#include "global.h" #include "menu_indicators.h" #include "task.h" #include "trig.h" #include "decompress.h" #include "palette.h" struct UnkIndicatorsStruct { u8 field_0; u16 *field_4; u16 field_8; u16 field_A; u16 field_C; u16 field_E; u8 field_10; u8 field_11; u8 field_12; u8 field_13; u8 field_14_0:4; u8 field_14_1:4; u8 field_15_0:4; u8 field_15_1:4; u8 field_16_0:3; u8 field_16_1:3; u8 field_16_2:2; u8 field_17_0:6; u8 field_17_1:2; }; struct UnkIndicatorsStruct2 { u8 field_0; u16 *field_4; u16 field_8; u16 field_A; u8 field_C; u8 field_D; u16 tileTag; u16 palTag; u16 field_12; u16 field_14; u16 field_16; u16 field_18; u16 field_1A; u16 field_1C; s16 field_1E; }; struct UnkSmallIndicatorsStruct { u8 field_0_0:4; u8 field_0_1:4; u8 field_1; u16 field_2; }; extern const struct SpriteTemplate gUnknown_08614244; extern const struct UnkSmallIndicatorsStruct gUnknown_086141FC[]; extern const u8 gUnknown_086142C8[]; extern const u16 gUnknown_086142A8[]; extern struct ArrowStruct gUnknown_0203CE8C; // this file's functions void Task_ScrollIndicatorArrowPair(u8 taskId); u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor); u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor); void ListMenuUpdateRedOutlineCursorObject(u8 taskId, u16 x, u16 y); void ListMenuUpdateRedArrowCursorObject(u8 taskId, u16 x, u16 y); void ListMenuRemoveRedOutlineCursorObject(u8 taskId); void ListMenuRemoveRedArrowCursorObject(u8 taskId); // code s32 sub_81AF08C(u8 taskId, u8 field) { struct UnkIndicatorsStruct *data = (void*) gTasks[taskId].data; switch (field) { case 0: case 1: return (s32)(data->field_4); case 2: return data->field_C; case 3: return data->field_E; case 4: return data->field_10; case 5: return data->field_11; case 6: return data->field_12; case 7: return data->field_13; case 8: return data->field_14_0; case 9: return data->field_14_1; case 10: return data->field_15_0; case 11: return data->field_15_1; case 12: return data->field_16_0; case 13: return data->field_16_1; case 14: return data->field_16_2; case 15: return data->field_17_0; case 16: return data->field_17_1; default: return -1; } } void sub_81AF15C(u8 taskId, u8 field, s32 value) { struct UnkIndicatorsStruct *data = (void*) &gTasks[taskId].data; switch (field) { case 0: case 1: data->field_4 = (void*)(value); break; case 2: data->field_C = value; break; case 3: data->field_E = value; break; case 4: data->field_10 = value; break; case 5: data->field_11 = value; break; case 6: data->field_12 = value; break; case 7: data->field_13 = value; break; case 8: data->field_14_0 = value; break; case 9: data->field_14_1 = value; break; case 10: data->field_15_0 = value; break; case 11: data->field_15_1 = value; break; case 12: data->field_16_0 = value; break; case 13: data->field_16_1 = value; break; case 14: data->field_16_2 = value; break; case 15: data->field_17_0 = value; break; case 16: data->field_17_1 = value; break; } } void sub_81AF264(struct Sprite *sprite) { s32 multiplier; switch (sprite->data[0]) { case 0: StartSpriteAnim(sprite, sprite->data[1]); sprite->data[0]++; break; case 1: switch (sprite->data[2]) { case 0: multiplier = sprite->data[3]; sprite->pos2.x = (gSineTable[(u8)(sprite->data[5])] * multiplier) / 256; break; case 1: multiplier = sprite->data[3]; sprite->pos2.y = (gSineTable[(u8)(sprite->data[5])] * multiplier) / 256; break; } sprite->data[5] += sprite->data[4]; break; } } u8 AddScrollIndicatorArrowObject(u8 arg0, u8 x, u8 y, u16 tileTag, u16 palTag) { u8 spriteId; struct SpriteTemplate spriteTemplate; spriteTemplate = gUnknown_08614244; spriteTemplate.tileTag = tileTag; spriteTemplate.paletteTag = palTag; spriteId = CreateSprite(&spriteTemplate, x, y, 0); gSprites[spriteId].invisible = 1; gSprites[spriteId].data[0] = 0; gSprites[spriteId].data[1] = gUnknown_086141FC[arg0].field_0_0; gSprites[spriteId].data[2] = gUnknown_086141FC[arg0].field_0_1; gSprites[spriteId].data[3] = gUnknown_086141FC[arg0].field_1; gSprites[spriteId].data[4] = gUnknown_086141FC[arg0].field_2; gSprites[spriteId].data[5] = 0; return spriteId; } u8 AddScrollIndicatorArrowPair(const struct ArrowStruct *arrowInfo, u16 *arg1) { struct CompressedSpriteSheet spriteSheet; struct SpritePalette spritePal; struct UnkIndicatorsStruct2 *data; u8 taskId; spriteSheet.data = gUnknown_086142C8; spriteSheet.size = 0x100; spriteSheet.tag = arrowInfo->tileTag; LoadCompressedObjectPic(&spriteSheet); if (arrowInfo->palTag == 0xFFFF) { LoadPalette(gUnknown_086142A8, (16 * arrowInfo->palNum) + 0x100, 0x20); } else { spritePal.data = gUnknown_086142A8; spritePal.tag = arrowInfo->palTag; LoadSpritePalette(&spritePal); } taskId = CreateTask(Task_ScrollIndicatorArrowPair, 0); data = (void*) gTasks[taskId].data; data->field_0 = 0; data->field_4 = arg1; data->field_8 = arrowInfo->unk6; data->field_A = arrowInfo->unk8; data->tileTag = arrowInfo->tileTag; data->palTag = arrowInfo->palTag; data->field_C = AddScrollIndicatorArrowObject(arrowInfo->unk0, arrowInfo->unk1, arrowInfo->unk2, arrowInfo->tileTag, arrowInfo->palTag); data->field_D = AddScrollIndicatorArrowObject(arrowInfo->unk3, arrowInfo->unk4, arrowInfo->unk5, arrowInfo->tileTag, arrowInfo->palTag); if (arrowInfo->palTag == 0xFFFF) { gSprites[data->field_C].oam.paletteNum = arrowInfo->palNum; gSprites[data->field_D].oam.paletteNum = arrowInfo->palNum; } return taskId; } u8 AddScrollIndicatorArrowPairParametrized(u32 arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 tileTag, s32 palTag, void *arg7) { if (arg0 == 2 || arg0 == 3) { gUnknown_0203CE8C.unk0 = 2; gUnknown_0203CE8C.unk1 = arg1; gUnknown_0203CE8C.unk2 = arg2; gUnknown_0203CE8C.unk3 = 3; gUnknown_0203CE8C.unk4 = arg1; gUnknown_0203CE8C.unk5 = arg3; } else { gUnknown_0203CE8C.unk0 = 0; gUnknown_0203CE8C.unk1 = arg2; gUnknown_0203CE8C.unk2 = arg1; gUnknown_0203CE8C.unk3 = 1; gUnknown_0203CE8C.unk4 = arg3; gUnknown_0203CE8C.unk5 = arg1; } gUnknown_0203CE8C.unk6 = 0; gUnknown_0203CE8C.unk8 = arg4; gUnknown_0203CE8C.tileTag = tileTag; gUnknown_0203CE8C.palTag = palTag; gUnknown_0203CE8C.palNum = 0; return AddScrollIndicatorArrowPair(&gUnknown_0203CE8C, arg7); } void Task_ScrollIndicatorArrowPair(u8 taskId) { struct UnkIndicatorsStruct2 *data = (void*) gTasks[taskId].data; u16 var = (*data->field_4); if (var == data->field_8 && var != 0xFFFF) gSprites[data->field_C].invisible = 1; else gSprites[data->field_C].invisible = 0; if (var == data->field_A) gSprites[data->field_D].invisible = 1; else gSprites[data->field_D].invisible = 0; } void Task_ScrollIndicatorArrowPairOnMainMenu(u8 taskId) { struct UnkIndicatorsStruct2 *data = (void*) gTasks[taskId].data; if (data->field_1E != 0) { gSprites[data->field_C].invisible = 0; gSprites[data->field_D].invisible = 1; } else { gSprites[data->field_C].invisible = 1; gSprites[data->field_D].invisible = 0; } } void RemoveScrollIndicatorArrowPair(u8 taskId) { struct UnkIndicatorsStruct2 *data = (void*) gTasks[taskId].data; if (data->tileTag != 0xFFFF) FreeSpriteTilesByTag(data->tileTag); if (data->palTag != 0xFFFF) FreeSpritePaletteByTag(data->palTag); DestroySprite(&gSprites[data->field_C]); DestroySprite(&gSprites[data->field_D]); DestroyTask(taskId); } u8 ListMenuAddCursorObjectInternal(struct CursorStruct *cursor, u32 cursorKind) { switch (cursorKind) { case 0: default: return ListMenuAddRedOutlineCursorObject(cursor); case 1: return ListMenuAddRedArrowCursorObject(cursor); } } void ListMenuUpdateCursorObject(u8 taskId, u16 x, u16 y, u32 cursorKind) { switch (cursorKind) { case 0: ListMenuUpdateRedOutlineCursorObject(taskId, x, y); break; case 1: ListMenuUpdateRedArrowCursorObject(taskId, x, y); break; } } void ListMenuRemoveCursorObject(u8 taskId, u32 cursorKind) { switch (cursorKind) { case 0: ListMenuRemoveRedOutlineCursorObject(taskId); break; case 1: ListMenuRemoveRedArrowCursorObject(taskId); break; } } void Task_RedOutlineCursor(u8 taskId) { }