ACTION_JUMP_2_RIGHT - gMovementActionFuncs_Delay1, // MOVEMENT_ACTION_DELAY_1 - gMovementActionFuncs_Delay2, // MOVEMENT_ACTION_DELAY_2 - gMovementActionFuncs_Delay4, // MOVEMENT_ACTION_DELAY_4 - gMovementActionFuncs_Delay8, // MOVEMENT_ACTION_DELAY_8 - gMovementActionFuncs_Delay16, // MOVEMENT_ACTION_DELAY_16 - gMovementActionFuncs_WalkFastDown, // MOVEMENT_ACTION_WALK_FAST_DOWN - gMovementActionFuncs_WalkFastUp, // MOVEMENT_ACTION_WALK_FAST_UP - gMovementActionFuncs_WalkFastLeft, // MOVEMENT_ACTION_WALK_FAST_LEFT - gMovementActionFuncs_WalkFastRight, // MOVEMENT_ACTION_WALK_FAST_RIGHT - gMovementActionFuncs_WalkInPlaceSlowDown, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN - gMovementActionFuncs_WalkInPlaceSlowUp, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP - gMovementActionFuncs_WalkInPlaceSlowLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT - gMovementActionFuncs_WalkInPlaceSlowRight, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT - gMovementActionFuncs_WalkInPlaceNormalDown, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN - gMovementActionFuncs_WalkInPlaceNormalUp, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP - gMovementActionFuncs_WalkInPlaceNormalLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT - gMovementActionFuncs_WalkInPlaceNormalRight, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT - gMovementActionFuncs_WalkInPlaceFastDown, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN - gMovementActionFuncs_WalkInPlaceFastUp, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP - gMovementActionFuncs_WalkInPlaceFastLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT - gMovementActionFuncs_WalkInPlaceFastRight, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT - gMovementActionFuncs_WalkInPlaceFastestDown, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN - gMovementActionFuncs_WalkInPlaceFastestUp, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP - gMovementActionFuncs_WalkInPlaceFastestLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT - gMovementActionFuncs_WalkInPlaceFastestRight, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT - gMovementActionFuncs_RideWaterCurrentDown, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN - gMovementActionFuncs_RideWaterCurrentUp, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP - gMovementActionFuncs_RideWaterCurrentLeft, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT - gMovementActionFuncs_RideWaterCurrentRight, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT - gMovementActionFuncs_WalkFastestDown, // MOVEMENT_ACTION_WALK_FASTEST_DOWN - gMovementActionFuncs_WalkFastestUp, // MOVEMENT_ACTION_WALK_FASTEST_UP - gMovementActionFuncs_WalkFastestLeft, // MOVEMENT_ACTION_WALK_FASTEST_LEFT - gMovementActionFuncs_WalkFastestRight, // MOVEMENT_ACTION_WALK_FASTEST_RIGHT - gMovementActionFuncs_SlideDown, // MOVEMENT_ACTION_SLIDE_DOWN - gMovementActionFuncs_SlideUp, // MOVEMENT_ACTION_SLIDE_UP - gMovementActionFuncs_SlideLeft, // MOVEMENT_ACTION_SLIDE_LEFT - gMovementActionFuncs_SlideRight, // MOVEMENT_ACTION_SLIDE_RIGHT - gMovementActionFuncs_PlayerRunDown, // MOVEMENT_ACTION_PLAYER_RUN_DOWN - gMovementActionFuncs_PlayerRunUp, // MOVEMENT_ACTION_PLAYER_RUN_UP - gMovementActionFuncs_PlayerRunLeft, // MOVEMENT_ACTION_PLAYER_RUN_LEFT - gMovementActionFuncs_PlayerRunRight, // MOVEMENT_ACTION_PLAYER_RUN_RIGHT - gMovementActionFuncs_StartAnimInDirection, // MOVEMENT_ACTION_START_ANIM_IN_DIRECTION - gMovementActionFuncs_JumpSpecialDown, // MOVEMENT_ACTION_JUMP_SPECIAL_DOWN - gMovementActionFuncs_JumpSpecialUp, // MOVEMENT_ACTION_JUMP_SPECIAL_UP - gMovementActionFuncs_JumpSpecialLeft, // MOVEMENT_ACTION_JUMP_SPECIAL_LEFT - gMovementActionFuncs_JumpSpecialRight, // MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT - gMovementActionFuncs_FacePlayer, // MOVEMENT_ACTION_FACE_PLAYER - gMovementActionFuncs_FaceAwayPlayer, // MOVEMENT_ACTION_FACE_AWAY_PLAYER - gMovementActionFuncs_LockFacingDirection, // MOVEMENT_ACTION_LOCK_FACING_DIRECTION - gMovementActionFuncs_UnlockFacingDirection, // MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION - gMovementActionFuncs_JumpDown, // MOVEMENT_ACTION_JUMP_DOWN - gMovementActionFuncs_JumpUp, // MOVEMENT_ACTION_JUMP_UP - gMovementActionFuncs_JumpLeft, // MOVEMENT_ACTION_JUMP_LEFT - gMovementActionFuncs_JumpRight, // MOVEMENT_ACTION_JUMP_RIGHT - gMovementActionFuncs_JumpInPlaceDown, // MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN - gMovementActionFuncs_JumpInPlaceUp, // MOVEMENT_ACTION_JUMP_IN_PLACE_UP - gMovementActionFuncs_JumpInPlaceLeft, // MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT - gMovementActionFuncs_JumpInPlaceRight, // MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT - gMovementActionFuncs_JumpInPlaceDownUp, // MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP - gMovementActionFuncs_JumpInPlaceUpDown, // MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN - gMovementActionFuncs_JumpInPlaceLeftRight, // MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT - gMovementActionFuncs_JumpInPlaceRightLeft, // MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT - gMovementActionFuncs_FaceOriginalDirection, // MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION - gMovementActionFuncs_NurseJoyBowDown, // MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN - gMovementActionFuncs_EnableJumpLandingGroundEffect, // MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT - gMovementActionFuncs_DisableJumpLandingGroundEffect, // MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT - gMovementActionFuncs_DisableAnimation, // MOVEMENT_ACTION_DISABLE_ANIMATION - gMovementActionFuncs_RestoreAnimation, // MOVEMENT_ACTION_RESTORE_ANIMATION - gMovementActionFuncs_SetInvisible, // MOVEMENT_ACTION_SET_INVISIBLE - gMovementActionFuncs_SetVisible, // MOVEMENT_ACTION_SET_VISIBLE - gMovementActionFuncs_EmoteExclamationMark, // MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK - gMovementActionFuncs_EmoteQuestionMark, // MOVEMENT_ACTION_EMOTE_QUESTION_MARK - gMovementActionFuncs_EmoteHeart, // MOVEMENT_ACTION_EMOTE_HEART - gMovementActionFuncs_RevealTrainer, // MOVEMENT_ACTION_REVEAL_TRAINER - gMovementActionFuncs_RockSmashBreak, // MOVEMENT_ACTION_ROCK_SMASH_BREAK - gMovementActionFuncs_CutTree, // MOVEMENT_ACTION_CUT_TREE - gMovementActionFuncs_SetFixedPriority, // MOVEMENT_ACTION_SET_FIXED_PRIORITY - gMovementActionFuncs_ClearFixedPriority, // MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY - gMovementActionFuncs_InitAffineAnim, // MOVEMENT_ACTION_INIT_AFFINE_ANIM - gMovementActionFuncs_ClearAffineAnim, // MOVEMENT_ACTION_CLEAR_AFFINE_ANIM - gMovementActionFuncs_Unknown1, // MOVEMENT_ACTION_UNKNOWN1 - gMovementActionFuncs_Unknown2, // MOVEMENT_ACTION_UNKNOWN2 - gMovementActionFuncs_WalkDownStartAffine, // MOVEMENT_ACTION_WALK_DOWN_START_AFFINE - gMovementActionFuncs_WalkDownAffine, // MOVEMENT_ACTION_WALK_DOWN_AFFINE - gMovementActionFuncs_AcroWheelieFaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN - gMovementActionFuncs_AcroWheelieFaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP - gMovementActionFuncs_AcroWheelieFaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT - gMovementActionFuncs_AcroWheelieFaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT - gMovementActionFuncs_AcroPopWheelieDown, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN - gMovementActionFuncs_AcroPopWheelieUp, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP - gMovementActionFuncs_AcroPopWheelieLeft, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT - gMovementActionFuncs_AcroPopWheelieRight, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT - gMovementActionFuncs_AcroEndWheelieFaceDown, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN - gMovementActionFuncs_AcroEndWheelieFaceUp, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP - gMovementActionFuncs_AcroEndWheelieFaceLeft, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT - gMovementActionFuncs_AcroEndWheelieFaceRight, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT - gMovementActionFuncs_AcroWheelieHopFaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN - gMovementActionFuncs_AcroWheelieHopFaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP - gMovementActionFuncs_AcroWheelieHopFaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT - gMovementActionFuncs_AcroWheelieHopFaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT - gMovementActionFuncs_AcroWheelieHopDown, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN - gMovementActionFuncs_AcroWheelieHopUp, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP - gMovementActionFuncs_AcroWheelieHopLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT - gMovementActionFuncs_AcroWheelieHopRight, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT - gMovementActionFuncs_AcroWheelieJumpDown, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN - gMovementActionFuncs_AcroWheelieJumpUp, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP - gMovementActionFuncs_AcroWheelieJumpLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT - gMovementActionFuncs_AcroWheelieJumpRight, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT - gMovementActionFuncs_AcroWheelieInPlaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN - gMovementActionFuncs_AcroWheelieInPlaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP - gMovementActionFuncs_AcroWheelieInPlaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT - gMovementActionFuncs_AcroWheelieInPlaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT - gMovementActionFuncs_AcroPopWheelieMoveDown, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN - gMovementActionFuncs_AcroPopWheelieMoveUp, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP - gMovementActionFuncs_AcroPopWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT - gMovementActionFuncs_AcroPopWheelieMoveRight, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT - gMovementActionFuncs_AcroWheelieMoveDown, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN - gMovementActionFuncs_AcroWheelieMoveUp, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP - gMovementActionFuncs_AcroWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT - gMovementActionFuncs_AcroWheelieMoveRight, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT - gMovementActionFuncs_AcroEndWheelieMoveDown, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN - gMovementActionFuncs_AcroEndWheelieMoveUp, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP - gMovementActionFuncs_AcroEndWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT - gMovementActionFuncs_AcroEndWheelieMoveRight, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT - gMovementActionFuncs_WalkNormalDiagonalUpLeft, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT - gMovementActionFuncs_WalkNormalDiagonalUpRight, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT - gMovementActionFuncs_WalkNormalDiagonalDownLeft, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT - gMovementActionFuncs_WalkNormalDiagonalDownRight, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT - gMovementActionFuncs_WalkSlowDiagonalUpLeft, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT - gMovementActionFuncs_WalkSlowDiagonalUpRight, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT - gMovementActionFuncs_WalkSlowDiagonalDownLeft, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT - gMovementActionFuncs_WalkSlowDiagonalDownRight, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT - gMovementActionFuncs_StoreAndLockAnim, // MOVEMENT_ACTION_STORE_AND_LOCK_ANIM - gMovementActionFuncs_FreeAndUnlockAnim, // MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM - gMovementActionFuncs_WalkLeftAffine, // MOVEMENT_ACTION_WALK_LEFT_AFFINE - gMovementActionFuncs_WalkRightAffine, // MOVEMENT_ACTION_WALK_RIGHT_AFFINE - gMovementActionFuncs_Levitate, // MOVEMENT_ACTION_LEVITATE - gMovementActionFuncs_StopLevitate, // MOVEMENT_ACTION_STOP_LEVITATE - gMovementActionFuncs_DestroyExtraTaskIfAtTop, // MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP - gMovementActionFuncs_Figure8, // MOVEMENT_ACTION_FIGURE_8 - gMovementActionFuncs_FlyUp, // MOVEMENT_ACTION_FLY_UP - gMovementActionFuncs_FlyDown, // MOVEMENT_ACTION_FLY_DOWN + [MOVEMENT_ACTION_FACE_DOWN] = gMovementActionFuncs_FaceDown, + [MOVEMENT_ACTION_FACE_UP] = gMovementActionFuncs_FaceUp, + [MOVEMENT_ACTION_FACE_LEFT] = gMovementActionFuncs_FaceLeft, + [MOVEMENT_ACTION_FACE_RIGHT] = gMovementActionFuncs_FaceRight, + [MOVEMENT_ACTION_WALK_SLOW_DOWN] = gMovementActionFuncs_WalkSlowDown, + [MOVEMENT_ACTION_WALK_SLOW_UP] = gMovementActionFuncs_WalkSlowUp, + [MOVEMENT_ACTION_WALK_SLOW_LEFT] = gMovementActionFuncs_WalkSlowLeft, + [MOVEMENT_ACTION_WALK_SLOW_RIGHT] = gMovementActionFuncs_WalkSlowRight, + [MOVEMENT_ACTION_WALK_NORMAL_DOWN] = gMovementActionFuncs_WalkNormalDown, + [MOVEMENT_ACTION_WALK_NORMAL_UP] = gMovementActionFuncs_WalkNormalUp, + [MOVEMENT_ACTION_WALK_NORMAL_LEFT] = gMovementActionFuncs_WalkNormalLeft, + [MOVEMENT_ACTION_WALK_NORMAL_RIGHT] = gMovementActionFuncs_WalkNormalRight, + [MOVEMENT_ACTION_JUMP_2_DOWN] = gMovementActionFuncs_Jump2Down, + [MOVEMENT_ACTION_JUMP_2_UP] = gMovementActionFuncs_Jump2Up, + [MOVEMENT_ACTION_JUMP_2_LEFT] = gMovementActionFuncs_Jump2Left, + [MOVEMENT_ACTION_JUMP_2_RIGHT] = gMovementActionFuncs_Jump2Right, + [MOVEMENT_ACTION_DELAY_1] = gMovementActionFuncs_Delay1, + [MOVEMENT_ACTION_DELAY_2] = gMovementActionFuncs_Delay2, + [MOVEMENT_ACTION_DELAY_4] = gMovementActionFuncs_Delay4, + [MOVEMENT_ACTION_DELAY_8] = gMovementActionFuncs_Delay8, + [MOVEMENT_ACTION_DELAY_16] = gMovementActionFuncs_Delay16, + [MOVEMENT_ACTION_WALK_FAST_DOWN] = gMovementActionFuncs_WalkFastDown, + [MOVEMENT_ACTION_WALK_FAST_UP] = gMovementActionFuncs_WalkFastUp, + [MOVEMENT_ACTION_WALK_FAST_LEFT] = gMovementActionFuncs_WalkFastLeft, + [MOVEMENT_ACTION_WALK_FAST_RIGHT] = gMovementActionFuncs_WalkFastRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN] = gMovementActionFuncs_WalkInPlaceSlowDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP] = gMovementActionFuncs_WalkInPlaceSlowUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT] = gMovementActionFuncs_WalkInPlaceSlowLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT] = gMovementActionFuncs_WalkInPlaceSlowRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN] = gMovementActionFuncs_WalkInPlaceNormalDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP] = gMovementActionFuncs_WalkInPlaceNormalUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT] = gMovementActionFuncs_WalkInPlaceNormalLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT] = gMovementActionFuncs_WalkInPlaceNormalRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN] = gMovementActionFuncs_WalkInPlaceFastDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP] = gMovementActionFuncs_WalkInPlaceFastUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT] = gMovementActionFuncs_WalkInPlaceFastLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT] = gMovementActionFuncs_WalkInPlaceFastRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN] = gMovementActionFuncs_WalkInPlaceFastestDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP] = gMovementActionFuncs_WalkInPlaceFastestUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT] = gMovementActionFuncs_WalkInPlaceFastestLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT] = gMovementActionFuncs_WalkInPlaceFastestRight, + [MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN] = gMovementActionFuncs_RideWaterCurrentDown, + [MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP] = gMovementActionFuncs_RideWaterCurrentUp, + [MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT] = gMovementActionFuncs_RideWaterCurrentLeft, + [MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT] = gMovementActionFuncs_RideWaterCurrentRight, + [MOVEMENT_ACTION_WALK_FASTEST_DOWN] = gMovementActionFuncs_WalkFastestDown, + [MOVEMENT_ACTION_WALK_FASTEST_UP] = gMovementActionFuncs_WalkFastestUp, + [MOVEMENT_ACTION_WALK_FASTEST_LEFT] = gMovementActionFuncs_WalkFastestLeft, + [MOVEMENT_ACTION_WALK_FASTEST_RIGHT] = gMovementActionFuncs_WalkFastestRight, + [MOVEMENT_ACTION_SLIDE_DOWN] = gMovementActionFuncs_SlideDown, + [MOVEMENT_ACTION_SLIDE_UP] = gMovementActionFuncs_SlideUp, + [MOVEMENT_ACTION_SLIDE_LEFT] = gMovementActionFuncs_SlideLeft, + [MOVEMENT_ACTION_SLIDE_RIGHT] = gMovementActionFuncs_SlideRight, + [MOVEMENT_ACTION_PLAYER_RUN_DOWN] = gMovementActionFuncs_PlayerRunDown, + [MOVEMENT_ACTION_PLAYER_RUN_UP] = gMovementActionFuncs_PlayerRunUp, + [MOVEMENT_ACTION_PLAYER_RUN_LEFT] = gMovementActionFuncs_PlayerRunLeft, + [MOVEMENT_ACTION_PLAYER_RUN_RIGHT] = gMovementActionFuncs_PlayerRunRight, + [MOVEMENT_ACTION_START_ANIM_IN_DIRECTION] = gMovementActionFuncs_StartAnimInDirection, + [MOVEMENT_ACTION_JUMP_SPECIAL_DOWN] = gMovementActionFuncs_JumpSpecialDown, + [MOVEMENT_ACTION_JUMP_SPECIAL_UP] = gMovementActionFuncs_JumpSpecialUp, + [MOVEMENT_ACTION_JUMP_SPECIAL_LEFT] = gMovementActionFuncs_JumpSpecialLeft, + [MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT] = gMovementActionFuncs_JumpSpecialRight, + [MOVEMENT_ACTION_FACE_PLAYER] = gMovementActionFuncs_FacePlayer, + [MOVEMENT_ACTION_FACE_AWAY_PLAYER] = gMovementActionFuncs_FaceAwayPlayer, + [MOVEMENT_ACTION_LOCK_FACING_DIRECTION] = gMovementActionFuncs_LockFacingDirection, + [MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION] = gMovementActionFuncs_UnlockFacingDirection, + [MOVEMENT_ACTION_JUMP_DOWN] = gMovementActionFuncs_JumpDown, + [MOVEMENT_ACTION_JUMP_UP] = gMovementActionFuncs_JumpUp, + [MOVEMENT_ACTION_JUMP_LEFT] = gMovementActionFuncs_JumpLeft, + [MOVEMENT_ACTION_JUMP_RIGHT] = gMovementActionFuncs_JumpRight, + [MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN] = gMovementActionFuncs_JumpInPlaceDown, + [MOVEMENT_ACTION_JUMP_IN_PLACE_UP] = gMovementActionFuncs_JumpInPlaceUp, + [MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT] = gMovementActionFuncs_JumpInPlaceLeft, + [MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT] = gMovementActionFuncs_JumpInPlaceRight, + [MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP] = gMovementActionFuncs_JumpInPlaceDownUp, + [MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN] = gMovementActionFuncs_JumpInPlaceUpDown, + [MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT] = gMovementActionFuncs_JumpInPlaceLeftRight, + [MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT] = gMovementActionFuncs_JumpInPlaceRightLeft, + [MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION] = gMovementActionFuncs_FaceOriginalDirection, + [MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN] = gMovementActionFuncs_NurseJoyBowDown, + [MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT] = gMovementActionFuncs_EnableJumpLandingGroundEffect, + [MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT] = gMovementActionFuncs_DisableJumpLandingGroundEffect, + [MOVEMENT_ACTION_DISABLE_ANIMATION] = gMovementActionFuncs_DisableAnimation, + [MOVEMENT_ACTION_RESTORE_ANIMATION] = gMovementActionFuncs_RestoreAnimation, + [MOVEMENT_ACTION_SET_INVISIBLE] = gMovementActionFuncs_SetInvisible, + [MOVEMENT_ACTION_SET_VISIBLE] = gMovementActionFuncs_SetVisible, + [MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK] = gMovementActionFuncs_EmoteExclamationMark, + [MOVEMENT_ACTION_EMOTE_QUESTION_MARK] = gMovementActionFuncs_EmoteQuestionMark, + [MOVEMENT_ACTION_EMOTE_HEART] = gMovementActionFuncs_EmoteHeart, + [MOVEMENT_ACTION_REVEAL_TRAINER] = gMovementActionFuncs_RevealTrainer, + [MOVEMENT_ACTION_ROCK_SMASH_BREAK] = gMovementActionFuncs_RockSmashBreak, + [MOVEMENT_ACTION_CUT_TREE] = gMovementActionFuncs_CutTree, + [MOVEMENT_ACTION_SET_FIXED_PRIORITY] = gMovementActionFuncs_SetFixedPriority, + [MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY] = gMovementActionFuncs_ClearFixedPriority, + [MOVEMENT_ACTION_INIT_AFFINE_ANIM] = gMovementActionFuncs_InitAffineAnim, + [MOVEMENT_ACTION_CLEAR_AFFINE_ANIM] = gMovementActionFuncs_ClearAffineAnim, + [MOVEMENT_ACTION_UNKNOWN1] = gMovementActionFuncs_Unknown1, + [MOVEMENT_ACTION_UNKNOWN2] = gMovementActionFuncs_Unknown2, + [MOVEMENT_ACTION_WALK_DOWN_START_AFFINE] = gMovementActionFuncs_WalkDownStartAffine, + [MOVEMENT_ACTION_WALK_DOWN_AFFINE] = gMovementActionFuncs_WalkDownAffine, + [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN] = gMovementActionFuncs_AcroWheelieFaceDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP] = gMovementActionFuncs_AcroWheelieFaceUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT] = gMovementActionFuncs_AcroWheelieFaceLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT] = gMovementActionFuncs_AcroWheelieFaceRight, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN] = gMovementActionFuncs_AcroPopWheelieDown, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP] = gMovementActionFuncs_AcroPopWheelieUp, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT] = gMovementActionFuncs_AcroPopWheelieLeft, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT] = gMovementActionFuncs_AcroPopWheelieRight, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN] = gMovementActionFuncs_AcroEndWheelieFaceDown, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP] = gMovementActionFuncs_AcroEndWheelieFaceUp, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT] = gMovementActionFuncs_AcroEndWheelieFaceLeft, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT] = gMovementActionFuncs_AcroEndWheelieFaceRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN] = gMovementActionFuncs_AcroWheelieHopFaceDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP] = gMovementActionFuncs_AcroWheelieHopFaceUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT] = gMovementActionFuncs_AcroWheelieHopFaceLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT] = gMovementActionFuncs_AcroWheelieHopFaceRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN] = gMovementActionFuncs_AcroWheelieHopDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP] = gMovementActionFuncs_AcroWheelieHopUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT] = gMovementActionFuncs_AcroWheelieHopLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT] = gMovementActionFuncs_AcroWheelieHopRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN] = gMovementActionFuncs_AcroWheelieJumpDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP] = gMovementActionFuncs_AcroWheelieJumpUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT] = gMovementActionFuncs_AcroWheelieJumpLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT] = gMovementActionFuncs_AcroWheelieJumpRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN] = gMovementActionFuncs_AcroWheelieInPlaceDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP] = gMovementActionFuncs_AcroWheelieInPlaceUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT] = gMovementActionFuncs_AcroWheelieInPlaceLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT] = gMovementActionFuncs_AcroWheelieInPlaceRight, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroPopWheelieMoveDown, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroPopWheelieMoveUp, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroPopWheelieMoveLeft, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroPopWheelieMoveRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroWheelieMoveDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroWheelieMoveUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroWheelieMoveLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroWheelieMoveRight, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroEndWheelieMoveDown, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroEndWheelieMoveUp, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroEndWheelieMoveLeft, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroEndWheelieMoveRight, + [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT] = gMovementActionFuncs_WalkNormalDiagonalUpLeft, + [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT] = gMovementActionFuncs_WalkNormalDiagonalUpRight, + [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT] = gMovementActionFuncs_WalkNormalDiagonalDownLeft, + [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT] = gMovementActionFuncs_WalkNormalDiagonalDownRight, + [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT] = gMovementActionFuncs_WalkSlowDiagonalUpLeft, + [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT] = gMovementActionFuncs_WalkSlowDiagonalUpRight, + [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT] = gMovementActionFuncs_WalkSlowDiagonalDownLeft, + [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT] = gMovementActionFuncs_WalkSlowDiagonalDownRight, + [MOVEMENT_ACTION_STORE_AND_LOCK_ANIM] = gMovementActionFuncs_StoreAndLockAnim, + [MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM] = gMovementActionFuncs_FreeAndUnlockAnim, + [MOVEMENT_ACTION_WALK_LEFT_AFFINE] = gMovementActionFuncs_WalkLeftAffine, + [MOVEMENT_ACTION_WALK_RIGHT_AFFINE] = gMovementActionFuncs_WalkRightAffine, + [MOVEMENT_ACTION_LEVITATE] = gMovementActionFuncs_Levitate, + [MOVEMENT_ACTION_STOP_LEVITATE] = gMovementActionFuncs_StopLevitate, + [MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP] = gMovementActionFuncs_DestroyExtraTaskIfAtTop, + [MOVEMENT_ACTION_FIGURE_8] = gMovementActionFuncs_Figure8, + [MOVEMENT_ACTION_FLY_UP] = gMovementActionFuncs_FlyUp, + [MOVEMENT_ACTION_FLY_DOWN] = gMovementActionFuncs_FlyDown, }; u8 (*const gMovementActionFuncs_FaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceDown_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceDown_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceUp_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceUp_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceLeft_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceLeft_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceRight_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceRight_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gUnknown_0850DEE8[])(u8) = { - GetMoveDirectionAnimNum, - GetMoveDirectionFastAnimNum, - GetMoveDirectionFastAnimNum, - GetMoveDirectionFasterAnimNum, - GetMoveDirectionFastestAnimNum, + GetMoveDirectionAnimNum, + GetMoveDirectionFastAnimNum, + GetMoveDirectionFastAnimNum, + GetMoveDirectionFasterAnimNum, + GetMoveDirectionFastestAnimNum, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDiagonalUpLeft_Step0, - MovementAction_WalkSlowDiagonalUpLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDiagonalUpLeft_Step0, + MovementAction_WalkSlowDiagonalUpLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDiagonalUpRight_Step0, - MovementAction_WalkSlowDiagonalUpRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDiagonalUpRight_Step0, + MovementAction_WalkSlowDiagonalUpRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDiagonalDownLeft_Step0, - MovementAction_WalkSlowDiagonalDownLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDiagonalDownLeft_Step0, + MovementAction_WalkSlowDiagonalDownLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDiagonalDownRight_Step0, - MovementAction_WalkSlowDiagonalDownRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDiagonalDownRight_Step0, + MovementAction_WalkSlowDiagonalDownRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDown_Step0, - MovementAction_WalkSlowDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDown_Step0, + MovementAction_WalkSlowDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowUp_Step0, - MovementAction_WalkSlowUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowUp_Step0, + MovementAction_WalkSlowUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowLeft_Step0, - MovementAction_WalkSlowLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowLeft_Step0, + MovementAction_WalkSlowLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowRight_Step0, - MovementAction_WalkSlowRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowRight_Step0, + MovementAction_WalkSlowRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDiagonalUpLeft_Step0, - MovementAction_WalkNormalDiagonalUpLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDiagonalUpLeft_Step0, + MovementAction_WalkNormalDiagonalUpLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDiagonalUpRight_Step0, - MovementAction_WalkNormalDiagonalUpRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDiagonalUpRight_Step0, + MovementAction_WalkNormalDiagonalUpRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDiagonalDownLeft_Step0, - MovementAction_WalkNormalDiagonalDownLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDiagonalDownLeft_Step0, + MovementAction_WalkNormalDiagonalDownLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDiagonalDownRight_Step0, - MovementAction_WalkNormalDiagonalDownRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDiagonalDownRight_Step0, + MovementAction_WalkNormalDiagonalDownRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDown_Step0, - MovementAction_WalkNormalDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDown_Step0, + MovementAction_WalkNormalDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalUp_Step0, - MovementAction_WalkNormalUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalUp_Step0, + MovementAction_WalkNormalUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalLeft_Step0, - MovementAction_WalkNormalLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalLeft_Step0, + MovementAction_WalkNormalLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalRight_Step0, - MovementAction_WalkNormalRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalRight_Step0, + MovementAction_WalkNormalRight_Step1, + MovementAction_PauseSpriteAnim, }; const s16 gUnknown_0850DFBC[] = {0, 1, 1}; const s16 gUnknown_0850DFC2[] = {0, 0, 1}; u8 (*const gMovementActionFuncs_Jump2Down[])(struct EventObject *, struct Sprite *) = { - MovementAction_Jump2Down_Step0, - MovementAction_Jump2Down_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Jump2Down_Step0, + MovementAction_Jump2Down_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Jump2Up[])(struct EventObject *, struct Sprite *) = { - MovementAction_Jump2Up_Step0, - MovementAction_Jump2Up_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Jump2Up_Step0, + MovementAction_Jump2Up_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Jump2Left[])(struct EventObject *, struct Sprite *) = { - MovementAction_Jump2Left_Step0, - MovementAction_Jump2Left_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Jump2Left_Step0, + MovementAction_Jump2Left_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Jump2Right[])(struct EventObject *, struct Sprite *) = { - MovementAction_Jump2Right_Step0, - MovementAction_Jump2Right_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Jump2Right_Step0, + MovementAction_Jump2Right_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Delay1[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay1_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay1_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Delay2[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay2_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay2_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Delay4[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay4_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay4_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Delay8[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay8_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay8_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Delay16[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay16_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay16_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_WalkFastDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastDown_Step0, - MovementAction_WalkFastDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastDown_Step0, + MovementAction_WalkFastDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastUp_Step0, - MovementAction_WalkFastUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastUp_Step0, + MovementAction_WalkFastUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastLeft_Step0, - MovementAction_WalkFastLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastLeft_Step0, + MovementAction_WalkFastLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastRight_Step0, - MovementAction_WalkFastRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastRight_Step0, + MovementAction_WalkFastRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceSlowDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceSlowDown_Step0, - MovementAction_WalkInPlaceSlow_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceSlowDown_Step0, + MovementAction_WalkInPlaceSlow_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceSlowUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceSlowUp_Step0, - MovementAction_WalkInPlaceSlow_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceSlowUp_Step0, + MovementAction_WalkInPlaceSlow_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceSlowLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceSlowLeft_Step0, - MovementAction_WalkInPlaceSlow_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceSlowLeft_Step0, + MovementAction_WalkInPlaceSlow_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceSlowRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceSlowRight_Step0, - MovementAction_WalkInPlaceSlow_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceSlowRight_Step0, + MovementAction_WalkInPlaceSlow_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceNormalDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceNormalDown_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceNormalDown_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceNormalUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceNormalUp_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceNormalUp_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceNormalLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceNormalLeft_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceNormalLeft_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceNormalRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceNormalRight_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceNormalRight_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastDown_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastDown_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastUp_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastUp_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastLeft_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastLeft_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastRight_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastRight_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastestDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestDown_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastestDown_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastestUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestUp_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastestUp_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastestLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestLeft_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastestLeft_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastestRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestRight_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastestRight_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_RideWaterCurrentDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_RideWaterCurrentDown_Step0, - MovementAction_RideWaterCurrentDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_RideWaterCurrentDown_Step0, + MovementAction_RideWaterCurrentDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_RideWaterCurrentUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_RideWaterCurrentUp_Step0, - MovementAction_RideWaterCurrentUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_RideWaterCurrentUp_Step0, + MovementAction_RideWaterCurrentUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_RideWaterCurrentLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_RideWaterCurrentLeft_Step0, - MovementAction_RideWaterCurrentLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_RideWaterCurrentLeft_Step0, + MovementAction_RideWaterCurrentLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_RideWaterCurrentRight_Step0, - MovementAction_RideWaterCurrentRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_RideWaterCurrentRight_Step0, + MovementAction_RideWaterCurrentRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastestDown_Step0, - MovementAction_WalkFastestDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastestDown_Step0, + MovementAction_WalkFastestDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastestUp_Step0, - MovementAction_WalkFastestUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastestUp_Step0, + MovementAction_WalkFastestUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastestLeft_Step0, - MovementAction_WalkFastestLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastestLeft_Step0, + MovementAction_WalkFastestLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastestRight_Step0, - MovementAction_WalkFastestRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastestRight_Step0, + MovementAction_WalkFastestRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_SlideDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_SlideDown_Step0, - MovementAction_SlideDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_SlideDown_Step0, + MovementAction_SlideDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_SlideUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_SlideUp_Step0, - MovementAction_SlideUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_SlideUp_Step0, + MovementAction_SlideUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_SlideLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_SlideLeft_Step0, - MovementAction_SlideLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_SlideLeft_Step0, + MovementAction_SlideLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_SlideRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_SlideRight_Step0, - MovementAction_SlideRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_SlideRight_Step0, + MovementAction_SlideRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_PlayerRunDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_PlayerRunDown_Step0, - MovementAction_PlayerRunDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_PlayerRunDown_Step0, + MovementAction_PlayerRunDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_PlayerRunUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_PlayerRunUp_Step0, - MovementAction_PlayerRunUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_PlayerRunUp_Step0, + MovementAction_PlayerRunUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_PlayerRunLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_PlayerRunLeft_Step0, - MovementAction_PlayerRunLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_PlayerRunLeft_Step0, + MovementAction_PlayerRunLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_PlayerRunRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_PlayerRunRight_Step0, - MovementAction_PlayerRunRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_PlayerRunRight_Step0, + MovementAction_PlayerRunRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_StartAnimInDirection[])(struct EventObject *, struct Sprite *) = { - MovementAction_StartAnimInDirection_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_StartAnimInDirection_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpSpecialDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpSpecialDown_Step0, - MovementAction_JumpSpecialDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpSpecialDown_Step0, + MovementAction_JumpSpecialDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpSpecialUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpSpecialUp_Step0, - MovementAction_JumpSpecialUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpSpecialUp_Step0, + MovementAction_JumpSpecialUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpSpecialLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpSpecialLeft_Step0, - MovementAction_JumpSpecialLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpSpecialLeft_Step0, + MovementAction_JumpSpecialLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpSpecialRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpSpecialRight_Step0, - MovementAction_JumpSpecialRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpSpecialRight_Step0, + MovementAction_JumpSpecialRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FacePlayer[])(struct EventObject *, struct Sprite *) = { - MovementAction_FacePlayer_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FacePlayer_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceAwayPlayer[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceAwayPlayer_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceAwayPlayer_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_LockFacingDirection[])(struct EventObject *, struct Sprite *) = { - MovementAction_LockFacingDirection_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_LockFacingDirection_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_UnlockFacingDirection[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnlockFacingDirection_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_UnlockFacingDirection_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpDown_Step0, - MovementAction_JumpDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpDown_Step0, + MovementAction_JumpDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpUp_Step0, - MovementAction_JumpUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpUp_Step0, + MovementAction_JumpUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpLeft_Step0, - MovementAction_JumpLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpLeft_Step0, + MovementAction_JumpLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpRight_Step0, - MovementAction_JumpRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpRight_Step0, + MovementAction_JumpRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceDown_Step0, - MovementAction_JumpInPlaceDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceDown_Step0, + MovementAction_JumpInPlaceDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceUp_Step0, - MovementAction_JumpInPlaceUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceUp_Step0, + MovementAction_JumpInPlaceUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceLeft_Step0, - MovementAction_JumpInPlaceLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceLeft_Step0, + MovementAction_JumpInPlaceLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceRight_Step0, - MovementAction_JumpInPlaceRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceRight_Step0, + MovementAction_JumpInPlaceRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceDownUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceDownUp_Step0, - MovementAction_JumpInPlaceDownUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceDownUp_Step0, + MovementAction_JumpInPlaceDownUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceUpDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceUpDown_Step0, - MovementAction_JumpInPlaceUpDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceUpDown_Step0, + MovementAction_JumpInPlaceUpDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceLeftRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceLeftRight_Step0, - MovementAction_JumpInPlaceLeftRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceLeftRight_Step0, + MovementAction_JumpInPlaceLeftRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceRightLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceRightLeft_Step0, - MovementAction_JumpInPlaceRightLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceRightLeft_Step0, + MovementAction_JumpInPlaceRightLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceOriginalDirection[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceOriginalDirection_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceOriginalDirection_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_NurseJoyBowDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_NurseJoyBowDown_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_NurseJoyBowDown_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_EnableJumpLandingGroundEffect[])(struct EventObject *, struct Sprite *) = { - MovementAction_EnableJumpLandingGroundEffect_Step0, - MovementAction_Finish, + MovementAction_EnableJumpLandingGroundEffect_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_DisableJumpLandingGroundEffect[])(struct EventObject *, struct Sprite *) = { - MovementAction_DisableJumpLandingGroundEffect_Step0, - MovementAction_Finish, + MovementAction_DisableJumpLandingGroundEffect_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_DisableAnimation[])(struct EventObject *, struct Sprite *) = { - MovementAction_DisableAnimation_Step0, - MovementAction_Finish, + MovementAction_DisableAnimation_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_RestoreAnimation[])(struct EventObject *, struct Sprite *) = { - MovementAction_RestoreAnimation_Step0, - MovementAction_Finish, + MovementAction_RestoreAnimation_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_SetInvisible[])(struct EventObject *, struct Sprite *) = { - MovementAction_SetInvisible_Step0, - MovementAction_Finish, + MovementAction_SetInvisible_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_SetVisible[])(struct EventObject *, struct Sprite *) = { - MovementAction_SetVisible_Step0, - MovementAction_Finish, + MovementAction_SetVisible_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_EmoteExclamationMark[])(struct EventObject *, struct Sprite *) = { - MovementAction_EmoteExclamationMark_Step0, - MovementAction_Finish, + MovementAction_EmoteExclamationMark_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_EmoteQuestionMark[])(struct EventObject *, struct Sprite *) = { - MovementAction_EmoteQuestionMark_Step0, - MovementAction_Finish, + MovementAction_EmoteQuestionMark_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_EmoteHeart[])(struct EventObject *, struct Sprite *) = { - MovementAction_EmoteHeart_Step0, - MovementAction_Finish, + MovementAction_EmoteHeart_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_RevealTrainer[])(struct EventObject *, struct Sprite *) = { - MovementAction_RevealTrainer_Step0, - MovementAction_RevealTrainer_Step1, - MovementAction_Finish, + MovementAction_RevealTrainer_Step0, + MovementAction_RevealTrainer_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_RockSmashBreak[])(struct EventObject *, struct Sprite *) = { - MovementAction_RockSmashBreak_Step0, - MovementAction_RockSmashBreak_Step1, - MovementAction_RockSmashBreak_Step2, - MovementAction_Finish, + MovementAction_RockSmashBreak_Step0, + MovementAction_RockSmashBreak_Step1, + MovementAction_RockSmashBreak_Step2, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_CutTree[])(struct EventObject *, struct Sprite *) = { - MovementAction_CutTree_Step0, - MovementAction_CutTree_Step1, - MovementAction_CutTree_Step2, - MovementAction_Finish, + MovementAction_CutTree_Step0, + MovementAction_CutTree_Step1, + MovementAction_CutTree_Step2, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_SetFixedPriority[])(struct EventObject *, struct Sprite *) = { - MovementAction_SetFixedPriority_Step0, - MovementAction_Finish, + MovementAction_SetFixedPriority_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_ClearFixedPriority[])(struct EventObject *, struct Sprite *) = { - MovementAction_ClearFixedPriority_Step0, - MovementAction_Finish, + MovementAction_ClearFixedPriority_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_InitAffineAnim[])(struct EventObject *, struct Sprite *) = { - MovementAction_InitAffineAnim_Step0, - MovementAction_Finish, + MovementAction_InitAffineAnim_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_ClearAffineAnim[])(struct EventObject *, struct Sprite *) = { - MovementAction_ClearAffineAnim_Step0, - MovementAction_Finish, + MovementAction_ClearAffineAnim_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Unknown1[])(struct EventObject *, struct Sprite *) = { - MovementAction_Unknown1_Step0, - MovementAction_Finish, + MovementAction_Unknown1_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Unknown2[])(struct EventObject *, struct Sprite *) = { - MovementAction_Unknown2_Step0, - MovementAction_Finish, + MovementAction_Unknown2_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_WalkDownStartAffine[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkDownStartAffine_Step0, - MovementAction_WalkDownStartAffine_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkDownStartAffine_Step0, + MovementAction_WalkDownStartAffine_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkDownAffine[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkDownAffine_Step0, - MovementAction_WalkDownAffine_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkDownAffine_Step0, + MovementAction_WalkDownAffine_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkLeftAffine[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkLeftAffine_Step0, - MovementAction_WalkLeftAffine_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkLeftAffine_Step0, + MovementAction_WalkLeftAffine_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkRightAffine[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkRightAffine_Step0, - MovementAction_WalkRightAffine_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkRightAffine_Step0, + MovementAction_WalkRightAffine_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieFaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieFaceDown_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieFaceDown_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieFaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieFaceUp_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieFaceUp_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieFaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieFaceLeft_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieFaceLeft_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieFaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieFaceRight_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieFaceRight_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieDown_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieDown_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieUp_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieUp_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieLeft_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieLeft_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieRight_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieRight_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieFaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieFaceDown_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieFaceDown_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieFaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieFaceUp_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieFaceUp_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieFaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieFaceLeft_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieFaceLeft_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieFaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieFaceRight_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieFaceRight_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroUnusedAcroActionDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnusedAcroActionDown_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_UnusedAcroActionDown_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroUnusedAcroActionUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnusedAcroActionUp_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_UnusedAcroActionUp_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroUnusedAcroActionLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnusedAcroActionLeft_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_UnusedAcroActionLeft_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroUnusedAcroActionRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnusedAcroActionRight_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_UnusedAcroActionRight_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Figure8[])(struct EventObject *, struct Sprite *) = { - MovementAction_Figure8_Step0, - MovementAction_Figure8_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Figure8_Step0, + MovementAction_Figure8_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopFaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopFaceDown_Step0, - MovementAction_AcroWheelieHopFaceDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopFaceDown_Step0, + MovementAction_AcroWheelieHopFaceDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopFaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopFaceUp_Step0, - MovementAction_AcroWheelieHopFaceUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopFaceUp_Step0, + MovementAction_AcroWheelieHopFaceUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopFaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopFaceLeft_Step0, - MovementAction_AcroWheelieHopFaceLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopFaceLeft_Step0, + MovementAction_AcroWheelieHopFaceLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopFaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopFaceRight_Step0, - MovementAction_AcroWheelieHopFaceRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopFaceRight_Step0, + MovementAction_AcroWheelieHopFaceRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopDown_Step0, - MovementAction_AcroWheelieHopDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopDown_Step0, + MovementAction_AcroWheelieHopDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopUp_Step0, - MovementAction_AcroWheelieHopUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopUp_Step0, + MovementAction_AcroWheelieHopUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopLeft_Step0, - MovementAction_AcroWheelieHopLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopLeft_Step0, + MovementAction_AcroWheelieHopLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopRight_Step0, - MovementAction_AcroWheelieHopRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopRight_Step0, + MovementAction_AcroWheelieHopRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieJumpDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieJumpDown_Step0, - MovementAction_AcroWheelieJumpDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieJumpDown_Step0, + MovementAction_AcroWheelieJumpDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieJumpUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieJumpUp_Step0, - MovementAction_AcroWheelieJumpUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieJumpUp_Step0, + MovementAction_AcroWheelieJumpUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieJumpLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieJumpLeft_Step0, - MovementAction_AcroWheelieJumpLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieJumpLeft_Step0, + MovementAction_AcroWheelieJumpLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieJumpRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieJumpRight_Step0, - MovementAction_AcroWheelieJumpRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieJumpRight_Step0, + MovementAction_AcroWheelieJumpRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieInPlaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieInPlaceDown_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieInPlaceDown_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieInPlaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieInPlaceUp_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieInPlaceUp_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieInPlaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieInPlaceLeft_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieInPlaceLeft_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieInPlaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieInPlaceRight_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieInPlaceRight_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieMoveDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieMoveDown_Step0, - MovementAction_AcroPopWheelieMoveDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieMoveDown_Step0, + MovementAction_AcroPopWheelieMoveDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieMoveUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieMoveUp_Step0, - MovementAction_AcroPopWheelieMoveUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieMoveUp_Step0, + MovementAction_AcroPopWheelieMoveUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieMoveLeft_Step0, - MovementAction_AcroPopWheelieMoveLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieMoveLeft_Step0, + MovementAction_AcroPopWheelieMoveLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieMoveRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieMoveRight_Step0, - MovementAction_AcroPopWheelieMoveRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieMoveRight_Step0, + MovementAction_AcroPopWheelieMoveRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieMoveDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieMoveDown_Step0, - MovementAction_AcroWheelieMoveDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieMoveDown_Step0, + MovementAction_AcroWheelieMoveDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieMoveUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieMoveUp_Step0, - MovementAction_AcroWheelieMoveUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieMoveUp_Step0, + MovementAction_AcroWheelieMoveUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieMoveLeft_Step0, - MovementAction_AcroWheelieMoveLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieMoveLeft_Step0, + MovementAction_AcroWheelieMoveLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieMoveRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieMoveRight_Step0, - MovementAction_AcroWheelieMoveRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieMoveRight_Step0, + MovementAction_AcroWheelieMoveRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieMoveDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieMoveDown_Step0, - MovementAction_AcroEndWheelieMoveDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieMoveDown_Step0, + MovementAction_AcroEndWheelieMoveDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieMoveUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieMoveUp_Step0, - MovementAction_AcroEndWheelieMoveUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieMoveUp_Step0, + MovementAction_AcroEndWheelieMoveUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieMoveLeft_Step0, - MovementAction_AcroEndWheelieMoveLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieMoveLeft_Step0, + MovementAction_AcroEndWheelieMoveLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieMoveRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieMoveRight_Step0, - MovementAction_AcroEndWheelieMoveRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieMoveRight_Step0, + MovementAction_AcroEndWheelieMoveRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Levitate[])(struct EventObject *, struct Sprite *) = { - MovementAction_Levitate_Step0, - MovementAction_Finish, + MovementAction_Levitate_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_StopLevitate[])(struct EventObject *, struct Sprite *) = { - MovementAction_StopLevitate_Step0, - MovementAction_Finish, + MovementAction_StopLevitate_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_DestroyExtraTaskIfAtTop[])(struct EventObject *, struct Sprite *) = { - MovementAction_DestroyExtraTaskIfAtTop_Step0, - MovementAction_Finish, + MovementAction_DestroyExtraTaskIfAtTop_Step0, + MovementAction_Finish, }; diff --git a/src/data/graphics/items.h b/src/data/graphics/items.h index 0f91c2250..0c4a6e21b 100644 --- a/src/data/graphics/items.h +++ b/src/data/graphics/items.h @@ -134,7 +134,7 @@ const u32 gItemIconPalette_GreenShard[] = INCBIN_U32("graphics/items/icon_palett const u32 gItemIcon_HPUp[] = INCBIN_U32("graphics/items/icons/hp_up.4bpp.lz"); const u32 gItemIconPalette_HPUp[] = INCBIN_U32("graphics/items/icon_palettes/hp_up.gbapal.lz"); -const u32 gItemIcon_Vitamin[] = INCBIN_U32("graphics/items/icons/vitamin.4bpp.lz"); +const u32 gItemIcon_Vitamin[] = INCBIN_U32("graphics/items/icons/vitamin.4bpp.lz"); const u32 gItemIconPalette_Protein[] = INCBIN_U32("graphics/items/icon_palettes/protein.gbapal.lz"); const u32 gItemIconPalette_Iron[] = INCBIN_U32("graphics/items/icon_palettes/iron.gbapal.lz"); const u32 gItemIconPalette_Carbos[] = INCBIN_U32("graphics/items/icon_palettes/carbos.gbapal.lz"); diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index ab64c6f20..cdb28f8c3 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -1,444 +1,2206 @@ +#include "constants/species.h" + const struct MonCoords gMonBackPicCoords[] = { - [SPECIES_NONE] = {0x88, 0x00}, - [SPECIES_BULBASAUR] = {0x64, 0x10}, - [SPECIES_IVYSAUR] = {0x66, 0x09}, - [SPECIES_VENUSAUR] = {0x87, 0x07}, - [SPECIES_CHARMANDER] = {0x65, 0x0e}, - [SPECIES_CHARMELEON] = {0x66, 0x09}, - [SPECIES_CHARIZARD] = {0x87, 0x04}, - [SPECIES_SQUIRTLE] = {0x65, 0x0e}, - [SPECIES_WARTORTLE] = {0x76, 0x0a}, - [SPECIES_BLASTOISE] = {0x86, 0x08}, - [SPECIES_CATERPIE] = {0x55, 0x0f}, - [SPECIES_METAPOD] = {0x65, 0x0c}, - [SPECIES_BUTTERFREE] = {0x87, 0x06}, - [SPECIES_WEEDLE] = {0x56, 0x0b}, - [SPECIES_KAKUNA] = {0x46, 0x0a}, - [SPECIES_BEEDRILL] = {0x86, 0x09}, - [SPECIES_PIDGEY] = {0x66, 0x08}, - [SPECIES_PIDGEOTTO] = {0x85, 0x0c}, - [SPECIES_PIDGEOT] = {0x78, 0x02}, - [SPECIES_RATTATA] = {0x65, 0x0d}, - [SPECIES_RATICATE] = {0x75, 0x0d}, - [SPECIES_SPEAROW] = {0x65, 0x0c}, - [SPECIES_FEAROW] = {0x87, 0x05}, - [SPECIES_EKANS] = {0x66, 0x09}, - [SPECIES_ARBOK] = {0x77, 0x04}, - [SPECIES_PIKACHU] = {0x77, 0x07}, - [SPECIES_RAICHU] = {0x66, 0x08}, - [SPECIES_SANDSHREW] = {0x65, 0x0d}, - [SPECIES_SANDSLASH] = {0x86, 0x09}, - [SPECIES_NIDORAN_F] = {0x55, 0x0c}, - [SPECIES_NIDORINA] = {0x86, 0x0a}, - [SPECIES_NIDOQUEEN] = {0x77, 0x06}, - [SPECIES_NIDORAN_M] = {0x56, 0x08}, - [SPECIES_NIDORINO] = {0x86, 0x09}, - [SPECIES_NIDOKING] = {0x88, 0x03}, - [SPECIES_CLEFAIRY] = {0x65, 0x0d}, - [SPECIES_CLEFABLE] = {0x76, 0x0a}, - [SPECIES_VULPIX] = {0x76, 0x09}, - [SPECIES_NINETALES] = {0x77, 0x05}, - [SPECIES_JIGGLYPUFF] = {0x65, 0x0d}, - [SPECIES_WIGGLYTUFF] = {0x66, 0x08}, - [SPECIES_ZUBAT] = {0x76, 0x0b}, - [SPECIES_GOLBAT] = {0x87, 0x06}, - [SPECIES_ODDISH] = {0x56, 0x0b}, - [SPECIES_GLOOM] = {0x66, 0x0a}, - [SPECIES_VILEPLUME] = {0x87, 0x07}, - [SPECIES_PARAS] = {0x63, 0x14}, - [SPECIES_PARASECT] = {0x87, 0x07}, - [SPECIES_VENONAT] = {0x77, 0x06}, - [SPECIES_VENOMOTH] = {0x77, 0x04}, - [SPECIES_DIGLETT] = {0x54, 0x10}, - [SPECIES_DUGTRIO] = {0x66, 0x0b}, - [SPECIES_MEOWTH] = {0x65, 0x0c}, - [SPECIES_PERSIAN] = {0x87, 0x07}, - [SPECIES_PSYDUCK] = {0x67, 0x07}, - [SPECIES_GOLDUCK] = {0x77, 0x05}, - [SPECIES_MANKEY] = {0x76, 0x0b}, - [SPECIES_PRIMEAPE] = {0x77, 0x07}, - [SPECIES_GROWLITHE] = {0x66, 0x08}, - [SPECIES_ARCANINE] = {0x87, 0x06}, - [SPECIES_POLIWAG] = {0x74, 0x10}, - [SPECIES_POLIWHIRL] = {0x65, 0x0c}, - [SPECIES_POLIWRATH] = {0x86, 0x0b}, - [SPECIES_ABRA] = {0x66, 0x0b}, - [SPECIES_KADABRA] = {0x76, 0x08}, - [SPECIES_ALAKAZAM] = {0x67, 0x05}, - [SPECIES_MACHOP] = {0x65, 0x0c}, - [SPECIES_MACHOKE] = {0x76, 0x09}, - [SPECIES_MACHAMP] = {0x67, 0x04}, - [SPECIES_BELLSPROUT] = {0x66, 0x0a}, - [SPECIES_WEEPINBELL] = {0x66, 0x09}, - [SPECIES_VICTREEBEL] = {0x87, 0x06}, - [SPECIES_TENTACOOL] = {0x56, 0x0a}, - [SPECIES_TENTACRUEL] = {0x86, 0x0b}, - [SPECIES_GEODUDE] = {0x66, 0x0b}, - [SPECIES_GRAVELER] = {0x75, 0x0c}, - [SPECIES_GOLEM] = {0x84, 0x10}, - [SPECIES_PONYTA] = {0x66, 0x09}, - [SPECIES_RAPIDASH] = {0x87, 0x05}, - [SPECIES_SLOWPOKE] = {0x85, 0x0e}, - [SPECIES_SLOWBRO] = {0x86, 0x0a}, - [SPECIES_MAGNEMITE] = {0x43, 0x14}, - [SPECIES_MAGNETON] = {0x66, 0x0a}, - [SPECIES_FARFETCHD] = {0x66, 0x0a}, - [SPECIES_DODUO] = {0x66, 0x08}, - [SPECIES_DODRIO] = {0x88, 0x01}, - [SPECIES_SEEL] = {0x66, 0x0a}, - [SPECIES_DEWGONG] = {0x77, 0x05}, - [SPECIES_GRIMER] = {0x75, 0x0c}, - [SPECIES_MUK] = {0x87, 0x05}, - [SPECIES_SHELLDER] = {0x76, 0x0b}, - [SPECIES_CLOYSTER] = {0x87, 0x06}, - [SPECIES_GASTLY] = {0x85, 0x0e}, - [SPECIES_HAUNTER] = {0x76, 0x08}, - [SPECIES_GENGAR] = {0x76, 0x09}, - [SPECIES_ONIX] = {0x78, 0x00}, - [SPECIES_DROWZEE] = {0x65, 0x0d}, - [SPECIES_HYPNO] = {0x66, 0x09}, - [SPECIES_KRABBY] = {0x66, 0x0a}, - [SPECIES_KINGLER] = {0x77, 0x04}, - [SPECIES_VOLTORB] = {0x55, 0x0e}, - [SPECIES_ELECTRODE] = {0x65, 0x0d}, - [SPECIES_EXEGGCUTE] = {0x65, 0x0d}, - [SPECIES_EXEGGUTOR] = {0x87, 0x04}, - [SPECIES_CUBONE] = {0x66, 0x0a}, - [SPECIES_MAROWAK] = {0x66, 0x08}, - [SPECIES_HITMONLEE] = {0x65, 0x0c}, - [SPECIES_HITMONCHAN] = {0x65, 0x0c}, - [SPECIES_LICKITUNG] = {0x65, 0x0e}, - [SPECIES_KOFFING] = {0x66, 0x09}, - [SPECIES_WEEZING] = {0x77, 0x06}, - [SPECIES_RHYHORN] = {0x85, 0x0c}, - [SPECIES_RHYDON] = {0x88, 0x03}, - [SPECIES_CHANSEY] = {0x86, 0x0b}, - [SPECIES_TANGELA] = {0x85, 0x0e}, - [SPECIES_KANGASKHAN] = {0x77, 0x05}, - [SPECIES_HORSEA] = {0x66, 0x09}, - [SPECIES_SEADRA] = {0x66, 0x08}, - [SPECIES_GOLDEEN] = {0x66, 0x08}, - [SPECIES_SEAKING] = {0x76, 0x0b}, - [SPECIES_STARYU] = {0x65, 0x0d}, - [SPECIES_STARMIE] = {0x85, 0x0e}, - [SPECIES_MR_MIME] = {0x85, 0x0d}, - [SPECIES_SCYTHER] = {0x77, 0x07}, - [SPECIES_JYNX] = {0x86, 0x0a}, - [SPECIES_ELECTABUZZ] = {0x66, 0x08}, - [SPECIES_MAGMAR] = {0x66, 0x08}, - [SPECIES_PINSIR] = {0x66, 0x09}, - [SPECIES_TAUROS] = {0x85, 0x0d}, - [SPECIES_MAGIKARP] = {0x76, 0x09}, - [SPECIES_GYARADOS] = {0x78, 0x00}, - [SPECIES_LAPRAS] = {0x77, 0x04}, - [SPECIES_DITTO] = {0x54, 0x11}, - [SPECIES_EEVEE] = {0x66, 0x0a}, - [SPECIES_VAPOREON] = {0x66, 0x0a}, - [SPECIES_JOLTEON] = {0x87, 0x06}, - [SPECIES_FLAREON] = {0x67, 0x05}, - [SPECIES_PORYGON] = {0x65, 0x0d}, - [SPECIES_OMANYTE] = {0x66, 0x0a}, - [SPECIES_OMASTAR] = {0x66, 0x08}, - [SPECIES_KABUTO] = {0x65, 0x0d}, - [SPECIES_KABUTOPS] = {0x77, 0x05}, - [SPECIES_AERODACTYL] = {0x86, 0x08}, - [SPECIES_SNORLAX] = {0x86, 0x0b}, - [SPECIES_ARTICUNO] = {0x65, 0x0c}, - [SPECIES_ZAPDOS] = {0x76, 0x0b}, - [SPECIES_MOLTRES] = {0x87, 0x04}, - [SPECIES_DRATINI] = {0x66, 0x09}, - [SPECIES_DRAGONAIR] = {0x78, 0x00}, - [SPECIES_DRAGONITE] = {0x87, 0x06}, - [SPECIES_MEWTWO] = {0x78, 0x01}, - [SPECIES_MEW] = {0x66, 0x08}, - [SPECIES_CHIKORITA] = {0x56, 0x0a}, - [SPECIES_BAYLEEF] = {0x66, 0x08}, - [SPECIES_MEGANIUM] = {0x78, 0x00}, - [SPECIES_CYNDAQUIL] = {0x76, 0x09}, - [SPECIES_QUILAVA] = {0x87, 0x04}, - [SPECIES_TYPHLOSION] = {0x87, 0x04}, - [SPECIES_TOTODILE] = {0x66, 0x0b}, - [SPECIES_CROCONAW] = {0x67, 0x07}, - [SPECIES_FERALIGATR] = {0x88, 0x01}, - [SPECIES_SENTRET] = {0x67, 0x05}, - [SPECIES_FURRET] = {0x66, 0x08}, - [SPECIES_HOOTHOOT] = {0x66, 0x08}, - [SPECIES_NOCTOWL] = {0x68, 0x03}, - [SPECIES_LEDYBA] = {0x76, 0x0b}, - [SPECIES_LEDIAN] = {0x77, 0x07}, - [SPECIES_SPINARAK] = {0x73, 0x15}, - [SPECIES_ARIADOS] = {0x86, 0x0b}, - [SPECIES_CROBAT] = {0x87, 0x05}, - [SPECIES_CHINCHOU] = {0x86, 0x08}, - [SPECIES_LANTURN] = {0x86, 0x08}, - [SPECIES_PICHU] = {0x66, 0x0b}, - [SPECIES_CLEFFA] = {0x65, 0x0f}, - [SPECIES_IGGLYBUFF] = {0x66, 0x0b}, - [SPECIES_TOGEPI] = {0x54, 0x10}, - [SPECIES_TOGETIC] = {0x66, 0x08}, - [SPECIES_NATU] = {0x54, 0x11}, - [SPECIES_XATU] = {0x76, 0x08}, - [SPECIES_MAREEP] = {0x66, 0x09}, - [SPECIES_FLAAFFY] = {0x66, 0x09}, - [SPECIES_AMPHAROS] = {0x88, 0x01}, - [SPECIES_BELLOSSOM] = {0x66, 0x0b}, - [SPECIES_MARILL] = {0x75, 0x0c}, - [SPECIES_AZUMARILL] = {0x86, 0x08}, - [SPECIES_SUDOWOODO] = {0x66, 0x08}, - [SPECIES_POLITOED] = {0x66, 0x09}, - [SPECIES_HOPPIP] = {0x66, 0x0b}, - [SPECIES_SKIPLOOM] = {0x65, 0x0d}, - [SPECIES_JUMPLUFF] = {0x87, 0x04}, - [SPECIES_AIPOM] = {0x66, 0x09}, - [SPECIES_SUNKERN] = {0x56, 0x0a}, - [SPECIES_SUNFLORA] = {0x66, 0x08}, - [SPECIES_YANMA] = {0x77, 0x04}, - [SPECIES_WOOPER] = {0x85, 0x0f}, - [SPECIES_QUAGSIRE] = {0x76, 0x08}, - [SPECIES_ESPEON] = {0x76, 0x0b}, - [SPECIES_UMBREON] = {0x87, 0x04}, - [SPECIES_MURKROW] = {0x66, 0x09}, - [SPECIES_SLOWKING] = {0x66, 0x08}, - [SPECIES_MISDREAVUS] = {0x66, 0x0a}, - [SPECIES_UNOWN] = {0x36, 0x08}, - [SPECIES_WOBBUFFET] = {0x75, 0x0c}, - [SPECIES_GIRAFARIG] = {0x87, 0x05}, - [SPECIES_PINECO] = {0x65, 0x0f}, - [SPECIES_FORRETRESS] = {0x84, 0x10}, - [SPECIES_DUNSPARCE] = {0x85, 0x0f}, - [SPECIES_GLIGAR] = {0x87, 0x05}, - [SPECIES_STEELIX] = {0x88, 0x00}, - [SPECIES_SNUBBULL] = {0x76, 0x0a}, - [SPECIES_GRANBULL] = {0x87, 0x05}, - [SPECIES_QWILFISH] = {0x77, 0x07}, - [SPECIES_SCIZOR] = {0x77, 0x04}, - [SPECIES_SHUCKLE] = {0x56, 0x0b}, - [SPECIES_HERACROSS] = {0x77, 0x04}, - [SPECIES_SNEASEL] = {0x66, 0x08}, - [SPECIES_TEDDIURSA] = {0x66, 0x08}, - [SPECIES_URSARING] = {0x88, 0x03}, - [SPECIES_SLUGMA] = {0x66, 0x08}, - [SPECIES_MAGCARGO] = {0x76, 0x09}, - [SPECIES_SWINUB] = {0x63, 0x15}, - [SPECIES_PILOSWINE] = {0x75, 0x0d}, - [SPECIES_CORSOLA] = {0x65, 0x0c}, - [SPECIES_REMORAID] = {0x75, 0x0d}, - [SPECIES_OCTILLERY] = {0x66, 0x0a}, - [SPECIES_DELIBIRD] = {0x67, 0x06}, - [SPECIES_MANTINE] = {0x87, 0x07}, - [SPECIES_SKARMORY] = {0x87, 0x04}, - [SPECIES_HOUNDOUR] = {0x55, 0x0c}, - [SPECIES_HOUNDOOM] = {0x87, 0x07}, - [SPECIES_KINGDRA] = {0x87, 0x06}, - [SPECIES_PHANPY] = {0x65, 0x0e}, - [SPECIES_DONPHAN] = {0x85, 0x0d}, - [SPECIES_PORYGON2] = {0x76, 0x0a}, - [SPECIES_STANTLER] = {0x78, 0x03}, - [SPECIES_SMEARGLE] = {0x76, 0x0a}, - [SPECIES_TYROGUE] = {0x66, 0x08}, - [SPECIES_HITMONTOP] = {0x87, 0x05}, - [SPECIES_SMOOCHUM] = {0x56, 0x09}, - [SPECIES_ELEKID] = {0x66, 0x08}, - [SPECIES_MAGBY] = {0x66, 0x0b}, - [SPECIES_MILTANK] = {0x87, 0x07}, - [SPECIES_BLISSEY] = {0x85, 0x0d}, - [SPECIES_RAIKOU] = {0x86, 0x0a}, - [SPECIES_ENTEI] = {0x87, 0x06}, - [SPECIES_SUICUNE] = {0x88, 0x03}, - [SPECIES_LARVITAR] = {0x66, 0x08}, - [SPECIES_PUPITAR] = {0x67, 0x05}, - [SPECIES_TYRANITAR] = {0x88, 0x00}, - [SPECIES_LUGIA] = {0x88, 0x01}, - [SPECIES_HO_OH] = {0x88, 0x01}, - [SPECIES_CELEBI] = {0x66, 0x08}, - [SPECIES_OLD_UNOWN_B] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_C] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_D] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_E] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_F] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_G] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_H] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_I] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_J] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_K] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_L] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_M] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_N] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_O] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_P] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_Q] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_R] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_S] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_T] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_U] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_V] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_W] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_X] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_Y] = {0x88, 0x02}, - [SPECIES_OLD_UNOWN_Z] = {0x88, 0x02}, - [SPECIES_TREECKO] = {0x87, 0x06}, - [SPECIES_GROVYLE] = {0x86, 0x08}, - [SPECIES_SCEPTILE] = {0x88, 0x01}, - [SPECIES_TORCHIC] = {0x67, 0x05}, - [SPECIES_COMBUSKEN] = {0x88, 0x00}, - [SPECIES_BLAZIKEN] = {0x88, 0x00}, - [SPECIES_MUDKIP] = {0x77, 0x05}, - [SPECIES_MARSHTOMP] = {0x87, 0x04}, - [SPECIES_SWAMPERT] = {0x87, 0x05}, - [SPECIES_POOCHYENA] = {0x76, 0x09}, - [SPECIES_MIGHTYENA] = {0x87, 0x04}, - [SPECIES_ZIGZAGOON] = {0x76, 0x0b}, - [SPECIES_LINOONE] = {0x85, 0x0f}, - [SPECIES_WURMPLE] = {0x76, 0x0b}, - [SPECIES_SILCOON] = {0x83, 0x15}, - [SPECIES_BEAUTIFLY] = {0x88, 0x00}, - [SPECIES_CASCOON] = {0x73, 0x14}, - [SPECIES_DUSTOX] = {0x83, 0x14}, - [SPECIES_LOTAD] = {0x75, 0x0f}, - [SPECIES_LOMBRE] = {0x86, 0x08}, - [SPECIES_LUDICOLO] = {0x86, 0x0a}, - [SPECIES_SEEDOT] = {0x86, 0x09}, - [SPECIES_NUZLEAF] = {0x76, 0x0a}, - [SPECIES_SHIFTRY] = {0x86, 0x08}, - [SPECIES_NINCADA] = {0x83, 0x14}, - [SPECIES_NINJASK] = {0x86, 0x08}, - [SPECIES_SHEDINJA] = {0x77, 0x06}, - [SPECIES_TAILLOW] = {0x64, 0x11}, - [SPECIES_SWELLOW] = {0x86, 0x08}, - [SPECIES_SHROOMISH] = {0x85, 0x0d}, - [SPECIES_BRELOOM] = {0x87, 0x04}, - [SPECIES_SPINDA] = {0x77, 0x04}, - [SPECIES_WINGULL] = {0x85, 0x0e}, - [SPECIES_PELIPPER] = {0x87, 0x06}, - [SPECIES_SURSKIT] = {0x86, 0x0b}, - [SPECIES_MASQUERAIN] = {0x88, 0x00}, - [SPECIES_WAILMER] = {0x83, 0x15}, - [SPECIES_WAILORD] = {0x83, 0x16}, - [SPECIES_SKITTY] = {0x86, 0x0a}, - [SPECIES_DELCATTY] = {0x86, 0x08}, - [SPECIES_KECLEON] = {0x87, 0x06}, - [SPECIES_BALTOY] = {0x86, 0x08}, - [SPECIES_CLAYDOL] = {0x87, 0x07}, - [SPECIES_NOSEPASS] = {0x85, 0x0c}, - [SPECIES_TORKOAL] = {0x86, 0x0a}, - [SPECIES_SABLEYE] = {0x76, 0x08}, - [SPECIES_BARBOACH] = {0x66, 0x0a}, - [SPECIES_WHISCASH] = {0x86, 0x0a}, - [SPECIES_LUVDISC] = {0x46, 0x0a}, - [SPECIES_CORPHISH] = {0x77, 0x07}, - [SPECIES_CRAWDAUNT] = {0x87, 0x05}, - [SPECIES_FEEBAS] = {0x67, 0x07}, - [SPECIES_MILOTIC] = {0x68, 0x02}, - [SPECIES_CARVANHA] = {0x87, 0x07}, - [SPECIES_SHARPEDO] = {0x88, 0x02}, - [SPECIES_TRAPINCH] = {0x75, 0x0e}, - [SPECIES_VIBRAVA] = {0x74, 0x11}, - [SPECIES_FLYGON] = {0x88, 0x02}, - [SPECIES_MAKUHITA] = {0x76, 0x0b}, - [SPECIES_HARIYAMA] = {0x87, 0x07}, - [SPECIES_ELECTRIKE] = {0x84, 0x10}, - [SPECIES_MANECTRIC] = {0x87, 0x04}, - [SPECIES_NUMEL] = {0x86, 0x0b}, - [SPECIES_CAMERUPT] = {0x84, 0x13}, - [SPECIES_SPHEAL] = {0x64, 0x12}, - [SPECIES_SEALEO] = {0x86, 0x0a}, - [SPECIES_WALREIN] = {0x87, 0x06}, - [SPECIES_CACNEA] = {0x85, 0x0f}, - [SPECIES_CACTURNE] = {0x87, 0x07}, - [SPECIES_SNORUNT] = {0x76, 0x0a}, - [SPECIES_GLALIE] = {0x85, 0x0c}, - [SPECIES_LUNATONE] = {0x87, 0x05}, - [SPECIES_SOLROCK] = {0x87, 0x05}, - [SPECIES_AZURILL] = {0x86, 0x0a}, - [SPECIES_SPOINK] = {0x56, 0x0b}, - [SPECIES_GRUMPIG] = {0x87, 0x04}, - [SPECIES_PLUSLE] = {0x76, 0x08}, - [SPECIES_MINUN] = {0x76, 0x08}, - [SPECIES_MAWILE] = {0x87, 0x04}, - [SPECIES_MEDITITE] = {0x76, 0x0b}, - [SPECIES_MEDICHAM] = {0x68, 0x03}, - [SPECIES_SWABLU] = {0x86, 0x09}, - [SPECIES_ALTARIA] = {0x87, 0x06}, - [SPECIES_WYNAUT] = {0x77, 0x07}, - [SPECIES_DUSKULL] = {0x66, 0x0b}, - [SPECIES_DUSCLOPS] = {0x86, 0x08}, - [SPECIES_ROSELIA] = {0x86, 0x08}, - [SPECIES_SLAKOTH] = {0x85, 0x0f}, - [SPECIES_VIGOROTH] = {0x86, 0x0a}, - [SPECIES_SLAKING] = {0x86, 0x08}, - [SPECIES_GULPIN] = {0x66, 0x0b}, - [SPECIES_SWALOT] = {0x77, 0x06}, - [SPECIES_TROPIUS] = {0x87, 0x07}, - [SPECIES_WHISMUR] = {0x85, 0x0d}, - [SPECIES_LOUDRED] = {0x86, 0x09}, - [SPECIES_EXPLOUD] = {0x88, 0x03}, - [SPECIES_CLAMPERL] = {0x85, 0x0d}, - [SPECIES_HUNTAIL] = {0x68, 0x02}, - [SPECIES_GOREBYSS] = {0x77, 0x05}, - [SPECIES_ABSOL] = {0x78, 0x03}, - [SPECIES_SHUPPET] = {0x77, 0x06}, - [SPECIES_BANETTE] = {0x65, 0x0c}, - [SPECIES_SEVIPER] = {0x88, 0x03}, - [SPECIES_ZANGOOSE] = {0x88, 0x01}, - [SPECIES_RELICANTH] = {0x86, 0x0a}, - [SPECIES_ARON] = {0x54, 0x11}, - [SPECIES_LAIRON] = {0x84, 0x11}, - [SPECIES_AGGRON] = {0x87, 0x07}, - [SPECIES_CASTFORM] = {0x45, 0x0d}, - [SPECIES_VOLBEAT] = {0x76, 0x08}, - [SPECIES_ILLUMISE] = {0x67, 0x06}, - [SPECIES_LILEEP] = {0x86, 0x09}, - [SPECIES_CRADILY] = {0x77, 0x04}, - [SPECIES_ANORITH] = {0x83, 0x17}, - [SPECIES_ARMALDO] = {0x77, 0x05}, - [SPECIES_RALTS] = {0x45, 0x0d}, - [SPECIES_KIRLIA] = {0x57, 0x06}, - [SPECIES_GARDEVOIR] = {0x77, 0x04}, - [SPECIES_BAGON] = {0x66, 0x08}, - [SPECIES_SHELGON] = {0x85, 0x0d}, - [SPECIES_SALAMENCE] = {0x77, 0x06}, - [SPECIES_BELDUM] = {0x66, 0x0a}, - [SPECIES_METANG] = {0x84, 0x10}, - [SPECIES_METAGROSS] = {0x83, 0x14}, - [SPECIES_REGIROCK] = {0x86, 0x0a}, - [SPECIES_REGICE] = {0x85, 0x0e}, - [SPECIES_REGISTEEL] = {0x85, 0x0e}, - [SPECIES_KYOGRE] = {0x84, 0x13}, - [SPECIES_GROUDON] = {0x87, 0x07}, - [SPECIES_RAYQUAZA] = {0x78, 0x00}, - [SPECIES_LATIAS] = {0x88, 0x02}, - [SPECIES_LATIOS] = {0x88, 0x03}, - [SPECIES_JIRACHI] = {0x87, 0x05}, - [SPECIES_DEOXYS] = {0x86, 0x09}, - [SPECIES_CHIMECHO] = {0x47, 0x07}, - [SPECIES_EGG] = {0x36, 0x0a}, - [SPECIES_UNOWN_B] = {0x56, 0x09}, - [SPECIES_UNOWN_C] = {0x67, 0x06}, - [SPECIES_UNOWN_D] = {0x56, 0x08}, - [SPECIES_UNOWN_E] = {0x56, 0x0a}, - [SPECIES_UNOWN_F] = {0x66, 0x0a}, - [SPECIES_UNOWN_G] = {0x57, 0x05}, - [SPECIES_UNOWN_H] = {0x66, 0x08}, - [SPECIES_UNOWN_I] = {0x37, 0x07}, - [SPECIES_UNOWN_J] = {0x46, 0x09}, - [SPECIES_UNOWN_K] = {0x57, 0x07}, - [SPECIES_UNOWN_L] = {0x46, 0x0a}, - [SPECIES_UNOWN_M] = {0x65, 0x0d}, - [SPECIES_UNOWN_N] = {0x65, 0x0d}, - [SPECIES_UNOWN_O] = {0x66, 0x08}, - [SPECIES_UNOWN_P] = {0x46, 0x0a}, - [SPECIES_UNOWN_Q] = {0x55, 0x0f}, - [SPECIES_UNOWN_R] = {0x45, 0x0c}, - [SPECIES_UNOWN_S] = {0x57, 0x04}, - [SPECIES_UNOWN_T] = {0x45, 0x0d}, - [SPECIES_UNOWN_U] = {0x65, 0x0d}, - [SPECIES_UNOWN_V] = {0x56, 0x0b}, - [SPECIES_UNOWN_W] = {0x55, 0x0d}, - [SPECIES_UNOWN_X] = {0x55, 0x0f}, - [SPECIES_UNOWN_Y] = {0x46, 0x0a}, - [SPECIES_UNOWN_Z] = {0x46, 0x0a}, - [SPECIES_UNOWN_EMARK] = {0x37, 0x06}, - [SPECIES_UNOWN_QMARK] = {0x47, 0x06}, + [SPECIES_NONE] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_BULBASAUR] = + { + .coords = 0x64, + .y_offset = 0x10, + }, + [SPECIES_IVYSAUR] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_VENUSAUR] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_CHARMANDER] = + { + .coords = 0x65, + .y_offset = 0x0e, + }, + [SPECIES_CHARMELEON] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_CHARIZARD] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_SQUIRTLE] = + { + .coords = 0x65, + .y_offset = 0x0e, + }, + [SPECIES_WARTORTLE] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_BLASTOISE] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_CATERPIE] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_METAPOD] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_BUTTERFREE] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_WEEDLE] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_KAKUNA] = + { + .coords = 0x46, + .y_offset = 0x0a, + }, + [SPECIES_BEEDRILL] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_PIDGEY] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_PIDGEOTTO] = + { + .coords = 0x85, + .y_offset = 0x0c, + }, + [SPECIES_PIDGEOT] = + { + .coords = 0x78, + .y_offset = 0x02, + }, + [SPECIES_RATTATA] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_RATICATE] = + { + .coords = 0x75, + .y_offset = 0x0d, + }, + [SPECIES_SPEAROW] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_FEAROW] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_EKANS] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_ARBOK] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_PIKACHU] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_RAICHU] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_SANDSHREW] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_SANDSLASH] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_NIDORAN_F] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_NIDORINA] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_NIDOQUEEN] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_NIDORAN_M] = + { + .coords = 0x56, + .y_offset = 0x08, + }, + [SPECIES_NIDORINO] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_NIDOKING] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_CLEFAIRY] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_CLEFABLE] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_VULPIX] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_NINETALES] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_JIGGLYPUFF] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_WIGGLYTUFF] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_ZUBAT] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_GOLBAT] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_ODDISH] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_GLOOM] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_VILEPLUME] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_PARAS] = + { + .coords = 0x63, + .y_offset = 0x14, + }, + [SPECIES_PARASECT] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_VENONAT] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_VENOMOTH] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_DIGLETT] = + { + .coords = 0x54, + .y_offset = 0x10, + }, + [SPECIES_DUGTRIO] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_MEOWTH] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_PERSIAN] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_PSYDUCK] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_GOLDUCK] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_MANKEY] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_PRIMEAPE] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_GROWLITHE] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_ARCANINE] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_POLIWAG] = + { + .coords = 0x74, + .y_offset = 0x10, + }, + [SPECIES_POLIWHIRL] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_POLIWRATH] = + { + .coords = 0x86, + .y_offset = 0x0b, + }, + [SPECIES_ABRA] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_KADABRA] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_ALAKAZAM] = + { + .coords = 0x67, + .y_offset = 0x05, + }, + [SPECIES_MACHOP] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_MACHOKE] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_MACHAMP] = + { + .coords = 0x67, + .y_offset = 0x04, + }, + [SPECIES_BELLSPROUT] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_WEEPINBELL] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_VICTREEBEL] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_TENTACOOL] = + { + .coords = 0x56, + .y_offset = 0x0a, + }, + [SPECIES_TENTACRUEL] = + { + .coords = 0x86, + .y_offset = 0x0b, + }, + [SPECIES_GEODUDE] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_GRAVELER] = + { + .coords = 0x75, + .y_offset = 0x0c, + }, + [SPECIES_GOLEM] = + { + .coords = 0x84, + .y_offset = 0x10, + }, + [SPECIES_PONYTA] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_RAPIDASH] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_SLOWPOKE] = + { + .coords = 0x85, + .y_offset = 0x0e, + }, + [SPECIES_SLOWBRO] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_MAGNEMITE] = + { + .coords = 0x43, + .y_offset = 0x14, + }, + [SPECIES_MAGNETON] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_FARFETCHD] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_DODUO] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_DODRIO] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_SEEL] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_DEWGONG] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_GRIMER] = + { + .coords = 0x75, + .y_offset = 0x0c, + }, + [SPECIES_MUK] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_SHELLDER] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_CLOYSTER] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_GASTLY] = + { + .coords = 0x85, + .y_offset = 0x0e, + }, + [SPECIES_HAUNTER] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_GENGAR] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_ONIX] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_DROWZEE] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_HYPNO] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_KRABBY] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_KINGLER] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_VOLTORB] = + { + .coords = 0x55, + .y_offset = 0x0e, + }, + [SPECIES_ELECTRODE] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_EXEGGCUTE] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_EXEGGUTOR] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_CUBONE] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_MAROWAK] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_HITMONLEE] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_HITMONCHAN] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_LICKITUNG] = + { + .coords = 0x65, + .y_offset = 0x0e, + }, + [SPECIES_KOFFING] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_WEEZING] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_RHYHORN] = + { + .coords = 0x85, + .y_offset = 0x0c, + }, + [SPECIES_RHYDON] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_CHANSEY] = + { + .coords = 0x86, + .y_offset = 0x0b, + }, + [SPECIES_TANGELA] = + { + .coords = 0x85, + .y_offset = 0x0e, + }, + [SPECIES_KANGASKHAN] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_HORSEA] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_SEADRA] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_GOLDEEN] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_SEAKING] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_STARYU] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_STARMIE] = + { + .coords = 0x85, + .y_offset = 0x0e, + }, + [SPECIES_MR_MIME] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_SCYTHER] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_JYNX] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_ELECTABUZZ] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_MAGMAR] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_PINSIR] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_TAUROS] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_MAGIKARP] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_GYARADOS] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_LAPRAS] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_DITTO] = + { + .coords = 0x54, + .y_offset = 0x11, + }, + [SPECIES_EEVEE] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_VAPOREON] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_JOLTEON] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_FLAREON] = + { + .coords = 0x67, + .y_offset = 0x05, + }, + [SPECIES_PORYGON] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_OMANYTE] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_OMASTAR] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_KABUTO] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_KABUTOPS] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_AERODACTYL] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_SNORLAX] = + { + .coords = 0x86, + .y_offset = 0x0b, + }, + [SPECIES_ARTICUNO] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_ZAPDOS] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_MOLTRES] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_DRATINI] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_DRAGONAIR] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_DRAGONITE] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_MEWTWO] = + { + .coords = 0x78, + .y_offset = 0x01, + }, + [SPECIES_MEW] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_CHIKORITA] = + { + .coords = 0x56, + .y_offset = 0x0a, + }, + [SPECIES_BAYLEEF] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_MEGANIUM] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_CYNDAQUIL] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_QUILAVA] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_TYPHLOSION] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_TOTODILE] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_CROCONAW] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_FERALIGATR] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_SENTRET] = + { + .coords = 0x67, + .y_offset = 0x05, + }, + [SPECIES_FURRET] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_HOOTHOOT] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_NOCTOWL] = + { + .coords = 0x68, + .y_offset = 0x03, + }, + [SPECIES_LEDYBA] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_LEDIAN] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_SPINARAK] = + { + .coords = 0x73, + .y_offset = 0x15, + }, + [SPECIES_ARIADOS] = + { + .coords = 0x86, + .y_offset = 0x0b, + }, + [SPECIES_CROBAT] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_CHINCHOU] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_LANTURN] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_PICHU] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_CLEFFA] = + { + .coords = 0x65, + .y_offset = 0x0f, + }, + [SPECIES_IGGLYBUFF] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_TOGEPI] = + { + .coords = 0x54, + .y_offset = 0x10, + }, + [SPECIES_TOGETIC] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_NATU] = + { + .coords = 0x54, + .y_offset = 0x11, + }, + [SPECIES_XATU] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_MAREEP] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_FLAAFFY] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_AMPHAROS] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_BELLOSSOM] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_MARILL] = + { + .coords = 0x75, + .y_offset = 0x0c, + }, + [SPECIES_AZUMARILL] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_SUDOWOODO] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_POLITOED] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_HOPPIP] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_SKIPLOOM] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_JUMPLUFF] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_AIPOM] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_SUNKERN] = + { + .coords = 0x56, + .y_offset = 0x0a, + }, + [SPECIES_SUNFLORA] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_YANMA] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_WOOPER] = + { + .coords = 0x85, + .y_offset = 0x0f, + }, + [SPECIES_QUAGSIRE] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_ESPEON] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_UMBREON] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_MURKROW] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_SLOWKING] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_MISDREAVUS] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_UNOWN] = + { + .coords = 0x36, + .y_offset = 0x08, + }, + [SPECIES_WOBBUFFET] = + { + .coords = 0x75, + .y_offset = 0x0c, + }, + [SPECIES_GIRAFARIG] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_PINECO] = + { + .coords = 0x65, + .y_offset = 0x0f, + }, + [SPECIES_FORRETRESS] = + { + .coords = 0x84, + .y_offset = 0x10, + }, + [SPECIES_DUNSPARCE] = + { + .coords = 0x85, + .y_offset = 0x0f, + }, + [SPECIES_GLIGAR] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_STEELIX] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SNUBBULL] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_GRANBULL] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_QWILFISH] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_SCIZOR] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_SHUCKLE] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_HERACROSS] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_SNEASEL] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_TEDDIURSA] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_URSARING] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_SLUGMA] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_MAGCARGO] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_SWINUB] = + { + .coords = 0x63, + .y_offset = 0x15, + }, + [SPECIES_PILOSWINE] = + { + .coords = 0x75, + .y_offset = 0x0d, + }, + [SPECIES_CORSOLA] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_REMORAID] = + { + .coords = 0x75, + .y_offset = 0x0d, + }, + [SPECIES_OCTILLERY] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_DELIBIRD] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_MANTINE] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_SKARMORY] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_HOUNDOUR] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_HOUNDOOM] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_KINGDRA] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_PHANPY] = + { + .coords = 0x65, + .y_offset = 0x0e, + }, + [SPECIES_DONPHAN] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_PORYGON2] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_STANTLER] = + { + .coords = 0x78, + .y_offset = 0x03, + }, + [SPECIES_SMEARGLE] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_TYROGUE] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_HITMONTOP] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_SMOOCHUM] = + { + .coords = 0x56, + .y_offset = 0x09, + }, + [SPECIES_ELEKID] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_MAGBY] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_MILTANK] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_BLISSEY] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_RAIKOU] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_ENTEI] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_SUICUNE] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_LARVITAR] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_PUPITAR] = + { + .coords = 0x67, + .y_offset = 0x05, + }, + [SPECIES_TYRANITAR] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_LUGIA] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_HO_OH] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_CELEBI] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_OLD_UNOWN_B] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_C] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_D] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_E] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_F] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_G] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_H] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_I] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_J] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_K] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_L] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_M] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_N] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_O] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_P] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_Q] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_R] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_S] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_T] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_U] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_V] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_W] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_X] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_Y] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_OLD_UNOWN_Z] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_TREECKO] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_GROVYLE] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_SCEPTILE] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_TORCHIC] = + { + .coords = 0x67, + .y_offset = 0x05, + }, + [SPECIES_COMBUSKEN] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_BLAZIKEN] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_MUDKIP] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_MARSHTOMP] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_SWAMPERT] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_POOCHYENA] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_MIGHTYENA] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_ZIGZAGOON] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_LINOONE] = + { + .coords = 0x85, + .y_offset = 0x0f, + }, + [SPECIES_WURMPLE] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_SILCOON] = + { + .coords = 0x83, + .y_offset = 0x15, + }, + [SPECIES_BEAUTIFLY] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_CASCOON] = + { + .coords = 0x73, + .y_offset = 0x14, + }, + [SPECIES_DUSTOX] = + { + .coords = 0x83, + .y_offset = 0x14, + }, + [SPECIES_LOTAD] = + { + .coords = 0x75, + .y_offset = 0x0f, + }, + [SPECIES_LOMBRE] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_LUDICOLO] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_SEEDOT] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_NUZLEAF] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_SHIFTRY] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_NINCADA] = + { + .coords = 0x83, + .y_offset = 0x14, + }, + [SPECIES_NINJASK] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_SHEDINJA] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_TAILLOW] = + { + .coords = 0x64, + .y_offset = 0x11, + }, + [SPECIES_SWELLOW] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_SHROOMISH] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_BRELOOM] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_SPINDA] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_WINGULL] = + { + .coords = 0x85, + .y_offset = 0x0e, + }, + [SPECIES_PELIPPER] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_SURSKIT] = + { + .coords = 0x86, + .y_offset = 0x0b, + }, + [SPECIES_MASQUERAIN] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_WAILMER] = + { + .coords = 0x83, + .y_offset = 0x15, + }, + [SPECIES_WAILORD] = + { + .coords = 0x83, + .y_offset = 0x16, + }, + [SPECIES_SKITTY] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_DELCATTY] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_KECLEON] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_BALTOY] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_CLAYDOL] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_NOSEPASS] = + { + .coords = 0x85, + .y_offset = 0x0c, + }, + [SPECIES_TORKOAL] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_SABLEYE] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_BARBOACH] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_WHISCASH] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_LUVDISC] = + { + .coords = 0x46, + .y_offset = 0x0a, + }, + [SPECIES_CORPHISH] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_CRAWDAUNT] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_FEEBAS] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_MILOTIC] = + { + .coords = 0x68, + .y_offset = 0x02, + }, + [SPECIES_CARVANHA] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_SHARPEDO] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_TRAPINCH] = + { + .coords = 0x75, + .y_offset = 0x0e, + }, + [SPECIES_VIBRAVA] = + { + .coords = 0x74, + .y_offset = 0x11, + }, + [SPECIES_FLYGON] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_MAKUHITA] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_HARIYAMA] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_ELECTRIKE] = + { + .coords = 0x84, + .y_offset = 0x10, + }, + [SPECIES_MANECTRIC] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_NUMEL] = + { + .coords = 0x86, + .y_offset = 0x0b, + }, + [SPECIES_CAMERUPT] = + { + .coords = 0x84, + .y_offset = 0x13, + }, + [SPECIES_SPHEAL] = + { + .coords = 0x64, + .y_offset = 0x12, + }, + [SPECIES_SEALEO] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_WALREIN] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_CACNEA] = + { + .coords = 0x85, + .y_offset = 0x0f, + }, + [SPECIES_CACTURNE] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_SNORUNT] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_GLALIE] = + { + .coords = 0x85, + .y_offset = 0x0c, + }, + [SPECIES_LUNATONE] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_SOLROCK] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_AZURILL] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_SPOINK] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_GRUMPIG] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_PLUSLE] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_MINUN] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_MAWILE] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_MEDITITE] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_MEDICHAM] = + { + .coords = 0x68, + .y_offset = 0x03, + }, + [SPECIES_SWABLU] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_ALTARIA] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_WYNAUT] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_DUSKULL] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_DUSCLOPS] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_ROSELIA] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_SLAKOTH] = + { + .coords = 0x85, + .y_offset = 0x0f, + }, + [SPECIES_VIGOROTH] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_SLAKING] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_GULPIN] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_SWALOT] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_TROPIUS] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_WHISMUR] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_LOUDRED] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_EXPLOUD] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_CLAMPERL] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_HUNTAIL] = + { + .coords = 0x68, + .y_offset = 0x02, + }, + [SPECIES_GOREBYSS] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_ABSOL] = + { + .coords = 0x78, + .y_offset = 0x03, + }, + [SPECIES_SHUPPET] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_BANETTE] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_SEVIPER] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_ZANGOOSE] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_RELICANTH] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_ARON] = + { + .coords = 0x54, + .y_offset = 0x11, + }, + [SPECIES_LAIRON] = + { + .coords = 0x84, + .y_offset = 0x11, + }, + [SPECIES_AGGRON] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_CASTFORM] = + { + .coords = 0x45, + .y_offset = 0x0d, + }, + [SPECIES_VOLBEAT] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_ILLUMISE] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_LILEEP] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_CRADILY] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_ANORITH] = + { + .coords = 0x83, + .y_offset = 0x17, + }, + [SPECIES_ARMALDO] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_RALTS] = + { + .coords = 0x45, + .y_offset = 0x0d, + }, + [SPECIES_KIRLIA] = + { + .coords = 0x57, + .y_offset = 0x06, + }, + [SPECIES_GARDEVOIR] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_BAGON] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_SHELGON] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_SALAMENCE] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_BELDUM] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_METANG] = + { + .coords = 0x84, + .y_offset = 0x10, + }, + [SPECIES_METAGROSS] = + { + .coords = 0x83, + .y_offset = 0x14, + }, + [SPECIES_REGIROCK] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_REGICE] = + { + .coords = 0x85, + .y_offset = 0x0e, + }, + [SPECIES_REGISTEEL] = + { + .coords = 0x85, + .y_offset = 0x0e, + }, + [SPECIES_KYOGRE] = + { + .coords = 0x84, + .y_offset = 0x13, + }, + [SPECIES_GROUDON] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_RAYQUAZA] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_LATIAS] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_LATIOS] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_JIRACHI] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_DEOXYS] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_CHIMECHO] = + { + .coords = 0x47, + .y_offset = 0x07, + }, + [SPECIES_EGG] = + { + .coords = 0x36, + .y_offset = 0x0a, + }, + [SPECIES_UNOWN_B] = + { + .coords = 0x56, + .y_offset = 0x09, + }, + [SPECIES_UNOWN_C] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_UNOWN_D] = + { + .coords = 0x56, + .y_offset = 0x08, + }, + [SPECIES_UNOWN_E] = + { + .coords = 0x56, + .y_offset = 0x0a, + }, + [SPECIES_UNOWN_F] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_UNOWN_G] = + { + .coords = 0x57, + .y_offset = 0x05, + }, + [SPECIES_UNOWN_H] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_UNOWN_I] = + { + .coords = 0x37, + .y_offset = 0x07, + }, + [SPECIES_UNOWN_J] = + { + .coords = 0x46, + .y_offset = 0x09, + }, + [SPECIES_UNOWN_K] = + { + .coords = 0x57, + .y_offset = 0x07, + }, + [SPECIES_UNOWN_L] = + { + .coords = 0x46, + .y_offset = 0x0a, + }, + [SPECIES_UNOWN_M] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_UNOWN_N] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_UNOWN_O] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_UNOWN_P] = + { + .coords = 0x46, + .y_offset = 0x0a, + }, + [SPECIES_UNOWN_Q] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_UNOWN_R] = + { + .coords = 0x45, + .y_offset = 0x0c, + }, + [SPECIES_UNOWN_S] = + { + .coords = 0x57, + .y_offset = 0x04, + }, + [SPECIES_UNOWN_T] = + { + .coords = 0x45, + .y_offset = 0x0d, + }, + [SPECIES_UNOWN_U] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_UNOWN_V] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_UNOWN_W] = + { + .coords = 0x55, + .y_offset = 0x0d, + }, + [SPECIES_UNOWN_X] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_UNOWN_Y] = + { + .coords = 0x46, + .y_offset = 0x0a, + }, + [SPECIES_UNOWN_Z] = + { + .coords = 0x46, + .y_offset = 0x0a, + }, + [SPECIES_UNOWN_EMARK] = + { + .coords = 0x37, + .y_offset = 0x06, + }, + [SPECIES_UNOWN_QMARK] = + { + .coords = 0x47, + .y_offset = 0x06, + }, }; diff --git a/src/data/pokemon_graphics/enemy_mon_elevation.h b/src/data/pokemon_graphics/enemy_mon_elevation.h index 80e2a415a..61fd943a2 100644 --- a/src/data/pokemon_graphics/enemy_mon_elevation.h +++ b/src/data/pokemon_graphics/enemy_mon_elevation.h @@ -1,417 +1,419 @@ +#include "constants/species.h" + // This determines how much higher above the usual position the enemy Pokémon // is during battle. Species that float or fly have nonzero values. const u8 gEnemyMonElevation[] = { - 0, // 0 - 0, // SPECIES_BULBASAUR - 0, // SPECIES_IVYSAUR - 0, // SPECIES_VENUSAUR - 0, // SPECIES_CHARMANDER - 0, // SPECIES_CHARMELEON - 0, // SPECIES_CHARIZARD - 0, // SPECIES_SQUIRTLE - 0, // SPECIES_WARTORTLE - 0, // SPECIES_BLASTOISE - 0, // SPECIES_CATERPIE - 0, // SPECIES_METAPOD - 8, // SPECIES_BUTTERFREE - 0, // SPECIES_WEEDLE - 0, // SPECIES_KAKUNA - 8, // SPECIES_BEEDRILL - 16, // SPECIES_PIDGEY - 0, // SPECIES_PIDGEOTTO - 4, // SPECIES_PIDGEOT - 0, // SPECIES_RATTATA - 0, // SPECIES_RATICATE - 0, // SPECIES_SPEAROW - 6, // SPECIES_FEAROW - 0, // SPECIES_EKANS - 0, // SPECIES_ARBOK - 0, // SPECIES_PIKACHU - 0, // SPECIES_RAICHU - 0, // SPECIES_SANDSHREW - 0, // SPECIES_SANDSLASH - 0, // SPECIES_NIDORAN_F - 0, // SPECIES_NIDORINA - 0, // SPECIES_NIDOQUEEN - 0, // SPECIES_NIDORAN_M - 0, // SPECIES_NIDORINO - 0, // SPECIES_NIDOKING - 0, // SPECIES_CLEFAIRY - 0, // SPECIES_CLEFABLE - 0, // SPECIES_VULPIX - 0, // SPECIES_NINETALES - 0, // SPECIES_JIGGLYPUFF - 0, // SPECIES_WIGGLYTUFF - 8, // SPECIES_ZUBAT - 8, // SPECIES_GOLBAT - 0, // SPECIES_ODDISH - 0, // SPECIES_GLOOM - 0, // SPECIES_VILEPLUME - 0, // SPECIES_PARAS - 0, // SPECIES_PARASECT - 0, // SPECIES_VENONAT - 8, // SPECIES_VENOMOTH - 0, // SPECIES_DIGLETT - 0, // SPECIES_DUGTRIO - 0, // SPECIES_MEOWTH - 0, // SPECIES_PERSIAN - 0, // SPECIES_PSYDUCK - 0, // SPECIES_GOLDUCK - 0, // SPECIES_MANKEY - 0, // SPECIES_PRIMEAPE - 0, // SPECIES_GROWLITHE - 0, // SPECIES_ARCANINE - 0, // SPECIES_POLIWAG - 0, // SPECIES_POLIWHIRL - 0, // SPECIES_POLIWRATH - 0, // SPECIES_ABRA - 0, // SPECIES_KADABRA - 0, // SPECIES_ALAKAZAM - 0, // SPECIES_MACHOP - 0, // SPECIES_MACHOKE - 0, // SPECIES_MACHAMP - 0, // SPECIES_BELLSPROUT - 0, // SPECIES_WEEPINBELL - 0, // SPECIES_VICTREEBEL - 0, // SPECIES_TENTACOOL - 0, // SPECIES_TENTACRUEL - 16, // SPECIES_GEODUDE - 0, // SPECIES_GRAVELER - 0, // SPECIES_GOLEM - 0, // SPECIES_PONYTA - 0, // SPECIES_RAPIDASH - 0, // SPECIES_SLOWPOKE - 0, // SPECIES_SLOWBRO - 16, // SPECIES_MAGNEMITE - 8, // SPECIES_MAGNETON - 0, // SPECIES_FARFETCHD - 0, // SPECIES_DODUO - 0, // SPECIES_DODRIO - 0, // SPECIES_SEEL - 0, // SPECIES_DEWGONG - 0, // SPECIES_GRIMER - 0, // SPECIES_MUK - 0, // SPECIES_SHELLDER - 0, // SPECIES_CLOYSTER - 4, // SPECIES_GASTLY - 4, // SPECIES_HAUNTER - 0, // SPECIES_GENGAR - 0, // SPECIES_ONIX - 0, // SPECIES_DROWZEE - 0, // SPECIES_HYPNO - 0, // SPECIES_KRABBY - 0, // SPECIES_KINGLER - 10, // SPECIES_VOLTORB - 12, // SPECIES_ELECTRODE - 0, // SPECIES_EXEGGCUTE - 0, // SPECIES_EXEGGUTOR - 0, // SPECIES_CUBONE - 0, // SPECIES_MAROWAK - 0, // SPECIES_HITMONLEE - 0, // SPECIES_HITMONCHAN - 0, // SPECIES_LICKITUNG - 8, // SPECIES_KOFFING - 6, // SPECIES_WEEZING - 0, // SPECIES_RHYHORN - 0, // SPECIES_RHYDON - 0, // SPECIES_CHANSEY - 0, // SPECIES_TANGELA - 0, // SPECIES_KANGASKHAN - 0, // SPECIES_HORSEA - 0, // SPECIES_SEADRA - 0, // SPECIES_GOLDEEN - 0, // SPECIES_SEAKING - 0, // SPECIES_STARYU - 0, // SPECIES_STARMIE - 0, // SPECIES_MR_MIME - 0, // SPECIES_SCYTHER - 0, // SPECIES_JYNX - 0, // SPECIES_ELECTABUZZ - 0, // SPECIES_MAGMAR - 0, // SPECIES_PINSIR - 0, // SPECIES_TAUROS - 0, // SPECIES_MAGIKARP - 0, // SPECIES_GYARADOS - 0, // SPECIES_LAPRAS - 0, // SPECIES_DITTO - 0, // SPECIES_EEVEE - 0, // SPECIES_VAPOREON - 0, // SPECIES_JOLTEON - 0, // SPECIES_FLAREON - 0, // SPECIES_PORYGON - 0, // SPECIES_OMANYTE - 0, // SPECIES_OMASTAR - 0, // SPECIES_KABUTO - 0, // SPECIES_KABUTOPS - 7, // SPECIES_AERODACTYL - 0, // SPECIES_SNORLAX - 6, // SPECIES_ARTICUNO - 8, // SPECIES_ZAPDOS - 5, // SPECIES_MOLTRES - 0, // SPECIES_DRATINI - 0, // SPECIES_DRAGONAIR - 6, // SPECIES_DRAGONITE - 0, // SPECIES_MEWTWO - 8, // SPECIES_MEW - 0, // SPECIES_CHIKORITA - 0, // SPECIES_BAYLEEF - 0, // SPECIES_MEGANIUM - 0, // SPECIES_CYNDAQUIL - 0, // SPECIES_QUILAVA - 0, // SPECIES_TYPHLOSION - 0, // SPECIES_TOTODILE - 0, // SPECIES_CROCONAW - 0, // SPECIES_FERALIGATR - 0, // SPECIES_SENTRET - 0, // SPECIES_FURRET - 0, // SPECIES_HOOTHOOT - 0, // SPECIES_NOCTOWL - 0, // SPECIES_LEDYBA - 8, // SPECIES_LEDIAN - 0, // SPECIES_SPINARAK - 0, // SPECIES_ARIADOS - 6, // SPECIES_CROBAT - 0, // SPECIES_CHINCHOU - 0, // SPECIES_LANTURN - 0, // SPECIES_PICHU - 0, // SPECIES_CLEFFA - 0, // SPECIES_IGGLYBUFF - 0, // SPECIES_TOGEPI - 0, // SPECIES_TOGETIC - 0, // SPECIES_NATU - 0, // SPECIES_XATU - 0, // SPECIES_MAREEP - 0, // SPECIES_FLAAFFY - 0, // SPECIES_AMPHAROS - 0, // SPECIES_BELLOSSOM - 0, // SPECIES_MARILL - 0, // SPECIES_AZUMARILL - 0, // SPECIES_SUDOWOODO - 0, // SPECIES_POLITOED - 11, // SPECIES_HOPPIP - 12, // SPECIES_SKIPLOOM - 9, // SPECIES_JUMPLUFF - 0, // SPECIES_AIPOM - 0, // SPECIES_SUNKERN - 0, // SPECIES_SUNFLORA - 8, // SPECIES_YANMA - 0, // SPECIES_WOOPER - 0, // SPECIES_QUAGSIRE - 0, // SPECIES_ESPEON - 0, // SPECIES_UMBREON - 0, // SPECIES_MURKROW - 0, // SPECIES_SLOWKING - 8, // SPECIES_MISDREAVUS - 8, // SPECIES_UNOWN - 0, // SPECIES_WOBBUFFET - 0, // SPECIES_GIRAFARIG - 0, // SPECIES_PINECO - 0, // SPECIES_FORRETRESS - 0, // SPECIES_DUNSPARCE - 6, // SPECIES_GLIGAR - 0, // SPECIES_STEELIX - 0, // SPECIES_SNUBBULL - 0, // SPECIES_GRANBULL - 0, // SPECIES_QWILFISH - 0, // SPECIES_SCIZOR - 0, // SPECIES_SHUCKLE - 0, // SPECIES_HERACROSS - 0, // SPECIES_SNEASEL - 0, // SPECIES_TEDDIURSA - 0, // SPECIES_URSARING - 0, // SPECIES_SLUGMA - 0, // SPECIES_MAGCARGO - 0, // SPECIES_SWINUB - 0, // SPECIES_PILOSWINE - 0, // SPECIES_CORSOLA - 0, // SPECIES_REMORAID - 0, // SPECIES_OCTILLERY - 0, // SPECIES_DELIBIRD - 0, // SPECIES_MANTINE - 0, // SPECIES_SKARMORY - 0, // SPECIES_HOUNDOUR - 0, // SPECIES_HOUNDOOM - 0, // SPECIES_KINGDRA - 0, // SPECIES_PHANPY - 0, // SPECIES_DONPHAN - 0, // SPECIES_PORYGON2 - 0, // SPECIES_STANTLER - 0, // SPECIES_SMEARGLE - 0, // SPECIES_TYROGUE - 0, // SPECIES_HITMONTOP - 0, // SPECIES_SMOOCHUM - 0, // SPECIES_ELEKID - 0, // SPECIES_MAGBY - 0, // SPECIES_MILTANK - 0, // SPECIES_BLISSEY - 0, // SPECIES_RAIKOU - 0, // SPECIES_ENTEI - 0, // SPECIES_SUICUNE - 0, // SPECIES_LARVITAR - 0, // SPECIES_PUPITAR - 0, // SPECIES_TYRANITAR - 6, // SPECIES_LUGIA - 6, // SPECIES_HO_OH - 15, // SPECIES_CELEBI - 0, // 252 - 0, // 253 - 0, // 254 - 0, // 255 - 0, // 256 - 0, // 257 - 0, // 258 - 0, // 259 - 0, // 260 - 0, // 261 - 0, // 262 - 0, // 263 - 0, // 264 - 0, // 265 - 0, // 266 - 0, // 267 - 0, // 268 - 0, // 269 - 0, // 270 - 0, // 271 - 0, // 272 - 0, // 273 - 0, // 274 - 0, // 275 - 0, // 276 - 0, // SPECIES_TREECKO - 0, // SPECIES_GROVYLE - 0, // SPECIES_SCEPTILE - 0, // SPECIES_TORCHIC - 0, // SPECIES_COMBUSKEN - 0, // SPECIES_BLAZIKEN - 0, // SPECIES_MUDKIP - 0, // SPECIES_MARSHTOMP - 0, // SPECIES_SWAMPERT - 0, // SPECIES_POOCHYENA - 0, // SPECIES_MIGHTYENA - 0, // SPECIES_ZIGZAGOON - 0, // SPECIES_LINOONE - 0, // SPECIES_WURMPLE - 0, // SPECIES_SILCOON - 8, // SPECIES_BEAUTIFLY - 0, // SPECIES_CASCOON - 10, // SPECIES_DUSTOX - 0, // SPECIES_LOTAD - 0, // SPECIES_LOMBRE - 0, // SPECIES_LUDICOLO - 0, // SPECIES_SEEDOT - 0, // SPECIES_NUZLEAF - 0, // SPECIES_SHIFTRY - 0, // SPECIES_NINCADA - 10, // SPECIES_NINJASK - 8, // SPECIES_SHEDINJA - 0, // SPECIES_TAILLOW - 0, // SPECIES_SWELLOW - 0, // SPECIES_SHROOMISH - 0, // SPECIES_BRELOOM - 0, // SPECIES_SPINDA - 16, // SPECIES_WINGULL - 8, // SPECIES_PELIPPER - 0, // SPECIES_SURSKIT - 10, // SPECIES_MASQUERAIN - 0, // SPECIES_WAILMER - 0, // SPECIES_WAILORD - 0, // SPECIES_SKITTY - 0, // SPECIES_DELCATTY - 0, // SPECIES_KECLEON - 4, // SPECIES_BALTOY - 10, // SPECIES_CLAYDOL - 0, // SPECIES_NOSEPASS - 0, // SPECIES_TORKOAL - 0, // SPECIES_SABLEYE - 0, // SPECIES_BARBOACH - 0, // SPECIES_WHISCASH - 0, // SPECIES_LUVDISC - 0, // SPECIES_CORPHISH - 0, // SPECIES_CRAWDAUNT - 0, // SPECIES_FEEBAS - 0, // SPECIES_MILOTIC - 0, // SPECIES_CARVANHA - 0, // SPECIES_SHARPEDO - 0, // SPECIES_TRAPINCH - 0, // SPECIES_VIBRAVA - 7, // SPECIES_FLYGON - 0, // SPECIES_MAKUHITA - 0, // SPECIES_HARIYAMA - 0, // SPECIES_ELECTRIKE - 0, // SPECIES_MANECTRIC - 0, // SPECIES_NUMEL - 0, // SPECIES_CAMERUPT - 0, // SPECIES_SPHEAL - 0, // SPECIES_SEALEO - 0, // SPECIES_WALREIN - 0, // SPECIES_CACNEA - 0, // SPECIES_CACTURNE - 0, // SPECIES_SNORUNT - 12, // SPECIES_GLALIE - 13, // SPECIES_LUNATONE - 4, // SPECIES_SOLROCK - 0, // SPECIES_AZURILL - 0, // SPECIES_SPOINK - 0, // SPECIES_GRUMPIG - 0, // SPECIES_PLUSLE - 0, // SPECIES_MINUN - 0, // SPECIES_MAWILE - 0, // SPECIES_MEDITITE - 0, // SPECIES_MEDICHAM - 12, // SPECIES_SWABLU - 8, // SPECIES_ALTARIA - 0, // SPECIES_WYNAUT - 9, // SPECIES_DUSKULL - 0, // SPECIES_DUSCLOPS - 0, // SPECIES_ROSELIA - 0, // SPECIES_SLAKOTH - 0, // SPECIES_VIGOROTH - 0, // SPECIES_SLAKING - 0, // SPECIES_GULPIN - 0, // SPECIES_SWALOT - 0, // SPECIES_TROPIUS - 0, // SPECIES_WHISMUR - 0, // SPECIES_LOUDRED - 0, // SPECIES_EXPLOUD - 0, // SPECIES_CLAMPERL - 0, // SPECIES_HUNTAIL - 0, // SPECIES_GOREBYSS - 0, // SPECIES_ABSOL - 12, // SPECIES_SHUPPET - 8, // SPECIES_BANETTE - 0, // SPECIES_SEVIPER - 0, // SPECIES_ZANGOOSE - 0, // SPECIES_RELICANTH - 0, // SPECIES_ARON - 0, // SPECIES_LAIRON - 0, // SPECIES_AGGRON - 16, // SPECIES_CASTFORM - 0, // SPECIES_VOLBEAT - 0, // SPECIES_ILLUMISE - 0, // SPECIES_LILEEP - 0, // SPECIES_CRADILY - 0, // SPECIES_ANORITH - 0, // SPECIES_ARMALDO - 0, // SPECIES_RALTS - 0, // SPECIES_KIRLIA - 0, // SPECIES_GARDEVOIR - 0, // SPECIES_BAGON - 0, // SPECIES_SHELGON - 0, // SPECIES_SALAMENCE - 8, // SPECIES_BELDUM - 0, // SPECIES_METANG - 0, // SPECIES_METAGROSS - 0, // SPECIES_REGIROCK - 0, // SPECIES_REGICE - 0, // SPECIES_REGISTEEL - 0, // SPECIES_KYOGRE - 0, // SPECIES_GROUDON - 6, // SPECIES_RAYQUAZA - 6, // SPECIES_LATIAS - 6, // SPECIES_LATIOS - 12, // SPECIES_JIRACHI - 8, // SPECIES_DEOXYS - 12, // SPECIES_CHIMECHO + [SPECIES_NONE] = 0, + [SPECIES_BULBASAUR] = 0, + [SPECIES_IVYSAUR] = 0, + [SPECIES_VENUSAUR] = 0, + [SPECIES_CHARMANDER] = 0, + [SPECIES_CHARMELEON] = 0, + [SPECIES_CHARIZARD] = 0, + [SPECIES_SQUIRTLE] = 0, + [SPECIES_WARTORTLE] = 0, + [SPECIES_BLASTOISE] = 0, + [SPECIES_CATERPIE] = 0, + [SPECIES_METAPOD] = 0, + [SPECIES_BUTTERFREE] = 8, + [SPECIES_WEEDLE] = 0, + [SPECIES_KAKUNA] = 0, + [SPECIES_BEEDRILL] = 8, + [SPECIES_PIDGEY] = 16, + [SPECIES_PIDGEOTTO] = 0, + [SPECIES_PIDGEOT] = 4, + [SPECIES_RATTATA] = 0, + [SPECIES_RATICATE] = 0, + [SPECIES_SPEAROW] = 0, + [SPECIES_FEAROW] = 6, + [SPECIES_EKANS] = 0, + [SPECIES_ARBOK] = 0, + [SPECIES_PIKACHU] = 0, + [SPECIES_RAICHU] = 0, + [SPECIES_SANDSHREW] = 0, + [SPECIES_SANDSLASH] = 0, + [SPECIES_NIDORAN_F] = 0, + [SPECIES_NIDORINA] = 0, + [SPECIES_NIDOQUEEN] = 0, + [SPECIES_NIDORAN_M] = 0, + [SPECIES_NIDORINO] = 0, + [SPECIES_NIDOKING] = 0, + [SPECIES_CLEFAIRY] = 0, + [SPECIES_CLEFABLE] = 0, + [SPECIES_VULPIX] = 0, + [SPECIES_NINETALES] = 0, + [SPECIES_JIGGLYPUFF] = 0, + [SPECIES_WIGGLYTUFF] = 0, + [SPECIES_ZUBAT] = 8, + [SPECIES_GOLBAT] = 8, + [SPECIES_ODDISH] = 0, + [SPECIES_GLOOM] = 0, + [SPECIES_VILEPLUME] = 0, + [SPECIES_PARAS] = 0, + [SPECIES_PARASECT] = 0, + [SPECIES_VENONAT] = 0, + [SPECIES_VENOMOTH] = 8, + [SPECIES_DIGLETT] = 0, + [SPECIES_DUGTRIO] = 0, + [SPECIES_MEOWTH] = 0, + [SPECIES_PERSIAN] = 0, + [SPECIES_PSYDUCK] = 0, + [SPECIES_GOLDUCK] = 0, + [SPECIES_MANKEY] = 0, + [SPECIES_PRIMEAPE] = 0, + [SPECIES_GROWLITHE] = 0, + [SPECIES_ARCANINE] = 0, + [SPECIES_POLIWAG] = 0, + [SPECIES_POLIWHIRL] = 0, + [SPECIES_POLIWRATH] = 0, + [SPECIES_ABRA] = 0, + [SPECIES_KADABRA] = 0, + [SPECIES_ALAKAZAM] = 0, + [SPECIES_MACHOP] = 0, + [SPECIES_MACHOKE] = 0, + [SPECIES_MACHAMP] = 0, + [SPECIES_BELLSPROUT] = 0, + [SPECIES_WEEPINBELL] = 0, + [SPECIES_VICTREEBEL] = 0, + [SPECIES_TENTACOOL] = 0, + [SPECIES_TENTACRUEL] = 0, + [SPECIES_GEODUDE] = 16, + [SPECIES_GRAVELER] = 0, + [SPECIES_GOLEM] = 0, + [SPECIES_PONYTA] = 0, + [SPECIES_RAPIDASH] = 0, + [SPECIES_SLOWPOKE] = 0, + [SPECIES_SLOWBRO] = 0, + [SPECIES_MAGNEMITE] = 16, + [SPECIES_MAGNETON] = 8, + [SPECIES_FARFETCHD] = 0, + [SPECIES_DODUO] = 0, + [SPECIES_DODRIO] = 0, + [SPECIES_SEEL] = 0, + [SPECIES_DEWGONG] = 0, + [SPECIES_GRIMER] = 0, + [SPECIES_MUK] = 0, + [SPECIES_SHELLDER] = 0, + [SPECIES_CLOYSTER] = 0, + [SPECIES_GASTLY] = 4, + [SPECIES_HAUNTER] = 4, + [SPECIES_GENGAR] = 0, + [SPECIES_ONIX] = 0, + [SPECIES_DROWZEE] = 0, + [SPECIES_HYPNO] = 0, + [SPECIES_KRABBY] = 0, + [SPECIES_KINGLER] = 0, + [SPECIES_VOLTORB] = 10, + [SPECIES_ELECTRODE] = 12, + [SPECIES_EXEGGCUTE] = 0, + [SPECIES_EXEGGUTOR] = 0, + [SPECIES_CUBONE] = 0, + [SPECIES_MAROWAK] = 0, + [SPECIES_HITMONLEE] = 0, + [SPECIES_HITMONCHAN] = 0, + [SPECIES_LICKITUNG] = 0, + [SPECIES_KOFFING] = 8, + [SPECIES_WEEZING] = 6, + [SPECIES_RHYHORN] = 0, + [SPECIES_RHYDON] = 0, + [SPECIES_CHANSEY] = 0, + [SPECIES_TANGELA] = 0, + [SPECIES_KANGASKHAN] = 0, + [SPECIES_HORSEA] = 0, + [SPECIES_SEADRA] = 0, + [SPECIES_GOLDEEN] = 0, + [SPECIES_SEAKING] = 0, + [SPECIES_STARYU] = 0, + [SPECIES_STARMIE] = 0, + [SPECIES_MR_MIME] = 0, + [SPECIES_SCYTHER] = 0, + [SPECIES_JYNX] = 0, + [SPECIES_ELECTABUZZ] = 0, + [SPECIES_MAGMAR] = 0, + [SPECIES_PINSIR] = 0, + [SPECIES_TAUROS] = 0, + [SPECIES_MAGIKARP] = 0, + [SPECIES_GYARADOS] = 0, + [SPECIES_LAPRAS] = 0, + [SPECIES_DITTO] = 0, + [SPECIES_EEVEE] = 0, + [SPECIES_VAPOREON] = 0, + [SPECIES_JOLTEON] = 0, + [SPECIES_FLAREON] = 0, + [SPECIES_PORYGON] = 0, + [SPECIES_OMANYTE] = 0, + [SPECIES_OMASTAR] = 0, + [SPECIES_KABUTO] = 0, + [SPECIES_KABUTOPS] = 0, + [SPECIES_AERODACTYL] = 7, + [SPECIES_SNORLAX] = 0, + [SPECIES_ARTICUNO] = 6, + [SPECIES_ZAPDOS] = 8, + [SPECIES_MOLTRES] = 5, + [SPECIES_DRATINI] = 0, + [SPECIES_DRAGONAIR] = 0, + [SPECIES_DRAGONITE] = 6, + [SPECIES_MEWTWO] = 0, + [SPECIES_MEW] = 8, + [SPECIES_CHIKORITA] = 0, + [SPECIES_BAYLEEF] = 0, + [SPECIES_MEGANIUM] = 0, + [SPECIES_CYNDAQUIL] = 0, + [SPECIES_QUILAVA] = 0, + [SPECIES_TYPHLOSION] = 0, + [SPECIES_TOTODILE] = 0, + [SPECIES_CROCONAW] = 0, + [SPECIES_FERALIGATR] = 0, + [SPECIES_SENTRET] = 0, + [SPECIES_FURRET] = 0, + [SPECIES_HOOTHOOT] = 0, + [SPECIES_NOCTOWL] = 0, + [SPECIES_LEDYBA] = 0, + [SPECIES_LEDIAN] = 8, + [SPECIES_SPINARAK] = 0, + [SPECIES_ARIADOS] = 0, + [SPECIES_CROBAT] = 6, + [SPECIES_CHINCHOU] = 0, + [SPECIES_LANTURN] = 0, + [SPECIES_PICHU] = 0, + [SPECIES_CLEFFA] = 0, + [SPECIES_IGGLYBUFF] = 0, + [SPECIES_TOGEPI] = 0, + [SPECIES_TOGETIC] = 0, + [SPECIES_NATU] = 0, + [SPECIES_XATU] = 0, + [SPECIES_MAREEP] = 0, + [SPECIES_FLAAFFY] = 0, + [SPECIES_AMPHAROS] = 0, + [SPECIES_BELLOSSOM] = 0, + [SPECIES_MARILL] = 0, + [SPECIES_AZUMARILL] = 0, + [SPECIES_SUDOWOODO] = 0, + [SPECIES_POLITOED] = 0, + [SPECIES_HOPPIP] = 11, + [SPECIES_SKIPLOOM] = 12, + [SPECIES_JUMPLUFF] = 9, + [SPECIES_AIPOM] = 0, + [SPECIES_SUNKERN] = 0, + [SPECIES_SUNFLORA] = 0, + [SPECIES_YANMA] = 8, + [SPECIES_WOOPER] = 0, + [SPECIES_QUAGSIRE] = 0, + [SPECIES_ESPEON] = 0, + [SPECIES_UMBREON] = 0, + [SPECIES_MURKROW] = 0, + [SPECIES_SLOWKING] = 0, + [SPECIES_MISDREAVUS] = 8, + [SPECIES_UNOWN] = 8, + [SPECIES_WOBBUFFET] = 0, + [SPECIES_GIRAFARIG] = 0, + [SPECIES_PINECO] = 0, + [SPECIES_FORRETRESS] = 0, + [SPECIES_DUNSPARCE] = 0, + [SPECIES_GLIGAR] = 6, + [SPECIES_STEELIX] = 0, + [SPECIES_SNUBBULL] = 0, + [SPECIES_GRANBULL] = 0, + [SPECIES_QWILFISH] = 0, + [SPECIES_SCIZOR] = 0, + [SPECIES_SHUCKLE] = 0, + [SPECIES_HERACROSS] = 0, + [SPECIES_SNEASEL] = 0, + [SPECIES_TEDDIURSA] = 0, + [SPECIES_URSARING] = 0, + [SPECIES_SLUGMA] = 0, + [SPECIES_MAGCARGO] = 0, + [SPECIES_SWINUB] = 0, + [SPECIES_PILOSWINE] = 0, + [SPECIES_CORSOLA] = 0, + [SPECIES_REMORAID] = 0, + [SPECIES_OCTILLERY] = 0, + [SPECIES_DELIBIRD] = 0, + [SPECIES_MANTINE] = 0, + [SPECIES_SKARMORY] = 0, + [SPECIES_HOUNDOUR] = 0, + [SPECIES_HOUNDOOM] = 0, + [SPECIES_KINGDRA] = 0, + [SPECIES_PHANPY] = 0, + [SPECIES_DONPHAN] = 0, + [SPECIES_PORYGON2] = 0, + [SPECIES_STANTLER] = 0, + [SPECIES_SMEARGLE] = 0, + [SPECIES_TYROGUE] = 0, + [SPECIES_HITMONTOP] = 0, + [SPECIES_SMOOCHUM] = 0, + [SPECIES_ELEKID] = 0, + [SPECIES_MAGBY] = 0, + [SPECIES_MILTANK] = 0, + [SPECIES_BLISSEY] = 0, + [SPECIES_RAIKOU] = 0, + [SPECIES_ENTEI] = 0, + [SPECIES_SUICUNE] = 0, + [SPECIES_LARVITAR] = 0, + [SPECIES_PUPITAR] = 0, + [SPECIES_TYRANITAR] = 0, + [SPECIES_LUGIA] = 6, + [SPECIES_HO_OH] = 6, + [SPECIES_CELEBI] = 15, + [252] = 0, + [253] = 0, + [254] = 0, + [255] = 0, + [256] = 0, + [257] = 0, + [258] = 0, + [259] = 0, + [260] = 0, + [261] = 0, + [262] = 0, + [263] = 0, + [264] = 0, + [265] = 0, + [266] = 0, + [267] = 0, + [268] = 0, + [269] = 0, + [270] = 0, + [271] = 0, + [272] = 0, + [273] = 0, + [274] = 0, + [275] = 0, + [276] = 0, + [SPECIES_TREECKO] = 0, + [SPECIES_GROVYLE] = 0, + [SPECIES_SCEPTILE] = 0, + [SPECIES_TORCHIC] = 0, + [SPECIES_COMBUSKEN] = 0, + [SPECIES_BLAZIKEN] = 0, + [SPECIES_MUDKIP] = 0, + [SPECIES_MARSHTOMP] = 0, + [SPECIES_SWAMPERT] = 0, + [SPECIES_POOCHYENA] = 0, + [SPECIES_MIGHTYENA] = 0, + [SPECIES_ZIGZAGOON] = 0, + [SPECIES_LINOONE] = 0, + [SPECIES_WURMPLE] = 0, + [SPECIES_SILCOON] = 0, + [SPECIES_BEAUTIFLY] = 8, + [SPECIES_CASCOON] = 0, + [SPECIES_DUSTOX] = 10, + [SPECIES_LOTAD] = 0, + [SPECIES_LOMBRE] = 0, + [SPECIES_LUDICOLO] = 0, + [SPECIES_SEEDOT] = 0, + [SPECIES_NUZLEAF] = 0, + [SPECIES_SHIFTRY] = 0, + [SPECIES_NINCADA] = 0, + [SPECIES_NINJASK] = 10, + [SPECIES_SHEDINJA] = 8, + [SPECIES_TAILLOW] = 0, + [SPECIES_SWELLOW] = 0, + [SPECIES_SHROOMISH] = 0, + [SPECIES_BRELOOM] = 0, + [SPECIES_SPINDA] = 0, + [SPECIES_WINGULL] = 16, + [SPECIES_PELIPPER] = 8, + [SPECIES_SURSKIT] = 0, + [SPECIES_MASQUERAIN] = 10, + [SPECIES_WAILMER] = 0, + [SPECIES_WAILORD] = 0, + [SPECIES_SKITTY] = 0, + [SPECIES_DELCATTY] = 0, + [SPECIES_KECLEON] = 0, + [SPECIES_BALTOY] = 4, + [SPECIES_CLAYDOL] = 10, + [SPECIES_NOSEPASS] = 0, + [SPECIES_TORKOAL] = 0, + [SPECIES_SABLEYE] = 0, + [SPECIES_BARBOACH] = 0, + [SPECIES_WHISCASH] = 0, + [SPECIES_LUVDISC] = 0, + [SPECIES_CORPHISH] = 0, + [SPECIES_CRAWDAUNT] = 0, + [SPECIES_FEEBAS] = 0, + [SPECIES_MILOTIC] = 0, + [SPECIES_CARVANHA] = 0, + [SPECIES_SHARPEDO] = 0, + [SPECIES_TRAPINCH] = 0, + [SPECIES_VIBRAVA] = 0, + [SPECIES_FLYGON] = 7, + [SPECIES_MAKUHITA] = 0, + [SPECIES_HARIYAMA] = 0, + [SPECIES_ELECTRIKE] = 0, + [SPECIES_MANECTRIC] = 0, + [SPECIES_NUMEL] = 0, + [SPECIES_CAMERUPT] = 0, + [SPECIES_SPHEAL] = 0, + [SPECIES_SEALEO] = 0, + [SPECIES_WALREIN] = 0, + [SPECIES_CACNEA] = 0, + [SPECIES_CACTURNE] = 0, + [SPECIES_SNORUNT] = 0, + [SPECIES_GLALIE] = 12, + [SPECIES_LUNATONE] = 13, + [SPECIES_SOLROCK] = 4, + [SPECIES_AZURILL] = 0, + [SPECIES_SPOINK] = 0, + [SPECIES_GRUMPIG] = 0, + [SPECIES_PLUSLE] = 0, + [SPECIES_MINUN] = 0, + [SPECIES_MAWILE] = 0, + [SPECIES_MEDITITE] = 0, + [SPECIES_MEDICHAM] = 0, + [SPECIES_SWABLU] = 12, + [SPECIES_ALTARIA] = 8, + [SPECIES_WYNAUT] = 0, + [SPECIES_DUSKULL] = 9, + [SPECIES_DUSCLOPS] = 0, + [SPECIES_ROSELIA] = 0, + [SPECIES_SLAKOTH] = 0, + [SPECIES_VIGOROTH] = 0, + [SPECIES_SLAKING] = 0, + [SPECIES_GULPIN] = 0, + [SPECIES_SWALOT] = 0, + [SPECIES_TROPIUS] = 0, + [SPECIES_WHISMUR] = 0, + [SPECIES_LOUDRED] = 0, + [SPECIES_EXPLOUD] = 0, + [SPECIES_CLAMPERL] = 0, + [SPECIES_HUNTAIL] = 0, + [SPECIES_GOREBYSS] = 0, + [SPECIES_ABSOL] = 0, + [SPECIES_SHUPPET] = 12, + [SPECIES_BANETTE] = 8, + [SPECIES_SEVIPER] = 0, + [SPECIES_ZANGOOSE] = 0, + [SPECIES_RELICANTH] = 0, + [SPECIES_ARON] = 0, + [SPECIES_LAIRON] = 0, + [SPECIES_AGGRON] = 0, + [SPECIES_CASTFORM] = 16, + [SPECIES_VOLBEAT] = 0, + [SPECIES_ILLUMISE] = 0, + [SPECIES_LILEEP] = 0, + [SPECIES_CRADILY] = 0, + [SPECIES_ANORITH] = 0, + [SPECIES_ARMALDO] = 0, + [SPECIES_RALTS] = 0, + [SPECIES_KIRLIA] = 0, + [SPECIES_GARDEVOIR] = 0, + [SPECIES_BAGON] = 0, + [SPECIES_SHELGON] = 0, + [SPECIES_SALAMENCE] = 0, + [SPECIES_BELDUM] = 8, + [SPECIES_METANG] = 0, + [SPECIES_METAGROSS] = 0, + [SPECIES_REGIROCK] = 0, + [SPECIES_REGICE] = 0, + [SPECIES_REGISTEEL] = 0, + [SPECIES_KYOGRE] = 0, + [SPECIES_GROUDON] = 0, + [SPECIES_RAYQUAZA] = 6, + [SPECIES_LATIAS] = 6, + [SPECIES_LATIOS] = 6, + [SPECIES_JIRACHI] = 12, + [SPECIES_DEOXYS] = 8, + [SPECIES_CHIMECHO] = 12, }; diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h index 923df2cde..a01f0360f 100644 --- a/src/data/pokemon_graphics/front_pic_coordinates.h +++ b/src/data/pokemon_graphics/front_pic_coordinates.h @@ -1,443 +1,2205 @@ +#include "constants/species.h" + const struct MonCoords gMonFrontPicCoords[] = { - {0x88, 0x00}, // SPECIES_NONE - {0x45, 0x0e}, // SPECIES_BULBASAUR - {0x56, 0x0a}, // SPECIES_IVYSAUR - {0x88, 0x03}, // SPECIES_VENUSAUR - {0x55, 0x0c}, // SPECIES_CHARMANDER - {0x66, 0x09}, // SPECIES_CHARMELEON - {0x88, 0x01}, // SPECIES_CHARIZARD - {0x65, 0x0d}, // SPECIES_SQUIRTLE - {0x66, 0x08}, // SPECIES_WARTORTLE - {0x88, 0x00}, // SPECIES_BLASTOISE - {0x45, 0x10}, // SPECIES_CATERPIE - {0x54, 0x14}, // SPECIES_METAPOD - {0x76, 0x09}, // SPECIES_BUTTERFREE - {0x54, 0x12}, // SPECIES_WEEDLE - {0x45, 0x0e}, // SPECIES_KAKUNA - {0x86, 0x09}, // SPECIES_BEEDRILL - {0x65, 0x0d}, // SPECIES_PIDGEY - {0x67, 0x0b}, // SPECIES_PIDGEOTTO - {0x88, 0x01}, // SPECIES_PIDGEOT - {0x44, 0x10}, // SPECIES_RATTATA - {0x66, 0x0b}, // SPECIES_RATICATE - {0x45, 0x0f}, // SPECIES_SPEAROW - {0x78, 0x00}, // SPECIES_FEAROW - {0x65, 0x0c}, // SPECIES_EKANS - {0x88, 0x02}, // SPECIES_ARBOK - {0x67, 0x09}, // SPECIES_PIKACHU - {0x67, 0x04}, // SPECIES_RAICHU - {0x55, 0x0e}, // SPECIES_SANDSHREW - {0x76, 0x09}, // SPECIES_SANDSLASH - {0x45, 0x0f}, // SPECIES_NIDORAN_F - {0x66, 0x0b}, // SPECIES_NIDORINA - {0x78, 0x03}, // SPECIES_NIDOQUEEN - {0x55, 0x0c}, // SPECIES_NIDORAN_M - {0x66, 0x09}, // SPECIES_NIDORINO - {0x78, 0x02}, // SPECIES_NIDOKING - {0x55, 0x10}, // SPECIES_CLEFAIRY - {0x66, 0x08}, // SPECIES_CLEFABLE - {0x65, 0x0c}, // SPECIES_VULPIX - {0x88, 0x03}, // SPECIES_NINETALES - {0x45, 0x10}, // SPECIES_JIGGLYPUFF - {0x67, 0x08}, // SPECIES_WIGGLYTUFF - {0x67, 0x06}, // SPECIES_ZUBAT - {0x88, 0x03}, // SPECIES_GOLBAT - {0x45, 0x0f}, // SPECIES_ODDISH - {0x66, 0x0a}, // SPECIES_GLOOM - {0x77, 0x06}, // SPECIES_VILEPLUME - {0x55, 0x0f}, // SPECIES_PARAS - {0x86, 0x08}, // SPECIES_PARASECT - {0x66, 0x08}, // SPECIES_VENONAT - {0x88, 0x02}, // SPECIES_VENOMOTH - {0x54, 0x12}, // SPECIES_DIGLETT - {0x75, 0x0d}, // SPECIES_DUGTRIO - {0x55, 0x0c}, // SPECIES_MEOWTH - {0x77, 0x07}, // SPECIES_PERSIAN - {0x56, 0x09}, // SPECIES_PSYDUCK - {0x78, 0x02}, // SPECIES_GOLDUCK - {0x65, 0x0e}, // SPECIES_MANKEY - {0x77, 0x07}, // SPECIES_PRIMEAPE - {0x66, 0x0b}, // SPECIES_GROWLITHE - {0x88, 0x02}, // SPECIES_ARCANINE - {0x74, 0x13}, // SPECIES_POLIWAG - {0x76, 0x0a}, // SPECIES_POLIWHIRL - {0x76, 0x08}, // SPECIES_POLIWRATH - {0x66, 0x0b}, // SPECIES_ABRA - {0x77, 0x05}, // SPECIES_KADABRA - {0x87, 0x04}, // SPECIES_ALAKAZAM - {0x56, 0x0b}, // SPECIES_MACHOP - {0x67, 0x06}, // SPECIES_MACHOKE - {0x88, 0x01}, // SPECIES_MACHAMP - {0x65, 0x0f}, // SPECIES_BELLSPROUT - {0x66, 0x0b}, // SPECIES_WEEPINBELL - {0x77, 0x05}, // SPECIES_VICTREEBEL - {0x46, 0x09}, // SPECIES_TENTACOOL - {0x87, 0x04}, // SPECIES_TENTACRUEL - {0x54, 0x12}, // SPECIES_GEODUDE - {0x87, 0x04}, // SPECIES_GRAVELER - {0x77, 0x05}, // SPECIES_GOLEM - {0x66, 0x08}, // SPECIES_PONYTA - {0x88, 0x01}, // SPECIES_RAPIDASH - {0x66, 0x0b}, // SPECIES_SLOWPOKE - {0x86, 0x08}, // SPECIES_SLOWBRO - {0x43, 0x15}, // SPECIES_MAGNEMITE - {0x76, 0x08}, // SPECIES_MAGNETON - {0x66, 0x09}, // SPECIES_FARFETCHD - {0x57, 0x05}, // SPECIES_DODUO - {0x88, 0x00}, // SPECIES_DODRIO - {0x76, 0x0a}, // SPECIES_SEEL - {0x87, 0x07}, // SPECIES_DEWGONG - {0x65, 0x0c}, // SPECIES_GRIMER - {0x87, 0x04}, // SPECIES_MUK - {0x55, 0x10}, // SPECIES_SHELLDER - {0x87, 0x05}, // SPECIES_CLOYSTER - {0x77, 0x06}, // SPECIES_GASTLY - {0x77, 0x05}, // SPECIES_HAUNTER - {0x77, 0x05}, // SPECIES_GENGAR - {0x78, 0x02}, // SPECIES_ONIX - {0x77, 0x07}, // SPECIES_DROWZEE - {0x77, 0x04}, // SPECIES_HYPNO - {0x65, 0x0d}, // SPECIES_KRABBY - {0x88, 0x03}, // SPECIES_KINGLER - {0x44, 0x13}, // SPECIES_VOLTORB - {0x55, 0x0e}, // SPECIES_ELECTRODE - {0x87, 0x07}, // SPECIES_EXEGGCUTE - {0x88, 0x00}, // SPECIES_EXEGGUTOR - {0x55, 0x0f}, // SPECIES_CUBONE - {0x76, 0x0b}, // SPECIES_MAROWAK - {0x87, 0x04}, // SPECIES_HITMONLEE - {0x67, 0x04}, // SPECIES_HITMONCHAN - {0x86, 0x08}, // SPECIES_LICKITUNG - {0x66, 0x08}, // SPECIES_KOFFING - {0x88, 0x02}, // SPECIES_WEEZING - {0x76, 0x09}, // SPECIES_RHYHORN - {0x88, 0x02}, // SPECIES_RHYDON - {0x76, 0x09}, // SPECIES_CHANSEY - {0x67, 0x07}, // SPECIES_TANGELA - {0x88, 0x00}, // SPECIES_KANGASKHAN - {0x45, 0x0f}, // SPECIES_HORSEA - {0x67, 0x07}, // SPECIES_SEADRA - {0x66, 0x0a}, // SPECIES_GOLDEEN - {0x77, 0x04}, // SPECIES_SEAKING - {0x66, 0x0a}, // SPECIES_STARYU - {0x77, 0x06}, // SPECIES_STARMIE - {0x66, 0x08}, // SPECIES_MR_MIME - {0x88, 0x00}, // SPECIES_SCYTHER - {0x77, 0x04}, // SPECIES_JYNX - {0x78, 0x02}, // SPECIES_ELECTABUZZ - {0x77, 0x04}, // SPECIES_MAGMAR - {0x77, 0x04}, // SPECIES_PINSIR - {0x78, 0x00}, // SPECIES_TAUROS - {0x67, 0x06}, // SPECIES_MAGIKARP - {0x88, 0x08}, // SPECIES_GYARADOS - {0x85, 0x0d}, // SPECIES_LAPRAS - {0x54, 0x11}, // SPECIES_DITTO - {0x56, 0x09}, // SPECIES_EEVEE - {0x67, 0x06}, // SPECIES_VAPOREON - {0x76, 0x09}, // SPECIES_JOLTEON - {0x66, 0x0a}, // SPECIES_FLAREON - {0x55, 0x0d}, // SPECIES_PORYGON - {0x45, 0x0f}, // SPECIES_OMANYTE - {0x67, 0x07}, // SPECIES_OMASTAR - {0x54, 0x11}, // SPECIES_KABUTO - {0x88, 0x03}, // SPECIES_KABUTOPS - {0x88, 0x01}, // SPECIES_AERODACTYL - {0x87, 0x05}, // SPECIES_SNORLAX - {0x88, 0x03}, // SPECIES_ARTICUNO - {0x87, 0x04}, // SPECIES_ZAPDOS - {0x88, 0x00}, // SPECIES_MOLTRES - {0x75, 0x0e}, // SPECIES_DRATINI - {0x87, 0x06}, // SPECIES_DRAGONAIR - {0x88, 0x00}, // SPECIES_DRAGONITE - {0x88, 0x00}, // SPECIES_MEWTWO - {0x55, 0x0d}, // SPECIES_MEW - {0x75, 0x0d}, // SPECIES_CHIKORITA - {0x77, 0x04}, // SPECIES_BAYLEEF - {0x88, 0x00}, // SPECIES_MEGANIUM - {0x55, 0x0e}, // SPECIES_CYNDAQUIL - {0x76, 0x08}, // SPECIES_QUILAVA - {0x78, 0x00}, // SPECIES_TYPHLOSION - {0x55, 0x0f}, // SPECIES_TOTODILE - {0x67, 0x06}, // SPECIES_CROCONAW - {0x88, 0x00}, // SPECIES_FERALIGATR - {0x47, 0x04}, // SPECIES_SENTRET - {0x67, 0x07}, // SPECIES_FURRET - {0x55, 0x0d}, // SPECIES_HOOTHOOT - {0x58, 0x03}, // SPECIES_NOCTOWL - {0x56, 0x0c}, // SPECIES_LEDYBA - {0x67, 0x04}, // SPECIES_LEDIAN - {0x54, 0x13}, // SPECIES_SPINARAK - {0x87, 0x05}, // SPECIES_ARIADOS - {0x88, 0x00}, // SPECIES_CROBAT - {0x75, 0x10}, // SPECIES_CHINCHOU - {0x87, 0x0b}, // SPECIES_LANTURN - {0x45, 0x0c}, // SPECIES_PICHU - {0x44, 0x14}, // SPECIES_CLEFFA - {0x44, 0x12}, // SPECIES_IGGLYBUFF - {0x34, 0x14}, // SPECIES_TOGEPI - {0x46, 0x09}, // SPECIES_TOGETIC - {0x44, 0x14}, // SPECIES_NATU - {0x47, 0x07}, // SPECIES_XATU - {0x55, 0x10}, // SPECIES_MAREEP - {0x56, 0x0a}, // SPECIES_FLAAFFY - {0x77, 0x05}, // SPECIES_AMPHAROS - {0x45, 0x0e}, // SPECIES_BELLOSSOM - {0x65, 0x0e}, // SPECIES_MARILL - {0x76, 0x09}, // SPECIES_AZUMARILL - {0x67, 0x06}, // SPECIES_SUDOWOODO - {0x67, 0x06}, // SPECIES_POLITOED - {0x66, 0x0a}, // SPECIES_HOPPIP - {0x55, 0x0f}, // SPECIES_SKIPLOOM - {0x77, 0x07}, // SPECIES_JUMPLUFF - {0x58, 0x03}, // SPECIES_AIPOM - {0x44, 0x10}, // SPECIES_SUNKERN - {0x56, 0x08}, // SPECIES_SUNFLORA - {0x86, 0x0a}, // SPECIES_YANMA - {0x54, 0x10}, // SPECIES_WOOPER - {0x77, 0x07}, // SPECIES_QUAGSIRE - {0x66, 0x08}, // SPECIES_ESPEON - {0x67, 0x08}, // SPECIES_UMBREON - {0x66, 0x0b}, // SPECIES_MURKROW - {0x58, 0x01}, // SPECIES_SLOWKING - {0x55, 0x0c}, // SPECIES_MISDREAVUS - {0x35, 0x0f}, // SPECIES_UNOWN - {0x77, 0x06}, // SPECIES_WOBBUFFET - {0x88, 0x03}, // SPECIES_GIRAFARIG - {0x56, 0x0a}, // SPECIES_PINECO - {0x76, 0x09}, // SPECIES_FORRETRESS - {0x74, 0x11}, // SPECIES_DUNSPARCE - {0x78, 0x03}, // SPECIES_GLIGAR - {0x88, 0x00}, // SPECIES_STEELIX - {0x55, 0x0d}, // SPECIES_SNUBBULL - {0x57, 0x06}, // SPECIES_GRANBULL - {0x56, 0x0a}, // SPECIES_QWILFISH - {0x88, 0x00}, // SPECIES_SCIZOR - {0x66, 0x09}, // SPECIES_SHUCKLE - {0x88, 0x03}, // SPECIES_HERACROSS - {0x67, 0x05}, // SPECIES_SNEASEL - {0x45, 0x0d}, // SPECIES_TEDDIURSA - {0x78, 0x01}, // SPECIES_URSARING - {0x45, 0x0d}, // SPECIES_SLUGMA - {0x57, 0x0d}, // SPECIES_MAGCARGO - {0x43, 0x14}, // SPECIES_SWINUB - {0x66, 0x08}, // SPECIES_PILOSWINE - {0x65, 0x0c}, // SPECIES_CORSOLA - {0x55, 0x0e}, // SPECIES_REMORAID - {0x66, 0x0a}, // SPECIES_OCTILLERY - {0x56, 0x08}, // SPECIES_DELIBIRD - {0x88, 0x01}, // SPECIES_MANTINE - {0x88, 0x00}, // SPECIES_SKARMORY - {0x56, 0x0b}, // SPECIES_HOUNDOUR - {0x77, 0x05}, // SPECIES_HOUNDOOM - {0x78, 0x04}, // SPECIES_KINGDRA - {0x54, 0x10}, // SPECIES_PHANPY - {0x86, 0x08}, // SPECIES_DONPHAN - {0x55, 0x0f}, // SPECIES_PORYGON2 - {0x88, 0x00}, // SPECIES_STANTLER - {0x77, 0x06}, // SPECIES_SMEARGLE - {0x46, 0x09}, // SPECIES_TYROGUE - {0x67, 0x05}, // SPECIES_HITMONTOP - {0x35, 0x0f}, // SPECIES_SMOOCHUM - {0x76, 0x0a}, // SPECIES_ELEKID - {0x45, 0x0d}, // SPECIES_MAGBY - {0x77, 0x04}, // SPECIES_MILTANK - {0x77, 0x06}, // SPECIES_BLISSEY - {0x88, 0x00}, // SPECIES_RAIKOU - {0x88, 0x00}, // SPECIES_ENTEI - {0x88, 0x00}, // SPECIES_SUICUNE - {0x46, 0x09}, // SPECIES_LARVITAR - {0x56, 0x09}, // SPECIES_PUPITAR - {0x88, 0x00}, // SPECIES_TYRANITAR - {0x88, 0x00}, // SPECIES_LUGIA - {0x88, 0x00}, // SPECIES_HO_OH - {0x55, 0x0e}, // SPECIES_CELEBI - {0x87, 0x04}, // SPECIES_OLD_UNOWN_B - {0x87, 0x04}, // SPECIES_OLD_UNOWN_C - {0x87, 0x04}, // SPECIES_OLD_UNOWN_D - {0x87, 0x04}, // SPECIES_OLD_UNOWN_E - {0x87, 0x04}, // SPECIES_OLD_UNOWN_F - {0x87, 0x04}, // SPECIES_OLD_UNOWN_G - {0x87, 0x04}, // SPECIES_OLD_UNOWN_H - {0x87, 0x04}, // SPECIES_OLD_UNOWN_I - {0x87, 0x04}, // SPECIES_OLD_UNOWN_J - {0x87, 0x04}, // SPECIES_OLD_UNOWN_K - {0x87, 0x04}, // SPECIES_OLD_UNOWN_L - {0x87, 0x04}, // SPECIES_OLD_UNOWN_M - {0x87, 0x04}, // SPECIES_OLD_UNOWN_N - {0x87, 0x04}, // SPECIES_OLD_UNOWN_O - {0x87, 0x04}, // SPECIES_OLD_UNOWN_P - {0x87, 0x04}, // SPECIES_OLD_UNOWN_Q - {0x87, 0x04}, // SPECIES_OLD_UNOWN_R - {0x87, 0x04}, // SPECIES_OLD_UNOWN_S - {0x87, 0x04}, // SPECIES_OLD_UNOWN_T - {0x87, 0x04}, // SPECIES_OLD_UNOWN_U - {0x87, 0x04}, // SPECIES_OLD_UNOWN_V - {0x87, 0x04}, // SPECIES_OLD_UNOWN_W - {0x87, 0x04}, // SPECIES_OLD_UNOWN_X - {0x87, 0x04}, // SPECIES_OLD_UNOWN_Y - {0x87, 0x04}, // SPECIES_OLD_UNOWN_Z - {0x66, 0x08}, // SPECIES_TREECKO - {0x87, 0x04}, // SPECIES_GROVYLE - {0x88, 0x00}, // SPECIES_SCEPTILE - {0x56, 0x08}, // SPECIES_TORCHIC - {0x88, 0x01}, // SPECIES_COMBUSKEN - {0x88, 0x00}, // SPECIES_BLAZIKEN - {0x56, 0x0c}, // SPECIES_MUDKIP - {0x67, 0x06}, // SPECIES_MARSHTOMP - {0x88, 0x00}, // SPECIES_SWAMPERT - {0x55, 0x0c}, // SPECIES_POOCHYENA - {0x87, 0x04}, // SPECIES_MIGHTYENA - {0x85, 0x0f}, // SPECIES_ZIGZAGOON - {0x78, 0x03}, // SPECIES_LINOONE - {0x45, 0x0e}, // SPECIES_WURMPLE - {0x75, 0x11}, // SPECIES_SILCOON - {0x86, 0x09}, // SPECIES_BEAUTIFLY - {0x74, 0x10}, // SPECIES_CASCOON - {0x86, 0x0f}, // SPECIES_DUSTOX - {0x65, 0x0e}, // SPECIES_LOTAD - {0x66, 0x09}, // SPECIES_LOMBRE - {0x88, 0x00}, // SPECIES_LUDICOLO - {0x46, 0x10}, // SPECIES_SEEDOT - {0x56, 0x08}, // SPECIES_NUZLEAF - {0x88, 0x02}, // SPECIES_SHIFTRY - {0x74, 0x12}, // SPECIES_NINCADA - {0x86, 0x0a}, // SPECIES_NINJASK - {0x66, 0x0a}, // SPECIES_SHEDINJA - {0x64, 0x10}, // SPECIES_TAILLOW - {0x87, 0x06}, // SPECIES_SWELLOW - {0x54, 0x10}, // SPECIES_SHROOMISH - {0x77, 0x04}, // SPECIES_BRELOOM - {0x68, 0x08}, // SPECIES_SPINDA - {0x84, 0x18}, // SPECIES_WINGULL - {0x77, 0x04}, // SPECIES_PELIPPER - {0x65, 0x0f}, // SPECIES_SURSKIT - {0x88, 0x01}, // SPECIES_MASQUERAIN - {0x75, 0x0f}, // SPECIES_WAILMER - {0x87, 0x0a}, // SPECIES_WAILORD - {0x66, 0x0b}, // SPECIES_SKITTY - {0x66, 0x08}, // SPECIES_DELCATTY - {0x67, 0x07}, // SPECIES_KECLEON - {0x55, 0x10}, // SPECIES_BALTOY - {0x78, 0x06}, // SPECIES_CLAYDOL - {0x56, 0x0c}, // SPECIES_NOSEPASS - {0x88, 0x02}, // SPECIES_TORKOAL - {0x66, 0x09}, // SPECIES_SABLEYE - {0x46, 0x0b}, // SPECIES_BARBOACH - {0x76, 0x09}, // SPECIES_WHISCASH - {0x46, 0x18}, // SPECIES_LUVDISC - {0x66, 0x0c}, // SPECIES_CORPHISH - {0x88, 0x01}, // SPECIES_CRAWDAUNT - {0x46, 0x0d}, // SPECIES_FEEBAS - {0x88, 0x00}, // SPECIES_MILOTIC - {0x67, 0x06}, // SPECIES_CARVANHA - {0x78, 0x03}, // SPECIES_SHARPEDO - {0x54, 0x10}, // SPECIES_TRAPINCH - {0x86, 0x0c}, // SPECIES_VIBRAVA - {0x88, 0x01}, // SPECIES_FLYGON - {0x65, 0x0c}, // SPECIES_MAKUHITA - {0x88, 0x01}, // SPECIES_HARIYAMA - {0x64, 0x12}, // SPECIES_ELECTRIKE - {0x67, 0x04}, // SPECIES_MANECTRIC - {0x65, 0x0f}, // SPECIES_NUMEL - {0x87, 0x09}, // SPECIES_CAMERUPT - {0x65, 0x10}, // SPECIES_SPHEAL - {0x86, 0x0a}, // SPECIES_SEALEO - {0x88, 0x01}, // SPECIES_WALREIN - {0x74, 0x10}, // SPECIES_CACNEA - {0x88, 0x00}, // SPECIES_CACTURNE - {0x56, 0x0b}, // SPECIES_SNORUNT - {0x76, 0x0a}, // SPECIES_GLALIE - {0x66, 0x09}, // SPECIES_LUNATONE - {0x88, 0x01}, // SPECIES_SOLROCK - {0x55, 0x0f}, // SPECIES_AZURILL - {0x46, 0x09}, // SPECIES_SPOINK - {0x77, 0x05}, // SPECIES_GRUMPIG - {0x56, 0x0e}, // SPECIES_PLUSLE - {0x66, 0x0c}, // SPECIES_MINUN - {0x76, 0x08}, // SPECIES_MAWILE - {0x65, 0x0c}, // SPECIES_MEDITITE - {0x68, 0x01}, // SPECIES_MEDICHAM - {0x76, 0x11}, // SPECIES_SWABLU - {0x88, 0x02}, // SPECIES_ALTARIA - {0x55, 0x0c}, // SPECIES_WYNAUT - {0x66, 0x0a}, // SPECIES_DUSKULL - {0x77, 0x05}, // SPECIES_DUSCLOPS - {0x76, 0x08}, // SPECIES_ROSELIA - {0x74, 0x12}, // SPECIES_SLAKOTH - {0x78, 0x00}, // SPECIES_VIGOROTH - {0x86, 0x08}, // SPECIES_SLAKING - {0x55, 0x12}, // SPECIES_GULPIN - {0x66, 0x08}, // SPECIES_SWALOT - {0x88, 0x00}, // SPECIES_TROPIUS - {0x55, 0x0e}, // SPECIES_WHISMUR - {0x78, 0x03}, // SPECIES_LOUDRED - {0x88, 0x01}, // SPECIES_EXPLOUD - {0x55, 0x0e}, // SPECIES_CLAMPERL - {0x78, 0x03}, // SPECIES_HUNTAIL - {0x86, 0x0b}, // SPECIES_GOREBYSS - {0x68, 0x00}, // SPECIES_ABSOL - {0x56, 0x0e}, // SPECIES_SHUPPET - {0x55, 0x0c}, // SPECIES_BANETTE - {0x77, 0x08}, // SPECIES_SEVIPER - {0x87, 0x05}, // SPECIES_ZANGOOSE - {0x77, 0x0b}, // SPECIES_RELICANTH - {0x43, 0x14}, // SPECIES_ARON - {0x75, 0x0d}, // SPECIES_LAIRON - {0x88, 0x00}, // SPECIES_AGGRON - {0x34, 0x11}, // SPECIES_CASTFORM - {0x66, 0x08}, // SPECIES_VOLBEAT - {0x56, 0x08}, // SPECIES_ILLUMISE - {0x67, 0x07}, // SPECIES_LILEEP - {0x78, 0x00}, // SPECIES_CRADILY - {0x66, 0x08}, // SPECIES_ANORITH - {0x88, 0x00}, // SPECIES_ARMALDO - {0x35, 0x0f}, // SPECIES_RALTS - {0x47, 0x06}, // SPECIES_KIRLIA - {0x78, 0x01}, // SPECIES_GARDEVOIR - {0x56, 0x0b}, // SPECIES_BAGON - {0x66, 0x09}, // SPECIES_SHELGON - {0x87, 0x04}, // SPECIES_SALAMENCE - {0x55, 0x0f}, // SPECIES_BELDUM - {0x87, 0x07}, // SPECIES_METANG - {0x87, 0x06}, // SPECIES_METAGROSS - {0x78, 0x04}, // SPECIES_REGIROCK - {0x88, 0x02}, // SPECIES_REGICE - {0x88, 0x03}, // SPECIES_REGISTEEL - {0x87, 0x04}, // SPECIES_KYOGRE - {0x88, 0x01}, // SPECIES_GROUDON - {0x88, 0x00}, // SPECIES_RAYQUAZA - {0x88, 0x01}, // SPECIES_LATIAS - {0x88, 0x02}, // SPECIES_LATIOS - {0x66, 0x0d}, // SPECIES_JIRACHI - {0x88, 0x01}, // SPECIES_DEOXYS - {0x37, 0x06}, // SPECIES_CHIMECHO - {0x33, 0x14}, // SPECIES_EGG - {0x34, 0x10}, // SPECIES_UNOWN_B - {0x44, 0x10}, // SPECIES_UNOWN_C - {0x44, 0x10}, // SPECIES_UNOWN_D - {0x44, 0x11}, // SPECIES_UNOWN_E - {0x44, 0x11}, // SPECIES_UNOWN_F - {0x35, 0x0e}, // SPECIES_UNOWN_G - {0x44, 0x10}, // SPECIES_UNOWN_H - {0x34, 0x10}, // SPECIES_UNOWN_I - {0x34, 0x11}, // SPECIES_UNOWN_J - {0x44, 0x11}, // SPECIES_UNOWN_K - {0x34, 0x13}, // SPECIES_UNOWN_L - {0x44, 0x13}, // SPECIES_UNOWN_M - {0x43, 0x14}, // SPECIES_UNOWN_N - {0x44, 0x10}, // SPECIES_UNOWN_O - {0x34, 0x13}, // SPECIES_UNOWN_P - {0x43, 0x15}, // SPECIES_UNOWN_Q - {0x34, 0x13}, // SPECIES_UNOWN_R - {0x45, 0x0c}, // SPECIES_UNOWN_S - {0x34, 0x12}, // SPECIES_UNOWN_T - {0x44, 0x12}, // SPECIES_UNOWN_U - {0x44, 0x12}, // SPECIES_UNOWN_V - {0x44, 0x13}, // SPECIES_UNOWN_W - {0x33, 0x15}, // SPECIES_UNOWN_X - {0x34, 0x11}, // SPECIES_UNOWN_Y - {0x34, 0x10}, // SPECIES_UNOWN_Z - {0x35, 0x0f}, // SPECIES_UNOWN_EMARK - {0x35, 0x0d}, // SPECIES_UNOWN_QMARK + [SPECIES_NONE] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_BULBASAUR] = + { + .coords = 0x45, + .y_offset = 0x0e, + }, + [SPECIES_IVYSAUR] = + { + .coords = 0x56, + .y_offset = 0x0a, + }, + [SPECIES_VENUSAUR] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_CHARMANDER] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_CHARMELEON] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_CHARIZARD] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_SQUIRTLE] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_WARTORTLE] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_BLASTOISE] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_CATERPIE] = + { + .coords = 0x45, + .y_offset = 0x10, + }, + [SPECIES_METAPOD] = + { + .coords = 0x54, + .y_offset = 0x14, + }, + [SPECIES_BUTTERFREE] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_WEEDLE] = + { + .coords = 0x54, + .y_offset = 0x12, + }, + [SPECIES_KAKUNA] = + { + .coords = 0x45, + .y_offset = 0x0e, + }, + [SPECIES_BEEDRILL] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_PIDGEY] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_PIDGEOTTO] = + { + .coords = 0x67, + .y_offset = 0x0b, + }, + [SPECIES_PIDGEOT] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_RATTATA] = + { + .coords = 0x44, + .y_offset = 0x10, + }, + [SPECIES_RATICATE] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_SPEAROW] = + { + .coords = 0x45, + .y_offset = 0x0f, + }, + [SPECIES_FEAROW] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_EKANS] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_ARBOK] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_PIKACHU] = + { + .coords = 0x67, + .y_offset = 0x09, + }, + [SPECIES_RAICHU] = + { + .coords = 0x67, + .y_offset = 0x04, + }, + [SPECIES_SANDSHREW] = + { + .coords = 0x55, + .y_offset = 0x0e, + }, + [SPECIES_SANDSLASH] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_NIDORAN_F] = + { + .coords = 0x45, + .y_offset = 0x0f, + }, + [SPECIES_NIDORINA] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_NIDOQUEEN] = + { + .coords = 0x78, + .y_offset = 0x03, + }, + [SPECIES_NIDORAN_M] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_NIDORINO] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_NIDOKING] = + { + .coords = 0x78, + .y_offset = 0x02, + }, + [SPECIES_CLEFAIRY] = + { + .coords = 0x55, + .y_offset = 0x10, + }, + [SPECIES_CLEFABLE] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_VULPIX] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_NINETALES] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_JIGGLYPUFF] = + { + .coords = 0x45, + .y_offset = 0x10, + }, + [SPECIES_WIGGLYTUFF] = + { + .coords = 0x67, + .y_offset = 0x08, + }, + [SPECIES_ZUBAT] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_GOLBAT] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_ODDISH] = + { + .coords = 0x45, + .y_offset = 0x0f, + }, + [SPECIES_GLOOM] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_VILEPLUME] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_PARAS] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_PARASECT] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_VENONAT] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_VENOMOTH] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_DIGLETT] = + { + .coords = 0x54, + .y_offset = 0x12, + }, + [SPECIES_DUGTRIO] = + { + .coords = 0x75, + .y_offset = 0x0d, + }, + [SPECIES_MEOWTH] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_PERSIAN] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_PSYDUCK] = + { + .coords = 0x56, + .y_offset = 0x09, + }, + [SPECIES_GOLDUCK] = + { + .coords = 0x78, + .y_offset = 0x02, + }, + [SPECIES_MANKEY] = + { + .coords = 0x65, + .y_offset = 0x0e, + }, + [SPECIES_PRIMEAPE] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_GROWLITHE] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_ARCANINE] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_POLIWAG] = + { + .coords = 0x74, + .y_offset = 0x13, + }, + [SPECIES_POLIWHIRL] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_POLIWRATH] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_ABRA] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_KADABRA] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_ALAKAZAM] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_MACHOP] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_MACHOKE] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_MACHAMP] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_BELLSPROUT] = + { + .coords = 0x65, + .y_offset = 0x0f, + }, + [SPECIES_WEEPINBELL] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_VICTREEBEL] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_TENTACOOL] = + { + .coords = 0x46, + .y_offset = 0x09, + }, + [SPECIES_TENTACRUEL] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_GEODUDE] = + { + .coords = 0x54, + .y_offset = 0x12, + }, + [SPECIES_GRAVELER] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_GOLEM] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_PONYTA] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_RAPIDASH] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_SLOWPOKE] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_SLOWBRO] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_MAGNEMITE] = + { + .coords = 0x43, + .y_offset = 0x15, + }, + [SPECIES_MAGNETON] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_FARFETCHD] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_DODUO] = + { + .coords = 0x57, + .y_offset = 0x05, + }, + [SPECIES_DODRIO] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SEEL] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_DEWGONG] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_GRIMER] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_MUK] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_SHELLDER] = + { + .coords = 0x55, + .y_offset = 0x10, + }, + [SPECIES_CLOYSTER] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_GASTLY] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_HAUNTER] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_GENGAR] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_ONIX] = + { + .coords = 0x78, + .y_offset = 0x02, + }, + [SPECIES_DROWZEE] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_HYPNO] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_KRABBY] = + { + .coords = 0x65, + .y_offset = 0x0d, + }, + [SPECIES_KINGLER] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_VOLTORB] = + { + .coords = 0x44, + .y_offset = 0x13, + }, + [SPECIES_ELECTRODE] = + { + .coords = 0x55, + .y_offset = 0x0e, + }, + [SPECIES_EXEGGCUTE] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_EXEGGUTOR] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_CUBONE] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_MAROWAK] = + { + .coords = 0x76, + .y_offset = 0x0b, + }, + [SPECIES_HITMONLEE] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_HITMONCHAN] = + { + .coords = 0x67, + .y_offset = 0x04, + }, + [SPECIES_LICKITUNG] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_KOFFING] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_WEEZING] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_RHYHORN] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_RHYDON] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_CHANSEY] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_TANGELA] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_KANGASKHAN] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_HORSEA] = + { + .coords = 0x45, + .y_offset = 0x0f, + }, + [SPECIES_SEADRA] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_GOLDEEN] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_SEAKING] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_STARYU] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_STARMIE] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_MR_MIME] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_SCYTHER] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_JYNX] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_ELECTABUZZ] = + { + .coords = 0x78, + .y_offset = 0x02, + }, + [SPECIES_MAGMAR] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_PINSIR] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_TAUROS] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_MAGIKARP] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_GYARADOS] = + { + .coords = 0x88, + .y_offset = 0x08, + }, + [SPECIES_LAPRAS] = + { + .coords = 0x85, + .y_offset = 0x0d, + }, + [SPECIES_DITTO] = + { + .coords = 0x54, + .y_offset = 0x11, + }, + [SPECIES_EEVEE] = + { + .coords = 0x56, + .y_offset = 0x09, + }, + [SPECIES_VAPOREON] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_JOLTEON] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_FLAREON] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_PORYGON] = + { + .coords = 0x55, + .y_offset = 0x0d, + }, + [SPECIES_OMANYTE] = + { + .coords = 0x45, + .y_offset = 0x0f, + }, + [SPECIES_OMASTAR] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_KABUTO] = + { + .coords = 0x54, + .y_offset = 0x11, + }, + [SPECIES_KABUTOPS] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_AERODACTYL] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_SNORLAX] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_ARTICUNO] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_ZAPDOS] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_MOLTRES] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_DRATINI] = + { + .coords = 0x75, + .y_offset = 0x0e, + }, + [SPECIES_DRAGONAIR] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_DRAGONITE] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_MEWTWO] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_MEW] = + { + .coords = 0x55, + .y_offset = 0x0d, + }, + [SPECIES_CHIKORITA] = + { + .coords = 0x75, + .y_offset = 0x0d, + }, + [SPECIES_BAYLEEF] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_MEGANIUM] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_CYNDAQUIL] = + { + .coords = 0x55, + .y_offset = 0x0e, + }, + [SPECIES_QUILAVA] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_TYPHLOSION] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_TOTODILE] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_CROCONAW] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_FERALIGATR] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SENTRET] = + { + .coords = 0x47, + .y_offset = 0x04, + }, + [SPECIES_FURRET] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_HOOTHOOT] = + { + .coords = 0x55, + .y_offset = 0x0d, + }, + [SPECIES_NOCTOWL] = + { + .coords = 0x58, + .y_offset = 0x03, + }, + [SPECIES_LEDYBA] = + { + .coords = 0x56, + .y_offset = 0x0c, + }, + [SPECIES_LEDIAN] = + { + .coords = 0x67, + .y_offset = 0x04, + }, + [SPECIES_SPINARAK] = + { + .coords = 0x54, + .y_offset = 0x13, + }, + [SPECIES_ARIADOS] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_CROBAT] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_CHINCHOU] = + { + .coords = 0x75, + .y_offset = 0x10, + }, + [SPECIES_LANTURN] = + { + .coords = 0x87, + .y_offset = 0x0b, + }, + [SPECIES_PICHU] = + { + .coords = 0x45, + .y_offset = 0x0c, + }, + [SPECIES_CLEFFA] = + { + .coords = 0x44, + .y_offset = 0x14, + }, + [SPECIES_IGGLYBUFF] = + { + .coords = 0x44, + .y_offset = 0x12, + }, + [SPECIES_TOGEPI] = + { + .coords = 0x34, + .y_offset = 0x14, + }, + [SPECIES_TOGETIC] = + { + .coords = 0x46, + .y_offset = 0x09, + }, + [SPECIES_NATU] = + { + .coords = 0x44, + .y_offset = 0x14, + }, + [SPECIES_XATU] = + { + .coords = 0x47, + .y_offset = 0x07, + }, + [SPECIES_MAREEP] = + { + .coords = 0x55, + .y_offset = 0x10, + }, + [SPECIES_FLAAFFY] = + { + .coords = 0x56, + .y_offset = 0x0a, + }, + [SPECIES_AMPHAROS] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_BELLOSSOM] = + { + .coords = 0x45, + .y_offset = 0x0e, + }, + [SPECIES_MARILL] = + { + .coords = 0x65, + .y_offset = 0x0e, + }, + [SPECIES_AZUMARILL] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_SUDOWOODO] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_POLITOED] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_HOPPIP] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_SKIPLOOM] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_JUMPLUFF] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_AIPOM] = + { + .coords = 0x58, + .y_offset = 0x03, + }, + [SPECIES_SUNKERN] = + { + .coords = 0x44, + .y_offset = 0x10, + }, + [SPECIES_SUNFLORA] = + { + .coords = 0x56, + .y_offset = 0x08, + }, + [SPECIES_YANMA] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_WOOPER] = + { + .coords = 0x54, + .y_offset = 0x10, + }, + [SPECIES_QUAGSIRE] = + { + .coords = 0x77, + .y_offset = 0x07, + }, + [SPECIES_ESPEON] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_UMBREON] = + { + .coords = 0x67, + .y_offset = 0x08, + }, + [SPECIES_MURKROW] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_SLOWKING] = + { + .coords = 0x58, + .y_offset = 0x01, + }, + [SPECIES_MISDREAVUS] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_UNOWN] = + { + .coords = 0x35, + .y_offset = 0x0f, + }, + [SPECIES_WOBBUFFET] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_GIRAFARIG] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_PINECO] = + { + .coords = 0x56, + .y_offset = 0x0a, + }, + [SPECIES_FORRETRESS] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_DUNSPARCE] = + { + .coords = 0x74, + .y_offset = 0x11, + }, + [SPECIES_GLIGAR] = + { + .coords = 0x78, + .y_offset = 0x03, + }, + [SPECIES_STEELIX] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SNUBBULL] = + { + .coords = 0x55, + .y_offset = 0x0d, + }, + [SPECIES_GRANBULL] = + { + .coords = 0x57, + .y_offset = 0x06, + }, + [SPECIES_QWILFISH] = + { + .coords = 0x56, + .y_offset = 0x0a, + }, + [SPECIES_SCIZOR] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SHUCKLE] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_HERACROSS] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_SNEASEL] = + { + .coords = 0x67, + .y_offset = 0x05, + }, + [SPECIES_TEDDIURSA] = + { + .coords = 0x45, + .y_offset = 0x0d, + }, + [SPECIES_URSARING] = + { + .coords = 0x78, + .y_offset = 0x01, + }, + [SPECIES_SLUGMA] = + { + .coords = 0x45, + .y_offset = 0x0d, + }, + [SPECIES_MAGCARGO] = + { + .coords = 0x57, + .y_offset = 0x0d, + }, + [SPECIES_SWINUB] = + { + .coords = 0x43, + .y_offset = 0x14, + }, + [SPECIES_PILOSWINE] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_CORSOLA] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_REMORAID] = + { + .coords = 0x55, + .y_offset = 0x0e, + }, + [SPECIES_OCTILLERY] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_DELIBIRD] = + { + .coords = 0x56, + .y_offset = 0x08, + }, + [SPECIES_MANTINE] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_SKARMORY] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_HOUNDOUR] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_HOUNDOOM] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_KINGDRA] = + { + .coords = 0x78, + .y_offset = 0x04, + }, + [SPECIES_PHANPY] = + { + .coords = 0x54, + .y_offset = 0x10, + }, + [SPECIES_DONPHAN] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_PORYGON2] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_STANTLER] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SMEARGLE] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_TYROGUE] = + { + .coords = 0x46, + .y_offset = 0x09, + }, + [SPECIES_HITMONTOP] = + { + .coords = 0x67, + .y_offset = 0x05, + }, + [SPECIES_SMOOCHUM] = + { + .coords = 0x35, + .y_offset = 0x0f, + }, + [SPECIES_ELEKID] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_MAGBY] = + { + .coords = 0x45, + .y_offset = 0x0d, + }, + [SPECIES_MILTANK] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_BLISSEY] = + { + .coords = 0x77, + .y_offset = 0x06, + }, + [SPECIES_RAIKOU] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_ENTEI] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SUICUNE] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_LARVITAR] = + { + .coords = 0x46, + .y_offset = 0x09, + }, + [SPECIES_PUPITAR] = + { + .coords = 0x56, + .y_offset = 0x09, + }, + [SPECIES_TYRANITAR] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_LUGIA] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_HO_OH] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_CELEBI] = + { + .coords = 0x55, + .y_offset = 0x0e, + }, + [SPECIES_OLD_UNOWN_B] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_C] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_D] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_E] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_F] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_G] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_H] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_I] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_J] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_K] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_L] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_M] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_N] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_O] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_P] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_Q] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_R] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_S] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_T] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_U] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_V] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_W] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_X] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_Y] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_OLD_UNOWN_Z] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_TREECKO] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_GROVYLE] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_SCEPTILE] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_TORCHIC] = + { + .coords = 0x56, + .y_offset = 0x08, + }, + [SPECIES_COMBUSKEN] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_BLAZIKEN] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_MUDKIP] = + { + .coords = 0x56, + .y_offset = 0x0c, + }, + [SPECIES_MARSHTOMP] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_SWAMPERT] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_POOCHYENA] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_MIGHTYENA] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_ZIGZAGOON] = + { + .coords = 0x85, + .y_offset = 0x0f, + }, + [SPECIES_LINOONE] = + { + .coords = 0x78, + .y_offset = 0x03, + }, + [SPECIES_WURMPLE] = + { + .coords = 0x45, + .y_offset = 0x0e, + }, + [SPECIES_SILCOON] = + { + .coords = 0x75, + .y_offset = 0x11, + }, + [SPECIES_BEAUTIFLY] = + { + .coords = 0x86, + .y_offset = 0x09, + }, + [SPECIES_CASCOON] = + { + .coords = 0x74, + .y_offset = 0x10, + }, + [SPECIES_DUSTOX] = + { + .coords = 0x86, + .y_offset = 0x0f, + }, + [SPECIES_LOTAD] = + { + .coords = 0x65, + .y_offset = 0x0e, + }, + [SPECIES_LOMBRE] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_LUDICOLO] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SEEDOT] = + { + .coords = 0x46, + .y_offset = 0x10, + }, + [SPECIES_NUZLEAF] = + { + .coords = 0x56, + .y_offset = 0x08, + }, + [SPECIES_SHIFTRY] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_NINCADA] = + { + .coords = 0x74, + .y_offset = 0x12, + }, + [SPECIES_NINJASK] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_SHEDINJA] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_TAILLOW] = + { + .coords = 0x64, + .y_offset = 0x10, + }, + [SPECIES_SWELLOW] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_SHROOMISH] = + { + .coords = 0x54, + .y_offset = 0x10, + }, + [SPECIES_BRELOOM] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_SPINDA] = + { + .coords = 0x68, + .y_offset = 0x08, + }, + [SPECIES_WINGULL] = + { + .coords = 0x84, + .y_offset = 0x18, + }, + [SPECIES_PELIPPER] = + { + .coords = 0x77, + .y_offset = 0x04, + }, + [SPECIES_SURSKIT] = + { + .coords = 0x65, + .y_offset = 0x0f, + }, + [SPECIES_MASQUERAIN] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_WAILMER] = + { + .coords = 0x75, + .y_offset = 0x0f, + }, + [SPECIES_WAILORD] = + { + .coords = 0x87, + .y_offset = 0x0a, + }, + [SPECIES_SKITTY] = + { + .coords = 0x66, + .y_offset = 0x0b, + }, + [SPECIES_DELCATTY] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_KECLEON] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_BALTOY] = + { + .coords = 0x55, + .y_offset = 0x10, + }, + [SPECIES_CLAYDOL] = + { + .coords = 0x78, + .y_offset = 0x06, + }, + [SPECIES_NOSEPASS] = + { + .coords = 0x56, + .y_offset = 0x0c, + }, + [SPECIES_TORKOAL] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_SABLEYE] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_BARBOACH] = + { + .coords = 0x46, + .y_offset = 0x0b, + }, + [SPECIES_WHISCASH] = + { + .coords = 0x76, + .y_offset = 0x09, + }, + [SPECIES_LUVDISC] = + { + .coords = 0x46, + .y_offset = 0x18, + }, + [SPECIES_CORPHISH] = + { + .coords = 0x66, + .y_offset = 0x0c, + }, + [SPECIES_CRAWDAUNT] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_FEEBAS] = + { + .coords = 0x46, + .y_offset = 0x0d, + }, + [SPECIES_MILOTIC] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_CARVANHA] = + { + .coords = 0x67, + .y_offset = 0x06, + }, + [SPECIES_SHARPEDO] = + { + .coords = 0x78, + .y_offset = 0x03, + }, + [SPECIES_TRAPINCH] = + { + .coords = 0x54, + .y_offset = 0x10, + }, + [SPECIES_VIBRAVA] = + { + .coords = 0x86, + .y_offset = 0x0c, + }, + [SPECIES_FLYGON] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_MAKUHITA] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_HARIYAMA] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_ELECTRIKE] = + { + .coords = 0x64, + .y_offset = 0x12, + }, + [SPECIES_MANECTRIC] = + { + .coords = 0x67, + .y_offset = 0x04, + }, + [SPECIES_NUMEL] = + { + .coords = 0x65, + .y_offset = 0x0f, + }, + [SPECIES_CAMERUPT] = + { + .coords = 0x87, + .y_offset = 0x09, + }, + [SPECIES_SPHEAL] = + { + .coords = 0x65, + .y_offset = 0x10, + }, + [SPECIES_SEALEO] = + { + .coords = 0x86, + .y_offset = 0x0a, + }, + [SPECIES_WALREIN] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_CACNEA] = + { + .coords = 0x74, + .y_offset = 0x10, + }, + [SPECIES_CACTURNE] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_SNORUNT] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_GLALIE] = + { + .coords = 0x76, + .y_offset = 0x0a, + }, + [SPECIES_LUNATONE] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_SOLROCK] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_AZURILL] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_SPOINK] = + { + .coords = 0x46, + .y_offset = 0x09, + }, + [SPECIES_GRUMPIG] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_PLUSLE] = + { + .coords = 0x56, + .y_offset = 0x0e, + }, + [SPECIES_MINUN] = + { + .coords = 0x66, + .y_offset = 0x0c, + }, + [SPECIES_MAWILE] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_MEDITITE] = + { + .coords = 0x65, + .y_offset = 0x0c, + }, + [SPECIES_MEDICHAM] = + { + .coords = 0x68, + .y_offset = 0x01, + }, + [SPECIES_SWABLU] = + { + .coords = 0x76, + .y_offset = 0x11, + }, + [SPECIES_ALTARIA] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_WYNAUT] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_DUSKULL] = + { + .coords = 0x66, + .y_offset = 0x0a, + }, + [SPECIES_DUSCLOPS] = + { + .coords = 0x77, + .y_offset = 0x05, + }, + [SPECIES_ROSELIA] = + { + .coords = 0x76, + .y_offset = 0x08, + }, + [SPECIES_SLAKOTH] = + { + .coords = 0x74, + .y_offset = 0x12, + }, + [SPECIES_VIGOROTH] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_SLAKING] = + { + .coords = 0x86, + .y_offset = 0x08, + }, + [SPECIES_GULPIN] = + { + .coords = 0x55, + .y_offset = 0x12, + }, + [SPECIES_SWALOT] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_TROPIUS] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_WHISMUR] = + { + .coords = 0x55, + .y_offset = 0x0e, + }, + [SPECIES_LOUDRED] = + { + .coords = 0x78, + .y_offset = 0x03, + }, + [SPECIES_EXPLOUD] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_CLAMPERL] = + { + .coords = 0x55, + .y_offset = 0x0e, + }, + [SPECIES_HUNTAIL] = + { + .coords = 0x78, + .y_offset = 0x03, + }, + [SPECIES_GOREBYSS] = + { + .coords = 0x86, + .y_offset = 0x0b, + }, + [SPECIES_ABSOL] = + { + .coords = 0x68, + .y_offset = 0x00, + }, + [SPECIES_SHUPPET] = + { + .coords = 0x56, + .y_offset = 0x0e, + }, + [SPECIES_BANETTE] = + { + .coords = 0x55, + .y_offset = 0x0c, + }, + [SPECIES_SEVIPER] = + { + .coords = 0x77, + .y_offset = 0x08, + }, + [SPECIES_ZANGOOSE] = + { + .coords = 0x87, + .y_offset = 0x05, + }, + [SPECIES_RELICANTH] = + { + .coords = 0x77, + .y_offset = 0x0b, + }, + [SPECIES_ARON] = + { + .coords = 0x43, + .y_offset = 0x14, + }, + [SPECIES_LAIRON] = + { + .coords = 0x75, + .y_offset = 0x0d, + }, + [SPECIES_AGGRON] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_CASTFORM] = + { + .coords = 0x34, + .y_offset = 0x11, + }, + [SPECIES_VOLBEAT] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_ILLUMISE] = + { + .coords = 0x56, + .y_offset = 0x08, + }, + [SPECIES_LILEEP] = + { + .coords = 0x67, + .y_offset = 0x07, + }, + [SPECIES_CRADILY] = + { + .coords = 0x78, + .y_offset = 0x00, + }, + [SPECIES_ANORITH] = + { + .coords = 0x66, + .y_offset = 0x08, + }, + [SPECIES_ARMALDO] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_RALTS] = + { + .coords = 0x35, + .y_offset = 0x0f, + }, + [SPECIES_KIRLIA] = + { + .coords = 0x47, + .y_offset = 0x06, + }, + [SPECIES_GARDEVOIR] = + { + .coords = 0x78, + .y_offset = 0x01, + }, + [SPECIES_BAGON] = + { + .coords = 0x56, + .y_offset = 0x0b, + }, + [SPECIES_SHELGON] = + { + .coords = 0x66, + .y_offset = 0x09, + }, + [SPECIES_SALAMENCE] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_BELDUM] = + { + .coords = 0x55, + .y_offset = 0x0f, + }, + [SPECIES_METANG] = + { + .coords = 0x87, + .y_offset = 0x07, + }, + [SPECIES_METAGROSS] = + { + .coords = 0x87, + .y_offset = 0x06, + }, + [SPECIES_REGIROCK] = + { + .coords = 0x78, + .y_offset = 0x04, + }, + [SPECIES_REGICE] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_REGISTEEL] = + { + .coords = 0x88, + .y_offset = 0x03, + }, + [SPECIES_KYOGRE] = + { + .coords = 0x87, + .y_offset = 0x04, + }, + [SPECIES_GROUDON] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_RAYQUAZA] = + { + .coords = 0x88, + .y_offset = 0x00, + }, + [SPECIES_LATIAS] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_LATIOS] = + { + .coords = 0x88, + .y_offset = 0x02, + }, + [SPECIES_JIRACHI] = + { + .coords = 0x66, + .y_offset = 0x0d, + }, + [SPECIES_DEOXYS] = + { + .coords = 0x88, + .y_offset = 0x01, + }, + [SPECIES_CHIMECHO] = + { + .coords = 0x37, + .y_offset = 0x06, + }, + [SPECIES_EGG] = + { + .coords = 0x33, + .y_offset = 0x14, + }, + [SPECIES_UNOWN_B] = + { + .coords = 0x34, + .y_offset = 0x10, + }, + [SPECIES_UNOWN_C] = + { + .coords = 0x44, + .y_offset = 0x10, + }, + [SPECIES_UNOWN_D] = + { + .coords = 0x44, + .y_offset = 0x10, + }, + [SPECIES_UNOWN_E] = + { + .coords = 0x44, + .y_offset = 0x11, + }, + [SPECIES_UNOWN_F] = + { + .coords = 0x44, + .y_offset = 0x11, + }, + [SPECIES_UNOWN_G] = + { + .coords = 0x35, + .y_offset = 0x0e, + }, + [SPECIES_UNOWN_H] = + { + .coords = 0x44, + .y_offset = 0x10, + }, + [SPECIES_UNOWN_I] = + { + .coords = 0x34, + .y_offset = 0x10, + }, + [SPECIES_UNOWN_J] = + { + .coords = 0x34, + .y_offset = 0x11, + }, + [SPECIES_UNOWN_K] = + { + .coords = 0x44, + .y_offset = 0x11, + }, + [SPECIES_UNOWN_L] = + { + .coords = 0x34, + .y_offset = 0x13, + }, + [SPECIES_UNOWN_M] = + { + .coords = 0x44, + .y_offset = 0x13, + }, + [SPECIES_UNOWN_N] = + { + .coords = 0x43, + .y_offset = 0x14, + }, + [SPECIES_UNOWN_O] = + { + .coords = 0x44, + .y_offset = 0x10, + }, + [SPECIES_UNOWN_P] = + { + .coords = 0x34, + .y_offset = 0x13, + }, + [SPECIES_UNOWN_Q] = + { + .coords = 0x43, + .y_offset = 0x15, + }, + [SPECIES_UNOWN_R] = + { + .coords = 0x34, + .y_offset = 0x13, + }, + [SPECIES_UNOWN_S] = + { + .coords = 0x45, + .y_offset = 0x0c, + }, + [SPECIES_UNOWN_T] = + { + .coords = 0x34, + .y_offset = 0x12, + }, + [SPECIES_UNOWN_U] = + { + .coords = 0x44, + .y_offset = 0x12, + }, + [SPECIES_UNOWN_V] = + { + .coords = 0x44, + .y_offset = 0x12, + }, + [SPECIES_UNOWN_W] = + { + .coords = 0x44, + .y_offset = 0x13, + }, + [SPECIES_UNOWN_X] = + { + .coords = 0x33, + .y_offset = 0x15, + }, + [SPECIES_UNOWN_Y] = + { + .coords = 0x34, + .y_offset = 0x11, + }, + [SPECIES_UNOWN_Z] = + { + .coords = 0x34, + .y_offset = 0x10, + }, + [SPECIES_UNOWN_EMARK] = + { + .coords = 0x35, + .y_offset = 0x0f, + }, + [SPECIES_UNOWN_QMARK] = + { + .coords = 0x35, + .y_offset = 0x0d, + }, }; diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index ff0b680dd..8de5183ec 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -7,7 +7,7 @@ const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPOKéMO const u8 gSafariBallItemDescription[] = _("A special BALL that\nis used only in the\nSAFARI ZONE."); const u8 gNetBallItemDescription[] = _("A BALL that works\nwell on WATER- and\nBUG-type POKéMON."); const u8 gDiveBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\non the ocean floor."); -const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON."); +const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON."); const u8 gRepeatBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\ncaught before."); const u8 gTimerBallItemDescription[] = _("A BALL that gains\npower in battles\ntaking many turns."); const u8 gLuxuryBallItemDescription[] = _("A cozy BALL that\nmakes POKéMON\nmore friendly."); diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index 3642f66b1..5818186fe 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -1,1421 +1,1421 @@ static const u8 sNullDescription[] = _( - ""); + ""); static const u8 sPoundDescription[] = _( - "Pounds the foe with\n" - "forelegs or tail."); + "Pounds the foe with\n" + "forelegs or tail."); static const u8 sKarateChopDescription[] = _( - "A chopping attack with a\n" - "high critical-hit ratio."); + "A chopping attack with a\n" + "high critical-hit ratio."); static const u8 sDoubleSlapDescription[] = _( - "Repeatedly slaps the foe\n" - "2 to 5 times."); + "Repeatedly slaps the foe\n" + "2 to 5 times."); static const u8 sCometPunchDescription[] = _( - "Repeatedly punches the foe\n" - "2 to 5 times."); + "Repeatedly punches the foe\n" + "2 to 5 times."); static const u8 sMegaPunchDescription[] = _( - "A strong punch thrown with\n" - "incredible power."); + "A strong punch thrown with\n" + "incredible power."); static const u8 sPayDayDescription[] = _( - "Throws coins at the foe.\n" - "Money is recovered after."); + "Throws coins at the foe.\n" + "Money is recovered after."); static const u8 sFirePunchDescription[] = _( - "A fiery punch that may burn\n" - "the foe."); + "A fiery punch that may burn\n" + "the foe."); static const u8 sIcePunchDescription[] = _( - "An icy punch that may\n" - "freeze the foe."); + "An icy punch that may\n" + "freeze the foe."); static const u8 sThunderPunchDescription[] = _( - "An electrified punch that\n" - "may paralyze the foe."); + "An electrified punch that\n" + "may paralyze the foe."); static const u8 sScratchDescription[] = _( - "Scratches the foe with\n" - "sharp claws."); + "Scratches the foe with\n" + "sharp claws."); static const u8 sViceGripDescription[] = _( - "Grips the foe with large and\n" - "powerful pincers."); + "Grips the foe with large and\n" + "powerful pincers."); static const u8 sGuillotineDescription[] = _( - "A powerful pincer attack\n" - "that may cause fainting."); + "A powerful pincer attack\n" + "that may cause fainting."); static const u8 sRazorWindDescription[] = _( - "A 2-turn move that strikes\n" - "the foe on the 2nd turn."); + "A 2-turn move that strikes\n" + "the foe on the 2nd turn."); static const u8 sSwordsDanceDescription[] = _( - "A fighting dance that\n" - "sharply raises ATTACK."); + "A fighting dance that\n" + "sharply raises ATTACK."); static const u8 sCutDescription[] = _( - "Cuts the foe with sharp\n" - "scythes, claws, etc."); + "Cuts the foe with sharp\n" + "scythes, claws, etc."); static const u8 sGustDescription[] = _( - "Strikes the foe with a gust\n" - "of wind whipped up by wings."); + "Strikes the foe with a gust\n" + "of wind whipped up by wings."); static const u8 sWingAttackDescription[] = _( - "Strikes the foe with wings\n" - "spread wide."); + "Strikes the foe with wings\n" + "spread wide."); static const u8 sWhirlwindDescription[] = _( - "Blows away the foe with\n" - "wind and ends the battle."); + "Blows away the foe with\n" + "wind and ends the battle."); static const u8 sFlyDescription[] = _( - "Flies up on the first turn,\n" - "then strikes the next turn."); + "Flies up on the first turn,\n" + "then strikes the next turn."); static const u8 sBindDescription[] = _( - "Binds and squeezes the foe\n" - "for 2 to 5 turns."); + "Binds and squeezes the foe\n" + "for 2 to 5 turns."); static const u8 sSlamDescription[] = _( - "Slams the foe with a long\n" - "tail, vine, etc."); + "Slams the foe with a long\n" + "tail, vine, etc."); static const u8 sVineWhipDescription[] = _( - "Strikes the foe with\n" - "slender, whiplike vines."); + "Strikes the foe with\n" + "slender, whiplike vines."); static const u8 sStompDescription[] = _( - "Stomps the enemy with a big\n" - "foot. May cause flinching."); + "Stomps the enemy with a big\n" + "foot. May cause flinching."); static const u8 sDoubleKickDescription[] = _( - "A double-kicking attack\n" - "that strikes the foe twice."); + "A double-kicking attack\n" + "that strikes the foe twice."); static const u8 sMegaKickDescription[] = _( - "An extremely powerful kick\n" - "with intense force."); + "An extremely powerful kick\n" + "with intense force."); static const u8 sJumpKickDescription[] = _( - "A strong jumping kick. May\n" - "miss and hurt the kicker."); + "A strong jumping kick. May\n" + "miss and hurt the kicker."); static const u8 sRollingKickDescription[] = _( - "A fast kick delivered from\n" - "a rapid spin."); + "A fast kick delivered from\n" + "a rapid spin."); static const u8 sSandAttackDescription[] = _( - "Reduces the foe’s accuracy\n" - "by hurling sand in its face."); + "Reduces the foe’s accuracy\n" + "by hurling sand in its face."); static const u8 sHeadbuttDescription[] = _( - "A ramming attack that may\n" - "cause flinching."); + "A ramming attack that may\n" + "cause flinching."); static const u8 sHornAttackDescription[] = _( - "Jabs the foe with sharp\n" - "horns."); + "Jabs the foe with sharp\n" + "horns."); static const u8 sFuryAttackDescription[] = _( - "Jabs the foe 2 to 5 times\n" - "with sharp horns, etc."); + "Jabs the foe 2 to 5 times\n" + "with sharp horns, etc."); static const u8 sHornDrillDescription[] = _( - "A one-hit KO attack that\n" - "uses a horn like a drill."); + "A one-hit KO attack that\n" + "uses a horn like a drill."); static const u8 sTackleDescription[] = _( - "Charges the foe with a full-\n" - "body tackle."); + "Charges the foe with a full-\n" + "body tackle."); static const u8 sBodySlamDescription[] = _( - "A full-body slam that may\n" - "cause paralysis."); + "A full-body slam that may\n" + "cause paralysis."); static const u8 sWrapDescription[] = _( - "Wraps and squeezes the foe\n" - "2 to 5 times with vines, etc."); + "Wraps and squeezes the foe\n" + "2 to 5 times with vines, etc."); static const u8 sTakeDownDescription[] = _( - "A reckless charge attack\n" - "that also hurts the user."); + "A reckless charge attack\n" + "that also hurts the user."); static const u8 sThrashDescription[] = _( - "A rampage of 2 to 3 turns\n" - "that confuses the user."); + "A rampage of 2 to 3 turns\n" + "that confuses the user."); static const u8 sDoubleEdgeDescription[] = _( - "A life-risking tackle that\n" - "also hurts the user."); + "A life-risking tackle that\n" + "also hurts the user."); static const u8 sTailWhipDescription[] = _( - "Wags the tail to lower the\n" - "foe’s DEFENSE."); + "Wags the tail to lower the\n" + "foe’s DEFENSE."); static const u8 sPoisonStingDescription[] = _( - "A toxic attack with barbs,\n" - "etc., that may poison."); + "A toxic attack with barbs,\n" + "etc., that may poison."); static const u8 sTwineedleDescription[] = _( - "Stingers on the forelegs\n" - "jab the foe twice."); + "Stingers on the forelegs\n" + "jab the foe twice."); static const u8 sPinMissileDescription[] = _( - "Sharp pins are fired to\n" - "strike 2 to 5 times."); + "Sharp pins are fired to\n" + "strike 2 to 5 times."); static const u8 sLeerDescription[] = _( - "Frightens the foe with a\n" - "leer to lower DEFENSE."); + "Frightens the foe with a\n" + "leer to lower DEFENSE."); static const u8 sBiteDescription[] = _( - "Bites with vicious fangs.\n" - "May cause flinching."); + "Bites with vicious fangs.\n" + "May cause flinching."); static const u8 sGrowlDescription[] = _( - "Growls cutely to reduce the\n" - "foe’s ATTACK."); + "Growls cutely to reduce the\n" + "foe’s ATTACK."); static const u8 sRoarDescription[] = _( - "Makes the foe flee to end\n" - "the battle."); + "Makes the foe flee to end\n" + "the battle."); static const u8 sSingDescription[] = _( - "A soothing song lulls the\n" - "foe into a deep slumber."); + "A soothing song lulls the\n" + "foe into a deep slumber."); static const u8 sSupersonicDescription[] = _( - "Emits bizarre sound waves\n" - "that may confuse the foe."); + "Emits bizarre sound waves\n" + "that may confuse the foe."); static const u8 sSonicBoomDescription[] = _( - "Launches shock waves that\n" - "always inflict 20 HP damage."); + "Launches shock waves that\n" + "always inflict 20 HP damage."); static const u8 sDisableDescription[] = _( - "Psychically disables one of\n" - "the foe’s moves."); + "Psychically disables one of\n" + "the foe’s moves."); static const u8 sAcidDescription[] = _( - "Sprays a hide-melting acid.\n" - "May lower DEFENSE."); + "Sprays a hide-melting acid.\n" + "May lower DEFENSE."); static const u8 sEmberDescription[] = _( - "A weak fire attack that may\n" - "inflict a burn."); + "A weak fire attack that may\n" + "inflict a burn."); static const u8 sFlamethrowerDescription[] = _( - "A powerful fire attack that\n" - "may inflict a burn."); + "A powerful fire attack that\n" + "may inflict a burn."); static const u8 sMistDescription[] = _( - "Creates a mist that stops\n" - "reduction of abilities."); + "Creates a mist that stops\n" + "reduction of abilities."); static const u8 sWaterGunDescription[] = _( - "Squirts water to attack\n" - "the foe."); + "Squirts water to attack\n" + "the foe."); static const u8 sHydroPumpDescription[] = _( - "Blasts water at high power\n" - "to strike the foe."); + "Blasts water at high power\n" + "to strike the foe."); static const u8 sSurfDescription[] = _( - "Creates a huge wave, then\n" - "crashes it down on the foe."); + "Creates a huge wave, then\n" + "crashes it down on the foe."); static const u8 sIceBeamDescription[] = _( - "Blasts the foe with an icy\n" - "beam that may freeze it."); + "Blasts the foe with an icy\n" + "beam that may freeze it."); static const u8 sBlizzardDescription[] = _( - "Hits the foe with an icy\n" - "storm that may freeze it."); + "Hits the foe with an icy\n" + "storm that may freeze it."); static const u8 sPsybeamDescription[] = _( - "Fires a peculiar ray that\n" - "may confuse the foe."); + "Fires a peculiar ray that\n" + "may confuse the foe."); static const u8 sBubbleBeamDescription[] = _( - "Forcefully sprays bubbles\n" - "that may lower SPEED."); + "Forcefully sprays bubbles\n" + "that may lower SPEED."); static const u8 sAuroraBeamDescription[] = _( - "Fires a rainbow-colored\n" - "beam that may lower ATTACK."); + "Fires a rainbow-colored\n" + "beam that may lower ATTACK."); static const u8 sHyperBeamDescription[] = _( - "Powerful, but leaves the\n" - "user immobile the next turn."); + "Powerful, but leaves the\n" + "user immobile the next turn."); static const u8 sPeckDescription[] = _( - "Attacks the foe with a\n" - "jabbing beak, etc."); + "Attacks the foe with a\n" + "jabbing beak, etc."); static const u8 sDrillPeckDescription[] = _( - "A corkscrewing attack with\n" - "the beak acting as a drill."); + "A corkscrewing attack with\n" + "the beak acting as a drill."); static const u8 sSubmissionDescription[] = _( - "A reckless body slam that\n" - "also hurts the user."); + "A reckless body slam that\n" + "also hurts the user."); static const u8 sLowKickDescription[] = _( - "A kick that inflicts more\n" - "damage on heavier foes."); + "A kick that inflicts more\n" + "damage on heavier foes."); static const u8 sCounterDescription[] = _( - "Retaliates any physical hit\n" - "with double the power."); + "Retaliates any physical hit\n" + "with double the power."); static const u8 sSeismicTossDescription[] = _( - "Inflicts damage identical\n" - "to the user’s level."); + "Inflicts damage identical\n" + "to the user’s level."); static const u8 sStrengthDescription[] = _( - "Builds enormous power,\n" - "then slams the foe."); + "Builds enormous power,\n" + "then slams the foe."); static const u8 sAbsorbDescription[] = _( - "An attack that absorbs\n" - "half the damage inflicted."); + "An attack that absorbs\n" + "half the damage inflicted."); static const u8 sMegaDrainDescription[] = _( - "An attack that absorbs\n" - "half the damage inflicted."); + "An attack that absorbs\n" + "half the damage inflicted."); static const u8 sLeechSeedDescription[] = _( - "Plants a seed on the foe to\n" - "steal HP on every turn."); + "Plants a seed on the foe to\n" + "steal HP on every turn."); static const u8 sGrowthDescription[] = _( - "Forces the body to grow\n" - "and heightens SP. ATK."); + "Forces the body to grow\n" + "and heightens SP. ATK."); static const u8 sRazorLeafDescription[] = _( - "Cuts the enemy with leaves.\n" - "High critical-hit ratio."); + "Cuts the enemy with leaves.\n" + "High critical-hit ratio."); static const u8 sSolarBeamDescription[] = _( - "Absorbs light in one turn,\n" - "then attacks next turn."); + "Absorbs light in one turn,\n" + "then attacks next turn."); static const u8 sPoisonPowderDescription[] = _( - "Scatters a toxic powder\n" - "that may poison the foe."); + "Scatters a toxic powder\n" + "that may poison the foe."); static const u8 sStunSporeDescription[] = _( - "Scatters a powder that may\n" - "paralyze the foe."); + "Scatters a powder that may\n" + "paralyze the foe."); static const u8 sSleepPowderDescription[] = _( - "Scatters a powder that may\n" - "cause the foe to sleep."); + "Scatters a powder that may\n" + "cause the foe to sleep."); static const u8 sPetalDanceDescription[] = _( - "A rampage of 2 to 3 turns\n" - "that confuses the user."); + "A rampage of 2 to 3 turns\n" + "that confuses the user."); static const u8 sStringShotDescription[] = _( - "Binds the foe with string\n" - "to reduce its SPEED."); + "Binds the foe with string\n" + "to reduce its SPEED."); static const u8 sDragonRageDescription[] = _( - "Launches shock waves that\n" - "always inflict 40 HP damage."); + "Launches shock waves that\n" + "always inflict 40 HP damage."); static const u8 sFireSpinDescription[] = _( - "Traps the foe in a ring of\n" - "fire for 2 to 5 turns."); + "Traps the foe in a ring of\n" + "fire for 2 to 5 turns."); static const u8 sThunderShockDescription[] = _( - "An electrical attack that\n" - "may paralyze the foe."); + "An electrical attack that\n" + "may paralyze the foe."); static const u8 sThunderboltDescription[] = _( - "A strong electrical attack\n" - "that may paralyze the foe."); + "A strong electrical attack\n" + "that may paralyze the foe."); static const u8 sThunderWaveDescription[] = _( - "A weak jolt of electricity\n" - "that paralyzes the foe."); + "A weak jolt of electricity\n" + "that paralyzes the foe."); static const u8 sThunderDescription[] = _( - "A lightning attack that may\n" - "cause paralysis."); + "A lightning attack that may\n" + "cause paralysis."); static const u8 sRockThrowDescription[] = _( - "Throws small rocks to\n" - "strike the foe."); + "Throws small rocks to\n" + "strike the foe."); static const u8 sEarthquakeDescription[] = _( - "A powerful quake, but has\n" - "no effect on flying foes."); + "A powerful quake, but has\n" + "no effect on flying foes."); static const u8 sFissureDescription[] = _( - "A one-hit KO move that\n" - "drops the foe in a fissure."); + "A one-hit KO move that\n" + "drops the foe in a fissure."); static const u8 sDigDescription[] = _( - "Digs underground the first\n" - "turn and strikes next turn."); + "Digs underground the first\n" + "turn and strikes next turn."); static const u8 sToxicDescription[] = _( - "Poisons the foe with an\n" - "intensifying toxin."); + "Poisons the foe with an\n" + "intensifying toxin."); static const u8 sConfusionDescription[] = _( - "A psychic attack that may\n" - "cause confusion."); + "A psychic attack that may\n" + "cause confusion."); static const u8 sPsychicDescription[] = _( - "A powerful psychic attack\n" - "that may lower SP. DEF."); + "A powerful psychic attack\n" + "that may lower SP. DEF."); static const u8 sHypnosisDescription[] = _( - "A hypnotizing move that\n" - "may induce sleep."); + "A hypnotizing move that\n" + "may induce sleep."); static const u8 sMeditateDescription[] = _( - "Meditates in a peaceful\n" - "fashion to raise ATTACK."); + "Meditates in a peaceful\n" + "fashion to raise ATTACK."); static const u8 sAgilityDescription[] = _( - "Relaxes the body to sharply\n" - "boost SPEED."); + "Relaxes the body to sharply\n" + "boost SPEED."); static const u8 sQuickAttackDescription[] = _( - "An extremely fast attack\n" - "that always strikes first."); + "An extremely fast attack\n" + "that always strikes first."); static const u8 sRageDescription[] = _( - "Raises the user’s ATTACK\n" - "every time it is hit."); + "Raises the user’s ATTACK\n" + "every time it is hit."); static const u8 sTeleportDescription[] = _( - "A psychic move for fleeing\n" - "from battle instantly."); + "A psychic move for fleeing\n" + "from battle instantly."); static const u8 sNightShadeDescription[] = _( - "Inflicts damage identical\n" - "to the user’s level."); + "Inflicts damage identical\n" + "to the user’s level."); static const u8 sMimicDescription[] = _( - "Copies a move used by the\n" - "foe during one battle."); + "Copies a move used by the\n" + "foe during one battle."); static const u8 sScreechDescription[] = _( - "Emits a screech to sharply\n" - "reduce the foe’s DEFENSE."); + "Emits a screech to sharply\n" + "reduce the foe’s DEFENSE."); static const u8 sDoubleTeamDescription[] = _( - "Creates illusory copies to\n" - "raise evasiveness."); + "Creates illusory copies to\n" + "raise evasiveness."); static const u8 sRecoverDescription[] = _( - "Recovers up to half the\n" - "user’s maximum HP."); + "Recovers up to half the\n" + "user’s maximum HP."); static const u8 sHardenDescription[] = _( - "Stiffens the body’s \n" - "muscles to raise DEFENSE."); + "Stiffens the body’s \n" + "muscles to raise DEFENSE."); static const u8 sMinimizeDescription[] = _( - "Minimizes the user’s size\n" - "to raise evasiveness."); + "Minimizes the user’s size\n" + "to raise evasiveness."); static const u8 sSmokescreenDescription[] = _( - "Lowers the foe’s accuracy\n" - "using smoke, ink, etc."); + "Lowers the foe’s accuracy\n" + "using smoke, ink, etc."); static const u8 sConfuseRayDescription[] = _( - "A sinister ray that\n" - "confuses the foe."); + "A sinister ray that\n" + "confuses the foe."); static const u8 sWithdrawDescription[] = _( - "Withdraws the body into its\n" - "hard shell to raise DEFENSE."); + "Withdraws the body into its\n" + "hard shell to raise DEFENSE."); static const u8 sDefenseCurlDescription[] = _( - "Curls up to conceal weak\n" - "spots and raise DEFENSE."); + "Curls up to conceal weak\n" + "spots and raise DEFENSE."); static const u8 sBarrierDescription[] = _( - "Creates a barrier that\n" - "sharply raises DEFENSE."); + "Creates a barrier that\n" + "sharply raises DEFENSE."); static const u8 sLightScreenDescription[] = _( - "Creates a wall of light that\n" - "lowers SP. ATK damage."); + "Creates a wall of light that\n" + "lowers SP. ATK damage."); static const u8 sHazeDescription[] = _( - "Creates a black haze that\n" - "eliminates all stat changes."); + "Creates a black haze that\n" + "eliminates all stat changes."); static const u8 sReflectDescription[] = _( - "Creates a wall of light that\n" - "weakens physical attacks."); + "Creates a wall of light that\n" + "weakens physical attacks."); static const u8 sFocusEnergyDescription[] = _( - "Focuses power to raise the\n" - "critical-hit ratio."); + "Focuses power to raise the\n" + "critical-hit ratio."); static const u8 sBideDescription[] = _( - "Endures attack for 2\n" - "turns to retaliate double."); + "Endures attack for 2\n" + "turns to retaliate double."); static const u8 sMetronomeDescription[] = _( - "Waggles a finger to use any\n" - "POKéMON move at random."); + "Waggles a finger to use any\n" + "POKéMON move at random."); static const u8 sMirrorMoveDescription[] = _( - "Counters the foe’s attack\n" - "with the same move."); + "Counters the foe’s attack\n" + "with the same move."); static const u8 sSelfDestructDescription[] = _( - "Inflicts severe damage but\n" - "makes the user faint."); + "Inflicts severe damage but\n" + "makes the user faint."); static const u8 sEggBombDescription[] = _( - "An egg is forcibly hurled at\n" - "the foe."); + "An egg is forcibly hurled at\n" + "the foe."); static const u8 sLickDescription[] = _( - "Licks with a long tongue to\n" - "injure. May also paralyze."); + "Licks with a long tongue to\n" + "injure. May also paralyze."); static const u8 sSmogDescription[] = _( - "An exhaust-gas attack\n" - "that may also poison."); + "An exhaust-gas attack\n" + "that may also poison."); static const u8 sSludgeDescription[] = _( - "Sludge is hurled to inflict\n" - "damage. May also poison."); + "Sludge is hurled to inflict\n" + "damage. May also poison."); static const u8 sBoneClubDescription[] = _( - "Clubs the foe with a bone.\n" - "May cause flinching."); + "Clubs the foe with a bone.\n" + "May cause flinching."); static const u8 sFireBlastDescription[] = _( - "Incinerates everything it\n" - "strikes. May cause a burn."); + "Incinerates everything it\n" + "strikes. May cause a burn."); static const u8 sWaterfallDescription[] = _( - "Charges the foe with speed\n" - "to climb waterfalls."); + "Charges the foe with speed\n" + "to climb waterfalls."); static const u8 sClampDescription[] = _( - "Traps and squeezes the\n" - "foe for 2 to 5 turns."); + "Traps and squeezes the\n" + "foe for 2 to 5 turns."); static const u8 sSwiftDescription[] = _( - "Sprays star-shaped rays\n" - "that never miss."); + "Sprays star-shaped rays\n" + "that never miss."); static const u8 sSkullBashDescription[] = _( - "Tucks in the head, then\n" - "attacks on the next turn."); + "Tucks in the head, then\n" + "attacks on the next turn."); static const u8 sSpikeCannonDescription[] = _( - "Launches sharp spikes that\n" - "strike 2 to 5 times."); + "Launches sharp spikes that\n" + "strike 2 to 5 times."); static const u8 sConstrictDescription[] = _( - "Constricts to inflict pain.\n" - "May lower SPEED."); + "Constricts to inflict pain.\n" + "May lower SPEED."); static const u8 sAmnesiaDescription[] = _( - "Forgets about something\n" - "and sharply raises SP. DEF."); + "Forgets about something\n" + "and sharply raises SP. DEF."); static const u8 sKinesisDescription[] = _( - "Distracts the foe.\n" - "May lower accuracy."); + "Distracts the foe.\n" + "May lower accuracy."); static const u8 sSoftBoiledDescription[] = _( - "Recovers up to half the\n" - "user’s maximum HP."); + "Recovers up to half the\n" + "user’s maximum HP."); static const u8 sHiJumpKickDescription[] = _( - "A jumping knee kick. If it\n" - "misses, the user is hurt."); + "A jumping knee kick. If it\n" + "misses, the user is hurt."); static const u8 sGlareDescription[] = _( - "Intimidates and frightens\n" - "the foe into paralysis."); + "Intimidates and frightens\n" + "the foe into paralysis."); static const u8 sDreamEaterDescription[] = _( - "Takes one half the damage\n" - "inflicted on a sleeping foe."); + "Takes one half the damage\n" + "inflicted on a sleeping foe."); static const u8 sPoisonGasDescription[] = _( - "Envelops the foe in a toxic\n" - "gas that may poison."); + "Envelops the foe in a toxic\n" + "gas that may poison."); static const u8 sBarrageDescription[] = _( - "Hurls round objects at the\n" - "foe 2 to 5 times."); + "Hurls round objects at the\n" + "foe 2 to 5 times."); static const u8 sLeechLifeDescription[] = _( - "An attack that steals half\n" - "the damage inflicted."); + "An attack that steals half\n" + "the damage inflicted."); static const u8 sLovelyKissDescription[] = _( - "Demands a kiss with a scary\n" - "face that induces sleep."); + "Demands a kiss with a scary\n" + "face that induces sleep."); static const u8 sSkyAttackDescription[] = _( - "Searches out weak spots,\n" - "then strikes the next turn."); + "Searches out weak spots,\n" + "then strikes the next turn."); static const u8 sTransformDescription[] = _( - "Alters the user’s cells to\n" - "become a copy of the foe."); + "Alters the user’s cells to\n" + "become a copy of the foe."); static const u8 sBubbleDescription[] = _( - "An attack using bubbles.\n" - "May lower the foe’s SPEED."); + "An attack using bubbles.\n" + "May lower the foe’s SPEED."); static const u8 sDizzyPunchDescription[] = _( - "A rhythmic punch that may\n" - "confuse the foe."); + "A rhythmic punch that may\n" + "confuse the foe."); static const u8 sSporeDescription[] = _( - "Scatters a cloud of spores\n" - "that always induce sleep."); + "Scatters a cloud of spores\n" + "that always induce sleep."); static const u8 sFlashDescription[] = _( - "Looses a powerful blast of\n" - "light that cuts accuracy."); + "Looses a powerful blast of\n" + "light that cuts accuracy."); static const u8 sPsywaveDescription[] = _( - "Attacks with a psychic\n" - "wave of varying intensity."); + "Attacks with a psychic\n" + "wave of varying intensity."); static const u8 sSplashDescription[] = _( - "It’s just a splash...\n" - "Has no effect whatsoever."); + "It’s just a splash...\n" + "Has no effect whatsoever."); static const u8 sAcidArmorDescription[] = _( - "Liquifies the user’s body\n" - "to sharply raise DEFENSE."); + "Liquifies the user’s body\n" + "to sharply raise DEFENSE."); static const u8 sCrabhammerDescription[] = _( - "Hammers with a pincer. Has a\n" - "high critical-hit ratio."); + "Hammers with a pincer. Has a\n" + "high critical-hit ratio."); static const u8 sExplosionDescription[] = _( - "Inflicts severe damage but\n" - "makes the user faint."); + "Inflicts severe damage but\n" + "makes the user faint."); static const u8 sFurySwipesDescription[] = _( - "Rakes the foe with sharp\n" - "claws, etc., 2 to 5 times."); + "Rakes the foe with sharp\n" + "claws, etc., 2 to 5 times."); static const u8 sBonemerangDescription[] = _( - "Throws a bone boomerang\n" - "that strikes twice."); + "Throws a bone boomerang\n" + "that strikes twice."); static const u8 sRestDescription[] = _( - "The user sleeps for 2 turns,\n" - "restoring HP and status."); + "The user sleeps for 2 turns,\n" + "restoring HP and status."); static const u8 sRockSlideDescription[] = _( - "Large boulders are hurled.\n" - "May cause flinching."); + "Large boulders are hurled.\n" + "May cause flinching."); static const u8 sHyperFangDescription[] = _( - "Attacks with sharp fangs.\n" - "May cause flinching."); + "Attacks with sharp fangs.\n" + "May cause flinching."); static const u8 sSharpenDescription[] = _( - "Reduces the polygon count\n" - "and raises ATTACK."); + "Reduces the polygon count\n" + "and raises ATTACK."); static const u8 sConversionDescription[] = _( - "Changes the user’s type\n" - "into a known move’s type."); + "Changes the user’s type\n" + "into a known move’s type."); static const u8 sTriAttackDescription[] = _( - "Fires three types of beams\n" - "at the same time."); + "Fires three types of beams\n" + "at the same time."); static const u8 sSuperFangDescription[] = _( - "Attacks with sharp fangs\n" - "and cuts half the foe’s HP."); + "Attacks with sharp fangs\n" + "and cuts half the foe’s HP."); static const u8 sSlashDescription[] = _( - "Slashes with claws, etc. Has\n" - "a high critical-hit ratio."); + "Slashes with claws, etc. Has\n" + "a high critical-hit ratio."); static const u8 sSubstituteDescription[] = _( - "Creates a decoy using 1/4\n" - "of the user’s maximum HP."); + "Creates a decoy using 1/4\n" + "of the user’s maximum HP."); static const u8 sStruggleDescription[] = _( - "Used only if all PP are gone.\n" - "Also hurts the user a little."); + "Used only if all PP are gone.\n" + "Also hurts the user a little."); static const u8 sSketchDescription[] = _( - "Copies the foe’s last move\n" - "permanently."); + "Copies the foe’s last move\n" + "permanently."); static const u8 sTripleKickDescription[] = _( - "Kicks the foe 3 times in a\n" - "row with rising intensity."); + "Kicks the foe 3 times in a\n" + "row with rising intensity."); static const u8 sThiefDescription[] = _( - "While attacking, it may\n" - "steal the foe’s held item."); + "While attacking, it may\n" + "steal the foe’s held item."); static const u8 sSpiderWebDescription[] = _( - "Ensnares the foe to stop it\n" - "from fleeing or switching."); + "Ensnares the foe to stop it\n" + "from fleeing or switching."); static const u8 sMindReaderDescription[] = _( - "Senses the foe’s action to\n" - "ensure the next move’s hit."); + "Senses the foe’s action to\n" + "ensure the next move’s hit."); static const u8 sNightmareDescription[] = _( - "Inflicts 1/4 damage on a\n" - "sleeping foe every turn."); + "Inflicts 1/4 damage on a\n" + "sleeping foe every turn."); static const u8 sFlameWheelDescription[] = _( - "A fiery charge attack that\n" - "may inflict a burn."); + "A fiery charge attack that\n" + "may inflict a burn."); static const u8 sSnoreDescription[] = _( - "A loud attack that can be\n" - "used only while asleep."); + "A loud attack that can be\n" + "used only while asleep."); static const u8 sCurseDescription[] = _( - "A move that functions\n" - "differently for GHOSTS."); + "A move that functions\n" + "differently for GHOSTS."); static const u8 sFlailDescription[] = _( - "Inflicts more damage when\n" - "the user’s HP is down."); + "Inflicts more damage when\n" + "the user’s HP is down."); static const u8 sConversion2Description[] = _( - "Makes the user resistant\n" - "to the last attack’s type."); + "Makes the user resistant\n" + "to the last attack’s type."); static const u8 sAeroblastDescription[] = _( - "Launches a vacuumed blast.\n" - "High critical-hit ratio."); + "Launches a vacuumed blast.\n" + "High critical-hit ratio."); static const u8 sCottonSporeDescription[] = _( - "Spores cling to the foe,\n" - "sharply reducing SPEED."); + "Spores cling to the foe,\n" + "sharply reducing SPEED."); static const u8 sReversalDescription[] = _( - "Inflicts more damage when\n" - "the user’s HP is down."); + "Inflicts more damage when\n" + "the user’s HP is down."); static const u8 sSpiteDescription[] = _( - "Spitefully cuts the PP\n" - "of the foe’s last move."); + "Spitefully cuts the PP\n" + "of the foe’s last move."); static const u8 sPowderSnowDescription[] = _( - "Blasts the foe with a snowy\n" - "gust. May cause freezing."); + "Blasts the foe with a snowy\n" + "gust. May cause freezing."); static const u8 sProtectDescription[] = _( - "Evades attack, but may fail\n" - "if used in succession."); + "Evades attack, but may fail\n" + "if used in succession."); static const u8 sMachPunchDescription[] = _( - "A punch is thrown at wicked\n" - "speed to strike first."); + "A punch is thrown at wicked\n" + "speed to strike first."); static const u8 sScaryFaceDescription[] = _( - "Frightens with a scary face\n" - "to sharply reduce SPEED."); + "Frightens with a scary face\n" + "to sharply reduce SPEED."); static const u8 sFaintAttackDescription[] = _( - "Draws the foe close, then\n" - "strikes without fail."); + "Draws the foe close, then\n" + "strikes without fail."); static const u8 sSweetKissDescription[] = _( - "Demands a kiss with a cute\n" - "look. May cause confusion."); + "Demands a kiss with a cute\n" + "look. May cause confusion."); static const u8 sBellyDrumDescription[] = _( - "Maximizes ATTACK while\n" - "sacrificing HP."); + "Maximizes ATTACK while\n" + "sacrificing HP."); static const u8 sSludgeBombDescription[] = _( - "Sludge is hurled to inflict\n" - "damage. May also poison."); + "Sludge is hurled to inflict\n" + "damage. May also poison."); static const u8 sMudSlapDescription[] = _( - "Hurls mud in the foe’s face\n" - "to reduce its accuracy."); + "Hurls mud in the foe’s face\n" + "to reduce its accuracy."); static const u8 sOctazookaDescription[] = _( - "Fires a lump of ink to\n" - "damage and cut accuracy."); + "Fires a lump of ink to\n" + "damage and cut accuracy."); static const u8 sSpikesDescription[] = _( - "Sets spikes that hurt a \n" - "foe switching in."); + "Sets spikes that hurt a \n" + "foe switching in."); static const u8 sZapCannonDescription[] = _( - "Powerful and sure to cause\n" - "paralysis, but inaccurate."); + "Powerful and sure to cause\n" + "paralysis, but inaccurate."); static const u8 sForesightDescription[] = _( - "Negates the foe’s efforts\n" - "to heighten evasiveness."); + "Negates the foe’s efforts\n" + "to heighten evasiveness."); static const u8 sDestinyBondDescription[] = _( - "If the user faints, the foe\n" - "is also made to faint."); + "If the user faints, the foe\n" + "is also made to faint."); static const u8 sPerishSongDescription[] = _( - "Any POKéMON hearing this\n" - "song faints in 3 turns."); + "Any POKéMON hearing this\n" + "song faints in 3 turns."); static const u8 sIcyWindDescription[] = _( - "A chilling attack that\n" - "lowers the foe’s SPEED."); + "A chilling attack that\n" + "lowers the foe’s SPEED."); static const u8 sDetectDescription[] = _( - "Evades attack, but may fail\n" - "if used in succession."); + "Evades attack, but may fail\n" + "if used in succession."); static const u8 sBoneRushDescription[] = _( - "Strikes the foe with a bone\n" - "in hand 2 to 5 times."); + "Strikes the foe with a bone\n" + "in hand 2 to 5 times."); static const u8 sLockOnDescription[] = _( - "Locks on to the foe to\n" - "ensure the next move hits."); + "Locks on to the foe to\n" + "ensure the next move hits."); static const u8 sOutrageDescription[] = _( - "A rampage of 2 to 3 turns\n" - "that confuses the user."); + "A rampage of 2 to 3 turns\n" + "that confuses the user."); static const u8 sSandstormDescription[] = _( - "Causes a sandstorm that\n" - "rages for several turns."); + "Causes a sandstorm that\n" + "rages for several turns."); static const u8 sGigaDrainDescription[] = _( - "An attack that steals half\n" - "the damage inflicted."); + "An attack that steals half\n" + "the damage inflicted."); static const u8 sEndureDescription[] = _( - "Endures any attack for\n" - "1 turn, leaving at least 1HP."); + "Endures any attack for\n" + "1 turn, leaving at least 1HP."); static const u8 sCharmDescription[] = _( - "Charms the foe and sharply\n" - "reduces its ATTACK."); + "Charms the foe and sharply\n" + "reduces its ATTACK."); static const u8 sRolloutDescription[] = _( - "An attack lasting 5 turns\n" - "with rising intensity."); + "An attack lasting 5 turns\n" + "with rising intensity."); static const u8 sFalseSwipeDescription[] = _( - "An attack that leaves the\n" - "foe with at least 1 HP."); + "An attack that leaves the\n" + "foe with at least 1 HP."); static const u8 sSwaggerDescription[] = _( - "Confuses the foe, but also\n" - "sharply raises ATTACK."); + "Confuses the foe, but also\n" + "sharply raises ATTACK."); static const u8 sMilkDrinkDescription[] = _( - "Recovers up to half the\n" - "user’s maximum HP."); + "Recovers up to half the\n" + "user’s maximum HP."); static const u8 sSparkDescription[] = _( - "An electrified tackle that\n" - "may paralyze the foe."); + "An electrified tackle that\n" + "may paralyze the foe."); static const u8 sFuryCutterDescription[] = _( - "An attack that intensifies\n" - "on each successive hit."); + "An attack that intensifies\n" + "on each successive hit."); static const u8 sSteelWingDescription[] = _( - "Strikes the foe with hard\n" - "wings spread wide."); + "Strikes the foe with hard\n" + "wings spread wide."); static const u8 sMeanLookDescription[] = _( - "Fixes the foe with a mean\n" - "look that prevents escape."); + "Fixes the foe with a mean\n" + "look that prevents escape."); static const u8 sAttractDescription[] = _( - "Makes the opposite gender\n" - "less likely to attack."); + "Makes the opposite gender\n" + "less likely to attack."); static const u8 sSleepTalkDescription[] = _( - "Uses an available move\n" - "randomly while asleep."); + "Uses an available move\n" + "randomly while asleep."); static const u8 sHealBellDescription[] = _( - "Chimes soothingly to heal\n" - "all status abnormalities."); + "Chimes soothingly to heal\n" + "all status abnormalities."); static const u8 sReturnDescription[] = _( - "An attack that increases\n" - "in power with friendship."); + "An attack that increases\n" + "in power with friendship."); static const u8 sPresentDescription[] = _( - "A gift in the form of a\n" - "bomb. May restore HP."); + "A gift in the form of a\n" + "bomb. May restore HP."); static const u8 sFrustrationDescription[] = _( - "An attack that is stronger\n" - "if the TRAINER is disliked."); + "An attack that is stronger\n" + "if the TRAINER is disliked."); static const u8 sSafeguardDescription[] = _( - "A mystical force prevents\n" - "all status problems."); + "A mystical force prevents\n" + "all status problems."); static const u8 sPainSplitDescription[] = _( - "Adds the user and foe’s HP,\n" - "then shares them equally."); + "Adds the user and foe’s HP,\n" + "then shares them equally."); static const u8 sSacredFireDescription[] = _( - "A mystical fire attack that\n" - "may inflict a burn."); + "A mystical fire attack that\n" + "may inflict a burn."); static const u8 sMagnitudeDescription[] = _( - "A ground-shaking attack\n" - "of random intensity."); + "A ground-shaking attack\n" + "of random intensity."); static const u8 sDynamicPunchDescription[] = _( - "Powerful and sure to cause\n" - "confusion, but inaccurate."); + "Powerful and sure to cause\n" + "confusion, but inaccurate."); static const u8 sMegahornDescription[] = _( - "A brutal ramming attack\n" - "using out-thrust horns."); + "A brutal ramming attack\n" + "using out-thrust horns."); static const u8 sDragonBreathDescription[] = _( - "Strikes the foe with an\n" - "incredible blast of breath."); + "Strikes the foe with an\n" + "incredible blast of breath."); static const u8 sBatonPassDescription[] = _( - "Switches out the user while\n" - "keeping effects in play."); + "Switches out the user while\n" + "keeping effects in play."); static const u8 sEncoreDescription[] = _( - "Makes the foe repeat its\n" - "last move over 2 to 6 turns."); + "Makes the foe repeat its\n" + "last move over 2 to 6 turns."); static const u8 sPursuitDescription[] = _( - "Inflicts bad damage if used\n" - "on a foe switching out."); + "Inflicts bad damage if used\n" + "on a foe switching out."); static const u8 sRapidSpinDescription[] = _( - "Spins the body at high\n" - "speed to strike the foe."); + "Spins the body at high\n" + "speed to strike the foe."); static const u8 sSweetScentDescription[] = _( - "Allures the foe to reduce\n" - "evasiveness."); + "Allures the foe to reduce\n" + "evasiveness."); static const u8 sIronTailDescription[] = _( - "Attacks with a rock-hard\n" - "tail. May lower DEFENSE."); + "Attacks with a rock-hard\n" + "tail. May lower DEFENSE."); static const u8 sMetalClawDescription[] = _( - "A claw attack that may\n" - "raise the user’s ATTACK."); + "A claw attack that may\n" + "raise the user’s ATTACK."); static const u8 sVitalThrowDescription[] = _( - "Makes the user’s move last,\n" - "but it never misses."); + "Makes the user’s move last,\n" + "but it never misses."); static const u8 sMorningSunDescription[] = _( - "Restores HP. The amount\n" - "varies with the weather."); + "Restores HP. The amount\n" + "varies with the weather."); static const u8 sSynthesisDescription[] = _( - "Restores HP. The amount\n" - "varies with the weather."); + "Restores HP. The amount\n" + "varies with the weather."); static const u8 sMoonlightDescription[] = _( - "Restores HP. The amount\n" - "varies with the weather."); + "Restores HP. The amount\n" + "varies with the weather."); static const u8 sHiddenPowerDescription[] = _( - "The effectiveness varies\n" - "with the user."); + "The effectiveness varies\n" + "with the user."); static const u8 sCrossChopDescription[] = _( - "A double-chopping attack.\n" - "High critical-hit ratio."); + "A double-chopping attack.\n" + "High critical-hit ratio."); static const u8 sTwisterDescription[] = _( - "Whips up a vicious twister\n" - "to tear at the foe."); + "Whips up a vicious twister\n" + "to tear at the foe."); static const u8 sRainDanceDescription[] = _( - "Boosts the power of WATER-\n" - "type moves for 5 turns."); + "Boosts the power of WATER-\n" + "type moves for 5 turns."); static const u8 sSunnyDayDescription[] = _( - "Boosts the power of FIRE-\n" - "type moves for 5 turns."); + "Boosts the power of FIRE-\n" + "type moves for 5 turns."); static const u8 sCrunchDescription[] = _( - "Crunches with sharp fangs.\n" - "May lower SP. DEF."); + "Crunches with sharp fangs.\n" + "May lower SP. DEF."); static const u8 sMirrorCoatDescription[] = _( - "Counters the foe’s special\n" - "attack at double the power."); + "Counters the foe’s special\n" + "attack at double the power."); static const u8 sPsychUpDescription[] = _( - "Copies the foe’s effect(s)\n" - "and gives to the user."); + "Copies the foe’s effect(s)\n" + "and gives to the user."); static const u8 sExtremeSpeedDescription[] = _( - "An extremely fast and\n" - "powerful attack."); + "An extremely fast and\n" + "powerful attack."); static const u8 sAncientPowerDescription[] = _( - "An attack that may raise\n" - "all stats."); + "An attack that may raise\n" + "all stats."); static const u8 sShadowBallDescription[] = _( - "Hurls a black blob that may\n" - "lower the foe’s SP. DEF."); + "Hurls a black blob that may\n" + "lower the foe’s SP. DEF."); static const u8 sFutureSightDescription[] = _( - "Heightens inner power to\n" - "strike 2 turns later."); + "Heightens inner power to\n" + "strike 2 turns later."); static const u8 sRockSmashDescription[] = _( - "A rock-crushing attack\n" - "that may lower DEFENSE."); + "A rock-crushing attack\n" + "that may lower DEFENSE."); static const u8 sWhirlpoolDescription[] = _( - "Traps and hurts the foe in\n" - "a whirlpool for 2 to 5 turns."); + "Traps and hurts the foe in\n" + "a whirlpool for 2 to 5 turns."); static const u8 sBeatUpDescription[] = _( - "Summons party POKéMON to\n" - "join in the attack."); + "Summons party POKéMON to\n" + "join in the attack."); static const u8 sFakeOutDescription[] = _( - "A 1st-turn, 1st-strike move\n" - "that causes flinching."); + "A 1st-turn, 1st-strike move\n" + "that causes flinching."); static const u8 sUproarDescription[] = _( - "Causes an uproar for 2 to 5\n" - "turns and prevents sleep."); + "Causes an uproar for 2 to 5\n" + "turns and prevents sleep."); static const u8 sStockpileDescription[] = _( - "Charges up power for up to\n" - "3 turns."); + "Charges up power for up to\n" + "3 turns."); static const u8 sSpitUpDescription[] = _( - "Releases stockpiled power\n" - "(the more the better)."); + "Releases stockpiled power\n" + "(the more the better)."); static const u8 sSwallowDescription[] = _( - "Absorbs stockpiled power\n" - "and restores HP."); + "Absorbs stockpiled power\n" + "and restores HP."); static const u8 sHeatWaveDescription[] = _( - "Exhales a hot breath on the\n" - "foe. May inflict a burn."); + "Exhales a hot breath on the\n" + "foe. May inflict a burn."); static const u8 sHailDescription[] = _( - "Summons a hailstorm that\n" - "strikes every turn."); + "Summons a hailstorm that\n" + "strikes every turn."); static const u8 sTormentDescription[] = _( - "Torments the foe and stops\n" - "successive use of a move."); + "Torments the foe and stops\n" + "successive use of a move."); static const u8 sFlatterDescription[] = _( - "Confuses the foe, but\n" - "raises its SP. ATK."); + "Confuses the foe, but\n" + "raises its SP. ATK."); static const u8 sWillOWispDescription[] = _( - "Inflicts a burn on the foe\n" - "with intense fire."); + "Inflicts a burn on the foe\n" + "with intense fire."); static const u8 sMementoDescription[] = _( - "The user faints and lowers\n" - "the foe’s abilities."); + "The user faints and lowers\n" + "the foe’s abilities."); static const u8 sFacadeDescription[] = _( - "Boosts ATTACK when burned,\n" - "paralyzed, or poisoned."); + "Boosts ATTACK when burned,\n" + "paralyzed, or poisoned."); static const u8 sFocusPunchDescription[] = _( - "A powerful loyalty attack.\n" - "The user flinches if hit."); + "A powerful loyalty attack.\n" + "The user flinches if hit."); static const u8 sSmellingSaltDescription[] = _( - "Powerful against paralyzed\n" - "foes, but also heals them."); + "Powerful against paralyzed\n" + "foes, but also heals them."); static const u8 sFollowMeDescription[] = _( - "Draws attention to make\n" - "foes attack only the user."); + "Draws attention to make\n" + "foes attack only the user."); static const u8 sNaturePowerDescription[] = _( - "The type of attack varies\n" - "depending on the location."); + "The type of attack varies\n" + "depending on the location."); static const u8 sChargeDescription[] = _( - "Charges power to boost the\n" - "electric move used next."); + "Charges power to boost the\n" + "electric move used next."); static const u8 sTauntDescription[] = _( - "Taunts the foe into only\n" - "using attack moves."); + "Taunts the foe into only\n" + "using attack moves."); static const u8 sHelpingHandDescription[] = _( - "Boosts the power of the\n" - "recipient’s moves."); + "Boosts the power of the\n" + "recipient’s moves."); static const u8 sTrickDescription[] = _( - "Tricks the foe into trading\n" - "held items."); + "Tricks the foe into trading\n" + "held items."); static const u8 sRolePlayDescription[] = _( - "Mimics the target and\n" - "copies its special ability."); + "Mimics the target and\n" + "copies its special ability."); static const u8 sWishDescription[] = _( - "A wish that restores HP.\n" - "It takes time to work."); + "A wish that restores HP.\n" + "It takes time to work."); static const u8 sAssistDescription[] = _( - "Attacks randomly with one\n" - "of the partner’s moves."); + "Attacks randomly with one\n" + "of the partner’s moves."); static const u8 sIngrainDescription[] = _( - "Lays roots that restore HP.\n" - "The user can’t switch out."); + "Lays roots that restore HP.\n" + "The user can’t switch out."); static const u8 sSuperpowerDescription[] = _( - "Boosts strength sharply,\n" - "but lowers abilities."); + "Boosts strength sharply,\n" + "but lowers abilities."); static const u8 sMagicCoatDescription[] = _( - "Reflects special effects\n" - "back to the attacker."); + "Reflects special effects\n" + "back to the attacker."); static const u8 sRecycleDescription[] = _( - "Recycles a used item for\n" - "one more use."); + "Recycles a used item for\n" + "one more use."); static const u8 sRevengeDescription[] = _( - "An attack that gains power\n" - "if injured by the foe."); + "An attack that gains power\n" + "if injured by the foe."); static const u8 sBrickBreakDescription[] = _( - "Destroys barriers such as\n" - "REFLECT and causes damage."); + "Destroys barriers such as\n" + "REFLECT and causes damage."); static const u8 sYawnDescription[] = _( - "Lulls the foe into yawning,\n" - "then sleeping next turn."); + "Lulls the foe into yawning,\n" + "then sleeping next turn."); static const u8 sKnockOffDescription[] = _( - "Knocks down the foe’s held\n" - "item to prevent its use."); + "Knocks down the foe’s held\n" + "item to prevent its use."); static const u8 sEndeavorDescription[] = _( - "Gains power if the user’s HP\n" - "is lower than the foe’s HP."); + "Gains power if the user’s HP\n" + "is lower than the foe’s HP."); static const u8 sEruptionDescription[] = _( - "The higher the user’s HP,\n" - "the more damage caused."); + "The higher the user’s HP,\n" + "the more damage caused."); static const u8 sSkillSwapDescription[] = _( - "The user swaps special\n" - "abilities with the target."); + "The user swaps special\n" + "abilities with the target."); static const u8 sImprisonDescription[] = _( - "Prevents foes from using\n" - "moves known by the user."); + "Prevents foes from using\n" + "moves known by the user."); static const u8 sRefreshDescription[] = _( - "Heals poisoning, paralysis,\n" - "or a burn."); + "Heals poisoning, paralysis,\n" + "or a burn."); static const u8 sGrudgeDescription[] = _( - "If the user faints, deletes\n" - "all PP of foe’s last move."); + "If the user faints, deletes\n" + "all PP of foe’s last move."); static const u8 sSnatchDescription[] = _( - "Steals the effects of the\n" - "move the target uses next."); + "Steals the effects of the\n" + "move the target uses next."); static const u8 sSecretPowerDescription[] = _( - "An attack with effects\n" - "that vary by location."); + "An attack with effects\n" + "that vary by location."); static const u8 sDiveDescription[] = _( - "Dives underwater the first\n" - "turn and strikes next turn."); + "Dives underwater the first\n" + "turn and strikes next turn."); static const u8 sArmThrustDescription[] = _( - "Straight-arm punches that\n" - "strike the foe 2 to 5 times."); + "Straight-arm punches that\n" + "strike the foe 2 to 5 times."); static const u8 sCamouflageDescription[] = _( - "Alters the POKéMON’s type\n" - "depending on the location."); + "Alters the POKéMON’s type\n" + "depending on the location."); static const u8 sTailGlowDescription[] = _( - "Flashes a light that sharply\n" - "raises SP. ATK."); + "Flashes a light that sharply\n" + "raises SP. ATK."); static const u8 sLusterPurgeDescription[] = _( - "Attacks with a burst of\n" - "light. May lower SP. DEF."); + "Attacks with a burst of\n" + "light. May lower SP. DEF."); static const u8 sMistBallDescription[] = _( - "Attacks with a flurry of\n" - "down. May lower SP. ATK."); + "Attacks with a flurry of\n" + "down. May lower SP. ATK."); static const u8 sFeatherDanceDescription[] = _( - "Envelops the foe with down\n" - "to sharply reduce ATTACK."); + "Envelops the foe with down\n" + "to sharply reduce ATTACK."); static const u8 sTeeterDanceDescription[] = _( - "Confuses all POKéMON on\n" - "the scene."); + "Confuses all POKéMON on\n" + "the scene."); static const u8 sBlazeKickDescription[] = _( - "A kick with a high critical-\n" - "hit ratio. May cause a burn."); + "A kick with a high critical-\n" + "hit ratio. May cause a burn."); static const u8 sMudSportDescription[] = _( - "Covers the user in mud to\n" - "raise electrical resistance."); + "Covers the user in mud to\n" + "raise electrical resistance."); static const u8 sIceBallDescription[] = _( - "A 5-turn attack that gains\n" - "power on successive hits."); + "A 5-turn attack that gains\n" + "power on successive hits."); static const u8 sNeedleArmDescription[] = _( - "Attacks with thorny arms.\n" - "May cause flinching."); + "Attacks with thorny arms.\n" + "May cause flinching."); static const u8 sSlackOffDescription[] = _( - "Slacks off and restores\n" - "half the maximum HP."); + "Slacks off and restores\n" + "half the maximum HP."); static const u8 sHyperVoiceDescription[] = _( - "A loud attack that uses\n" - "sound waves to injure."); + "A loud attack that uses\n" + "sound waves to injure."); static const u8 sPoisonFangDescription[] = _( - "A sharp-fanged attack.\n" - "May badly poison the foe."); + "A sharp-fanged attack.\n" + "May badly poison the foe."); static const u8 sCrushClawDescription[] = _( - "Tears at the foe with sharp\n" - "claws. May lower DEFENSE."); + "Tears at the foe with sharp\n" + "claws. May lower DEFENSE."); static const u8 sBlastBurnDescription[] = _( - "Powerful, but leaves the\n" - "user immobile the next turn."); + "Powerful, but leaves the\n" + "user immobile the next turn."); static const u8 sHydroCannonDescription[] = _( - "Powerful, but leaves the\n" - "user immobile the next turn."); + "Powerful, but leaves the\n" + "user immobile the next turn."); static const u8 sMeteorMashDescription[] = _( - "Fires a meteor-like punch.\n" - "May raise ATTACK."); + "Fires a meteor-like punch.\n" + "May raise ATTACK."); static const u8 sAstonishDescription[] = _( - "An attack that may shock\n" - "the foe into flinching."); + "An attack that may shock\n" + "the foe into flinching."); static const u8 sWeatherBallDescription[] = _( - "The move’s type and power\n" - "change with the weather."); + "The move’s type and power\n" + "change with the weather."); static const u8 sAromatherapyDescription[] = _( - "Heals all status problems\n" - "with a soothing scent."); + "Heals all status problems\n" + "with a soothing scent."); static const u8 sFakeTearsDescription[] = _( - "Feigns crying to sharply\n" - "lower the foe’s SP. DEF."); + "Feigns crying to sharply\n" + "lower the foe’s SP. DEF."); static const u8 sAirCutterDescription[] = _( - "Hacks with razorlike wind.\n" - "High critical-hit ratio."); + "Hacks with razorlike wind.\n" + "High critical-hit ratio."); static const u8 sOverheatDescription[] = _( - "Allows a full-power attack,\n" - "but sharply lowers SP. ATK."); + "Allows a full-power attack,\n" + "but sharply lowers SP. ATK."); static const u8 sOdorSleuthDescription[] = _( - "Negates the foe’s efforts\n" - "to heighten evasiveness."); + "Negates the foe’s efforts\n" + "to heighten evasiveness."); static const u8 sRockTombDescription[] = _( - "Stops the foe from moving\n" - "with rocks and cuts SPEED."); + "Stops the foe from moving\n" + "with rocks and cuts SPEED."); static const u8 sSilverWindDescription[] = _( - "A powdery attack that may\n" - "raise abilities."); + "A powdery attack that may\n" + "raise abilities."); static const u8 sMetalSoundDescription[] = _( - "Emits a horrible screech\n" - "that sharply lowers SP. DEF."); + "Emits a horrible screech\n" + "that sharply lowers SP. DEF."); static const u8 sGrassWhistleDescription[] = _( - "Lulls the foe into sleep\n" - "with a pleasant melody."); + "Lulls the foe into sleep\n" + "with a pleasant melody."); static const u8 sTickleDescription[] = _( - "Makes the foe laugh to\n" - "lower ATTACK and DEFENSE."); + "Makes the foe laugh to\n" + "lower ATTACK and DEFENSE."); static const u8 sCosmicPowerDescription[] = _( - "Raises DEFENSE and SP. DEF\n" - "with a mystic power."); + "Raises DEFENSE and SP. DEF\n" + "with a mystic power."); static const u8 sWaterSpoutDescription[] = _( - "Inflicts more damage if the\n" - "user’s HP is high."); + "Inflicts more damage if the\n" + "user’s HP is high."); static const u8 sSignalBeamDescription[] = _( - "A strange beam attack that\n" - "may confuse the foe."); + "A strange beam attack that\n" + "may confuse the foe."); static const u8 sShadowPunchDescription[] = _( - "An unavoidable punch that\n" - "is thrown from shadows."); + "An unavoidable punch that\n" + "is thrown from shadows."); static const u8 sExtrasensoryDescription[] = _( - "Attacks with a peculiar\n" - "power. May cause flinching."); + "Attacks with a peculiar\n" + "power. May cause flinching."); static const u8 sSkyUppercutDescription[] = _( - "An uppercut thrown as if\n" - "leaping into the sky."); + "An uppercut thrown as if\n" + "leaping into the sky."); static const u8 sSandTombDescription[] = _( - "Traps and hurts the foe in\n" - "quicksand for 2 to 5 turns."); + "Traps and hurts the foe in\n" + "quicksand for 2 to 5 turns."); static const u8 sSheerColdDescription[] = _( - "A chilling attack that\n" - "causes fainting if it hits."); + "A chilling attack that\n" + "causes fainting if it hits."); static const u8 sMuddyWaterDescription[] = _( - "Attacks with muddy water.\n" - "May lower accuracy."); + "Attacks with muddy water.\n" + "May lower accuracy."); static const u8 sBulletSeedDescription[] = _( - "Shoots 2 to 5 seeds in a row\n" - "to strike the foe."); + "Shoots 2 to 5 seeds in a row\n" + "to strike the foe."); static const u8 sAerialAceDescription[] = _( - "An extremely speedy and\n" - "unavoidable attack."); + "An extremely speedy and\n" + "unavoidable attack."); static const u8 sIcicleSpearDescription[] = _( - "Attacks the foe by firing\n" - "2 to 5 icicles in a row."); + "Attacks the foe by firing\n" + "2 to 5 icicles in a row."); static const u8 sIronDefenseDescription[] = _( - "Hardens the body’s surface\n" - "to sharply raise DEFENSE."); + "Hardens the body’s surface\n" + "to sharply raise DEFENSE."); static const u8 sBlockDescription[] = _( - "Blocks the foe’s way to\n" - "prevent escape."); + "Blocks the foe’s way to\n" + "prevent escape."); static const u8 sHowlDescription[] = _( - "Howls to raise the spirit\n" - "and boosts ATTACK."); + "Howls to raise the spirit\n" + "and boosts ATTACK."); static const u8 sDragonClawDescription[] = _( - "Slashes the foe with sharp\n" - "claws."); + "Slashes the foe with sharp\n" + "claws."); static const u8 sFrenzyPlantDescription[] = _( - "Powerful, but leaves the\n" - "user immobile the next turn."); + "Powerful, but leaves the\n" + "user immobile the next turn."); static const u8 sBulkUpDescription[] = _( - "Bulks up the body to boost\n" - "both ATTACK and DEFENSE."); + "Bulks up the body to boost\n" + "both ATTACK and DEFENSE."); static const u8 sBounceDescription[] = _( - "Bounces up, then down the\n" - "next turn. May paralyze."); + "Bounces up, then down the\n" + "next turn. May paralyze."); static const u8 sMudShotDescription[] = _( - "Hurls mud at the foe and\n" - "reduces SPEED."); + "Hurls mud at the foe and\n" + "reduces SPEED."); static const u8 sPoisonTailDescription[] = _( - "Has a high critical-hit\n" - "ratio. May also poison."); + "Has a high critical-hit\n" + "ratio. May also poison."); static const u8 sCovetDescription[] = _( - "Cutely begs to obtain an\n" - "item held by the foe."); + "Cutely begs to obtain an\n" + "item held by the foe."); static const u8 sVoltTackleDescription[] = _( - "A life-risking tackle that\n" - "slightly hurts the user."); + "A life-risking tackle that\n" + "slightly hurts the user."); static const u8 sMagicalLeafDescription[] = _( - "Attacks with a strange leaf\n" - "that cannot be evaded."); + "Attacks with a strange leaf\n" + "that cannot be evaded."); static const u8 sWaterSportDescription[] = _( - "The user becomes soaked to\n" - "raise resistance to fire."); + "The user becomes soaked to\n" + "raise resistance to fire."); static const u8 sCalmMindDescription[] = _( - "Raises SP. ATK and SP. DEF\n" - "by focusing the mind."); + "Raises SP. ATK and SP. DEF\n" + "by focusing the mind."); static const u8 sLeafBladeDescription[] = _( - "Slashes with a sharp leaf.\n" - "High critical-hit ratio."); + "Slashes with a sharp leaf.\n" + "High critical-hit ratio."); static const u8 sDragonDanceDescription[] = _( - "A mystical dance that ups\n" - "ATTACK and SPEED."); + "A mystical dance that ups\n" + "ATTACK and SPEED."); static const u8 sRockBlastDescription[] = _( - "Hurls boulders at the foe\n" - "2 to 5 times in a row."); + "Hurls boulders at the foe\n" + "2 to 5 times in a row."); static const u8 sShockWaveDescription[] = _( - "A fast and unavoidable\n" - "electric attack."); + "A fast and unavoidable\n" + "electric attack."); static const u8 sWaterPulseDescription[] = _( - "Attacks with ultrasonic\n" - "waves. May confuse the foe."); + "Attacks with ultrasonic\n" + "waves. May confuse the foe."); static const u8 sDoomDesireDescription[] = _( - "Summons strong sunlight to\n" - "attack 2 turns later."); + "Summons strong sunlight to\n" + "attack 2 turns later."); static const u8 sPsychoBoostDescription[] = _( - "Allows a full-power attack,\n" - "but sharply lowers SP. ATK."); + "Allows a full-power attack,\n" + "but sharply lowers SP. ATK."); // MOVE_NONE is ignored in this table. Make sure to always subtract 1 before getting the right pointer. const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] = diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index 20a6ec75d..b4438e5b3 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -1,12436 +1,12436 @@ const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sawyer1[] = { - { - .iv = 0, - .lvl = 21, - .species = SPECIES_GEODUDE, - } + { + .iv = 0, + .lvl = 21, + .species = SPECIES_GEODUDE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt1[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt2[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_ZUBAT, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_ZUBAT, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt3[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt4[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt5[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt6[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt7[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Gabrielle1[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_SKITTY, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_LOTAD, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_SEEDOT, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_TAILLOW, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_SKITTY, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_LOTAD, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_SEEDOT, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_TAILLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt8[] = { - { - .iv = 0, - .lvl = 9, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 9, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Marcel[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_SHIFTRY, - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_SHIFTRY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alberto[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_PELIPPER, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_XATU, - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_PELIPPER, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_XATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ed[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_ZANGOOSE, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_SEVIPER, - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_ZANGOOSE, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_SEVIPER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt9[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Declan[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_GYARADOS, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt10[] = { - { - .iv = 0, - .lvl = 11, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 11, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt11[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_ZUBAT, - }, - { - .iv = 0, - .lvl = 27, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_ZUBAT, + }, + { + .iv = 0, + .lvl = 27, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt12[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 0, - .lvl = 27, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 0, + .lvl = 27, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt13[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_ZUBAT, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_ZUBAT, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt14[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt15[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ZUBAT, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ZUBAT, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt16[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt17[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt18[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt19[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt20[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt21[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt22[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Fredrick[] = { - { - .iv = 100, - .lvl = 30, - .species = SPECIES_MAKUHITA, - }, - { - .iv = 100, - .lvl = 30, - .species = SPECIES_MACHOKE, - } + { + .iv = 100, + .lvl = 30, + .species = SPECIES_MAKUHITA, + }, + { + .iv = 100, + .lvl = 30, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Matt[] = { - { - .iv = 50, - .lvl = 34, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 50, - .lvl = 34, - .species = SPECIES_GOLBAT, - } + { + .iv = 50, + .lvl = 34, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 50, + .lvl = 34, + .species = SPECIES_GOLBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Zander[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_HARIYAMA, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shelly1[] = { - { - .iv = 50, - .lvl = 28, - .species = SPECIES_CARVANHA, - }, - { - .iv = 50, - .lvl = 28, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 50, + .lvl = 28, + .species = SPECIES_CARVANHA, + }, + { + .iv = 50, + .lvl = 28, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shelly2[] = { - { - .iv = 100, - .lvl = 37, - .species = SPECIES_SHARPEDO, - }, - { - .iv = 100, - .lvl = 37, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 100, + .lvl = 37, + .species = SPECIES_SHARPEDO, + }, + { + .iv = 100, + .lvl = 37, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Archie[] = { - { - .iv = 150, - .lvl = 41, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 150, - .lvl = 41, - .species = SPECIES_CROBAT, - }, - { - .iv = 150, - .lvl = 43, - .species = SPECIES_SHARPEDO, - } + { + .iv = 150, + .lvl = 41, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 150, + .lvl = 41, + .species = SPECIES_CROBAT, + }, + { + .iv = 150, + .lvl = 43, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Leah[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_SPOINK, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_SPOINK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Daisy[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ROSELIA, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rose1[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ROSELIA, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ROSELIA, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ROSELIA, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Felix[] = { - { - .iv = 0, - .lvl = 43, - .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_NONE, MOVE_NONE, MOVE_NONE - }, - { - .iv = 0, - .lvl = 43, - .species = SPECIES_CLAYDOL, - .moves = MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 43, + .species = SPECIES_MEDICHAM, + .moves = MOVE_PSYCHIC, MOVE_NONE, MOVE_NONE, MOVE_NONE + }, + { + .iv = 0, + .lvl = 43, + .species = SPECIES_CLAYDOL, + .moves = MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Violet[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_ROSELIA, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_GLOOM, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_ROSELIA, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_GLOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rose2[] = { - { - .iv = 10, - .lvl = 26, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 10, - .lvl = 26, - .species = SPECIES_ROSELIA, - } + { + .iv = 10, + .lvl = 26, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 10, + .lvl = 26, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rose3[] = { - { - .iv = 20, - .lvl = 28, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 20, - .lvl = 28, - .species = SPECIES_GLOOM, - }, - { - .iv = 20, - .lvl = 28, - .species = SPECIES_ROSELIA, - } + { + .iv = 20, + .lvl = 28, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 20, + .lvl = 28, + .species = SPECIES_GLOOM, + }, + { + .iv = 20, + .lvl = 28, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rose4[] = { - { - .iv = 30, - .lvl = 31, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_GLOOM, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_ROSELIA, - } + { + .iv = 30, + .lvl = 31, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_GLOOM, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rose5[] = { - { - .iv = 40, - .lvl = 34, - .species = SPECIES_BRELOOM, - }, - { - .iv = 40, - .lvl = 34, - .species = SPECIES_GLOOM, - }, - { - .iv = 40, - .lvl = 34, - .species = SPECIES_ROSELIA, - } + { + .iv = 40, + .lvl = 34, + .species = SPECIES_BRELOOM, + }, + { + .iv = 40, + .lvl = 34, + .species = SPECIES_GLOOM, + }, + { + .iv = 40, + .lvl = 34, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Dusty1[] = { - { - .iv = 50, - .lvl = 23, - .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - } + { + .iv = 50, + .lvl = 23, + .species = SPECIES_SANDSLASH, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Chip[] = { - { - .iv = 50, - .lvl = 27, - .species = SPECIES_BALTOY, - .moves = MOVE_PSYBEAM, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_ANCIENT_POWER - }, - { - .iv = 50, - .lvl = 27, - .species = SPECIES_SANDSHREW, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - }, - { - .iv = 50, - .lvl = 27, - .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - } + { + .iv = 50, + .lvl = 27, + .species = SPECIES_BALTOY, + .moves = MOVE_PSYBEAM, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_ANCIENT_POWER + }, + { + .iv = 50, + .lvl = 27, + .species = SPECIES_SANDSHREW, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + }, + { + .iv = 50, + .lvl = 27, + .species = SPECIES_SANDSLASH, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Foster[] = { - { - .iv = 100, - .lvl = 25, - .species = SPECIES_SANDSHREW, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - }, - { - .iv = 100, - .lvl = 25, - .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - } + { + .iv = 100, + .lvl = 25, + .species = SPECIES_SANDSHREW, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + }, + { + .iv = 100, + .lvl = 25, + .species = SPECIES_SANDSLASH, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Dusty2[] = { - { - .iv = 60, - .lvl = 27, - .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - } + { + .iv = 60, + .lvl = 27, + .species = SPECIES_SANDSLASH, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Dusty3[] = { - { - .iv = 70, - .lvl = 30, - .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - } + { + .iv = 70, + .lvl = 30, + .species = SPECIES_SANDSLASH, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Dusty4[] = { - { - .iv = 80, - .lvl = 33, - .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - } + { + .iv = 80, + .lvl = 33, + .species = SPECIES_SANDSLASH, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Dusty5[] = { - { - .iv = 90, - .lvl = 36, - .species = SPECIES_SANDSLASH, - .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING - } + { + .iv = 90, + .lvl = 36, + .species = SPECIES_SANDSLASH, + .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_GabbyAndTy1[] = { - { - .iv = 50, - .lvl = 17, - .species = SPECIES_MAGNEMITE, - }, - { - .iv = 50, - .lvl = 17, - .species = SPECIES_WHISMUR, - } + { + .iv = 50, + .lvl = 17, + .species = SPECIES_MAGNEMITE, + }, + { + .iv = 50, + .lvl = 17, + .species = SPECIES_WHISMUR, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_GabbyAndTy2[] = { - { - .iv = 100, - .lvl = 27, - .species = SPECIES_MAGNEMITE, - }, - { - .iv = 100, - .lvl = 27, - .species = SPECIES_LOUDRED, - } + { + .iv = 100, + .lvl = 27, + .species = SPECIES_MAGNEMITE, + }, + { + .iv = 100, + .lvl = 27, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_GabbyAndTy3[] = { - { - .iv = 150, - .lvl = 30, - .species = SPECIES_MAGNETON, - }, - { - .iv = 150, - .lvl = 30, - .species = SPECIES_LOUDRED, - } + { + .iv = 150, + .lvl = 30, + .species = SPECIES_MAGNETON, + }, + { + .iv = 150, + .lvl = 30, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_GabbyAndTy4[] = { - { - .iv = 200, - .lvl = 33, - .species = SPECIES_MAGNETON, - }, - { - .iv = 200, - .lvl = 33, - .species = SPECIES_LOUDRED, - } + { + .iv = 200, + .lvl = 33, + .species = SPECIES_MAGNETON, + }, + { + .iv = 200, + .lvl = 33, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_GabbyAndTy5[] = { - { - .iv = 250, - .lvl = 36, - .species = SPECIES_MAGNETON, - }, - { - .iv = 250, - .lvl = 36, - .species = SPECIES_LOUDRED, - } + { + .iv = 250, + .lvl = 36, + .species = SPECIES_MAGNETON, + }, + { + .iv = 250, + .lvl = 36, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_GabbyAndTy6[] = { - { - .iv = 250, - .lvl = 39, - .species = SPECIES_MAGNETON, - .moves = MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND, MOVE_THUNDERBOLT - }, - { - .iv = 250, - .lvl = 39, - .species = SPECIES_EXPLOUD, - .moves = MOVE_ASTONISH, MOVE_STOMP, MOVE_SUPERSONIC, MOVE_HYPER_VOICE - } + { + .iv = 250, + .lvl = 39, + .species = SPECIES_MAGNETON, + .moves = MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND, MOVE_THUNDERBOLT + }, + { + .iv = 250, + .lvl = 39, + .species = SPECIES_EXPLOUD, + .moves = MOVE_ASTONISH, MOVE_STOMP, MOVE_SUPERSONIC, MOVE_HYPER_VOICE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lola1[] = { - { - .iv = 10, - .lvl = 12, - .species = SPECIES_AZURILL, - }, - { - .iv = 10, - .lvl = 12, - .species = SPECIES_AZURILL, - } + { + .iv = 10, + .lvl = 12, + .species = SPECIES_AZURILL, + }, + { + .iv = 10, + .lvl = 12, + .species = SPECIES_AZURILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Austina[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Gwen[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lola2[] = { - { - .iv = 10, - .lvl = 26, - .species = SPECIES_MARILL, - }, - { - .iv = 10, - .lvl = 26, - .species = SPECIES_MARILL, - } + { + .iv = 10, + .lvl = 26, + .species = SPECIES_MARILL, + }, + { + .iv = 10, + .lvl = 26, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lola3[] = { - { - .iv = 20, - .lvl = 29, - .species = SPECIES_MARILL, - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_MARILL, - } + { + .iv = 20, + .lvl = 29, + .species = SPECIES_MARILL, + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lola4[] = { - { - .iv = 30, - .lvl = 32, - .species = SPECIES_MARILL, - }, - { - .iv = 30, - .lvl = 32, - .species = SPECIES_MARILL, - } + { + .iv = 30, + .lvl = 32, + .species = SPECIES_MARILL, + }, + { + .iv = 30, + .lvl = 32, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lola5[] = { - { - .iv = 40, - .lvl = 35, - .species = SPECIES_AZUMARILL, - }, - { - .iv = 40, - .lvl = 35, - .species = SPECIES_AZUMARILL, - } + { + .iv = 40, + .lvl = 35, + .species = SPECIES_AZUMARILL, + }, + { + .iv = 40, + .lvl = 35, + .species = SPECIES_AZUMARILL, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Ricky1[] = { - { - .iv = 10, - .lvl = 13, - .species = SPECIES_ZIGZAGOON, - .moves = MOVE_SAND_ATTACK, MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF - } + { + .iv = 10, + .lvl = 13, + .species = SPECIES_ZIGZAGOON, + .moves = MOVE_SAND_ATTACK, MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Simon[] = { - { - .iv = 0, - .lvl = 12, - .species = SPECIES_AZURILL, - }, - { - .iv = 0, - .lvl = 12, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 12, + .species = SPECIES_AZURILL, + }, + { + .iv = 0, + .lvl = 12, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Charlie[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Ricky2[] = { - { - .iv = 10, - .lvl = 27, - .species = SPECIES_LINOONE, - .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF - } + { + .iv = 10, + .lvl = 27, + .species = SPECIES_LINOONE, + .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Ricky3[] = { - { - .iv = 20, - .lvl = 30, - .species = SPECIES_LINOONE, - .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF - } + { + .iv = 20, + .lvl = 30, + .species = SPECIES_LINOONE, + .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Ricky4[] = { - { - .iv = 30, - .lvl = 33, - .species = SPECIES_LINOONE, - .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF - } + { + .iv = 30, + .lvl = 33, + .species = SPECIES_LINOONE, + .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Ricky5[] = { - { - .iv = 40, - .lvl = 36, - .species = SPECIES_LINOONE, - .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF - } + { + .iv = 40, + .lvl = 36, + .species = SPECIES_LINOONE, + .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Randall[] = { - { - .iv = 255, - .lvl = 26, - .species = SPECIES_SWELLOW, - .heldItem = ITEM_NONE, - .moves = MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_NONE - } + { + .iv = 255, + .lvl = 26, + .species = SPECIES_SWELLOW, + .heldItem = ITEM_NONE, + .moves = MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_NONE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Parker[] = { - { - .iv = 255, - .lvl = 26, - .species = SPECIES_SPINDA, - .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_DIZZY_PUNCH, MOVE_FOCUS_PUNCH, MOVE_NONE - } + { + .iv = 255, + .lvl = 26, + .species = SPECIES_SPINDA, + .heldItem = ITEM_NONE, + .moves = MOVE_TEETER_DANCE, MOVE_DIZZY_PUNCH, MOVE_FOCUS_PUNCH, MOVE_NONE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_George[] = { - { - .iv = 255, - .lvl = 26, - .species = SPECIES_SLAKOTH, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SLACK_OFF, MOVE_COUNTER, MOVE_SHADOW_BALL, MOVE_NONE - } + { + .iv = 255, + .lvl = 26, + .species = SPECIES_SLAKOTH, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SLACK_OFF, MOVE_COUNTER, MOVE_SHADOW_BALL, MOVE_NONE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Berke[] = { - { - .iv = 255, - .lvl = 26, - .species = SPECIES_VIGOROTH, - .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_ENERGY, MOVE_SLASH, MOVE_NONE, MOVE_NONE - } + { + .iv = 255, + .lvl = 26, + .species = SPECIES_VIGOROTH, + .heldItem = ITEM_NONE, + .moves = MOVE_FOCUS_ENERGY, MOVE_SLASH, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Braxton[] = { - { - .iv = 100, - .lvl = 28, - .species = SPECIES_SWELLOW, - .moves = MOVE_FOCUS_ENERGY, MOVE_QUICK_ATTACK, MOVE_WING_ATTACK, MOVE_ENDEAVOR - }, - { - .iv = 100, - .lvl = 28, - .species = SPECIES_TRAPINCH, - .moves = MOVE_BITE, MOVE_DIG, MOVE_FAINT_ATTACK, MOVE_SAND_TOMB - }, - { - .iv = 100, - .lvl = 28, - .species = SPECIES_WAILMER, - .moves = MOVE_ROLLOUT, MOVE_WHIRLPOOL, MOVE_ASTONISH, MOVE_WATER_PULSE - }, - { - .iv = 100, - .lvl = 28, - .species = SPECIES_MAGNETON, - .moves = MOVE_THUNDERBOLT, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM - }, - { - .iv = 100, - .lvl = 28, - .species = SPECIES_SHIFTRY, - .moves = MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SWAGGER - } + { + .iv = 100, + .lvl = 28, + .species = SPECIES_SWELLOW, + .moves = MOVE_FOCUS_ENERGY, MOVE_QUICK_ATTACK, MOVE_WING_ATTACK, MOVE_ENDEAVOR + }, + { + .iv = 100, + .lvl = 28, + .species = SPECIES_TRAPINCH, + .moves = MOVE_BITE, MOVE_DIG, MOVE_FAINT_ATTACK, MOVE_SAND_TOMB + }, + { + .iv = 100, + .lvl = 28, + .species = SPECIES_WAILMER, + .moves = MOVE_ROLLOUT, MOVE_WHIRLPOOL, MOVE_ASTONISH, MOVE_WATER_PULSE + }, + { + .iv = 100, + .lvl = 28, + .species = SPECIES_MAGNETON, + .moves = MOVE_THUNDERBOLT, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM + }, + { + .iv = 100, + .lvl = 28, + .species = SPECIES_SHIFTRY, + .moves = MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SWAGGER + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Vincent[] = { - { - .iv = 100, - .lvl = 44, - .species = SPECIES_SABLEYE, - }, - { - .iv = 100, - .lvl = 44, - .species = SPECIES_MEDICHAM, - }, - { - .iv = 100, - .lvl = 44, - .species = SPECIES_SHARPEDO, - } + { + .iv = 100, + .lvl = 44, + .species = SPECIES_SABLEYE, + }, + { + .iv = 100, + .lvl = 44, + .species = SPECIES_MEDICHAM, + }, + { + .iv = 100, + .lvl = 44, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Leroy[] = { - { - .iv = 100, - .lvl = 46, - .species = SPECIES_MAWILE, - }, - { - .iv = 100, - .lvl = 46, - .species = SPECIES_STARMIE, - } + { + .iv = 100, + .lvl = 46, + .species = SPECIES_MAWILE, + }, + { + .iv = 100, + .lvl = 46, + .species = SPECIES_STARMIE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wilton1[] = { - { - .iv = 100, - .lvl = 17, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 100, - .lvl = 17, - .species = SPECIES_WAILMER, - }, - { - .iv = 100, - .lvl = 17, - .species = SPECIES_MAKUHITA, - } + { + .iv = 100, + .lvl = 17, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 100, + .lvl = 17, + .species = SPECIES_WAILMER, + }, + { + .iv = 100, + .lvl = 17, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Edgar[] = { - { - .iv = 100, - .lvl = 43, - .species = SPECIES_CACTURNE, - }, - { - .iv = 100, - .lvl = 43, - .species = SPECIES_PELIPPER, - } + { + .iv = 100, + .lvl = 43, + .species = SPECIES_CACTURNE, + }, + { + .iv = 100, + .lvl = 43, + .species = SPECIES_PELIPPER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Albert[] = { - { - .iv = 100, - .lvl = 43, - .species = SPECIES_MAGNETON, - }, - { - .iv = 100, - .lvl = 43, - .species = SPECIES_MUK, - } + { + .iv = 100, + .lvl = 43, + .species = SPECIES_MAGNETON, + }, + { + .iv = 100, + .lvl = 43, + .species = SPECIES_MUK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Samuel[] = { - { - .iv = 100, - .lvl = 42, - .species = SPECIES_SWELLOW, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_MAWILE, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_KADABRA, - } + { + .iv = 100, + .lvl = 42, + .species = SPECIES_SWELLOW, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_MAWILE, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_KADABRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Vito[] = { - { - .iv = 100, - .lvl = 42, - .species = SPECIES_DODRIO, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_KADABRA, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_ELECTRODE, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_SHIFTRY, - } + { + .iv = 100, + .lvl = 42, + .species = SPECIES_DODRIO, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_KADABRA, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_ELECTRODE, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_SHIFTRY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Owen[] = { - { - .iv = 100, - .lvl = 42, - .species = SPECIES_KECLEON, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_GRAVELER, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_WAILORD, - } + { + .iv = 100, + .lvl = 42, + .species = SPECIES_KECLEON, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_GRAVELER, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_WAILORD, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wilton2[] = { - { - .iv = 110, - .lvl = 26, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 110, - .lvl = 26, - .species = SPECIES_WAILMER, - }, - { - .iv = 110, - .lvl = 26, - .species = SPECIES_MAKUHITA, - } + { + .iv = 110, + .lvl = 26, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 110, + .lvl = 26, + .species = SPECIES_WAILMER, + }, + { + .iv = 110, + .lvl = 26, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wilton3[] = { - { - .iv = 120, - .lvl = 29, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 120, - .lvl = 29, - .species = SPECIES_WAILMER, - }, - { - .iv = 120, - .lvl = 29, - .species = SPECIES_MAKUHITA, - } + { + .iv = 120, + .lvl = 29, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 120, + .lvl = 29, + .species = SPECIES_WAILMER, + }, + { + .iv = 120, + .lvl = 29, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wilton4[] = { - { - .iv = 130, - .lvl = 32, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 130, - .lvl = 32, - .species = SPECIES_WAILMER, - }, - { - .iv = 130, - .lvl = 32, - .species = SPECIES_MAKUHITA, - } + { + .iv = 130, + .lvl = 32, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 130, + .lvl = 32, + .species = SPECIES_WAILMER, + }, + { + .iv = 130, + .lvl = 32, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wilton5[] = { - { - .iv = 140, - .lvl = 35, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 140, - .lvl = 35, - .species = SPECIES_WAILMER, - }, - { - .iv = 140, - .lvl = 35, - .species = SPECIES_HARIYAMA, - } + { + .iv = 140, + .lvl = 35, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 140, + .lvl = 35, + .species = SPECIES_WAILMER, + }, + { + .iv = 140, + .lvl = 35, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Warren[] = { - { - .iv = 100, - .lvl = 33, - .species = SPECIES_GRAVELER, - }, - { - .iv = 100, - .lvl = 33, - .species = SPECIES_LUDICOLO, - } + { + .iv = 100, + .lvl = 33, + .species = SPECIES_GRAVELER, + }, + { + .iv = 100, + .lvl = 33, + .species = SPECIES_LUDICOLO, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Mary[] = { - { - .iv = 255, - .lvl = 26, - .species = SPECIES_DELCATTY, - .heldItem = ITEM_NONE, - .moves = MOVE_FAINT_ATTACK, MOVE_SHOCK_WAVE, MOVE_NONE, MOVE_NONE - } + { + .iv = 255, + .lvl = 26, + .species = SPECIES_DELCATTY, + .heldItem = ITEM_NONE, + .moves = MOVE_FAINT_ATTACK, MOVE_SHOCK_WAVE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Alexia[] = { - { - .iv = 255, - .lvl = 26, - .species = SPECIES_WIGGLYTUFF, - .heldItem = ITEM_NONE, - .moves = MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_NONE - } + { + .iv = 255, + .lvl = 26, + .species = SPECIES_WIGGLYTUFF, + .heldItem = ITEM_NONE, + .moves = MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_NONE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Jody[] = { - { - .iv = 255, - .lvl = 26, - .species = SPECIES_ZANGOOSE, - .heldItem = ITEM_NONE, - .moves = MOVE_SWORDS_DANCE, MOVE_SLASH, MOVE_NONE, MOVE_NONE - } + { + .iv = 255, + .lvl = 26, + .species = SPECIES_ZANGOOSE, + .heldItem = ITEM_NONE, + .moves = MOVE_SWORDS_DANCE, MOVE_SLASH, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Wendy[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_MAWILE, - .moves = MOVE_BATON_PASS, MOVE_FAINT_ATTACK, MOVE_FAKE_TEARS, MOVE_BITE - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_ROSELIA, - .moves = MOVE_MEGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_PELIPPER, - .moves = MOVE_FLY, MOVE_WATER_GUN, MOVE_MIST, MOVE_PROTECT - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_MAWILE, + .moves = MOVE_BATON_PASS, MOVE_FAINT_ATTACK, MOVE_FAKE_TEARS, MOVE_BITE + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_ROSELIA, + .moves = MOVE_MEGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_PELIPPER, + .moves = MOVE_FLY, MOVE_WATER_GUN, MOVE_MIST, MOVE_PROTECT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Keira[] = { - { - .iv = 100, - .lvl = 45, - .species = SPECIES_LAIRON, - }, - { - .iv = 100, - .lvl = 45, - .species = SPECIES_MANECTRIC, - } + { + .iv = 100, + .lvl = 45, + .species = SPECIES_LAIRON, + }, + { + .iv = 100, + .lvl = 45, + .species = SPECIES_MANECTRIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brooke1[] = { - { - .iv = 100, - .lvl = 17, - .species = SPECIES_WINGULL, - }, - { - .iv = 100, - .lvl = 17, - .species = SPECIES_NUMEL, - }, - { - .iv = 100, - .lvl = 17, - .species = SPECIES_ROSELIA, - } + { + .iv = 100, + .lvl = 17, + .species = SPECIES_WINGULL, + }, + { + .iv = 100, + .lvl = 17, + .species = SPECIES_NUMEL, + }, + { + .iv = 100, + .lvl = 17, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jennifer[] = { - { - .iv = 200, - .lvl = 30, - .species = SPECIES_SABLEYE, - } + { + .iv = 200, + .lvl = 30, + .species = SPECIES_SABLEYE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Hope[] = { - { - .iv = 100, - .lvl = 45, - .species = SPECIES_ROSELIA, - } + { + .iv = 100, + .lvl = 45, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shannon[] = { - { - .iv = 100, - .lvl = 45, - .species = SPECIES_CLAYDOL, - } + { + .iv = 100, + .lvl = 45, + .species = SPECIES_CLAYDOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Michelle[] = { - { - .iv = 100, - .lvl = 42, - .species = SPECIES_TORKOAL, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_MEDICHAM, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_LUDICOLO, - } + { + .iv = 100, + .lvl = 42, + .species = SPECIES_TORKOAL, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_MEDICHAM, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_LUDICOLO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Caroline[] = { - { - .iv = 100, - .lvl = 43, - .species = SPECIES_SKARMORY, - }, - { - .iv = 100, - .lvl = 43, - .species = SPECIES_SABLEYE, - } + { + .iv = 100, + .lvl = 43, + .species = SPECIES_SKARMORY, + }, + { + .iv = 100, + .lvl = 43, + .species = SPECIES_SABLEYE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Julie[] = { - { - .iv = 100, - .lvl = 42, - .species = SPECIES_SANDSLASH, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_NINETALES, - }, - { - .iv = 100, - .lvl = 42, - .species = SPECIES_TROPIUS, - } + { + .iv = 100, + .lvl = 42, + .species = SPECIES_SANDSLASH, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_NINETALES, + }, + { + .iv = 100, + .lvl = 42, + .species = SPECIES_TROPIUS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brooke2[] = { - { - .iv = 110, - .lvl = 26, - .species = SPECIES_WINGULL, - }, - { - .iv = 110, - .lvl = 26, - .species = SPECIES_NUMEL, - }, - { - .iv = 110, - .lvl = 26, - .species = SPECIES_ROSELIA, - } + { + .iv = 110, + .lvl = 26, + .species = SPECIES_WINGULL, + }, + { + .iv = 110, + .lvl = 26, + .species = SPECIES_NUMEL, + }, + { + .iv = 110, + .lvl = 26, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brooke3[] = { - { - .iv = 120, - .lvl = 29, - .species = SPECIES_PELIPPER, - }, - { - .iv = 120, - .lvl = 29, - .species = SPECIES_NUMEL, - }, - { - .iv = 120, - .lvl = 29, - .species = SPECIES_ROSELIA, - } + { + .iv = 120, + .lvl = 29, + .species = SPECIES_PELIPPER, + }, + { + .iv = 120, + .lvl = 29, + .species = SPECIES_NUMEL, + }, + { + .iv = 120, + .lvl = 29, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brooke4[] = { - { - .iv = 130, - .lvl = 32, - .species = SPECIES_PELIPPER, - }, - { - .iv = 130, - .lvl = 32, - .species = SPECIES_NUMEL, - }, - { - .iv = 130, - .lvl = 32, - .species = SPECIES_ROSELIA, - } + { + .iv = 130, + .lvl = 32, + .species = SPECIES_PELIPPER, + }, + { + .iv = 130, + .lvl = 32, + .species = SPECIES_NUMEL, + }, + { + .iv = 130, + .lvl = 32, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brooke5[] = { - { - .iv = 140, - .lvl = 34, - .species = SPECIES_PELIPPER, - }, - { - .iv = 140, - .lvl = 34, - .species = SPECIES_CAMERUPT, - }, - { - .iv = 140, - .lvl = 34, - .species = SPECIES_ROSELIA, - } + { + .iv = 140, + .lvl = 34, + .species = SPECIES_PELIPPER, + }, + { + .iv = 140, + .lvl = 34, + .species = SPECIES_CAMERUPT, + }, + { + .iv = 140, + .lvl = 34, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Patricia[] = { - { - .iv = 0, - .lvl = 41, - .species = SPECIES_BANETTE, - }, - { - .iv = 0, - .lvl = 41, - .species = SPECIES_LUNATONE, - } + { + .iv = 0, + .lvl = 41, + .species = SPECIES_BANETTE, + }, + { + .iv = 0, + .lvl = 41, + .species = SPECIES_LUNATONE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kindra[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_DUSKULL, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_SHUPPET, - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_DUSKULL, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_SHUPPET, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tammy[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_DUSKULL, - }, - { - .iv = 0, - .lvl = 29, - .species = SPECIES_SHUPPET, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_DUSKULL, + }, + { + .iv = 0, + .lvl = 29, + .species = SPECIES_SHUPPET, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Valerie1[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_SABLEYE, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_SABLEYE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tasha[] = { - { - .iv = 50, - .lvl = 32, - .species = SPECIES_SHUPPET, - } + { + .iv = 50, + .lvl = 32, + .species = SPECIES_SHUPPET, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Valerie2[] = { - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SABLEYE, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SPOINK, - } + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SABLEYE, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SPOINK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Valerie3[] = { - { - .iv = 20, - .lvl = 35, - .species = SPECIES_SPOINK, - }, - { - .iv = 20, - .lvl = 35, - .species = SPECIES_SABLEYE, - } + { + .iv = 20, + .lvl = 35, + .species = SPECIES_SPOINK, + }, + { + .iv = 20, + .lvl = 35, + .species = SPECIES_SABLEYE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Valerie4[] = { - { - .iv = 30, - .lvl = 40, - .species = SPECIES_SPOINK, - }, - { - .iv = 30, - .lvl = 40, - .species = SPECIES_SABLEYE, - } + { + .iv = 30, + .lvl = 40, + .species = SPECIES_SPOINK, + }, + { + .iv = 30, + .lvl = 40, + .species = SPECIES_SABLEYE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Valerie5[] = { - { - .iv = 40, - .lvl = 42, - .species = SPECIES_DUSKULL, - }, - { - .iv = 40, - .lvl = 42, - .species = SPECIES_SABLEYE, - }, - { - .iv = 40, - .lvl = 42, - .species = SPECIES_GRUMPIG, - } + { + .iv = 40, + .lvl = 42, + .species = SPECIES_DUSKULL, + }, + { + .iv = 40, + .lvl = 42, + .species = SPECIES_SABLEYE, + }, + { + .iv = 40, + .lvl = 42, + .species = SPECIES_GRUMPIG, + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Cindy1[] = { - { - .iv = 0, - .lvl = 7, - .species = SPECIES_ZIGZAGOON, - .heldItem = ITEM_NUGGET - } + { + .iv = 0, + .lvl = 7, + .species = SPECIES_ZIGZAGOON, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Daphne[] = { - { - .iv = 100, - .lvl = 39, - .species = SPECIES_LUVDISC, - .heldItem = ITEM_NUGGET, - .moves = MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL, MOVE_WATER_PULSE - }, - { - .iv = 100, - .lvl = 39, - .species = SPECIES_LUVDISC, - .heldItem = ITEM_NUGGET, - .moves = MOVE_ATTRACT, MOVE_SAFEGUARD, MOVE_TAKE_DOWN, MOVE_WATER_PULSE - } + { + .iv = 100, + .lvl = 39, + .species = SPECIES_LUVDISC, + .heldItem = ITEM_NUGGET, + .moves = MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL, MOVE_WATER_PULSE + }, + { + .iv = 100, + .lvl = 39, + .species = SPECIES_LUVDISC, + .heldItem = ITEM_NUGGET, + .moves = MOVE_ATTRACT, MOVE_SAFEGUARD, MOVE_TAKE_DOWN, MOVE_WATER_PULSE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt23[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Cindy2[] = { - { - .iv = 0, - .lvl = 11, - .species = SPECIES_ZIGZAGOON, - .heldItem = ITEM_NUGGET, - .moves = MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 11, + .species = SPECIES_ZIGZAGOON, + .heldItem = ITEM_NUGGET, + .moves = MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Brianna[] = { - { - .iv = 150, - .lvl = 40, - .species = SPECIES_SEAKING, - .heldItem = ITEM_NUGGET - } + { + .iv = 150, + .lvl = 40, + .species = SPECIES_SEAKING, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Naomi[] = { - { - .iv = 100, - .lvl = 45, - .species = SPECIES_ROSELIA, - .heldItem = ITEM_NUGGET - } + { + .iv = 100, + .lvl = 45, + .species = SPECIES_ROSELIA, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Cindy3[] = { - { - .iv = 10, - .lvl = 27, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NUGGET - } + { + .iv = 10, + .lvl = 27, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Cindy4[] = { - { - .iv = 20, - .lvl = 30, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NUGGET - } + { + .iv = 20, + .lvl = 30, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Cindy5[] = { - { - .iv = 30, - .lvl = 33, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NUGGET - } + { + .iv = 30, + .lvl = 33, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Cindy6[] = { - { - .iv = 40, - .lvl = 36, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NUGGET, - .moves = MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK - } + { + .iv = 40, + .lvl = 36, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NUGGET, + .moves = MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Melissa[] = { - { - .iv = 0, - .lvl = 21, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 21, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sheila[] = { - { - .iv = 0, - .lvl = 21, - .species = SPECIES_SHROOMISH, - } + { + .iv = 0, + .lvl = 21, + .species = SPECIES_SHROOMISH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shirley[] = { - { - .iv = 0, - .lvl = 21, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 21, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Jessica1[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK - }, - { - .iv = 0, - .lvl = 29, - .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_KECLEON, + .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + }, + { + .iv = 0, + .lvl = 29, + .species = SPECIES_SEVIPER, + .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Connie[] = { - { - .iv = 100, - .lvl = 40, - .species = SPECIES_GOLDEEN, - } + { + .iv = 100, + .lvl = 40, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bridget[] = { - { - .iv = 150, - .lvl = 40, - .species = SPECIES_AZUMARILL, - } + { + .iv = 150, + .lvl = 40, + .species = SPECIES_AZUMARILL, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Olivia[] = { - { - .iv = 100, - .lvl = 35, - .species = SPECIES_CLAMPERL, - .moves = MOVE_IRON_DEFENSE, MOVE_WHIRLPOOL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE - }, - { - .iv = 100, - .lvl = 37, - .species = SPECIES_CORPHISH, - .moves = MOVE_TAUNT, MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_NONE - }, - { - .iv = 100, - .lvl = 39, - .species = SPECIES_LOMBRE, - .moves = MOVE_UPROAR, MOVE_FURY_SWIPES, MOVE_FAKE_OUT, MOVE_WATER_PULSE - } + { + .iv = 100, + .lvl = 35, + .species = SPECIES_CLAMPERL, + .moves = MOVE_IRON_DEFENSE, MOVE_WHIRLPOOL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE + }, + { + .iv = 100, + .lvl = 37, + .species = SPECIES_CORPHISH, + .moves = MOVE_TAUNT, MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_NONE + }, + { + .iv = 100, + .lvl = 39, + .species = SPECIES_LOMBRE, + .moves = MOVE_UPROAR, MOVE_FURY_SWIPES, MOVE_FAKE_OUT, MOVE_WATER_PULSE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tiffany[] = { - { - .iv = 100, - .lvl = 39, - .species = SPECIES_CARVANHA, - }, - { - .iv = 100, - .lvl = 39, - .species = SPECIES_SHARPEDO, - } + { + .iv = 100, + .lvl = 39, + .species = SPECIES_CARVANHA, + }, + { + .iv = 100, + .lvl = 39, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Jessica2[] = { - { - .iv = 10, - .lvl = 35, - .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK - }, - { - .iv = 10, - .lvl = 35, - .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH - } + { + .iv = 10, + .lvl = 35, + .species = SPECIES_KECLEON, + .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + }, + { + .iv = 10, + .lvl = 35, + .species = SPECIES_SEVIPER, + .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Jessica3[] = { - { - .iv = 20, - .lvl = 38, - .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK - }, - { - .iv = 20, - .lvl = 38, - .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH - } + { + .iv = 20, + .lvl = 38, + .species = SPECIES_KECLEON, + .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + }, + { + .iv = 20, + .lvl = 38, + .species = SPECIES_SEVIPER, + .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Jessica4[] = { - { - .iv = 30, - .lvl = 41, - .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK - }, - { - .iv = 30, - .lvl = 41, - .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH - } + { + .iv = 30, + .lvl = 41, + .species = SPECIES_KECLEON, + .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + }, + { + .iv = 30, + .lvl = 41, + .species = SPECIES_SEVIPER, + .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Jessica5[] = { - { - .iv = 40, - .lvl = 44, - .species = SPECIES_KECLEON, - .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK - }, - { - .iv = 40, - .lvl = 44, - .species = SPECIES_SEVIPER, - .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH - } + { + .iv = 40, + .lvl = 44, + .species = SPECIES_KECLEON, + .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK + }, + { + .iv = 40, + .lvl = 44, + .species = SPECIES_SEVIPER, + .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Winston1[] = { - { - .iv = 0, - .lvl = 7, - .species = SPECIES_ZIGZAGOON, - .heldItem = ITEM_NUGGET - } + { + .iv = 0, + .lvl = 7, + .species = SPECIES_ZIGZAGOON, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Mollie[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_WHISCASH, - }, - { - .iv = 200, - .lvl = 33, - .species = SPECIES_MEDITITE, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_WHISCASH, + }, + { + .iv = 200, + .lvl = 33, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Garret[] = { - { - .iv = 0, - .lvl = 45, - .species = SPECIES_AZUMARILL, - .heldItem = ITEM_NUGGET - } + { + .iv = 0, + .lvl = 45, + .species = SPECIES_AZUMARILL, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Winston2[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NUGGET - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Winston3[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NUGGET - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Winston4[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NUGGET - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Winston5[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NUGGET, - .moves = MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NUGGET, + .moves = MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Steve1[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_ARON, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_ARON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Thalia1[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_WAILMER, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_HORSEA, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_WAILMER, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_HORSEA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Mark[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_RHYHORN, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_RHYHORN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt24[] = { - { - .iv = 0, - .lvl = 20, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 20, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Steve2[] = { - { - .iv = 10, - .lvl = 27, - .species = SPECIES_LAIRON, - } + { + .iv = 10, + .lvl = 27, + .species = SPECIES_LAIRON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Steve3[] = { - { - .iv = 20, - .lvl = 29, - .species = SPECIES_LAIRON, - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_RHYHORN, - } + { + .iv = 20, + .lvl = 29, + .species = SPECIES_LAIRON, + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_RHYHORN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Steve4[] = { - { - .iv = 30, - .lvl = 32, - .species = SPECIES_LAIRON, - }, - { - .iv = 30, - .lvl = 32, - .species = SPECIES_RHYHORN, - } + { + .iv = 30, + .lvl = 32, + .species = SPECIES_LAIRON, + }, + { + .iv = 30, + .lvl = 32, + .species = SPECIES_RHYHORN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Steve5[] = { - { - .iv = 40, - .lvl = 35, - .species = SPECIES_AGGRON, - }, - { - .iv = 40, - .lvl = 35, - .species = SPECIES_RHYDON, - } + { + .iv = 40, + .lvl = 35, + .species = SPECIES_AGGRON, + }, + { + .iv = 40, + .lvl = 35, + .species = SPECIES_RHYDON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Luis[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dominik[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_TENTACOOL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Douglas[] = { - { - .iv = 10, - .lvl = 24, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 10, - .lvl = 24, - .species = SPECIES_TENTACOOL, - } + { + .iv = 10, + .lvl = 24, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 10, + .lvl = 24, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Darrin[] = { - { - .iv = 10, - .lvl = 24, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 10, - .lvl = 24, - .species = SPECIES_WINGULL, - }, - { - .iv = 10, - .lvl = 24, - .species = SPECIES_TENTACOOL, - } + { + .iv = 10, + .lvl = 24, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 10, + .lvl = 24, + .species = SPECIES_WINGULL, + }, + { + .iv = 10, + .lvl = 24, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tony1[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jerome[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Matthew[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_David[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Spencer[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_WINGULL, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_WINGULL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Roland[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nolen[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Stan[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_HORSEA, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_HORSEA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Barry[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_GYARADOS, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dean[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_CARVANHA, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_CARVANHA, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rodney[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_GYARADOS, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Richard[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_PELIPPER, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_PELIPPER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Herman[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Santiago[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_TENTACRUEL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_TENTACRUEL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Gilbert[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_SHARPEDO, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Franklin[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_SEALEO, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_SEALEO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kevin[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_SPHEAL, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_SPHEAL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jack[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_GYARADOS, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dudley[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Chad[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tony2[] = { - { - .iv = 10, - .lvl = 30, - .species = SPECIES_SHARPEDO, - } + { + .iv = 10, + .lvl = 30, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tony3[] = { - { - .iv = 20, - .lvl = 33, - .species = SPECIES_SHARPEDO, - } + { + .iv = 20, + .lvl = 33, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tony4[] = { - { - .iv = 30, - .lvl = 34, - .species = SPECIES_STARYU, - }, - { - .iv = 30, - .lvl = 36, - .species = SPECIES_SHARPEDO, - } + { + .iv = 30, + .lvl = 34, + .species = SPECIES_STARYU, + }, + { + .iv = 30, + .lvl = 36, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tony5[] = { - { - .iv = 40, - .lvl = 37, - .species = SPECIES_STARMIE, - }, - { - .iv = 40, - .lvl = 39, - .species = SPECIES_SHARPEDO, - } + { + .iv = 40, + .lvl = 37, + .species = SPECIES_STARMIE, + }, + { + .iv = 40, + .lvl = 39, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Takao[] = { - { - .iv = 127, - .lvl = 13, - .species = SPECIES_MACHOP, - } + { + .iv = 127, + .lvl = 13, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Hitoshi[] = { - { - .iv = 50, - .lvl = 32, - .species = SPECIES_MACHOP, - }, - { - .iv = 200, - .lvl = 32, - .species = SPECIES_MACHOKE, - } + { + .iv = 50, + .lvl = 32, + .species = SPECIES_MACHOP, + }, + { + .iv = 200, + .lvl = 32, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kiyo[] = { - { - .iv = 100, - .lvl = 34, - .species = SPECIES_HARIYAMA, - } + { + .iv = 100, + .lvl = 34, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Koichi[] = { - { - .iv = 100, - .lvl = 24, - .species = SPECIES_MACHOP, - }, - { - .iv = 150, - .lvl = 28, - .species = SPECIES_MACHOKE, - } + { + .iv = 100, + .lvl = 24, + .species = SPECIES_MACHOP, + }, + { + .iv = 150, + .lvl = 28, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nob1[] = { - { - .iv = 100, - .lvl = 19, - .species = SPECIES_MACHOP, - } + { + .iv = 100, + .lvl = 19, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nob2[] = { - { - .iv = 110, - .lvl = 27, - .species = SPECIES_MACHOKE, - } + { + .iv = 110, + .lvl = 27, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nob3[] = { - { - .iv = 120, - .lvl = 29, - .species = SPECIES_MACHOP, - }, - { - .iv = 120, - .lvl = 29, - .species = SPECIES_MACHOKE, - } + { + .iv = 120, + .lvl = 29, + .species = SPECIES_MACHOP, + }, + { + .iv = 120, + .lvl = 29, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nob4[] = { - { - .iv = 130, - .lvl = 31, - .species = SPECIES_MACHOP, - }, - { - .iv = 130, - .lvl = 31, - .species = SPECIES_MACHOKE, - }, - { - .iv = 130, - .lvl = 31, - .species = SPECIES_MACHOKE, - } + { + .iv = 130, + .lvl = 31, + .species = SPECIES_MACHOP, + }, + { + .iv = 130, + .lvl = 31, + .species = SPECIES_MACHOKE, + }, + { + .iv = 130, + .lvl = 31, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Nob5[] = { - { - .iv = 140, - .lvl = 33, - .species = SPECIES_MACHOP, - .heldItem = ITEM_NONE - }, - { - .iv = 140, - .lvl = 33, - .species = SPECIES_MACHOKE, - .heldItem = ITEM_NONE - }, - { - .iv = 140, - .lvl = 33, - .species = SPECIES_MACHOKE, - .heldItem = ITEM_NONE - }, - { - .iv = 140, - .lvl = 33, - .species = SPECIES_MACHAMP, - .heldItem = ITEM_BLACK_BELT - } + { + .iv = 140, + .lvl = 33, + .species = SPECIES_MACHOP, + .heldItem = ITEM_NONE + }, + { + .iv = 140, + .lvl = 33, + .species = SPECIES_MACHOKE, + .heldItem = ITEM_NONE + }, + { + .iv = 140, + .lvl = 33, + .species = SPECIES_MACHOKE, + .heldItem = ITEM_NONE + }, + { + .iv = 140, + .lvl = 33, + .species = SPECIES_MACHAMP, + .heldItem = ITEM_BLACK_BELT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Yuji[] = { - { - .iv = 100, - .lvl = 26, - .species = SPECIES_MAKUHITA, - }, - { - .iv = 100, - .lvl = 26, - .species = SPECIES_MACHOKE, - } + { + .iv = 100, + .lvl = 26, + .species = SPECIES_MAKUHITA, + }, + { + .iv = 100, + .lvl = 26, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Daisuke[] = { - { - .iv = 100, - .lvl = 19, - .species = SPECIES_MACHOP, - } + { + .iv = 100, + .lvl = 19, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Atsushi[] = { - { - .iv = 100, - .lvl = 32, - .species = SPECIES_HARIYAMA, - } + { + .iv = 100, + .lvl = 32, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Kirk[] = { - { - .iv = 100, - .lvl = 17, - .species = SPECIES_ELECTRIKE, - .moves = MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_LEER - }, - { - .iv = 100, - .lvl = 17, - .species = SPECIES_VOLTORB, - .moves = MOVE_CHARGE, MOVE_SHOCK_WAVE, MOVE_SCREECH, MOVE_NONE - } + { + .iv = 100, + .lvl = 17, + .species = SPECIES_ELECTRIKE, + .moves = MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_LEER + }, + { + .iv = 100, + .lvl = 17, + .species = SPECIES_VOLTORB, + .moves = MOVE_CHARGE, MOVE_SHOCK_WAVE, MOVE_SCREECH, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt25[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt26[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shawn[] = { - { - .iv = 100, - .lvl = 17, - .species = SPECIES_VOLTORB, - }, - { - .iv = 100, - .lvl = 17, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 100, + .lvl = 17, + .species = SPECIES_VOLTORB, + }, + { + .iv = 100, + .lvl = 17, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Fernando1[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_LOUDRED, - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dalton1[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_MAGNEMITE, - }, - { - .iv = 0, - .lvl = 15, - .species = SPECIES_WHISMUR, - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_MAGNEMITE, + }, + { + .iv = 0, + .lvl = 15, + .species = SPECIES_WHISMUR, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dalton2[] = { - { - .iv = 10, - .lvl = 25, - .species = SPECIES_MAGNEMITE, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_WHISMUR, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 10, + .lvl = 25, + .species = SPECIES_MAGNEMITE, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_WHISMUR, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dalton3[] = { - { - .iv = 20, - .lvl = 28, - .species = SPECIES_MAGNEMITE, - }, - { - .iv = 20, - .lvl = 28, - .species = SPECIES_LOUDRED, - }, - { - .iv = 20, - .lvl = 28, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 20, + .lvl = 28, + .species = SPECIES_MAGNEMITE, + }, + { + .iv = 20, + .lvl = 28, + .species = SPECIES_LOUDRED, + }, + { + .iv = 20, + .lvl = 28, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dalton4[] = { - { - .iv = 30, - .lvl = 31, - .species = SPECIES_MAGNETON, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_LOUDRED, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_MAGNETON, - } + { + .iv = 30, + .lvl = 31, + .species = SPECIES_MAGNETON, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_LOUDRED, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_MAGNETON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dalton5[] = { - { - .iv = 40, - .lvl = 34, - .species = SPECIES_MAGNETON, - }, - { - .iv = 40, - .lvl = 34, - .species = SPECIES_EXPLOUD, - }, - { - .iv = 40, - .lvl = 34, - .species = SPECIES_MAGNETON, - } + { + .iv = 40, + .lvl = 34, + .species = SPECIES_MAGNETON, + }, + { + .iv = 40, + .lvl = 34, + .species = SPECIES_EXPLOUD, + }, + { + .iv = 40, + .lvl = 34, + .species = SPECIES_MAGNETON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cole[] = { - { - .iv = 100, - .lvl = 23, - .species = SPECIES_NUMEL, - } + { + .iv = 100, + .lvl = 23, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jeff[] = { - { - .iv = 100, - .lvl = 22, - .species = SPECIES_SLUGMA, - }, - { - .iv = 100, - .lvl = 22, - .species = SPECIES_SLUGMA, - } + { + .iv = 100, + .lvl = 22, + .species = SPECIES_SLUGMA, + }, + { + .iv = 100, + .lvl = 22, + .species = SPECIES_SLUGMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Axle[] = { - { - .iv = 100, - .lvl = 23, - .species = SPECIES_NUMEL, - } + { + .iv = 100, + .lvl = 23, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jace[] = { - { - .iv = 100, - .lvl = 23, - .species = SPECIES_SLUGMA, - } + { + .iv = 100, + .lvl = 23, + .species = SPECIES_SLUGMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Keegan[] = { - { - .iv = 120, - .lvl = 23, - .species = SPECIES_SLUGMA, - } + { + .iv = 120, + .lvl = 23, + .species = SPECIES_SLUGMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bernie1[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SLUGMA, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_WINGULL, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SLUGMA, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_WINGULL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bernie2[] = { - { - .iv = 10, - .lvl = 26, - .species = SPECIES_SLUGMA, - }, - { - .iv = 10, - .lvl = 26, - .species = SPECIES_WINGULL, - } + { + .iv = 10, + .lvl = 26, + .species = SPECIES_SLUGMA, + }, + { + .iv = 10, + .lvl = 26, + .species = SPECIES_WINGULL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bernie3[] = { - { - .iv = 20, - .lvl = 29, - .species = SPECIES_SLUGMA, - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_PELIPPER, - } + { + .iv = 20, + .lvl = 29, + .species = SPECIES_SLUGMA, + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_PELIPPER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bernie4[] = { - { - .iv = 30, - .lvl = 32, - .species = SPECIES_SLUGMA, - }, - { - .iv = 30, - .lvl = 32, - .species = SPECIES_PELIPPER, - } + { + .iv = 30, + .lvl = 32, + .species = SPECIES_SLUGMA, + }, + { + .iv = 30, + .lvl = 32, + .species = SPECIES_PELIPPER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bernie5[] = { - { - .iv = 40, - .lvl = 35, - .species = SPECIES_MAGCARGO, - }, - { - .iv = 40, - .lvl = 35, - .species = SPECIES_PELIPPER, - } + { + .iv = 40, + .lvl = 35, + .species = SPECIES_MAGCARGO, + }, + { + .iv = 40, + .lvl = 35, + .species = SPECIES_PELIPPER, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Drew[] = { - { - .iv = 0, - .lvl = 23, - .species = SPECIES_SANDSHREW, - .moves = MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH - } + { + .iv = 0, + .lvl = 23, + .species = SPECIES_SANDSHREW, + .moves = MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Beau[] = { - { - .iv = 0, - .lvl = 21, - .species = SPECIES_BALTOY, - .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB - }, - { - .iv = 0, - .lvl = 21, - .species = SPECIES_SANDSHREW, - .moves = MOVE_POISON_STING, MOVE_SAND_ATTACK, MOVE_SCRATCH, MOVE_DIG - }, - { - .iv = 0, - .lvl = 21, - .species = SPECIES_BALTOY, - .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB - } + { + .iv = 0, + .lvl = 21, + .species = SPECIES_BALTOY, + .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB + }, + { + .iv = 0, + .lvl = 21, + .species = SPECIES_SANDSHREW, + .moves = MOVE_POISON_STING, MOVE_SAND_ATTACK, MOVE_SCRATCH, MOVE_DIG + }, + { + .iv = 0, + .lvl = 21, + .species = SPECIES_BALTOY, + .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Larry[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_NUZLEAF, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shane[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SANDSHREW, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_NUZLEAF, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SANDSHREW, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Justin[] = { - { - .iv = 0, - .lvl = 24, - .species = SPECIES_KECLEON, - } + { + .iv = 0, + .lvl = 24, + .species = SPECIES_KECLEON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ethan1[] = { - { - .iv = 0, - .lvl = 20, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 20, - .species = SPECIES_TAILLOW, - } + { + .iv = 0, + .lvl = 20, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 20, + .species = SPECIES_TAILLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Autumn[] = { - { - .iv = 0, - .lvl = 21, - .species = SPECIES_SHROOMISH, - } + { + .iv = 0, + .lvl = 21, + .species = SPECIES_SHROOMISH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Travis[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SANDSHREW, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SANDSHREW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ethan2[] = { - { - .iv = 10, - .lvl = 26, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 10, - .lvl = 26, - .species = SPECIES_TAILLOW, - } + { + .iv = 10, + .lvl = 26, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 10, + .lvl = 26, + .species = SPECIES_TAILLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ethan3[] = { - { - .iv = 20, - .lvl = 29, - .species = SPECIES_LINOONE, - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_SWELLOW, - } + { + .iv = 20, + .lvl = 29, + .species = SPECIES_LINOONE, + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_SWELLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ethan4[] = { - { - .iv = 30, - .lvl = 31, - .species = SPECIES_SANDSHREW, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_SWELLOW, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_LINOONE, - } + { + .iv = 30, + .lvl = 31, + .species = SPECIES_SANDSHREW, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_SWELLOW, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_LINOONE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ethan5[] = { - { - .iv = 40, - .lvl = 34, - .species = SPECIES_SWELLOW, - }, - { - .iv = 40, - .lvl = 34, - .species = SPECIES_SANDSLASH, - }, - { - .iv = 40, - .lvl = 34, - .species = SPECIES_LINOONE, - } + { + .iv = 40, + .lvl = 34, + .species = SPECIES_SWELLOW, + }, + { + .iv = 40, + .lvl = 34, + .species = SPECIES_SANDSLASH, + }, + { + .iv = 40, + .lvl = 34, + .species = SPECIES_LINOONE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brent[] = { - { - .iv = 100, - .lvl = 26, - .species = SPECIES_SURSKIT, - } + { + .iv = 100, + .lvl = 26, + .species = SPECIES_SURSKIT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Donald[] = { - { - .iv = 100, - .lvl = 24, - .species = SPECIES_WURMPLE, - }, - { - .iv = 100, - .lvl = 24, - .species = SPECIES_SILCOON, - }, - { - .iv = 100, - .lvl = 24, - .species = SPECIES_BEAUTIFLY, - } + { + .iv = 100, + .lvl = 24, + .species = SPECIES_WURMPLE, + }, + { + .iv = 100, + .lvl = 24, + .species = SPECIES_SILCOON, + }, + { + .iv = 100, + .lvl = 24, + .species = SPECIES_BEAUTIFLY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Taylor[] = { - { - .iv = 100, - .lvl = 27, - .species = SPECIES_WURMPLE, - }, - { - .iv = 100, - .lvl = 27, - .species = SPECIES_CASCOON, - }, - { - .iv = 100, - .lvl = 27, - .species = SPECIES_DUSTOX, - } + { + .iv = 100, + .lvl = 27, + .species = SPECIES_WURMPLE, + }, + { + .iv = 100, + .lvl = 27, + .species = SPECIES_CASCOON, + }, + { + .iv = 100, + .lvl = 27, + .species = SPECIES_DUSTOX, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jeffrey1[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_SURSKIT, - }, - { - .iv = 0, - .lvl = 27, - .species = SPECIES_SURSKIT, - }, - { - .iv = 0, - .lvl = 27, - .species = SPECIES_SURSKIT, - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_SURSKIT, + }, + { + .iv = 0, + .lvl = 27, + .species = SPECIES_SURSKIT, + }, + { + .iv = 0, + .lvl = 27, + .species = SPECIES_SURSKIT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Derek[] = { - { - .iv = 150, - .lvl = 16, - .species = SPECIES_DUSTOX, - }, - { - .iv = 150, - .lvl = 16, - .species = SPECIES_BEAUTIFLY, - } + { + .iv = 150, + .lvl = 16, + .species = SPECIES_DUSTOX, + }, + { + .iv = 150, + .lvl = 16, + .species = SPECIES_BEAUTIFLY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jeffrey2[] = { - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SURSKIT, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SURSKIT, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SURSKIT, - } + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SURSKIT, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SURSKIT, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SURSKIT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jeffrey3[] = { - { - .iv = 20, - .lvl = 34, - .species = SPECIES_SURSKIT, - }, - { - .iv = 20, - .lvl = 34, - .species = SPECIES_SURSKIT, - }, - { - .iv = 20, - .lvl = 34, - .species = SPECIES_MASQUERAIN, - } + { + .iv = 20, + .lvl = 34, + .species = SPECIES_SURSKIT, + }, + { + .iv = 20, + .lvl = 34, + .species = SPECIES_SURSKIT, + }, + { + .iv = 20, + .lvl = 34, + .species = SPECIES_MASQUERAIN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jeffrey4[] = { - { - .iv = 30, - .lvl = 36, - .species = SPECIES_SURSKIT, - }, - { - .iv = 30, - .lvl = 36, - .species = SPECIES_WURMPLE, - }, - { - .iv = 30, - .lvl = 36, - .species = SPECIES_SURSKIT, - }, - { - .iv = 30, - .lvl = 36, - .species = SPECIES_MASQUERAIN, - } + { + .iv = 30, + .lvl = 36, + .species = SPECIES_SURSKIT, + }, + { + .iv = 30, + .lvl = 36, + .species = SPECIES_WURMPLE, + }, + { + .iv = 30, + .lvl = 36, + .species = SPECIES_SURSKIT, + }, + { + .iv = 30, + .lvl = 36, + .species = SPECIES_MASQUERAIN, + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Jeffrey5[] = { - { - .iv = 40, - .lvl = 38, - .species = SPECIES_SURSKIT, - .heldItem = ITEM_NONE - }, - { - .iv = 40, - .lvl = 38, - .species = SPECIES_DUSTOX, - .heldItem = ITEM_NONE - }, - { - .iv = 40, - .lvl = 38, - .species = SPECIES_SURSKIT, - .heldItem = ITEM_NONE - }, - { - .iv = 40, - .lvl = 38, - .species = SPECIES_MASQUERAIN, - .heldItem = ITEM_SILVER_POWDER - }, - { - .iv = 40, - .lvl = 38, - .species = SPECIES_BEAUTIFLY, - .heldItem = ITEM_NONE - } + { + .iv = 40, + .lvl = 38, + .species = SPECIES_SURSKIT, + .heldItem = ITEM_NONE + }, + { + .iv = 40, + .lvl = 38, + .species = SPECIES_DUSTOX, + .heldItem = ITEM_NONE + }, + { + .iv = 40, + .lvl = 38, + .species = SPECIES_SURSKIT, + .heldItem = ITEM_NONE + }, + { + .iv = 40, + .lvl = 38, + .species = SPECIES_MASQUERAIN, + .heldItem = ITEM_SILVER_POWDER + }, + { + .iv = 40, + .lvl = 38, + .species = SPECIES_BEAUTIFLY, + .heldItem = ITEM_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Edward[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_ABRA, - .moves = MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_ABRA, + .moves = MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Preston[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_KIRLIA, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_KIRLIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Virgil[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_RALTS, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_RALTS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Blake[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_GIRAFARIG, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_GIRAFARIG, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_William[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_RALTS, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_RALTS, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_KIRLIA, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_RALTS, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_RALTS, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_KIRLIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Joshua[] = { - { - .iv = 0, - .lvl = 41, - .species = SPECIES_KADABRA, - }, - { - .iv = 0, - .lvl = 41, - .species = SPECIES_SOLROCK, - } + { + .iv = 0, + .lvl = 41, + .species = SPECIES_KADABRA, + }, + { + .iv = 0, + .lvl = 41, + .species = SPECIES_SOLROCK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cameron1[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_SOLROCK, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_SOLROCK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cameron2[] = { - { - .iv = 10, - .lvl = 33, - .species = SPECIES_KADABRA, - }, - { - .iv = 10, - .lvl = 33, - .species = SPECIES_SOLROCK, - } + { + .iv = 10, + .lvl = 33, + .species = SPECIES_KADABRA, + }, + { + .iv = 10, + .lvl = 33, + .species = SPECIES_SOLROCK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cameron3[] = { - { - .iv = 20, - .lvl = 38, - .species = SPECIES_KADABRA, - }, - { - .iv = 20, - .lvl = 38, - .species = SPECIES_SOLROCK, - } + { + .iv = 20, + .lvl = 38, + .species = SPECIES_KADABRA, + }, + { + .iv = 20, + .lvl = 38, + .species = SPECIES_SOLROCK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cameron4[] = { - { - .iv = 30, - .lvl = 41, - .species = SPECIES_KADABRA, - }, - { - .iv = 30, - .lvl = 41, - .species = SPECIES_SOLROCK, - } + { + .iv = 30, + .lvl = 41, + .species = SPECIES_KADABRA, + }, + { + .iv = 30, + .lvl = 41, + .species = SPECIES_SOLROCK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cameron5[] = { - { - .iv = 40, - .lvl = 45, - .species = SPECIES_SOLROCK, - }, - { - .iv = 40, - .lvl = 45, - .species = SPECIES_ALAKAZAM, - } + { + .iv = 40, + .lvl = 45, + .species = SPECIES_SOLROCK, + }, + { + .iv = 40, + .lvl = 45, + .species = SPECIES_ALAKAZAM, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Jaclyn[] = { - { - .iv = 0, - .lvl = 16, - .species = SPECIES_ABRA, - .moves = MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 16, + .species = SPECIES_ABRA, + .moves = MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Hannah[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_KIRLIA, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_KIRLIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Samantha[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_XATU, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_XATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maura[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_KADABRA, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_KADABRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kayla[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_WOBBUFFET, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_NATU, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_KADABRA, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_WOBBUFFET, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_NATU, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_KADABRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alexis[] = { - { - .iv = 0, - .lvl = 41, - .species = SPECIES_KIRLIA, - }, - { - .iv = 0, - .lvl = 41, - .species = SPECIES_XATU, - } + { + .iv = 0, + .lvl = 41, + .species = SPECIES_KIRLIA, + }, + { + .iv = 0, + .lvl = 41, + .species = SPECIES_XATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jacki1[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_KADABRA, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_LUNATONE, - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_KADABRA, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_LUNATONE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jacki2[] = { - { - .iv = 10, - .lvl = 34, - .species = SPECIES_KADABRA, - }, - { - .iv = 10, - .lvl = 34, - .species = SPECIES_LUNATONE, - } + { + .iv = 10, + .lvl = 34, + .species = SPECIES_KADABRA, + }, + { + .iv = 10, + .lvl = 34, + .species = SPECIES_LUNATONE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jacki3[] = { - { - .iv = 20, - .lvl = 37, - .species = SPECIES_KADABRA, - }, - { - .iv = 20, - .lvl = 37, - .species = SPECIES_LUNATONE, - } + { + .iv = 20, + .lvl = 37, + .species = SPECIES_KADABRA, + }, + { + .iv = 20, + .lvl = 37, + .species = SPECIES_LUNATONE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jacki4[] = { - { - .iv = 30, - .lvl = 40, - .species = SPECIES_KADABRA, - }, - { - .iv = 30, - .lvl = 40, - .species = SPECIES_LUNATONE, - } + { + .iv = 30, + .lvl = 40, + .species = SPECIES_KADABRA, + }, + { + .iv = 30, + .lvl = 40, + .species = SPECIES_LUNATONE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jacki5[] = { - { - .iv = 40, - .lvl = 43, - .species = SPECIES_LUNATONE, - }, - { - .iv = 40, - .lvl = 43, - .species = SPECIES_ALAKAZAM, - } + { + .iv = 40, + .lvl = 43, + .species = SPECIES_LUNATONE, + }, + { + .iv = 40, + .lvl = 43, + .species = SPECIES_ALAKAZAM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Walter1[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_MANECTRIC, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_MANECTRIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Micah[] = { - { - .iv = 0, - .lvl = 44, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 0, - .lvl = 44, - .species = SPECIES_MANECTRIC, - } + { + .iv = 0, + .lvl = 44, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 0, + .lvl = 44, + .species = SPECIES_MANECTRIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Thomas[] = { - { - .iv = 0, - .lvl = 45, - .species = SPECIES_ZANGOOSE, - } + { + .iv = 0, + .lvl = 45, + .species = SPECIES_ZANGOOSE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Walter2[] = { - { - .iv = 10, - .lvl = 34, - .species = SPECIES_MANECTRIC, - } + { + .iv = 10, + .lvl = 34, + .species = SPECIES_MANECTRIC, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Walter3[] = { - { - .iv = 20, - .lvl = 36, - .species = SPECIES_LINOONE, - .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES - }, - { - .iv = 20, - .lvl = 36, - .species = SPECIES_MANECTRIC, - .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR - } + { + .iv = 20, + .lvl = 36, + .species = SPECIES_LINOONE, + .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES + }, + { + .iv = 20, + .lvl = 36, + .species = SPECIES_MANECTRIC, + .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Walter4[] = { - { - .iv = 30, - .lvl = 39, - .species = SPECIES_LINOONE, - .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES - }, - { - .iv = 30, - .lvl = 39, - .species = SPECIES_MANECTRIC, - .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_NONE - } + { + .iv = 30, + .lvl = 39, + .species = SPECIES_LINOONE, + .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES + }, + { + .iv = 30, + .lvl = 39, + .species = SPECIES_MANECTRIC, + .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Walter5[] = { - { - .iv = 40, - .lvl = 41, - .species = SPECIES_LINOONE, - .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES - }, - { - .iv = 40, - .lvl = 41, - .species = SPECIES_GOLDUCK, - .moves = MOVE_FURY_SWIPES, MOVE_DISABLE, MOVE_CONFUSION, MOVE_PSYCH_UP - }, - { - .iv = 40, - .lvl = 41, - .species = SPECIES_MANECTRIC, - .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR - } + { + .iv = 40, + .lvl = 41, + .species = SPECIES_LINOONE, + .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES + }, + { + .iv = 40, + .lvl = 41, + .species = SPECIES_GOLDUCK, + .moves = MOVE_FURY_SWIPES, MOVE_DISABLE, MOVE_CONFUSION, MOVE_PSYCH_UP + }, + { + .iv = 40, + .lvl = 41, + .species = SPECIES_MANECTRIC, + .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Sidney[] = { - { - .iv = 250, - .lvl = 46, - .species = SPECIES_MIGHTYENA, - .heldItem = ITEM_NONE, - .moves = MOVE_ROAR, MOVE_DOUBLE_EDGE, MOVE_SAND_ATTACK, MOVE_CRUNCH - }, - { - .iv = 250, - .lvl = 48, - .species = SPECIES_SHIFTRY, - .heldItem = ITEM_NONE, - .moves = MOVE_TORMENT, MOVE_DOUBLE_TEAM, MOVE_SWAGGER, MOVE_EXTRASENSORY - }, - { - .iv = 250, - .lvl = 46, - .species = SPECIES_CACTURNE, - .heldItem = ITEM_NONE, - .moves = MOVE_LEECH_SEED, MOVE_FAINT_ATTACK, MOVE_NEEDLE_ARM, MOVE_COTTON_SPORE - }, - { - .iv = 250, - .lvl = 48, - .species = SPECIES_CRAWDAUNT, - .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_FACADE - }, - { - .iv = 255, - .lvl = 49, - .species = SPECIES_ABSOL, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_SLASH - } + { + .iv = 250, + .lvl = 46, + .species = SPECIES_MIGHTYENA, + .heldItem = ITEM_NONE, + .moves = MOVE_ROAR, MOVE_DOUBLE_EDGE, MOVE_SAND_ATTACK, MOVE_CRUNCH + }, + { + .iv = 250, + .lvl = 48, + .species = SPECIES_SHIFTRY, + .heldItem = ITEM_NONE, + .moves = MOVE_TORMENT, MOVE_DOUBLE_TEAM, MOVE_SWAGGER, MOVE_EXTRASENSORY + }, + { + .iv = 250, + .lvl = 46, + .species = SPECIES_CACTURNE, + .heldItem = ITEM_NONE, + .moves = MOVE_LEECH_SEED, MOVE_FAINT_ATTACK, MOVE_NEEDLE_ARM, MOVE_COTTON_SPORE + }, + { + .iv = 250, + .lvl = 48, + .species = SPECIES_CRAWDAUNT, + .heldItem = ITEM_NONE, + .moves = MOVE_SURF, MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_FACADE + }, + { + .iv = 255, + .lvl = 49, + .species = SPECIES_ABSOL, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_SLASH + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Phoebe[] = { - { - .iv = 250, - .lvl = 48, - .species = SPECIES_DUSCLOPS, - .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_PROTECT - }, - { - .iv = 250, - .lvl = 49, - .species = SPECIES_BANETTE, - .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_BALL, MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_FAINT_ATTACK - }, - { - .iv = 250, - .lvl = 50, - .species = SPECIES_SABLEYE, - .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK - }, - { - .iv = 250, - .lvl = 49, - .species = SPECIES_BANETTE, - .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FACADE - }, - { - .iv = 255, - .lvl = 51, - .species = SPECIES_DUSCLOPS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SHADOW_BALL, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE - } + { + .iv = 250, + .lvl = 48, + .species = SPECIES_DUSCLOPS, + .heldItem = ITEM_NONE, + .moves = MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_PROTECT + }, + { + .iv = 250, + .lvl = 49, + .species = SPECIES_BANETTE, + .heldItem = ITEM_NONE, + .moves = MOVE_SHADOW_BALL, MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_FAINT_ATTACK + }, + { + .iv = 250, + .lvl = 50, + .species = SPECIES_SABLEYE, + .heldItem = ITEM_NONE, + .moves = MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK + }, + { + .iv = 250, + .lvl = 49, + .species = SPECIES_BANETTE, + .heldItem = ITEM_NONE, + .moves = MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FACADE + }, + { + .iv = 255, + .lvl = 51, + .species = SPECIES_DUSCLOPS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SHADOW_BALL, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Glacia[] = { - { - .iv = 250, - .lvl = 50, - .species = SPECIES_SEALEO, - .heldItem = ITEM_NONE, - .moves = MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_HAIL, MOVE_ICE_BALL - }, - { - .iv = 250, - .lvl = 50, - .species = SPECIES_GLALIE, - .heldItem = ITEM_NONE, - .moves = MOVE_LIGHT_SCREEN, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_ICE_BEAM - }, - { - .iv = 250, - .lvl = 52, - .species = SPECIES_SEALEO, - .heldItem = ITEM_NONE, - .moves = MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_HAIL, MOVE_BLIZZARD - }, - { - .iv = 250, - .lvl = 52, - .species = SPECIES_GLALIE, - .heldItem = ITEM_NONE, - .moves = MOVE_SHADOW_BALL, MOVE_EXPLOSION, MOVE_HAIL, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_WALREIN, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SURF, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_SHEER_COLD - } + { + .iv = 250, + .lvl = 50, + .species = SPECIES_SEALEO, + .heldItem = ITEM_NONE, + .moves = MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_HAIL, MOVE_ICE_BALL + }, + { + .iv = 250, + .lvl = 50, + .species = SPECIES_GLALIE, + .heldItem = ITEM_NONE, + .moves = MOVE_LIGHT_SCREEN, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_ICE_BEAM + }, + { + .iv = 250, + .lvl = 52, + .species = SPECIES_SEALEO, + .heldItem = ITEM_NONE, + .moves = MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_HAIL, MOVE_BLIZZARD + }, + { + .iv = 250, + .lvl = 52, + .species = SPECIES_GLALIE, + .heldItem = ITEM_NONE, + .moves = MOVE_SHADOW_BALL, MOVE_EXPLOSION, MOVE_HAIL, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_WALREIN, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SURF, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_SHEER_COLD + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Drake[] = { - { - .iv = 250, - .lvl = 52, - .species = SPECIES_SHELGON, - .heldItem = ITEM_NONE, - .moves = MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_PROTECT, MOVE_DOUBLE_EDGE - }, - { - .iv = 250, - .lvl = 54, - .species = SPECIES_ALTARIA, - .heldItem = ITEM_NONE, - .moves = MOVE_DOUBLE_EDGE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE - }, - { - .iv = 250, - .lvl = 53, - .species = SPECIES_KINGDRA, - .heldItem = ITEM_NONE, - .moves = MOVE_SMOKESCREEN, MOVE_DRAGON_DANCE, MOVE_SURF, MOVE_BODY_SLAM - }, - { - .iv = 250, - .lvl = 53, - .species = SPECIES_FLYGON, - .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_CRUNCH, MOVE_DRAGON_BREATH, MOVE_EARTHQUAKE - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_SALAMENCE, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_ROCK_SLIDE, MOVE_CRUNCH - } + { + .iv = 250, + .lvl = 52, + .species = SPECIES_SHELGON, + .heldItem = ITEM_NONE, + .moves = MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_PROTECT, MOVE_DOUBLE_EDGE + }, + { + .iv = 250, + .lvl = 54, + .species = SPECIES_ALTARIA, + .heldItem = ITEM_NONE, + .moves = MOVE_DOUBLE_EDGE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE + }, + { + .iv = 250, + .lvl = 53, + .species = SPECIES_KINGDRA, + .heldItem = ITEM_NONE, + .moves = MOVE_SMOKESCREEN, MOVE_DRAGON_DANCE, MOVE_SURF, MOVE_BODY_SLAM + }, + { + .iv = 250, + .lvl = 53, + .species = SPECIES_FLYGON, + .heldItem = ITEM_NONE, + .moves = MOVE_FLAMETHROWER, MOVE_CRUNCH, MOVE_DRAGON_BREATH, MOVE_EARTHQUAKE + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_SALAMENCE, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_ROCK_SLIDE, MOVE_CRUNCH + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Roxanne1[] = { - { - .iv = 100, - .lvl = 12, - .species = SPECIES_GEODUDE, - .heldItem = ITEM_NONE, - .moves = MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB - }, - { - .iv = 100, - .lvl = 12, - .species = SPECIES_GEODUDE, - .heldItem = ITEM_NONE, - .moves = MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB - }, - { - .iv = 200, - .lvl = 15, - .species = SPECIES_NOSEPASS, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_BLOCK, MOVE_HARDEN, MOVE_TACKLE, MOVE_ROCK_TOMB - } + { + .iv = 100, + .lvl = 12, + .species = SPECIES_GEODUDE, + .heldItem = ITEM_NONE, + .moves = MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB + }, + { + .iv = 100, + .lvl = 12, + .species = SPECIES_GEODUDE, + .heldItem = ITEM_NONE, + .moves = MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB + }, + { + .iv = 200, + .lvl = 15, + .species = SPECIES_NOSEPASS, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_BLOCK, MOVE_HARDEN, MOVE_TACKLE, MOVE_ROCK_TOMB + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Brawly1[] = { - { - .iv = 100, - .lvl = 16, - .species = SPECIES_MACHOP, - .heldItem = ITEM_NONE, - .moves = MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SEISMIC_TOSS, MOVE_BULK_UP - }, - { - .iv = 100, - .lvl = 16, - .species = SPECIES_MEDITITE, - .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_BULK_UP - }, - { - .iv = 200, - .lvl = 19, - .species = SPECIES_MAKUHITA, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_ARM_THRUST, MOVE_VITAL_THROW, MOVE_REVERSAL, MOVE_BULK_UP - } + { + .iv = 100, + .lvl = 16, + .species = SPECIES_MACHOP, + .heldItem = ITEM_NONE, + .moves = MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SEISMIC_TOSS, MOVE_BULK_UP + }, + { + .iv = 100, + .lvl = 16, + .species = SPECIES_MEDITITE, + .heldItem = ITEM_NONE, + .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_BULK_UP + }, + { + .iv = 200, + .lvl = 19, + .species = SPECIES_MAKUHITA, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_ARM_THRUST, MOVE_VITAL_THROW, MOVE_REVERSAL, MOVE_BULK_UP + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Wattson1[] = { - { - .iv = 200, - .lvl = 20, - .species = SPECIES_VOLTORB, - .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_SPARK, MOVE_SELF_DESTRUCT, MOVE_SHOCK_WAVE - }, - { - .iv = 200, - .lvl = 20, - .species = SPECIES_ELECTRIKE, - .heldItem = ITEM_NONE, - .moves = MOVE_SHOCK_WAVE, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_HOWL - }, - { - .iv = 220, - .lvl = 22, - .species = SPECIES_MAGNETON, - .heldItem = ITEM_NONE, - .moves = MOVE_SUPERSONIC, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM - }, - { - .iv = 250, - .lvl = 24, - .species = SPECIES_MANECTRIC, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE, MOVE_HOWL - } + { + .iv = 200, + .lvl = 20, + .species = SPECIES_VOLTORB, + .heldItem = ITEM_NONE, + .moves = MOVE_ROLLOUT, MOVE_SPARK, MOVE_SELF_DESTRUCT, MOVE_SHOCK_WAVE + }, + { + .iv = 200, + .lvl = 20, + .species = SPECIES_ELECTRIKE, + .heldItem = ITEM_NONE, + .moves = MOVE_SHOCK_WAVE, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_HOWL + }, + { + .iv = 220, + .lvl = 22, + .species = SPECIES_MAGNETON, + .heldItem = ITEM_NONE, + .moves = MOVE_SUPERSONIC, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM + }, + { + .iv = 250, + .lvl = 24, + .species = SPECIES_MANECTRIC, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE, MOVE_HOWL + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Flannery1[] = { - { - .iv = 200, - .lvl = 24, - .species = SPECIES_NUMEL, - .heldItem = ITEM_NONE, - .moves = MOVE_OVERHEAT, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY - }, - { - .iv = 200, - .lvl = 24, - .species = SPECIES_SLUGMA, - .heldItem = ITEM_NONE, - .moves = MOVE_OVERHEAT, MOVE_SMOG, MOVE_LIGHT_SCREEN, MOVE_SUNNY_DAY - }, - { - .iv = 250, - .lvl = 26, - .species = SPECIES_CAMERUPT, - .heldItem = ITEM_NONE, - .moves = MOVE_OVERHEAT, MOVE_TACKLE, MOVE_SUNNY_DAY, MOVE_ATTRACT - }, - { - .iv = 250, - .lvl = 29, - .species = SPECIES_TORKOAL, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_BODY_SLAM, MOVE_ATTRACT - } + { + .iv = 200, + .lvl = 24, + .species = SPECIES_NUMEL, + .heldItem = ITEM_NONE, + .moves = MOVE_OVERHEAT, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + }, + { + .iv = 200, + .lvl = 24, + .species = SPECIES_SLUGMA, + .heldItem = ITEM_NONE, + .moves = MOVE_OVERHEAT, MOVE_SMOG, MOVE_LIGHT_SCREEN, MOVE_SUNNY_DAY + }, + { + .iv = 250, + .lvl = 26, + .species = SPECIES_CAMERUPT, + .heldItem = ITEM_NONE, + .moves = MOVE_OVERHEAT, MOVE_TACKLE, MOVE_SUNNY_DAY, MOVE_ATTRACT + }, + { + .iv = 250, + .lvl = 29, + .species = SPECIES_TORKOAL, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_BODY_SLAM, MOVE_ATTRACT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Norman1[] = { - { - .iv = 200, - .lvl = 27, - .species = SPECIES_SPINDA, - .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FACADE, MOVE_ENCORE - }, - { - .iv = 200, - .lvl = 27, - .species = SPECIES_VIGOROTH, - .heldItem = ITEM_NONE, - .moves = MOVE_SLASH, MOVE_FACADE, MOVE_ENCORE, MOVE_FAINT_ATTACK - }, - { - .iv = 200, - .lvl = 29, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NONE, - .moves = MOVE_SLASH, MOVE_BELLY_DRUM, MOVE_FACADE, MOVE_HEADBUTT - }, - { - .iv = 250, - .lvl = 31, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_COUNTER, MOVE_YAWN, MOVE_FACADE, MOVE_FAINT_ATTACK - } + { + .iv = 200, + .lvl = 27, + .species = SPECIES_SPINDA, + .heldItem = ITEM_NONE, + .moves = MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FACADE, MOVE_ENCORE + }, + { + .iv = 200, + .lvl = 27, + .species = SPECIES_VIGOROTH, + .heldItem = ITEM_NONE, + .moves = MOVE_SLASH, MOVE_FACADE, MOVE_ENCORE, MOVE_FAINT_ATTACK + }, + { + .iv = 200, + .lvl = 29, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NONE, + .moves = MOVE_SLASH, MOVE_BELLY_DRUM, MOVE_FACADE, MOVE_HEADBUTT + }, + { + .iv = 250, + .lvl = 31, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_COUNTER, MOVE_YAWN, MOVE_FACADE, MOVE_FAINT_ATTACK + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Winona1[] = { - { - .iv = 210, - .lvl = 29, - .species = SPECIES_SWABLU, - .heldItem = ITEM_NONE, - .moves = MOVE_PERISH_SONG, MOVE_MIRROR_MOVE, MOVE_SAFEGUARD, MOVE_AERIAL_ACE - }, - { - .iv = 210, - .lvl = 29, - .species = SPECIES_TROPIUS, - .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS - }, - { - .iv = 210, - .lvl = 30, - .species = SPECIES_PELIPPER, - .heldItem = ITEM_NONE, - .moves = MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE - }, - { - .iv = 220, - .lvl = 31, - .species = SPECIES_SKARMORY, - .heldItem = ITEM_NONE, - .moves = MOVE_SAND_ATTACK, MOVE_FURY_ATTACK, MOVE_STEEL_WING, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 33, - .species = SPECIES_ALTARIA, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE - } + { + .iv = 210, + .lvl = 29, + .species = SPECIES_SWABLU, + .heldItem = ITEM_NONE, + .moves = MOVE_PERISH_SONG, MOVE_MIRROR_MOVE, MOVE_SAFEGUARD, MOVE_AERIAL_ACE + }, + { + .iv = 210, + .lvl = 29, + .species = SPECIES_TROPIUS, + .heldItem = ITEM_NONE, + .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS + }, + { + .iv = 210, + .lvl = 30, + .species = SPECIES_PELIPPER, + .heldItem = ITEM_NONE, + .moves = MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + }, + { + .iv = 220, + .lvl = 31, + .species = SPECIES_SKARMORY, + .heldItem = ITEM_NONE, + .moves = MOVE_SAND_ATTACK, MOVE_FURY_ATTACK, MOVE_STEEL_WING, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 33, + .species = SPECIES_ALTARIA, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_TateAndLiza1[] = { - { - .iv = 250, - .lvl = 41, - .species = SPECIES_CLAYDOL, - .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN - }, - { - .iv = 250, - .lvl = 41, - .species = SPECIES_XATU, - .heldItem = ITEM_NONE, - .moves = MOVE_PSYCHIC, MOVE_SUNNY_DAY, MOVE_CONFUSE_RAY, MOVE_CALM_MIND - }, - { - .iv = 250, - .lvl = 42, - .species = SPECIES_LUNATONE, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_CALM_MIND - }, - { - .iv = 250, - .lvl = 42, - .species = SPECIES_SOLROCK, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER - } + { + .iv = 250, + .lvl = 41, + .species = SPECIES_CLAYDOL, + .heldItem = ITEM_NONE, + .moves = MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + }, + { + .iv = 250, + .lvl = 41, + .species = SPECIES_XATU, + .heldItem = ITEM_NONE, + .moves = MOVE_PSYCHIC, MOVE_SUNNY_DAY, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + }, + { + .iv = 250, + .lvl = 42, + .species = SPECIES_LUNATONE, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_CALM_MIND + }, + { + .iv = 250, + .lvl = 42, + .species = SPECIES_SOLROCK, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Juan1[] = { - { - .iv = 200, - .lvl = 41, - .species = SPECIES_LUVDISC, - .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL - }, - { - .iv = 200, - .lvl = 41, - .species = SPECIES_WHISCASH, - .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_AMNESIA, MOVE_EARTHQUAKE - }, - { - .iv = 200, - .lvl = 43, - .species = SPECIES_SEALEO, - .heldItem = ITEM_NONE, - .moves = MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_AURORA_BEAM, MOVE_WATER_PULSE - }, - { - .iv = 200, - .lvl = 43, - .species = SPECIES_CRAWDAUNT, - .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_LEER - }, - { - .iv = 250, - .lvl = 46, - .species = SPECIES_KINGDRA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST - } + { + .iv = 200, + .lvl = 41, + .species = SPECIES_LUVDISC, + .heldItem = ITEM_NONE, + .moves = MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL + }, + { + .iv = 200, + .lvl = 41, + .species = SPECIES_WHISCASH, + .heldItem = ITEM_NONE, + .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_AMNESIA, MOVE_EARTHQUAKE + }, + { + .iv = 200, + .lvl = 43, + .species = SPECIES_SEALEO, + .heldItem = ITEM_NONE, + .moves = MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_AURORA_BEAM, MOVE_WATER_PULSE + }, + { + .iv = 200, + .lvl = 43, + .species = SPECIES_CRAWDAUNT, + .heldItem = ITEM_NONE, + .moves = MOVE_WATER_PULSE, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_LEER + }, + { + .iv = 250, + .lvl = 46, + .species = SPECIES_KINGDRA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jerry1[] = { - { - .iv = 10, - .lvl = 9, - .species = SPECIES_RALTS, - } + { + .iv = 10, + .lvl = 9, + .species = SPECIES_RALTS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ted[] = { - { - .iv = 10, - .lvl = 17, - .species = SPECIES_RALTS, - } + { + .iv = 10, + .lvl = 17, + .species = SPECIES_RALTS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Paul[] = { - { - .iv = 10, - .lvl = 15, - .species = SPECIES_NUMEL, - }, - { - .iv = 10, - .lvl = 15, - .species = SPECIES_ODDISH, - }, - { - .iv = 10, - .lvl = 15, - .species = SPECIES_WINGULL, - } + { + .iv = 10, + .lvl = 15, + .species = SPECIES_NUMEL, + }, + { + .iv = 10, + .lvl = 15, + .species = SPECIES_ODDISH, + }, + { + .iv = 10, + .lvl = 15, + .species = SPECIES_WINGULL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jerry2[] = { - { - .iv = 20, - .lvl = 26, - .species = SPECIES_RALTS, - }, - { - .iv = 20, - .lvl = 26, - .species = SPECIES_MEDITITE, - } + { + .iv = 20, + .lvl = 26, + .species = SPECIES_RALTS, + }, + { + .iv = 20, + .lvl = 26, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jerry3[] = { - { - .iv = 30, - .lvl = 29, - .species = SPECIES_KIRLIA, - }, - { - .iv = 30, - .lvl = 29, - .species = SPECIES_MEDITITE, - } + { + .iv = 30, + .lvl = 29, + .species = SPECIES_KIRLIA, + }, + { + .iv = 30, + .lvl = 29, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jerry4[] = { - { - .iv = 40, - .lvl = 32, - .species = SPECIES_KIRLIA, - }, - { - .iv = 40, - .lvl = 32, - .species = SPECIES_MEDICHAM, - } + { + .iv = 40, + .lvl = 32, + .species = SPECIES_KIRLIA, + }, + { + .iv = 40, + .lvl = 32, + .species = SPECIES_MEDICHAM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jerry5[] = { - { - .iv = 50, - .lvl = 34, - .species = SPECIES_KIRLIA, - }, - { - .iv = 50, - .lvl = 34, - .species = SPECIES_BANETTE, - }, - { - .iv = 50, - .lvl = 34, - .species = SPECIES_MEDICHAM, - } + { + .iv = 50, + .lvl = 34, + .species = SPECIES_KIRLIA, + }, + { + .iv = 50, + .lvl = 34, + .species = SPECIES_BANETTE, + }, + { + .iv = 50, + .lvl = 34, + .species = SPECIES_MEDICHAM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Karen1[] = { - { - .iv = 10, - .lvl = 9, - .species = SPECIES_SHROOMISH, - } + { + .iv = 10, + .lvl = 9, + .species = SPECIES_SHROOMISH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Georgia[] = { - { - .iv = 10, - .lvl = 16, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 10, - .lvl = 16, - .species = SPECIES_BEAUTIFLY, - } + { + .iv = 10, + .lvl = 16, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 10, + .lvl = 16, + .species = SPECIES_BEAUTIFLY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Karen2[] = { - { - .iv = 20, - .lvl = 26, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 20, - .lvl = 26, - .species = SPECIES_WHISMUR, - } + { + .iv = 20, + .lvl = 26, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 20, + .lvl = 26, + .species = SPECIES_WHISMUR, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Karen3[] = { - { - .iv = 30, - .lvl = 29, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 30, - .lvl = 29, - .species = SPECIES_LOUDRED, - } + { + .iv = 30, + .lvl = 29, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 30, + .lvl = 29, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Karen4[] = { - { - .iv = 40, - .lvl = 32, - .species = SPECIES_BRELOOM, - }, - { - .iv = 40, - .lvl = 32, - .species = SPECIES_LOUDRED, - } + { + .iv = 40, + .lvl = 32, + .species = SPECIES_BRELOOM, + }, + { + .iv = 40, + .lvl = 32, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Karen5[] = { - { - .iv = 50, - .lvl = 35, - .species = SPECIES_BRELOOM, - }, - { - .iv = 50, - .lvl = 35, - .species = SPECIES_EXPLOUD, - } + { + .iv = 50, + .lvl = 35, + .species = SPECIES_BRELOOM, + }, + { + .iv = 50, + .lvl = 35, + .species = SPECIES_EXPLOUD, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_KateAndJoy[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_SPINDA, - .moves = MOVE_HYPNOSIS, MOVE_PSYBEAM, MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE - }, - { - .iv = 0, - .lvl = 32, - .species = SPECIES_SLAKING, - .moves = MOVE_FOCUS_PUNCH, MOVE_YAWN, MOVE_SLACK_OFF, MOVE_FAINT_ATTACK - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_SPINDA, + .moves = MOVE_HYPNOSIS, MOVE_PSYBEAM, MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE + }, + { + .iv = 0, + .lvl = 32, + .species = SPECIES_SLAKING, + .moves = MOVE_FOCUS_PUNCH, MOVE_YAWN, MOVE_SLACK_OFF, MOVE_FAINT_ATTACK + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_AnnaAndMeg1[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_ZIGZAGOON, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH - }, - { - .iv = 0, - .lvl = 17, - .species = SPECIES_MAKUHITA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_ZIGZAGOON, + .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + }, + { + .iv = 0, + .lvl = 17, + .species = SPECIES_MAKUHITA, + .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_AnnaAndMeg2[] = { - { - .iv = 10, - .lvl = 28, - .species = SPECIES_ZIGZAGOON, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH - }, - { - .iv = 10, - .lvl = 30, - .species = SPECIES_MAKUHITA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE - } + { + .iv = 10, + .lvl = 28, + .species = SPECIES_ZIGZAGOON, + .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + }, + { + .iv = 10, + .lvl = 30, + .species = SPECIES_MAKUHITA, + .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_AnnaAndMeg3[] = { - { - .iv = 20, - .lvl = 31, - .species = SPECIES_ZIGZAGOON, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_MAKUHITA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE - } + { + .iv = 20, + .lvl = 31, + .species = SPECIES_ZIGZAGOON, + .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_MAKUHITA, + .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_AnnaAndMeg4[] = { - { - .iv = 30, - .lvl = 34, - .species = SPECIES_LINOONE, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH - }, - { - .iv = 30, - .lvl = 36, - .species = SPECIES_MAKUHITA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE - } + { + .iv = 30, + .lvl = 34, + .species = SPECIES_LINOONE, + .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + }, + { + .iv = 30, + .lvl = 36, + .species = SPECIES_MAKUHITA, + .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_AnnaAndMeg5[] = { - { - .iv = 40, - .lvl = 36, - .species = SPECIES_LINOONE, - .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH - }, - { - .iv = 40, - .lvl = 38, - .species = SPECIES_HARIYAMA, - .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE - } + { + .iv = 40, + .lvl = 36, + .species = SPECIES_LINOONE, + .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH + }, + { + .iv = 40, + .lvl = 38, + .species = SPECIES_HARIYAMA, + .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Victor[] = { - { - .iv = 25, - .lvl = 16, - .species = SPECIES_TAILLOW, - .heldItem = ITEM_ORAN_BERRY - }, - { - .iv = 25, - .lvl = 16, - .species = SPECIES_ZIGZAGOON, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 25, + .lvl = 16, + .species = SPECIES_TAILLOW, + .heldItem = ITEM_ORAN_BERRY + }, + { + .iv = 25, + .lvl = 16, + .species = SPECIES_ZIGZAGOON, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Miguel1[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_SKITTY, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_SKITTY, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Colton[] = { - { - .iv = 0, - .lvl = 22, - .species = SPECIES_SKITTY, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL - }, - { - .iv = 0, - .lvl = 36, - .species = SPECIES_SKITTY, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL - }, - { - .iv = 0, - .lvl = 40, - .species = SPECIES_SKITTY, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL - }, - { - .iv = 0, - .lvl = 12, - .species = SPECIES_SKITTY, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_SKITTY, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL - }, - { - .iv = 0, - .lvl = 42, - .species = SPECIES_DELCATTY, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL - } + { + .iv = 0, + .lvl = 22, + .species = SPECIES_SKITTY, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + }, + { + .iv = 0, + .lvl = 36, + .species = SPECIES_SKITTY, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + }, + { + .iv = 0, + .lvl = 40, + .species = SPECIES_SKITTY, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + }, + { + .iv = 0, + .lvl = 12, + .species = SPECIES_SKITTY, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_SKITTY, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + }, + { + .iv = 0, + .lvl = 42, + .species = SPECIES_DELCATTY, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Miguel2[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_SKITTY, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_SKITTY, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Miguel3[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_SKITTY, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_SKITTY, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Miguel4[] = { - { - .iv = 0, - .lvl = 35, - .species = SPECIES_DELCATTY, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 0, + .lvl = 35, + .species = SPECIES_DELCATTY, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Miguel5[] = { - { - .iv = 0, - .lvl = 38, - .species = SPECIES_DELCATTY, - .heldItem = ITEM_SITRUS_BERRY - } + { + .iv = 0, + .lvl = 38, + .species = SPECIES_DELCATTY, + .heldItem = ITEM_SITRUS_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Victoria[] = { - { - .iv = 50, - .lvl = 17, - .species = SPECIES_ROSELIA, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 50, + .lvl = 17, + .species = SPECIES_ROSELIA, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Vanessa[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_PIKACHU, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_PIKACHU, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Bethany[] = { - { - .iv = 100, - .lvl = 35, - .species = SPECIES_AZURILL, - .heldItem = ITEM_ORAN_BERRY - }, - { - .iv = 100, - .lvl = 37, - .species = SPECIES_MARILL, - .heldItem = ITEM_ORAN_BERRY - }, - { - .iv = 100, - .lvl = 39, - .species = SPECIES_AZUMARILL, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 100, + .lvl = 35, + .species = SPECIES_AZURILL, + .heldItem = ITEM_ORAN_BERRY + }, + { + .iv = 100, + .lvl = 37, + .species = SPECIES_MARILL, + .heldItem = ITEM_ORAN_BERRY + }, + { + .iv = 100, + .lvl = 39, + .species = SPECIES_AZUMARILL, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Isabel1[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_PLUSLE, - .heldItem = ITEM_ORAN_BERRY - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_MINUN, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_PLUSLE, + .heldItem = ITEM_ORAN_BERRY + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_MINUN, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Isabel2[] = { - { - .iv = 10, - .lvl = 26, - .species = SPECIES_PLUSLE, - .heldItem = ITEM_ORAN_BERRY - }, - { - .iv = 10, - .lvl = 26, - .species = SPECIES_MINUN, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 10, + .lvl = 26, + .species = SPECIES_PLUSLE, + .heldItem = ITEM_ORAN_BERRY + }, + { + .iv = 10, + .lvl = 26, + .species = SPECIES_MINUN, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Isabel3[] = { - { - .iv = 20, - .lvl = 29, - .species = SPECIES_PLUSLE, - .heldItem = ITEM_ORAN_BERRY - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_MINUN, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 20, + .lvl = 29, + .species = SPECIES_PLUSLE, + .heldItem = ITEM_ORAN_BERRY + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_MINUN, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Isabel4[] = { - { - .iv = 30, - .lvl = 32, - .species = SPECIES_PLUSLE, - .heldItem = ITEM_ORAN_BERRY - }, - { - .iv = 30, - .lvl = 32, - .species = SPECIES_MINUN, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 30, + .lvl = 32, + .species = SPECIES_PLUSLE, + .heldItem = ITEM_ORAN_BERRY + }, + { + .iv = 30, + .lvl = 32, + .species = SPECIES_MINUN, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Isabel5[] = { - { - .iv = 40, - .lvl = 35, - .species = SPECIES_PLUSLE, - .heldItem = ITEM_SITRUS_BERRY - }, - { - .iv = 40, - .lvl = 35, - .species = SPECIES_MINUN, - .heldItem = ITEM_SITRUS_BERRY - } + { + .iv = 40, + .lvl = 35, + .species = SPECIES_PLUSLE, + .heldItem = ITEM_SITRUS_BERRY + }, + { + .iv = 40, + .lvl = 35, + .species = SPECIES_MINUN, + .heldItem = ITEM_SITRUS_BERRY + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Timothy1[] = { - { - .iv = 200, - .lvl = 27, - .species = SPECIES_HARIYAMA, - } + { + .iv = 200, + .lvl = 27, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Timothy2[] = { - { - .iv = 210, - .lvl = 33, - .species = SPECIES_HARIYAMA, - .moves = MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG - } + { + .iv = 210, + .lvl = 33, + .species = SPECIES_HARIYAMA, + .moves = MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Timothy3[] = { - { - .iv = 220, - .lvl = 36, - .species = SPECIES_HARIYAMA, - .moves = MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG - } + { + .iv = 220, + .lvl = 36, + .species = SPECIES_HARIYAMA, + .moves = MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Timothy4[] = { - { - .iv = 230, - .lvl = 39, - .species = SPECIES_HARIYAMA, - .moves = MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG - } + { + .iv = 230, + .lvl = 39, + .species = SPECIES_HARIYAMA, + .moves = MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Timothy5[] = { - { - .iv = 240, - .lvl = 42, - .species = SPECIES_HARIYAMA, - .moves = MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG - } + { + .iv = 240, + .lvl = 42, + .species = SPECIES_HARIYAMA, + .moves = MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Vicky[] = { - { - .iv = 200, - .lvl = 18, - .species = SPECIES_MEDITITE, - .moves = MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_DETECT - } + { + .iv = 200, + .lvl = 18, + .species = SPECIES_MEDITITE, + .moves = MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_DETECT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shelby1[] = { - { - .iv = 200, - .lvl = 21, - .species = SPECIES_MEDITITE, - }, - { - .iv = 200, - .lvl = 21, - .species = SPECIES_MAKUHITA, - } + { + .iv = 200, + .lvl = 21, + .species = SPECIES_MEDITITE, + }, + { + .iv = 200, + .lvl = 21, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shelby2[] = { - { - .iv = 210, - .lvl = 30, - .species = SPECIES_MEDITITE, - }, - { - .iv = 210, - .lvl = 30, - .species = SPECIES_MAKUHITA, - } + { + .iv = 210, + .lvl = 30, + .species = SPECIES_MEDITITE, + }, + { + .iv = 210, + .lvl = 30, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shelby3[] = { - { - .iv = 220, - .lvl = 33, - .species = SPECIES_MEDICHAM, - }, - { - .iv = 220, - .lvl = 33, - .species = SPECIES_HARIYAMA, - } + { + .iv = 220, + .lvl = 33, + .species = SPECIES_MEDICHAM, + }, + { + .iv = 220, + .lvl = 33, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shelby4[] = { - { - .iv = 230, - .lvl = 36, - .species = SPECIES_MEDICHAM, - }, - { - .iv = 230, - .lvl = 36, - .species = SPECIES_HARIYAMA, - } + { + .iv = 230, + .lvl = 36, + .species = SPECIES_MEDICHAM, + }, + { + .iv = 230, + .lvl = 36, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shelby5[] = { - { - .iv = 240, - .lvl = 39, - .species = SPECIES_MEDICHAM, - }, - { - .iv = 240, - .lvl = 39, - .species = SPECIES_HARIYAMA, - } + { + .iv = 240, + .lvl = 39, + .species = SPECIES_MEDICHAM, + }, + { + .iv = 240, + .lvl = 39, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Calvin1[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Billy[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 7, - .species = SPECIES_SEEDOT, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 7, + .species = SPECIES_SEEDOT, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Josh[] = { - { - .iv = 100, - .lvl = 10, - .species = SPECIES_GEODUDE, - .moves = MOVE_TACKLE, MOVE_NONE, MOVE_NONE, MOVE_NONE - } + { + .iv = 100, + .lvl = 10, + .species = SPECIES_GEODUDE, + .moves = MOVE_TACKLE, MOVE_NONE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tommy[] = { - { - .iv = 110, - .lvl = 8, - .species = SPECIES_GEODUDE, - }, - { - .iv = 120, - .lvl = 8, - .species = SPECIES_GEODUDE, - } + { + .iv = 110, + .lvl = 8, + .species = SPECIES_GEODUDE, + }, + { + .iv = 120, + .lvl = 8, + .species = SPECIES_GEODUDE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Joey[] = { - { - .iv = 0, - .lvl = 9, - .species = SPECIES_MACHOP, - } + { + .iv = 0, + .lvl = 9, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Ben[] = { - { - .iv = 150, - .lvl = 17, - .species = SPECIES_ZIGZAGOON, - .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_GROWL, MOVE_THUNDERBOLT - }, - { - .iv = 150, - .lvl = 17, - .species = SPECIES_GULPIN, - .moves = MOVE_AMNESIA, MOVE_SLUDGE, MOVE_YAWN, MOVE_POUND - } + { + .iv = 150, + .lvl = 17, + .species = SPECIES_ZIGZAGOON, + .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_GROWL, MOVE_THUNDERBOLT + }, + { + .iv = 150, + .lvl = 17, + .species = SPECIES_GULPIN, + .moves = MOVE_AMNESIA, MOVE_SLUDGE, MOVE_YAWN, MOVE_POUND + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Quincy[] = { - { - .iv = 100, - .lvl = 43, - .species = SPECIES_SLAKING, - .moves = MOVE_ATTRACT, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER - }, - { - .iv = 100, - .lvl = 43, - .species = SPECIES_DUSCLOPS, - .moves = MOVE_SKILL_SWAP, MOVE_PROTECT, MOVE_WILL_O_WISP, MOVE_TOXIC - } + { + .iv = 100, + .lvl = 43, + .species = SPECIES_SLAKING, + .moves = MOVE_ATTRACT, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER + }, + { + .iv = 100, + .lvl = 43, + .species = SPECIES_DUSCLOPS, + .moves = MOVE_SKILL_SWAP, MOVE_PROTECT, MOVE_WILL_O_WISP, MOVE_TOXIC + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Katelynn[] = { - { - .iv = 100, - .lvl = 43, - .species = SPECIES_GARDEVOIR, - .moves = MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_CALM_MIND - }, - { - .iv = 100, - .lvl = 43, - .species = SPECIES_SLAKING, - .moves = MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK - } + { + .iv = 100, + .lvl = 43, + .species = SPECIES_GARDEVOIR, + .moves = MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_CALM_MIND + }, + { + .iv = 100, + .lvl = 43, + .species = SPECIES_SLAKING, + .moves = MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jaylen[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_TRAPINCH, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_TRAPINCH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dillon[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_ARON, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_ARON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Calvin2[] = { - { - .iv = 10, - .lvl = 27, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 10, + .lvl = 27, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Calvin3[] = { - { - .iv = 20, - .lvl = 28, - .species = SPECIES_SWELLOW, - }, - { - .iv = 20, - .lvl = 30, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 20, + .lvl = 28, + .species = SPECIES_SWELLOW, + }, + { + .iv = 20, + .lvl = 30, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Calvin4[] = { - { - .iv = 30, - .lvl = 31, - .species = SPECIES_SWELLOW, - }, - { - .iv = 30, - .lvl = 29, - .species = SPECIES_LINOONE, - }, - { - .iv = 30, - .lvl = 33, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 30, + .lvl = 31, + .species = SPECIES_SWELLOW, + }, + { + .iv = 30, + .lvl = 29, + .species = SPECIES_LINOONE, + }, + { + .iv = 30, + .lvl = 33, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Calvin5[] = { - { - .iv = 40, - .lvl = 34, - .species = SPECIES_SWELLOW, - }, - { - .iv = 40, - .lvl = 32, - .species = SPECIES_LINOONE, - }, - { - .iv = 40, - .lvl = 36, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 40, + .lvl = 34, + .species = SPECIES_SWELLOW, + }, + { + .iv = 40, + .lvl = 32, + .species = SPECIES_LINOONE, + }, + { + .iv = 40, + .lvl = 36, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Eddie[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 16, - .species = SPECIES_ZIGZAGOON, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 16, + .species = SPECIES_ZIGZAGOON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Allen[] = { - { - .iv = 0, - .lvl = 4, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 3, - .species = SPECIES_TAILLOW, - } + { + .iv = 0, + .lvl = 4, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 3, + .species = SPECIES_TAILLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Timmy[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_ARON, - }, - { - .iv = 0, - .lvl = 13, - .species = SPECIES_ELECTRIKE, - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_ARON, + }, + { + .iv = 0, + .lvl = 13, + .species = SPECIES_ELECTRIKE, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Wallace[] = { - { - .iv = 255, - .lvl = 57, - .species = SPECIES_WAILORD, - .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_SPOUT, MOVE_DOUBLE_EDGE, MOVE_BLIZZARD - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_TENTACRUEL, - .heldItem = ITEM_NONE, - .moves = MOVE_TOXIC, MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 56, - .species = SPECIES_LUDICOLO, - .heldItem = ITEM_NONE, - .moves = MOVE_GIGA_DRAIN, MOVE_SURF, MOVE_LEECH_SEED, MOVE_DOUBLE_TEAM - }, - { - .iv = 255, - .lvl = 56, - .species = SPECIES_WHISCASH, - .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA, MOVE_HYPER_BEAM - }, - { - .iv = 255, - .lvl = 56, - .species = SPECIES_GYARADOS, - .heldItem = ITEM_NONE, - .moves = MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF - }, - { - .iv = 255, - .lvl = 58, - .species = SPECIES_MILOTIC, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_RECOVER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_TOXIC - } + { + .iv = 255, + .lvl = 57, + .species = SPECIES_WAILORD, + .heldItem = ITEM_NONE, + .moves = MOVE_RAIN_DANCE, MOVE_WATER_SPOUT, MOVE_DOUBLE_EDGE, MOVE_BLIZZARD + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_TENTACRUEL, + .heldItem = ITEM_NONE, + .moves = MOVE_TOXIC, MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 56, + .species = SPECIES_LUDICOLO, + .heldItem = ITEM_NONE, + .moves = MOVE_GIGA_DRAIN, MOVE_SURF, MOVE_LEECH_SEED, MOVE_DOUBLE_TEAM + }, + { + .iv = 255, + .lvl = 56, + .species = SPECIES_WHISCASH, + .heldItem = ITEM_NONE, + .moves = MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA, MOVE_HYPER_BEAM + }, + { + .iv = 255, + .lvl = 56, + .species = SPECIES_GYARADOS, + .heldItem = ITEM_NONE, + .moves = MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF + }, + { + .iv = 255, + .lvl = 58, + .species = SPECIES_MILOTIC, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_RECOVER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_TOXIC + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Andrew[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 10, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 15, - .species = SPECIES_MAGIKARP, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 10, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 15, + .species = SPECIES_MAGIKARP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ivan[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 6, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 7, - .species = SPECIES_MAGIKARP, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 6, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 7, + .species = SPECIES_MAGIKARP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Claude[] = { - { - .iv = 0, - .lvl = 16, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 17, - .species = SPECIES_GOLDEEN, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_BARBOACH, - } + { + .iv = 0, + .lvl = 16, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 17, + .species = SPECIES_GOLDEEN, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_BARBOACH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Elliot1[] = { - { - .iv = 0, - .lvl = 10, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 7, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 10, - .species = SPECIES_MAGIKARP, - } + { + .iv = 0, + .lvl = 10, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 7, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 10, + .species = SPECIES_MAGIKARP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ned[] = { - { - .iv = 10, - .lvl = 11, - .species = SPECIES_TENTACOOL, - } + { + .iv = 10, + .lvl = 11, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dale[] = { - { - .iv = 0, - .lvl = 11, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_WAILMER, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 11, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_WAILMER, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nolan[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_BARBOACH, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_BARBOACH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Barny[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wade[] = { - { - .iv = 0, - .lvl = 16, - .species = SPECIES_TENTACOOL, - } + { + .iv = 0, + .lvl = 16, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Carter[] = { - { - .iv = 10, - .lvl = 25, - .species = SPECIES_WAILMER, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 10, + .lvl = 25, + .species = SPECIES_WAILMER, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Elliot2[] = { - { - .iv = 10, - .lvl = 24, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 10, - .lvl = 27, - .species = SPECIES_GYARADOS, - }, - { - .iv = 10, - .lvl = 27, - .species = SPECIES_GYARADOS, - } + { + .iv = 10, + .lvl = 24, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 10, + .lvl = 27, + .species = SPECIES_GYARADOS, + }, + { + .iv = 10, + .lvl = 27, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Elliot3[] = { - { - .iv = 20, - .lvl = 29, - .species = SPECIES_GYARADOS, - }, - { - .iv = 20, - .lvl = 26, - .species = SPECIES_CARVANHA, - }, - { - .iv = 20, - .lvl = 26, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_GYARADOS, - } + { + .iv = 20, + .lvl = 29, + .species = SPECIES_GYARADOS, + }, + { + .iv = 20, + .lvl = 26, + .species = SPECIES_CARVANHA, + }, + { + .iv = 20, + .lvl = 26, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Elliot4[] = { - { - .iv = 30, - .lvl = 31, - .species = SPECIES_GYARADOS, - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_CARVANHA, - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_TENTACRUEL, - }, - { - .iv = 31, - .lvl = 31, - .species = SPECIES_GYARADOS, - } + { + .iv = 30, + .lvl = 31, + .species = SPECIES_GYARADOS, + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_CARVANHA, + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_TENTACRUEL, + }, + { + .iv = 31, + .lvl = 31, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Elliot5[] = { - { - .iv = 40, - .lvl = 33, - .species = SPECIES_GYARADOS, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_SHARPEDO, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_GYARADOS, - }, - { - .iv = 40, - .lvl = 35, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 40, + .lvl = 33, + .species = SPECIES_GYARADOS, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_SHARPEDO, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_GYARADOS, + }, + { + .iv = 40, + .lvl = 35, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ronald[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 21, - .species = SPECIES_GYARADOS, - }, - { - .iv = 0, - .lvl = 23, - .species = SPECIES_GYARADOS, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_GYARADOS, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_GYARADOS, - }, - { - .iv = 0, - .lvl = 35, - .species = SPECIES_GYARADOS, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 21, + .species = SPECIES_GYARADOS, + }, + { + .iv = 0, + .lvl = 23, + .species = SPECIES_GYARADOS, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_GYARADOS, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_GYARADOS, + }, + { + .iv = 0, + .lvl = 35, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jacob[] = { - { - .iv = 20, - .lvl = 6, - .species = SPECIES_VOLTORB, - }, - { - .iv = 20, - .lvl = 6, - .species = SPECIES_VOLTORB, - }, - { - .iv = 200, - .lvl = 14, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 20, + .lvl = 6, + .species = SPECIES_VOLTORB, + }, + { + .iv = 20, + .lvl = 6, + .species = SPECIES_VOLTORB, + }, + { + .iv = 200, + .lvl = 14, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Anthony[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_MAGNEMITE, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_MAGNEMITE, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Benjamin1[] = { - { - .iv = 0, - .lvl = 16, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 0, + .lvl = 16, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Benjamin2[] = { - { - .iv = 10, - .lvl = 30, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 10, + .lvl = 30, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Benjamin3[] = { - { - .iv = 20, - .lvl = 33, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 20, + .lvl = 33, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Benjamin4[] = { - { - .iv = 30, - .lvl = 36, - .species = SPECIES_MAGNETON, - } + { + .iv = 30, + .lvl = 36, + .species = SPECIES_MAGNETON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Benjamin5[] = { - { - .iv = 40, - .lvl = 39, - .species = SPECIES_MAGNETON, - } + { + .iv = 40, + .lvl = 39, + .species = SPECIES_MAGNETON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Abigail1[] = { - { - .iv = 0, - .lvl = 16, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 0, + .lvl = 16, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jasmine[] = { - { - .iv = 80, - .lvl = 14, - .species = SPECIES_MAGNEMITE, - }, - { - .iv = 80, - .lvl = 14, - .species = SPECIES_MAGNEMITE, - }, - { - .iv = 0, - .lvl = 6, - .species = SPECIES_VOLTORB, - } + { + .iv = 80, + .lvl = 14, + .species = SPECIES_MAGNEMITE, + }, + { + .iv = 80, + .lvl = 14, + .species = SPECIES_MAGNEMITE, + }, + { + .iv = 0, + .lvl = 6, + .species = SPECIES_VOLTORB, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Abigail2[] = { - { - .iv = 10, - .lvl = 28, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 10, + .lvl = 28, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Abigail3[] = { - { - .iv = 20, - .lvl = 31, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 20, + .lvl = 31, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Abigail4[] = { - { - .iv = 30, - .lvl = 34, - .species = SPECIES_MAGNETON, - } + { + .iv = 30, + .lvl = 34, + .species = SPECIES_MAGNETON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Abigail5[] = { - { - .iv = 40, - .lvl = 37, - .species = SPECIES_MAGNETON, - } + { + .iv = 40, + .lvl = 37, + .species = SPECIES_MAGNETON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dylan1[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_DODUO, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_DODUO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dylan2[] = { - { - .iv = 10, - .lvl = 28, - .species = SPECIES_DODUO, - } + { + .iv = 10, + .lvl = 28, + .species = SPECIES_DODUO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dylan3[] = { - { - .iv = 20, - .lvl = 31, - .species = SPECIES_DODUO, - } + { + .iv = 20, + .lvl = 31, + .species = SPECIES_DODUO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dylan4[] = { - { - .iv = 30, - .lvl = 34, - .species = SPECIES_DODRIO, - } + { + .iv = 30, + .lvl = 34, + .species = SPECIES_DODRIO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dylan5[] = { - { - .iv = 40, - .lvl = 37, - .species = SPECIES_DODRIO, - } + { + .iv = 40, + .lvl = 37, + .species = SPECIES_DODRIO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maria1[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_DODUO, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_DODUO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maria2[] = { - { - .iv = 10, - .lvl = 28, - .species = SPECIES_DODUO, - } + { + .iv = 10, + .lvl = 28, + .species = SPECIES_DODUO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maria3[] = { - { - .iv = 20, - .lvl = 31, - .species = SPECIES_DODUO, - } + { + .iv = 20, + .lvl = 31, + .species = SPECIES_DODUO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maria4[] = { - { - .iv = 30, - .lvl = 34, - .species = SPECIES_DODRIO, - } + { + .iv = 30, + .lvl = 34, + .species = SPECIES_DODRIO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maria5[] = { - { - .iv = 40, - .lvl = 37, - .species = SPECIES_DODRIO, - } + { + .iv = 40, + .lvl = 37, + .species = SPECIES_DODRIO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Camden[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_STARYU, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_STARYU, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Demetrius[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_ELECTRIKE, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_ELECTRIKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaiah1[] = { - { - .iv = 0, - .lvl = 35, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 35, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Pablo1[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_STARYU, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_STARYU, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Chase[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_WINGULL, - }, - { - .iv = 80, - .lvl = 34, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_WINGULL, + }, + { + .iv = 80, + .lvl = 34, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaiah2[] = { - { - .iv = 10, - .lvl = 39, - .species = SPECIES_STARYU, - } + { + .iv = 10, + .lvl = 39, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaiah3[] = { - { - .iv = 20, - .lvl = 42, - .species = SPECIES_STARYU, - } + { + .iv = 20, + .lvl = 42, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaiah4[] = { - { - .iv = 30, - .lvl = 45, - .species = SPECIES_STARMIE, - } + { + .iv = 30, + .lvl = 45, + .species = SPECIES_STARMIE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaiah5[] = { - { - .iv = 40, - .lvl = 48, - .species = SPECIES_STARMIE, - } + { + .iv = 40, + .lvl = 48, + .species = SPECIES_STARMIE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isobel[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Donny[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_WINGULL, - }, - { - .iv = 160, - .lvl = 34, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_WINGULL, + }, + { + .iv = 160, + .lvl = 34, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Talia[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Katelyn1[] = { - { - .iv = 0, - .lvl = 35, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 35, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Allison[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_WINGULL, - }, - { - .iv = 240, - .lvl = 33, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_WINGULL, + }, + { + .iv = 240, + .lvl = 33, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Katelyn2[] = { - { - .iv = 10, - .lvl = 39, - .species = SPECIES_STARYU, - } + { + .iv = 10, + .lvl = 39, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Katelyn3[] = { - { - .iv = 20, - .lvl = 42, - .species = SPECIES_STARYU, - } + { + .iv = 20, + .lvl = 42, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Katelyn4[] = { - { - .iv = 30, - .lvl = 45, - .species = SPECIES_STARMIE, - } + { + .iv = 30, + .lvl = 45, + .species = SPECIES_STARMIE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Katelyn5[] = { - { - .iv = 40, - .lvl = 48, - .species = SPECIES_STARMIE, - } + { + .iv = 40, + .lvl = 48, + .species = SPECIES_STARMIE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nicolas1[] = { - { - .iv = 100, - .lvl = 37, - .species = SPECIES_ALTARIA, - }, - { - .iv = 100, - .lvl = 37, - .species = SPECIES_ALTARIA, - } + { + .iv = 100, + .lvl = 37, + .species = SPECIES_ALTARIA, + }, + { + .iv = 100, + .lvl = 37, + .species = SPECIES_ALTARIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nicolas2[] = { - { - .iv = 110, - .lvl = 41, - .species = SPECIES_ALTARIA, - }, - { - .iv = 110, - .lvl = 41, - .species = SPECIES_ALTARIA, - } + { + .iv = 110, + .lvl = 41, + .species = SPECIES_ALTARIA, + }, + { + .iv = 110, + .lvl = 41, + .species = SPECIES_ALTARIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nicolas3[] = { - { - .iv = 120, - .lvl = 44, - .species = SPECIES_ALTARIA, - }, - { - .iv = 120, - .lvl = 44, - .species = SPECIES_ALTARIA, - } + { + .iv = 120, + .lvl = 44, + .species = SPECIES_ALTARIA, + }, + { + .iv = 120, + .lvl = 44, + .species = SPECIES_ALTARIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nicolas4[] = { - { - .iv = 130, - .lvl = 46, - .species = SPECIES_BAGON, - }, - { - .iv = 130, - .lvl = 46, - .species = SPECIES_ALTARIA, - }, - { - .iv = 130, - .lvl = 46, - .species = SPECIES_ALTARIA, - } + { + .iv = 130, + .lvl = 46, + .species = SPECIES_BAGON, + }, + { + .iv = 130, + .lvl = 46, + .species = SPECIES_ALTARIA, + }, + { + .iv = 130, + .lvl = 46, + .species = SPECIES_ALTARIA, + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Nicolas5[] = { - { - .iv = 140, - .lvl = 49, - .species = SPECIES_ALTARIA, - .heldItem = ITEM_NONE - }, - { - .iv = 140, - .lvl = 49, - .species = SPECIES_ALTARIA, - .heldItem = ITEM_NONE - }, - { - .iv = 140, - .lvl = 49, - .species = SPECIES_SHELGON, - .heldItem = ITEM_DRAGON_FANG - } + { + .iv = 140, + .lvl = 49, + .species = SPECIES_ALTARIA, + .heldItem = ITEM_NONE + }, + { + .iv = 140, + .lvl = 49, + .species = SPECIES_ALTARIA, + .heldItem = ITEM_NONE + }, + { + .iv = 140, + .lvl = 49, + .species = SPECIES_SHELGON, + .heldItem = ITEM_DRAGON_FANG + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Aaron[] = { - { - .iv = 255, - .lvl = 34, - .species = SPECIES_BAGON, - .moves = MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_FOCUS_ENERGY, MOVE_EMBER - } + { + .iv = 255, + .lvl = 34, + .species = SPECIES_BAGON, + .moves = MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_FOCUS_ENERGY, MOVE_EMBER + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Perry[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_WINGULL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_WINGULL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Hugh[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_TROPIUS, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_TROPIUS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Phil[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_SWELLOW, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_SWELLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jared[] = { - { - .iv = 100, - .lvl = 27, - .species = SPECIES_DODUO, - }, - { - .iv = 100, - .lvl = 27, - .species = SPECIES_SKARMORY, - }, - { - .iv = 100, - .lvl = 27, - .species = SPECIES_TROPIUS, - } + { + .iv = 100, + .lvl = 27, + .species = SPECIES_DODUO, + }, + { + .iv = 100, + .lvl = 27, + .species = SPECIES_SKARMORY, + }, + { + .iv = 100, + .lvl = 27, + .species = SPECIES_TROPIUS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Humberto[] = { - { - .iv = 250, - .lvl = 30, - .species = SPECIES_SKARMORY, - } + { + .iv = 250, + .lvl = 30, + .species = SPECIES_SKARMORY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Presley[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_TROPIUS, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_XATU, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_TROPIUS, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_XATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Edwardo[] = { - { - .iv = 150, - .lvl = 29, - .species = SPECIES_DODUO, - }, - { - .iv = 150, - .lvl = 29, - .species = SPECIES_PELIPPER, - } + { + .iv = 150, + .lvl = 29, + .species = SPECIES_DODUO, + }, + { + .iv = 150, + .lvl = 29, + .species = SPECIES_PELIPPER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Colin[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_NATU, - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_NATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Robert1[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_SWABLU, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_SWABLU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Benny[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_SWELLOW, - }, - { - .iv = 0, - .lvl = 36, - .species = SPECIES_PELIPPER, - }, - { - .iv = 0, - .lvl = 36, - .species = SPECIES_XATU, - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_SWELLOW, + }, + { + .iv = 0, + .lvl = 36, + .species = SPECIES_PELIPPER, + }, + { + .iv = 0, + .lvl = 36, + .species = SPECIES_XATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Chester[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_TAILLOW, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_SWELLOW, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_TAILLOW, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_SWELLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Robert2[] = { - { - .iv = 10, - .lvl = 32, - .species = SPECIES_NATU, - }, - { - .iv = 10, - .lvl = 32, - .species = SPECIES_SWABLU, - } + { + .iv = 10, + .lvl = 32, + .species = SPECIES_NATU, + }, + { + .iv = 10, + .lvl = 32, + .species = SPECIES_SWABLU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Robert3[] = { - { - .iv = 20, - .lvl = 35, - .species = SPECIES_NATU, - }, - { - .iv = 20, - .lvl = 35, - .species = SPECIES_ALTARIA, - } + { + .iv = 20, + .lvl = 35, + .species = SPECIES_NATU, + }, + { + .iv = 20, + .lvl = 35, + .species = SPECIES_ALTARIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Robert4[] = { - { - .iv = 30, - .lvl = 38, - .species = SPECIES_NATU, - }, - { - .iv = 30, - .lvl = 38, - .species = SPECIES_ALTARIA, - } + { + .iv = 30, + .lvl = 38, + .species = SPECIES_NATU, + }, + { + .iv = 30, + .lvl = 38, + .species = SPECIES_ALTARIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Robert5[] = { - { - .iv = 40, - .lvl = 41, - .species = SPECIES_ALTARIA, - }, - { - .iv = 40, - .lvl = 41, - .species = SPECIES_XATU, - } + { + .iv = 40, + .lvl = 41, + .species = SPECIES_ALTARIA, + }, + { + .iv = 40, + .lvl = 41, + .species = SPECIES_XATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alex[] = { - { - .iv = 150, - .lvl = 33, - .species = SPECIES_NATU, - }, - { - .iv = 150, - .lvl = 33, - .species = SPECIES_SWELLOW, - } + { + .iv = 150, + .lvl = 33, + .species = SPECIES_NATU, + }, + { + .iv = 150, + .lvl = 33, + .species = SPECIES_SWELLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Beck[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_TROPIUS, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_TROPIUS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Yasu[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_NINJASK, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_NINJASK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Takashi[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_NINJASK, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_KOFFING, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_NINJASK, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_KOFFING, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Dianne[] = { - { - .iv = 0, - .lvl = 43, - .species = SPECIES_CLAYDOL, - .heldItem = ITEM_NONE, - .moves = MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE - }, - { - .iv = 0, - .lvl = 43, - .species = SPECIES_LANTURN, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 43, + .species = SPECIES_CLAYDOL, + .heldItem = ITEM_NONE, + .moves = MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE + }, + { + .iv = 0, + .lvl = 43, + .species = SPECIES_LANTURN, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jani[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Lao1[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT - }, - { - .iv = 0, - .lvl = 17, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT - }, - { - .iv = 0, - .lvl = 17, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT + }, + { + .iv = 0, + .lvl = 17, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT + }, + { + .iv = 0, + .lvl = 17, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lung[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_KOFFING, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_NINJASK, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_KOFFING, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_NINJASK, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Lao2[] = { - { - .iv = 0, - .lvl = 24, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT - }, - { - .iv = 0, - .lvl = 24, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE - }, - { - .iv = 0, - .lvl = 24, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 24, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + }, + { + .iv = 0, + .lvl = 24, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + }, + { + .iv = 0, + .lvl = 24, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_KOFFING, + .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Lao3[] = { - { - .iv = 20, - .lvl = 27, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT - }, - { - .iv = 20, - .lvl = 27, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT - }, - { - .iv = 20, - .lvl = 27, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE - } + { + .iv = 20, + .lvl = 27, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + }, + { + .iv = 20, + .lvl = 27, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + }, + { + .iv = 20, + .lvl = 27, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_KOFFING, + .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Lao4[] = { - { - .iv = 30, - .lvl = 30, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE - }, - { - .iv = 30, - .lvl = 32, - .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE - } + { + .iv = 30, + .lvl = 30, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + }, + { + .iv = 30, + .lvl = 32, + .species = SPECIES_KOFFING, + .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Lao5[] = { - { - .iv = 40, - .lvl = 33, - .species = SPECIES_KOFFING, - .heldItem = ITEM_NONE, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_KOFFING, - .heldItem = ITEM_NONE, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_KOFFING, - .heldItem = ITEM_NONE, - .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT - }, - { - .iv = 40, - .lvl = 35, - .species = SPECIES_WEEZING, - .heldItem = ITEM_SMOKE_BALL, - .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE - } + { + .iv = 40, + .lvl = 33, + .species = SPECIES_KOFFING, + .heldItem = ITEM_NONE, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_KOFFING, + .heldItem = ITEM_NONE, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_KOFFING, + .heldItem = ITEM_NONE, + .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT + }, + { + .iv = 40, + .lvl = 35, + .species = SPECIES_WEEZING, + .heldItem = ITEM_SMOKE_BALL, + .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jocelyn[] = { - { - .iv = 127, - .lvl = 13, - .species = SPECIES_MEDITITE, - } + { + .iv = 127, + .lvl = 13, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Laura[] = { - { - .iv = 150, - .lvl = 13, - .species = SPECIES_MEDITITE, - } + { + .iv = 150, + .lvl = 13, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cyndy1[] = { - { - .iv = 100, - .lvl = 18, - .species = SPECIES_MEDITITE, - }, - { - .iv = 100, - .lvl = 18, - .species = SPECIES_MAKUHITA, - } + { + .iv = 100, + .lvl = 18, + .species = SPECIES_MEDITITE, + }, + { + .iv = 100, + .lvl = 18, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cora[] = { - { - .iv = 100, - .lvl = 27, - .species = SPECIES_MEDITITE, - } + { + .iv = 100, + .lvl = 27, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Paula[] = { - { - .iv = 100, - .lvl = 27, - .species = SPECIES_BRELOOM, - } + { + .iv = 100, + .lvl = 27, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cyndy2[] = { - { - .iv = 110, - .lvl = 26, - .species = SPECIES_MEDITITE, - }, - { - .iv = 110, - .lvl = 26, - .species = SPECIES_MAKUHITA, - } + { + .iv = 110, + .lvl = 26, + .species = SPECIES_MEDITITE, + }, + { + .iv = 110, + .lvl = 26, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cyndy3[] = { - { - .iv = 120, - .lvl = 29, - .species = SPECIES_MEDITITE, - }, - { - .iv = 120, - .lvl = 29, - .species = SPECIES_MAKUHITA, - } + { + .iv = 120, + .lvl = 29, + .species = SPECIES_MEDITITE, + }, + { + .iv = 120, + .lvl = 29, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cyndy4[] = { - { - .iv = 130, - .lvl = 32, - .species = SPECIES_MEDICHAM, - }, - { - .iv = 130, - .lvl = 32, - .species = SPECIES_HARIYAMA, - } + { + .iv = 130, + .lvl = 32, + .species = SPECIES_MEDICHAM, + }, + { + .iv = 130, + .lvl = 32, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cyndy5[] = { - { - .iv = 140, - .lvl = 35, - .species = SPECIES_MEDICHAM, - }, - { - .iv = 140, - .lvl = 35, - .species = SPECIES_HARIYAMA, - } + { + .iv = 140, + .lvl = 35, + .species = SPECIES_MEDICHAM, + }, + { + .iv = 140, + .lvl = 35, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Madeline1[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_NUMEL, - .moves = MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_NUMEL, + .moves = MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Clarissa[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_ROSELIA, - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_ROSELIA, + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Angelica[] = { - { - .iv = 50, - .lvl = 30, - .species = SPECIES_CASTFORM, - .moves = MOVE_RAIN_DANCE, MOVE_WEATHER_BALL, MOVE_THUNDER, MOVE_WATER_PULSE - } + { + .iv = 50, + .lvl = 30, + .species = SPECIES_CASTFORM, + .moves = MOVE_RAIN_DANCE, MOVE_WEATHER_BALL, MOVE_THUNDER, MOVE_WATER_PULSE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Madeline2[] = { - { - .iv = 10, - .lvl = 29, - .species = SPECIES_NUMEL, - .moves = MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY - } + { + .iv = 10, + .lvl = 29, + .species = SPECIES_NUMEL, + .moves = MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Madeline3[] = { - { - .iv = 20, - .lvl = 32, - .species = SPECIES_NUMEL, - .moves = MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY - } + { + .iv = 20, + .lvl = 32, + .species = SPECIES_NUMEL, + .moves = MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Madeline4[] = { - { - .iv = 30, - .lvl = 34, - .species = SPECIES_ROSELIA, - .moves = MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_SUNNY_DAY - }, - { - .iv = 30, - .lvl = 34, - .species = SPECIES_NUMEL, - .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY - } + { + .iv = 30, + .lvl = 34, + .species = SPECIES_ROSELIA, + .moves = MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_SUNNY_DAY + }, + { + .iv = 30, + .lvl = 34, + .species = SPECIES_NUMEL, + .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Madeline5[] = { - { - .iv = 40, - .lvl = 37, - .species = SPECIES_ROSELIA, - .moves = MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY - }, - { - .iv = 40, - .lvl = 37, - .species = SPECIES_CAMERUPT, - .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY - } + { + .iv = 40, + .lvl = 37, + .species = SPECIES_ROSELIA, + .moves = MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY + }, + { + .iv = 40, + .lvl = 37, + .species = SPECIES_CAMERUPT, + .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Beverly[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Imani[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kyla[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Denise[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_GOLDEEN, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Beth[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_GOLDEEN, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tara[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_HORSEA, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_HORSEA, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Missy[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_GOLDEEN, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alice[] = { - { - .iv = 0, - .lvl = 24, - .species = SPECIES_GOLDEEN, - }, - { - .iv = 0, - .lvl = 24, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 24, - .species = SPECIES_GOLDEEN, - } + { + .iv = 0, + .lvl = 24, + .species = SPECIES_GOLDEEN, + }, + { + .iv = 0, + .lvl = 24, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 24, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jenny1[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grace[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tanya[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_LUVDISC, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_LUVDISC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sharon[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_SEAKING, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_SEAKING, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nikki[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_MARILL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_SPHEAL, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_MARILL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_SPHEAL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brenda[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_GOLDEEN, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Katie[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_GOLDEEN, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_SPHEAL, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_GOLDEEN, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_SPHEAL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Susie[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_LUVDISC, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_LUVDISC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kara[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_SEAKING, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_SEAKING, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dana[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_AZUMARILL, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_AZUMARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sienna[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_LUVDISC, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_LUVDISC, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_LUVDISC, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_LUVDISC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Debra[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_SEAKING, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_SEAKING, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Linda[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_HORSEA, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_SEADRA, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_HORSEA, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_SEADRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kaylee[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_LANTURN, - }, - { - .iv = 0, - .lvl = 34, - .species = SPECIES_PELIPPER, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_LANTURN, + }, + { + .iv = 0, + .lvl = 34, + .species = SPECIES_PELIPPER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Laurel[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_LUVDISC, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_LUVDISC, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_LUVDISC, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_LUVDISC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Carlee[] = { - { - .iv = 0, - .lvl = 35, - .species = SPECIES_SEAKING, - } + { + .iv = 0, + .lvl = 35, + .species = SPECIES_SEAKING, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jenny2[] = { - { - .iv = 0, - .lvl = 38, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 38, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jenny3[] = { - { - .iv = 0, - .lvl = 41, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 41, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jenny4[] = { - { - .iv = 0, - .lvl = 43, - .species = SPECIES_STARYU, - }, - { - .iv = 0, - .lvl = 43, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 43, + .species = SPECIES_STARYU, + }, + { + .iv = 0, + .lvl = 43, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jenny5[] = { - { - .iv = 0, - .lvl = 45, - .species = SPECIES_LUVDISC, - }, - { - .iv = 0, - .lvl = 45, - .species = SPECIES_WAILMER, - }, - { - .iv = 0, - .lvl = 45, - .species = SPECIES_STARMIE, - } + { + .iv = 0, + .lvl = 45, + .species = SPECIES_LUVDISC, + }, + { + .iv = 0, + .lvl = 45, + .species = SPECIES_WAILMER, + }, + { + .iv = 0, + .lvl = 45, + .species = SPECIES_STARMIE, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Heidi[] = { - { - .iv = 0, - .lvl = 22, - .species = SPECIES_SANDSHREW, - .moves = MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH - }, - { - .iv = 0, - .lvl = 22, - .species = SPECIES_BALTOY, - .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB - } + { + .iv = 0, + .lvl = 22, + .species = SPECIES_SANDSHREW, + .moves = MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH + }, + { + .iv = 0, + .lvl = 22, + .species = SPECIES_BALTOY, + .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Becky[] = { - { - .iv = 0, - .lvl = 22, - .species = SPECIES_SANDSHREW, - .moves = MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH, MOVE_DIG - }, - { - .iv = 0, - .lvl = 22, - .species = SPECIES_MARILL, - .moves = MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_DEFENSE_CURL - } + { + .iv = 0, + .lvl = 22, + .species = SPECIES_SANDSHREW, + .moves = MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH, MOVE_DIG + }, + { + .iv = 0, + .lvl = 22, + .species = SPECIES_MARILL, + .moves = MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_DEFENSE_CURL + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Carol[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_TAILLOW, - }, - { - .iv = 0, - .lvl = 17, - .species = SPECIES_LOMBRE, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_TAILLOW, + }, + { + .iv = 0, + .lvl = 17, + .species = SPECIES_LOMBRE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nancy[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_MARILL, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_LOMBRE, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_MARILL, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_LOMBRE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Martha[] = { - { - .iv = 0, - .lvl = 23, - .species = SPECIES_SKITTY, - }, - { - .iv = 0, - .lvl = 23, - .species = SPECIES_SWABLU, - } + { + .iv = 0, + .lvl = 23, + .species = SPECIES_SKITTY, + }, + { + .iv = 0, + .lvl = 23, + .species = SPECIES_SWABLU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Diana1[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 0, - .lvl = 19, - .species = SPECIES_ODDISH, - }, - { - .iv = 0, - .lvl = 19, - .species = SPECIES_SWABLU, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 0, + .lvl = 19, + .species = SPECIES_ODDISH, + }, + { + .iv = 0, + .lvl = 19, + .species = SPECIES_SWABLU, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Cedric[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_WOBBUFFET, - .moves = MOVE_DESTINY_BOND, MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_MIRROR_COAT - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_WOBBUFFET, + .moves = MOVE_DESTINY_BOND, MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_MIRROR_COAT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Irene[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 0, - .lvl = 17, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 0, + .lvl = 17, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Diana2[] = { - { - .iv = 10, - .lvl = 25, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_GLOOM, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_SWABLU, - } + { + .iv = 10, + .lvl = 25, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_GLOOM, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_SWABLU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Diana3[] = { - { - .iv = 20, - .lvl = 28, - .species = SPECIES_BRELOOM, - }, - { - .iv = 20, - .lvl = 28, - .species = SPECIES_GLOOM, - }, - { - .iv = 20, - .lvl = 28, - .species = SPECIES_SWABLU, - } + { + .iv = 20, + .lvl = 28, + .species = SPECIES_BRELOOM, + }, + { + .iv = 20, + .lvl = 28, + .species = SPECIES_GLOOM, + }, + { + .iv = 20, + .lvl = 28, + .species = SPECIES_SWABLU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Diana4[] = { - { - .iv = 30, - .lvl = 31, - .species = SPECIES_BRELOOM, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_GLOOM, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_SWABLU, - } + { + .iv = 30, + .lvl = 31, + .species = SPECIES_BRELOOM, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_GLOOM, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_SWABLU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Diana5[] = { - { - .iv = 40, - .lvl = 40, - .species = SPECIES_BRELOOM, - }, - { - .iv = 40, - .lvl = 40, - .species = SPECIES_VILEPLUME, - }, - { - .iv = 40, - .lvl = 40, - .species = SPECIES_ALTARIA, - } + { + .iv = 40, + .lvl = 40, + .species = SPECIES_BRELOOM, + }, + { + .iv = 40, + .lvl = 40, + .species = SPECIES_VILEPLUME, + }, + { + .iv = 40, + .lvl = 40, + .species = SPECIES_ALTARIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_AmyAndLiv1[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_PLUSLE, - }, - { - .iv = 0, - .lvl = 15, - .species = SPECIES_MINUN, - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_PLUSLE, + }, + { + .iv = 0, + .lvl = 15, + .species = SPECIES_MINUN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_AmyAndLiv2[] = { - { - .iv = 10, - .lvl = 27, - .species = SPECIES_PLUSLE, - }, - { - .iv = 10, - .lvl = 27, - .species = SPECIES_MINUN, - } + { + .iv = 10, + .lvl = 27, + .species = SPECIES_PLUSLE, + }, + { + .iv = 10, + .lvl = 27, + .species = SPECIES_MINUN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_GinaAndMia1[] = { - { - .iv = 0, - .lvl = 6, - .species = SPECIES_SEEDOT, - }, - { - .iv = 0, - .lvl = 6, - .species = SPECIES_LOTAD, - } + { + .iv = 0, + .lvl = 6, + .species = SPECIES_SEEDOT, + }, + { + .iv = 0, + .lvl = 6, + .species = SPECIES_LOTAD, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_MiuAndYuki[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_BEAUTIFLY, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_DUSTOX, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_BEAUTIFLY, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_DUSTOX, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_AmyAndLiv3[] = { - { - .iv = 0, - .lvl = 9, - .species = SPECIES_PLUSLE, - }, - { - .iv = 0, - .lvl = 9, - .species = SPECIES_MINUN, - } + { + .iv = 0, + .lvl = 9, + .species = SPECIES_PLUSLE, + }, + { + .iv = 0, + .lvl = 9, + .species = SPECIES_MINUN, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_GinaAndMia2[] = { - { - .iv = 0, - .lvl = 10, - .species = SPECIES_DUSKULL, - .moves = MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_NONE, MOVE_NONE - }, - { - .iv = 0, - .lvl = 10, - .species = SPECIES_SHROOMISH, - .moves = MOVE_ABSORB, MOVE_LEECH_SEED, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 10, + .species = SPECIES_DUSKULL, + .moves = MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_NONE, MOVE_NONE + }, + { + .iv = 0, + .lvl = 10, + .species = SPECIES_SHROOMISH, + .moves = MOVE_ABSORB, MOVE_LEECH_SEED, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_AmyAndLiv4[] = { - { - .iv = 20, - .lvl = 30, - .species = SPECIES_PLUSLE, - }, - { - .iv = 20, - .lvl = 30, - .species = SPECIES_MINUN, - } + { + .iv = 20, + .lvl = 30, + .species = SPECIES_PLUSLE, + }, + { + .iv = 20, + .lvl = 30, + .species = SPECIES_MINUN, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_AmyAndLiv5[] = { - { - .iv = 30, - .lvl = 33, - .species = SPECIES_PLUSLE, - .moves = MOVE_SPARK, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND - }, - { - .iv = 30, - .lvl = 33, - .species = SPECIES_MINUN, - .moves = MOVE_SPARK, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND - } + { + .iv = 30, + .lvl = 33, + .species = SPECIES_PLUSLE, + .moves = MOVE_SPARK, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND + }, + { + .iv = 30, + .lvl = 33, + .species = SPECIES_MINUN, + .moves = MOVE_SPARK, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_AmyAndLiv6[] = { - { - .iv = 40, - .lvl = 36, - .species = SPECIES_PLUSLE, - .moves = MOVE_THUNDER, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND - }, - { - .iv = 40, - .lvl = 36, - .species = SPECIES_MINUN, - .moves = MOVE_THUNDER, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND - } + { + .iv = 40, + .lvl = 36, + .species = SPECIES_PLUSLE, + .moves = MOVE_THUNDER, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND + }, + { + .iv = 40, + .lvl = 36, + .species = SPECIES_MINUN, + .moves = MOVE_THUNDER, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Huey[] = { - { - .iv = 10, - .lvl = 12, - .species = SPECIES_WINGULL, - }, - { - .iv = 10, - .lvl = 12, - .species = SPECIES_MACHOP, - } + { + .iv = 10, + .lvl = 12, + .species = SPECIES_WINGULL, + }, + { + .iv = 10, + .lvl = 12, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Edmond[] = { - { - .iv = 0, - .lvl = 13, - .species = SPECIES_WINGULL, - } + { + .iv = 0, + .lvl = 13, + .species = SPECIES_WINGULL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ernest1[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_MACHOKE, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dwayne[] = { - { - .iv = 0, - .lvl = 11, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_MACHOP, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_TENTACOOL, - } + { + .iv = 0, + .lvl = 11, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_MACHOP, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Phillip[] = { - { - .iv = 0, - .lvl = 44, - .species = SPECIES_TENTACRUEL, - }, - { - .iv = 0, - .lvl = 44, - .species = SPECIES_MACHOKE, - } + { + .iv = 0, + .lvl = 44, + .species = SPECIES_TENTACRUEL, + }, + { + .iv = 0, + .lvl = 44, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Leonard[] = { - { - .iv = 0, - .lvl = 43, - .species = SPECIES_MACHOP, - }, - { - .iv = 0, - .lvl = 43, - .species = SPECIES_PELIPPER, - }, - { - .iv = 0, - .lvl = 43, - .species = SPECIES_MACHOKE, - } + { + .iv = 0, + .lvl = 43, + .species = SPECIES_MACHOP, + }, + { + .iv = 0, + .lvl = 43, + .species = SPECIES_PELIPPER, + }, + { + .iv = 0, + .lvl = 43, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Duncan[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_SPHEAL, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_MACHOKE, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_SPHEAL, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ernest2[] = { - { - .iv = 10, - .lvl = 36, - .species = SPECIES_WINGULL, - }, - { - .iv = 10, - .lvl = 36, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 10, - .lvl = 36, - .species = SPECIES_MACHOKE, - } + { + .iv = 10, + .lvl = 36, + .species = SPECIES_WINGULL, + }, + { + .iv = 10, + .lvl = 36, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 10, + .lvl = 36, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ernest3[] = { - { - .iv = 20, - .lvl = 39, - .species = SPECIES_PELIPPER, - }, - { - .iv = 20, - .lvl = 39, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 20, - .lvl = 39, - .species = SPECIES_MACHOKE, - } + { + .iv = 20, + .lvl = 39, + .species = SPECIES_PELIPPER, + }, + { + .iv = 20, + .lvl = 39, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 20, + .lvl = 39, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ernest4[] = { - { - .iv = 30, - .lvl = 42, - .species = SPECIES_PELIPPER, - }, - { - .iv = 30, - .lvl = 42, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 30, - .lvl = 42, - .species = SPECIES_MACHOKE, - } + { + .iv = 30, + .lvl = 42, + .species = SPECIES_PELIPPER, + }, + { + .iv = 30, + .lvl = 42, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 30, + .lvl = 42, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ernest5[] = { - { - .iv = 40, - .lvl = 45, - .species = SPECIES_PELIPPER, - }, - { - .iv = 40, - .lvl = 45, - .species = SPECIES_MACHOKE, - }, - { - .iv = 40, - .lvl = 45, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 40, + .lvl = 45, + .species = SPECIES_PELIPPER, + }, + { + .iv = 40, + .lvl = 45, + .species = SPECIES_MACHOKE, + }, + { + .iv = 40, + .lvl = 45, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Eli[] = { - { - .iv = 100, - .lvl = 23, - .species = SPECIES_NUMEL, - } + { + .iv = 100, + .lvl = 23, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Annika[] = { - { - .iv = 100, - .lvl = 39, - .species = SPECIES_FEEBAS, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT - }, - { - .iv = 100, - .lvl = 39, - .species = SPECIES_FEEBAS, - .heldItem = ITEM_ORAN_BERRY, - .moves = MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT - } + { + .iv = 100, + .lvl = 39, + .species = SPECIES_FEEBAS, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT + }, + { + .iv = 100, + .lvl = 39, + .species = SPECIES_FEEBAS, + .heldItem = ITEM_ORAN_BERRY, + .moves = MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jazmyn[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_ABSOL, - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_ABSOL, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Jonas[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_KOFFING, - .moves = MOVE_TOXIC, MOVE_THUNDER, MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_KOFFING, + .moves = MOVE_TOXIC, MOVE_THUNDER, MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Kayley[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_CASTFORM, - .moves = MOVE_SUNNY_DAY, MOVE_WEATHER_BALL, MOVE_FLAMETHROWER, MOVE_SOLAR_BEAM - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_CASTFORM, + .moves = MOVE_SUNNY_DAY, MOVE_WEATHER_BALL, MOVE_FLAMETHROWER, MOVE_SOLAR_BEAM + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Auron[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_MACHAMP, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_MACHAMP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kelvin[] = { - { - .iv = 150, - .lvl = 33, - .species = SPECIES_MACHOKE, - }, - { - .iv = 150, - .lvl = 33, - .species = SPECIES_SPHEAL, - } + { + .iv = 150, + .lvl = 33, + .species = SPECIES_MACHOKE, + }, + { + .iv = 150, + .lvl = 33, + .species = SPECIES_SPHEAL, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Marley[] = { - { - .iv = 255, - .lvl = 34, - .species = SPECIES_MANECTRIC, - .heldItem = ITEM_NONE, - .moves = MOVE_BITE, MOVE_ROAR, MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT - } + { + .iv = 255, + .lvl = 34, + .species = SPECIES_MANECTRIC, + .heldItem = ITEM_NONE, + .moves = MOVE_BITE, MOVE_ROAR, MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Reyna[] = { - { - .iv = 50, - .lvl = 33, - .species = SPECIES_MEDITITE, - }, - { - .iv = 200, - .lvl = 33, - .species = SPECIES_HARIYAMA, - } + { + .iv = 50, + .lvl = 33, + .species = SPECIES_MEDITITE, + }, + { + .iv = 200, + .lvl = 33, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Hudson[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Conor[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_CHINCHOU, - }, - { - .iv = 200, - .lvl = 33, - .species = SPECIES_HARIYAMA, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_CHINCHOU, + }, + { + .iv = 200, + .lvl = 33, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Edwin1[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_LOMBRE, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_NUZLEAF, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_LOMBRE, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Hector[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_ZANGOOSE, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SEVIPER, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_ZANGOOSE, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SEVIPER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tabitha1[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_CAMERUPT, - }, - { - .iv = 100, - .lvl = 38, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 100, - .lvl = 40, - .species = SPECIES_GOLBAT, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_CAMERUPT, + }, + { + .iv = 100, + .lvl = 38, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 100, + .lvl = 40, + .species = SPECIES_GOLBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Edwin2[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_LOMBRE, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_NUZLEAF, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_LOMBRE, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Edwin3[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_LOMBRE, - }, - { - .iv = 0, - .lvl = 29, - .species = SPECIES_NUZLEAF, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_LOMBRE, + }, + { + .iv = 0, + .lvl = 29, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Edwin4[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_LOMBRE, - }, - { - .iv = 0, - .lvl = 32, - .species = SPECIES_NUZLEAF, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_LOMBRE, + }, + { + .iv = 0, + .lvl = 32, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Edwin5[] = { - { - .iv = 0, - .lvl = 35, - .species = SPECIES_LUDICOLO, - }, - { - .iv = 0, - .lvl = 35, - .species = SPECIES_SHIFTRY, - } + { + .iv = 0, + .lvl = 35, + .species = SPECIES_LUDICOLO, + }, + { + .iv = 0, + .lvl = 35, + .species = SPECIES_SHIFTRY, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Wally1[] = { - { - .iv = 150, - .lvl = 44, - .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE - }, - { - .iv = 150, - .lvl = 43, - .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK - }, - { - .iv = 150, - .lvl = 44, - .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC - }, - { - .iv = 150, - .lvl = 41, - .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH - }, - { - .iv = 250, - .lvl = 45, - .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT - } + { + .iv = 150, + .lvl = 44, + .species = SPECIES_ALTARIA, + .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + }, + { + .iv = 150, + .lvl = 43, + .species = SPECIES_DELCATTY, + .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + }, + { + .iv = 150, + .lvl = 44, + .species = SPECIES_ROSELIA, + .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + }, + { + .iv = 150, + .lvl = 41, + .species = SPECIES_MAGNETON, + .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + }, + { + .iv = 250, + .lvl = 45, + .species = SPECIES_GARDEVOIR, + .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan1[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_TREECKO, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_TREECKO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan2[] = { - { - .iv = 50, - .lvl = 18, - .species = SPECIES_SLUGMA, - }, - { - .iv = 50, - .lvl = 18, - .species = SPECIES_WINGULL, - }, - { - .iv = 100, - .lvl = 20, - .species = SPECIES_GROVYLE, - } + { + .iv = 50, + .lvl = 18, + .species = SPECIES_SLUGMA, + }, + { + .iv = 50, + .lvl = 18, + .species = SPECIES_WINGULL, + }, + { + .iv = 100, + .lvl = 20, + .species = SPECIES_GROVYLE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan3[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_SLUGMA, - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_PELIPPER, - }, - { - .iv = 150, - .lvl = 31, - .species = SPECIES_GROVYLE, - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_SLUGMA, + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_PELIPPER, + }, + { + .iv = 150, + .lvl = 31, + .species = SPECIES_GROVYLE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan4[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_TORCHIC, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_TORCHIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan5[] = { - { - .iv = 50, - .lvl = 18, - .species = SPECIES_WINGULL, - }, - { - .iv = 50, - .lvl = 18, - .species = SPECIES_LOMBRE, - }, - { - .iv = 100, - .lvl = 20, - .species = SPECIES_COMBUSKEN, - } + { + .iv = 50, + .lvl = 18, + .species = SPECIES_WINGULL, + }, + { + .iv = 50, + .lvl = 18, + .species = SPECIES_LOMBRE, + }, + { + .iv = 100, + .lvl = 20, + .species = SPECIES_COMBUSKEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan6[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_PELIPPER, - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_LOMBRE, - }, - { - .iv = 150, - .lvl = 31, - .species = SPECIES_COMBUSKEN, - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_PELIPPER, + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_LOMBRE, + }, + { + .iv = 150, + .lvl = 31, + .species = SPECIES_COMBUSKEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan7[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_MUDKIP, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_MUDKIP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan8[] = { - { - .iv = 50, - .lvl = 18, - .species = SPECIES_LOMBRE, - }, - { - .iv = 50, - .lvl = 18, - .species = SPECIES_SLUGMA, - }, - { - .iv = 100, - .lvl = 20, - .species = SPECIES_MARSHTOMP, - } + { + .iv = 50, + .lvl = 18, + .species = SPECIES_LOMBRE, + }, + { + .iv = 50, + .lvl = 18, + .species = SPECIES_SLUGMA, + }, + { + .iv = 100, + .lvl = 20, + .species = SPECIES_MARSHTOMP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan9[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_LOMBRE, - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_SLUGMA, - }, - { - .iv = 150, - .lvl = 31, - .species = SPECIES_MARSHTOMP, - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_LOMBRE, + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_SLUGMA, + }, + { + .iv = 150, + .lvl = 31, + .species = SPECIES_MARSHTOMP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May1[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_TREECKO, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_TREECKO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May2[] = { - { - .iv = 50, - .lvl = 18, - .species = SPECIES_WINGULL, - }, - { - .iv = 50, - .lvl = 18, - .species = SPECIES_SLUGMA, - }, - { - .iv = 100, - .lvl = 20, - .species = SPECIES_GROVYLE, - } + { + .iv = 50, + .lvl = 18, + .species = SPECIES_WINGULL, + }, + { + .iv = 50, + .lvl = 18, + .species = SPECIES_SLUGMA, + }, + { + .iv = 100, + .lvl = 20, + .species = SPECIES_GROVYLE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May3[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_SLUGMA, - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_LOMBRE, - }, - { - .iv = 150, - .lvl = 31, - .species = SPECIES_GROVYLE, - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_SLUGMA, + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_LOMBRE, + }, + { + .iv = 150, + .lvl = 31, + .species = SPECIES_GROVYLE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May4[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_TORCHIC, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_TORCHIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May5[] = { - { - .iv = 50, - .lvl = 18, - .species = SPECIES_WINGULL, - }, - { - .iv = 50, - .lvl = 18, - .species = SPECIES_LOMBRE, - }, - { - .iv = 100, - .lvl = 20, - .species = SPECIES_COMBUSKEN, - } + { + .iv = 50, + .lvl = 18, + .species = SPECIES_WINGULL, + }, + { + .iv = 50, + .lvl = 18, + .species = SPECIES_LOMBRE, + }, + { + .iv = 100, + .lvl = 20, + .species = SPECIES_COMBUSKEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May6[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_PELIPPER, - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_LOMBRE, - }, - { - .iv = 150, - .lvl = 31, - .species = SPECIES_COMBUSKEN, - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_PELIPPER, + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_LOMBRE, + }, + { + .iv = 150, + .lvl = 31, + .species = SPECIES_COMBUSKEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May7[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_MUDKIP, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_MUDKIP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May8[] = { - { - .iv = 50, - .lvl = 18, - .species = SPECIES_LOMBRE, - }, - { - .iv = 50, - .lvl = 18, - .species = SPECIES_SLUGMA, - }, - { - .iv = 100, - .lvl = 20, - .species = SPECIES_MARSHTOMP, - } + { + .iv = 50, + .lvl = 18, + .species = SPECIES_LOMBRE, + }, + { + .iv = 50, + .lvl = 18, + .species = SPECIES_SLUGMA, + }, + { + .iv = 100, + .lvl = 20, + .species = SPECIES_MARSHTOMP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May9[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_LOMBRE, - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_SLUGMA, - }, - { - .iv = 150, - .lvl = 31, - .species = SPECIES_MARSHTOMP, - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_LOMBRE, + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_SLUGMA, + }, + { + .iv = 150, + .lvl = 31, + .species = SPECIES_MARSHTOMP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaac1[] = { - { - .iv = 0, - .lvl = 11, - .species = SPECIES_WHISMUR, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_ARON, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_TAILLOW, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_MAKUHITA, - } + { + .iv = 0, + .lvl = 11, + .species = SPECIES_WHISMUR, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_ARON, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_TAILLOW, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Davis[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_PINSIR, - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_PINSIR, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Mitchell[] = { - { - .iv = 0, - .lvl = 43, - .species = SPECIES_LUNATONE, - .moves = MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_PSYCHIC - }, - { - .iv = 0, - .lvl = 43, - .species = SPECIES_SOLROCK, - .moves = MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_SHADOW_BALL - } + { + .iv = 0, + .lvl = 43, + .species = SPECIES_LUNATONE, + .moves = MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_PSYCHIC + }, + { + .iv = 0, + .lvl = 43, + .species = SPECIES_SOLROCK, + .moves = MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_SHADOW_BALL + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaac2[] = { - { - .iv = 10, - .lvl = 22, - .species = SPECIES_LOUDRED, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_LINOONE, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_ARON, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_SWELLOW, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_MAKUHITA, - } + { + .iv = 10, + .lvl = 22, + .species = SPECIES_LOUDRED, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_LINOONE, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_ARON, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_SWELLOW, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaac3[] = { - { - .iv = 20, - .lvl = 25, - .species = SPECIES_LOUDRED, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_LINOONE, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_ARON, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_SWELLOW, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_HARIYAMA, - } + { + .iv = 20, + .lvl = 25, + .species = SPECIES_LOUDRED, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_LINOONE, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_ARON, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_SWELLOW, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaac4[] = { - { - .iv = 30, - .lvl = 28, - .species = SPECIES_LOUDRED, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_LINOONE, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_ARON, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_SWELLOW, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_HARIYAMA, - } + { + .iv = 30, + .lvl = 28, + .species = SPECIES_LOUDRED, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_LINOONE, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_ARON, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_SWELLOW, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isaac5[] = { - { - .iv = 40, - .lvl = 31, - .species = SPECIES_LOUDRED, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_LINOONE, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_LAIRON, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_SWELLOW, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_HARIYAMA, - } + { + .iv = 40, + .lvl = 31, + .species = SPECIES_LOUDRED, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_LINOONE, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_LAIRON, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_SWELLOW, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_HARIYAMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lydia1[] = { - { - .iv = 0, - .lvl = 11, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_MARILL, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_ROSELIA, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_SKITTY, - }, - { - .iv = 0, - .lvl = 11, - .species = SPECIES_GOLDEEN, - } + { + .iv = 0, + .lvl = 11, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_MARILL, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_ROSELIA, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_SKITTY, + }, + { + .iv = 0, + .lvl = 11, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Halle[] = { - { - .iv = 0, - .lvl = 43, - .species = SPECIES_SABLEYE, - }, - { - .iv = 0, - .lvl = 43, - .species = SPECIES_ABSOL, - } + { + .iv = 0, + .lvl = 43, + .species = SPECIES_SABLEYE, + }, + { + .iv = 0, + .lvl = 43, + .species = SPECIES_ABSOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Garrison[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_SANDSLASH, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_SANDSLASH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lydia2[] = { - { - .iv = 10, - .lvl = 22, - .species = SPECIES_WINGULL, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_MARILL, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_ROSELIA, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_SKITTY, - }, - { - .iv = 10, - .lvl = 22, - .species = SPECIES_GOLDEEN, - } + { + .iv = 10, + .lvl = 22, + .species = SPECIES_WINGULL, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_MARILL, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_ROSELIA, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_SKITTY, + }, + { + .iv = 10, + .lvl = 22, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lydia3[] = { - { - .iv = 20, - .lvl = 25, - .species = SPECIES_PELIPPER, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_BRELOOM, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_MARILL, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_ROSELIA, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_DELCATTY, - }, - { - .iv = 20, - .lvl = 25, - .species = SPECIES_GOLDEEN, - } + { + .iv = 20, + .lvl = 25, + .species = SPECIES_PELIPPER, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_BRELOOM, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_MARILL, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_ROSELIA, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_DELCATTY, + }, + { + .iv = 20, + .lvl = 25, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lydia4[] = { - { - .iv = 30, - .lvl = 28, - .species = SPECIES_PELIPPER, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_BRELOOM, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_MARILL, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_ROSELIA, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_DELCATTY, - }, - { - .iv = 30, - .lvl = 28, - .species = SPECIES_GOLDEEN, - } + { + .iv = 30, + .lvl = 28, + .species = SPECIES_PELIPPER, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_BRELOOM, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_MARILL, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_ROSELIA, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_DELCATTY, + }, + { + .iv = 30, + .lvl = 28, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lydia5[] = { - { - .iv = 40, - .lvl = 31, - .species = SPECIES_PELIPPER, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_BRELOOM, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_AZUMARILL, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_ROSELIA, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_DELCATTY, - }, - { - .iv = 40, - .lvl = 31, - .species = SPECIES_SEAKING, - } + { + .iv = 40, + .lvl = 31, + .species = SPECIES_PELIPPER, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_BRELOOM, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_AZUMARILL, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_ROSELIA, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_DELCATTY, + }, + { + .iv = 40, + .lvl = 31, + .species = SPECIES_SEAKING, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jackson1[] = { - { - .iv = 50, - .lvl = 27, - .species = SPECIES_BRELOOM, - } + { + .iv = 50, + .lvl = 27, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lorenzo[] = { - { - .iv = 50, - .lvl = 28, - .species = SPECIES_SEEDOT, - }, - { - .iv = 50, - .lvl = 28, - .species = SPECIES_NUZLEAF, - }, - { - .iv = 50, - .lvl = 28, - .species = SPECIES_LOMBRE, - } + { + .iv = 50, + .lvl = 28, + .species = SPECIES_SEEDOT, + }, + { + .iv = 50, + .lvl = 28, + .species = SPECIES_NUZLEAF, + }, + { + .iv = 50, + .lvl = 28, + .species = SPECIES_LOMBRE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sebastian[] = { - { - .iv = 50, - .lvl = 39, - .species = SPECIES_CACTURNE, - } + { + .iv = 50, + .lvl = 39, + .species = SPECIES_CACTURNE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jackson2[] = { - { - .iv = 60, - .lvl = 31, - .species = SPECIES_BRELOOM, - } + { + .iv = 60, + .lvl = 31, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jackson3[] = { - { - .iv = 70, - .lvl = 34, - .species = SPECIES_BRELOOM, - } + { + .iv = 70, + .lvl = 34, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jackson4[] = { - { - .iv = 80, - .lvl = 37, - .species = SPECIES_BRELOOM, - } + { + .iv = 80, + .lvl = 37, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jackson5[] = { - { - .iv = 90, - .lvl = 39, - .species = SPECIES_KECLEON, - }, - { - .iv = 90, - .lvl = 39, - .species = SPECIES_BRELOOM, - } + { + .iv = 90, + .lvl = 39, + .species = SPECIES_KECLEON, + }, + { + .iv = 90, + .lvl = 39, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Catherine1[] = { - { - .iv = 50, - .lvl = 26, - .species = SPECIES_GLOOM, - }, - { - .iv = 50, - .lvl = 26, - .species = SPECIES_ROSELIA, - } + { + .iv = 50, + .lvl = 26, + .species = SPECIES_GLOOM, + }, + { + .iv = 50, + .lvl = 26, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jenna[] = { - { - .iv = 50, - .lvl = 28, - .species = SPECIES_LOTAD, - }, - { - .iv = 50, - .lvl = 28, - .species = SPECIES_LOMBRE, - }, - { - .iv = 50, - .lvl = 28, - .species = SPECIES_NUZLEAF, - } + { + .iv = 50, + .lvl = 28, + .species = SPECIES_LOTAD, + }, + { + .iv = 50, + .lvl = 28, + .species = SPECIES_LOMBRE, + }, + { + .iv = 50, + .lvl = 28, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sophia[] = { - { - .iv = 50, - .lvl = 38, - .species = SPECIES_SWABLU, - }, - { - .iv = 50, - .lvl = 38, - .species = SPECIES_ROSELIA, - } + { + .iv = 50, + .lvl = 38, + .species = SPECIES_SWABLU, + }, + { + .iv = 50, + .lvl = 38, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Catherine2[] = { - { - .iv = 60, - .lvl = 30, - .species = SPECIES_GLOOM, - }, - { - .iv = 60, - .lvl = 30, - .species = SPECIES_ROSELIA, - } + { + .iv = 60, + .lvl = 30, + .species = SPECIES_GLOOM, + }, + { + .iv = 60, + .lvl = 30, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Catherine3[] = { - { - .iv = 70, - .lvl = 33, - .species = SPECIES_GLOOM, - }, - { - .iv = 70, - .lvl = 33, - .species = SPECIES_ROSELIA, - } + { + .iv = 70, + .lvl = 33, + .species = SPECIES_GLOOM, + }, + { + .iv = 70, + .lvl = 33, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Catherine4[] = { - { - .iv = 80, - .lvl = 36, - .species = SPECIES_GLOOM, - }, - { - .iv = 80, - .lvl = 36, - .species = SPECIES_ROSELIA, - } + { + .iv = 80, + .lvl = 36, + .species = SPECIES_GLOOM, + }, + { + .iv = 80, + .lvl = 36, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Catherine5[] = { - { - .iv = 90, - .lvl = 39, - .species = SPECIES_BELLOSSOM, - }, - { - .iv = 90, - .lvl = 39, - .species = SPECIES_ROSELIA, - } + { + .iv = 90, + .lvl = 39, + .species = SPECIES_BELLOSSOM, + }, + { + .iv = 90, + .lvl = 39, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Julio[] = { - { - .iv = 0, - .lvl = 21, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 0, + .lvl = 21, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt27[] = { - { - .iv = 50, - .lvl = 35, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 50, - .lvl = 35, - .species = SPECIES_GOLBAT, - } + { + .iv = 50, + .lvl = 35, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 50, + .lvl = 35, + .species = SPECIES_GOLBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt28[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_WAILMER, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_WAILMER, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt29[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_WAILMER, - }, - { - .iv = 0, - .lvl = 30, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_WAILMER, + }, + { + .iv = 0, + .lvl = 30, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt30[] = { - { - .iv = 50, - .lvl = 22, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 50, - .lvl = 22, - .species = SPECIES_NUMEL, - } + { + .iv = 50, + .lvl = 22, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 50, + .lvl = 22, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Marc[] = { - { - .iv = 120, - .lvl = 8, - .species = SPECIES_GEODUDE, - }, - { - .iv = 130, - .lvl = 8, - .species = SPECIES_GEODUDE, - } + { + .iv = 120, + .lvl = 8, + .species = SPECIES_GEODUDE, + }, + { + .iv = 130, + .lvl = 8, + .species = SPECIES_GEODUDE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brenden[] = { - { - .iv = 100, - .lvl = 13, - .species = SPECIES_MACHOP, - } + { + .iv = 100, + .lvl = 13, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lilith[] = { - { - .iv = 150, - .lvl = 13, - .species = SPECIES_MEDITITE, - } + { + .iv = 150, + .lvl = 13, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cristian[] = { - { - .iv = 200, - .lvl = 13, - .species = SPECIES_MAKUHITA, - } + { + .iv = 200, + .lvl = 13, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sylvia[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_MEDITITE, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Leonardo[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Athena[] = { - { - .iv = 100, - .lvl = 32, - .species = SPECIES_MANECTRIC, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_NONE - }, - { - .iv = 100, - .lvl = 32, - .species = SPECIES_LINOONE, - .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_THIEF, MOVE_NONE, MOVE_NONE - } + { + .iv = 100, + .lvl = 32, + .species = SPECIES_MANECTRIC, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_NONE + }, + { + .iv = 100, + .lvl = 32, + .species = SPECIES_LINOONE, + .heldItem = ITEM_NONE, + .moves = MOVE_SURF, MOVE_THIEF, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Harrison[] = { - { - .iv = 0, - .lvl = 35, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 0, + .lvl = 35, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt31[] = { - { - .iv = 0, - .lvl = 20, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 20, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Clarence[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_SHARPEDO, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Terry[] = { - { - .iv = 0, - .lvl = 37, - .species = SPECIES_GIRAFARIG, - } + { + .iv = 0, + .lvl = 37, + .species = SPECIES_GIRAFARIG, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nate[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_SPOINK, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_SPOINK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kathleen[] = { - { - .iv = 100, - .lvl = 36, - .species = SPECIES_KADABRA, - } + { + .iv = 100, + .lvl = 36, + .species = SPECIES_KADABRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Clifford[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_GIRAFARIG, - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_GIRAFARIG, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Nicholas[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_WOBBUFFET, - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_WOBBUFFET, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt32[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_ZUBAT, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_ZUBAT, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt33[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_BALTOY, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_BALTOY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt34[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt35[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt36[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_BALTOY, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_BALTOY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Macey[] = { - { - .iv = 0, - .lvl = 36, - .species = SPECIES_NATU, - } + { + .iv = 0, + .lvl = 36, + .species = SPECIES_NATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan10[] = { - { - .iv = 25, - .lvl = 13, - .species = SPECIES_LOTAD, - }, - { - .iv = 50, - .lvl = 15, - .species = SPECIES_TORCHIC, - } + { + .iv = 25, + .lvl = 13, + .species = SPECIES_LOTAD, + }, + { + .iv = 50, + .lvl = 15, + .species = SPECIES_TORCHIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan11[] = { - { - .iv = 25, - .lvl = 13, - .species = SPECIES_WINGULL, - }, - { - .iv = 50, - .lvl = 15, - .species = SPECIES_TREECKO, - } + { + .iv = 25, + .lvl = 13, + .species = SPECIES_WINGULL, + }, + { + .iv = 50, + .lvl = 15, + .species = SPECIES_TREECKO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Paxton[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_SWELLOW, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_BRELOOM, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_SWELLOW, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isabella[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt37[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_ZUBAT, - }, - { - .iv = 0, - .lvl = 27, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_ZUBAT, + }, + { + .iv = 0, + .lvl = 27, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tabitha2[] = { - { - .iv = 50, - .lvl = 18, - .species = SPECIES_NUMEL, - }, - { - .iv = 50, - .lvl = 20, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 50, - .lvl = 22, - .species = SPECIES_NUMEL, - }, - { - .iv = 50, - .lvl = 22, - .species = SPECIES_ZUBAT, - } + { + .iv = 50, + .lvl = 18, + .species = SPECIES_NUMEL, + }, + { + .iv = 50, + .lvl = 20, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 50, + .lvl = 22, + .species = SPECIES_NUMEL, + }, + { + .iv = 50, + .lvl = 22, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jonathan[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_KECLEON, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_LOUDRED, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_KECLEON, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan12[] = { - { - .iv = 25, - .lvl = 13, - .species = SPECIES_SLUGMA, - }, - { - .iv = 50, - .lvl = 15, - .species = SPECIES_MUDKIP, - } + { + .iv = 25, + .lvl = 13, + .species = SPECIES_SLUGMA, + }, + { + .iv = 50, + .lvl = 15, + .species = SPECIES_MUDKIP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May10[] = { - { - .iv = 25, - .lvl = 13, - .species = SPECIES_WINGULL, - }, - { - .iv = 50, - .lvl = 15, - .species = SPECIES_TREECKO, - } + { + .iv = 25, + .lvl = 13, + .species = SPECIES_WINGULL, + }, + { + .iv = 50, + .lvl = 15, + .species = SPECIES_TREECKO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maxie1[] = { - { - .iv = 150, - .lvl = 37, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 150, - .lvl = 38, - .species = SPECIES_CROBAT, - }, - { - .iv = 150, - .lvl = 39, - .species = SPECIES_CAMERUPT, - } + { + .iv = 150, + .lvl = 37, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 150, + .lvl = 38, + .species = SPECIES_CROBAT, + }, + { + .iv = 150, + .lvl = 39, + .species = SPECIES_CAMERUPT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maxie2[] = { - { - .iv = 150, - .lvl = 24, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 150, - .lvl = 24, - .species = SPECIES_ZUBAT, - }, - { - .iv = 150, - .lvl = 25, - .species = SPECIES_CAMERUPT, - } + { + .iv = 150, + .lvl = 24, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 150, + .lvl = 24, + .species = SPECIES_ZUBAT, + }, + { + .iv = 150, + .lvl = 25, + .species = SPECIES_CAMERUPT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tiana[] = { - { - .iv = 0, - .lvl = 4, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 4, - .species = SPECIES_SHROOMISH, - } + { + .iv = 0, + .lvl = 4, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 4, + .species = SPECIES_SHROOMISH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Haley1[] = { - { - .iv = 0, - .lvl = 6, - .species = SPECIES_LOTAD, - }, - { - .iv = 0, - .lvl = 6, - .species = SPECIES_SHROOMISH, - } + { + .iv = 0, + .lvl = 6, + .species = SPECIES_LOTAD, + }, + { + .iv = 0, + .lvl = 6, + .species = SPECIES_SHROOMISH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Janice[] = { - { - .iv = 0, - .lvl = 9, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 9, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Vivi[] = { - { - .iv = 100, - .lvl = 15, - .species = SPECIES_MARILL, - }, - { - .iv = 100, - .lvl = 15, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 100, - .lvl = 15, - .species = SPECIES_NUMEL, - } + { + .iv = 100, + .lvl = 15, + .species = SPECIES_MARILL, + }, + { + .iv = 100, + .lvl = 15, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 100, + .lvl = 15, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Haley2[] = { - { - .iv = 10, - .lvl = 26, - .species = SPECIES_LOMBRE, - }, - { - .iv = 10, - .lvl = 26, - .species = SPECIES_SHROOMISH, - } + { + .iv = 10, + .lvl = 26, + .species = SPECIES_LOMBRE, + }, + { + .iv = 10, + .lvl = 26, + .species = SPECIES_SHROOMISH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Haley3[] = { - { - .iv = 20, - .lvl = 29, - .species = SPECIES_LOMBRE, - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_BRELOOM, - } + { + .iv = 20, + .lvl = 29, + .species = SPECIES_LOMBRE, + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Haley4[] = { - { - .iv = 30, - .lvl = 32, - .species = SPECIES_LOMBRE, - }, - { - .iv = 30, - .lvl = 32, - .species = SPECIES_BRELOOM, - } + { + .iv = 30, + .lvl = 32, + .species = SPECIES_LOMBRE, + }, + { + .iv = 30, + .lvl = 32, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Haley5[] = { - { - .iv = 40, - .lvl = 34, - .species = SPECIES_SWELLOW, - }, - { - .iv = 40, - .lvl = 34, - .species = SPECIES_LOMBRE, - }, - { - .iv = 40, - .lvl = 34, - .species = SPECIES_BRELOOM, - } + { + .iv = 40, + .lvl = 34, + .species = SPECIES_SWELLOW, + }, + { + .iv = 40, + .lvl = 34, + .species = SPECIES_LOMBRE, + }, + { + .iv = 40, + .lvl = 34, + .species = SPECIES_BRELOOM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sally[] = { - { - .iv = 0, - .lvl = 16, - .species = SPECIES_ODDISH, - } + { + .iv = 0, + .lvl = 16, + .species = SPECIES_ODDISH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Robin[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_SKITTY, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_SKITTY, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Andrea[] = { - { - .iv = 100, - .lvl = 40, - .species = SPECIES_LUVDISC, - } + { + .iv = 100, + .lvl = 40, + .species = SPECIES_LUVDISC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Crissy[] = { - { - .iv = 100, - .lvl = 39, - .species = SPECIES_GOLDEEN, - }, - { - .iv = 100, - .lvl = 39, - .species = SPECIES_WAILMER, - } + { + .iv = 100, + .lvl = 39, + .species = SPECIES_GOLDEEN, + }, + { + .iv = 100, + .lvl = 39, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rick[] = { - { - .iv = 0, - .lvl = 4, - .species = SPECIES_WURMPLE, - }, - { - .iv = 0, - .lvl = 4, - .species = SPECIES_WURMPLE, - } + { + .iv = 0, + .lvl = 4, + .species = SPECIES_WURMPLE, + }, + { + .iv = 0, + .lvl = 4, + .species = SPECIES_WURMPLE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lyle[] = { - { - .iv = 0, - .lvl = 3, - .species = SPECIES_WURMPLE, - }, - { - .iv = 0, - .lvl = 3, - .species = SPECIES_WURMPLE, - }, - { - .iv = 0, - .lvl = 3, - .species = SPECIES_WURMPLE, - }, - { - .iv = 0, - .lvl = 3, - .species = SPECIES_WURMPLE, - } + { + .iv = 0, + .lvl = 3, + .species = SPECIES_WURMPLE, + }, + { + .iv = 0, + .lvl = 3, + .species = SPECIES_WURMPLE, + }, + { + .iv = 0, + .lvl = 3, + .species = SPECIES_WURMPLE, + }, + { + .iv = 0, + .lvl = 3, + .species = SPECIES_WURMPLE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jose[] = { - { - .iv = 50, - .lvl = 8, - .species = SPECIES_WURMPLE, - }, - { - .iv = 50, - .lvl = 8, - .species = SPECIES_NINCADA, - } + { + .iv = 50, + .lvl = 8, + .species = SPECIES_WURMPLE, + }, + { + .iv = 50, + .lvl = 8, + .species = SPECIES_NINCADA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Doug[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_NINCADA, - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_NINJASK, - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_NINCADA, + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_NINJASK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Greg[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_VOLBEAT, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_ILLUMISE, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_VOLBEAT, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_ILLUMISE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kent[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_NINJASK, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_NINJASK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_James1[] = { - { - .iv = 0, - .lvl = 6, - .species = SPECIES_NINCADA, - }, - { - .iv = 0, - .lvl = 6, - .species = SPECIES_NINCADA, - } + { + .iv = 0, + .lvl = 6, + .species = SPECIES_NINCADA, + }, + { + .iv = 0, + .lvl = 6, + .species = SPECIES_NINCADA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_James2[] = { - { - .iv = 10, - .lvl = 27, - .species = SPECIES_NINJASK, - } + { + .iv = 10, + .lvl = 27, + .species = SPECIES_NINJASK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_James3[] = { - { - .iv = 20, - .lvl = 29, - .species = SPECIES_DUSTOX, - }, - { - .iv = 20, - .lvl = 29, - .species = SPECIES_NINJASK, - } + { + .iv = 20, + .lvl = 29, + .species = SPECIES_DUSTOX, + }, + { + .iv = 20, + .lvl = 29, + .species = SPECIES_NINJASK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_James4[] = { - { - .iv = 30, - .lvl = 31, - .species = SPECIES_SURSKIT, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_DUSTOX, - }, - { - .iv = 30, - .lvl = 31, - .species = SPECIES_NINJASK, - } + { + .iv = 30, + .lvl = 31, + .species = SPECIES_SURSKIT, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_DUSTOX, + }, + { + .iv = 30, + .lvl = 31, + .species = SPECIES_NINJASK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_James5[] = { - { - .iv = 40, - .lvl = 33, - .species = SPECIES_SURSKIT, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_NINJASK, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_DUSTOX, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_NINJASK, - } + { + .iv = 40, + .lvl = 33, + .species = SPECIES_SURSKIT, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_NINJASK, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_DUSTOX, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_NINJASK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brice[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_NUMEL, - }, - { - .iv = 0, - .lvl = 17, - .species = SPECIES_MACHOP, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_NUMEL, + }, + { + .iv = 0, + .lvl = 17, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Trent1[] = { - { - .iv = 0, - .lvl = 16, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 17, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 16, - .species = SPECIES_GEODUDE, - } + { + .iv = 0, + .lvl = 16, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 17, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 16, + .species = SPECIES_GEODUDE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lenny[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_MACHOP, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lucas1[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alan[] = { - { - .iv = 0, - .lvl = 22, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 22, - .species = SPECIES_NOSEPASS, - }, - { - .iv = 0, - .lvl = 22, - .species = SPECIES_GRAVELER, - } + { + .iv = 0, + .lvl = 22, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 22, + .species = SPECIES_NOSEPASS, + }, + { + .iv = 0, + .lvl = 22, + .species = SPECIES_GRAVELER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Clark[] = { - { - .iv = 0, - .lvl = 8, - .species = SPECIES_GEODUDE, - } + { + .iv = 0, + .lvl = 8, + .species = SPECIES_GEODUDE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Eric[] = { - { - .iv = 0, - .lvl = 20, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 20, - .species = SPECIES_BALTOY, - } + { + .iv = 0, + .lvl = 20, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 20, + .species = SPECIES_BALTOY, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Lucas2[] = { - { - .iv = 0, - .lvl = 9, - .species = SPECIES_WAILMER, - .moves = MOVE_SPLASH, MOVE_WATER_GUN, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 9, + .species = SPECIES_WAILMER, + .moves = MOVE_SPLASH, MOVE_WATER_GUN, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Mike1[] = { - { - .iv = 0, - .lvl = 10, - .species = SPECIES_PELIPPER, - .moves = MOVE_GUST, MOVE_GROWL, MOVE_NONE, MOVE_NONE - }, - { - .iv = 0, - .lvl = 10, - .species = SPECIES_POOCHYENA, - .moves = MOVE_BITE, MOVE_SCARY_FACE, MOVE_NONE, MOVE_NONE - } + { + .iv = 0, + .lvl = 10, + .species = SPECIES_PELIPPER, + .moves = MOVE_GUST, MOVE_GROWL, MOVE_NONE, MOVE_NONE + }, + { + .iv = 0, + .lvl = 10, + .species = SPECIES_POOCHYENA, + .moves = MOVE_BITE, MOVE_SCARY_FACE, MOVE_NONE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Mike2[] = { - { - .iv = 0, - .lvl = 16, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 16, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 16, - .species = SPECIES_MACHOP, - } + { + .iv = 0, + .lvl = 16, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 16, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 16, + .species = SPECIES_MACHOP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Trent2[] = { - { - .iv = 10, - .lvl = 24, - .species = SPECIES_GEODUDE, - }, - { - .iv = 10, - .lvl = 24, - .species = SPECIES_GEODUDE, - }, - { - .iv = 10, - .lvl = 24, - .species = SPECIES_GEODUDE, - }, - { - .iv = 10, - .lvl = 24, - .species = SPECIES_GRAVELER, - } + { + .iv = 10, + .lvl = 24, + .species = SPECIES_GEODUDE, + }, + { + .iv = 10, + .lvl = 24, + .species = SPECIES_GEODUDE, + }, + { + .iv = 10, + .lvl = 24, + .species = SPECIES_GEODUDE, + }, + { + .iv = 10, + .lvl = 24, + .species = SPECIES_GRAVELER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Trent3[] = { - { - .iv = 20, - .lvl = 27, - .species = SPECIES_GEODUDE, - }, - { - .iv = 20, - .lvl = 27, - .species = SPECIES_GEODUDE, - }, - { - .iv = 20, - .lvl = 27, - .species = SPECIES_GRAVELER, - }, - { - .iv = 20, - .lvl = 27, - .species = SPECIES_GRAVELER, - } + { + .iv = 20, + .lvl = 27, + .species = SPECIES_GEODUDE, + }, + { + .iv = 20, + .lvl = 27, + .species = SPECIES_GEODUDE, + }, + { + .iv = 20, + .lvl = 27, + .species = SPECIES_GRAVELER, + }, + { + .iv = 20, + .lvl = 27, + .species = SPECIES_GRAVELER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Trent4[] = { - { - .iv = 30, - .lvl = 30, - .species = SPECIES_GEODUDE, - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_GRAVELER, - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_GRAVELER, - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_GRAVELER, - } + { + .iv = 30, + .lvl = 30, + .species = SPECIES_GEODUDE, + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_GRAVELER, + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_GRAVELER, + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_GRAVELER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Trent5[] = { - { - .iv = 40, - .lvl = 33, - .species = SPECIES_GRAVELER, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_GRAVELER, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_GRAVELER, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_GOLEM, - } + { + .iv = 40, + .lvl = 33, + .species = SPECIES_GRAVELER, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_GRAVELER, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_GRAVELER, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_GOLEM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_DezAndLuke[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_DELCATTY, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_MANECTRIC, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_DELCATTY, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_MANECTRIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_LeaAndJed[] = { - { - .iv = 0, - .lvl = 45, - .species = SPECIES_LUVDISC, - }, - { - .iv = 0, - .lvl = 45, - .species = SPECIES_LUVDISC, - } + { + .iv = 0, + .lvl = 45, + .species = SPECIES_LUVDISC, + }, + { + .iv = 0, + .lvl = 45, + .species = SPECIES_LUVDISC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_KiraAndDan1[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_VOLBEAT, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_ILLUMISE, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_VOLBEAT, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_ILLUMISE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_KiraAndDan2[] = { - { - .iv = 10, - .lvl = 30, - .species = SPECIES_VOLBEAT, - }, - { - .iv = 10, - .lvl = 30, - .species = SPECIES_ILLUMISE, - } + { + .iv = 10, + .lvl = 30, + .species = SPECIES_VOLBEAT, + }, + { + .iv = 10, + .lvl = 30, + .species = SPECIES_ILLUMISE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_KiraAndDan3[] = { - { - .iv = 20, - .lvl = 33, - .species = SPECIES_VOLBEAT, - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_ILLUMISE, - } + { + .iv = 20, + .lvl = 33, + .species = SPECIES_VOLBEAT, + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_ILLUMISE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_KiraAndDan4[] = { - { - .iv = 30, - .lvl = 36, - .species = SPECIES_VOLBEAT, - }, - { - .iv = 30, - .lvl = 36, - .species = SPECIES_ILLUMISE, - } + { + .iv = 30, + .lvl = 36, + .species = SPECIES_VOLBEAT, + }, + { + .iv = 30, + .lvl = 36, + .species = SPECIES_ILLUMISE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_KiraAndDan5[] = { - { - .iv = 40, - .lvl = 39, - .species = SPECIES_VOLBEAT, - }, - { - .iv = 40, - .lvl = 39, - .species = SPECIES_ILLUMISE, - } + { + .iv = 40, + .lvl = 39, + .species = SPECIES_VOLBEAT, + }, + { + .iv = 40, + .lvl = 39, + .species = SPECIES_ILLUMISE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Johanna[] = { - { - .iv = 0, - .lvl = 13, - .species = SPECIES_GOLDEEN, - } + { + .iv = 0, + .lvl = 13, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Gerald[] = { - { - .iv = 100, - .lvl = 23, - .species = SPECIES_KECLEON, - .moves = MOVE_FLAMETHROWER, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK, MOVE_BIND - } + { + .iv = 100, + .lvl = 23, + .species = SPECIES_KECLEON, + .moves = MOVE_FLAMETHROWER, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK, MOVE_BIND + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Vivian[] = { - { - .iv = 100, - .lvl = 17, - .species = SPECIES_MEDITITE, - .moves = MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_THUNDER_PUNCH - }, - { - .iv = 100, - .lvl = 17, - .species = SPECIES_MEDITITE, - .moves = MOVE_THUNDER_PUNCH, MOVE_DETECT, MOVE_CONFUSION, MOVE_MEDITATE - } + { + .iv = 100, + .lvl = 17, + .species = SPECIES_MEDITITE, + .moves = MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_THUNDER_PUNCH + }, + { + .iv = 100, + .lvl = 17, + .species = SPECIES_MEDITITE, + .moves = MOVE_THUNDER_PUNCH, MOVE_DETECT, MOVE_CONFUSION, MOVE_MEDITATE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Danielle[] = { - { - .iv = 100, - .lvl = 23, - .species = SPECIES_MEDITITE, - .moves = MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_FIRE_PUNCH - } + { + .iv = 100, + .lvl = 23, + .species = SPECIES_MEDITITE, + .moves = MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_FIRE_PUNCH + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Hideo[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_POISON_GAS, MOVE_SLUDGE, MOVE_SMOKESCREEN - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_KOFFING, + .moves = MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_KOFFING, + .moves = MOVE_TACKLE, MOVE_POISON_GAS, MOVE_SLUDGE, MOVE_SMOKESCREEN + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Keigo[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_KOFFING, - .moves = MOVE_POISON_GAS, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_NINJASK, - .moves = MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM, MOVE_FURY_CUTTER, MOVE_SWORDS_DANCE - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_KOFFING, + .moves = MOVE_POISON_GAS, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_NINJASK, + .moves = MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM, MOVE_FURY_CUTTER, MOVE_SWORDS_DANCE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Riley[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_NINCADA, - .moves = MOVE_LEECH_LIFE, MOVE_FURY_SWIPES, MOVE_MIND_READER, MOVE_DIG - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_KOFFING, - .moves = MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_NINCADA, + .moves = MOVE_LEECH_LIFE, MOVE_FURY_SWIPES, MOVE_MIND_READER, MOVE_DIG + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_KOFFING, + .moves = MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Flint[] = { - { - .iv = 150, - .lvl = 29, - .species = SPECIES_SWELLOW, - }, - { - .iv = 150, - .lvl = 29, - .species = SPECIES_XATU, - } + { + .iv = 150, + .lvl = 29, + .species = SPECIES_SWELLOW, + }, + { + .iv = 150, + .lvl = 29, + .species = SPECIES_XATU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ashley[] = { - { - .iv = 100, - .lvl = 27, - .species = SPECIES_SWABLU, - }, - { - .iv = 100, - .lvl = 27, - .species = SPECIES_SWABLU, - }, - { - .iv = 100, - .lvl = 27, - .species = SPECIES_SWABLU, - } + { + .iv = 100, + .lvl = 27, + .species = SPECIES_SWABLU, + }, + { + .iv = 100, + .lvl = 27, + .species = SPECIES_SWABLU, + }, + { + .iv = 100, + .lvl = 27, + .species = SPECIES_SWABLU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wally2[] = { - { - .iv = 30, - .lvl = 16, - .species = SPECIES_RALTS, - } + { + .iv = 30, + .lvl = 16, + .species = SPECIES_RALTS, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Wally3[] = { - { - .iv = 150, - .lvl = 47, - .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE - }, - { - .iv = 150, - .lvl = 46, - .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK - }, - { - .iv = 150, - .lvl = 47, - .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC - }, - { - .iv = 150, - .lvl = 44, - .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH - }, - { - .iv = 250, - .lvl = 48, - .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT - } + { + .iv = 150, + .lvl = 47, + .species = SPECIES_ALTARIA, + .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + }, + { + .iv = 150, + .lvl = 46, + .species = SPECIES_DELCATTY, + .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + }, + { + .iv = 150, + .lvl = 47, + .species = SPECIES_ROSELIA, + .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + }, + { + .iv = 150, + .lvl = 44, + .species = SPECIES_MAGNETON, + .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + }, + { + .iv = 250, + .lvl = 48, + .species = SPECIES_GARDEVOIR, + .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Wally4[] = { - { - .iv = 150, - .lvl = 50, - .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE - }, - { - .iv = 150, - .lvl = 49, - .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK - }, - { - .iv = 150, - .lvl = 50, - .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC - }, - { - .iv = 150, - .lvl = 47, - .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH - }, - { - .iv = 250, - .lvl = 51, - .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT - } + { + .iv = 150, + .lvl = 50, + .species = SPECIES_ALTARIA, + .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + }, + { + .iv = 150, + .lvl = 49, + .species = SPECIES_DELCATTY, + .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + }, + { + .iv = 150, + .lvl = 50, + .species = SPECIES_ROSELIA, + .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + }, + { + .iv = 150, + .lvl = 47, + .species = SPECIES_MAGNETON, + .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + }, + { + .iv = 250, + .lvl = 51, + .species = SPECIES_GARDEVOIR, + .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Wally5[] = { - { - .iv = 150, - .lvl = 53, - .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE - }, - { - .iv = 150, - .lvl = 52, - .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK - }, - { - .iv = 150, - .lvl = 53, - .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC - }, - { - .iv = 150, - .lvl = 50, - .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH - }, - { - .iv = 250, - .lvl = 54, - .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT - } + { + .iv = 150, + .lvl = 53, + .species = SPECIES_ALTARIA, + .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + }, + { + .iv = 150, + .lvl = 52, + .species = SPECIES_DELCATTY, + .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + }, + { + .iv = 150, + .lvl = 53, + .species = SPECIES_ROSELIA, + .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + }, + { + .iv = 150, + .lvl = 50, + .species = SPECIES_MAGNETON, + .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + }, + { + .iv = 250, + .lvl = 54, + .species = SPECIES_GARDEVOIR, + .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Wally6[] = { - { - .iv = 150, - .lvl = 56, - .species = SPECIES_ALTARIA, - .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE - }, - { - .iv = 150, - .lvl = 55, - .species = SPECIES_DELCATTY, - .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK - }, - { - .iv = 150, - .lvl = 56, - .species = SPECIES_ROSELIA, - .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC - }, - { - .iv = 150, - .lvl = 53, - .species = SPECIES_MAGNETON, - .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH - }, - { - .iv = 250, - .lvl = 57, - .species = SPECIES_GARDEVOIR, - .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT - } + { + .iv = 150, + .lvl = 56, + .species = SPECIES_ALTARIA, + .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE + }, + { + .iv = 150, + .lvl = 55, + .species = SPECIES_DELCATTY, + .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK + }, + { + .iv = 150, + .lvl = 56, + .species = SPECIES_ROSELIA, + .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC + }, + { + .iv = 150, + .lvl = 53, + .species = SPECIES_MAGNETON, + .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH + }, + { + .iv = 250, + .lvl = 57, + .species = SPECIES_GARDEVOIR, + .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan13[] = { - { - .iv = 150, - .lvl = 31, - .species = SPECIES_TROPIUS, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_SLUGMA, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_PELIPPER, - }, - { - .iv = 200, - .lvl = 34, - .species = SPECIES_GROVYLE, - } + { + .iv = 150, + .lvl = 31, + .species = SPECIES_TROPIUS, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_SLUGMA, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_PELIPPER, + }, + { + .iv = 200, + .lvl = 34, + .species = SPECIES_GROVYLE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan14[] = { - { - .iv = 150, - .lvl = 31, - .species = SPECIES_TROPIUS, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_PELIPPER, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_LUDICOLO, - }, - { - .iv = 200, - .lvl = 34, - .species = SPECIES_COMBUSKEN, - } + { + .iv = 150, + .lvl = 31, + .species = SPECIES_TROPIUS, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_PELIPPER, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_LUDICOLO, + }, + { + .iv = 200, + .lvl = 34, + .species = SPECIES_COMBUSKEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan15[] = { - { - .iv = 150, - .lvl = 31, - .species = SPECIES_TROPIUS, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_LUDICOLO, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_SLUGMA, - }, - { - .iv = 200, - .lvl = 34, - .species = SPECIES_MARSHTOMP, - } + { + .iv = 150, + .lvl = 31, + .species = SPECIES_TROPIUS, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_LUDICOLO, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_SLUGMA, + }, + { + .iv = 200, + .lvl = 34, + .species = SPECIES_MARSHTOMP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May11[] = { - { - .iv = 150, - .lvl = 31, - .species = SPECIES_TROPIUS, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_SLUGMA, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_PELIPPER, - }, - { - .iv = 200, - .lvl = 34, - .species = SPECIES_GROVYLE, - } + { + .iv = 150, + .lvl = 31, + .species = SPECIES_TROPIUS, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_SLUGMA, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_PELIPPER, + }, + { + .iv = 200, + .lvl = 34, + .species = SPECIES_GROVYLE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May12[] = { - { - .iv = 150, - .lvl = 31, - .species = SPECIES_TROPIUS, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_PELIPPER, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_LUDICOLO, - }, - { - .iv = 200, - .lvl = 34, - .species = SPECIES_COMBUSKEN, - } + { + .iv = 150, + .lvl = 31, + .species = SPECIES_TROPIUS, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_PELIPPER, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_LUDICOLO, + }, + { + .iv = 200, + .lvl = 34, + .species = SPECIES_COMBUSKEN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May13[] = { - { - .iv = 150, - .lvl = 31, - .species = SPECIES_TROPIUS, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_LUDICOLO, - }, - { - .iv = 150, - .lvl = 32, - .species = SPECIES_SLUGMA, - }, - { - .iv = 200, - .lvl = 34, - .species = SPECIES_MARSHTOMP, - } + { + .iv = 150, + .lvl = 31, + .species = SPECIES_TROPIUS, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_LUDICOLO, + }, + { + .iv = 150, + .lvl = 32, + .species = SPECIES_SLUGMA, + }, + { + .iv = 200, + .lvl = 34, + .species = SPECIES_MARSHTOMP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jonah[] = { - { - .iv = 0, - .lvl = 30, - .species = SPECIES_WAILMER, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 32, - .species = SPECIES_SHARPEDO, - } + { + .iv = 0, + .lvl = 30, + .species = SPECIES_WAILMER, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 32, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Henry[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_CARVANHA, - }, - { - .iv = 0, - .lvl = 34, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_CARVANHA, + }, + { + .iv = 0, + .lvl = 34, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Roger[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 35, - .species = SPECIES_GYARADOS, - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 35, + .species = SPECIES_GYARADOS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alexa[] = { - { - .iv = 100, - .lvl = 34, - .species = SPECIES_GLOOM, - }, - { - .iv = 100, - .lvl = 34, - .species = SPECIES_AZUMARILL, - } + { + .iv = 100, + .lvl = 34, + .species = SPECIES_GLOOM, + }, + { + .iv = 100, + .lvl = 34, + .species = SPECIES_AZUMARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Ruben[] = { - { - .iv = 100, - .lvl = 34, - .species = SPECIES_SHIFTRY, - }, - { - .iv = 100, - .lvl = 34, - .species = SPECIES_NOSEPASS, - } + { + .iv = 100, + .lvl = 34, + .species = SPECIES_SHIFTRY, + }, + { + .iv = 100, + .lvl = 34, + .species = SPECIES_NOSEPASS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Koji1[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_MACHOKE, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wayne[] = { - { - .iv = 0, - .lvl = 31, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 31, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 36, - .species = SPECIES_WAILMER, - } + { + .iv = 0, + .lvl = 31, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 31, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 36, + .species = SPECIES_WAILMER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Aidan[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_SWELLOW, - }, - { - .iv = 0, - .lvl = 32, - .species = SPECIES_SKARMORY, - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_SWELLOW, + }, + { + .iv = 0, + .lvl = 32, + .species = SPECIES_SKARMORY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Reed[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_SPHEAL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_SHARPEDO, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_SPHEAL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tisha[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_CHINCHOU, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_CHINCHOU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_ToriAndTia[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_SPINDA, - }, - { - .iv = 0, - .lvl = 19, - .species = SPECIES_SPINDA, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_SPINDA, + }, + { + .iv = 0, + .lvl = 19, + .species = SPECIES_SPINDA, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_KimAndIris[] = { - { - .iv = 0, - .lvl = 32, - .species = SPECIES_SWABLU, - .moves = MOVE_SING, MOVE_FURY_ATTACK, MOVE_SAFEGUARD, MOVE_AERIAL_ACE - }, - { - .iv = 0, - .lvl = 35, - .species = SPECIES_NUMEL, - .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_REST, MOVE_EARTHQUAKE - } + { + .iv = 0, + .lvl = 32, + .species = SPECIES_SWABLU, + .moves = MOVE_SING, MOVE_FURY_ATTACK, MOVE_SAFEGUARD, MOVE_AERIAL_ACE + }, + { + .iv = 0, + .lvl = 35, + .species = SPECIES_NUMEL, + .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_REST, MOVE_EARTHQUAKE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_TyraAndIvy[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_ROSELIA, - .moves = MOVE_GROWTH, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_LEECH_SEED - }, - { - .iv = 0, - .lvl = 20, - .species = SPECIES_GRAVELER, - .moves = MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_MUD_SPORT, MOVE_ROCK_THROW - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_ROSELIA, + .moves = MOVE_GROWTH, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_LEECH_SEED + }, + { + .iv = 0, + .lvl = 20, + .species = SPECIES_GRAVELER, + .moves = MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_MUD_SPORT, MOVE_ROCK_THROW + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_MelAndPaul[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_DUSTOX, - .moves = MOVE_GUST, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_PROTECT - }, - { - .iv = 0, - .lvl = 27, - .species = SPECIES_BEAUTIFLY, - .moves = MOVE_GUST, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_STUN_SPORE - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_DUSTOX, + .moves = MOVE_GUST, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_PROTECT + }, + { + .iv = 0, + .lvl = 27, + .species = SPECIES_BEAUTIFLY, + .moves = MOVE_GUST, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_STUN_SPORE + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_JohnAndJay1[] = { - { - .iv = 200, - .lvl = 39, - .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT - }, - { - .iv = 200, - .lvl = 39, - .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM - } + { + .iv = 200, + .lvl = 39, + .species = SPECIES_MEDICHAM, + .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + }, + { + .iv = 200, + .lvl = 39, + .species = SPECIES_HARIYAMA, + .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_JohnAndJay2[] = { - { - .iv = 210, - .lvl = 43, - .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT - }, - { - .iv = 210, - .lvl = 43, - .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM - } + { + .iv = 210, + .lvl = 43, + .species = SPECIES_MEDICHAM, + .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + }, + { + .iv = 210, + .lvl = 43, + .species = SPECIES_HARIYAMA, + .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_JohnAndJay3[] = { - { - .iv = 220, - .lvl = 46, - .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT - }, - { - .iv = 220, - .lvl = 46, - .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM - } + { + .iv = 220, + .lvl = 46, + .species = SPECIES_MEDICHAM, + .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + }, + { + .iv = 220, + .lvl = 46, + .species = SPECIES_HARIYAMA, + .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_JohnAndJay4[] = { - { - .iv = 230, - .lvl = 49, - .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT - }, - { - .iv = 230, - .lvl = 49, - .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM - } + { + .iv = 230, + .lvl = 49, + .species = SPECIES_MEDICHAM, + .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + }, + { + .iv = 230, + .lvl = 49, + .species = SPECIES_HARIYAMA, + .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_JohnAndJay5[] = { - { - .iv = 240, - .lvl = 52, - .species = SPECIES_MEDICHAM, - .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT - }, - { - .iv = 240, - .lvl = 52, - .species = SPECIES_HARIYAMA, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM - } + { + .iv = 240, + .lvl = 52, + .species = SPECIES_MEDICHAM, + .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT + }, + { + .iv = 240, + .lvl = 52, + .species = SPECIES_HARIYAMA, + .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_ReliAndIan[] = { - { - .iv = 0, - .lvl = 35, - .species = SPECIES_AZUMARILL, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_WINGULL, - } + { + .iv = 0, + .lvl = 35, + .species = SPECIES_AZUMARILL, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_WINGULL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_LilaAndRoy1[] = { - { - .iv = 0, - .lvl = 34, - .species = SPECIES_CHINCHOU, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 34, + .species = SPECIES_CHINCHOU, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_LilaAndRoy2[] = { - { - .iv = 0, - .lvl = 42, - .species = SPECIES_CHINCHOU, - }, - { - .iv = 0, - .lvl = 40, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 42, + .species = SPECIES_CHINCHOU, + }, + { + .iv = 0, + .lvl = 40, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_LilaAndRoy3[] = { - { - .iv = 0, - .lvl = 45, - .species = SPECIES_LANTURN, - }, - { - .iv = 0, - .lvl = 43, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 45, + .species = SPECIES_LANTURN, + }, + { + .iv = 0, + .lvl = 43, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_LilaAndRoy4[] = { - { - .iv = 0, - .lvl = 48, - .species = SPECIES_LANTURN, - }, - { - .iv = 0, - .lvl = 46, - .species = SPECIES_SHARPEDO, - } + { + .iv = 0, + .lvl = 48, + .species = SPECIES_LANTURN, + }, + { + .iv = 0, + .lvl = 46, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_LilaAndRoy5[] = { - { - .iv = 0, - .lvl = 51, - .species = SPECIES_LANTURN, - }, - { - .iv = 0, - .lvl = 49, - .species = SPECIES_SHARPEDO, - } + { + .iv = 0, + .lvl = 51, + .species = SPECIES_LANTURN, + }, + { + .iv = 0, + .lvl = 49, + .species = SPECIES_SHARPEDO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_LisaAndRay[] = { - { - .iv = 0, - .lvl = 27, - .species = SPECIES_GOLDEEN, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_TENTACOOL, - } + { + .iv = 0, + .lvl = 27, + .species = SPECIES_GOLDEEN, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Chris[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_MAGIKARP, - }, - { - .iv = 0, - .lvl = 20, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_FEEBAS, - }, - { - .iv = 0, - .lvl = 23, - .species = SPECIES_CARVANHA, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_MAGIKARP, + }, + { + .iv = 0, + .lvl = 20, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_FEEBAS, + }, + { + .iv = 0, + .lvl = 23, + .species = SPECIES_CARVANHA, + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Dawson[] = { - { - .iv = 0, - .lvl = 8, - .species = SPECIES_ZIGZAGOON, - .heldItem = ITEM_NUGGET - }, - { - .iv = 0, - .lvl = 8, - .species = SPECIES_POOCHYENA, - .heldItem = ITEM_NONE - } + { + .iv = 0, + .lvl = 8, + .species = SPECIES_ZIGZAGOON, + .heldItem = ITEM_NUGGET + }, + { + .iv = 0, + .lvl = 8, + .species = SPECIES_POOCHYENA, + .heldItem = ITEM_NONE + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Sarah[] = { - { - .iv = 0, - .lvl = 8, - .species = SPECIES_LOTAD, - .heldItem = ITEM_NONE - }, - { - .iv = 0, - .lvl = 8, - .species = SPECIES_ZIGZAGOON, - .heldItem = ITEM_NUGGET - } + { + .iv = 0, + .lvl = 8, + .species = SPECIES_LOTAD, + .heldItem = ITEM_NONE + }, + { + .iv = 0, + .lvl = 8, + .species = SPECIES_ZIGZAGOON, + .heldItem = ITEM_NUGGET + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Darian[] = { - { - .iv = 0, - .lvl = 9, - .species = SPECIES_MAGIKARP, - } + { + .iv = 0, + .lvl = 9, + .species = SPECIES_MAGIKARP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Hailey[] = { - { - .iv = 0, - .lvl = 13, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 13, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Chandler[] = { - { - .iv = 0, - .lvl = 12, - .species = SPECIES_TENTACOOL, - }, - { - .iv = 0, - .lvl = 12, - .species = SPECIES_TENTACOOL, - } + { + .iv = 0, + .lvl = 12, + .species = SPECIES_TENTACOOL, + }, + { + .iv = 0, + .lvl = 12, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonItemDefaultMoves gTrainerParty_Kaleb[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_MINUN, - .heldItem = ITEM_ORAN_BERRY - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_PLUSLE, - .heldItem = ITEM_ORAN_BERRY - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_MINUN, + .heldItem = ITEM_ORAN_BERRY + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_PLUSLE, + .heldItem = ITEM_ORAN_BERRY + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Joseph[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_VOLTORB, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_VOLTORB, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alyssa[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_MAGNEMITE, - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_MAGNEMITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Marcos[] = { - { - .iv = 100, - .lvl = 15, - .species = SPECIES_VOLTORB, - } + { + .iv = 100, + .lvl = 15, + .species = SPECIES_VOLTORB, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rhett[] = { - { - .iv = 100, - .lvl = 15, - .species = SPECIES_MAKUHITA, - } + { + .iv = 100, + .lvl = 15, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tyron[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_SANDSHREW, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_SANDSHREW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Celina[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_ROSELIA, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bianca[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SHROOMISH, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SHROOMISH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Hayden[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sophie[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_MARILL, - }, - { - .iv = 0, - .lvl = 19, - .species = SPECIES_LOMBRE, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_MARILL, + }, + { + .iv = 0, + .lvl = 19, + .species = SPECIES_LOMBRE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Coby[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_SKARMORY, - }, - { - .iv = 0, - .lvl = 19, - .species = SPECIES_SWELLOW, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_SKARMORY, + }, + { + .iv = 0, + .lvl = 19, + .species = SPECIES_SWELLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lawrence[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_BALTOY, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SANDSHREW, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_BALTOY, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SANDSHREW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Wyatt[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_ARON, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_ARON, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_ARON, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_ARON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Angelina[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_LOMBRE, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_LOMBRE, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kai[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_BARBOACH, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_BARBOACH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Charlotte[] = { - { - .iv = 0, - .lvl = 19, - .species = SPECIES_NUZLEAF, - } + { + .iv = 0, + .lvl = 19, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Deandre[] = { - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ARON, - }, - { - .iv = 0, - .lvl = 14, - .species = SPECIES_ELECTRIKE, - } + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ARON, + }, + { + .iv = 0, + .lvl = 14, + .species = SPECIES_ELECTRIKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt38[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt39[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt40[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt41[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_BALTOY, - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_BALTOY, + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt42[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_BALTOY, - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_BALTOY, + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt43[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt44[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt45[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_POOCHYENA, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_POOCHYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt46[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt47[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt48[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_BALTOY, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_BALTOY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt49[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt50[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_ZUBAT, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_ZUBAT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt51[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_MIGHTYENA, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_MIGHTYENA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt52[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Grunt53[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_BALTOY, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_BALTOY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tabitha3[] = { - { - .iv = 75, - .lvl = 26, - .species = SPECIES_NUMEL, - }, - { - .iv = 75, - .lvl = 28, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 75, - .lvl = 30, - .species = SPECIES_ZUBAT, - }, - { - .iv = 75, - .lvl = 33, - .species = SPECIES_CAMERUPT, - } + { + .iv = 75, + .lvl = 26, + .species = SPECIES_NUMEL, + }, + { + .iv = 75, + .lvl = 28, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 75, + .lvl = 30, + .species = SPECIES_ZUBAT, + }, + { + .iv = 75, + .lvl = 33, + .species = SPECIES_CAMERUPT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Darcy[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_PELIPPER, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_CAMERUPT, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_PELIPPER, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_CAMERUPT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Maxie3[] = { - { - .iv = 150, - .lvl = 42, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 150, - .lvl = 43, - .species = SPECIES_CROBAT, - }, - { - .iv = 150, - .lvl = 44, - .species = SPECIES_CAMERUPT, - } + { + .iv = 150, + .lvl = 42, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 150, + .lvl = 43, + .species = SPECIES_CROBAT, + }, + { + .iv = 150, + .lvl = 44, + .species = SPECIES_CAMERUPT, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Pete[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_TENTACOOL, - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Isabelle[] = { - { - .iv = 0, - .lvl = 15, - .species = SPECIES_MARILL, - } + { + .iv = 0, + .lvl = 15, + .species = SPECIES_MARILL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Andres1[] = { - { - .iv = 50, - .lvl = 25, - .species = SPECIES_SANDSHREW, - }, - { - .iv = 50, - .lvl = 25, - .species = SPECIES_SANDSHREW, - } + { + .iv = 50, + .lvl = 25, + .species = SPECIES_SANDSHREW, + }, + { + .iv = 50, + .lvl = 25, + .species = SPECIES_SANDSHREW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Josue[] = { - { - .iv = 50, - .lvl = 25, - .species = SPECIES_TAILLOW, - }, - { - .iv = 50, - .lvl = 25, - .species = SPECIES_WINGULL, - } + { + .iv = 50, + .lvl = 25, + .species = SPECIES_TAILLOW, + }, + { + .iv = 50, + .lvl = 25, + .species = SPECIES_WINGULL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Camron[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_STARYU, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cory1[] = { - { - .iv = 0, - .lvl = 24, - .species = SPECIES_WINGULL, - }, - { - .iv = 0, - .lvl = 24, - .species = SPECIES_MACHOP, - }, - { - .iv = 0, - .lvl = 24, - .species = SPECIES_TENTACOOL, - } + { + .iv = 0, + .lvl = 24, + .species = SPECIES_WINGULL, + }, + { + .iv = 0, + .lvl = 24, + .species = SPECIES_MACHOP, + }, + { + .iv = 0, + .lvl = 24, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Carolina[] = { - { - .iv = 50, - .lvl = 24, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 50, - .lvl = 24, - .species = SPECIES_SWELLOW, - }, - { - .iv = 50, - .lvl = 24, - .species = SPECIES_MANECTRIC, - } + { + .iv = 50, + .lvl = 24, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 50, + .lvl = 24, + .species = SPECIES_SWELLOW, + }, + { + .iv = 50, + .lvl = 24, + .species = SPECIES_MANECTRIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Elijah[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_SKARMORY, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_SKARMORY, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_SKARMORY, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_SKARMORY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Celia[] = { - { - .iv = 0, - .lvl = 22, - .species = SPECIES_MARILL, - }, - { - .iv = 0, - .lvl = 22, - .species = SPECIES_LOMBRE, - } + { + .iv = 0, + .lvl = 22, + .species = SPECIES_MARILL, + }, + { + .iv = 0, + .lvl = 22, + .species = SPECIES_LOMBRE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bryan[] = { - { - .iv = 0, - .lvl = 22, - .species = SPECIES_SANDSHREW, - }, - { - .iv = 0, - .lvl = 22, - .species = SPECIES_SANDSLASH, - } + { + .iv = 0, + .lvl = 22, + .species = SPECIES_SANDSHREW, + }, + { + .iv = 0, + .lvl = 22, + .species = SPECIES_SANDSLASH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Branden[] = { - { - .iv = 0, - .lvl = 22, - .species = SPECIES_TAILLOW, - }, - { - .iv = 0, - .lvl = 22, - .species = SPECIES_NUZLEAF, - } + { + .iv = 0, + .lvl = 22, + .species = SPECIES_TAILLOW, + }, + { + .iv = 0, + .lvl = 22, + .species = SPECIES_NUZLEAF, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Bryant[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_NUMEL, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SLUGMA, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_NUMEL, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SLUGMA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Shayla[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_ROSELIA, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_ROSELIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Kyra[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_DODUO, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_DODRIO, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_DODUO, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_DODRIO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Jaiden[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_NINJASK, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_GULPIN, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_NINJASK, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_GULPIN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alix[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_KADABRA, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_KIRLIA, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_KADABRA, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_KIRLIA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Helene[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MEDITITE, - }, - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MAKUHITA, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MEDITITE, + }, + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Marlene[] = { - { - .iv = 0, - .lvl = 18, - .species = SPECIES_MEDITITE, - }, - { - .iv = 0, - .lvl = 18, - .species = SPECIES_SPOINK, - } + { + .iv = 0, + .lvl = 18, + .species = SPECIES_MEDITITE, + }, + { + .iv = 0, + .lvl = 18, + .species = SPECIES_SPOINK, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Devan[] = { - { - .iv = 0, - .lvl = 8, - .species = SPECIES_GEODUDE, - }, - { - .iv = 0, - .lvl = 8, - .species = SPECIES_GEODUDE, - } + { + .iv = 0, + .lvl = 8, + .species = SPECIES_GEODUDE, + }, + { + .iv = 0, + .lvl = 8, + .species = SPECIES_GEODUDE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Johnson[] = { - { - .iv = 0, - .lvl = 8, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 0, - .lvl = 8, - .species = SPECIES_LOTAD, - } + { + .iv = 0, + .lvl = 8, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 0, + .lvl = 8, + .species = SPECIES_LOTAD, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Melina[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_DODUO, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_DODUO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brandi[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_RALTS, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_RALTS, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Aisha[] = { - { - .iv = 0, - .lvl = 17, - .species = SPECIES_MEDITITE, - } + { + .iv = 0, + .lvl = 17, + .species = SPECIES_MEDITITE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Makayla[] = { - { - .iv = 0, - .lvl = 33, - .species = SPECIES_ROSELIA, - }, - { - .iv = 0, - .lvl = 33, - .species = SPECIES_MEDICHAM, - } + { + .iv = 0, + .lvl = 33, + .species = SPECIES_ROSELIA, + }, + { + .iv = 0, + .lvl = 33, + .species = SPECIES_MEDICHAM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Fabian[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_MANECTRIC, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_MANECTRIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Dayton[] = { - { - .iv = 0, - .lvl = 25, - .species = SPECIES_SLUGMA, - }, - { - .iv = 0, - .lvl = 25, - .species = SPECIES_NUMEL, - } + { + .iv = 0, + .lvl = 25, + .species = SPECIES_SLUGMA, + }, + { + .iv = 0, + .lvl = 25, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Rachel[] = { - { - .iv = 0, - .lvl = 26, - .species = SPECIES_GOLDEEN, - } + { + .iv = 0, + .lvl = 26, + .species = SPECIES_GOLDEEN, + } }; const struct TrainerMonNoItemCustomMoves gTrainerParty_Leonel[] = { - { - .iv = 100, - .lvl = 30, - .species = SPECIES_MANECTRIC, - .moves = MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_NONE - } + { + .iv = 100, + .lvl = 30, + .species = SPECIES_MANECTRIC, + .moves = MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Callie[] = { - { - .iv = 0, - .lvl = 28, - .species = SPECIES_MEDITITE, - }, - { - .iv = 0, - .lvl = 28, - .species = SPECIES_MAKUHITA, - } + { + .iv = 0, + .lvl = 28, + .species = SPECIES_MEDITITE, + }, + { + .iv = 0, + .lvl = 28, + .species = SPECIES_MAKUHITA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cale[] = { - { - .iv = 0, - .lvl = 29, - .species = SPECIES_DUSTOX, - }, - { - .iv = 0, - .lvl = 29, - .species = SPECIES_BEAUTIFLY, - } + { + .iv = 0, + .lvl = 29, + .species = SPECIES_DUSTOX, + }, + { + .iv = 0, + .lvl = 29, + .species = SPECIES_BEAUTIFLY, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Myles[] = { - { - .iv = 10, - .lvl = 25, - .species = SPECIES_MAKUHITA, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_WINGULL, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_TROPIUS, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_NUMEL, - } + { + .iv = 10, + .lvl = 25, + .species = SPECIES_MAKUHITA, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_WINGULL, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_TROPIUS, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Pat[] = { - { - .iv = 10, - .lvl = 25, - .species = SPECIES_POOCHYENA, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_SHROOMISH, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_MARILL, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_SANDSHREW, - }, - { - .iv = 10, - .lvl = 25, - .species = SPECIES_GULPIN, - } + { + .iv = 10, + .lvl = 25, + .species = SPECIES_POOCHYENA, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_SHROOMISH, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_MARILL, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_SANDSHREW, + }, + { + .iv = 10, + .lvl = 25, + .species = SPECIES_GULPIN, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cristin1[] = { - { - .iv = 100, - .lvl = 29, - .species = SPECIES_LOUDRED, - }, - { - .iv = 100, - .lvl = 29, - .species = SPECIES_VIGOROTH, - } + { + .iv = 100, + .lvl = 29, + .species = SPECIES_LOUDRED, + }, + { + .iv = 100, + .lvl = 29, + .species = SPECIES_VIGOROTH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May14[] = { - { - .iv = 25, - .lvl = 13, - .species = SPECIES_LOTAD, - }, - { - .iv = 50, - .lvl = 15, - .species = SPECIES_TORCHIC, - } + { + .iv = 25, + .lvl = 13, + .species = SPECIES_LOTAD, + }, + { + .iv = 50, + .lvl = 15, + .species = SPECIES_TORCHIC, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May15[] = { - { - .iv = 25, - .lvl = 13, - .species = SPECIES_TORKOAL, - }, - { - .iv = 50, - .lvl = 15, - .species = SPECIES_MUDKIP, - } + { + .iv = 25, + .lvl = 13, + .species = SPECIES_TORKOAL, + }, + { + .iv = 50, + .lvl = 15, + .species = SPECIES_MUDKIP, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Roxanne2[] = { - { - .iv = 255, - .lvl = 32, - .species = SPECIES_GOLEM, - .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION - }, - { - .iv = 255, - .lvl = 35, - .species = SPECIES_KABUTO, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 35, - .species = SPECIES_ONIX, - .heldItem = ITEM_NONE, - .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 37, - .species = SPECIES_NOSEPASS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE - } + { + .iv = 255, + .lvl = 32, + .species = SPECIES_GOLEM, + .heldItem = ITEM_NONE, + .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION + }, + { + .iv = 255, + .lvl = 35, + .species = SPECIES_KABUTO, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 35, + .species = SPECIES_ONIX, + .heldItem = ITEM_NONE, + .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 37, + .species = SPECIES_NOSEPASS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Roxanne3[] = { - { - .iv = 255, - .lvl = 37, - .species = SPECIES_OMANYTE, - .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF - }, - { - .iv = 255, - .lvl = 37, - .species = SPECIES_GOLEM, - .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION - }, - { - .iv = 255, - .lvl = 40, - .species = SPECIES_KABUTOPS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 40, - .species = SPECIES_ONIX, - .heldItem = ITEM_NONE, - .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 42, - .species = SPECIES_NOSEPASS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE - } + { + .iv = 255, + .lvl = 37, + .species = SPECIES_OMANYTE, + .heldItem = ITEM_NONE, + .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF + }, + { + .iv = 255, + .lvl = 37, + .species = SPECIES_GOLEM, + .heldItem = ITEM_NONE, + .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION + }, + { + .iv = 255, + .lvl = 40, + .species = SPECIES_KABUTOPS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 40, + .species = SPECIES_ONIX, + .heldItem = ITEM_NONE, + .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 42, + .species = SPECIES_NOSEPASS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Roxanne4[] = { - { - .iv = 255, - .lvl = 42, - .species = SPECIES_OMASTAR, - .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF - }, - { - .iv = 255, - .lvl = 42, - .species = SPECIES_GOLEM, - .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_KABUTOPS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_ONIX, - .heldItem = ITEM_NONE, - .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 47, - .species = SPECIES_NOSEPASS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE - } + { + .iv = 255, + .lvl = 42, + .species = SPECIES_OMASTAR, + .heldItem = ITEM_NONE, + .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF + }, + { + .iv = 255, + .lvl = 42, + .species = SPECIES_GOLEM, + .heldItem = ITEM_NONE, + .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_KABUTOPS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_ONIX, + .heldItem = ITEM_NONE, + .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 47, + .species = SPECIES_NOSEPASS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Roxanne5[] = { - { - .iv = 255, - .lvl = 47, - .species = SPECIES_AERODACTYL, - .heldItem = ITEM_NONE, - .moves = MOVE_ROCK_SLIDE, MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 47, - .species = SPECIES_GOLEM, - .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_PUNCH, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION - }, - { - .iv = 255, - .lvl = 47, - .species = SPECIES_OMASTAR, - .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_KABUTOPS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_STEELIX, - .heldItem = ITEM_NONE, - .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 52, - .species = SPECIES_NOSEPASS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE - } + { + .iv = 255, + .lvl = 47, + .species = SPECIES_AERODACTYL, + .heldItem = ITEM_NONE, + .moves = MOVE_ROCK_SLIDE, MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 47, + .species = SPECIES_GOLEM, + .heldItem = ITEM_NONE, + .moves = MOVE_FOCUS_PUNCH, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION + }, + { + .iv = 255, + .lvl = 47, + .species = SPECIES_OMASTAR, + .heldItem = ITEM_NONE, + .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_KABUTOPS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_STEELIX, + .heldItem = ITEM_NONE, + .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 52, + .species = SPECIES_NOSEPASS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Brawly2[] = { - { - .iv = 255, - .lvl = 33, - .species = SPECIES_MACHAMP, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP - }, - { - .iv = 255, - .lvl = 33, - .species = SPECIES_MEDITITE, - .heldItem = ITEM_NONE, - .moves = MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH - }, - { - .iv = 255, - .lvl = 35, - .species = SPECIES_HITMONTOP, - .heldItem = ITEM_NONE, - .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK - }, - { - .iv = 255, - .lvl = 37, - .species = SPECIES_HARIYAMA, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE - } + { + .iv = 255, + .lvl = 33, + .species = SPECIES_MACHAMP, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP + }, + { + .iv = 255, + .lvl = 33, + .species = SPECIES_MEDITITE, + .heldItem = ITEM_NONE, + .moves = MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH + }, + { + .iv = 255, + .lvl = 35, + .species = SPECIES_HITMONTOP, + .heldItem = ITEM_NONE, + .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK + }, + { + .iv = 255, + .lvl = 37, + .species = SPECIES_HARIYAMA, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Brawly3[] = { - { - .iv = 255, - .lvl = 38, - .species = SPECIES_MACHAMP, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP - }, - { - .iv = 255, - .lvl = 38, - .species = SPECIES_MEDICHAM, - .heldItem = ITEM_NONE, - .moves = MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH - }, - { - .iv = 255, - .lvl = 40, - .species = SPECIES_HITMONTOP, - .heldItem = ITEM_NONE, - .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK - }, - { - .iv = 255, - .lvl = 42, - .species = SPECIES_HARIYAMA, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE - } + { + .iv = 255, + .lvl = 38, + .species = SPECIES_MACHAMP, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP + }, + { + .iv = 255, + .lvl = 38, + .species = SPECIES_MEDICHAM, + .heldItem = ITEM_NONE, + .moves = MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH + }, + { + .iv = 255, + .lvl = 40, + .species = SPECIES_HITMONTOP, + .heldItem = ITEM_NONE, + .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK + }, + { + .iv = 255, + .lvl = 42, + .species = SPECIES_HARIYAMA, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Brawly4[] = { - { - .iv = 255, - .lvl = 40, - .species = SPECIES_HITMONCHAN, - .heldItem = ITEM_NONE, - .moves = MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH - }, - { - .iv = 255, - .lvl = 43, - .species = SPECIES_MACHAMP, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP - }, - { - .iv = 255, - .lvl = 43, - .species = SPECIES_MEDICHAM, - .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_HITMONTOP, - .heldItem = ITEM_NONE, - .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK - }, - { - .iv = 255, - .lvl = 47, - .species = SPECIES_HARIYAMA, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE - } + { + .iv = 255, + .lvl = 40, + .species = SPECIES_HITMONCHAN, + .heldItem = ITEM_NONE, + .moves = MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH + }, + { + .iv = 255, + .lvl = 43, + .species = SPECIES_MACHAMP, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP + }, + { + .iv = 255, + .lvl = 43, + .species = SPECIES_MEDICHAM, + .heldItem = ITEM_NONE, + .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_HITMONTOP, + .heldItem = ITEM_NONE, + .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK + }, + { + .iv = 255, + .lvl = 47, + .species = SPECIES_HARIYAMA, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Brawly5[] = { - { - .iv = 255, - .lvl = 46, - .species = SPECIES_HITMONLEE, - .heldItem = ITEM_NONE, - .moves = MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_BULK_UP - }, - { - .iv = 255, - .lvl = 46, - .species = SPECIES_HITMONCHAN, - .heldItem = ITEM_NONE, - .moves = MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_MACHAMP, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_MEDICHAM, - .heldItem = ITEM_NONE, - .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_HITMONTOP, - .heldItem = ITEM_NONE, - .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK - }, - { - .iv = 255, - .lvl = 52, - .species = SPECIES_HARIYAMA, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE - } + { + .iv = 255, + .lvl = 46, + .species = SPECIES_HITMONLEE, + .heldItem = ITEM_NONE, + .moves = MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_BULK_UP + }, + { + .iv = 255, + .lvl = 46, + .species = SPECIES_HITMONCHAN, + .heldItem = ITEM_NONE, + .moves = MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_MACHAMP, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_MEDICHAM, + .heldItem = ITEM_NONE, + .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_HITMONTOP, + .heldItem = ITEM_NONE, + .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK + }, + { + .iv = 255, + .lvl = 52, + .species = SPECIES_HARIYAMA, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Wattson2[] = { - { - .iv = 255, - .lvl = 36, - .species = SPECIES_MAREEP, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 36, - .species = SPECIES_ELECTRODE, - .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE - }, - { - .iv = 255, - .lvl = 38, - .species = SPECIES_MAGNETON, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE - }, - { - .iv = 255, - .lvl = 40, - .species = SPECIES_MANECTRIC, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT - } + { + .iv = 255, + .lvl = 36, + .species = SPECIES_MAREEP, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 36, + .species = SPECIES_ELECTRODE, + .heldItem = ITEM_NONE, + .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE + }, + { + .iv = 255, + .lvl = 38, + .species = SPECIES_MAGNETON, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE + }, + { + .iv = 255, + .lvl = 40, + .species = SPECIES_MANECTRIC, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Wattson3[] = { - { - .iv = 255, - .lvl = 39, - .species = SPECIES_PIKACHU, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_SHOCK_WAVE - }, - { - .iv = 255, - .lvl = 41, - .species = SPECIES_FLAAFFY, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 41, - .species = SPECIES_ELECTRODE, - .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE - }, - { - .iv = 255, - .lvl = 43, - .species = SPECIES_MAGNETON, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_MANECTRIC, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT - } + { + .iv = 255, + .lvl = 39, + .species = SPECIES_PIKACHU, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_SHOCK_WAVE + }, + { + .iv = 255, + .lvl = 41, + .species = SPECIES_FLAAFFY, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 41, + .species = SPECIES_ELECTRODE, + .heldItem = ITEM_NONE, + .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE + }, + { + .iv = 255, + .lvl = 43, + .species = SPECIES_MAGNETON, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_MANECTRIC, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Wattson4[] = { - { - .iv = 255, - .lvl = 44, - .species = SPECIES_RAICHU, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 46, - .species = SPECIES_AMPHAROS, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 46, - .species = SPECIES_ELECTRODE, - .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_MAGNETON, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_MANECTRIC, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT - } + { + .iv = 255, + .lvl = 44, + .species = SPECIES_RAICHU, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 46, + .species = SPECIES_AMPHAROS, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 46, + .species = SPECIES_ELECTRODE, + .heldItem = ITEM_NONE, + .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_MAGNETON, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_MANECTRIC, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Wattson5[] = { - { - .iv = 255, - .lvl = 50, - .species = SPECIES_ELECTABUZZ, - .heldItem = ITEM_NONE, - .moves = MOVE_SWIFT, MOVE_FOCUS_PUNCH, MOVE_THUNDER_PUNCH, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 51, - .species = SPECIES_RAICHU, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 51, - .species = SPECIES_AMPHAROS, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_ELECTRODE, - .heldItem = ITEM_NONE, - .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_MAGNETON, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_MANECTRIC, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT - } + { + .iv = 255, + .lvl = 50, + .species = SPECIES_ELECTABUZZ, + .heldItem = ITEM_NONE, + .moves = MOVE_SWIFT, MOVE_FOCUS_PUNCH, MOVE_THUNDER_PUNCH, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 51, + .species = SPECIES_RAICHU, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 51, + .species = SPECIES_AMPHAROS, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_ELECTRODE, + .heldItem = ITEM_NONE, + .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_MAGNETON, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_MANECTRIC, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Flannery2[] = { - { - .iv = 255, - .lvl = 38, - .species = SPECIES_MAGCARGO, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 36, - .species = SPECIES_PONYTA, - .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE - }, - { - .iv = 255, - .lvl = 38, - .species = SPECIES_CAMERUPT, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT - }, - { - .iv = 255, - .lvl = 40, - .species = SPECIES_TORKOAL, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT - } + { + .iv = 255, + .lvl = 38, + .species = SPECIES_MAGCARGO, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 36, + .species = SPECIES_PONYTA, + .heldItem = ITEM_NONE, + .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE + }, + { + .iv = 255, + .lvl = 38, + .species = SPECIES_CAMERUPT, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT + }, + { + .iv = 255, + .lvl = 40, + .species = SPECIES_TORKOAL, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Flannery3[] = { - { - .iv = 255, - .lvl = 41, - .species = SPECIES_GROWLITHE, - .heldItem = ITEM_NONE, - .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_SUNNY_DAY - }, - { - .iv = 255, - .lvl = 43, - .species = SPECIES_MAGCARGO, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 41, - .species = SPECIES_PONYTA, - .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE - }, - { - .iv = 255, - .lvl = 43, - .species = SPECIES_CAMERUPT, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_TORKOAL, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT - } + { + .iv = 255, + .lvl = 41, + .species = SPECIES_GROWLITHE, + .heldItem = ITEM_NONE, + .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_SUNNY_DAY + }, + { + .iv = 255, + .lvl = 43, + .species = SPECIES_MAGCARGO, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 41, + .species = SPECIES_PONYTA, + .heldItem = ITEM_NONE, + .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE + }, + { + .iv = 255, + .lvl = 43, + .species = SPECIES_CAMERUPT, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_TORKOAL, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Flannery4[] = { - { - .iv = 255, - .lvl = 46, - .species = SPECIES_HOUNDOUR, - .heldItem = ITEM_NONE, - .moves = MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY - }, - { - .iv = 255, - .lvl = 46, - .species = SPECIES_GROWLITHE, - .heldItem = ITEM_NONE, - .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_MAGCARGO, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 46, - .species = SPECIES_RAPIDASH, - .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_CAMERUPT, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_TORKOAL, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT - } + { + .iv = 255, + .lvl = 46, + .species = SPECIES_HOUNDOUR, + .heldItem = ITEM_NONE, + .moves = MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY + }, + { + .iv = 255, + .lvl = 46, + .species = SPECIES_GROWLITHE, + .heldItem = ITEM_NONE, + .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_MAGCARGO, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 46, + .species = SPECIES_RAPIDASH, + .heldItem = ITEM_NONE, + .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_CAMERUPT, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_TORKOAL, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Flannery5[] = { - { - .iv = 255, - .lvl = 51, - .species = SPECIES_ARCANINE, - .heldItem = ITEM_NONE, - .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_MAGCARGO, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE - }, - { - .iv = 255, - .lvl = 51, - .species = SPECIES_HOUNDOOM, - .heldItem = ITEM_NONE, - .moves = MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY - }, - { - .iv = 255, - .lvl = 51, - .species = SPECIES_RAPIDASH, - .heldItem = ITEM_NONE, - .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_CAMERUPT, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_TORKOAL, - .heldItem = ITEM_WHITE_HERB, - .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT - } + { + .iv = 255, + .lvl = 51, + .species = SPECIES_ARCANINE, + .heldItem = ITEM_NONE, + .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_MAGCARGO, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE + }, + { + .iv = 255, + .lvl = 51, + .species = SPECIES_HOUNDOOM, + .heldItem = ITEM_NONE, + .moves = MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY + }, + { + .iv = 255, + .lvl = 51, + .species = SPECIES_RAPIDASH, + .heldItem = ITEM_NONE, + .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_CAMERUPT, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_TORKOAL, + .heldItem = ITEM_WHITE_HERB, + .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Norman2[] = { - { - .iv = 255, - .lvl = 42, - .species = SPECIES_CHANSEY, - .heldItem = ITEM_NONE, - .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH - }, - { - .iv = 255, - .lvl = 42, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST - }, - { - .iv = 255, - .lvl = 43, - .species = SPECIES_SPINDA, - .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL - } + { + .iv = 255, + .lvl = 42, + .species = SPECIES_CHANSEY, + .heldItem = ITEM_NONE, + .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH + }, + { + .iv = 255, + .lvl = 42, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST + }, + { + .iv = 255, + .lvl = 43, + .species = SPECIES_SPINDA, + .heldItem = ITEM_NONE, + .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Norman3[] = { - { - .iv = 255, - .lvl = 47, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST - }, - { - .iv = 255, - .lvl = 47, - .species = SPECIES_CHANSEY, - .heldItem = ITEM_NONE, - .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_KANGASKHAN, - .heldItem = ITEM_NONE, - .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_SPINDA, - .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL - } + { + .iv = 255, + .lvl = 47, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST + }, + { + .iv = 255, + .lvl = 47, + .species = SPECIES_CHANSEY, + .heldItem = ITEM_NONE, + .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_KANGASKHAN, + .heldItem = ITEM_NONE, + .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_SPINDA, + .heldItem = ITEM_NONE, + .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Norman4[] = { - { - .iv = 255, - .lvl = 52, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST - }, - { - .iv = 255, - .lvl = 52, - .species = SPECIES_BLISSEY, - .heldItem = ITEM_NONE, - .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_KANGASKHAN, - .heldItem = ITEM_NONE, - .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_SPINDA, - .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL - } + { + .iv = 255, + .lvl = 52, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST + }, + { + .iv = 255, + .lvl = 52, + .species = SPECIES_BLISSEY, + .heldItem = ITEM_NONE, + .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_KANGASKHAN, + .heldItem = ITEM_NONE, + .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_SPINDA, + .heldItem = ITEM_NONE, + .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Norman5[] = { - { - .iv = 255, - .lvl = 57, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST - }, - { - .iv = 255, - .lvl = 57, - .species = SPECIES_BLISSEY, - .heldItem = ITEM_NONE, - .moves = MOVE_PROTECT, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_KANGASKHAN, - .heldItem = ITEM_NONE, - .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL - }, - { - .iv = 255, - .lvl = 57, - .species = SPECIES_TAUROS, - .heldItem = ITEM_NONE, - .moves = MOVE_TAKE_DOWN, MOVE_PROTECT, MOVE_FIRE_BLAST, MOVE_EARTHQUAKE - }, - { - .iv = 255, - .lvl = 58, - .species = SPECIES_SPINDA, - .heldItem = ITEM_NONE, - .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS - }, - { - .iv = 255, - .lvl = 60, - .species = SPECIES_SLAKING, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL - } + { + .iv = 255, + .lvl = 57, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST + }, + { + .iv = 255, + .lvl = 57, + .species = SPECIES_BLISSEY, + .heldItem = ITEM_NONE, + .moves = MOVE_PROTECT, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_KANGASKHAN, + .heldItem = ITEM_NONE, + .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL + }, + { + .iv = 255, + .lvl = 57, + .species = SPECIES_TAUROS, + .heldItem = ITEM_NONE, + .moves = MOVE_TAKE_DOWN, MOVE_PROTECT, MOVE_FIRE_BLAST, MOVE_EARTHQUAKE + }, + { + .iv = 255, + .lvl = 58, + .species = SPECIES_SPINDA, + .heldItem = ITEM_NONE, + .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS + }, + { + .iv = 255, + .lvl = 60, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Winona2[] = { - { - .iv = 255, - .lvl = 40, - .species = SPECIES_DRATINI, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 38, - .species = SPECIES_TROPIUS, - .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE - }, - { - .iv = 255, - .lvl = 41, - .species = SPECIES_PELIPPER, - .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 43, - .species = SPECIES_SKARMORY, - .heldItem = ITEM_NONE, - .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_ALTARIA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE - } + { + .iv = 255, + .lvl = 40, + .species = SPECIES_DRATINI, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 38, + .species = SPECIES_TROPIUS, + .heldItem = ITEM_NONE, + .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE + }, + { + .iv = 255, + .lvl = 41, + .species = SPECIES_PELIPPER, + .heldItem = ITEM_NONE, + .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 43, + .species = SPECIES_SKARMORY, + .heldItem = ITEM_NONE, + .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_ALTARIA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Winona3[] = { - { - .iv = 255, - .lvl = 43, - .species = SPECIES_HOOTHOOT, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER - }, - { - .iv = 255, - .lvl = 43, - .species = SPECIES_TROPIUS, - .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE - }, - { - .iv = 255, - .lvl = 45, - .species = SPECIES_DRAGONAIR, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 46, - .species = SPECIES_PELIPPER, - .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_SKARMORY, - .heldItem = ITEM_NONE, - .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_ALTARIA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE - } + { + .iv = 255, + .lvl = 43, + .species = SPECIES_HOOTHOOT, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER + }, + { + .iv = 255, + .lvl = 43, + .species = SPECIES_TROPIUS, + .heldItem = ITEM_NONE, + .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE + }, + { + .iv = 255, + .lvl = 45, + .species = SPECIES_DRAGONAIR, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 46, + .species = SPECIES_PELIPPER, + .heldItem = ITEM_NONE, + .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_SKARMORY, + .heldItem = ITEM_NONE, + .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_ALTARIA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Winona4[] = { - { - .iv = 255, - .lvl = 48, - .species = SPECIES_NOCTOWL, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER - }, - { - .iv = 255, - .lvl = 49, - .species = SPECIES_TROPIUS, - .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_DRAGONAIR, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 51, - .species = SPECIES_PELIPPER, - .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_SKARMORY, - .heldItem = ITEM_NONE, - .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_ALTARIA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE - } + { + .iv = 255, + .lvl = 48, + .species = SPECIES_NOCTOWL, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER + }, + { + .iv = 255, + .lvl = 49, + .species = SPECIES_TROPIUS, + .heldItem = ITEM_NONE, + .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_DRAGONAIR, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 51, + .species = SPECIES_PELIPPER, + .heldItem = ITEM_NONE, + .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_SKARMORY, + .heldItem = ITEM_NONE, + .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_ALTARIA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Winona5[] = { - { - .iv = 255, - .lvl = 53, - .species = SPECIES_NOCTOWL, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER - }, - { - .iv = 255, - .lvl = 54, - .species = SPECIES_TROPIUS, - .heldItem = ITEM_NONE, - .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_PELIPPER, - .heldItem = ITEM_NONE, - .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_DRAGONITE, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 58, - .species = SPECIES_SKARMORY, - .heldItem = ITEM_NONE, - .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE - }, - { - .iv = 255, - .lvl = 60, - .species = SPECIES_ALTARIA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_SKY_ATTACK, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE - } + { + .iv = 255, + .lvl = 53, + .species = SPECIES_NOCTOWL, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER + }, + { + .iv = 255, + .lvl = 54, + .species = SPECIES_TROPIUS, + .heldItem = ITEM_NONE, + .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_PELIPPER, + .heldItem = ITEM_NONE, + .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_DRAGONITE, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 58, + .species = SPECIES_SKARMORY, + .heldItem = ITEM_NONE, + .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE + }, + { + .iv = 255, + .lvl = 60, + .species = SPECIES_ALTARIA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_SKY_ATTACK, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE + } }; const struct TrainerMonItemCustomMoves gTrainerParty_TateAndLiza2[] = { - { - .iv = 255, - .lvl = 48, - .species = SPECIES_SLOWPOKE, - .heldItem = ITEM_NONE, - .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 49, - .species = SPECIES_CLAYDOL, - .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 49, - .species = SPECIES_XATU, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_LUNATONE, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND - }, - { - .iv = 255, - .lvl = 50, - .species = SPECIES_SOLROCK, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER - } + { + .iv = 255, + .lvl = 48, + .species = SPECIES_SLOWPOKE, + .heldItem = ITEM_NONE, + .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 49, + .species = SPECIES_CLAYDOL, + .heldItem = ITEM_NONE, + .moves = MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 49, + .species = SPECIES_XATU, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_LUNATONE, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND + }, + { + .iv = 255, + .lvl = 50, + .species = SPECIES_SOLROCK, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + } }; const struct TrainerMonItemCustomMoves gTrainerParty_TateAndLiza3[] = { - { - .iv = 255, - .lvl = 53, - .species = SPECIES_DROWZEE, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_SLOWPOKE, - .heldItem = ITEM_NONE, - .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 54, - .species = SPECIES_CLAYDOL, - .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 54, - .species = SPECIES_XATU, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_LUNATONE, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND - }, - { - .iv = 255, - .lvl = 55, - .species = SPECIES_SOLROCK, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER - } + { + .iv = 255, + .lvl = 53, + .species = SPECIES_DROWZEE, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_SLOWPOKE, + .heldItem = ITEM_NONE, + .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 54, + .species = SPECIES_CLAYDOL, + .heldItem = ITEM_NONE, + .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 54, + .species = SPECIES_XATU, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_LUNATONE, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND + }, + { + .iv = 255, + .lvl = 55, + .species = SPECIES_SOLROCK, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + } }; const struct TrainerMonItemCustomMoves gTrainerParty_TateAndLiza4[] = { - { - .iv = 255, - .lvl = 58, - .species = SPECIES_HYPNO, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 59, - .species = SPECIES_CLAYDOL, - .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 58, - .species = SPECIES_SLOWPOKE, - .heldItem = ITEM_NONE, - .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 59, - .species = SPECIES_XATU, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND - }, - { - .iv = 255, - .lvl = 60, - .species = SPECIES_LUNATONE, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND - }, - { - .iv = 255, - .lvl = 60, - .species = SPECIES_SOLROCK, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER - } + { + .iv = 255, + .lvl = 58, + .species = SPECIES_HYPNO, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 59, + .species = SPECIES_CLAYDOL, + .heldItem = ITEM_NONE, + .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 58, + .species = SPECIES_SLOWPOKE, + .heldItem = ITEM_NONE, + .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 59, + .species = SPECIES_XATU, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + }, + { + .iv = 255, + .lvl = 60, + .species = SPECIES_LUNATONE, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND + }, + { + .iv = 255, + .lvl = 60, + .species = SPECIES_SOLROCK, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + } }; const struct TrainerMonItemCustomMoves gTrainerParty_TateAndLiza5[] = { - { - .iv = 255, - .lvl = 63, - .species = SPECIES_HYPNO, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 64, - .species = SPECIES_CLAYDOL, - .heldItem = ITEM_NONE, - .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN - }, - { - .iv = 255, - .lvl = 63, - .species = SPECIES_SLOWKING, - .heldItem = ITEM_NONE, - .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT - }, - { - .iv = 255, - .lvl = 64, - .species = SPECIES_XATU, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND - }, - { - .iv = 255, - .lvl = 65, - .species = SPECIES_LUNATONE, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND - }, - { - .iv = 255, - .lvl = 65, - .species = SPECIES_SOLROCK, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER - } + { + .iv = 255, + .lvl = 63, + .species = SPECIES_HYPNO, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 64, + .species = SPECIES_CLAYDOL, + .heldItem = ITEM_NONE, + .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN + }, + { + .iv = 255, + .lvl = 63, + .species = SPECIES_SLOWKING, + .heldItem = ITEM_NONE, + .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT + }, + { + .iv = 255, + .lvl = 64, + .species = SPECIES_XATU, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND + }, + { + .iv = 255, + .lvl = 65, + .species = SPECIES_LUNATONE, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND + }, + { + .iv = 255, + .lvl = 65, + .species = SPECIES_SOLROCK, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Juan2[] = { - { - .iv = 255, - .lvl = 46, - .species = SPECIES_POLIWAG, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP - }, - { - .iv = 255, - .lvl = 46, - .species = SPECIES_WHISCASH, - .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_WALREIN, - .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 48, - .species = SPECIES_CRAWDAUNT, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_REST, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_DOUBLE_TEAM - }, - { - .iv = 255, - .lvl = 51, - .species = SPECIES_KINGDRA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST - } + { + .iv = 255, + .lvl = 46, + .species = SPECIES_POLIWAG, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP + }, + { + .iv = 255, + .lvl = 46, + .species = SPECIES_WHISCASH, + .heldItem = ITEM_NONE, + .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_WALREIN, + .heldItem = ITEM_NONE, + .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 48, + .species = SPECIES_CRAWDAUNT, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_REST, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_DOUBLE_TEAM + }, + { + .iv = 255, + .lvl = 51, + .species = SPECIES_KINGDRA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Juan3[] = { - { - .iv = 255, - .lvl = 50, - .species = SPECIES_POLIWHIRL, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP - }, - { - .iv = 255, - .lvl = 51, - .species = SPECIES_WHISCASH, - .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_WALREIN, - .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 53, - .species = SPECIES_CRAWDAUNT, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM - }, - { - .iv = 255, - .lvl = 56, - .species = SPECIES_KINGDRA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST - } + { + .iv = 255, + .lvl = 50, + .species = SPECIES_POLIWHIRL, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP + }, + { + .iv = 255, + .lvl = 51, + .species = SPECIES_WHISCASH, + .heldItem = ITEM_NONE, + .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_WALREIN, + .heldItem = ITEM_NONE, + .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 53, + .species = SPECIES_CRAWDAUNT, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM + }, + { + .iv = 255, + .lvl = 56, + .species = SPECIES_KINGDRA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Juan4[] = { - { - .iv = 255, - .lvl = 56, - .species = SPECIES_LAPRAS, - .heldItem = ITEM_NONE, - .moves = MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY - }, - { - .iv = 255, - .lvl = 58, - .species = SPECIES_WHISCASH, - .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE - }, - { - .iv = 255, - .lvl = 56, - .species = SPECIES_POLIWHIRL, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP - }, - { - .iv = 255, - .lvl = 58, - .species = SPECIES_WALREIN, - .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM - }, - { - .iv = 255, - .lvl = 58, - .species = SPECIES_CRAWDAUNT, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM - }, - { - .iv = 255, - .lvl = 61, - .species = SPECIES_KINGDRA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST - } + { + .iv = 255, + .lvl = 56, + .species = SPECIES_LAPRAS, + .heldItem = ITEM_NONE, + .moves = MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY + }, + { + .iv = 255, + .lvl = 58, + .species = SPECIES_WHISCASH, + .heldItem = ITEM_NONE, + .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE + }, + { + .iv = 255, + .lvl = 56, + .species = SPECIES_POLIWHIRL, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP + }, + { + .iv = 255, + .lvl = 58, + .species = SPECIES_WALREIN, + .heldItem = ITEM_NONE, + .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM + }, + { + .iv = 255, + .lvl = 58, + .species = SPECIES_CRAWDAUNT, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM + }, + { + .iv = 255, + .lvl = 61, + .species = SPECIES_KINGDRA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Juan5[] = { - { - .iv = 255, - .lvl = 61, - .species = SPECIES_LAPRAS, - .heldItem = ITEM_NONE, - .moves = MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY - }, - { - .iv = 255, - .lvl = 63, - .species = SPECIES_WHISCASH, - .heldItem = ITEM_NONE, - .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE - }, - { - .iv = 255, - .lvl = 61, - .species = SPECIES_POLITOED, - .heldItem = ITEM_NONE, - .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_PERISH_SONG - }, - { - .iv = 255, - .lvl = 63, - .species = SPECIES_WALREIN, - .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_SHEER_COLD - }, - { - .iv = 255, - .lvl = 63, - .species = SPECIES_CRAWDAUNT, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM - }, - { - .iv = 255, - .lvl = 66, - .species = SPECIES_KINGDRA, - .heldItem = ITEM_CHESTO_BERRY, - .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST - } + { + .iv = 255, + .lvl = 61, + .species = SPECIES_LAPRAS, + .heldItem = ITEM_NONE, + .moves = MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY + }, + { + .iv = 255, + .lvl = 63, + .species = SPECIES_WHISCASH, + .heldItem = ITEM_NONE, + .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE + }, + { + .iv = 255, + .lvl = 61, + .species = SPECIES_POLITOED, + .heldItem = ITEM_NONE, + .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_PERISH_SONG + }, + { + .iv = 255, + .lvl = 63, + .species = SPECIES_WALREIN, + .heldItem = ITEM_NONE, + .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_SHEER_COLD + }, + { + .iv = 255, + .lvl = 63, + .species = SPECIES_CRAWDAUNT, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM + }, + { + .iv = 255, + .lvl = 66, + .species = SPECIES_KINGDRA, + .heldItem = ITEM_CHESTO_BERRY, + .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Angelo[] = { - { - .iv = 100, - .lvl = 17, - .species = SPECIES_ILLUMISE, - .heldItem = ITEM_NONE, - .moves = MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CHARM, MOVE_NONE - }, - { - .iv = 100, - .lvl = 17, - .species = SPECIES_VOLBEAT, - .heldItem = ITEM_NONE, - .moves = MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CONFUSE_RAY, MOVE_NONE - } + { + .iv = 100, + .lvl = 17, + .species = SPECIES_ILLUMISE, + .heldItem = ITEM_NONE, + .moves = MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CHARM, MOVE_NONE + }, + { + .iv = 100, + .lvl = 17, + .species = SPECIES_VOLBEAT, + .heldItem = ITEM_NONE, + .moves = MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CONFUSE_RAY, MOVE_NONE + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Darius[] = { - { - .iv = 200, - .lvl = 30, - .species = SPECIES_TROPIUS, - } + { + .iv = 200, + .lvl = 30, + .species = SPECIES_TROPIUS, + } }; const struct TrainerMonItemCustomMoves gTrainerParty_Steven[] = { - { - .iv = 255, - .lvl = 77, - .species = SPECIES_SKARMORY, - .heldItem = ITEM_NONE, - .moves = MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_SPIKES, MOVE_STEEL_WING - }, - { - .iv = 255, - .lvl = 75, - .species = SPECIES_CLAYDOL, - .heldItem = ITEM_NONE, - .moves = MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE - }, - { - .iv = 255, - .lvl = 76, - .species = SPECIES_AGGRON, - .heldItem = ITEM_NONE, - .moves = MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW - }, - { - .iv = 255, - .lvl = 76, - .species = SPECIES_CRADILY, - .heldItem = ITEM_NONE, - .moves = MOVE_GIGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_INGRAIN, MOVE_CONFUSE_RAY - }, - { - .iv = 255, - .lvl = 76, - .species = SPECIES_ARMALDO, - .heldItem = ITEM_NONE, - .moves = MOVE_WATER_PULSE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_SLASH - }, - { - .iv = 255, - .lvl = 78, - .species = SPECIES_METAGROSS, - .heldItem = ITEM_SITRUS_BERRY, - .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_SHADOW_BALL - } + { + .iv = 255, + .lvl = 77, + .species = SPECIES_SKARMORY, + .heldItem = ITEM_NONE, + .moves = MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_SPIKES, MOVE_STEEL_WING + }, + { + .iv = 255, + .lvl = 75, + .species = SPECIES_CLAYDOL, + .heldItem = ITEM_NONE, + .moves = MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE + }, + { + .iv = 255, + .lvl = 76, + .species = SPECIES_AGGRON, + .heldItem = ITEM_NONE, + .moves = MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW + }, + { + .iv = 255, + .lvl = 76, + .species = SPECIES_CRADILY, + .heldItem = ITEM_NONE, + .moves = MOVE_GIGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_INGRAIN, MOVE_CONFUSE_RAY + }, + { + .iv = 255, + .lvl = 76, + .species = SPECIES_ARMALDO, + .heldItem = ITEM_NONE, + .moves = MOVE_WATER_PULSE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_SLASH + }, + { + .iv = 255, + .lvl = 78, + .species = SPECIES_METAGROSS, + .heldItem = ITEM_SITRUS_BERRY, + .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_SHADOW_BALL + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Anabel[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_BELDUM, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_BELDUM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Tucker[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_BELDUM, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_BELDUM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Spenser[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_BELDUM, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_BELDUM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Greta[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_BELDUM, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_BELDUM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Noland[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_BELDUM, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_BELDUM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Lucy[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_BELDUM, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_BELDUM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brandon[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_BELDUM, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_BELDUM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Andres2[] = { - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SANDSHREW, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SANDSHREW, - } + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SANDSHREW, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SANDSHREW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Andres3[] = { - { - .iv = 20, - .lvl = 33, - .species = SPECIES_NOSEPASS, - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_SANDSHREW, - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_SANDSHREW, - } + { + .iv = 20, + .lvl = 33, + .species = SPECIES_NOSEPASS, + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_SANDSHREW, + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_SANDSHREW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Andres4[] = { - { - .iv = 30, - .lvl = 35, - .species = SPECIES_NOSEPASS, - }, - { - .iv = 30, - .lvl = 35, - .species = SPECIES_SANDSHREW, - }, - { - .iv = 30, - .lvl = 35, - .species = SPECIES_SANDSHREW, - } + { + .iv = 30, + .lvl = 35, + .species = SPECIES_NOSEPASS, + }, + { + .iv = 30, + .lvl = 35, + .species = SPECIES_SANDSHREW, + }, + { + .iv = 30, + .lvl = 35, + .species = SPECIES_SANDSHREW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Andres5[] = { - { - .iv = 40, - .lvl = 37, - .species = SPECIES_NOSEPASS, - }, - { - .iv = 40, - .lvl = 37, - .species = SPECIES_SANDSLASH, - }, - { - .iv = 40, - .lvl = 37, - .species = SPECIES_SANDSLASH, - } + { + .iv = 40, + .lvl = 37, + .species = SPECIES_NOSEPASS, + }, + { + .iv = 40, + .lvl = 37, + .species = SPECIES_SANDSLASH, + }, + { + .iv = 40, + .lvl = 37, + .species = SPECIES_SANDSLASH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cory2[] = { - { - .iv = 10, - .lvl = 30, - .species = SPECIES_WINGULL, - }, - { - .iv = 10, - .lvl = 30, - .species = SPECIES_MACHOP, - }, - { - .iv = 10, - .lvl = 30, - .species = SPECIES_TENTACOOL, - } + { + .iv = 10, + .lvl = 30, + .species = SPECIES_WINGULL, + }, + { + .iv = 10, + .lvl = 30, + .species = SPECIES_MACHOP, + }, + { + .iv = 10, + .lvl = 30, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cory3[] = { - { - .iv = 20, - .lvl = 32, - .species = SPECIES_PELIPPER, - }, - { - .iv = 20, - .lvl = 32, - .species = SPECIES_MACHOP, - }, - { - .iv = 20, - .lvl = 32, - .species = SPECIES_TENTACOOL, - } + { + .iv = 20, + .lvl = 32, + .species = SPECIES_PELIPPER, + }, + { + .iv = 20, + .lvl = 32, + .species = SPECIES_MACHOP, + }, + { + .iv = 20, + .lvl = 32, + .species = SPECIES_TENTACOOL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cory4[] = { - { - .iv = 30, - .lvl = 34, - .species = SPECIES_PELIPPER, - }, - { - .iv = 30, - .lvl = 34, - .species = SPECIES_MACHOP, - }, - { - .iv = 30, - .lvl = 34, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 30, + .lvl = 34, + .species = SPECIES_PELIPPER, + }, + { + .iv = 30, + .lvl = 34, + .species = SPECIES_MACHOP, + }, + { + .iv = 30, + .lvl = 34, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cory5[] = { - { - .iv = 40, - .lvl = 36, - .species = SPECIES_PELIPPER, - }, - { - .iv = 40, - .lvl = 36, - .species = SPECIES_MACHOKE, - }, - { - .iv = 40, - .lvl = 36, - .species = SPECIES_TENTACRUEL, - } + { + .iv = 40, + .lvl = 36, + .species = SPECIES_PELIPPER, + }, + { + .iv = 40, + .lvl = 36, + .species = SPECIES_MACHOKE, + }, + { + .iv = 40, + .lvl = 36, + .species = SPECIES_TENTACRUEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Pablo2[] = { - { - .iv = 10, - .lvl = 37, - .species = SPECIES_STARYU, - }, - { - .iv = 10, - .lvl = 37, - .species = SPECIES_STARYU, - } + { + .iv = 10, + .lvl = 37, + .species = SPECIES_STARYU, + }, + { + .iv = 10, + .lvl = 37, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Pablo3[] = { - { - .iv = 20, - .lvl = 39, - .species = SPECIES_WINGULL, - }, - { - .iv = 20, - .lvl = 39, - .species = SPECIES_STARYU, - }, - { - .iv = 20, - .lvl = 39, - .species = SPECIES_STARYU, - } + { + .iv = 20, + .lvl = 39, + .species = SPECIES_WINGULL, + }, + { + .iv = 20, + .lvl = 39, + .species = SPECIES_STARYU, + }, + { + .iv = 20, + .lvl = 39, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Pablo4[] = { - { - .iv = 30, - .lvl = 41, - .species = SPECIES_PELIPPER, - }, - { - .iv = 30, - .lvl = 41, - .species = SPECIES_STARYU, - }, - { - .iv = 30, - .lvl = 41, - .species = SPECIES_STARYU, - } + { + .iv = 30, + .lvl = 41, + .species = SPECIES_PELIPPER, + }, + { + .iv = 30, + .lvl = 41, + .species = SPECIES_STARYU, + }, + { + .iv = 30, + .lvl = 41, + .species = SPECIES_STARYU, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Pablo5[] = { - { - .iv = 40, - .lvl = 43, - .species = SPECIES_PELIPPER, - }, - { - .iv = 40, - .lvl = 43, - .species = SPECIES_STARMIE, - }, - { - .iv = 40, - .lvl = 43, - .species = SPECIES_STARMIE, - } + { + .iv = 40, + .lvl = 43, + .species = SPECIES_PELIPPER, + }, + { + .iv = 40, + .lvl = 43, + .species = SPECIES_STARMIE, + }, + { + .iv = 40, + .lvl = 43, + .species = SPECIES_STARMIE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Koji2[] = { - { - .iv = 10, - .lvl = 37, - .species = SPECIES_MACHOKE, - }, - { - .iv = 10, - .lvl = 37, - .species = SPECIES_MACHOKE, - } + { + .iv = 10, + .lvl = 37, + .species = SPECIES_MACHOKE, + }, + { + .iv = 10, + .lvl = 37, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Koji3[] = { - { - .iv = 20, - .lvl = 39, - .species = SPECIES_MAKUHITA, - }, - { - .iv = 20, - .lvl = 39, - .species = SPECIES_MACHOKE, - }, - { - .iv = 20, - .lvl = 39, - .species = SPECIES_MACHOKE, - } + { + .iv = 20, + .lvl = 39, + .species = SPECIES_MAKUHITA, + }, + { + .iv = 20, + .lvl = 39, + .species = SPECIES_MACHOKE, + }, + { + .iv = 20, + .lvl = 39, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Koji4[] = { - { - .iv = 30, - .lvl = 41, - .species = SPECIES_HARIYAMA, - }, - { - .iv = 30, - .lvl = 41, - .species = SPECIES_MACHOKE, - }, - { - .iv = 30, - .lvl = 41, - .species = SPECIES_MACHOKE, - } + { + .iv = 30, + .lvl = 41, + .species = SPECIES_HARIYAMA, + }, + { + .iv = 30, + .lvl = 41, + .species = SPECIES_MACHOKE, + }, + { + .iv = 30, + .lvl = 41, + .species = SPECIES_MACHOKE, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Koji5[] = { - { - .iv = 40, - .lvl = 43, - .species = SPECIES_HARIYAMA, - }, - { - .iv = 40, - .lvl = 43, - .species = SPECIES_MACHAMP, - }, - { - .iv = 40, - .lvl = 43, - .species = SPECIES_MACHAMP, - } + { + .iv = 40, + .lvl = 43, + .species = SPECIES_HARIYAMA, + }, + { + .iv = 40, + .lvl = 43, + .species = SPECIES_MACHAMP, + }, + { + .iv = 40, + .lvl = 43, + .species = SPECIES_MACHAMP, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cristin2[] = { - { - .iv = 110, - .lvl = 35, - .species = SPECIES_LOUDRED, - }, - { - .iv = 110, - .lvl = 35, - .species = SPECIES_VIGOROTH, - } + { + .iv = 110, + .lvl = 35, + .species = SPECIES_LOUDRED, + }, + { + .iv = 110, + .lvl = 35, + .species = SPECIES_VIGOROTH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cristin3[] = { - { - .iv = 120, - .lvl = 37, - .species = SPECIES_SPINDA, - }, - { - .iv = 120, - .lvl = 37, - .species = SPECIES_LOUDRED, - }, - { - .iv = 120, - .lvl = 37, - .species = SPECIES_VIGOROTH, - } + { + .iv = 120, + .lvl = 37, + .species = SPECIES_SPINDA, + }, + { + .iv = 120, + .lvl = 37, + .species = SPECIES_LOUDRED, + }, + { + .iv = 120, + .lvl = 37, + .species = SPECIES_VIGOROTH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cristin4[] = { - { - .iv = 130, - .lvl = 39, - .species = SPECIES_SPINDA, - }, - { - .iv = 130, - .lvl = 39, - .species = SPECIES_LOUDRED, - }, - { - .iv = 100, - .lvl = 39, - .species = SPECIES_VIGOROTH, - } + { + .iv = 130, + .lvl = 39, + .species = SPECIES_SPINDA, + }, + { + .iv = 130, + .lvl = 39, + .species = SPECIES_LOUDRED, + }, + { + .iv = 100, + .lvl = 39, + .species = SPECIES_VIGOROTH, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Cristin5[] = { - { - .iv = 140, - .lvl = 41, - .species = SPECIES_SPINDA, - }, - { - .iv = 140, - .lvl = 41, - .species = SPECIES_EXPLOUD, - }, - { - .iv = 140, - .lvl = 41, - .species = SPECIES_SLAKING, - } + { + .iv = 140, + .lvl = 41, + .species = SPECIES_SPINDA, + }, + { + .iv = 140, + .lvl = 41, + .species = SPECIES_EXPLOUD, + }, + { + .iv = 140, + .lvl = 41, + .species = SPECIES_SLAKING, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Fernando2[] = { - { - .iv = 10, - .lvl = 35, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 10, - .lvl = 35, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 10, - .lvl = 35, - .species = SPECIES_LOUDRED, - } + { + .iv = 10, + .lvl = 35, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 10, + .lvl = 35, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 10, + .lvl = 35, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Fernando3[] = { - { - .iv = 20, - .lvl = 37, - .species = SPECIES_ELECTRIKE, - }, - { - .iv = 20, - .lvl = 37, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 20, - .lvl = 37, - .species = SPECIES_LOUDRED, - } + { + .iv = 20, + .lvl = 37, + .species = SPECIES_ELECTRIKE, + }, + { + .iv = 20, + .lvl = 37, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 20, + .lvl = 37, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Fernando4[] = { - { - .iv = 30, - .lvl = 39, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 30, - .lvl = 39, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 30, - .lvl = 39, - .species = SPECIES_LOUDRED, - } + { + .iv = 30, + .lvl = 39, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 30, + .lvl = 39, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 30, + .lvl = 39, + .species = SPECIES_LOUDRED, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Fernando5[] = { - { - .iv = 40, - .lvl = 41, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 40, - .lvl = 41, - .species = SPECIES_MANECTRIC, - }, - { - .iv = 40, - .lvl = 41, - .species = SPECIES_EXPLOUD, - } + { + .iv = 40, + .lvl = 41, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 40, + .lvl = 41, + .species = SPECIES_MANECTRIC, + }, + { + .iv = 40, + .lvl = 41, + .species = SPECIES_EXPLOUD, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sawyer2[] = { - { - .iv = 10, - .lvl = 26, - .species = SPECIES_GEODUDE, - }, - { - .iv = 10, - .lvl = 26, - .species = SPECIES_NUMEL, - } + { + .iv = 10, + .lvl = 26, + .species = SPECIES_GEODUDE, + }, + { + .iv = 10, + .lvl = 26, + .species = SPECIES_NUMEL, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sawyer3[] = { - { - .iv = 20, - .lvl = 28, - .species = SPECIES_MACHOP, - }, - { - .iv = 20, - .lvl = 28, - .species = SPECIES_NUMEL, - }, - { - .iv = 20, - .lvl = 28, - .species = SPECIES_GRAVELER, - } + { + .iv = 20, + .lvl = 28, + .species = SPECIES_MACHOP, + }, + { + .iv = 20, + .lvl = 28, + .species = SPECIES_NUMEL, + }, + { + .iv = 20, + .lvl = 28, + .species = SPECIES_GRAVELER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sawyer4[] = { - { - .iv = 30, - .lvl = 30, - .species = SPECIES_MACHOP, - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_NUMEL, - }, - { - .iv = 30, - .lvl = 30, - .species = SPECIES_GRAVELER, - } + { + .iv = 30, + .lvl = 30, + .species = SPECIES_MACHOP, + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_NUMEL, + }, + { + .iv = 30, + .lvl = 30, + .species = SPECIES_GRAVELER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Sawyer5[] = { - { - .iv = 40, - .lvl = 33, - .species = SPECIES_MACHOKE, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_CAMERUPT, - }, - { - .iv = 40, - .lvl = 33, - .species = SPECIES_GOLEM, - } + { + .iv = 40, + .lvl = 33, + .species = SPECIES_MACHOKE, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_CAMERUPT, + }, + { + .iv = 40, + .lvl = 33, + .species = SPECIES_GOLEM, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Gabrielle2[] = { - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SKITTY, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_ZIGZAGOON, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_LOTAD, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_SEEDOT, - }, - { - .iv = 10, - .lvl = 31, - .species = SPECIES_TAILLOW, - } + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SKITTY, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_ZIGZAGOON, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_LOTAD, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_SEEDOT, + }, + { + .iv = 10, + .lvl = 31, + .species = SPECIES_TAILLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Gabrielle3[] = { - { - .iv = 20, - .lvl = 33, - .species = SPECIES_SKITTY, - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_LINOONE, - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_LOMBRE, - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_NUZLEAF, - }, - { - .iv = 20, - .lvl = 33, - .species = SPECIES_TAILLOW, - } + { + .iv = 20, + .lvl = 33, + .species = SPECIES_SKITTY, + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_LINOONE, + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_LOMBRE, + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_NUZLEAF, + }, + { + .iv = 20, + .lvl = 33, + .species = SPECIES_TAILLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Gabrielle4[] = { - { - .iv = 30, - .lvl = 35, - .species = SPECIES_DELCATTY, - }, - { - .iv = 30, - .lvl = 35, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 30, - .lvl = 35, - .species = SPECIES_LINOONE, - }, - { - .iv = 30, - .lvl = 35, - .species = SPECIES_LOMBRE, - }, - { - .iv = 30, - .lvl = 35, - .species = SPECIES_NUZLEAF, - }, - { - .iv = 30, - .lvl = 35, - .species = SPECIES_SWELLOW, - } + { + .iv = 30, + .lvl = 35, + .species = SPECIES_DELCATTY, + }, + { + .iv = 30, + .lvl = 35, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 30, + .lvl = 35, + .species = SPECIES_LINOONE, + }, + { + .iv = 30, + .lvl = 35, + .species = SPECIES_LOMBRE, + }, + { + .iv = 30, + .lvl = 35, + .species = SPECIES_NUZLEAF, + }, + { + .iv = 30, + .lvl = 35, + .species = SPECIES_SWELLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Gabrielle5[] = { - { - .iv = 40, - .lvl = 37, - .species = SPECIES_DELCATTY, - }, - { - .iv = 40, - .lvl = 37, - .species = SPECIES_MIGHTYENA, - }, - { - .iv = 40, - .lvl = 37, - .species = SPECIES_LINOONE, - }, - { - .iv = 40, - .lvl = 37, - .species = SPECIES_LUDICOLO, - }, - { - .iv = 40, - .lvl = 37, - .species = SPECIES_SHIFTRY, - }, - { - .iv = 40, - .lvl = 37, - .species = SPECIES_SWELLOW, - } + { + .iv = 40, + .lvl = 37, + .species = SPECIES_DELCATTY, + }, + { + .iv = 40, + .lvl = 37, + .species = SPECIES_MIGHTYENA, + }, + { + .iv = 40, + .lvl = 37, + .species = SPECIES_LINOONE, + }, + { + .iv = 40, + .lvl = 37, + .species = SPECIES_LUDICOLO, + }, + { + .iv = 40, + .lvl = 37, + .species = SPECIES_SHIFTRY, + }, + { + .iv = 40, + .lvl = 37, + .species = SPECIES_SWELLOW, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Thalia2[] = { - { - .iv = 10, - .lvl = 34, - .species = SPECIES_WAILMER, - }, - { - .iv = 10, - .lvl = 34, - .species = SPECIES_HORSEA, - } + { + .iv = 10, + .lvl = 34, + .species = SPECIES_WAILMER, + }, + { + .iv = 10, + .lvl = 34, + .species = SPECIES_HORSEA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Thalia3[] = { - { - .iv = 20, - .lvl = 36, - .species = SPECIES_LUVDISC, - }, - { - .iv = 20, - .lvl = 36, - .species = SPECIES_WAILMER, - }, - { - .iv = 20, - .lvl = 36, - .species = SPECIES_SEADRA, - } + { + .iv = 20, + .lvl = 36, + .species = SPECIES_LUVDISC, + }, + { + .iv = 20, + .lvl = 36, + .species = SPECIES_WAILMER, + }, + { + .iv = 20, + .lvl = 36, + .species = SPECIES_SEADRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Thalia4[] = { - { - .iv = 30, - .lvl = 38, - .species = SPECIES_LUVDISC, - }, - { - .iv = 30, - .lvl = 38, - .species = SPECIES_WAILMER, - }, - { - .iv = 30, - .lvl = 38, - .species = SPECIES_SEADRA, - } + { + .iv = 30, + .lvl = 38, + .species = SPECIES_LUVDISC, + }, + { + .iv = 30, + .lvl = 38, + .species = SPECIES_WAILMER, + }, + { + .iv = 30, + .lvl = 38, + .species = SPECIES_SEADRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Thalia5[] = { - { - .iv = 40, - .lvl = 40, - .species = SPECIES_LUVDISC, - }, - { - .iv = 40, - .lvl = 40, - .species = SPECIES_WAILORD, - }, - { - .iv = 40, - .lvl = 40, - .species = SPECIES_KINGDRA, - } + { + .iv = 40, + .lvl = 40, + .species = SPECIES_LUVDISC, + }, + { + .iv = 40, + .lvl = 40, + .species = SPECIES_WAILORD, + }, + { + .iv = 40, + .lvl = 40, + .species = SPECIES_KINGDRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Mariela[] = { - { - .iv = 0, - .lvl = 41, - .species = SPECIES_CHIMECHO, - } + { + .iv = 0, + .lvl = 41, + .species = SPECIES_CHIMECHO, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Alvaro[] = { - { - .iv = 0, - .lvl = 41, - .species = SPECIES_BANETTE, - }, - { - .iv = 0, - .lvl = 41, - .species = SPECIES_KADABRA, - } + { + .iv = 0, + .lvl = 41, + .species = SPECIES_BANETTE, + }, + { + .iv = 0, + .lvl = 41, + .species = SPECIES_KADABRA, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Everett[] = { - { - .iv = 0, - .lvl = 41, - .species = SPECIES_WOBBUFFET, - } + { + .iv = 0, + .lvl = 41, + .species = SPECIES_WOBBUFFET, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Red[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_CHARMANDER, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_CHARMANDER, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Leaf[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_BULBASAUR, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_BULBASAUR, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_Brendan16[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_GROUDON, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_GROUDON, + } }; const struct TrainerMonNoItemDefaultMoves gTrainerParty_May16[] = { - { - .iv = 0, - .lvl = 5, - .species = SPECIES_KYOGRE, - } + { + .iv = 0, + .lvl = 5, + .species = SPECIES_KYOGRE, + } }; -- cgit v1.2.3 From 4fc3fa9e44fb3de091b5e1b157915e1b8fb6510b Mon Sep 17 00:00:00 2001 From: nullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com> Date: Fri, 7 Dec 2018 20:16:19 +0800 Subject: Realign comments, clean tables in pokemon_animation.c and use SPECIES_OLD_UNOWN_ defines --- src/data/graphics/items.h | 2 +- src/data/item_icon_table.h | 116 ++++++++++++------------ src/data/pokemon_graphics/enemy_mon_elevation.h | 50 +++++----- src/data/text/item_descriptions.h | 2 +- 4 files changed, 85 insertions(+), 85 deletions(-) (limited to 'src/data') diff --git a/src/data/graphics/items.h b/src/data/graphics/items.h index 0c4a6e21b..26da9061d 100644 --- a/src/data/graphics/items.h +++ b/src/data/graphics/items.h @@ -134,7 +134,7 @@ const u32 gItemIconPalette_GreenShard[] = INCBIN_U32("graphics/items/icon_palett const u32 gItemIcon_HPUp[] = INCBIN_U32("graphics/items/icons/hp_up.4bpp.lz"); const u32 gItemIconPalette_HPUp[] = INCBIN_U32("graphics/items/icon_palettes/hp_up.gbapal.lz"); -const u32 gItemIcon_Vitamin[] = INCBIN_U32("graphics/items/icons/vitamin.4bpp.lz"); +const u32 gItemIcon_Vitamin[] = INCBIN_U32("graphics/items/icons/vitamin.4bpp.lz"); const u32 gItemIconPalette_Protein[] = INCBIN_U32("graphics/items/icon_palettes/protein.gbapal.lz"); const u32 gItemIconPalette_Iron[] = INCBIN_U32("graphics/items/icon_palettes/iron.gbapal.lz"); const u32 gItemIconPalette_Carbos[] = INCBIN_U32("graphics/items/icon_palettes/carbos.gbapal.lz"); diff --git a/src/data/item_icon_table.h b/src/data/item_icon_table.h index f55a8468e..c36969ab5 100644 --- a/src/data/item_icon_table.h +++ b/src/data/item_icon_table.h @@ -311,64 +311,64 @@ const u32 *const gItemIconTable[][2] = [ITEM_CLAW_FOSSIL] = {gItemIcon_ClawFossil, gItemIconPalette_HoennFossil}, [ITEM_DEVON_SCOPE] = {gItemIcon_DevonScope, gItemIconPalette_DevonScope}, // TMs / HMs - [ITEM_TM01] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, // TM01 - [ITEM_TM02] = {gItemIcon_TM, gItemIconPalette_DragonTMHM}, // TM02 - [ITEM_TM03] = {gItemIcon_TM, gItemIconPalette_WaterTMHM}, // TM03 - [ITEM_TM04] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM04 - [ITEM_TM05] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM05 - [ITEM_TM06] = {gItemIcon_TM, gItemIconPalette_PoisonTMHM}, // TM06 - [ITEM_TM07] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, // TM07 - [ITEM_TM08] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, // TM08 - [ITEM_TM09] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, // TM09 - [ITEM_TM10] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM10 - [ITEM_TM11] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, // TM11 - [ITEM_TM12] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, // TM12 - [ITEM_TM13] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, // TM13 - [ITEM_TM14] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, // TM14 - [ITEM_TM15] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM15 - [ITEM_TM16] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM16 - [ITEM_TM17] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM17 - [ITEM_TM18] = {gItemIcon_TM, gItemIconPalette_WaterTMHM}, // TM18 - [ITEM_TM19] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, // TM19 - [ITEM_TM20] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM20 - [ITEM_TM21] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM21 - [ITEM_TM22] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, // TM22 - [ITEM_TM23] = {gItemIcon_TM, gItemIconPalette_SteelTMHM}, // TM23 - [ITEM_TM24] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, // TM24 - [ITEM_TM25] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, // TM25 - [ITEM_TM26] = {gItemIcon_TM, gItemIconPalette_GroundTMHM}, // TM26 - [ITEM_TM27] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM27 - [ITEM_TM28] = {gItemIcon_TM, gItemIconPalette_GroundTMHM}, // TM28 - [ITEM_TM29] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM29 - [ITEM_TM30] = {gItemIcon_TM, gItemIconPalette_GhostTMHM}, // TM30 - [ITEM_TM31] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, // TM31 - [ITEM_TM32] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM32 - [ITEM_TM33] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM33 - [ITEM_TM34] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, // TM34 - [ITEM_TM35] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, // TM35 - [ITEM_TM36] = {gItemIcon_TM, gItemIconPalette_PoisonTMHM}, // TM36 - [ITEM_TM37] = {gItemIcon_TM, gItemIconPalette_RockTMHM}, // TM37 - [ITEM_TM38] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, // TM38 - [ITEM_TM39] = {gItemIcon_TM, gItemIconPalette_RockTMHM}, // TM39 - [ITEM_TM40] = {gItemIcon_TM, gItemIconPalette_FlyingTMHM}, // TM40 - [ITEM_TM41] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, // TM41 - [ITEM_TM42] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM42 - [ITEM_TM43] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM43 - [ITEM_TM44] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM44 - [ITEM_TM45] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM45 - [ITEM_TM46] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, // TM46 - [ITEM_TM47] = {gItemIcon_TM, gItemIconPalette_SteelTMHM}, // TM47 - [ITEM_TM48] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM48 - [ITEM_TM49] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, // TM49 - [ITEM_TM50] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, // TM50 - [ITEM_HM01] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, // HM01 - [ITEM_HM02] = {gItemIcon_HM, gItemIconPalette_FlyingTMHM}, // HM02 - [ITEM_HM03] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, // HM03 - [ITEM_HM04] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, // HM04 - [ITEM_HM05] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, // HM05 - [ITEM_HM06] = {gItemIcon_HM, gItemIconPalette_FightingTMHM}, // HM06 - [ITEM_HM07] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, // HM07 - [ITEM_HM08] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, // HM08 + [ITEM_TM01] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, + [ITEM_TM02] = {gItemIcon_TM, gItemIconPalette_DragonTMHM}, + [ITEM_TM03] = {gItemIcon_TM, gItemIconPalette_WaterTMHM}, + [ITEM_TM04] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, + [ITEM_TM05] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM06] = {gItemIcon_TM, gItemIconPalette_PoisonTMHM}, + [ITEM_TM07] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, + [ITEM_TM08] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, + [ITEM_TM09] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, + [ITEM_TM10] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM11] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, + [ITEM_TM12] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, + [ITEM_TM13] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, + [ITEM_TM14] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, + [ITEM_TM15] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM16] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, + [ITEM_TM17] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM18] = {gItemIcon_TM, gItemIconPalette_WaterTMHM}, + [ITEM_TM19] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, + [ITEM_TM20] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM21] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM22] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, + [ITEM_TM23] = {gItemIcon_TM, gItemIconPalette_SteelTMHM}, + [ITEM_TM24] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, + [ITEM_TM25] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, + [ITEM_TM26] = {gItemIcon_TM, gItemIconPalette_GroundTMHM}, + [ITEM_TM27] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM28] = {gItemIcon_TM, gItemIconPalette_GroundTMHM}, + [ITEM_TM29] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, + [ITEM_TM30] = {gItemIcon_TM, gItemIconPalette_GhostTMHM}, + [ITEM_TM31] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, + [ITEM_TM32] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM33] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, + [ITEM_TM34] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, + [ITEM_TM35] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, + [ITEM_TM36] = {gItemIcon_TM, gItemIconPalette_PoisonTMHM}, + [ITEM_TM37] = {gItemIcon_TM, gItemIconPalette_RockTMHM}, + [ITEM_TM38] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, + [ITEM_TM39] = {gItemIcon_TM, gItemIconPalette_RockTMHM}, + [ITEM_TM40] = {gItemIcon_TM, gItemIconPalette_FlyingTMHM}, + [ITEM_TM41] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, + [ITEM_TM42] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM43] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM44] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, + [ITEM_TM45] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, + [ITEM_TM46] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, + [ITEM_TM47] = {gItemIcon_TM, gItemIconPalette_SteelTMHM}, + [ITEM_TM48] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, + [ITEM_TM49] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, + [ITEM_TM50] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, + [ITEM_HM01] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, + [ITEM_HM02] = {gItemIcon_HM, gItemIconPalette_FlyingTMHM}, + [ITEM_HM03] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, + [ITEM_HM04] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, + [ITEM_HM05] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, + [ITEM_HM06] = {gItemIcon_HM, gItemIconPalette_FightingTMHM}, + [ITEM_HM07] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, + [ITEM_HM08] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, // ???????? [ITEM_15B] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, [ITEM_15C] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, diff --git a/src/data/pokemon_graphics/enemy_mon_elevation.h b/src/data/pokemon_graphics/enemy_mon_elevation.h index 61fd943a2..c8f079a5c 100644 --- a/src/data/pokemon_graphics/enemy_mon_elevation.h +++ b/src/data/pokemon_graphics/enemy_mon_elevation.h @@ -256,31 +256,31 @@ const u8 gEnemyMonElevation[] = [SPECIES_LUGIA] = 6, [SPECIES_HO_OH] = 6, [SPECIES_CELEBI] = 15, - [252] = 0, - [253] = 0, - [254] = 0, - [255] = 0, - [256] = 0, - [257] = 0, - [258] = 0, - [259] = 0, - [260] = 0, - [261] = 0, - [262] = 0, - [263] = 0, - [264] = 0, - [265] = 0, - [266] = 0, - [267] = 0, - [268] = 0, - [269] = 0, - [270] = 0, - [271] = 0, - [272] = 0, - [273] = 0, - [274] = 0, - [275] = 0, - [276] = 0, + [SPECIES_OLD_UNOWN_B] = 0, + [SPECIES_OLD_UNOWN_C] = 0, + [SPECIES_OLD_UNOWN_D] = 0, + [SPECIES_OLD_UNOWN_E] = 0, + [SPECIES_OLD_UNOWN_F] = 0, + [SPECIES_OLD_UNOWN_G] = 0, + [SPECIES_OLD_UNOWN_H] = 0, + [SPECIES_OLD_UNOWN_I] = 0, + [SPECIES_OLD_UNOWN_J] = 0, + [SPECIES_OLD_UNOWN_K] = 0, + [SPECIES_OLD_UNOWN_L] = 0, + [SPECIES_OLD_UNOWN_M] = 0, + [SPECIES_OLD_UNOWN_N] = 0, + [SPECIES_OLD_UNOWN_O] = 0, + [SPECIES_OLD_UNOWN_P] = 0, + [SPECIES_OLD_UNOWN_Q] = 0, + [SPECIES_OLD_UNOWN_R] = 0, + [SPECIES_OLD_UNOWN_S] = 0, + [SPECIES_OLD_UNOWN_T] = 0, + [SPECIES_OLD_UNOWN_U] = 0, + [SPECIES_OLD_UNOWN_V] = 0, + [SPECIES_OLD_UNOWN_W] = 0, + [SPECIES_OLD_UNOWN_X] = 0, + [SPECIES_OLD_UNOWN_Y] = 0, + [SPECIES_OLD_UNOWN_Z] = 0, [SPECIES_TREECKO] = 0, [SPECIES_GROVYLE] = 0, [SPECIES_SCEPTILE] = 0, diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index 8de5183ec..26193bfd5 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -7,7 +7,7 @@ const u8 gPokeBallItemDescription[] = _("A tool used for\ncatching wild\nPOKéMO const u8 gSafariBallItemDescription[] = _("A special BALL that\nis used only in the\nSAFARI ZONE."); const u8 gNetBallItemDescription[] = _("A BALL that works\nwell on WATER- and\nBUG-type POKéMON."); const u8 gDiveBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\non the ocean floor."); -const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON."); +const u8 gNestBallItemDescription[] = _("A BALL that works\nbetter on weaker\nPOKéMON."); const u8 gRepeatBallItemDescription[] = _("A BALL that works\nbetter on POKéMON\ncaught before."); const u8 gTimerBallItemDescription[] = _("A BALL that gains\npower in battles\ntaking many turns."); const u8 gLuxuryBallItemDescription[] = _("A cozy BALL that\nmakes POKéMON\nmore friendly."); -- cgit v1.2.3 From 2615ece23bd9463f3e43fca40eac1adcabeb2813 Mon Sep 17 00:00:00 2001 From: Melody Date: Fri, 7 Dec 2018 10:41:08 -0500 Subject: Use normal apostrophes like adults --- src/data/items.h | 4 +- src/data/pokemon/pokedex_text.h | 156 +++++++++++++++---------------- src/data/region_map/region_map_entries.h | 2 +- src/data/text/abilities.h | 8 +- src/data/text/item_descriptions.h | 38 ++++---- src/data/text/move_descriptions.h | 112 +++++++++++----------- src/data/text/species_names.h | 2 +- 7 files changed, 161 insertions(+), 161 deletions(-) (limited to 'src/data') diff --git a/src/data/items.h b/src/data/items.h index a36a13033..7d7caa289 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3389,7 +3389,7 @@ const struct Item gItems[] = [ITEM_KINGS_ROCK] = { - .name = _("KING’S ROCK"), + .name = _("KING'S ROCK"), .itemId = ITEM_KINGS_ROCK, .price = 100, .holdEffect = HOLD_EFFECT_FLINCH, @@ -6311,7 +6311,7 @@ const struct Item gItems[] = [ITEM_OAKS_PARCEL] = { - .name = _("OAK’S PARCEL"), + .name = _("OAK'S PARCEL"), .itemId = ITEM_OAKS_PARCEL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, diff --git a/src/data/pokemon/pokedex_text.h b/src/data/pokemon/pokedex_text.h index 565c1acaf..0daf7fc86 100644 --- a/src/data/pokemon/pokedex_text.h +++ b/src/data/pokemon/pokedex_text.h @@ -7,19 +7,19 @@ const u8 gDummyPokedexText[] = _( const u8 gBulbasaurPokedexText[] = _( "BULBASAUR can be seen napping in bright\n" "sunlight. There is a seed on its back.\n" - "By soaking up the sun’s rays, the seed\n" + "By soaking up the sun's rays, the seed\n" "grows progressively larger."); const u8 gIvysaurPokedexText[] = _( - "To support its bulb, IVYSAUR’s legs\n" + "To support its bulb, IVYSAUR's legs\n" "grow sturdy. If it spends more time lying in\n" "the sunlight, the bud will soon bloom into\n" "a large flower."); const u8 gVenusaurPokedexText[] = _( - "VENUSAUR’s flower is said to take on vivid\n" + "VENUSAUR's flower is said to take on vivid\n" "colors if it gets plenty of nutrition and\n" - "sunlight. The flower’s aroma soothes the\n" + "sunlight. The flower's aroma soothes the\n" "emotions of people."); const u8 gCharmanderPokedexText[] = _( @@ -50,7 +50,7 @@ const u8 gWartortlePokedexText[] = _( "Its large tail is covered with rich, thick\n" "fur that deepens in color with age.\n" "The scratches on its shell are evidence\n" - "of this POKéMON’s toughness in battle."); + "of this POKéMON's toughness in battle."); const u8 gBlastoisePokedexText[] = _( "The waterspouts that protrude from its\n" @@ -119,7 +119,7 @@ const u8 gRattataPokedexText[] = _( "It will make its nest anywhere."); const u8 gRaticatePokedexText[] = _( - "A RATICATE’s sturdy fangs grow steadily.\n" + "A RATICATE's sturdy fangs grow steadily.\n" "To keep them ground down, it gnaws on\n" "rocks and logs. It may even chew on the\n" "walls of houses."); @@ -194,7 +194,7 @@ const u8 gNidoranMPokedexText[] = _( "The male NIDORAN has developed muscles\n" "that freely move its ears in any direction.\n" "Even the slightest sound does not escape\n" - "this POKéMON’s notice."); + "this POKéMON's notice."); const u8 gNidorinoPokedexText[] = _( "Its horn is harder than a diamond.\n" @@ -203,7 +203,7 @@ const u8 gNidorinoPokedexText[] = _( "challenges the foe with all its might."); const u8 gNidokingPokedexText[] = _( - "A NIDOKING’s thick tail packs enormously\n" + "A NIDOKING's thick tail packs enormously\n" "destructive power capable of toppling\n" "a metal transmission tower. Once it goes\n" "on a rampage, there is no stopping it."); @@ -222,7 +222,7 @@ const u8 gClefablePokedexText[] = _( const u8 gVulpixPokedexText[] = _( "It can freely control fire, making fiery\n" - "orbs fly like will-o’-the-wisps. Just\n" + "orbs fly like will-o'-the-wisps. Just\n" "before evolution, its six tails grow hot \n" "as if on fire."); @@ -234,7 +234,7 @@ const u8 gNinetalesPokedexText[] = _( const u8 gJigglypuffPokedexText[] = _( "Nothing can avoid falling asleep hearing a\n" - "JIGGLYPUFF’s song. The sound waves of its\n" + "JIGGLYPUFF's song. The sound waves of its\n" "singing voice match the brain waves of\n" "someone in a deep sleep."); @@ -317,7 +317,7 @@ const u8 gMeowthPokedexText[] = _( "shiny coins that glitter with light."); const u8 gPersianPokedexText[] = _( - "A PERSIAN’s six bold whiskers sense air\n" + "A PERSIAN's six bold whiskers sense air\n" "movements to determine what is in its\n" "vicinity. It becomes docile if grabbed\n" "by the whiskers."); @@ -336,7 +336,7 @@ const u8 gGolduckPokedexText[] = _( const u8 gMankeyPokedexText[] = _( "When it starts shaking and its nasal\n" - "breathing turns rough, it’s a sure sign\n" + "breathing turns rough, it's a sure sign\n" "of anger. However, since this happens\n" "instantly, there is no time to flee."); @@ -348,7 +348,7 @@ const u8 gPrimeapePokedexText[] = _( const u8 gGrowlithePokedexText[] = _( "Its superb sense of smell ensures that\n" - "this POKéMON won’t forget any scent,\n" + "this POKéMON won't forget any scent,\n" "no matter what. It uses its sense of smell\n" "to detect the emotions of others."); @@ -359,7 +359,7 @@ const u8 gArcaninePokedexText[] = _( "is its source of power."); const u8 gPoliwagPokedexText[] = _( - "It is possible to see this POKéMON’s spiral\n" + "It is possible to see this POKéMON's spiral\n" "innards right through its thin skin.\n" "However, the skin is also very flexible.\n" "Even sharp fangs bounce right off it."); @@ -390,7 +390,7 @@ const u8 gKadabraPokedexText[] = _( const u8 gAlakazamPokedexText[] = _( "While it has strong psychic abilities and\n" - "high intelligence, an ALAKAZAM’s muscles\n" + "high intelligence, an ALAKAZAM's muscles\n" "are very weak. It uses psychic power to\n" "move its body."); @@ -413,7 +413,7 @@ const u8 gMachampPokedexText[] = _( "a tough opponent."); const u8 gBellsproutPokedexText[] = _( - "A BELLSPROUT’s thin and flexible body lets\n" + "A BELLSPROUT's thin and flexible body lets\n" "it bend and sway to avoid any attack,\n" "however strong it may be. From its mouth,\n" "it leaks a fluid that melts even iron."); @@ -476,11 +476,11 @@ const u8 gSlowpokePokedexText[] = _( "It catches prey by dipping its tail in\n" "water at the side of a river. But it often\n" "forgets what it is doing and spends entire\n" - "days just loafing at water’s edge."); + "days just loafing at water's edge."); const u8 gSlowbroPokedexText[] = _( "Its tail has a SHELLDER firmly attached\n" - "with a bite. As a result, the tail can’t be\n" + "with a bite. As a result, the tail can't be\n" "used for fishing anymore. This forces it\n" "to reluctantly swim and catch prey."); @@ -528,7 +528,7 @@ const u8 gDewgongPokedexText[] = _( const u8 gGrimerPokedexText[] = _( "Born from polluted sludge in the sea,\n" - "GRIMER’s favorite food is anything filthy.\n" + "GRIMER's favorite food is anything filthy.\n" "They feed on wastewater pumped out from\n" "factories."); @@ -551,14 +551,14 @@ const u8 gCloysterPokedexText[] = _( "shell using the same system."); const u8 gGastlyPokedexText[] = _( - "When exposed to a strong wind, a GASTLY’s\n" + "When exposed to a strong wind, a GASTLY's\n" "gaseous body quickly dwindles away.\n" "They cluster under the eaves of houses\n" "to escape the ravages of wind."); const u8 gHaunterPokedexText[] = _( "If a HAUNTER beckons you while it is\n" - "floating in darkness, don’t approach it.\n" + "floating in darkness, don't approach it.\n" "This POKéMON will try to lick you with its\n" "tongue and steal your life away."); @@ -576,13 +576,13 @@ const u8 gOnixPokedexText[] = _( const u8 gDrowzeePokedexText[] = _( "If your nose becomes itchy while you are\n" - "sleeping, it’s a sure sign that a DROWZEE is\n" + "sleeping, it's a sure sign that a DROWZEE is\n" "standing above your pillow and trying to\n" "eat your dream through your nostrils."); const u8 gHypnoPokedexText[] = _( "The arcing movement and glitter of the\n" - "pendulum in a HYPNO’s hand lull the foe\n" + "pendulum in a HYPNO's hand lull the foe\n" "into deep hypnosis. While searching for\n" "prey, it polishes the pendulum."); @@ -617,7 +617,7 @@ const u8 gExeggcutePokedexText[] = _( "appear, it is close to evolution."); const u8 gExeggutorPokedexText[] = _( - "Originally from the tropics, EXEGGUTOR’s\n" + "Originally from the tropics, EXEGGUTOR's\n" "heads grow larger from exposure to strong\n" "sunlight. It is said that when the heads\n" "fall, they group to form an EXEGGCUTE."); @@ -665,9 +665,9 @@ const u8 gWeezingPokedexText[] = _( "from garbage are the ultimate feast."); const u8 gRhyhornPokedexText[] = _( - "Once it starts running, it doesn’t stop.\n" + "Once it starts running, it doesn't stop.\n" "Its tiny brain makes it so stupid that it\n" - "can’t remember why it started running in\n" + "can't remember why it started running in\n" "the first place."); const u8 gRhydonPokedexText[] = _( @@ -691,7 +691,7 @@ const u8 gTangelaPokedexText[] = _( const u8 gKangaskhanPokedexText[] = _( "If you come across a young KANGASKHAN\n" "playing by itself, never try to catch it.\n" - "The baby’s parent is sure to be in the area,\n" + "The baby's parent is sure to be in the area,\n" "and it will become violently enraged."); const u8 gHorseaPokedexText[] = _( @@ -810,12 +810,12 @@ const u8 gVaporeonPokedexText[] = _( const u8 gJolteonPokedexText[] = _( "Its cells generate weak power that is\n" - "amplified by its fur’s static electricity\n" + "amplified by its fur's static electricity\n" "to drop thunderbolts. The bristling fur is\n" "made of electrically charged needles."); const u8 gFlareonPokedexText[] = _( - "FLAREON’s fluffy fur releases heat into\n" + "FLAREON's fluffy fur releases heat into\n" "the air so that its body does not get\n" "excessively hot. Its body temperature can\n" "rise to a maximum of 1,650 degrees F."); @@ -857,7 +857,7 @@ const u8 gAerodactylPokedexText[] = _( "have been the king of the skies."); const u8 gSnorlaxPokedexText[] = _( - "SNORLAX’s typical day consists of nothing\n" + "SNORLAX's typical day consists of nothing\n" "more than eating and sleeping. It is such\n" "a docile POKéMON that there are children\n" "who use its big belly as a place to play."); @@ -917,16 +917,16 @@ const u8 gChikoritaPokedexText[] = _( "atmosphere that becalms the battlers."); const u8 gBayleefPokedexText[] = _( - "A BAYLEEF’s neck is ringed by curled-up\n" + "A BAYLEEF's neck is ringed by curled-up\n" "leaves. Inside each leaf is a small tree\n" "shoot. The fragrance of this shoot\n" "makes people peppy."); const u8 gMeganiumPokedexText[] = _( - "The fragrance of a MEGANIUM’s flower\n" + "The fragrance of a MEGANIUM's flower\n" "soothes and calms emotions. In battle,\n" "it gives off more of its becalming scent\n" - "to blunt the foe’s fighting spirit."); + "to blunt the foe's fighting spirit."); const u8 gCyndaquilPokedexText[] = _( "It flares flames from its back to protect\n" @@ -947,7 +947,7 @@ const u8 gTyphlosionPokedexText[] = _( "blasts that burn everything to cinders."); const u8 gTotodilePokedexText[] = _( - "Despite its small body, TOTODILE’s jaws\n" + "Despite its small body, TOTODILE's jaws\n" "are very powerful. While it may think it is\n" "just playfully nipping, its bite has enough\n" "strength to cause serious injury."); @@ -978,7 +978,7 @@ const u8 gFurretPokedexText[] = _( const u8 gHoothootPokedexText[] = _( "It has an internal organ that senses\n" - "the earth’s rotation. Using this special\n" + "the earth's rotation. Using this special\n" "organ, a HOOTHOOT begins hooting at\n" "precisely the same time every day."); @@ -992,7 +992,7 @@ const u8 gLedybaPokedexText[] = _( "LEDYBA communicate using a fluid that\n" "they secrete from where the legs join the\n" "body. They are said to convey feelings to\n" - "others by altering the fluid’s scent."); + "others by altering the fluid's scent."); const u8 gLedianPokedexText[] = _( "It is said that in lands with clean air,\n" @@ -1022,7 +1022,7 @@ const u8 gChinchouPokedexText[] = _( "When it senses danger, it discharges\n" "positive and negative electricity from its\n" "two antennae. It lives in depths beyond\n" - "sunlight’s reach."); + "sunlight's reach."); const u8 gLanturnPokedexText[] = _( "The light-emitting orbs on its back are\n" @@ -1063,7 +1063,7 @@ const u8 gTogeticPokedexText[] = _( const u8 gNatuPokedexText[] = _( "It runs up short trees that grow on the\n" "savanna to peck at new shoots.\n" - "A NATU’s eyes look as if they are\n" + "A NATU's eyes look as if they are\n" "always observing something."); const u8 gXatuPokedexText[] = _( @@ -1100,7 +1100,7 @@ const u8 gMarillPokedexText[] = _( "Its body is covered with water-repellent\n" "fur. Because of the fur, it can swim\n" "through water at high speed without being\n" - "slowed by the water’s resistance."); + "slowed by the water's resistance."); const u8 gAzumarillPokedexText[] = _( "It lives in water virtually all day long.\n" @@ -1128,7 +1128,7 @@ const u8 gHoppipPokedexText[] = _( const u8 gSkiploomPokedexText[] = _( "It blossoms when the temperature rises\n" - "above 64 degrees F. Because its flower’s\n" + "above 64 degrees F. Because its flower's\n" "blooming changes with the temperature,\n" "it is sometimes used as a thermometer."); @@ -1141,7 +1141,7 @@ const u8 gJumpluffPokedexText[] = _( const u8 gAipomPokedexText[] = _( "Its tail ends with a dexterous, handlike\n" "appendage. However, because it uses the\n" - "tail so much, AIPOM’s real hands have\n" + "tail so much, AIPOM's real hands have\n" "become rather clumsy."); const u8 gSunkernPokedexText[] = _( @@ -1171,7 +1171,7 @@ const u8 gWooperPokedexText[] = _( const u8 gQuagsirePokedexText[] = _( "A QUAGSIRE hunts by leaving its mouth wide\n" "open in water and waiting for its prey to\n" - "blunder in. Because it doesn’t move, it\n" + "blunder in. Because it doesn't move, it\n" "does not get very hungry."); const u8 gEspeonPokedexText[] = _( @@ -1182,7 +1182,7 @@ const u8 gEspeonPokedexText[] = _( const u8 gUmbreonPokedexText[] = _( "UMBREON evolved from exposure to the\n" - "moon’s energy pulses. It lurks in darkness\n" + "moon's energy pulses. It lurks in darkness\n" "and waits for its foes to move. The rings\n" "on its body glow when it leaps to attack."); @@ -1231,7 +1231,7 @@ const u8 gPinecoPokedexText[] = _( const u8 gForretressPokedexText[] = _( "It keeps itself inside its steel shell.\n" "The shell is opened when it is catching\n" - "prey, but it is so quick that the shell’s\n" + "prey, but it is so quick that the shell's\n" "inside cannot be seen."); const u8 gDunsparcePokedexText[] = _( @@ -1249,7 +1249,7 @@ const u8 gGligarPokedexText[] = _( const u8 gSteelixPokedexText[] = _( "STEELIX live even further underground\n" "than ONIX. This POKéMON is known to dig\n" - "toward the earth’s core, reaching a depth\n" + "toward the earth's core, reaching a depth\n" "of over six-tenths of a mile underground."); const u8 gSnubbullPokedexText[] = _( @@ -1316,7 +1316,7 @@ const u8 gMagcargoPokedexText[] = _( "The shell on its back is made of hardened\n" "magma. Tens of thousands of years spent\n" "living in volcanic craters have turned\n" - "MAGCARGO’s bodies into magma."); + "MAGCARGO's bodies into magma."); const u8 gSwinubPokedexText[] = _( "It roots for food by rubbing its snout\n" @@ -1369,7 +1369,7 @@ const u8 gSkarmoryPokedexText[] = _( const u8 gHoundourPokedexText[] = _( "HOUNDOUR communicate with each other\n" "using a variety of cries to corner their\n" - "prey. This POKéMON’s remarkable teamwork\n" + "prey. This POKéMON's remarkable teamwork\n" "is simply unparalleled."); const u8 gHoundoomPokedexText[] = _( @@ -1385,7 +1385,7 @@ const u8 gKingdraPokedexText[] = _( "even ships."); const u8 gPhanpyPokedexText[] = _( - "PHANPY’s big ears serve as broad fans.\n" + "PHANPY's big ears serve as broad fans.\n" "When it becomes hot, it flaps the ears\n" "busily to cool down. Even the young are\n" "very strong."); @@ -1394,7 +1394,7 @@ const u8 gDonphanPokedexText[] = _( "A DONPHAN is so strong it can easily haul\n" "a dump truck. Its hide has toughened to a\n" "rock-hard state. An ordinary sort of\n" - "attack won’t even leave a scratch."); + "attack won't even leave a scratch."); const u8 gPorygon2PokedexText[] = _( "It was created by humans using the power\n" @@ -1403,7 +1403,7 @@ const u8 gPorygon2PokedexText[] = _( "gestures and emotions on its own."); const u8 gStantlerPokedexText[] = _( - "STANTLER’s magnificent antlers were\n" + "STANTLER's magnificent antlers were\n" "once traded at high prices as works of art.\n" "As a result, this POKéMON was hunted\n" "close to extinction."); @@ -1429,8 +1429,8 @@ const u8 gHitmontopPokedexText[] = _( const u8 gSmoochumPokedexText[] = _( "It actively runs about, but also falls\n" "often. Whenever it falls, it will check its\n" - "reflection on a lake’s surface to make\n" - "sure its face hasn’t become dirty."); + "reflection on a lake's surface to make\n" + "sure its face hasn't become dirty."); const u8 gElekidPokedexText[] = _( "If it touches metal and discharges the\n" @@ -1447,7 +1447,7 @@ const u8 gMagbyPokedexText[] = _( const u8 gMiltankPokedexText[] = _( "It gives over five gallons of milk daily.\n" "Its sweet milk is enjoyed by children and\n" - "grown-ups alike. People who can’t drink\n" + "grown-ups alike. People who can't drink\n" "milk turn it into yogurt and eat it instead."); const u8 gBlisseyPokedexText[] = _( @@ -1478,7 +1478,7 @@ const u8 gLarvitarPokedexText[] = _( "A LARVITAR is born deep under the ground.\n" "It must eat its way through the soil above\n" "and reach the surface for it to see its\n" - "parents’ faces."); + "parents' faces."); const u8 gPupitarPokedexText[] = _( "A PUPITAR creates a gas inside its body\n" @@ -1514,10 +1514,10 @@ const u8 gTreeckoPokedexText[] = _( "It makes its nest in a giant tree in the\n" "forest. It ferociously guards against\n" "anything nearing its territory. It is said\n" - "to be the protector of the forest’s trees."); + "to be the protector of the forest's trees."); const u8 gGrovylePokedexText[] = _( - "Leaves grow out of this POKéMON’s body.\n" + "Leaves grow out of this POKéMON's body.\n" "They help obscure a GROVYLE from the eyes\n" "of its enemies while it is in a thickly\n" "overgrown forest."); @@ -1532,7 +1532,7 @@ const u8 gTorchicPokedexText[] = _( "If attacked, it strikes back by spitting\n" "balls of fire it forms in its stomach.\n" "A TORCHIC dislikes darkness because it\n" - "can’t see its surroundings."); + "can't see its surroundings."); const u8 gCombuskenPokedexText[] = _( "It lashes out with 10 kicks per second.\n" @@ -1550,7 +1550,7 @@ const u8 gMudkipPokedexText[] = _( "On land, it can powerfully lift large\n" "boulders by planting its four feet and\n" "heaving. It sleeps by burying itself in soil\n" - "at the water’s edge."); + "at the water's edge."); const u8 gMarshtompPokedexText[] = _( "Its toughened hind legs enable it to stand\n" @@ -1572,7 +1572,7 @@ const u8 gPoochyenaPokedexText[] = _( const u8 gMightyenaPokedexText[] = _( "In the wild, MIGHTYENA live in a pack.\n" - "They never defy their leader’s orders.\n" + "They never defy their leader's orders.\n" "They defeat foes with perfectly\n" "coordinated teamwork."); @@ -1704,7 +1704,7 @@ const u8 gSurskitPokedexText[] = _( const u8 gMasquerainPokedexText[] = _( "It intimidates foes with the large eyelike\n" - "patterns on its antennae. Because it can’t\n" + "patterns on its antennae. Because it can't\n" "fly if its wings get wet, it shelters itself\n" "from rain under large trees and eaves."); @@ -1722,15 +1722,15 @@ const u8 gBreloomPokedexText[] = _( const u8 gSlakothPokedexText[] = _( "It sleeps virtually all day and night long.\n" - "It doesn’t change its nest its entire life,\n" + "It doesn't change its nest its entire life,\n" "but it sometimes travels great distances\n" "by swimming in rivers."); const u8 gVigorothPokedexText[] = _( - "It can’t keep still because its blood boils\n" + "It can't keep still because its blood boils\n" "with energy. It runs through the fields\n" "and mountains all day to calm itself. If it\n" - "doesn’t, it can’t sleep at night."); + "doesn't, it can't sleep at night."); const u8 gSlakingPokedexText[] = _( "Hordes of SLAKING gather around trees\n" @@ -1783,7 +1783,7 @@ const u8 gMakuhitaPokedexText[] = _( const u8 gHariyamaPokedexText[] = _( "It has the habit of challenging others\n" "without hesitation to tests of strength.\n" - "It’s been known to stand on train tracks\n" + "It's been known to stand on train tracks\n" "and stop trains using forearm thrusts."); const u8 gAzurillPokedexText[] = _( @@ -1799,7 +1799,7 @@ const u8 gNosepassPokedexText[] = _( "seasons."); const u8 gSkittyPokedexText[] = _( - "A SKITTY’s adorably cute behavior makes it\n" + "A SKITTY's adorably cute behavior makes it\n" "highly popular. In battle, it makes its tail\n" "puff out. It threatens foes with a sharp\n" "growl."); @@ -1837,7 +1837,7 @@ const u8 gLaironPokedexText[] = _( const u8 gAggronPokedexText[] = _( "Its iron horns grow longer a little at\n" "a time. They are used to determine the\n" - "AGGRON’s age. The gouges in its armor are\n" + "AGGRON's age. The gouges in its armor are\n" "worn with pride as mementos from battles."); const u8 gMedititePokedexText[] = _( @@ -1848,7 +1848,7 @@ const u8 gMedititePokedexText[] = _( const u8 gMedichamPokedexText[] = _( "Through crushingly harsh yoga training, it\n" - "gained the power to foretell its foe’s\n" + "gained the power to foretell its foe's\n" "actions. It battles with elegant, dance-\n" "like movement."); @@ -1895,7 +1895,7 @@ const u8 gRoseliaPokedexText[] = _( "effect of making its foes careless."); const u8 gGulpinPokedexText[] = _( - "This POKéMON’s stomach fluid can even\n" + "This POKéMON's stomach fluid can even\n" "digest scrap iron. In one gulp, it can\n" "swallow something that is as large as\n" "itself."); @@ -1903,7 +1903,7 @@ const u8 gGulpinPokedexText[] = _( const u8 gSwalotPokedexText[] = _( "Its powerful stomach acid is capable of\n" "digesting almost anything. The one thing\n" - "in the whole world a SWALOT can’t digest is\n" + "in the whole world a SWALOT can't digest is\n" "its own stomach."); const u8 gCarvanhaPokedexText[] = _( @@ -1946,11 +1946,11 @@ const u8 gTorkoalPokedexText[] = _( "It battles using energy it gets from\n" "burning coal. When loosing smoke from its\n" "nostrils, it lets off a sound that is\n" - "similar to a locomotive’s horn."); + "similar to a locomotive's horn."); const u8 gSpoinkPokedexText[] = _( "A POKéMON that manipulates psychic power\n" - "at will. It doesn’t stop bouncing even when\n" + "at will. It doesn't stop bouncing even when\n" "it is asleep. It loves eating mushrooms\n" "that grow underground."); @@ -1964,7 +1964,7 @@ const u8 gSpindaPokedexText[] = _( "It is distinguished by a pattern of\n" "spots that is always different. Its\n" "unsteady, tottering walk has the\n" - "effect of fouling its foe’s aim."); + "effect of fouling its foe's aim."); const u8 gTrapinchPokedexText[] = _( "Its big jaws crunch through boulders.\n" @@ -1974,7 +1974,7 @@ const u8 gTrapinchPokedexText[] = _( const u8 gVibravaPokedexText[] = _( "It looses ultrasonic waves by rubbing its\n" - "wings together. Since a VIBRAVA’s wings\n" + "wings together. Since a VIBRAVA's wings\n" "are still in the process of growing, it can\n" "only fly short distances."); @@ -2016,7 +2016,7 @@ const u8 gZangoosePokedexText[] = _( const u8 gSeviperPokedexText[] = _( "SEVIPER and ZANGOOSE are eternal rivals.\n" - "It counters a ZANGOOSE’s dazzling agility\n" + "It counters a ZANGOOSE's dazzling agility\n" "with its swordlike tail, which also oozes\n" "a horrible poison."); @@ -2028,7 +2028,7 @@ const u8 gLunatonePokedexText[] = _( const u8 gSolrockPokedexText[] = _( "Solar energy is the source of this \n" - "POKéMON’s power. On sunny days, groups of\n" + "POKéMON's power. On sunny days, groups of\n" "SOLROCK line up facing the sun and absorb\n" "its light."); @@ -2036,7 +2036,7 @@ const u8 gBarboachPokedexText[] = _( "Its body is covered with a slimy film.\n" "The film acts as a barrier to prevent germs\n" "in muddy water from entering the\n" - "BARBOACH’s body."); + "BARBOACH's body."); const u8 gWhiscashPokedexText[] = _( "Mysteriously, it can foretell earthquakes.\n" @@ -2065,7 +2065,7 @@ const u8 gBaltoyPokedexText[] = _( const u8 gClaydolPokedexText[] = _( "A CLAYDOL sleeps while hovering in midair.\n" "Its arms are separate from its body.\n" - "They are kept floating by the POKéMON’s\n" + "They are kept floating by the POKéMON's\n" "manipulation of psychic power."); const u8 gLileepPokedexText[] = _( @@ -2222,7 +2222,7 @@ const u8 gLuvdiscPokedexText[] = _( "LUVDISC make the branches of CORSOLA\n" "their nests. There is a custom from long\n" "ago of giving a LUVDISC as a gift to\n" - "express one’s feelings of love."); + "express one's feelings of love."); const u8 gBagonPokedexText[] = _( "Although it is small, this POKéMON is very\n" diff --git a/src/data/region_map/region_map_entries.h b/src/data/region_map/region_map_entries.h index 9c7e3f2fc..0c79c04ac 100644 --- a/src/data/region_map/region_map_entries.h +++ b/src/data/region_map/region_map_entries.h @@ -126,7 +126,7 @@ static const u8 sMapName_MtMoon[] = _("MT. MOON"); static const u8 sMapName_SSAnne[] = _("S.S. ANNE"); static const u8 sMapName_UndergroundPath[] = _("UNDERGROUND PATH"); static const u8 sMapName_UndergroundPath2[] = _("UNDERGROUND PATH"); -static const u8 sMapName_DiglettsCave[] = _("DIGLETT’S CAVE"); +static const u8 sMapName_DiglettsCave[] = _("DIGLETT'S CAVE"); static const u8 sMapName_KantoVictoryRoad[] = _("VICTORY ROAD"); static const u8 sMapName_RocketHideout[] = _("ROCKET HIDEOUT"); static const u8 sMapName_SilphCo[] = _("SILPH CO."); diff --git a/src/data/text/abilities.h b/src/data/text/abilities.h index 97c29f9ee..093119726 100644 --- a/src/data/text/abilities.h +++ b/src/data/text/abilities.h @@ -14,14 +14,14 @@ static const u8 sObliviousDescription[] = _("Prevents attraction."); static const u8 sCloudNineDescription[] = _("Negates weather effects."); static const u8 sCompoundEyesDescription[] = _("Raises accuracy."); static const u8 sInsomniaDescription[] = _("Prevents sleep."); -static const u8 sColorChangeDescription[] = _("Changes type to foe’s move."); +static const u8 sColorChangeDescription[] = _("Changes type to foe's move."); static const u8 sImmunityDescription[] = _("Prevents poisoning."); static const u8 sFlashFireDescription[] = _("Powers up if hit by fire."); static const u8 sShieldDustDescription[] = _("Prevents added effects."); static const u8 sOwnTempoDescription[] = _("Prevents confusion."); static const u8 sSuctionCupsDescription[] = _("Firmly anchors the body."); -static const u8 sIntimidateDescription[] = _("Lowers the foe’s ATTACK."); -static const u8 sShadowTagDescription[] = _("Prevents the foe’s escape."); +static const u8 sIntimidateDescription[] = _("Lowers the foe's ATTACK."); +static const u8 sShadowTagDescription[] = _("Prevents the foe's escape."); static const u8 sRoughSkinDescription[] = _("Hurts to touch."); static const u8 sWonderGuardDescription[] = _("“Super effective” hits."); static const u8 sLevitateDescription[] = _("Not hit by GROUND attacks."); @@ -44,7 +44,7 @@ static const u8 sMagnetPullDescription[] = _("Traps STEEL-type POKéMON."); static const u8 sSoundproofDescription[] = _("Avoids sound-based moves."); static const u8 sRainDishDescription[] = _("Slight HP recovery in rain."); static const u8 sSandStreamDescription[] = _("Summons a sandstorm."); -static const u8 sPressureDescription[] = _("Raises foe’s PP usage."); +static const u8 sPressureDescription[] = _("Raises foe's PP usage."); static const u8 sThickFatDescription[] = _("Heat-and-cold protection."); static const u8 sEarlyBirdDescription[] = _("Awakens quickly from sleep."); static const u8 sFlameBodyDescription[] = _("Burns the foe on contact."); diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index ff0b680dd..1812a1d74 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -37,7 +37,7 @@ const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\n const u8 gEtherItemDescription[] = _("Restores the PP\nof a selected move\nby 10."); const u8 gMaxEtherItemDescription[] = _("Fully restores the\nPP of a selected\nmove."); const u8 gElixirItemDescription[] = _("Restores the PP\nof all moves by 10."); -const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON’s\nmoves."); +const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON's\nmoves."); const u8 gLavaCookieItemDescription[] = _("A local specialty\nthat heals all\nstatus problems."); const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPOKéMON."); const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of confusion."); @@ -159,7 +159,7 @@ const u8 gExpShareItemDescription[] = _("A hold item that\ngets EXP. points\nfro const u8 gQuickClawItemDescription[] = _("A hold item that\noccasionally allows\nthe first strike."); const u8 gSootheBellItemDescription[] = _("A hold item that\ncalms spirits and\nfosters friendship."); const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps POKéMON out\nof infatuation."); -const u8 gChoiceBandItemDescription[] = _("Raises a move’s\npower, but permits\nonly that move."); +const u8 gChoiceBandItemDescription[] = _("Raises a move's\npower, but permits\nonly that move."); const u8 gKingsRockItemDescription[] = _("A hold item that\nmay cause flinching\nwhen the foe is hit."); const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBUG-type moves."); const u8 gAmuletCoinItemDescription[] = _("Doubles money in\nbattle if the\nholder takes part."); @@ -194,11 +194,11 @@ const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\ const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby SILPH CO."); const u8 gShellBellItemDescription[] = _("A hold item that\nrestores HP upon\nstriking the foe."); const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWATER-type moves."); -const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe’s accuracy."); -const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY’s\ncritical-hit rate."); -const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO’s\nDEFENSE."); -const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK’s ATTACK."); -const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH’D’s\ncritical-hit ratio."); +const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe's accuracy."); +const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY's\ncritical-hit rate."); +const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO's\nDEFENSE."); +const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK's ATTACK."); +const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH'D's\ncritical-hit ratio."); const u8 gRedScarfItemDescription[] = _("A hold item that\nraises COOL in\nCONTESTS."); const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises BEAUTY in\nCONTESTS."); const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises CUTE in\nCONTESTS."); @@ -214,7 +214,7 @@ const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwil const u8 gSSTicketItemDescription[] = _("The ticket required\nfor sailing on a\nferry."); const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPOKéMON CONTESTS."); const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering BERRIES\nand plants."); -const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON’s\nmachine parts."); +const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON's\nmachine parts."); const u8 gSootSackItemDescription[] = _("A sack used to\ngather and hold\nvolcanic ash."); const u8 gBasementKeyItemDescription[] = _("The key for NEW\nMAUVILLE beneath\nMAUVILLE CITY."); const u8 gAcroBikeItemDescription[] = _("A folding bicycle\ncapable of jumps\nand wheelies."); @@ -274,13 +274,13 @@ const u8 gTM36ItemDescription[] = _("Hurls sludge at the\nfoe. It may poison\nth const u8 gTM37ItemDescription[] = _("Causes a sandstorm\nthat hits the foe\nover several turns."); const u8 gTM38ItemDescription[] = _("A powerful fire\nattack that may\nburn the foe."); const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower SPEED."); -const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can’t\nbe avoided."); +const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can't\nbe avoided."); const u8 gTM41ItemDescription[] = _("Prevents the foe\nfrom using the same\nmove in a row."); const u8 gTM42ItemDescription[] = _("Raises ATTACK when\npoisoned, burned,\nor paralyzed."); const u8 gTM43ItemDescription[] = _("Adds an effect to\nattack depending\non the location."); const u8 gTM44ItemDescription[] = _("The user sleeps for\n2 turns to restore\nhealth and status."); const u8 gTM45ItemDescription[] = _("Makes it tough to\nattack a foe of the\nopposite gender."); -const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe’s held item."); +const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe's held item."); const u8 gTM47ItemDescription[] = _("Spreads hard-\nedged wings and\nslams into the foe."); const u8 gTM48ItemDescription[] = _("Switches abilities\nwith the foe on the\nturn this is used."); const u8 gTM49ItemDescription[] = _("Steals the effects\nof the move the foe\nis trying to use."); @@ -295,17 +295,17 @@ const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay l const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls."); const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn."); // FireRed/LeafGreen key items -const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART’s clerk."); +const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART's clerk."); const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPOKéMON."); -const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM’s entrance."); +const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM's entrance."); const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the BIKE SHOP."); -const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE’s WARDEN."); +const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE's WARDEN."); const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient POKéMON."); -const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO’s office."); -const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET’s HIDEOUT."); -const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s seashell."); -const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s shell."); -const u8 gSilphScopeItemDescription[] = _("SILPH CO’s scope\nmakes unseeable\nPOKéMON visible."); +const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO's office."); +const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET's HIDEOUT."); +const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON's seashell."); +const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON's shell."); +const u8 gSilphScopeItemDescription[] = _("SILPH CO's scope\nmakes unseeable\nPOKéMON visible."); const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe RUNNING SHOES."); const u8 gTownMapItemDescription[] = _("Can be viewed\nanytime. Shows your\npresent location."); const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready TRAINERS."); @@ -322,5 +322,5 @@ const u8 gPowderJarItemDescription[] = _("Stores BERRY\nPOWDER made using\na BER const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion."); const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty."); // Emerald-specific key items -const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA’s mark."); +const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA's mark."); const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island."); diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index 3642f66b1..fd497a889 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -110,7 +110,7 @@ static const u8 sRollingKickDescription[] = _( "a rapid spin."); static const u8 sSandAttackDescription[] = _( - "Reduces the foe’s accuracy\n" + "Reduces the foe's accuracy\n" "by hurling sand in its face."); static const u8 sHeadbuttDescription[] = _( @@ -155,7 +155,7 @@ static const u8 sDoubleEdgeDescription[] = _( static const u8 sTailWhipDescription[] = _( "Wags the tail to lower the\n" - "foe’s DEFENSE."); + "foe's DEFENSE."); static const u8 sPoisonStingDescription[] = _( "A toxic attack with barbs,\n" @@ -179,7 +179,7 @@ static const u8 sBiteDescription[] = _( static const u8 sGrowlDescription[] = _( "Growls cutely to reduce the\n" - "foe’s ATTACK."); + "foe's ATTACK."); static const u8 sRoarDescription[] = _( "Makes the foe flee to end\n" @@ -199,7 +199,7 @@ static const u8 sSonicBoomDescription[] = _( static const u8 sDisableDescription[] = _( "Psychically disables one of\n" - "the foe’s moves."); + "the foe's moves."); static const u8 sAcidDescription[] = _( "Sprays a hide-melting acid.\n" @@ -275,7 +275,7 @@ static const u8 sCounterDescription[] = _( static const u8 sSeismicTossDescription[] = _( "Inflicts damage identical\n" - "to the user’s level."); + "to the user's level."); static const u8 sStrengthDescription[] = _( "Builds enormous power,\n" @@ -394,7 +394,7 @@ static const u8 sQuickAttackDescription[] = _( "that always strikes first."); static const u8 sRageDescription[] = _( - "Raises the user’s ATTACK\n" + "Raises the user's ATTACK\n" "every time it is hit."); static const u8 sTeleportDescription[] = _( @@ -403,7 +403,7 @@ static const u8 sTeleportDescription[] = _( static const u8 sNightShadeDescription[] = _( "Inflicts damage identical\n" - "to the user’s level."); + "to the user's level."); static const u8 sMimicDescription[] = _( "Copies a move used by the\n" @@ -411,7 +411,7 @@ static const u8 sMimicDescription[] = _( static const u8 sScreechDescription[] = _( "Emits a screech to sharply\n" - "reduce the foe’s DEFENSE."); + "reduce the foe's DEFENSE."); static const u8 sDoubleTeamDescription[] = _( "Creates illusory copies to\n" @@ -419,18 +419,18 @@ static const u8 sDoubleTeamDescription[] = _( static const u8 sRecoverDescription[] = _( "Recovers up to half the\n" - "user’s maximum HP."); + "user's maximum HP."); static const u8 sHardenDescription[] = _( - "Stiffens the body’s \n" + "Stiffens the body's \n" "muscles to raise DEFENSE."); static const u8 sMinimizeDescription[] = _( - "Minimizes the user’s size\n" + "Minimizes the user's size\n" "to raise evasiveness."); static const u8 sSmokescreenDescription[] = _( - "Lowers the foe’s accuracy\n" + "Lowers the foe's accuracy\n" "using smoke, ink, etc."); static const u8 sConfuseRayDescription[] = _( @@ -474,7 +474,7 @@ static const u8 sMetronomeDescription[] = _( "POKéMON move at random."); static const u8 sMirrorMoveDescription[] = _( - "Counters the foe’s attack\n" + "Counters the foe's attack\n" "with the same move."); static const u8 sSelfDestructDescription[] = _( @@ -539,7 +539,7 @@ static const u8 sKinesisDescription[] = _( static const u8 sSoftBoiledDescription[] = _( "Recovers up to half the\n" - "user’s maximum HP."); + "user's maximum HP."); static const u8 sHiJumpKickDescription[] = _( "A jumping knee kick. If it\n" @@ -574,12 +574,12 @@ static const u8 sSkyAttackDescription[] = _( "then strikes the next turn."); static const u8 sTransformDescription[] = _( - "Alters the user’s cells to\n" + "Alters the user's cells to\n" "become a copy of the foe."); static const u8 sBubbleDescription[] = _( "An attack using bubbles.\n" - "May lower the foe’s SPEED."); + "May lower the foe's SPEED."); static const u8 sDizzyPunchDescription[] = _( "A rhythmic punch that may\n" @@ -598,11 +598,11 @@ static const u8 sPsywaveDescription[] = _( "wave of varying intensity."); static const u8 sSplashDescription[] = _( - "It’s just a splash...\n" + "It's just a splash...\n" "Has no effect whatsoever."); static const u8 sAcidArmorDescription[] = _( - "Liquifies the user’s body\n" + "Liquifies the user's body\n" "to sharply raise DEFENSE."); static const u8 sCrabhammerDescription[] = _( @@ -638,8 +638,8 @@ static const u8 sSharpenDescription[] = _( "and raises ATTACK."); static const u8 sConversionDescription[] = _( - "Changes the user’s type\n" - "into a known move’s type."); + "Changes the user's type\n" + "into a known move's type."); static const u8 sTriAttackDescription[] = _( "Fires three types of beams\n" @@ -647,7 +647,7 @@ static const u8 sTriAttackDescription[] = _( static const u8 sSuperFangDescription[] = _( "Attacks with sharp fangs\n" - "and cuts half the foe’s HP."); + "and cuts half the foe's HP."); static const u8 sSlashDescription[] = _( "Slashes with claws, etc. Has\n" @@ -655,14 +655,14 @@ static const u8 sSlashDescription[] = _( static const u8 sSubstituteDescription[] = _( "Creates a decoy using 1/4\n" - "of the user’s maximum HP."); + "of the user's maximum HP."); static const u8 sStruggleDescription[] = _( "Used only if all PP are gone.\n" "Also hurts the user a little."); static const u8 sSketchDescription[] = _( - "Copies the foe’s last move\n" + "Copies the foe's last move\n" "permanently."); static const u8 sTripleKickDescription[] = _( @@ -671,15 +671,15 @@ static const u8 sTripleKickDescription[] = _( static const u8 sThiefDescription[] = _( "While attacking, it may\n" - "steal the foe’s held item."); + "steal the foe's held item."); static const u8 sSpiderWebDescription[] = _( "Ensnares the foe to stop it\n" "from fleeing or switching."); static const u8 sMindReaderDescription[] = _( - "Senses the foe’s action to\n" - "ensure the next move’s hit."); + "Senses the foe's action to\n" + "ensure the next move's hit."); static const u8 sNightmareDescription[] = _( "Inflicts 1/4 damage on a\n" @@ -699,11 +699,11 @@ static const u8 sCurseDescription[] = _( static const u8 sFlailDescription[] = _( "Inflicts more damage when\n" - "the user’s HP is down."); + "the user's HP is down."); static const u8 sConversion2Description[] = _( "Makes the user resistant\n" - "to the last attack’s type."); + "to the last attack's type."); static const u8 sAeroblastDescription[] = _( "Launches a vacuumed blast.\n" @@ -715,11 +715,11 @@ static const u8 sCottonSporeDescription[] = _( static const u8 sReversalDescription[] = _( "Inflicts more damage when\n" - "the user’s HP is down."); + "the user's HP is down."); static const u8 sSpiteDescription[] = _( "Spitefully cuts the PP\n" - "of the foe’s last move."); + "of the foe's last move."); static const u8 sPowderSnowDescription[] = _( "Blasts the foe with a snowy\n" @@ -754,7 +754,7 @@ static const u8 sSludgeBombDescription[] = _( "damage. May also poison."); static const u8 sMudSlapDescription[] = _( - "Hurls mud in the foe’s face\n" + "Hurls mud in the foe's face\n" "to reduce its accuracy."); static const u8 sOctazookaDescription[] = _( @@ -770,7 +770,7 @@ static const u8 sZapCannonDescription[] = _( "paralysis, but inaccurate."); static const u8 sForesightDescription[] = _( - "Negates the foe’s efforts\n" + "Negates the foe's efforts\n" "to heighten evasiveness."); static const u8 sDestinyBondDescription[] = _( @@ -783,7 +783,7 @@ static const u8 sPerishSongDescription[] = _( static const u8 sIcyWindDescription[] = _( "A chilling attack that\n" - "lowers the foe’s SPEED."); + "lowers the foe's SPEED."); static const u8 sDetectDescription[] = _( "Evades attack, but may fail\n" @@ -831,7 +831,7 @@ static const u8 sSwaggerDescription[] = _( static const u8 sMilkDrinkDescription[] = _( "Recovers up to half the\n" - "user’s maximum HP."); + "user's maximum HP."); static const u8 sSparkDescription[] = _( "An electrified tackle that\n" @@ -878,7 +878,7 @@ static const u8 sSafeguardDescription[] = _( "all status problems."); static const u8 sPainSplitDescription[] = _( - "Adds the user and foe’s HP,\n" + "Adds the user and foe's HP,\n" "then shares them equally."); static const u8 sSacredFireDescription[] = _( @@ -927,10 +927,10 @@ static const u8 sIronTailDescription[] = _( static const u8 sMetalClawDescription[] = _( "A claw attack that may\n" - "raise the user’s ATTACK."); + "raise the user's ATTACK."); static const u8 sVitalThrowDescription[] = _( - "Makes the user’s move last,\n" + "Makes the user's move last,\n" "but it never misses."); static const u8 sMorningSunDescription[] = _( @@ -970,11 +970,11 @@ static const u8 sCrunchDescription[] = _( "May lower SP. DEF."); static const u8 sMirrorCoatDescription[] = _( - "Counters the foe’s special\n" + "Counters the foe's special\n" "attack at double the power."); static const u8 sPsychUpDescription[] = _( - "Copies the foe’s effect(s)\n" + "Copies the foe's effect(s)\n" "and gives to the user."); static const u8 sExtremeSpeedDescription[] = _( @@ -987,7 +987,7 @@ static const u8 sAncientPowerDescription[] = _( static const u8 sShadowBallDescription[] = _( "Hurls a black blob that may\n" - "lower the foe’s SP. DEF."); + "lower the foe's SP. DEF."); static const u8 sFutureSightDescription[] = _( "Heightens inner power to\n" @@ -1047,7 +1047,7 @@ static const u8 sWillOWispDescription[] = _( static const u8 sMementoDescription[] = _( "The user faints and lowers\n" - "the foe’s abilities."); + "the foe's abilities."); static const u8 sFacadeDescription[] = _( "Boosts ATTACK when burned,\n" @@ -1079,7 +1079,7 @@ static const u8 sTauntDescription[] = _( static const u8 sHelpingHandDescription[] = _( "Boosts the power of the\n" - "recipient’s moves."); + "recipient's moves."); static const u8 sTrickDescription[] = _( "Tricks the foe into trading\n" @@ -1095,11 +1095,11 @@ static const u8 sWishDescription[] = _( static const u8 sAssistDescription[] = _( "Attacks randomly with one\n" - "of the partner’s moves."); + "of the partner's moves."); static const u8 sIngrainDescription[] = _( "Lays roots that restore HP.\n" - "The user can’t switch out."); + "The user can't switch out."); static const u8 sSuperpowerDescription[] = _( "Boosts strength sharply,\n" @@ -1126,15 +1126,15 @@ static const u8 sYawnDescription[] = _( "then sleeping next turn."); static const u8 sKnockOffDescription[] = _( - "Knocks down the foe’s held\n" + "Knocks down the foe's held\n" "item to prevent its use."); static const u8 sEndeavorDescription[] = _( - "Gains power if the user’s HP\n" - "is lower than the foe’s HP."); + "Gains power if the user's HP\n" + "is lower than the foe's HP."); static const u8 sEruptionDescription[] = _( - "The higher the user’s HP,\n" + "The higher the user's HP,\n" "the more damage caused."); static const u8 sSkillSwapDescription[] = _( @@ -1151,7 +1151,7 @@ static const u8 sRefreshDescription[] = _( static const u8 sGrudgeDescription[] = _( "If the user faints, deletes\n" - "all PP of foe’s last move."); + "all PP of foe's last move."); static const u8 sSnatchDescription[] = _( "Steals the effects of the\n" @@ -1170,7 +1170,7 @@ static const u8 sArmThrustDescription[] = _( "strike the foe 2 to 5 times."); static const u8 sCamouflageDescription[] = _( - "Alters the POKéMON’s type\n" + "Alters the POKéMON's type\n" "depending on the location."); static const u8 sTailGlowDescription[] = _( @@ -1242,7 +1242,7 @@ static const u8 sAstonishDescription[] = _( "the foe into flinching."); static const u8 sWeatherBallDescription[] = _( - "The move’s type and power\n" + "The move's type and power\n" "change with the weather."); static const u8 sAromatherapyDescription[] = _( @@ -1251,7 +1251,7 @@ static const u8 sAromatherapyDescription[] = _( static const u8 sFakeTearsDescription[] = _( "Feigns crying to sharply\n" - "lower the foe’s SP. DEF."); + "lower the foe's SP. DEF."); static const u8 sAirCutterDescription[] = _( "Hacks with razorlike wind.\n" @@ -1262,7 +1262,7 @@ static const u8 sOverheatDescription[] = _( "but sharply lowers SP. ATK."); static const u8 sOdorSleuthDescription[] = _( - "Negates the foe’s efforts\n" + "Negates the foe's efforts\n" "to heighten evasiveness."); static const u8 sRockTombDescription[] = _( @@ -1291,7 +1291,7 @@ static const u8 sCosmicPowerDescription[] = _( static const u8 sWaterSpoutDescription[] = _( "Inflicts more damage if the\n" - "user’s HP is high."); + "user's HP is high."); static const u8 sSignalBeamDescription[] = _( "A strange beam attack that\n" @@ -1334,11 +1334,11 @@ static const u8 sIcicleSpearDescription[] = _( "2 to 5 icicles in a row."); static const u8 sIronDefenseDescription[] = _( - "Hardens the body’s surface\n" + "Hardens the body's surface\n" "to sharply raise DEFENSE."); static const u8 sBlockDescription[] = _( - "Blocks the foe’s way to\n" + "Blocks the foe's way to\n" "prevent escape."); static const u8 sHowlDescription[] = _( diff --git a/src/data/text/species_names.h b/src/data/text/species_names.h index 840beb22b..25f2c9aa2 100644 --- a/src/data/text/species_names.h +++ b/src/data/text/species_names.h @@ -82,7 +82,7 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = { [SPECIES_SLOWBRO] = _("SLOWBRO"), [SPECIES_MAGNEMITE] = _("MAGNEMITE"), [SPECIES_MAGNETON] = _("MAGNETON"), - [SPECIES_FARFETCHD] = _("FARFETCH’D"), + [SPECIES_FARFETCHD] = _("FARFETCH'D"), [SPECIES_DODUO] = _("DODUO"), [SPECIES_DODRIO] = _("DODRIO"), [SPECIES_SEEL] = _("SEEL"), -- cgit v1.2.3 From f50faac244dab668b1d7f95dc276615888a5ed55 Mon Sep 17 00:00:00 2001 From: nullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com> Date: Sat, 8 Dec 2018 14:10:30 +0800 Subject: Clean more tables --- src/data/pokemon/cry_ids.h | 270 ++++++++++++++++++++++----------------------- 1 file changed, 135 insertions(+), 135 deletions(-) (limited to 'src/data') diff --git a/src/data/pokemon/cry_ids.h b/src/data/pokemon/cry_ids.h index 0c7dd8dad..e53ffd2a8 100644 --- a/src/data/pokemon/cry_ids.h +++ b/src/data/pokemon/cry_ids.h @@ -1,138 +1,138 @@ const u16 gSpeciesIdToCryId[] = { - 273, // TREECKO - 274, // GROVYLE - 275, // SCEPTILE - 270, // TORCHIC - 271, // COMBUSKEN - 272, // BLAZIKEN - 276, // MUDKIP - 277, // MARSHTOMP - 278, // SWAMPERT - 359, // POOCHYENA - 360, // MIGHTYENA - 378, // ZIGZAGOON - 375, // LINOONE - 290, // WURMPLE - 291, // SILCOON - 292, // BEAUTIFLY - 293, // CASCOON - 294, // DUSTOX - 283, // LOTAD - 284, // LOMBRE - 285, // LUDICOLO - 286, // SEEDOT - 287, // NUZLEAF - 288, // SHIFTRY - 301, // NINCADA - 302, // NINJASK - 303, // SHEDINJA - 266, // TAILLOW - 267, // SWELLOW - 374, // SHROOMISH - 373, // BRELOOM - 269, // SPINDA - 280, // WINGULL - 279, // PELIPPER - 310, // SURSKIT - 311, // MASQUERAIN - 377, // WAILMER - 381, // WAILORD - 312, // SKITTY - 313, // DELCATTY - 251, // KECLEON - 329, // BALTOY - 330, // CLAYDOL - 306, // NOSEPASS - 253, // TORKOAL - 362, // SABLEYE - 318, // BARBOACH - 319, // WHISCASH - 368, // LUVDISC - 320, // CORPHISH - 321, // CRAWDAUNT - 333, // FEEBAS - 334, // MILOTIC - 289, // CARVANHA - 260, // SHARPEDO - 324, // TRAPINCH - 325, // VIBRAVA - 326, // FLYGON - 304, // MAKUHITA - 305, // HARIYAMA - 254, // ELECTRIKE - 255, // MANECTRIC - 316, // NUMEL - 317, // CAMERUPT - 338, // SPHEAL - 339, // SEALEO - 340, // WALREIN - 327, // CACNEA - 328, // CACTURNE - 383, // SNORUNT - 307, // GLALIE - 331, // LUNATONE - 332, // SOLROCK - 262, // AZURILL - 322, // SPOINK - 323, // GRUMPIG - 308, // PLUSLE - 309, // MINUN - 363, // MAWILE - 336, // MEDITITE - 337, // MEDICHAM - 263, // SWABLU - 264, // ALTARIA - 258, // WYNAUT - 256, // DUSKULL - 361, // DUSCLOPS - 252, // ROSELIA - 298, // SLAKOTH - 299, // VIGOROTH - 300, // SLAKING - 314, // GULPIN - 315, // SWALOT - 376, // TROPIUS - 382, // WHISMUR - 380, // LOUDRED - 379, // EXPLOUD - 341, // CLAMPERL - 342, // HUNTAIL - 343, // GOREBYSS - 335, // ABSOL - 282, // SHUPPET - 281, // BANETTE - 259, // SEVIPER - 261, // ZANGOOSE - 367, // RELICANTH - 364, // ARON - 365, // LAIRON - 366, // AGGRON - 356, // CASTFORM - 357, // VOLBEAT - 358, // ILLUMISE - 344, // LILEEP - 345, // CRADILY - 346, // ANORITH - 347, // ARMALDO - 295, // RALTS - 296, // KIRLIA - 297, // GARDEVOIR - 351, // BAGON - 352, // SHELGON - 372, // SALAMENCE - 348, // BELDUM - 349, // METANG - 350, // METAGROSS - 353, // REGIROCK - 354, // REGICE - 355, // REGISTEEL - 370, // KYOGRE - 369, // GROUDON - 371, // RAYQUAZA - 257, // LATIAS - 384, // LATIOS - 385, // JIRACHI - 386, // DEOXYS - 387 // CHIMECHO + [SPECIES_TREECKO - 277] = 273, + [SPECIES_GROVYLE - 277] = 274, + [SPECIES_SCEPTILE - 277] = 275, + [SPECIES_TORCHIC - 277] = 270, + [SPECIES_COMBUSKEN - 277] = 271, + [SPECIES_BLAZIKEN - 277] = 272, + [SPECIES_MUDKIP - 277] = 276, + [SPECIES_MARSHTOMP - 277] = 277, + [SPECIES_SWAMPERT - 277] = 278, + [SPECIES_POOCHYENA - 277] = 359, + [SPECIES_MIGHTYENA - 277] = 360, + [SPECIES_ZIGZAGOON - 277] = 378, + [SPECIES_LINOONE - 277] = 375, + [SPECIES_WURMPLE - 277] = 290, + [SPECIES_SILCOON - 277] = 291, + [SPECIES_BEAUTIFLY - 277] = 292, + [SPECIES_CASCOON - 277] = 293, + [SPECIES_DUSTOX - 277] = 294, + [SPECIES_LOTAD - 277] = 283, + [SPECIES_LOMBRE - 277] = 284, + [SPECIES_LUDICOLO - 277] = 285, + [SPECIES_SEEDOT - 277] = 286, + [SPECIES_NUZLEAF - 277] = 287, + [SPECIES_SHIFTRY - 277] = 288, + [SPECIES_NINCADA - 277] = 301, + [SPECIES_NINJASK - 277] = 302, + [SPECIES_SHEDINJA - 277] = 303, + [SPECIES_TAILLOW - 277] = 266, + [SPECIES_SWELLOW - 277] = 267, + [SPECIES_SHROOMISH - 277] = 374, + [SPECIES_BRELOOM - 277] = 373, + [SPECIES_SPINDA - 277] = 269, + [SPECIES_WINGULL - 277] = 280, + [SPECIES_PELIPPER - 277] = 279, + [SPECIES_SURSKIT - 277] = 310, + [SPECIES_MASQUERAIN - 277] = 311, + [SPECIES_WAILMER - 277] = 377, + [SPECIES_WAILORD - 277] = 381, + [SPECIES_SKITTY - 277] = 312, + [SPECIES_DELCATTY - 277] = 313, + [SPECIES_KECLEON - 277] = 251, + [SPECIES_BALTOY - 277] = 329, + [SPECIES_CLAYDOL - 277] = 330, + [SPECIES_NOSEPASS - 277] = 306, + [SPECIES_TORKOAL - 277] = 253, + [SPECIES_SABLEYE - 277] = 362, + [SPECIES_BARBOACH - 277] = 318, + [SPECIES_WHISCASH - 277] = 319, + [SPECIES_LUVDISC - 277] = 368, + [SPECIES_CORPHISH - 277] = 320, + [SPECIES_CRAWDAUNT - 277] = 321, + [SPECIES_FEEBAS - 277] = 333, + [SPECIES_MILOTIC - 277] = 334, + [SPECIES_CARVANHA - 277] = 289, + [SPECIES_SHARPEDO - 277] = 260, + [SPECIES_TRAPINCH - 277] = 324, + [SPECIES_VIBRAVA - 277] = 325, + [SPECIES_FLYGON - 277] = 326, + [SPECIES_MAKUHITA - 277] = 304, + [SPECIES_HARIYAMA - 277] = 305, + [SPECIES_ELECTRIKE - 277] = 254, + [SPECIES_MANECTRIC - 277] = 255, + [SPECIES_NUMEL - 277] = 316, + [SPECIES_CAMERUPT - 277] = 317, + [SPECIES_SPHEAL - 277] = 338, + [SPECIES_SEALEO - 277] = 339, + [SPECIES_WALREIN - 277] = 340, + [SPECIES_CACNEA - 277] = 327, + [SPECIES_CACTURNE - 277] = 328, + [SPECIES_SNORUNT - 277] = 383, + [SPECIES_GLALIE - 277] = 307, + [SPECIES_LUNATONE - 277] = 331, + [SPECIES_SOLROCK - 277] = 332, + [SPECIES_AZURILL - 277] = 262, + [SPECIES_SPOINK - 277] = 322, + [SPECIES_GRUMPIG - 277] = 323, + [SPECIES_PLUSLE - 277] = 308, + [SPECIES_MINUN - 277] = 309, + [SPECIES_MAWILE - 277] = 363, + [SPECIES_MEDITITE - 277] = 336, + [SPECIES_MEDICHAM - 277] = 337, + [SPECIES_SWABLU - 277] = 263, + [SPECIES_ALTARIA - 277] = 264, + [SPECIES_WYNAUT - 277] = 258, + [SPECIES_DUSKULL - 277] = 256, + [SPECIES_DUSCLOPS - 277] = 361, + [SPECIES_ROSELIA - 277] = 252, + [SPECIES_SLAKOTH - 277] = 298, + [SPECIES_VIGOROTH - 277] = 299, + [SPECIES_SLAKING - 277] = 300, + [SPECIES_GULPIN - 277] = 314, + [SPECIES_SWALOT - 277] = 315, + [SPECIES_TROPIUS - 277] = 376, + [SPECIES_WHISMUR - 277] = 382, + [SPECIES_LOUDRED - 277] = 380, + [SPECIES_EXPLOUD - 277] = 379, + [SPECIES_CLAMPERL - 277] = 341, + [SPECIES_HUNTAIL - 277] = 342, + [SPECIES_GOREBYSS - 277] = 343, + [SPECIES_ABSOL - 277] = 335, + [SPECIES_SHUPPET - 277] = 282, + [SPECIES_BANETTE - 277] = 281, + [SPECIES_SEVIPER - 277] = 259, + [SPECIES_ZANGOOSE - 277] = 261, + [SPECIES_RELICANTH - 277] = 367, + [SPECIES_ARON - 277] = 364, + [SPECIES_LAIRON - 277] = 365, + [SPECIES_AGGRON - 277] = 366, + [SPECIES_CASTFORM - 277] = 356, + [SPECIES_VOLBEAT - 277] = 357, + [SPECIES_ILLUMISE - 277] = 358, + [SPECIES_LILEEP - 277] = 344, + [SPECIES_CRADILY - 277] = 345, + [SPECIES_ANORITH - 277] = 346, + [SPECIES_ARMALDO - 277] = 347, + [SPECIES_RALTS - 277] = 295, + [SPECIES_KIRLIA - 277] = 296, + [SPECIES_GARDEVOIR - 277] = 297, + [SPECIES_BAGON - 277] = 351, + [SPECIES_SHELGON - 277] = 352, + [SPECIES_SALAMENCE - 277] = 372, + [SPECIES_BELDUM - 277] = 348, + [SPECIES_METANG - 277] = 349, + [SPECIES_METAGROSS - 277] = 350, + [SPECIES_REGIROCK - 277] = 353, + [SPECIES_REGICE - 277] = 354, + [SPECIES_REGISTEEL - 277] = 355, + [SPECIES_KYOGRE - 277] = 370, + [SPECIES_GROUDON - 277] = 369, + [SPECIES_RAYQUAZA - 277] = 371, + [SPECIES_LATIAS - 277] = 257, + [SPECIES_LATIOS - 277] = 384, + [SPECIES_JIRACHI - 277] = 385, + [SPECIES_DEOXYS - 277] = 386, + [SPECIES_CHIMECHO - 277] = 387, }; -- cgit v1.2.3