#ifndef GUARD_BG_H #define GUARD_BG_H #include "global.h" enum { BG_CTRL_ATTR_VISIBLE = 1, BG_CTRL_ATTR_CHARBASEINDEX = 2, BG_CTRL_ATTR_MAPBASEINDEX = 3, BG_CTRL_ATTR_SCREENSIZE = 4, BG_CTRL_ATTR_PALETTEMODE = 5, BG_CTRL_ATTR_PRIORITY = 6, BG_CTRL_ATTR_MOSAIC = 7, BG_CTRL_ATTR_WRAPAROUND = 8, }; struct BgControl { struct BgConfig { u16 visible:1; u16 unknown_1:1; u16 screenSize:2; u16 priority:2; u16 mosaic:1; u16 wraparound:1; u16 charBaseIndex:2; u16 mapBaseIndex:5; u16 paletteMode:1; u8 unknown_2; u8 unknown_3; } configs[4]; u16 bgVisibilityAndMode; }; struct BgTemplate { u32 bg:2; u32 charBaseIndex:2; u32 mapBaseIndex:5; u32 screenSize:2; u32 paletteMode:1; u32 priority:2; u32 baseTile:10; }; struct BgConfig2 { u32 baseTile:10; u32 basePalette:4; u32 unk_3:18; void* tilemap; u32 bg_x; u32 bg_y; }; bool32 IsInvalidBg32(u8); void ResetBgControlStructs(); u16 GetBgMetricTextMode(u8, u8); u32 GetBgMetricAffineMode(u8, u8); u32 GetBgType(u8); void SetTextModeAndHideBgs(); bool8 IsInvalidBg(u8); bool32 IsTileMapOutsideWram(u8); void CopyRectToBgTilemapBufferRect(u8, void*, u8, u8, u8, u8, u8, u8, u8, u8, u8, u16, u16); void CopyTileMapEntry(u16*, u16*, s32, u32, u32); u32 GetTileMapIndexFromCoords(s32, s32, s32, u32, u32); void WriteSequenceToBgTilemapBuffer(u8, u16, u8, u8, u8, u8, u8, s16); #endif // GUARD_BG_H