#ifndef GUARD_LIST_MENU_H #define GUARD_LIST_MENU_H #define LIST_NOTHING_CHOSEN -1 #define LIST_B_PRESSED -2 #define LIST_NO_MULTIPLE_SCROLL 0 #define LIST_MULTIPLE_SCROLL_DPAD 1 #define LIST_MULTIPLE_SCROLL_L_R 2 // Exported type declarations // Exported RAM declarations struct ListMenuItem { const u8 *name; s32 id; }; struct ListMenu; struct ListMenuTemplate { const struct ListMenuItem *items; void (* moveCursorFunc)(u32, bool8, struct ListMenu *); void (* unk_08)(u8 windowId, s32 itemId, u8 y); u16 totalItems; u16 maxShowed; u8 windowId; u8 unk_11; u8 unk_12; u8 cursor_Y; u8 upText_Y:4; // x1, x2, x4, x8 = xF u8 cursorPal:4; // x10, x20, x40, x80 = xF0 u8 fillPal:4; // x1, x2, x4, x8 = xF u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0 u8 lettersSpacing:3; u8 unk_16_3:3; u8 scrollMultiple:2; // x40, x80 = xC0 u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F u8 cursorKind:2; // x40, x80 }; struct ListMenu { struct ListMenuTemplate template; u16 scrollOffset; u16 selectedRow; u8 unk_1C; u8 unk_1D; u8 unk_1E; u8 unk_1F; }; extern struct ListMenuTemplate gMultiuseListMenuTemplate; // Exported ROM declarations u8 ListMenuInit(struct ListMenuTemplate *template, u16 scrollOffset, u16 selectedRow); s32 ListMenuHandleInputGetItemId(u8 listTaskId); void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow); void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow); u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId); #endif //GUARD_LIST_MENU_H