From 14f76fbe03d740d76c6867a87713fb469ae7eaa7 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Fri, 24 Apr 2020 08:47:22 -0400 Subject: Add tilemap rendering capability to gbagfx --- src/title_screen.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/title_screen.c b/src/title_screen.c index 600dd18c8..aa91351df 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -546,11 +546,14 @@ void CB2_InitTitleScreen(void) gMain.state = 1; break; case 1: - LZ77UnCompVram(gTitleScreenPokemonLogoGfx, (void *)VRAM); + // bg2 + LZ77UnCompVram(gTitleScreenPokemonLogoGfx, (void *)(BG_CHAR_ADDR(0))); LZ77UnCompVram(gUnknown_08DE0644, (void *)(BG_SCREEN_ADDR(9))); LoadPalette(gTitleScreenBgPalettes, 0, 0x1E0); + // bg3 LZ77UnCompVram(sTitleScreenRayquazaGfx, (void *)(BG_CHAR_ADDR(2))); LZ77UnCompVram(sTitleScreenRayquazaTilemap, (void *)(BG_SCREEN_ADDR(26))); + // bg1 LZ77UnCompVram(sTitleScreenCloudsGfx, (void *)(BG_CHAR_ADDR(3))); LZ77UnCompVram(gUnknown_08DDE458, (void *)(BG_SCREEN_ADDR(27))); ScanlineEffect_Stop(); -- cgit v1.2.3