#include "global.h" #include "battle_main.h" #include "bg.h" #include "constants/rgb.h" #include "constants/species.h" #include "decompress.h" #include "gpu_regs.h" #include "graphics.h" #include "main.h" #include "malloc.h" #include "menu.h" #include "menu_helpers.h" #include "palette.h" #include "pokemon.h" #include "pokemon_icon.h" #include "scanline_effect.h" #include "sprite.h" #include "task.h" #include "text.h" #include "window.h" struct Unk_Rodata1 { void (*unk0)(u8, u8, u8, u8, u8, u8); u32 unk4[7]; }; struct Unk_203CEC4 { TaskFunc unk0; void *unk4; u32 unk8_0:1; u32 unk8_1:3; u32 unk8_2:7; u32 unk9_0:7; u32 unkA_0:14; u8 unkC[3]; u8 fillerF[9]; u16 unk18[0xB0]; u8 filler[0xA0]; s16 unk218[16]; }; struct Unk_203CEC8 { MainCallback unk0; u8 filler[4]; u8 unk8_0:4; u8 unk8_1:2; u8 unk8_2:2; s8 unk9; u8 unkA; u8 unkB; }; struct Unk_203CEDC { struct Unk_Rodata1 *unk0; u32 *unk4; u8 unk8; u8 unk9; u8 unkA; u8 unkB; u8 unkC; }; struct Unk_203CEE4 { u8 filler[0x800]; }; // BELOW TO BE PUT IN EWRAM extern struct Unk_203CEC4 *gUnknown_0203CEC4; extern struct Unk_203CEC8 gUnknown_0203CEC8; extern struct Unk_203CEDC *gUnknown_0203CEDC; extern u8 *gUnknown_0203CEE0; extern struct Unk_203CEE4 *gUnknown_0203CEE4; // ABOVE TO BE PUT IN EWRAM // BELOW TO BE CONVERTED TO C extern struct BgTemplate gUnknown_086156B8[]; extern struct Unk_Rodata1 gUnknown_086156C4[2]; // extern struct Unk_Rodata1 gUnknown_086156E4; extern u32 gUnknown_08615704[][6][2]; // ABOVE TO BE CONVERTED TO C void reset_brm(void); void c2_811EBD0(void); bool8 sub_81B020C(void); void sub_81B209C(void); void sub_81B04BC(void); bool8 sub_81B0550(void); bool8 sub_81B05C8(void); void sub_81B239C(u8); void sub_81B0740(u8); void sub_81B5D30(void); void sub_81B6040(void); void sub_81B6160(void); bool8 party_menu_add_per_mon_objects(void); bool8 sub_81B0DA0(void); void sub_81B0F28(void); void sub_81B2428(u8); void display_pokemon_menu_message(u32); void sub_81B04F8(u8); void sub_81B06F4(void); void sub_81B06C0(u8); void sub_81B0CEC(u8); void sub_81B2748(struct Unk_203CEDC *, u8); void sub_81B2720(u8); void sub_81B0B60(u8); void sub_81B0B08(u8); void sub_81B0A9C(u8); void sub_81B0B98(u8); void sub_81B0BC4(u8); bool8 sub_81B0BFC(u8); void sub_81B0948(u8); void sub_81B0FCC(u8, u8); void sub_81B2A70(struct Pokemon *, struct Unk_203CEDC *, u8); void sub_81B2AC8(struct Pokemon *, struct Unk_203CEDC *, u8); void sub_81B2B8C(struct Pokemon *, struct Unk_203CEDC *, u8); void sub_81B2CD4(struct Pokemon *, struct Unk_203CEDC *, u8); void sub_81B2D74(struct Pokemon *, struct Unk_203CEDC *, u8); void sub_81B2E28(struct Pokemon *, struct Unk_203CEDC *); void sub_81B0038(u8 a, u8 b, u8 c, u8 d, u8 e, TaskFunc f, MainCallback g) { u16 i; reset_brm(); gUnknown_0203CEC4 = Alloc(sizeof(struct Unk_203CEC4)); if (gUnknown_0203CEC4 == 0) { SetMainCallback2(g); } else { gUnknown_0203CEC8.unk8_0 = a; gUnknown_0203CEC8.unk0 = g; gUnknown_0203CEC8.unkB = c; gUnknown_0203CEC4->unkA_0 = e; gUnknown_0203CEC4->unk0 = f; gUnknown_0203CEC4->unk4 = NULL; gUnknown_0203CEC4->unk8_1 = 0; gUnknown_0203CEC4->unk8_2 = 0xFF; gUnknown_0203CEC4->unk9_0 = 0xFF; if (a == 4) gUnknown_0203CEC4->unk8_0 = TRUE; else gUnknown_0203CEC4->unk8_0 = FALSE; if (b != 0xFF) gUnknown_0203CEC8.unk8_1 = b; for (i = 0; i <= 15; i++) gUnknown_0203CEC4->unk218[i] = 0; for (i = 0; i < 3; i++) gUnknown_0203CEC4->unkC[i] |= 0xFF; if (d == 0) gUnknown_0203CEC8.unk9 = 0; else if (gUnknown_0203CEC8.unk9 > 5 || GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_SPECIES) == SPECIES_NONE) gUnknown_0203CEC8.unk9 = 0; // wut why is this else if? gTextFlags.flag_2 = 0; CalculatePlayerPartyCount(); SetMainCallback2(c2_811EBD0); } } void sub_81B01B0(void) { RunTasks(); AnimateSprites(); BuildOamBuffer(); do_scheduled_bg_tilemap_copies_to_vram(); UpdatePaletteFade(); } void sub_81B01CC(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } void c2_811EBD0(void) { while (TRUE) { if (sub_81221EC() == TRUE || sub_81B020C() == TRUE || sub_81221AC() == TRUE) break; } } bool8 sub_81B020C(void) { switch (gMain.state) { case 0: SetVBlankHBlankCallbacksToNull(); ResetVramOamAndBgCntRegs(); clear_scheduled_bg_copies_to_vram(); gMain.state++; break; case 1: ScanlineEffect_Stop(); gMain.state++; break; case 2: ResetPaletteFade(); gPaletteFade.bufferTransferDisabled = TRUE; gMain.state++; break; case 3: ResetSpriteData(); gMain.state++; break; case 4: FreeAllSpritePalettes(); gMain.state++; break; case 5: if (!sub_81221AC()) ResetTasks(); gMain.state++; break; case 6: sub_81B209C(); gMain.state++; break; case 7: if (!sub_81B0550()) { sub_81B04BC(); return TRUE; } else { gUnknown_0203CEC4->unk218[0] = 0; gMain.state++; } break; case 8: if (sub_81B05C8()) gMain.state++; break; case 9: sub_81B239C(gUnknown_0203CEC8.unk8_1); gMain.state++; break; case 10: sub_81B0740(gUnknown_0203CEC8.unk8_1); gUnknown_0203CEC4->unk218[0] = 0; gMain.state++; break; case 11: sub_81B5D30(); gMain.state++; break; case 12: sub_81B6040(); gMain.state++; break; case 13: sub_81B6160(); gMain.state++; break; case 14: LoadMonIconPalettes(); gMain.state++; break; case 15: if (party_menu_add_per_mon_objects()) { gUnknown_0203CEC4->unk218[0] = 0; gMain.state++; } break; case 16: if (sub_81B0DA0()) { gUnknown_0203CEC4->unk218[0] = 0; gMain.state++; } break; case 17: sub_81B0F28(); gMain.state++; break; case 18: sub_81B2428(gUnknown_0203CEC4->unk8_0); gMain.state++; break; case 19: gMain.state++; break; case 20: CreateTask(gUnknown_0203CEC4->unk0, 0); display_pokemon_menu_message(gUnknown_0203CEC4->unkA_0); gMain.state++; break; case 21: BlendPalettes(0xFFFFFFFF, 16, 0); gPaletteFade.bufferTransferDisabled = FALSE; gMain.state++; break; case 22: BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); gMain.state++; break; default: SetVBlankCallback(sub_81B01CC); SetMainCallback2(sub_81B01B0); return TRUE; } return FALSE; } void sub_81B04BC(void) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); CreateTask(sub_81B04F8, 0); SetVBlankCallback(sub_81B01CC); SetMainCallback2(sub_81B01B0); } void sub_81B04F8(u8 taskId) { if (!gPaletteFade.active) { SetMainCallback2(gUnknown_0203CEC8.unk0); sub_81B06F4(); DestroyTask(taskId); } } void reset_brm(void) { gUnknown_0203CEC4 = NULL; gUnknown_0203CEE4 = NULL; gUnknown_0203CEDC = NULL; gUnknown_0203CEE0 = NULL; } bool8 sub_81B0550(void) { gUnknown_0203CEE4 = Alloc(sizeof(struct Unk_203CEE4)); if (gUnknown_0203CEE4 == NULL) return FALSE; memset(gUnknown_0203CEE4, 0, sizeof(struct Unk_203CEE4)); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gUnknown_086156B8, 3); SetBgTilemapBuffer(1, gUnknown_0203CEE4); ResetAllBgsCoordinates(); schedule_bg_copy_tilemap_to_vram(1); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); SetGpuReg(REG_OFFSET_BLDCNT, 0); ShowBg(0); ShowBg(1); ShowBg(2); return TRUE; } bool8 sub_81B05C8(void) { int sizeout; switch (gUnknown_0203CEC4->unk218[0]) { case 0: gUnknown_0203CEE0 = malloc_and_decompress(gPartyMenuMisc_Gfx, &sizeout); LoadBgTiles(1, gUnknown_0203CEE0, sizeout, 0); gUnknown_0203CEC4->unk218[0]++; break; case 1: if (!IsDma3ManagerBusyWithBgCopy()) { LZDecompressWram(gPartyMenuMisc_Tilemap, gUnknown_0203CEE4); gUnknown_0203CEC4->unk218[0]++; } break; case 2: LoadCompressedPalette(gPartyMenuMisc_Pal, 0, 0x160); CpuCopy16(gPlttBufferUnfaded, gUnknown_0203CEC4->unk18, 0x160); gUnknown_0203CEC4->unk218[0]++; break; case 3: sub_81B06C0(4); gUnknown_0203CEC4->unk218[0]++; break; case 4: sub_81B06C0(5); gUnknown_0203CEC4->unk218[0]++; break; case 5: sub_81B06C0(6); gUnknown_0203CEC4->unk218[0]++; break; case 6: sub_81B06C0(7); gUnknown_0203CEC4->unk218[0]++; break; case 7: sub_81B06C0(8); gUnknown_0203CEC4->unk218[0]++; break; default: return TRUE; } return FALSE; } void sub_81B06C0(u8 offset) { offset *= 16; CpuCopy16(&gPlttBufferUnfaded[0x30], &gPlttBufferUnfaded[offset], 32); CpuCopy16(&gPlttBufferUnfaded[0x30], &gPlttBufferFaded[offset], 32); } void sub_81B06F4(void) { if (gUnknown_0203CEC4) Free(gUnknown_0203CEC4); if (gUnknown_0203CEE4) Free(gUnknown_0203CEE4); if (gUnknown_0203CEE0) Free(gUnknown_0203CEE0); if (gUnknown_0203CEDC) Free(gUnknown_0203CEDC); FreeAllWindowBuffers(); } void sub_81B0740(u8 a) { u8 i; gUnknown_0203CEDC = Alloc(sizeof(struct Unk_203CEDC[6])); for (i = 0; i < 6; i++) { gUnknown_0203CEDC[i].unk0 = &gUnknown_086156C4[1]; gUnknown_0203CEDC[i].unk4 = gUnknown_08615704[a][i]; gUnknown_0203CEDC[i].unk8 = i; gUnknown_0203CEDC[i].unk9 |= 0xFF; gUnknown_0203CEDC[i].unkA |= 0xFF; gUnknown_0203CEDC[i].unkB |= 0xFF; gUnknown_0203CEDC[i].unkC |= 0xFF; } gUnknown_0203CEDC[0].unk0 = &gUnknown_086156C4[0]; if (a == 3) gUnknown_0203CEDC[3].unk0 = &gUnknown_086156C4[0]; else if (a) gUnknown_0203CEDC[1].unk0 = &gUnknown_086156C4[0]; } void sub_81B07E0(u8 a) { if (gUnknown_0203CEC8.unk8_0 == 5 && a > 2) { sub_81B0CEC(a); if (gUnknown_02022FF8[a - 3].species == SPECIES_NONE) sub_81B2748(&gUnknown_0203CEDC[a], 0x40); else sub_81B2748(&gUnknown_0203CEDC[a], 8); CopyWindowToVram(gUnknown_0203CEDC[a].unk8, 2); PutWindowTilemap(gUnknown_0203CEDC[a].unk8); schedule_bg_copy_tilemap_to_vram(2); } else { if (GetMonData(&gPlayerParty[a], MON_DATA_SPECIES) == SPECIES_NONE) { sub_81B2720(gUnknown_0203CEDC[a].unk8); sub_81B2748(&gUnknown_0203CEDC[a], 0x40); CopyWindowToVram(gUnknown_0203CEDC[a].unk8, 2); } else { if (gUnknown_0203CEC8.unk8_0 == 7) sub_81B0B60(a); else if (gUnknown_0203CEC8.unk8_0 == 2) sub_81B0B08(a); else if (gUnknown_0203CEC8.unk8_0 == 4) sub_81B0A9C(a); else if (gUnknown_0203CEC8.unk8_0 == 11) sub_81B0B98(a); else if (gUnknown_0203CEC8.unk8_0 == 12) sub_81B0BC4(a); else if (!sub_81B0BFC(a)) sub_81B0948(a); if (gUnknown_0203CEC8.unk8_0 == 5) sub_81B0FCC(a, 0); else if (gUnknown_0203CEC8.unk9 == a) sub_81B0FCC(a, 1); else sub_81B0FCC(a, 0); } PutWindowTilemap(gUnknown_0203CEDC[a].unk8); schedule_bg_copy_tilemap_to_vram(0); } } void sub_81B0948(u8 a) { if (GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG)) { gUnknown_0203CEDC[a].unk0->unk0(gUnknown_0203CEDC[a].unk8, 0, 0, 0, 0, 1); sub_81B2A70(&gPlayerParty[a], &gUnknown_0203CEDC[a], 0); } else { gUnknown_0203CEDC[a].unk0->unk0(gUnknown_0203CEDC[a].unk8, 0, 0, 0, 0, 0); sub_81B2A70(&gPlayerParty[a], &gUnknown_0203CEDC[a], 0); sub_81B2AC8(&gPlayerParty[a], &gUnknown_0203CEDC[a], 0); sub_81B2B8C(&gPlayerParty[a], &gUnknown_0203CEDC[a], 0); sub_81B2CD4(&gPlayerParty[a], &gUnknown_0203CEDC[a], 0); sub_81B2D74(&gPlayerParty[a], &gUnknown_0203CEDC[a], 0); sub_81B2E28(&gPlayerParty[a], &gUnknown_0203CEDC[a]); } }