#ifndef GUARD_TEXT_H #define GUARD_TEXT_H #include "characters.h" #define NUM_TEXT_PRINTERS 32 #define TEXT_SPEED_FF 0xFF enum { FONTATTR_MAX_LETTER_WIDTH, FONTATTR_MAX_LETTER_HEIGHT, FONTATTR_LETTER_SPACING, FONTATTR_LINE_SPACING, FONTATTR_UNKNOWN, // dunno what this is yet FONTATTR_COLOR_FOREGROUND, FONTATTR_COLOR_BACKGROUND, FONTATTR_COLOR_SHADOW }; struct TextPrinterSubStruct { u8 glyphId:4; // 0x14 bool8 hasPrintBeenSpedUp:1; u8 unk:3; u8 downArrowDelay:5; u8 downArrowYPosIdx:2; bool8 hasGlyphIdBeenSet:1; u8 autoScrollDelay; }; struct TextPrinterTemplate { const u8* currentChar; u8 windowId; u8 fontId; u8 x; u8 y; u8 currentX; // 0x8 u8 currentY; u8 letterSpacing; u8 lineSpacing; u8 unk:4; // 0xC u8 fgColor:4; u8 bgColor:4; u8 shadowColor:4; }; struct TextPrinter { struct TextPrinterTemplate printerTemplate; void (*callback)(struct TextPrinterTemplate *, u16); // 0x10 u8 subStructFields[7]; // always cast to struct TextPrinterSubStruct... so why bother u8 active; u8 state; // 0x1C u8 textSpeed; u8 delayCounter; u8 scrollDistance; u8 minLetterSpacing; // 0x20 u8 japanese; }; struct FontInfo { u16 (*fontFunction)(struct TextPrinter *x); u8 maxLetterWidth; u8 maxLetterHeight; u8 letterSpacing; u8 lineSpacing; u8 unk:4; u8 fgColor:4; u8 bgColor:4; u8 shadowColor:4; }; extern const struct FontInfo *gFonts; struct GlyphWidthFunc { u32 fontId; u32 (*func)(u16 glyphId, bool32 isJapanese); }; struct KeypadIcon { u16 tileOffset; u8 width; u8 height; }; typedef struct { bool8 canABSpeedUpPrint:1; bool8 useAlternateDownArrow:1; bool8 autoScroll:1; bool8 forceMidTextSpeed:1; } TextFlags; struct TextGlyph { u32 gfxBufferTop[16]; u32 gfxBufferBottom[16]; u8 width; u8 height; }; extern TextFlags gTextFlags; extern u8 gDisableTextPrinters; extern struct TextGlyph gCurGlyph; void SetFontsPointer(const struct FontInfo *fonts); void DeactivateAllTextPrinters(void); u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)); bool16 AddTextPrinter(struct TextPrinterTemplate *template, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)); void RunTextPrinters(void); bool16 IsTextPrinterActive(u8 id); u32 RenderFont(struct TextPrinter *textPrinter); void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor); void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); void DecompressGlyphTile(const void *src_, void *dest_); u8 GetLastTextColor(u8 colorType); void CopyGlyphToWindow(struct TextPrinter *x); void ClearTextSpan(struct TextPrinter *textPrinter, u32 width); u8 GetMenuCursorDimensionByFont(u8, u8); u16 Font0Func(struct TextPrinter *textPrinter); u16 Font1Func(struct TextPrinter *textPrinter); u16 Font2Func(struct TextPrinter *textPrinter); u16 Font3Func(struct TextPrinter *textPrinter); u16 Font4Func(struct TextPrinter *textPrinter); u16 Font5Func(struct TextPrinter *textPrinter); u16 Font7Func(struct TextPrinter *textPrinter); u16 Font8Func(struct TextPrinter *textPrinter); void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter); void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter); void TextPrinterClearDownArrow(struct TextPrinter *textPrinter); bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter); bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter); bool16 TextPrinterWait(struct TextPrinter *textPrinter); void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex); u16 RenderText(struct TextPrinter *textPrinter); u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing); u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32); s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing); u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str); u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y); u8 GetKeypadIconTileOffset(u8 keypadIconId); u8 GetKeypadIconWidth(u8 keypadIconId); u8 GetKeypadIconHeight(u8 keypadIconId); void SetDefaultFontsPointer(void); u8 GetFontAttribute(u8 fontId, u8 attributeId); u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension); void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese); u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese); void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese); u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese); void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese); u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese); void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese); u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese); void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese); u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese); void DecompressGlyphFont9(u16 glyphId); // unk_text_util_2.c u16 Font6Func(struct TextPrinter *textPrinter); u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); #endif // GUARD_TEXT_H