From db3ecf5012612ed08aab55f4a8993afea74a4216 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 29 Jan 2018 17:47:12 +0100 Subject: decompile scanline effect --- src/reshow_battle_screen.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/reshow_battle_screen.c') diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 3df2ff151..a4bb4a728 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -3,7 +3,7 @@ #include "battle.h" #include "palette.h" #include "main.h" -#include "unknown_task.h" +#include "scanline_effect.h" #include "text.h" #include "gpu_regs.h" #include "bg.h" @@ -34,7 +34,7 @@ extern struct SpriteTemplate gUnknown_0202499C; extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; -extern void dp12_8087EA4(void); +extern void ScanlineEffect_Clear(void); extern void sub_8035658(void); extern bool8 IsDoubleBattle(void); extern u8 GetSubstituteSpriteDefault_Y(u8 bank); @@ -72,7 +72,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) switch (gBattleScripting.reshowMainState) { case 0: - dp12_8087EA4(); + ScanlineEffect_Clear(); sub_8035658(); SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0); SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0); -- cgit v1.2.3