From 35575b57a01bbd5447fbcee3b30050d8d8c3d02e Mon Sep 17 00:00:00 2001 From: garak Date: Sat, 16 Feb 2019 23:51:06 -0500 Subject: use BG_CHAR_ADDR define --- src/intro.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/intro.c') diff --git a/src/intro.c b/src/intro.c index 4f76faf87..13ceced75 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1092,7 +1092,7 @@ static void Task_IntroLoadPart1Graphics(u8 taskId) SetGpuReg(REG_OFFSET_BG1VOFS, 0x18); SetGpuReg(REG_OFFSET_BG0VOFS, 0x28); LZ77UnCompVram(gIntro1BGLeavesGfx, (void *)VRAM); - LZ77UnCompVram(gIntro1BG0_Tilemap, (void *)(VRAM + 0x8000)); + LZ77UnCompVram(gIntro1BG0_Tilemap, (void *)(BG_CHAR_ADDR(2))); DmaClear16(3, VRAM + 0x8800, 0x800); LZ77UnCompVram(gIntro1BG1_Tilemap, (void *)(VRAM + 0x9000)); DmaClear16(3, VRAM + 0x9800, 0x800); @@ -1549,7 +1549,7 @@ static void Task_IntroLoadPart3Graphics(u8 taskId) { intro_reset_and_hide_bgs(); LZ77UnCompVram(gIntro3Pokeball_Gfx, (void *)VRAM); - LZ77UnCompVram(gIntro3Pokeball_Tilemap, (void *)(VRAM + 0x4000)); + LZ77UnCompVram(gIntro3Pokeball_Tilemap, (void *)(BG_CHAR_ADDR(1))); LoadPalette(gIntro3PokeballPal, 0, 0x200); gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 0; @@ -1601,8 +1601,8 @@ static void Task_IntroLoadGroudonScene(u8 taskId) FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; LZDecompressVram(gIntro3GroudonGfx, (void *)VRAM); - LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000)); - LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000)); + LZDecompressVram(gIntro3GroudonTilemap, (void *)(BG_CHAR_ADDR(3))); + LZDecompressVram(gIntro3LegendBgGfx, (void *)(BG_CHAR_ADDR(1))); LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000)); LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]); LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]); @@ -1824,7 +1824,7 @@ static void Task_IntroLoadKyogreScene(u8 taskId) { ResetSpriteData(); LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM); - LZDecompressVram(gIntro3KyogreTilemap, (void *)(VRAM + 0xC000)); + LZDecompressVram(gIntro3KyogreTilemap, (void *)(BG_CHAR_ADDR(3))); LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000)); LoadCompressedSpriteSheet(gUnknown_085E4C88); LoadSpritePalette(gUnknown_085E4C98); @@ -2087,14 +2087,14 @@ static void Task_IntroLoadClouds1(u8 taskId) SetGpuReg(REG_OFFSET_BG2HOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); LZDecompressVram(gIntro3CloudsGfx, (void *)VRAM); - LZDecompressVram(gIntro3CloudsGfx, (void *)(VRAM + 0x4000)); + LZDecompressVram(gIntro3CloudsGfx, (void *)(BG_CHAR_ADDR(1))); LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(VRAM + 0xE000)); gTasks[taskId].func = Task_IntroLoadClouds2; } static void Task_IntroLoadClouds2(u8 taskId) { - LZDecompressVram(gIntro3Clouds1Tilemap, (void *)(VRAM + 0xC000)); + LZDecompressVram(gIntro3Clouds1Tilemap, (void *)(BG_CHAR_ADDR(3))); LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(VRAM + 0xD000)); gTasks[taskId].func = Task_IntroLoadClouds3; } @@ -2141,8 +2141,8 @@ static void Task_IntroCloudScene(u8 taskId) static void Task_IntroLoadRayquazaLightningScene(u8 taskId) { LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000)); - LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000)); - LZDecompressVram(gIntro3RayquazaGfx, (void *)(VRAM + 0x4000)); + LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(BG_CHAR_ADDR(3))); + LZDecompressVram(gIntro3RayquazaGfx, (void *)(BG_CHAR_ADDR(1))); LZDecompressVram(gIntro3Clouds2Gfx, (void *)VRAM); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP -- cgit v1.2.3 From 22657c708753df14e84d4bdae4afac0072803447 Mon Sep 17 00:00:00 2001 From: garak Date: Sun, 17 Feb 2019 00:25:48 -0500 Subject: use BG_SCREEN_ADDR macro for tilemap addresses --- src/intro.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/intro.c') diff --git a/src/intro.c b/src/intro.c index 13ceced75..23457f370 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1093,13 +1093,13 @@ static void Task_IntroLoadPart1Graphics(u8 taskId) SetGpuReg(REG_OFFSET_BG0VOFS, 0x28); LZ77UnCompVram(gIntro1BGLeavesGfx, (void *)VRAM); LZ77UnCompVram(gIntro1BG0_Tilemap, (void *)(BG_CHAR_ADDR(2))); - DmaClear16(3, VRAM + 0x8800, 0x800); - LZ77UnCompVram(gIntro1BG1_Tilemap, (void *)(VRAM + 0x9000)); - DmaClear16(3, VRAM + 0x9800, 0x800); - LZ77UnCompVram(gIntro1BG2_Tilemap, (void *)(VRAM + 0xA000)); - DmaClear16(3, VRAM + 0xA800, 0x800); - LZ77UnCompVram(gIntro1BG3_Tilemap, (void *)(VRAM + 0xB000)); - DmaClear16(3, VRAM + 0xB800, 0x800); + DmaClear16(3, BG_SCREEN_ADDR(17), 0x800); + LZ77UnCompVram(gIntro1BG1_Tilemap, (void *)(BG_SCREEN_ADDR(18))); + DmaClear16(3, BG_SCREEN_ADDR(19), 0x800); + LZ77UnCompVram(gIntro1BG2_Tilemap, (void *)(BG_SCREEN_ADDR(20))); + DmaClear16(3, BG_SCREEN_ADDR(21), 0x800); + LZ77UnCompVram(gIntro1BG3_Tilemap, (void *)(BG_SCREEN_ADDR(22))); + DmaClear16(3, BG_SCREEN_ADDR(23), 0x800); LoadPalette(gIntro1BGPals, 0, sizeof(gIntro1BGPals)); SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(22) | BGCNT_16COLOR | BGCNT_TXT256x512); SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512); @@ -1603,7 +1603,7 @@ static void Task_IntroLoadGroudonScene(u8 taskId) LZDecompressVram(gIntro3GroudonGfx, (void *)VRAM); LZDecompressVram(gIntro3GroudonTilemap, (void *)(BG_CHAR_ADDR(3))); LZDecompressVram(gIntro3LegendBgGfx, (void *)(BG_CHAR_ADDR(1))); - LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000)); + LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(BG_SCREEN_ADDR(28))); LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]); LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]); CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal)); @@ -1825,7 +1825,7 @@ static void Task_IntroLoadKyogreScene(u8 taskId) ResetSpriteData(); LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM); LZDecompressVram(gIntro3KyogreTilemap, (void *)(BG_CHAR_ADDR(3))); - LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000)); + LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(BG_SCREEN_ADDR(28))); LoadCompressedSpriteSheet(gUnknown_085E4C88); LoadSpritePalette(gUnknown_085E4C98); BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA); @@ -2088,14 +2088,14 @@ static void Task_IntroLoadClouds1(u8 taskId) SetGpuReg(REG_OFFSET_BG2VOFS, 0); LZDecompressVram(gIntro3CloudsGfx, (void *)VRAM); LZDecompressVram(gIntro3CloudsGfx, (void *)(BG_CHAR_ADDR(1))); - LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(VRAM + 0xE000)); + LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(BG_SCREEN_ADDR(28))); gTasks[taskId].func = Task_IntroLoadClouds2; } static void Task_IntroLoadClouds2(u8 taskId) { LZDecompressVram(gIntro3Clouds1Tilemap, (void *)(BG_CHAR_ADDR(3))); - LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(VRAM + 0xD000)); + LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(BG_SCREEN_ADDR(26))); gTasks[taskId].func = Task_IntroLoadClouds3; } @@ -2140,7 +2140,7 @@ static void Task_IntroCloudScene(u8 taskId) static void Task_IntroLoadRayquazaLightningScene(u8 taskId) { - LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000)); + LZDecompressVram(gIntro3RayquazaTilemap, (void *)(BG_SCREEN_ADDR(28))); LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(BG_CHAR_ADDR(3))); LZDecompressVram(gIntro3RayquazaGfx, (void *)(BG_CHAR_ADDR(1))); LZDecompressVram(gIntro3Clouds2Gfx, (void *)VRAM); -- cgit v1.2.3