From b87856b58eacd3ea7375f001427d53f096b02b68 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 10 Sep 2018 01:01:39 +0200 Subject: Battle Factory is decompiled and documented. --- src/save_failed_screen.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'src/save_failed_screen.c') diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 4c1da8620..2587bf10a 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -4,6 +4,7 @@ #include "palette.h" #include "gpu_regs.h" #include "bg.h" +#include "decompress.h" #include "task.h" #include "window.h" #include "menu.h" @@ -14,16 +15,11 @@ #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) -extern void (*gGameContinueCallback)(void); - -extern u32 gDamagedSaveSectors; - extern const u8 gBirchHelpGfx[]; extern const u8 gBirchBagTilemap[]; extern const u8 gBirchGrassTilemap[]; extern const u16 gBirchBagGrassPal[]; extern const u16 gUnknown_0860F074[]; -extern struct SaveSection gSaveDataBuffer; extern u8 gText_SaveFailedCheckingBackup[]; extern u8 gText_BackupMemoryDamaged[]; @@ -32,8 +28,6 @@ extern u8 gText_SaveCompleteGameCannotContinue[]; extern u8 gText_SaveCompletePressA[]; extern u8 gText_GamePlayCannotBeContinued[]; -extern u8 gDecompressionBuffer[]; - // gSaveFailedClockInfo enum enum { -- cgit v1.2.3