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-rw-r--r--asm/seagallop.s795
-rw-r--r--data/data_8468C98.s37
-rw-r--r--data/seagallop/eb_tilemap.binbin0 -> 2048 bytes
-rw-r--r--data/seagallop/ferry_and_wake.pal19
-rw-r--r--data/seagallop/ferry_sprite.pngbin0 -> 595 bytes
-rw-r--r--data/seagallop/wake.pngbin0 -> 574 bytes
-rw-r--r--data/seagallop/water.pngbin0 -> 283 bytes
-rw-r--r--data/seagallop/wb_tilemap.binbin0 -> 2048 bytes
-rw-r--r--data/specials.inc2
-rw-r--r--graphics_file_rules.mk3
-rw-r--r--include/constants/maps.h2
-rw-r--r--include/field_fadetransition.h1
-rw-r--r--include/field_weather.h1
-rw-r--r--include/help_system.h1
-rw-r--r--include/overworld.h6
-rw-r--r--include/seagallop.h21
-rw-r--r--ld_script.txt4
-rw-r--r--src/seagallop.c460
-rw-r--r--sym_ewram.txt4
19 files changed, 524 insertions, 832 deletions
diff --git a/asm/seagallop.s b/asm/seagallop.s
deleted file mode 100644
index c4bf6cccf..000000000
--- a/asm/seagallop.s
+++ /dev/null
@@ -1,795 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8146E78
-sub_8146E78: @ 8146E78
- push {lr}
- movs r0, 0
- bl SetVBlankCallback
- bl sub_812B478
- ldr r0, _08146E90 @ =sub_8146E94
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_08146E90: .4byte sub_8146E94
- thumb_func_end sub_8146E78
-
- thumb_func_start sub_8146E94
-sub_8146E94: @ 8146E94
- push {r4,lr}
- sub sp, 0x8
- ldr r0, _08146EB4 @ =gMain
- movs r1, 0x87
- lsls r1, 3
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x7
- bls _08146EA8
- b _0814703C
-_08146EA8:
- lsls r0, 2
- ldr r1, _08146EB8 @ =_08146EBC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08146EB4: .4byte gMain
-_08146EB8: .4byte _08146EBC
- .align 2, 0
-_08146EBC:
- .4byte _08146EDC
- .4byte _08146EE8
- .4byte _08146EEE
- .4byte _08146F20
- .4byte _08146F8C
- .4byte _08146FAC
- .4byte _08146FBE
- .4byte _08146FE4
-_08146EDC:
- movs r0, 0
- bl SetVBlankCallback
- bl sub_81471C4
- b _08146FCE
-_08146EE8:
- bl sub_81472FC
- b _08146FCE
-_08146EEE:
- ldr r4, _08146F18 @ =gUnknown_203F3D0
- movs r0, 0x80
- lsls r0, 4
- bl AllocZeroed
- str r0, [r4]
- movs r0, 0
- bl ResetBgsAndClearDma3BusyFlags
- ldr r1, _08146F1C @ =gUnknown_846AEF8
- movs r0, 0
- movs r2, 0x1
- bl InitBgsFromTemplates
- ldr r1, [r4]
- movs r0, 0x3
- bl SetBgTilemapBuffer
- bl sub_814732C
- b _08146FCE
- .align 2, 0
-_08146F18: .4byte gUnknown_203F3D0
-_08146F1C: .4byte gUnknown_846AEF8
-_08146F20:
- ldr r1, _08146F50 @ =gUnknown_8468C98
- movs r2, 0xA4
- lsls r2, 3
- movs r0, 0x3
- movs r3, 0
- bl LoadBgTiles
- bl sub_81474CC
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08146F58
- ldr r1, _08146F54 @ =gUnknown_84699D8
- movs r0, 0x20
- str r0, [sp]
- str r0, [sp, 0x4]
- movs r0, 0x3
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBufferRect
- b _08146F6A
- .align 2, 0
-_08146F50: .4byte gUnknown_8468C98
-_08146F54: .4byte gUnknown_84699D8
-_08146F58:
- ldr r1, _08146F84 @ =gUnknown_84691D8
- movs r0, 0x20
- str r0, [sp]
- str r0, [sp, 0x4]
- movs r0, 0x3
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBufferRect
-_08146F6A:
- ldr r0, _08146F88 @ =gUnknown_84691B8
- movs r1, 0x40
- movs r2, 0x20
- bl LoadPalette
- movs r0, 0x2
- bl stdpal_get
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- b _08146FCE
- .align 2, 0
-_08146F84: .4byte gUnknown_84691D8
-_08146F88: .4byte gUnknown_84691B8
-_08146F8C:
- bl IsDma3ManagerBusyWithBgCopy
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0814703C
- movs r0, 0
- bl ShowBg
- movs r0, 0x3
- bl ShowBg
- movs r0, 0x3
- bl CopyBgTilemapBufferToVram
- b _08146FCE
-_08146FAC:
- bl sub_8147384
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- b _08146FCE
-_08146FBE:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_08146FCE:
- ldr r1, _08146FE0 @ =gMain
- movs r0, 0x87
- lsls r0, 3
- adds r1, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _0814703C
- .align 2, 0
-_08146FE0: .4byte gMain
-_08146FE4:
- bl sub_814731C
- ldr r0, _08147044 @ =sub_8147058
- bl SetVBlankCallback
- movs r0, 0x13
- bl PlaySE
- bl sub_81473C4
- movs r1, 0x80
- lsls r1, 6
- movs r0, 0
- bl SetGpuRegBits
- movs r0, 0x48
- movs r1, 0x3F
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x40
- movs r1, 0xF0
- bl SetGpuReg
- ldr r1, _08147048 @ =0x00001888
- movs r0, 0x44
- bl SetGpuReg
- ldr r0, _0814704C @ =sub_8147084
- movs r1, 0x8
- bl CreateTask
- ldr r0, _08147050 @ =sub_814706C
- bl SetMainCallback2
- ldr r0, _08147054 @ =gMain
- movs r1, 0x87
- lsls r1, 3
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0814703C:
- add sp, 0x8
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08147044: .4byte sub_8147058
-_08147048: .4byte 0x00001888
-_0814704C: .4byte sub_8147084
-_08147050: .4byte sub_814706C
-_08147054: .4byte gMain
- thumb_func_end sub_8146E94
-
- thumb_func_start sub_8147058
-sub_8147058: @ 8147058
- push {lr}
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_8147058
-
- thumb_func_start sub_814706C
-sub_814706C: @ 814706C
- push {lr}
- bl RunTasks
- bl AnimateSprites
- bl BuildOamBuffer
- bl UpdatePaletteFade
- pop {r0}
- bx r0
- thumb_func_end sub_814706C
-
- thumb_func_start sub_8147084
-sub_8147084: @ 8147084
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08147098 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, _0814709C @ =sub_81470CC
- str r0, [r1]
- bx lr
- .align 2, 0
-_08147098: .4byte gTasks
-_0814709C: .4byte sub_81470CC
- thumb_func_end sub_8147084
-
- thumb_func_start sub_81470A0
-sub_81470A0: @ 81470A0
- push {lr}
- bl sub_81474CC
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _081470BC
- movs r1, 0xC0
- lsls r1, 3
- movs r0, 0x3
- movs r2, 0x1
- bl ChangeBgX
- b _081470C8
-_081470BC:
- movs r1, 0xC0
- lsls r1, 3
- movs r0, 0x3
- movs r2, 0x2
- bl ChangeBgX
-_081470C8:
- pop {r0}
- bx r0
- thumb_func_end sub_81470A0
-
- thumb_func_start sub_81470CC
-sub_81470CC: @ 81470CC
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _08147100 @ =gTasks
- adds r4, r1, r0
- bl sub_81470A0
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8C
- bne _081470FA
- bl Overworld_FadeOutMapMusic
- bl sub_807DC18
- ldr r0, _08147104 @ =sub_8147108
- str r0, [r4]
-_081470FA:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08147100: .4byte gTasks
-_08147104: .4byte sub_8147108
- thumb_func_end sub_81470CC
-
- thumb_func_start sub_8147108
-sub_8147108: @ 8147108
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl sub_81470A0
- bl sub_8055FC4
- lsls r0, 24
- cmp r0, 0
- beq _08147136
- ldr r0, _0814713C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08147136
- bl sub_8147140
- bl sub_812B484
- adds r0, r4, 0
- bl DestroyTask
-_08147136:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0814713C: .4byte gPaletteFade
- thumb_func_end sub_8147108
-
- thumb_func_start sub_8147140
-sub_8147140: @ 8147140
- push {r4,lr}
- sub sp, 0x4
- ldr r1, _081471AC @ =gSpecialVar_0x8006
- ldrh r0, [r1]
- cmp r0, 0xA
- bls _08147150
- movs r0, 0
- strh r0, [r1]
-_08147150:
- ldrh r4, [r1]
- lsls r4, 2
- ldr r0, _081471B0 @ =gUnknown_846AEFC
- adds r4, r0
- movs r0, 0
- ldrsb r0, [r4, r0]
- movs r1, 0x1
- ldrsb r1, [r4, r1]
- movs r2, 0x1
- negs r2, r2
- movs r3, 0x2
- ldrsb r3, [r4, r3]
- ldrb r4, [r4, 0x3]
- lsls r4, 24
- asrs r4, 24
- str r4, [sp]
- bl Overworld_SetWarpDestination
- bl play_some_sound
- movs r0, 0x9
- bl PlaySE
- ldr r1, _081471B4 @ =gUnknown_3005020
- ldr r0, _081471B8 @ =sub_807DF64
- str r0, [r1]
- bl warp_in
- ldr r0, _081471BC @ =sub_805671C
- bl SetMainCallback2
- bl ResetInitialPlayerAvatarState
- bl sub_81473A0
- ldr r0, _081471C0 @ =gUnknown_203F3D0
- ldr r0, [r0]
- bl Free
- bl FreeAllWindowBuffers
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081471AC: .4byte gSpecialVar_0x8006
-_081471B0: .4byte gUnknown_846AEFC
-_081471B4: .4byte gUnknown_3005020
-_081471B8: .4byte sub_807DF64
-_081471BC: .4byte sub_805671C
-_081471C0: .4byte gUnknown_203F3D0
- thumb_func_end sub_8147140
-
- thumb_func_start sub_81471C4
-sub_81471C4: @ 81471C4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- movs r3, 0xC0
- lsls r3, 19
- movs r4, 0xC0
- lsls r4, 9
- add r0, sp, 0x4
- mov r8, r0
- mov r2, sp
- movs r6, 0
- ldr r1, _081472F4 @ =0x040000d4
- movs r5, 0x80
- lsls r5, 5
- ldr r7, _081472F8 @ =0x81000800
- movs r0, 0x81
- lsls r0, 24
- mov r12, r0
-_081471EA:
- strh r6, [r2]
- mov r0, sp
- str r0, [r1]
- str r3, [r1, 0x4]
- str r7, [r1, 0x8]
- ldr r0, [r1, 0x8]
- adds r3, r5
- subs r4, r5
- cmp r4, r5
- bhi _081471EA
- strh r6, [r2]
- mov r2, sp
- str r2, [r1]
- str r3, [r1, 0x4]
- lsrs r0, r4, 1
- mov r2, r12
- orrs r0, r2
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- movs r0, 0xE0
- lsls r0, 19
- movs r3, 0x80
- lsls r3, 3
- movs r4, 0
- str r4, [sp, 0x4]
- ldr r2, _081472F4 @ =0x040000d4
- mov r1, r8
- str r1, [r2]
- str r0, [r2, 0x4]
- lsrs r0, r3, 2
- movs r1, 0x85
- lsls r1, 24
- orrs r0, r1
- str r0, [r2, 0x8]
- ldr r0, [r2, 0x8]
- movs r1, 0xA0
- lsls r1, 19
- mov r0, sp
- strh r4, [r0]
- str r0, [r2]
- str r1, [r2, 0x4]
- lsrs r3, 1
- movs r0, 0x81
- lsls r0, 24
- orrs r3, r0
- str r3, [r2, 0x8]
- ldr r0, [r2, 0x8]
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x8
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x10
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x12
- movs r1, 0
- bl SetGpuReg
- movs r0, 0xA
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x14
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x16
- movs r1, 0
- bl SetGpuReg
- movs r0, 0xC
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x18
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1A
- movs r1, 0
- bl SetGpuReg
- movs r0, 0xE
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1C
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x1E
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x40
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x44
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x48
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x4A
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x52
- movs r1, 0
- bl SetGpuReg
- movs r0, 0x54
- movs r1, 0
- bl SetGpuReg
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_081472F4: .4byte 0x040000d4
-_081472F8: .4byte 0x81000800
- thumb_func_end sub_81471C4
-
- thumb_func_start sub_81472FC
-sub_81472FC: @ 81472FC
- push {lr}
- bl ScanlineEffect_Stop
- bl ResetTasks
- bl ResetSpriteData
- bl dp13_810BB8C
- bl ResetPaletteFade
- bl FreeAllSpritePalettes
- pop {r0}
- bx r0
- thumb_func_end sub_81472FC
-
- thumb_func_start sub_814731C
-sub_814731C: @ 814731C
- push {lr}
- movs r1, 0xCA
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- pop {r0}
- bx r0
- thumb_func_end sub_814731C
-
- thumb_func_start sub_814732C
-sub_814732C: @ 814732C
- push {lr}
- movs r0, 0
- movs r1, 0
- movs r2, 0
- bl ChangeBgX
- movs r0, 0
- movs r1, 0
- movs r2, 0
- bl ChangeBgY
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl ChangeBgX
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- bl ChangeBgY
- movs r0, 0x2
- movs r1, 0
- movs r2, 0
- bl ChangeBgX
- movs r0, 0x2
- movs r1, 0
- movs r2, 0
- bl ChangeBgY
- movs r0, 0x3
- movs r1, 0
- movs r2, 0
- bl ChangeBgX
- movs r0, 0x3
- movs r1, 0
- movs r2, 0
- bl ChangeBgY
- pop {r0}
- bx r0
- thumb_func_end sub_814732C
-
- thumb_func_start sub_8147384
-sub_8147384: @ 8147384
- push {lr}
- ldr r0, _08147398 @ =gUnknown_846AF78
- bl LoadSpriteSheets
- ldr r0, _0814739C @ =gUnknown_846AF90
- bl LoadSpritePalettes
- pop {r0}
- bx r0
- .align 2, 0
-_08147398: .4byte gUnknown_846AF78
-_0814739C: .4byte gUnknown_846AF90
- thumb_func_end sub_8147384
-
- thumb_func_start sub_81473A0
-sub_81473A0: @ 81473A0
- push {r4,lr}
- ldr r4, _081473C0 @ =0x00000bb8
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- movs r0, 0xFA
- lsls r0, 4
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081473C0: .4byte 0x00000bb8
- thumb_func_end sub_81473A0
-
- thumb_func_start sub_81473C4
-sub_81473C4: @ 81473C4
- push {r4,lr}
- ldr r0, _081473FC @ =gUnknown_846AF60
- movs r1, 0
- movs r2, 0x5C
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08147400 @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r4, r1, r2
- movs r0, 0x30
- strh r0, [r4, 0x2E]
- bl sub_81474CC
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08147404
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- b _08147410
- .align 2, 0
-_081473FC: .4byte gUnknown_846AF60
-_08147400: .4byte gSprites
-_08147404:
- movs r0, 0xF0
- strh r0, [r4, 0x20]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0x2E]
-_08147410:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81473C4
-
- thumb_func_start sub_8147418
-sub_8147418: @ 8147418
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- ldrh r1, [r4, 0x30]
- adds r0, r1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r5, r0, 20
- strh r5, [r4, 0x24]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- movs r1, 0x5
- bl __modsi3
- lsls r0, 16
- cmp r0, 0
- bne _08147446
- ldrh r0, [r4, 0x20]
- adds r0, r5
- lsls r0, 16
- asrs r0, 16
- bl sub_814746C
-_08147446:
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- movs r1, 0x96
- lsls r1, 1
- adds r0, r1, 0
- ldrh r1, [r4, 0x24]
- adds r0, r1
- lsls r0, 16
- movs r1, 0x96
- lsls r1, 18
- cmp r0, r1
- bls _08147466
- adds r0, r4, 0
- bl DestroySprite
-_08147466:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8147418
-
- thumb_func_start sub_814746C
-sub_814746C: @ 814746C
- push {r4,lr}
- adds r1, r0, 0
- ldr r0, _081474A8 @ =gUnknown_846AFD0
- lsls r1, 16
- asrs r1, 16
- movs r2, 0x5C
- movs r3, 0x8
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x40
- beq _081474A2
- bl sub_81474CC
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _081474A2
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- ldr r1, _081474AC @ =gSprites
- adds r0, r1
- movs r1, 0x1
- bl StartSpriteAnim
-_081474A2:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081474A8: .4byte gUnknown_846AFD0
-_081474AC: .4byte gSprites
- thumb_func_end sub_814746C
-
- thumb_func_start sub_81474B0
-sub_81474B0: @ 81474B0
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _081474C6
- adds r0, r2, 0
- bl DestroySprite
-_081474C6:
- pop {r0}
- bx r0
- thumb_func_end sub_81474B0
-
- thumb_func_start sub_81474CC
-sub_81474CC: @ 81474CC
- push {lr}
- ldr r2, _081474EC @ =gSpecialVar_0x8004
- ldrh r0, [r2]
- cmp r0, 0xA
- bhi _081474F8
- ldr r1, _081474F0 @ =gUnknown_846AF28
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- ldr r1, _081474F4 @ =gSpecialVar_0x8006
- ldrh r1, [r1]
- asrs r0, r1
- movs r1, 0x1
- ands r0, r1
- b _081474FA
- .align 2, 0
-_081474EC: .4byte gSpecialVar_0x8004
-_081474F0: .4byte gUnknown_846AF28
-_081474F4: .4byte gSpecialVar_0x8006
-_081474F8:
- movs r0, 0x1
-_081474FA:
- pop {r1}
- bx r1
- thumb_func_end sub_81474CC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/data_8468C98.s b/data/data_8468C98.s
index f850fe141..828932cc6 100644
--- a/data/data_8468C98.s
+++ b/data/data_8468C98.s
@@ -1,38 +1,11 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
.section .rodata
.align 2
-gUnknown_8468C98:: @ 8468C98
- .incbin "baserom.gba", 0x468C98, 0x520
-
-gUnknown_84691B8:: @ 84691B8
- .incbin "baserom.gba", 0x4691B8, 0x20
-
-gUnknown_84691D8:: @ 84691D8
- .incbin "baserom.gba", 0x4691D8, 0x800
-
-gUnknown_84699D8:: @ 84699D8
- .incbin "baserom.gba", 0x4699D8, 0x1520
-
-gUnknown_846AEF8:: @ 846AEF8
- .incbin "baserom.gba", 0x46AEF8, 0x4
-
-gUnknown_846AEFC:: @ 846AEFC
- .incbin "baserom.gba", 0x46AEFC, 0x2C
-
-gUnknown_846AF28:: @ 846AF28
- .incbin "baserom.gba", 0x46AF28, 0x38
-
-gUnknown_846AF60:: @ 846AF60
- .incbin "baserom.gba", 0x46AF60, 0x18
-
-gUnknown_846AF78:: @ 846AF78
- .incbin "baserom.gba", 0x46AF78, 0x18
-
-gUnknown_846AF90:: @ 846AF90
- .incbin "baserom.gba", 0x46AF90, 0x40
-
-gUnknown_846AFD0:: @ 846AFD0
- .incbin "baserom.gba", 0x46AFD0, 0x45C
+gUnknown_846AFE8:: @ 846AFE8
+ .incbin "baserom.gba", 0x46AFE8, 0x444
gUnknown_846B42C:: @ 846B42C
.incbin "baserom.gba", 0x46B42C, 0x10
diff --git a/data/seagallop/eb_tilemap.bin b/data/seagallop/eb_tilemap.bin
new file mode 100644
index 000000000..2f912fb18
--- /dev/null
+++ b/data/seagallop/eb_tilemap.bin
Binary files differ
diff --git a/data/seagallop/ferry_and_wake.pal b/data/seagallop/ferry_and_wake.pal
new file mode 100644
index 000000000..c25501332
--- /dev/null
+++ b/data/seagallop/ferry_and_wake.pal
@@ -0,0 +1,19 @@
+JASC-PAL
+0100
+16
+65 123 180
+238 246 255
+222 230 238
+189 205 230
+156 164 189
+139 139 156
+98 98 123
+57 57 106
+197 98 98
+172 65 106
+32 74 156
+197 148 0
+246 213 24
+222 238 255
+255 255 255
+74 106 139
diff --git a/data/seagallop/ferry_sprite.png b/data/seagallop/ferry_sprite.png
new file mode 100644
index 000000000..cc06fbffa
--- /dev/null
+++ b/data/seagallop/ferry_sprite.png
Binary files differ
diff --git a/data/seagallop/wake.png b/data/seagallop/wake.png
new file mode 100644
index 000000000..a5ff28c6e
--- /dev/null
+++ b/data/seagallop/wake.png
Binary files differ
diff --git a/data/seagallop/water.png b/data/seagallop/water.png
new file mode 100644
index 000000000..ccf64591a
--- /dev/null
+++ b/data/seagallop/water.png
Binary files differ
diff --git a/data/seagallop/wb_tilemap.bin b/data/seagallop/wb_tilemap.bin
new file mode 100644
index 000000000..a3c27d319
--- /dev/null
+++ b/data/seagallop/wb_tilemap.bin
Binary files differ
diff --git a/data/specials.inc b/data/specials.inc
index 33cc5736b..f3c71d1bd 100644
--- a/data/specials.inc
+++ b/data/specials.inc
@@ -388,7 +388,7 @@ gSpecials:: @ 815FD60
def_special sub_8046B94
def_special sub_8046BBC
def_special sub_8046BDC
- def_special sub_8146E78
+ def_special ScrSpecial_SeaGallopFerry
def_special sub_80CC48C
def_special sub_812B220
def_special sub_812B234
diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk
index 549527050..bdb4eda05 100644
--- a/graphics_file_rules.mk
+++ b/graphics_file_rules.mk
@@ -662,3 +662,6 @@ $(FAMECHECKERGFXDIR)/img_845cf00.4bpp: %.4bpp: %.png
$(GLOBALGFXDIR)/fame_checker_bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 165
+
+data/seagallop/water.4bpp: %.4bpp: %.png
+ $(GFX) $< $@ -num_tiles 41
diff --git a/include/constants/maps.h b/include/constants/maps.h
index 8a8a023a8..5fb5f88fa 100644
--- a/include/constants/maps.h
+++ b/include/constants/maps.h
@@ -9,4 +9,6 @@
#define MAP_GROUP(map) (MAP_##map >> 8)
#define MAP_NUM(map) (MAP_##map & 0xFF)
+#define MAP(map) MAP_GROUP(map), MAP_NUM(map)
+
#endif // GUARD_CONSTANTS_MAPS_H
diff --git a/include/field_fadetransition.h b/include/field_fadetransition.h
index a2a4d3eac..228ff3bfb 100644
--- a/include/field_fadetransition.h
+++ b/include/field_fadetransition.h
@@ -12,5 +12,6 @@ void DoFallWarp(void);
void sub_807E59C(void);
void sub_807E500(void);
void sub_807DF64(void);
+void sub_807DC18(void);
#endif // GUARD_FIELD_FADETRANSITION_H
diff --git a/include/field_weather.h b/include/field_weather.h
index eb80c455a..eeda3b5b5 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -12,5 +12,6 @@ void sub_80AEDBC(void);
void DoCurrentWeather(void);
void SetSav1WeatherFromCurrMapHeader(void);
void sub_807B0C4(u16 *, u16 *, u32);
+void play_some_sound(void);
#endif // GUARD_WEATHER_H
diff --git a/include/help_system.h b/include/help_system.h
index 3ef5f53e4..6398d306b 100644
--- a/include/help_system.h
+++ b/include/help_system.h
@@ -7,5 +7,6 @@ extern bool8 gUnknown_3005ECC;
void sub_812B484(void);
void HelpSystem_SetSomeVariable2(u8);
+void sub_812B478(void);
#endif //GUARD_HELP_SYSTEM_H
diff --git a/include/overworld.h b/include/overworld.h
index 8c32d3e06..0020e9f57 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -96,9 +96,15 @@ void sub_80563F0(void);
extern u8 gUnknown_2031DD8;
extern u8 gUnknown_2036E28;
+extern void (*gUnknown_3005020)(void);
+
extern bool8 (* gUnknown_3005024)(void);
void SetLastHealLocationWarp(u8 healLocaionId);
void sub_8055864(u8 mapGroup, u8 mapNum);
void CB2_NewGame(void);
+void Overworld_FadeOutMapMusic(void);
+void sub_805671C(void);
+bool8 sub_8055FC4(void);
+
#endif //GUARD_ROM4_H
diff --git a/include/seagallop.h b/include/seagallop.h
new file mode 100644
index 000000000..cce6da8ff
--- /dev/null
+++ b/include/seagallop.h
@@ -0,0 +1,21 @@
+#ifndef GUARD_SEAGALLOP_H
+#define GUARD_SEAGALLOP_H
+
+enum SeaGallopDestinations
+{
+ SEAGALLOP_VERMILION_CITY,
+ SEAGALLOP_ONE_ISLAND,
+ SEAGALLOP_TWO_ISLAND,
+ SEAGALLOP_THREE_ISLAND,
+ SEAGALLOP_FOUR_ISLAND,
+ SEAGALLOP_FIVE_ISLAND,
+ SEAGALLOP_SIX_ISLAND,
+ SEAGALLOP_SEVEN_ISLAND,
+ SEAGALLOP_CINNABAR_ISLAND,
+ SEAGALLOP_NAVEL_ROCK,
+ SEAGALLOP_BIRTH_ISLAND
+};
+
+void ScrSpecial_SeaGallopFerry(void);
+
+#endif //GUARD_SEAGALLOP_H
diff --git a/ld_script.txt b/ld_script.txt
index 867510f1a..283c711f7 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -248,7 +248,7 @@ SECTIONS {
src/mevent_server.o(.text);
src/mevent_8145654.o(.text);
src/menews_jisan.o(.text);
- asm/seagallop.o(.text);
+ src/seagallop.o(.text);
asm/unk_8147500.o(.text);
asm/unk_8147AA8.o(.text);
asm/unk_814B6F0.o(.text);
@@ -418,6 +418,8 @@ SECTIONS {
data/data_8466FB8.o(.rodata);
src/menews_jisan.o(.rodata);
src/menews_jisan.o(.rodata.str1.4);
+ . = ALIGN(4);
+ src/seagallop.o(.rodata);
data/data_8468C98.o(.rodata);
src/quest_log_8150454.o(.rodata);
data/data_8471F00.o(.rodata);
diff --git a/src/seagallop.c b/src/seagallop.c
new file mode 100644
index 000000000..585838607
--- /dev/null
+++ b/src/seagallop.c
@@ -0,0 +1,460 @@
+#include "global.h"
+#include "gpu_regs.h"
+#include "bg.h"
+#include "palette.h"
+#include "malloc.h"
+#include "scanline_effect.h"
+#include "battle_dome_cards.h"
+#include "window.h"
+#include "text_window.h"
+#include "sound.h"
+#include "task.h"
+#include "help_system.h"
+#include "overworld.h"
+#include "event_data.h"
+#include "field_fadetransition.h"
+#include "field_weather.h"
+#include "constants/songs.h"
+#include "constants/maps.h"
+#include "seagallop.h"
+
+#define TILESTAG_FERRY 3000
+#define TILESTAG_WAKE 4000
+
+#define PALTAG_FERRY_WAKE 3000
+
+static EWRAM_DATA void * sBg3TilemapBuffer = NULL;
+
+static void CB2_SetUpSeaGallopScene(void);
+static void VBlankCB_SeaGallop(void);
+static void MainCB2_SeaGallop(void);
+static void Task_SeaGallop_0(u8 taskId);
+static void Task_SeaGallop_1(u8 taskId);
+static void Task_SeaGallop_2(u8 taskId);
+static void Task_SeaGallop_3(void);
+static void ResetGPU(void);
+static void ResetAllAssets(void);
+static void SetDispcnt(void);
+static void ResetBGPos(void);
+static void LoadFerrySpriteResources(void);
+static void FreeFerrySpriteResources(void);
+static void CreateFerrySprite(void);
+static void SpriteCB_Ferry(struct Sprite * sprite);
+static void CreateWakeSprite(s16 x);
+static void SpriteCB_Wake(struct Sprite * sprite);
+static bool8 GetDirectionOfTravel(void);
+
+static const u16 sWaterTiles[] = INCBIN_U16("data/seagallop/water.4bpp");
+static const u16 sWaterPal[] = INCBIN_U16("data/seagallop/water.gbapal");
+static const u16 sWaterTilemap_WB[] = INCBIN_U16("data/seagallop/wb_tilemap.bin");
+static const u16 sWaterTilemap_EB[] = INCBIN_U16("data/seagallop/eb_tilemap.bin");
+static const u16 sFerrySpriteTiles[] = INCBIN_U16("data/seagallop/ferry_sprite.4bpp");
+static const u16 sFerryAndWakePal[] = INCBIN_U16("data/seagallop/ferry_and_wake.gbapal");
+static const u16 sWakeSpriteTiles[] = INCBIN_U16("data/seagallop/wake.4bpp");
+
+static const struct BgTemplate sBGTemplates[] = {
+ {
+ .bg = 3,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0x000
+ }
+};
+
+static const s8 sSeaGallopSpawnTable[][4] = {
+ // Map X Y
+ [SEAGALLOP_VERMILION_CITY] = {MAP(VERMILIONCITY), 0x17, 0x20},
+ [SEAGALLOP_ONE_ISLAND] = {MAP(ONEISLAND_HARBOR), 0x08, 0x05},
+ [SEAGALLOP_TWO_ISLAND] = {MAP(TWOISLAND_HARBOR), 0x08, 0x05},
+ [SEAGALLOP_THREE_ISLAND] = {MAP(THREEISLAND_HARBOR), 0x08, 0x05},
+ [SEAGALLOP_FOUR_ISLAND] = {MAP(FOURISLAND_HARBOR), 0x08, 0x05},
+ [SEAGALLOP_FIVE_ISLAND] = {MAP(FIVEISLAND_HARBOR), 0x08, 0x05},
+ [SEAGALLOP_SIX_ISLAND] = {MAP(SIXISLAND_HARBOR), 0x08, 0x05},
+ [SEAGALLOP_SEVEN_ISLAND] = {MAP(SEVENISLAND_HARBOR), 0x08, 0x05},
+ [SEAGALLOP_CINNABAR_ISLAND] = {MAP(CINNABARISLAND), 0x15, 0x07},
+ [SEAGALLOP_NAVEL_ROCK] = {MAP(NAVELROCK_HARBOR), 0x08, 0x05},
+ [SEAGALLOP_BIRTH_ISLAND] = {MAP(BIRTHISLAND_HARBOR), 0x08, 0x05}
+};
+
+// Bitpacked array. In the commented section, right-most bit is the
+// flag for traveling from (row port) to Vermilion City, and so on.
+// Flags follow these enums:
+
+enum TravelDirections
+{
+ DIRN_WESTBOUND = 0,
+ DIRN_EASTBOUND = 1
+};
+
+static const u16 sTravelDirectionMatrix[] = {
+ [SEAGALLOP_VERMILION_CITY] = 0x6fe, // 11011111110
+ [SEAGALLOP_ONE_ISLAND] = 0x6fc, // 11011111100
+ [SEAGALLOP_TWO_ISLAND] = 0x6f8, // 11011111000
+ [SEAGALLOP_THREE_ISLAND] = 0x6f0, // 11011110000
+ [SEAGALLOP_FOUR_ISLAND] = 0x6e0, // 11011100000
+ [SEAGALLOP_FIVE_ISLAND] = 0x4c0, // 10011000000
+ [SEAGALLOP_SIX_ISLAND] = 0x400, // 10000000000
+ [SEAGALLOP_SEVEN_ISLAND] = 0x440, // 10001000000
+ [SEAGALLOP_CINNABAR_ISLAND] = 0x7ff, // 11111111111
+ [SEAGALLOP_NAVEL_ROCK] = 0x6e0, // 11011100000
+ [SEAGALLOP_BIRTH_ISLAND] = 0x000 // 00000000000
+};
+
+static const union AnimCmd sSpriteAnims_Ferry_WB[] = {
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnims_Ferry_EB[] = {
+ ANIMCMD_FRAME(0, 10, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_Ferry[] = {
+ sSpriteAnims_Ferry_WB,
+ sSpriteAnims_Ferry_EB
+};
+
+static const struct OamData sOamData_Ferry = {
+ .size = 3
+};
+
+static const struct SpriteTemplate sFerrySpriteTemplate = {
+ TILESTAG_FERRY,
+ PALTAG_FERRY_WAKE,
+ &sOamData_Ferry,
+ sSpriteAnimTable_Ferry,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ SpriteCB_Ferry
+};
+
+static const struct SpriteSheet sFerryAndWakeSpriteSheets[] = {
+ {(const void *)sWakeSpriteTiles, sizeof(sWakeSpriteTiles), TILESTAG_WAKE},
+ {(const void *)sFerrySpriteTiles, sizeof(sFerrySpriteTiles), TILESTAG_FERRY},
+ {}
+};
+
+static const struct SpritePalette sFerryAndWakeSpritePalettes[] = {
+ {sFerryAndWakePal, PALTAG_FERRY_WAKE},
+ {}
+};
+
+static const union AnimCmd sSpriteAnims_Wake_WB[] = {
+ ANIMCMD_FRAME(0x00, 0x14),
+ ANIMCMD_FRAME(0x10, 0x14),
+ ANIMCMD_FRAME(0x20, 0x0f),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sSpriteAnims_Wake_EB[] = {
+ ANIMCMD_FRAME(0x00, 0x14, .hFlip = TRUE),
+ ANIMCMD_FRAME(0x10, 0x14, .hFlip = TRUE),
+ ANIMCMD_FRAME(0x20, 0x0f, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sSpriteAnimTable_Wake[] = {
+ sSpriteAnims_Wake_WB,
+ sSpriteAnims_Wake_EB
+};
+
+static const struct OamData sOamData_Wake = {
+ .size = 2
+};
+
+static const struct SpriteTemplate sWakeSpriteTemplate = {
+ TILESTAG_WAKE,
+ PALTAG_FERRY_WAKE,
+ &sOamData_Wake,
+ sSpriteAnimTable_Wake,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ SpriteCB_Wake
+};
+
+void ScrSpecial_SeaGallopFerry(void)
+{
+ SetVBlankCallback(NULL);
+ sub_812B478();
+ SetMainCallback2(CB2_SetUpSeaGallopScene);
+}
+
+static void CB2_SetUpSeaGallopScene(void)
+{
+ void ** ptr;
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL); // redundant since the setup routine already did this
+ ResetGPU();
+ gMain.state++;
+ break;
+ case 1:
+ ResetAllAssets();
+ gMain.state++;
+ break;
+ case 2:
+ ptr = &sBg3TilemapBuffer;
+ *ptr = AllocZeroed(0x800);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sBGTemplates, NELEMS(sBGTemplates));
+ SetBgTilemapBuffer(3, *ptr);
+ ResetBGPos();
+ gMain.state++;
+ break;
+ case 3:
+ LoadBgTiles(3, sWaterTiles, sizeof(sWaterTiles), 0);
+ if (GetDirectionOfTravel() == DIRN_EASTBOUND)
+ {
+ CopyToBgTilemapBufferRect(3, sWaterTilemap_EB, 0, 0, 32, 32);
+ }
+ else
+ {
+ CopyToBgTilemapBufferRect(3, sWaterTilemap_WB, 0, 0, 32, 32);
+ }
+ LoadPalette(sWaterPal, 0x40, 0x20);
+ LoadPalette(stdpal_get(2), 0xF0, 0x20);
+ gMain.state++;
+ break;
+ case 4:
+ if (IsDma3ManagerBusyWithBgCopy() != DIRN_EASTBOUND)
+ {
+ ShowBg(0);
+ ShowBg(3);
+ CopyBgTilemapBufferToVram(3);
+ gMain.state++;
+ }
+ break;
+ case 5:
+ LoadFerrySpriteResources();
+ BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
+ gMain.state++;
+ break;
+ case 6:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ gMain.state++;
+ break;
+ case 7:
+ SetDispcnt();
+ SetVBlankCallback(VBlankCB_SeaGallop);
+ PlaySE(SE_NAMINORI);
+ CreateFerrySprite();
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x00);
+ SetGpuReg(REG_OFFSET_WIN0H, 0x00F0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0x1888);
+ CreateTask(Task_SeaGallop_0, 8);
+ SetMainCallback2(MainCB2_SeaGallop);
+ gMain.state = 0;
+ break;
+ }
+}
+
+static void VBlankCB_SeaGallop(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void MainCB2_SeaGallop(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void Task_SeaGallop_0(u8 taskId)
+{
+ gTasks[taskId].func = Task_SeaGallop_1;
+}
+
+static void ScrollBG(void)
+{
+ if (GetDirectionOfTravel() == DIRN_EASTBOUND)
+ {
+ ChangeBgX(3, 0x600, 1);
+ }
+ else
+ {
+ ChangeBgX(3, 0x600, 2);
+ }
+}
+
+static void Task_SeaGallop_1(u8 taskId)
+{
+ struct Task * task = &gTasks[taskId];
+
+ ScrollBG();
+ if (++task->data[1] == 140)
+ {
+ Overworld_FadeOutMapMusic();
+ sub_807DC18();
+ task->func = Task_SeaGallop_2;
+ }
+}
+
+static void Task_SeaGallop_2(u8 taskId)
+{
+ ScrollBG();
+ if (sub_8055FC4() && !gPaletteFade.active)
+ {
+ Task_SeaGallop_3();
+ sub_812B484();
+ DestroyTask(taskId);
+ }
+}
+
+static void Task_SeaGallop_3(void)
+{
+ const s8 * warpInfo;
+
+ if (gSpecialVar_0x8006 >= NELEMS(sSeaGallopSpawnTable))
+ gSpecialVar_0x8006 = 0;
+
+ warpInfo = sSeaGallopSpawnTable[gSpecialVar_0x8006];
+ Overworld_SetWarpDestination(warpInfo[0], warpInfo[1], -1, warpInfo[2], warpInfo[3]);
+ play_some_sound();
+ PlaySE(SE_KAIDAN);
+ gUnknown_3005020 = sub_807DF64;
+ warp_in();
+ SetMainCallback2(sub_805671C);
+ ResetInitialPlayerAvatarState();
+ FreeFerrySpriteResources();
+ Free(sBg3TilemapBuffer);
+ FreeAllWindowBuffers();
+}
+
+static void ResetGPU(void)
+{
+ void * dest = (void *) VRAM;
+ DmaClearLarge16(3, dest, VRAM_SIZE, 0x1000);
+
+ DmaClear32(3, (void *)OAM, OAM_SIZE);
+ DmaClear16(3, (void *)PLTT, PLTT_SIZE);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+}
+
+static void ResetAllAssets(void)
+{
+ ScanlineEffect_Stop();
+ ResetTasks();
+ ResetSpriteData();
+ dp13_810BB8C();
+ ResetPaletteFade();
+ FreeAllSpritePalettes();
+}
+
+static void SetDispcnt(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON);
+}
+
+static void ResetBGPos(void)
+{
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+}
+
+static void LoadFerrySpriteResources(void)
+{
+ LoadSpriteSheets(sFerryAndWakeSpriteSheets);
+ LoadSpritePalettes(sFerryAndWakeSpritePalettes);
+}
+
+static void FreeFerrySpriteResources(void)
+{
+ FreeSpriteTilesByTag(TILESTAG_FERRY);
+ FreeSpriteTilesByTag(TILESTAG_WAKE);
+ FreeSpritePaletteByTag(PALTAG_FERRY_WAKE);
+}
+
+static void CreateFerrySprite(void)
+{
+ u8 spriteId = CreateSprite(&sFerrySpriteTemplate, 0, 92, 0);
+ gSprites[spriteId].data[0] = 48;
+ if (GetDirectionOfTravel() == DIRN_EASTBOUND)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ }
+ else
+ {
+ gSprites[spriteId].pos1.x = 240;
+ gSprites[spriteId].data[0] *= -1;
+ }
+}
+
+static void SpriteCB_Ferry(struct Sprite * sprite)
+{
+ sprite->data[1] += sprite->data[0];
+ sprite->pos2.x = sprite->data[1] >> 4;
+ if (sprite->data[2] % 5 == 0)
+ {
+ CreateWakeSprite(sprite->pos1.x + sprite->pos2.x);
+ }
+ sprite->data[2]++;
+ if ((u16)(300 + sprite->pos2.x) > 600)
+ {
+ DestroySprite(sprite);
+ }
+}
+
+static void CreateWakeSprite(s16 x)
+{
+ u8 spriteId = CreateSprite(&sWakeSpriteTemplate, x, 92, 8);
+ if (spriteId != MAX_SPRITES)
+ {
+ if (GetDirectionOfTravel() == DIRN_EASTBOUND)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ }
+ }
+}
+
+static void SpriteCB_Wake(struct Sprite * sprite)
+{
+ if (sprite->animEnded)
+ {
+ DestroySprite(sprite);
+ }
+}
+
+static bool8 GetDirectionOfTravel(void)
+{
+ if (gSpecialVar_0x8004 >= NELEMS(sTravelDirectionMatrix))
+ {
+ return DIRN_EASTBOUND;
+ }
+ return (sTravelDirectionMatrix[gSpecialVar_0x8004] >> gSpecialVar_0x8006) & 1;
+}
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 5a9795eb1..258f3d849 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -1625,9 +1625,7 @@ gUnknown_203F3B8: @ 203F3B8
.include "src/mevent_server_helpers.o"
.include "src/mevent_server.o"
.include "src/mevent_8145654.o"
-
-gUnknown_203F3D0: @ 203F3D0
- .space 0x4
+ .include "src/seagallop.o"
gUnknown_203F3D4: @ 203F3D4
.space 0x4