From c042e5148b9fa3a51a4010922c3f9cd6ba11b51e Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sun, 22 Oct 2017 18:55:07 -0400 Subject: Decoration + decoration_inventory (#89) * SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor --- src/decoration_inventory.c | 189 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 189 insertions(+) create mode 100644 src/decoration_inventory.c (limited to 'src/decoration_inventory.c') diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c new file mode 100644 index 000000000..03ab6c00c --- /dev/null +++ b/src/decoration_inventory.c @@ -0,0 +1,189 @@ + +// Includes +#include "global.h" +#include "decoration.h" +#include "decoration_inventory.h" + +// Static type declarations + +// Static RAM declarations + +EWRAM_DATA struct DecorationInventory gDecorationInventories[8] = {}; + +// Static ROM declarations + +// .rodata + +// .text + +#define SET_DECOR_INV(i, ptr) {\ + gDecorationInventories[i].items = ptr;\ + gDecorationInventories[i].size = sizeof(ptr);\ +} + +void SetDecorationInventoriesPointers(void) +{ + SET_DECOR_INV(0, gSaveBlock1Ptr->decorDesk); + SET_DECOR_INV(1, gSaveBlock1Ptr->decorChair); + SET_DECOR_INV(2, gSaveBlock1Ptr->decorPlant); + SET_DECOR_INV(3, gSaveBlock1Ptr->decorOrnament); + SET_DECOR_INV(4, gSaveBlock1Ptr->decorMat); + SET_DECOR_INV(5, gSaveBlock1Ptr->decorPoster); + SET_DECOR_INV(6, gSaveBlock1Ptr->decorDoll); + SET_DECOR_INV(7, gSaveBlock1Ptr->decorCushion); + sub_8126968(); +} + +static void ClearDecorationInventory(u8 idx) +{ + u8 i; + + for (i = 0; i < gDecorationInventories[idx].size; i ++) + { + gDecorationInventories[idx].items[i] = DECOR_NONE; + } +} + +void ClearDecorationInventories(void) +{ + u8 idx; + + for (idx = 0; idx < 8; idx ++) + { + ClearDecorationInventory(idx); + } +} + +s8 GetFirstEmptyDecorSlot(u8 idx) +{ + s8 i; + + for (i = 0; i < (s8)gDecorationInventories[idx].size; i ++) + { + if (gDecorationInventories[idx].items[i] == DECOR_NONE) + { + return i; + } + } + return -1; +} + +bool8 CheckHasDecoration(u8 decor) +{ + u8 i; + u8 category; + + category = gDecorations[decor].category; + for (i = 0; i < gDecorationInventories[category].size; i ++) + { + if (gDecorationInventories[category].items[i] == decor) + { + return TRUE; + } + } + return FALSE; +} + +bool8 DecorationAdd(u8 decor) +{ + u8 category; + s8 idx; + + if (decor == DECOR_NONE) + { + return FALSE; + } + category = gDecorations[decor].category; + idx = GetFirstEmptyDecorSlot(category); + if (idx == -1) + { + return FALSE; + } + gDecorationInventories[category].items[idx] = decor; + return TRUE; +} + +bool8 DecorationCheckSpace(u8 decor) +{ + if (decor == DECOR_NONE) + { + return FALSE; + } + if (GetFirstEmptyDecorSlot(gDecorations[decor].category) == -1) + { + return FALSE; + } + return TRUE; +} + +s8 DecorationRemove(u8 decor) +{ + u8 i; + u8 idx; + + i = 0; + if (decor == DECOR_NONE) + { + return 0; + } + for (i = 0; i < gDecorationInventories[gDecorations[decor].category].size; i ++) + { + idx = gDecorations[decor].category; + if (gDecorationInventories[idx].items[i] == decor) + { + gDecorationInventories[idx].items[i] = DECOR_NONE; + CondenseDecorationCategoryN(idx); + return 1; + } + } + return 0; +} + +void CondenseDecorationCategoryN(u8 idx) +{ + u8 i; + u8 j; + u8 tmp; + + for (i = 0; i < gDecorationInventories[idx].size; i ++) + { + for (j = i + 1; j < gDecorationInventories[idx].size; j ++) + { + if (gDecorationInventories[idx].items[j] != DECOR_NONE && (gDecorationInventories[idx].items[i] == DECOR_NONE || gDecorationInventories[idx].items[i] > gDecorationInventories[idx].items[j])) + { + tmp = gDecorationInventories[idx].items[i]; + gDecorationInventories[idx].items[i] = gDecorationInventories[idx].items[j]; + gDecorationInventories[idx].items[j] = tmp; + } + } + } +} + +u8 CountDecorationCategoryN(u8 idx) +{ + u8 i; + u8 ct; + + ct = 0; + for (i = 0; i < gDecorationInventories[idx].size; i ++) + { + if (gDecorationInventories[idx].items[i] != DECOR_NONE) + { + ct ++; + } + } + return ct; +} + +u8 CountDecorations(void) +{ + u8 idx; + u8 ct; + + ct = 0; + for (idx = 0; idx < 8; idx ++) + { + ct += CountDecorationCategoryN(idx); + } + return ct; +} -- cgit v1.2.3