From 07b79c3fc3b0a0df1aa329eaed8cd75d3b59af20 Mon Sep 17 00:00:00 2001 From: Sewef Date: Sun, 24 Nov 2019 18:00:51 +0100 Subject: battle_anim_effects_3 (5) --- src/battle_anim.c | 4 ++-- src/battle_anim_effects_3.c | 4 ++-- src/battle_anim_mons.c | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/battle_anim.c b/src/battle_anim.c index 5cba4a6e4..becc12d56 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -2808,12 +2808,12 @@ static void LoadMoveBg(u16 bgId) void *dmaDest; LZDecompressWram(tilemap, gDecompressionBuffer); - sub_80A4720(GetPaletteOffset(), (void*)(gDecompressionBuffer), 0x100, 0); + sub_80A4720(GetBattleBgPaletteNum(), (void*)(gDecompressionBuffer), 0x100, 0); dmaSrc = gDecompressionBuffer; dmaDest = (void *)(BG_SCREEN_ADDR(26)); DmaCopy32(3, dmaSrc, dmaDest, 0x800); LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(BG_SCREEN_ADDR(4))); - LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, GetPaletteOffset() * 16, 32); + LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, GetBattleBgPaletteNum() * 16, 32); } else { diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index b55a4c3ed..248228847 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1379,7 +1379,7 @@ static void SetPsychicBackground_Step(u8 taskId) { int i; u16 lastColor; - u8 paletteIndex = GetPaletteOffset(); + u8 paletteIndex = GetBattleBgPaletteNum(); if (++gTasks[taskId].data[5] == 4) { @@ -1405,7 +1405,7 @@ static void FadeScreenToWhite_Step(u8 taskId) { int i; u16 lastColor; - u8 paletteIndex = GetPaletteOffset(); + u8 paletteIndex = GetBattleBgPaletteNum(); if (++gTasks[taskId].data[5] == 4) { diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index 0eaa4b01d..43890f24a 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -966,7 +966,7 @@ void sub_80A6D60(struct BattleAnimBgData *unk, const void *src, u32 arg2) CopyBgTilemapBufferToVram(unk->bgId); } -u8 GetPaletteOffset(void) +u8 GetBattleBgPaletteNum(void) { if (IsContest()) return 1; @@ -1353,7 +1353,7 @@ u32 sub_80A75AC(u8 battleBackground, u8 attacker, u8 target, u8 attackerPartner, if (!IsContest()) selectedPalettes = 0xe; else - selectedPalettes = 1 << GetPaletteOffset(); + selectedPalettes = 1 << GetBattleBgPaletteNum(); } if (attacker) { -- cgit v1.2.3