From 986d3d8b2fc03bc3e384da15e5d1be4af8507e7b Mon Sep 17 00:00:00 2001 From: Phlosioneer Date: Fri, 15 Feb 2019 03:40:57 -0500 Subject: Finish and polish new_game.c Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet. --- src/frontier_util.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/frontier_util.c') diff --git a/src/frontier_util.c b/src/frontier_util.c index e6954c356..6fcbd4ffb 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -1528,7 +1528,7 @@ static void ShowLinkContestResultsWindow(void) static void sub_81A31FC(void) { - u8 text[32]; + u8 name[32]; s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; s32 facility = VarGet(VAR_FRONTIER_FACILITY); s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -1541,9 +1541,9 @@ static void sub_81A31FC(void) gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; if (battleMode == FRONTIER_MODE_LINK_MULTIS) { - StringCopy(text, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name); - StripExtCtrlCodes(text); - StringCopy(gSaveBlock2Ptr->frontier.field_EE1[lvlMode], text); + StringCopy(name, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name); + StripExtCtrlCodes(name); + StringCopy(gSaveBlock2Ptr->frontier.opponentName[lvlMode], name); SetTrainerId(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]); } if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > 1 @@ -2336,8 +2336,8 @@ static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode) AddTextPrinterParameterized(gRecordsWindowId, 1, gLevelModeText[lvlMode], x, 1, TEXT_SPEED_FF, NULL); if (hallFacilityId == HALL_FACILITIES_COUNT) { - gSaveBlock2Ptr->frontier.field_EE1[0][PLAYER_NAME_LENGTH] = EOS; - gSaveBlock2Ptr->frontier.field_EE1[1][PLAYER_NAME_LENGTH] = EOS; + gSaveBlock2Ptr->frontier.opponentName[0][PLAYER_NAME_LENGTH] = EOS; + gSaveBlock2Ptr->frontier.opponentName[1][PLAYER_NAME_LENGTH] = EOS; Fill2PRecords(records2P, lvlMode); for (i = 0; i < 3; i++) Print2PRecord(i, 1, 4, &records2P[i]); -- cgit v1.2.3