static const u8 sDecorTilemap_1x1_Tiles[] = { 0x00, 0x01, 0x02, 0x03 }; static const u8 sDecorTilemap_3x1_Tiles[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d }; static const u8 sDecorTilemap_2x2_Tiles[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }; static const u8 sDecorTilemap_1x3_Tiles[] = { 0x00, 0x01, 0x04, 0x05, 0x08, 0x09, 0x0c, 0x0d, 0x10, 0x11, 0x14, 0x15 }; static const u8 sDecorTilemap_2x1_Tiles[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 }; static const u8 sDecorTilemap_4x2_Tiles[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f }; static const u8 sDecorTilemap_3x3_Tiles[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d }; static const u8 sDecorTilemap_3x2_Tiles[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d }; static const u8 sDecorTilemap_1x1_Y[] = { 0x00, 0x00, 0x00, 0x00 }; static const u8 sDecorTilemap_2x1_Y[] = { 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x01 }; static const u8 sDecorTilemap_3x1_Y[] = { 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02 }; static const u8 sDecorTilemap_4x2_Y[] = { 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07 }; static const u8 sDecorTilemap_2x2_Y[] = { 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03 }; static const u8 sDecorTilemap_1x2_Y[] = { 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01 }; static const u8 sDecorTilemap_1x3_Y[] = { 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02 }; static const u8 sDecorTilemap_2x4_Y[] = { 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x06, 0x06, 0x07, 0x07 }; static const u8 sDecorTilemap_3x3_Y[] = { 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08 }; static const u8 sDecorTilemap_3x2_Y[] = { 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05 }; static const u8 sDecorTilemap_1x1_X[] = { 0x04, 0x05, 0x06, 0x07 }; static const u8 sDecorTilemap_2x1_X[] = { 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07 }; static const u8 sDecorTilemap_3x1_X[] = { 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07 }; static const u8 sDecorTilemap_4x2_X[] = { 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07 }; static const u8 sDecorTilemap_2x2_X[] = { 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07 }; static const u8 sDecorTilemap_1x2_X[] = { 0x04, 0x05, 0x06, 0x07, 0x04, 0x05, 0x06, 0x07 }; static const u8 sDecorTilemap_1x3_X[] = { 0x04, 0x05, 0x06, 0x07, 0x04, 0x05, 0x06, 0x07, 0x04, 0x05, 0x06, 0x07 }; static const u8 sDecorTilemap_2x4_X[] = { 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07 }; static const u8 sDecorTilemap_3x3_X[] = { 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07 }; static const u8 sDecorTilemap_3x2_X[] = { 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07 }; #define DECORSIZE(width, height)((width) * (height) * 4) static const struct { const u8 *tiles; const u8 *y; const u8 *x; u8 size; } sDecorTilemaps[] = { [DECORSHAPE_1x1] = { .tiles = sDecorTilemap_1x1_Tiles, .y = sDecorTilemap_1x1_Y, .x = sDecorTilemap_1x1_X, .size = DECORSIZE(1, 1) }, [DECORSHAPE_2x1] = { .tiles = sDecorTilemap_2x1_Tiles, .y = sDecorTilemap_2x1_Y, .x = sDecorTilemap_2x1_X, .size = DECORSIZE(2, 1) }, [DECORSHAPE_3x1] = { .tiles = sDecorTilemap_3x1_Tiles, .y = sDecorTilemap_3x1_Y, .x = sDecorTilemap_3x1_X, .size = DECORSIZE(3, 1) }, [DECORSHAPE_4x2] = { .tiles = sDecorTilemap_4x2_Tiles, .y = sDecorTilemap_4x2_Y, .x = sDecorTilemap_4x2_X, .size = DECORSIZE(4, 2) }, [DECORSHAPE_2x2] = { .tiles = sDecorTilemap_2x2_Tiles, .y = sDecorTilemap_2x2_Y, .x = sDecorTilemap_2x2_X, .size = DECORSIZE(2, 2) }, [DECORSHAPE_1x2] = { .tiles = sDecorTilemap_2x1_Tiles, .y = sDecorTilemap_1x2_Y, .x = sDecorTilemap_1x2_X, .size = DECORSIZE(1, 2) }, [DECORSHAPE_1x3] = { .tiles = sDecorTilemap_1x3_Tiles, .y = sDecorTilemap_1x3_Y, .x = sDecorTilemap_1x3_X, .size = DECORSIZE(1, 3) }, [DECORSHAPE_2x4] = { .tiles = sDecorTilemap_4x2_Tiles, .y = sDecorTilemap_2x4_Y, .x = sDecorTilemap_2x4_X, .size = DECORSIZE(2, 4) }, [DECORSHAPE_3x3] = { .tiles = sDecorTilemap_3x3_Tiles, .y = sDecorTilemap_3x3_Y, .x = sDecorTilemap_3x3_X, .size = DECORSIZE(3, 3) }, [DECORSHAPE_3x2] = { .tiles = sDecorTilemap_3x2_Tiles, .y = sDecorTilemap_3x2_Y, .x = sDecorTilemap_3x2_X, .size = DECORSIZE(3, 2) }};