// unused and unkown static const union AnimCmd sUnknownAnim_BLAZIKEN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BLAZIKEN_2[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BLAZIKEN_3[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(2, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BLAZIKEN_4[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MARSHTOMP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MARSHTOMP_2[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(2, 12), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(2, 12), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(2, 12), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MARSHTOMP_3[] = { ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(2, 12), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_POOCHYENA_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_POOCHYENA_2[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(2, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(2, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MIGHTYENA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_ZIGZAGOON_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_LINOONE_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WURMPLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WURMPLE_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SILCOON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SILCOON_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BEAUTIFLY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BEAUTIFLY_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CASCOON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CASCOON_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_DUSTOX_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_DUSTOX_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_LOMBRE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_LUDICOLO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_LUDICOLO_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SEEDOT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_NUZLEAF_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SHIFTRY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SHIFTRY_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_TAILLOW_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SWELLOW_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SHROOMISH_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BRELOOM_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WINGULL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_PELIPPER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_PELIPPER_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SURSKIT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SURSKIT_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MASQUERAIN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MASQUERAIN_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WAILMER_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(8, 15), ANIMCMD_FRAME(2, 22), ANIMCMD_FRAME(8, 5), ANIMCMD_FRAME(3, 8), ANIMCMD_FRAME(4, 5), ANIMCMD_FRAME(6, 5), ANIMCMD_FRAME(4, 5), ANIMCMD_FRAME(6, 5), ANIMCMD_FRAME(4, 5), ANIMCMD_FRAME(6, 5), ANIMCMD_FRAME(4, 5), ANIMCMD_FRAME(6, 5), ANIMCMD_FRAME(5, 5), ANIMCMD_FRAME(7, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WAILMER_2[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(8, 15), ANIMCMD_FRAME(2, 15), ANIMCMD_FRAME(8, 15), ANIMCMD_FRAME(9, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(9, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WAILMER_3[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(9, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(10, 20), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WAILMER_4[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(11, 15), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SKITTY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_DELCATTY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_KECLEON_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(2, 7), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(5, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(5, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(5, 2), ANIMCMD_FRAME(6, 2), ANIMCMD_FRAME(5, 2), ANIMCMD_FRAME(6, 2), ANIMCMD_FRAME(6, 10), ANIMCMD_FRAME(5, 4), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_KECLEON_2[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(9, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(9, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_KECLEON_3[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_FRAME(9, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(9, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(7, 12), ANIMCMD_FRAME(8, 12), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_KECLEON_4[] = { ANIMCMD_FRAME(0,18), ANIMCMD_FRAME(10, 18), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BALTOY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CLAYDOL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_NOSEPASS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SABLEYE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SABLEYE_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_LUVDISC_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_LUVDISC_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_FEEBAS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_FEEBAS_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MILOTIC_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MILOTIC_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CARVANHA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CARVANHA_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SHARPEDO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SHARPEDO_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_TRAPINCH_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_VIBRAVA_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_FLYGON_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MAKUHITA_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_HARIYAMA_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_ELECTRIKE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_ELECTRIKE_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MANECTRIC_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_NUMEL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_NUMEL_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CAMERUPT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SPHEAL_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SEALEO_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WALREIN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WALREIN_2[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(2, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(2, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(2, 18), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_AZURILL_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(2, 5), ANIMCMD_FRAME(3, 6), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(2, 5), ANIMCMD_FRAME(3, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_AZURILL_2[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(2, 6), ANIMCMD_FRAME(3, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_AZURILL_3[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(5, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(6, 12), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_AZURILL_4[] = { ANIMCMD_FRAME(7, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SPOINK_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SPOINK_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_GRUMPIG_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_PLUSLE_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MINUN_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MAWILE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MEDITITE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_MEDICHAM_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SWABLU_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SWABLU_2[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(2, 8), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_ALTARIA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WYNAUT_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_WYNAUT_2[] = { ANIMCMD_FRAME(1, 9), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_DUSKULL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_DUSKULL_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_DUSCLOPS_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_DUSCLOPS_2[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SLAKOTH_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_VIGOROTH_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SLAKING_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_GULPIN_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SWALOT_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_TROPIUS_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CLAMPERL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_ABSOL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SHUPPET_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SHUPPET_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BANETTE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_ARON_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_LAIRON_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_AGGRON_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CASTFORM_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CASTFORM_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CASTFORM_3[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_CASTFORM_4[] = { ANIMCMD_FRAME(3, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_VOLBEAT_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_ILLUMISE_1[] = { ANIMCMD_FRAME(0, 63), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BAGON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_BAGON_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SALAMENCE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_SALAMENCE_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_REGIROCK_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_REGICE_1[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_REGISTEEL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_REGISTEEL_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_RAYQUAZA_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 30), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_RAYQUAZA_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_Unused1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_Unused2[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sUnknownAnim_JIRACHI_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd *const sUnknownAnims_NONE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BULBASAUR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_IVYSAUR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_VENUSAUR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CHARMANDER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CHARMELEON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CHARIZARD[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SQUIRTLE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WARTORTLE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BLASTOISE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CATERPIE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_METAPOD[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BUTTERFREE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WEEDLE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KAKUNA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BEEDRILL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PIDGEY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PIDGEOTTO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PIDGEOT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RATTATA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RATICATE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SPEAROW[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_FEAROW[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_EKANS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ARBOK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PIKACHU[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RAICHU[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SANDSHREW[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SANDSLASH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NIDORAN_F[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NIDORINA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NIDOQUEEN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NIDORAN_M[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NIDORINO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NIDOKING[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CLEFAIRY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CLEFABLE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_VULPIX[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NINETALES[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_JIGGLYPUFF[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WIGGLYTUFF[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ZUBAT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GOLBAT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ODDISH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GLOOM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_VILEPLUME[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PARAS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PARASECT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_VENONAT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_VENOMOTH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DIGLETT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DUGTRIO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MEOWTH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PERSIAN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PSYDUCK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GOLDUCK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MANKEY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PRIMEAPE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GROWLITHE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ARCANINE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_POLIWAG[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_POLIWHIRL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_POLIWRATH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ABRA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KADABRA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ALAKAZAM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MACHOP[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MACHOKE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MACHAMP[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BELLSPROUT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WEEPINBELL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_VICTREEBEL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TENTACOOL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TENTACRUEL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GEODUDE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GRAVELER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GOLEM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PONYTA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RAPIDASH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SLOWPOKE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SLOWBRO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MAGNEMITE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MAGNETON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_FARFETCHD[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DODUO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DODRIO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SEEL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DEWGONG[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GRIMER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MUK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SHELLDER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CLOYSTER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GASTLY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HAUNTER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GENGAR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ONIX[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DROWZEE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HYPNO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KRABBY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KINGLER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_VOLTORB[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ELECTRODE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_EXEGGCUTE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_EXEGGUTOR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CUBONE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MAROWAK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HITMONLEE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HITMONCHAN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LICKITUNG[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KOFFING[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WEEZING[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RHYHORN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RHYDON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CHANSEY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TANGELA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KANGASKHAN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HORSEA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SEADRA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GOLDEEN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SEAKING[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_STARYU[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_STARMIE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MR_MIME[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SCYTHER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_JYNX[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ELECTABUZZ[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MAGMAR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PINSIR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TAUROS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MAGIKARP[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GYARADOS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LAPRAS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DITTO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_EEVEE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_VAPOREON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_JOLTEON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_FLAREON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PORYGON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_OMANYTE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_OMASTAR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KABUTO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KABUTOPS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_AERODACTYL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SNORLAX[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ARTICUNO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ZAPDOS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MOLTRES[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DRATINI[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DRAGONAIR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DRAGONITE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MEWTWO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MEW[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CHIKORITA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BAYLEEF[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MEGANIUM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CYNDAQUIL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_QUILAVA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TYPHLOSION[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TOTODILE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CROCONAW[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_FERALIGATR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SENTRET[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_FURRET[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HOOTHOOT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NOCTOWL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LEDYBA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LEDIAN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SPINARAK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ARIADOS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CROBAT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CHINCHOU[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LANTURN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PICHU[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CLEFFA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_IGGLYBUFF[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TOGEPI[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TOGETIC[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NATU[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_XATU[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MAREEP[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_FLAAFFY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_AMPHAROS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BELLOSSOM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MARILL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_AZUMARILL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SUDOWOODO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_POLITOED[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HOPPIP[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SKIPLOOM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_JUMPLUFF[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_AIPOM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SUNKERN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SUNFLORA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_YANMA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WOOPER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_QUAGSIRE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ESPEON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UMBREON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MURKROW[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SLOWKING[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MISDREAVUS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WOBBUFFET[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GIRAFARIG[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PINECO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_FORRETRESS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DUNSPARCE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GLIGAR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_STEELIX[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SNUBBULL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GRANBULL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_QWILFISH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SCIZOR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SHUCKLE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HERACROSS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SNEASEL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TEDDIURSA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_URSARING[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SLUGMA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MAGCARGO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SWINUB[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PILOSWINE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CORSOLA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_REMORAID[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_OCTILLERY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DELIBIRD[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MANTINE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SKARMORY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HOUNDOUR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HOUNDOOM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KINGDRA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PHANPY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_DONPHAN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PORYGON2[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_STANTLER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SMEARGLE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TYROGUE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HITMONTOP[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SMOOCHUM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ELEKID[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MAGBY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MILTANK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BLISSEY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RAIKOU[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ENTEI[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SUICUNE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LARVITAR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_PUPITAR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TYRANITAR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LUGIA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_HO_OH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CELEBI[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_OLD_UNOWN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TREECKO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GROVYLE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SCEPTILE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TORCHIC[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_COMBUSKEN[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BLAZIKEN[] = { sAnim_GeneralFrame0, sUnknownAnim_BLAZIKEN_1, sUnknownAnim_BLAZIKEN_2, sUnknownAnim_BLAZIKEN_3, sUnknownAnim_BLAZIKEN_4, }; static const union AnimCmd *const sUnknownAnims_MUDKIP[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_MARSHTOMP[] = { sAnim_GeneralFrame0, sUnknownAnim_MARSHTOMP_1, sUnknownAnim_MARSHTOMP_2, sUnknownAnim_MARSHTOMP_3, }; static const union AnimCmd *const sUnknownAnims_SWAMPERT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_POOCHYENA[] = { sAnim_GeneralFrame0, sUnknownAnim_POOCHYENA_1, sUnknownAnim_POOCHYENA_2, }; static const union AnimCmd *const sUnknownAnims_MIGHTYENA[] = { sAnim_GeneralFrame0, sUnknownAnim_MIGHTYENA_1, }; static const union AnimCmd *const sUnknownAnims_ZIGZAGOON[] = { sAnim_GeneralFrame0, sUnknownAnim_ZIGZAGOON_1, }; static const union AnimCmd *const sUnknownAnims_LINOONE[] = { sAnim_GeneralFrame0, sUnknownAnim_LINOONE_1, }; static const union AnimCmd *const sUnknownAnims_WURMPLE[] = { sAnim_GeneralFrame0, sUnknownAnim_WURMPLE_1, sUnknownAnim_WURMPLE_2, }; static const union AnimCmd *const sUnknownAnims_SILCOON[] = { sAnim_GeneralFrame0, sUnknownAnim_SILCOON_1, sUnknownAnim_SILCOON_2, }; static const union AnimCmd *const sUnknownAnims_BEAUTIFLY[] = { sAnim_GeneralFrame0, sUnknownAnim_BEAUTIFLY_1, sUnknownAnim_BEAUTIFLY_2, }; static const union AnimCmd *const sUnknownAnims_CASCOON[] = { sAnim_GeneralFrame0, sUnknownAnim_CASCOON_1, sUnknownAnim_CASCOON_2, }; static const union AnimCmd *const sUnknownAnims_DUSTOX[] = { sAnim_GeneralFrame0, sUnknownAnim_DUSTOX_1, sUnknownAnim_DUSTOX_2, }; static const union AnimCmd *const sUnknownAnims_LOTAD[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LOMBRE[] = { sAnim_GeneralFrame0, sUnknownAnim_LOMBRE_1, }; static const union AnimCmd *const sUnknownAnims_LUDICOLO[] = { sAnim_GeneralFrame0, sUnknownAnim_LUDICOLO_1, sUnknownAnim_LUDICOLO_2, }; static const union AnimCmd *const sUnknownAnims_SEEDOT[] = { sAnim_GeneralFrame0, sUnknownAnim_SEEDOT_1, }; static const union AnimCmd *const sUnknownAnims_NUZLEAF[] = { sAnim_GeneralFrame0, sUnknownAnim_NUZLEAF_1, }; static const union AnimCmd *const sUnknownAnims_SHIFTRY[] = { sAnim_GeneralFrame0, sUnknownAnim_SHIFTRY_1, sUnknownAnim_SHIFTRY_2, }; static const union AnimCmd *const sUnknownAnims_NINCADA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_NINJASK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SHEDINJA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_TAILLOW[] = { sAnim_GeneralFrame0, sUnknownAnim_TAILLOW_1, }; static const union AnimCmd *const sUnknownAnims_SWELLOW[] = { sAnim_GeneralFrame0, sUnknownAnim_SWELLOW_1, }; static const union AnimCmd *const sUnknownAnims_SHROOMISH[] = { sAnim_GeneralFrame0, sUnknownAnim_SHROOMISH_1, }; static const union AnimCmd *const sUnknownAnims_BRELOOM[] = { sAnim_GeneralFrame0, sUnknownAnim_BRELOOM_1, }; static const union AnimCmd *const sUnknownAnims_SPINDA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WINGULL[] = { sAnim_GeneralFrame0, sUnknownAnim_WINGULL_1, }; static const union AnimCmd *const sUnknownAnims_PELIPPER[] = { sAnim_GeneralFrame0, sUnknownAnim_PELIPPER_1, sUnknownAnim_PELIPPER_2, }; static const union AnimCmd *const sUnknownAnims_SURSKIT[] = { sAnim_GeneralFrame0, sUnknownAnim_SURSKIT_1, sUnknownAnim_SURSKIT_2, }; static const union AnimCmd *const sUnknownAnims_MASQUERAIN[] = { sAnim_GeneralFrame0, sUnknownAnim_MASQUERAIN_1, sUnknownAnim_MASQUERAIN_2, }; static const union AnimCmd *const sUnknownAnims_WAILMER[] = { sAnim_GeneralFrame0, sUnknownAnim_WAILMER_1, sUnknownAnim_WAILMER_2, sUnknownAnim_WAILMER_3, sUnknownAnim_WAILMER_4, }; static const union AnimCmd *const sUnknownAnims_WAILORD[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SKITTY[] = { sAnim_GeneralFrame0, sUnknownAnim_SKITTY_1, }; static const union AnimCmd *const sUnknownAnims_DELCATTY[] = { sAnim_GeneralFrame0, sUnknownAnim_DELCATTY_1, }; static const union AnimCmd *const sUnknownAnims_KECLEON[] = { sAnim_GeneralFrame0, sUnknownAnim_KECLEON_1, sUnknownAnim_KECLEON_2, sUnknownAnim_KECLEON_3, sUnknownAnim_KECLEON_4, }; static const union AnimCmd *const sUnknownAnims_BALTOY[] = { sAnim_GeneralFrame0, sUnknownAnim_BALTOY_1, }; static const union AnimCmd *const sUnknownAnims_CLAYDOL[] = { sAnim_GeneralFrame0, sUnknownAnim_CLAYDOL_1, }; static const union AnimCmd *const sUnknownAnims_NOSEPASS[] = { sAnim_GeneralFrame0, sUnknownAnim_NOSEPASS_1, }; static const union AnimCmd *const sUnknownAnims_TORKOAL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SABLEYE[] = { sAnim_GeneralFrame0, sUnknownAnim_SABLEYE_1, sUnknownAnim_SABLEYE_2, }; static const union AnimCmd *const sUnknownAnims_BARBOACH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_WHISCASH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LUVDISC[] = { sAnim_GeneralFrame0, sUnknownAnim_LUVDISC_1, sUnknownAnim_LUVDISC_2, }; static const union AnimCmd *const sUnknownAnims_CORPHISH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CRAWDAUNT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_FEEBAS[] = { sAnim_GeneralFrame0, sUnknownAnim_FEEBAS_1, sUnknownAnim_FEEBAS_2, }; static const union AnimCmd *const sUnknownAnims_MILOTIC[] = { sAnim_GeneralFrame0, sUnknownAnim_MILOTIC_1, sUnknownAnim_MILOTIC_2, }; static const union AnimCmd *const sUnknownAnims_CARVANHA[] = { sAnim_GeneralFrame0, sUnknownAnim_CARVANHA_1, sUnknownAnim_CARVANHA_2, }; static const union AnimCmd *const sUnknownAnims_SHARPEDO[] = { sAnim_GeneralFrame0, sUnknownAnim_SHARPEDO_1, sUnknownAnim_SHARPEDO_2, }; static const union AnimCmd *const sUnknownAnims_TRAPINCH[] = { sAnim_GeneralFrame0, sUnknownAnim_TRAPINCH_1, }; static const union AnimCmd *const sUnknownAnims_VIBRAVA[] = { sAnim_GeneralFrame0, sUnknownAnim_VIBRAVA_1, }; static const union AnimCmd *const sUnknownAnims_FLYGON[] = { sAnim_GeneralFrame0, sUnknownAnim_FLYGON_1, }; static const union AnimCmd *const sUnknownAnims_MAKUHITA[] = { sAnim_GeneralFrame0, sUnknownAnim_MAKUHITA_1, }; static const union AnimCmd *const sUnknownAnims_HARIYAMA[] = { sAnim_GeneralFrame0, sUnknownAnim_HARIYAMA_1, }; static const union AnimCmd *const sUnknownAnims_ELECTRIKE[] = { sAnim_GeneralFrame0, sUnknownAnim_ELECTRIKE_1, sUnknownAnim_ELECTRIKE_2, }; static const union AnimCmd *const sUnknownAnims_MANECTRIC[] = { sAnim_GeneralFrame0, sUnknownAnim_MANECTRIC_1, }; static const union AnimCmd *const sUnknownAnims_NUMEL[] = { sAnim_GeneralFrame0, sUnknownAnim_NUMEL_1, sUnknownAnim_NUMEL_2, }; static const union AnimCmd *const sUnknownAnims_CAMERUPT[] = { sAnim_GeneralFrame0, sUnknownAnim_CAMERUPT_1, }; static const union AnimCmd *const sUnknownAnims_SPHEAL[] = { sAnim_GeneralFrame0, sUnknownAnim_SPHEAL_1, }; static const union AnimCmd *const sUnknownAnims_SEALEO[] = { sAnim_GeneralFrame0, sUnknownAnim_SEALEO_1, }; static const union AnimCmd *const sUnknownAnims_WALREIN[] = { sAnim_GeneralFrame0, sUnknownAnim_WALREIN_1, sUnknownAnim_WALREIN_2, }; static const union AnimCmd *const sUnknownAnims_CACNEA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CACTURNE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SNORUNT[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GLALIE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LUNATONE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SOLROCK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_AZURILL[] = { sAnim_GeneralFrame0, sUnknownAnim_AZURILL_1, sUnknownAnim_AZURILL_2, sUnknownAnim_AZURILL_3, sUnknownAnim_AZURILL_4, }; static const union AnimCmd *const sUnknownAnims_SPOINK[] = { sAnim_GeneralFrame0, sUnknownAnim_SPOINK_1, sUnknownAnim_SPOINK_2, }; static const union AnimCmd *const sUnknownAnims_GRUMPIG[] = { sAnim_GeneralFrame0, sUnknownAnim_GRUMPIG_1, }; static const union AnimCmd *const sUnknownAnims_PLUSLE[] = { sAnim_GeneralFrame0, sUnknownAnim_PLUSLE_1, }; static const union AnimCmd *const sUnknownAnims_MINUN[] = { sAnim_GeneralFrame0, sUnknownAnim_MINUN_1, }; static const union AnimCmd *const sUnknownAnims_MAWILE[] = { sAnim_GeneralFrame0, sUnknownAnim_MAWILE_1, }; static const union AnimCmd *const sUnknownAnims_MEDITITE[] = { sAnim_GeneralFrame0, sUnknownAnim_MEDITITE_1, }; static const union AnimCmd *const sUnknownAnims_MEDICHAM[] = { sAnim_GeneralFrame0, sUnknownAnim_MEDICHAM_1, }; static const union AnimCmd *const sUnknownAnims_SWABLU[] = { sAnim_GeneralFrame0, sUnknownAnim_SWABLU_1, sUnknownAnim_SWABLU_2, }; static const union AnimCmd *const sUnknownAnims_ALTARIA[] = { sAnim_GeneralFrame0, sUnknownAnim_ALTARIA_1, }; static const union AnimCmd *const sUnknownAnims_WYNAUT[] = { sAnim_GeneralFrame0, sUnknownAnim_WYNAUT_1, sUnknownAnim_WYNAUT_2, }; static const union AnimCmd *const sUnknownAnims_DUSKULL[] = { sAnim_GeneralFrame0, sUnknownAnim_DUSKULL_1, sUnknownAnim_DUSKULL_2, }; static const union AnimCmd *const sUnknownAnims_DUSCLOPS[] = { sAnim_GeneralFrame0, sUnknownAnim_DUSCLOPS_1, sUnknownAnim_DUSCLOPS_2, }; static const union AnimCmd *const sUnknownAnims_ROSELIA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SLAKOTH[] = { sAnim_GeneralFrame0, sUnknownAnim_SLAKOTH_1, }; static const union AnimCmd *const sUnknownAnims_VIGOROTH[] = { sAnim_GeneralFrame0, sUnknownAnim_VIGOROTH_1, }; static const union AnimCmd *const sUnknownAnims_SLAKING[] = { sAnim_GeneralFrame0, sUnknownAnim_SLAKING_1, }; static const union AnimCmd *const sUnknownAnims_GULPIN[] = { sAnim_GeneralFrame0, sUnknownAnim_GULPIN_1, }; static const union AnimCmd *const sUnknownAnims_SWALOT[] = { sAnim_GeneralFrame0, sUnknownAnim_SWALOT_1, }; static const union AnimCmd *const sUnknownAnims_TROPIUS[] = { sAnim_GeneralFrame0, sUnknownAnim_TROPIUS_1, }; static const union AnimCmd *const sUnknownAnims_WHISMUR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LOUDRED[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_EXPLOUD[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CLAMPERL[] = { sAnim_GeneralFrame0, sUnknownAnim_CLAMPERL_1, }; static const union AnimCmd *const sUnknownAnims_HUNTAIL[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GOREBYSS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ABSOL[] = { sAnim_GeneralFrame0, sUnknownAnim_ABSOL_1, }; static const union AnimCmd *const sUnknownAnims_SHUPPET[] = { sAnim_GeneralFrame0, sUnknownAnim_SHUPPET_1, sUnknownAnim_SHUPPET_2, }; static const union AnimCmd *const sUnknownAnims_BANETTE[] = { sAnim_GeneralFrame0, sUnknownAnim_BANETTE_1, }; static const union AnimCmd *const sUnknownAnims_SEVIPER[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ZANGOOSE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RELICANTH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ARON[] = { sAnim_GeneralFrame0, sUnknownAnim_ARON_1, }; static const union AnimCmd *const sUnknownAnims_LAIRON[] = { sAnim_GeneralFrame0, sUnknownAnim_LAIRON_1, }; static const union AnimCmd *const sUnknownAnims_AGGRON[] = { sAnim_GeneralFrame0, sUnknownAnim_AGGRON_1, }; static const union AnimCmd *const sUnknownAnims_CASTFORM[] = { sAnim_GeneralFrame0, sUnknownAnim_CASTFORM_1, sUnknownAnim_CASTFORM_2, sUnknownAnim_CASTFORM_3, sUnknownAnim_CASTFORM_4, }; static const union AnimCmd *const sUnknownAnims_VOLBEAT[] = { sAnim_GeneralFrame0, sUnknownAnim_VOLBEAT_1, }; static const union AnimCmd *const sUnknownAnims_ILLUMISE[] = { sAnim_GeneralFrame0, sUnknownAnim_ILLUMISE_1, }; static const union AnimCmd *const sUnknownAnims_LILEEP[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CRADILY[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ANORITH[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_ARMALDO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RALTS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_KIRLIA[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GARDEVOIR[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_BAGON[] = { sAnim_GeneralFrame0, sUnknownAnim_BAGON_1, sUnknownAnim_BAGON_2, }; static const union AnimCmd *const sUnknownAnims_SHELGON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_SALAMENCE[] = { sAnim_GeneralFrame0, sUnknownAnim_SALAMENCE_1, sUnknownAnim_SALAMENCE_2, }; static const union AnimCmd *const sUnknownAnims_BELDUM[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_METANG[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_METAGROSS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_REGIROCK[] = { sAnim_GeneralFrame0, sUnknownAnim_REGIROCK_1, }; static const union AnimCmd *const sUnknownAnims_REGICE[] = { sAnim_GeneralFrame0, sUnknownAnim_REGICE_1, }; static const union AnimCmd *const sUnknownAnims_REGISTEEL[] = { sAnim_GeneralFrame0, sUnknownAnim_REGISTEEL_1, sUnknownAnim_REGISTEEL_2, }; static const union AnimCmd *const sUnknownAnims_KYOGRE[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_GROUDON[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_RAYQUAZA[] = { sAnim_GeneralFrame0, sUnknownAnim_RAYQUAZA_1, sUnknownAnim_RAYQUAZA_2, }; static const union AnimCmd *const sUnknownAnims_LATIAS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_LATIOS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_JIRACHI[] = { sAnim_GeneralFrame0, sUnknownAnim_JIRACHI_1, }; static const union AnimCmd *const sUnknownAnims_DEOXYS[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_CHIMECHO[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_EGG[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_C[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_D[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_E[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_F[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_G[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_H[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_I[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_J[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_K[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_L[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_M[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_N[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_O[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_P[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_Q[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_R[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_S[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_T[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_U[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_V[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_W[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_X[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_Y[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_Z[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_EMARK[] = {sAnim_GeneralFrame0}; static const union AnimCmd *const sUnknownAnims_UNOWN_QMARK[] = {sAnim_GeneralFrame0}; #define ANIM_CMD(name) [SPECIES_##name] = sUnknownAnims_##name #define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims static const union AnimCmd *const *const sUnknownAnimsTable[] = { ANIM_CMD(NONE), ANIM_CMD(BULBASAUR), ANIM_CMD(IVYSAUR), ANIM_CMD(VENUSAUR), ANIM_CMD(CHARMANDER), ANIM_CMD(CHARMELEON), ANIM_CMD(CHARIZARD), ANIM_CMD(SQUIRTLE), ANIM_CMD(WARTORTLE), ANIM_CMD(BLASTOISE), ANIM_CMD(CATERPIE), ANIM_CMD(METAPOD), ANIM_CMD(BUTTERFREE), ANIM_CMD(WEEDLE), ANIM_CMD(KAKUNA), ANIM_CMD(BEEDRILL), ANIM_CMD(PIDGEY), ANIM_CMD(PIDGEOTTO), ANIM_CMD(PIDGEOT), ANIM_CMD(RATTATA), ANIM_CMD(RATICATE), ANIM_CMD(SPEAROW), ANIM_CMD(FEAROW), ANIM_CMD(EKANS), ANIM_CMD(ARBOK), ANIM_CMD(PIKACHU), ANIM_CMD(RAICHU), ANIM_CMD(SANDSHREW), ANIM_CMD(SANDSLASH), ANIM_CMD(NIDORAN_F), ANIM_CMD(NIDORINA), ANIM_CMD(NIDOQUEEN), ANIM_CMD(NIDORAN_M), ANIM_CMD(NIDORINO), ANIM_CMD(NIDOKING), ANIM_CMD(CLEFAIRY), ANIM_CMD(CLEFABLE), ANIM_CMD(VULPIX), ANIM_CMD(NINETALES), ANIM_CMD(JIGGLYPUFF), ANIM_CMD(WIGGLYTUFF), ANIM_CMD(ZUBAT), ANIM_CMD(GOLBAT), ANIM_CMD(ODDISH), ANIM_CMD(GLOOM), ANIM_CMD(VILEPLUME), ANIM_CMD(PARAS), ANIM_CMD(PARASECT), ANIM_CMD(VENONAT), ANIM_CMD(VENOMOTH), ANIM_CMD(DIGLETT), ANIM_CMD(DUGTRIO), ANIM_CMD(MEOWTH), ANIM_CMD(PERSIAN), ANIM_CMD(PSYDUCK), ANIM_CMD(GOLDUCK), ANIM_CMD(MANKEY), ANIM_CMD(PRIMEAPE), ANIM_CMD(GROWLITHE), ANIM_CMD(ARCANINE), ANIM_CMD(POLIWAG), ANIM_CMD(POLIWHIRL), ANIM_CMD(POLIWRATH), ANIM_CMD(ABRA), ANIM_CMD(KADABRA), ANIM_CMD(ALAKAZAM), ANIM_CMD(MACHOP), ANIM_CMD(MACHOKE), ANIM_CMD(MACHAMP), ANIM_CMD(BELLSPROUT), ANIM_CMD(WEEPINBELL), ANIM_CMD(VICTREEBEL), ANIM_CMD(TENTACOOL), ANIM_CMD(TENTACRUEL), ANIM_CMD(GEODUDE), ANIM_CMD(GRAVELER), ANIM_CMD(GOLEM), ANIM_CMD(PONYTA), ANIM_CMD(RAPIDASH), ANIM_CMD(SLOWPOKE), ANIM_CMD(SLOWBRO), ANIM_CMD(MAGNEMITE), ANIM_CMD(MAGNETON), ANIM_CMD(FARFETCHD), ANIM_CMD(DODUO), ANIM_CMD(DODRIO), ANIM_CMD(SEEL), ANIM_CMD(DEWGONG), ANIM_CMD(GRIMER), ANIM_CMD(MUK), ANIM_CMD(SHELLDER), ANIM_CMD(CLOYSTER), ANIM_CMD(GASTLY), ANIM_CMD(HAUNTER), ANIM_CMD(GENGAR), ANIM_CMD(ONIX), ANIM_CMD(DROWZEE), ANIM_CMD(HYPNO), ANIM_CMD(KRABBY), ANIM_CMD(KINGLER), ANIM_CMD(VOLTORB), ANIM_CMD(ELECTRODE), ANIM_CMD(EXEGGCUTE), ANIM_CMD(EXEGGUTOR), ANIM_CMD(CUBONE), ANIM_CMD(MAROWAK), ANIM_CMD(HITMONLEE), ANIM_CMD(HITMONCHAN), ANIM_CMD(LICKITUNG), ANIM_CMD(KOFFING), ANIM_CMD(WEEZING), ANIM_CMD(RHYHORN), ANIM_CMD(RHYDON), ANIM_CMD(CHANSEY), ANIM_CMD(TANGELA), ANIM_CMD(KANGASKHAN), ANIM_CMD(HORSEA), ANIM_CMD(SEADRA), ANIM_CMD(GOLDEEN), ANIM_CMD(SEAKING), ANIM_CMD(STARYU), ANIM_CMD(STARMIE), ANIM_CMD(MR_MIME), ANIM_CMD(SCYTHER), ANIM_CMD(JYNX), ANIM_CMD(ELECTABUZZ), ANIM_CMD(MAGMAR), ANIM_CMD(PINSIR), ANIM_CMD(TAUROS), ANIM_CMD(MAGIKARP), ANIM_CMD(GYARADOS), ANIM_CMD(LAPRAS), ANIM_CMD(DITTO), ANIM_CMD(EEVEE), ANIM_CMD(VAPOREON), ANIM_CMD(JOLTEON), ANIM_CMD(FLAREON), ANIM_CMD(PORYGON), ANIM_CMD(OMANYTE), ANIM_CMD(OMASTAR), ANIM_CMD(KABUTO), ANIM_CMD(KABUTOPS), ANIM_CMD(AERODACTYL), ANIM_CMD(SNORLAX), ANIM_CMD(ARTICUNO), ANIM_CMD(ZAPDOS), ANIM_CMD(MOLTRES), ANIM_CMD(DRATINI), ANIM_CMD(DRAGONAIR), ANIM_CMD(DRAGONITE), ANIM_CMD(MEWTWO), ANIM_CMD(MEW), ANIM_CMD(CHIKORITA), ANIM_CMD(BAYLEEF), ANIM_CMD(MEGANIUM), ANIM_CMD(CYNDAQUIL), ANIM_CMD(QUILAVA), ANIM_CMD(TYPHLOSION), ANIM_CMD(TOTODILE), ANIM_CMD(CROCONAW), ANIM_CMD(FERALIGATR), ANIM_CMD(SENTRET), ANIM_CMD(FURRET), ANIM_CMD(HOOTHOOT), ANIM_CMD(NOCTOWL), ANIM_CMD(LEDYBA), ANIM_CMD(LEDIAN), ANIM_CMD(SPINARAK), ANIM_CMD(ARIADOS), ANIM_CMD(CROBAT), ANIM_CMD(CHINCHOU), ANIM_CMD(LANTURN), ANIM_CMD(PICHU), ANIM_CMD(CLEFFA), ANIM_CMD(IGGLYBUFF), ANIM_CMD(TOGEPI), ANIM_CMD(TOGETIC), ANIM_CMD(NATU), ANIM_CMD(XATU), ANIM_CMD(MAREEP), ANIM_CMD(FLAAFFY), ANIM_CMD(AMPHAROS), ANIM_CMD(BELLOSSOM), ANIM_CMD(MARILL), ANIM_CMD(AZUMARILL), ANIM_CMD(SUDOWOODO), ANIM_CMD(POLITOED), ANIM_CMD(HOPPIP), ANIM_CMD(SKIPLOOM), ANIM_CMD(JUMPLUFF), ANIM_CMD(AIPOM), ANIM_CMD(SUNKERN), ANIM_CMD(SUNFLORA), ANIM_CMD(YANMA), ANIM_CMD(WOOPER), ANIM_CMD(QUAGSIRE), ANIM_CMD(ESPEON), ANIM_CMD(UMBREON), ANIM_CMD(MURKROW), ANIM_CMD(SLOWKING), ANIM_CMD(MISDREAVUS), ANIM_CMD(UNOWN), ANIM_CMD(WOBBUFFET), ANIM_CMD(GIRAFARIG), ANIM_CMD(PINECO), ANIM_CMD(FORRETRESS), ANIM_CMD(DUNSPARCE), ANIM_CMD(GLIGAR), ANIM_CMD(STEELIX), ANIM_CMD(SNUBBULL), ANIM_CMD(GRANBULL), ANIM_CMD(QWILFISH), ANIM_CMD(SCIZOR), ANIM_CMD(SHUCKLE), ANIM_CMD(HERACROSS), ANIM_CMD(SNEASEL), ANIM_CMD(TEDDIURSA), ANIM_CMD(URSARING), ANIM_CMD(SLUGMA), ANIM_CMD(MAGCARGO), ANIM_CMD(SWINUB), ANIM_CMD(PILOSWINE), ANIM_CMD(CORSOLA), ANIM_CMD(REMORAID), ANIM_CMD(OCTILLERY), ANIM_CMD(DELIBIRD), ANIM_CMD(MANTINE), ANIM_CMD(SKARMORY), ANIM_CMD(HOUNDOUR), ANIM_CMD(HOUNDOOM), ANIM_CMD(KINGDRA), ANIM_CMD(PHANPY), ANIM_CMD(DONPHAN), ANIM_CMD(PORYGON2), ANIM_CMD(STANTLER), ANIM_CMD(SMEARGLE), ANIM_CMD(TYROGUE), ANIM_CMD(HITMONTOP), ANIM_CMD(SMOOCHUM), ANIM_CMD(ELEKID), ANIM_CMD(MAGBY), ANIM_CMD(MILTANK), ANIM_CMD(BLISSEY), ANIM_CMD(RAIKOU), ANIM_CMD(ENTEI), ANIM_CMD(SUICUNE), ANIM_CMD(LARVITAR), ANIM_CMD(PUPITAR), ANIM_CMD(TYRANITAR), ANIM_CMD(LUGIA), ANIM_CMD(HO_OH), ANIM_CMD(CELEBI), ANIM_CMD_FULL(OLD_UNOWN_B, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_C, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_D, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_E, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_F, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_G, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_H, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_I, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_J, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_K, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_L, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_M, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_N, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_O, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_P, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_Q, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_R, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_S, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_T, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_U, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_V, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_W, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_X, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_Y, sUnknownAnims_OLD_UNOWN), ANIM_CMD_FULL(OLD_UNOWN_Z, sUnknownAnims_OLD_UNOWN), ANIM_CMD(TREECKO), ANIM_CMD(GROVYLE), ANIM_CMD(SCEPTILE), ANIM_CMD(TORCHIC), ANIM_CMD(COMBUSKEN), ANIM_CMD(BLAZIKEN), ANIM_CMD(MUDKIP), ANIM_CMD(MARSHTOMP), ANIM_CMD(SWAMPERT), ANIM_CMD(POOCHYENA), ANIM_CMD(MIGHTYENA), ANIM_CMD(ZIGZAGOON), ANIM_CMD(LINOONE), ANIM_CMD(WURMPLE), ANIM_CMD(SILCOON), ANIM_CMD(BEAUTIFLY), ANIM_CMD(CASCOON), ANIM_CMD(DUSTOX), ANIM_CMD(LOTAD), ANIM_CMD(LOMBRE), ANIM_CMD(LUDICOLO), ANIM_CMD(SEEDOT), ANIM_CMD(NUZLEAF), ANIM_CMD(SHIFTRY), ANIM_CMD(NINCADA), ANIM_CMD(NINJASK), ANIM_CMD(SHEDINJA), ANIM_CMD(TAILLOW), ANIM_CMD(SWELLOW), ANIM_CMD(SHROOMISH), ANIM_CMD(BRELOOM), ANIM_CMD(SPINDA), ANIM_CMD(WINGULL), ANIM_CMD(PELIPPER), ANIM_CMD(SURSKIT), ANIM_CMD(MASQUERAIN), ANIM_CMD(WAILMER), ANIM_CMD(WAILORD), ANIM_CMD(SKITTY), ANIM_CMD(DELCATTY), ANIM_CMD(KECLEON), ANIM_CMD(BALTOY), ANIM_CMD(CLAYDOL), ANIM_CMD(NOSEPASS), ANIM_CMD(TORKOAL), ANIM_CMD(SABLEYE), ANIM_CMD(BARBOACH), ANIM_CMD(WHISCASH), ANIM_CMD(LUVDISC), ANIM_CMD(CORPHISH), ANIM_CMD(CRAWDAUNT), ANIM_CMD(FEEBAS), ANIM_CMD(MILOTIC), ANIM_CMD(CARVANHA), ANIM_CMD(SHARPEDO), ANIM_CMD(TRAPINCH), ANIM_CMD(VIBRAVA), ANIM_CMD(FLYGON), ANIM_CMD(MAKUHITA), ANIM_CMD(HARIYAMA), ANIM_CMD(ELECTRIKE), ANIM_CMD(MANECTRIC), ANIM_CMD(NUMEL), ANIM_CMD(CAMERUPT), ANIM_CMD(SPHEAL), ANIM_CMD(SEALEO), ANIM_CMD(WALREIN), ANIM_CMD(CACNEA), ANIM_CMD(CACTURNE), ANIM_CMD(SNORUNT), ANIM_CMD(GLALIE), ANIM_CMD(LUNATONE), ANIM_CMD(SOLROCK), ANIM_CMD(AZURILL), ANIM_CMD(SPOINK), ANIM_CMD(GRUMPIG), ANIM_CMD(PLUSLE), ANIM_CMD(MINUN), ANIM_CMD(MAWILE), ANIM_CMD(MEDITITE), ANIM_CMD(MEDICHAM), ANIM_CMD(SWABLU), ANIM_CMD(ALTARIA), ANIM_CMD(WYNAUT), ANIM_CMD(DUSKULL), ANIM_CMD(DUSCLOPS), ANIM_CMD(ROSELIA), ANIM_CMD(SLAKOTH), ANIM_CMD(VIGOROTH), ANIM_CMD(SLAKING), ANIM_CMD(GULPIN), ANIM_CMD(SWALOT), ANIM_CMD(TROPIUS), ANIM_CMD(WHISMUR), ANIM_CMD(LOUDRED), ANIM_CMD(EXPLOUD), ANIM_CMD(CLAMPERL), ANIM_CMD(HUNTAIL), ANIM_CMD(GOREBYSS), ANIM_CMD(ABSOL), ANIM_CMD(SHUPPET), ANIM_CMD(BANETTE), ANIM_CMD(SEVIPER), ANIM_CMD(ZANGOOSE), ANIM_CMD(RELICANTH), ANIM_CMD(ARON), ANIM_CMD(LAIRON), ANIM_CMD(AGGRON), ANIM_CMD(CASTFORM), ANIM_CMD(VOLBEAT), ANIM_CMD(ILLUMISE), ANIM_CMD(LILEEP), ANIM_CMD(CRADILY), ANIM_CMD(ANORITH), ANIM_CMD(ARMALDO), ANIM_CMD(RALTS), ANIM_CMD(KIRLIA), ANIM_CMD(GARDEVOIR), ANIM_CMD(BAGON), ANIM_CMD(SHELGON), ANIM_CMD(SALAMENCE), ANIM_CMD(BELDUM), ANIM_CMD(METANG), ANIM_CMD(METAGROSS), ANIM_CMD(REGIROCK), ANIM_CMD(REGICE), ANIM_CMD(REGISTEEL), ANIM_CMD(KYOGRE), ANIM_CMD(GROUDON), ANIM_CMD(RAYQUAZA), ANIM_CMD(LATIAS), ANIM_CMD(LATIOS), ANIM_CMD(JIRACHI), ANIM_CMD(DEOXYS), ANIM_CMD(CHIMECHO), ANIM_CMD(EGG), ANIM_CMD_FULL(UNOWN_B, sUnknownAnims_EGG), ANIM_CMD(UNOWN_C), ANIM_CMD(UNOWN_D), ANIM_CMD(UNOWN_E), ANIM_CMD(UNOWN_F), ANIM_CMD(UNOWN_G), ANIM_CMD(UNOWN_H), ANIM_CMD(UNOWN_I), ANIM_CMD(UNOWN_J), ANIM_CMD(UNOWN_K), ANIM_CMD(UNOWN_L), ANIM_CMD(UNOWN_M), ANIM_CMD(UNOWN_N), ANIM_CMD(UNOWN_O), ANIM_CMD(UNOWN_P), ANIM_CMD(UNOWN_Q), ANIM_CMD(UNOWN_R), ANIM_CMD(UNOWN_S), ANIM_CMD(UNOWN_T), ANIM_CMD(UNOWN_U), ANIM_CMD(UNOWN_V), ANIM_CMD(UNOWN_W), ANIM_CMD(UNOWN_X), ANIM_CMD(UNOWN_Y), ANIM_CMD(UNOWN_Z), ANIM_CMD(UNOWN_EMARK), ANIM_CMD(UNOWN_QMARK), }; #undef ANIM_CMD #undef ANIM_CMD_FULL