AbandonedShip_Corridors_B1F_MapScripts:: @ 8237D84 map_script 5, AbandonedShip_Corridors_B1F_MapScript1_237D8F map_script 1, AbandonedShip_Corridors_B1F_MapScript1_237D98 .byte 0 AbandonedShip_Corridors_B1F_MapScript1_237D8F: @ 8237D8F setdivewarp ABANDONED_SHIP_UNDERWATER_1, 255, 5, 4 end AbandonedShip_Corridors_B1F_MapScript1_237D98: @ 8237D98 checkflag FLAG_0x0EF call_if 0, AbandonedShip_Corridors_B1F_EventScript_237DAB checkflag FLAG_0x0EF call_if 1, AbandonedShip_Corridors_B1F_EventScript_237DB5 end AbandonedShip_Corridors_B1F_EventScript_237DAB:: @ 8237DAB setmetatile 11, 4, 563, 1 return AbandonedShip_Corridors_B1F_EventScript_237DB5:: @ 8237DB5 setmetatile 11, 4, 555, 1 return AbandonedShip_Corridors_B1F_EventScript_237DBF:: @ 8237DBF msgbox AbandonedShip_Corridors_B1F_Text_237F03, 2 end AbandonedShip_Corridors_B1F_EventScript_237DC8:: @ 8237DC8 lockall checkflag FLAG_0x0EF goto_eq AbandonedShip_Corridors_B1F_EventScript_237E09 checkitem ITEM_STORAGE_KEY, 1 compare_var_to_value VAR_RESULT, 0 goto_eq AbandonedShip_Corridors_B1F_EventScript_237DFF msgbox AbandonedShip_Corridors_B1F_Text_237F4B, 4 playse SE_PIN takeitem ITEM_STORAGE_KEY, 1 setflag FLAG_0x0EF call AbandonedShip_Corridors_B1F_EventScript_237DB5 special DrawWholeMapView releaseall end AbandonedShip_Corridors_B1F_EventScript_237DFF:: @ 8237DFF msgbox AbandonedShip_Corridors_B1F_Text_237F15, 4 releaseall end AbandonedShip_Corridors_B1F_EventScript_237E09:: @ 8237E09 msgbox AbandonedShip_Corridors_B1F_Text_237FA5, 4 releaseall end AbandonedShip_Corridors_B1F_EventScript_237E13:: @ 8237E13 trainerbattle 0, TRAINER_DUNCAN, 0, AbandonedShip_Corridors_B1F_Text_237E2A, AbandonedShip_Corridors_B1F_Text_237E80 msgbox AbandonedShip_Corridors_B1F_Text_237E92, 6 end AbandonedShip_Corridors_B1F_Text_237E2A: @ 8237E2A .string "When we go out to sea, we SAILORS\n" .string "always bring our POKéMON.\l" .string "How about a quick battle?$" AbandonedShip_Corridors_B1F_Text_237E80: @ 8237E80 .string "Whoops, I’m sunk!$" AbandonedShip_Corridors_B1F_Text_237E92: @ 8237E92 .string "The ship’s bottom has sunk into the\n" .string "depths.\p" .string "If a POKéMON knew how to go underwater,\n" .string "we might make some progress…$" AbandonedShip_Corridors_B1F_Text_237F03: @ 8237F03 .string "Yay!\n" .string "It’s a ship!$" AbandonedShip_Corridors_B1F_Text_237F15: @ 8237F15 .string "The door is locked.\p" .string "“STORAGE” is painted on the door.$" AbandonedShip_Corridors_B1F_Text_237F4B: @ 8237F4B .string "{PLAYER} inserted and turned the\n" .string "STORAGE KEY.\p" .string "The inserted KEY stuck fast,\n" .string "but the door opened.$" AbandonedShip_Corridors_B1F_Text_237FA5: @ 8237FA5 AbandonedShip_HiddenFloorCorridors_Text_237FA5: @ 8237FA5 .string "The door is open.$"