From 22657c708753df14e84d4bdae4afac0072803447 Mon Sep 17 00:00:00 2001 From: garak Date: Sun, 17 Feb 2019 00:25:48 -0500 Subject: use BG_SCREEN_ADDR macro for tilemap addresses --- src/pokemon_storage_system.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/pokemon_storage_system.c') diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index c0aec4ddd..c1ebe91b4 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -3927,7 +3927,7 @@ static void SetScrollingBackground(void) { SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(3) | BGCNT_16COLOR | BGCNT_SCREENBASE(31)); DecompressAndLoadBgGfxUsingHeap(3, gPokemonStorageScrollingBGTileset, 0, 0, 0); - LZ77UnCompVram(gPokemonStorageScrollingBGTilemap, (void *)VRAM + 0xF800); + LZ77UnCompVram(gPokemonStorageScrollingBGTilemap, (void *)BG_SCREEN_ADDR(31)); } static void ScrollBackground(void) -- cgit v1.2.3