From c74468fd11b551e1babf18a4d320e114fe495bd8 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 17 Dec 2018 22:08:08 -0600 Subject: Document a bunch of battle anim stuff --- src/rock.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/rock.c') diff --git a/src/rock.c b/src/rock.c index 3b8e505d8..20d4ea738 100644 --- a/src/rock.c +++ b/src/rock.c @@ -340,7 +340,7 @@ static void sub_8110A70(struct Sprite *sprite) sprite->data[3] = 32; sprite->data[4] = -24; - StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); sprite->callback = sub_80A6450; sprite->callback(sprite); } @@ -367,8 +367,8 @@ void sub_8110AB4(struct Sprite *sprite) sprite->data[3] = 0; sprite->data[4] = 0; - sprite->callback = sub_80A656C; - StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = TranslateAnimLinearSimple; + StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); } void sub_8110B38(struct Sprite *sprite) -- cgit v1.2.3 From b7ce383a9673b9e4ddfdc8dc5b70248801dc7e20 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Wed, 19 Dec 2018 21:13:26 -0600 Subject: Document a bunch of battle anims --- src/rock.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/rock.c') diff --git a/src/rock.c b/src/rock.c index 20d4ea738..ff3840fb3 100644 --- a/src/rock.c +++ b/src/rock.c @@ -367,16 +367,16 @@ void sub_8110AB4(struct Sprite *sprite) sprite->data[3] = 0; sprite->data[4] = 0; - sprite->callback = TranslateAnimLinearSimple; + sprite->callback = AnimTranslateLinearSimple; StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); } void sub_8110B38(struct Sprite *sprite) { if (gBattleAnimArgs[6] == 0) - InitAnimSpritePos(sprite, 0); + InitSpritePosToAnimAttacker(sprite, 0); else - sub_80A6980(sprite, FALSE); + InitSpritePosToAnimTarget(sprite, FALSE); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[1] = gBattleAnimArgs[2]; @@ -555,7 +555,7 @@ void AnimDirtParticleAcrossScreen(struct Sprite *sprite) void AnimRaiseSprite(struct Sprite *sprite) { StartSpriteAnim(sprite, gBattleAnimArgs[4]); - InitAnimSpritePos(sprite, 0); + InitSpritePosToAnimAttacker(sprite, 0); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[2] = sprite->pos1.x; -- cgit v1.2.3