diff options
-rw-r--r-- | data/battle_anim.s | 813 | ||||
-rw-r--r-- | data/graphics.s | 486 | ||||
-rw-r--r-- | include/graphics.h | 1 | ||||
-rw-r--r-- | src/battle_anim.c | 1009 |
4 files changed, 1252 insertions, 1057 deletions
diff --git a/data/battle_anim.s b/data/battle_anim.s deleted file mode 100644 index ddb6230c9..000000000 --- a/data/battle_anim.s +++ /dev/null @@ -1,813 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - .section .rodata - .align 2 -gOamData_83AC9C8:: - .4byte 0x00000000, 0x00000800 - -gOamData_83AC9D0:: - .4byte 0x40000000, 0x00000800 - -gOamData_83AC9D8:: - .4byte 0x80000000, 0x00000800 - -gOamData_83AC9E0:: - .4byte 0xc0000000, 0x00000800 - -gOamData_83AC9E8:: - .4byte 0x00004000, 0x00000800 - -gOamData_83AC9F0:: - .4byte 0x40004000, 0x00000800 - -gOamData_83AC9F8:: - .4byte 0x80004000, 0x00000800 - -gOamData_83ACA00:: - .4byte 0xc0004000, 0x00000800 - -gOamData_83ACA08:: - .4byte 0x00008000, 0x00000800 - -gOamData_83ACA10:: - .4byte 0x40008000, 0x00000800 - -gOamData_83ACA18:: - .4byte 0x80008000, 0x00000800 - -gOamData_83ACA20:: - .4byte 0xc0008000, 0x00000800 - -gOamData_83ACA28:: - .4byte 0x00000100, 0x00000800 - -gOamData_83ACA30:: - .4byte 0x40000100, 0x00000800 - -gOamData_83ACA38:: - .4byte 0x80000100, 0x00000800 - -gOamData_83ACA40:: - .4byte 0xc0000100, 0x00000800 - -gOamData_83ACA48:: - .4byte 0x00004100, 0x00000800 - -gOamData_83ACA50:: - .4byte 0x40004100, 0x00000800 - -gOamData_83ACA58:: - .4byte 0x80004100, 0x00000800 - -gOamData_83ACA60:: - .4byte 0xc0004100, 0x00000800 - -gOamData_83ACA68:: - .4byte 0x00008100, 0x00000800 - -gOamData_83ACA70:: - .4byte 0x40008100, 0x00000800 - -gOamData_83ACA78:: - .4byte 0x80008100, 0x00000800 - -gOamData_83ACA80:: - .4byte 0xc0008100, 0x00000800 - -gOamData_83ACA88:: - .4byte 0x00000300, 0x00000800 - -gOamData_83ACA90:: - .4byte 0x40000300, 0x00000800 - -gOamData_83ACA98:: - .4byte 0x80000300, 0x00000800 - -gOamData_83ACAA0:: - .4byte 0xc0000300, 0x00000800 - -gOamData_83ACAA8:: - .4byte 0x00004300, 0x00000800 - -gOamData_83ACAB0:: - .4byte 0x40004300, 0x00000800 - -gOamData_83ACAB8:: - .4byte 0x80004300, 0x00000800 - -gOamData_83ACAC0:: - .4byte 0xc0004300, 0x00000800 - -gOamData_83ACAC8:: - .4byte 0x00008300, 0x00000800 - -gOamData_83ACAD0:: - .4byte 0x40008300, 0x00000800 - -gOamData_83ACAD8:: - .4byte 0x80008300, 0x00000800 - -gOamData_83ACAE0:: - .4byte 0xc0008300, 0x00000800 - -gOamData_83ACAE8:: - .4byte 0x00000400, 0x00000800 - -gOamData_83ACAF0:: - .4byte 0x40000400, 0x00000800 - -gOamData_83ACAF8:: - .4byte 0x80000400, 0x00000800 - -gOamData_83ACB00:: - .4byte 0xc0000400, 0x00000800 - -gOamData_83ACB08:: - .4byte 0x00004400, 0x00000800 - -gOamData_83ACB10:: - .4byte 0x40004400, 0x00000800 - -gOamData_83ACB18:: - .4byte 0x80004400, 0x00000800 - -gOamData_83ACB20:: - .4byte 0xc0004400, 0x00000800 - -gOamData_83ACB28:: - .4byte 0x00008400, 0x00000800 - -gOamData_83ACB30:: - .4byte 0x40008400, 0x00000800 - -gOamData_83ACB38:: - .4byte 0x80008400, 0x00000800 - -gOamData_83ACB40:: - .4byte 0xc0008400, 0x00000800 - -gOamData_83ACB48:: - .4byte 0x00000500, 0x00000800 - -gOamData_83ACB50:: - .4byte 0x40000500, 0x00000800 - -gOamData_83ACB58:: - .4byte 0x80000500, 0x00000800 - -gOamData_83ACB60:: - .4byte 0xc0000500, 0x00000800 - -gOamData_83ACB68:: - .4byte 0x00004500, 0x00000800 - -gOamData_83ACB70:: - .4byte 0x40004500, 0x00000800 - -gOamData_83ACB78:: - .4byte 0x80004500, 0x00000800 - -gOamData_83ACB80:: - .4byte 0xc0004500, 0x00000800 - -gOamData_83ACB88:: - .4byte 0x00008500, 0x00000800 - -gOamData_83ACB90:: - .4byte 0x40008500, 0x00000800 - -gOamData_83ACB98:: - .4byte 0x80008500, 0x00000800 - -gOamData_83ACBA0:: - .4byte 0xc0008500, 0x00000800 - -gOamData_83ACBA8:: - .4byte 0x00000700, 0x00000800 - -gOamData_83ACBB0:: - .4byte 0x40000700, 0x00000800 - -gOamData_83ACBB8:: - .4byte 0x80000700, 0x00000800 - -gOamData_83ACBC0:: - .4byte 0xc0000700, 0x00000800 - -gOamData_83ACBC8:: - .4byte 0x00004700, 0x00000800 - -gOamData_83ACBD0:: - .4byte 0x40004700, 0x00000800 - -gOamData_83ACBD8:: - .4byte 0x80004700, 0x00000800 - -gOamData_83ACBE0:: - .4byte 0xc0004700, 0x00000800 - -gOamData_83ACBE8:: - .4byte 0x00008700, 0x00000800 - -gOamData_83ACBF0:: - .4byte 0x40008700, 0x00000800 - -gOamData_83ACBF8:: - .4byte 0x80008700, 0x00000800 - -gOamData_83ACC00:: - .4byte 0xc0008700, 0x00000800 - -gUnknown_83ACC08:: @ 83ACC08 - obj_tiles gFile_graphics_battle_anims_sprites_000_sheet, 0x0200, 10000 - obj_tiles gFile_graphics_battle_anims_sprites_001_sheet, 0x0300, 10001 - obj_tiles gFile_graphics_battle_anims_sprites_002_sheet, 0x0200, 10002 - obj_tiles gFile_graphics_battle_anims_sprites_003_sheet, 0x0100, 10003 - obj_tiles gFile_graphics_battle_anims_sprites_004_sheet, 0x0200, 10004 - obj_tiles gFile_graphics_battle_anims_sprites_005_sheet, 0x0400, 10005 - obj_tiles gFile_graphics_battle_anims_sprites_006_sheet, 0x0180, 10006 - obj_tiles gFile_graphics_battle_anims_sprites_007_sheet, 0x0800, 10007 - obj_tiles gFile_graphics_battle_anims_sprites_008_sheet, 0x0020, 10008 - obj_tiles gFile_graphics_battle_anims_sprites_009_sheet, 0x0400, 10009 - obj_tiles gFile_graphics_battle_anims_sprites_010_sheet, 0x1200, 10010 - obj_tiles gFile_graphics_battle_anims_sprites_011_sheet, 0x0180, 10011 - obj_tiles gFile_graphics_battle_anims_sprites_012_sheet, 0x0080, 10012 - obj_tiles gFile_graphics_battle_anims_sprites_013_sheet, 0x0080, 10013 - obj_tiles gFile_graphics_battle_anims_sprites_014_sheet, 0x0280, 10014 - obj_tiles gFile_graphics_battle_anims_sprites_015_sheet, 0x0080, 10015 - obj_tiles gFile_graphics_battle_anims_sprites_016_sheet, 0x0100, 10016 - obj_tiles gFile_graphics_battle_anims_sprites_017_sheet, 0x0020, 10017 - obj_tiles gFile_graphics_battle_anims_sprites_018_sheet, 0x0080, 10018 - obj_tiles gFile_graphics_battle_anims_sprites_019_sheet, 0x0400, 10019 - obj_tiles gFile_graphics_battle_anims_sprites_020_sheet, 0x0200, 10020 - obj_tiles gFile_graphics_battle_anims_sprites_021_sheet, 0x0a00, 10021 - obj_tiles gFile_graphics_battle_anims_sprites_021_sheet, 0x0a00, 10022 - obj_tiles gFile_graphics_battle_anims_sprites_023_sheet, 0x0380, 10023 - obj_tiles gFile_graphics_battle_anims_sprites_024_sheet, 0x0300, 10024 - obj_tiles gFile_graphics_battle_anims_sprites_025_sheet, 0x0a00, 10025 - obj_tiles gFile_graphics_battle_anims_sprites_026_sheet, 0x0a00, 10026 - obj_tiles gFile_graphics_battle_anims_sprites_027_sheet, 0x0a00, 10027 - obj_tiles gFile_graphics_battle_anims_sprites_028_sheet, 0x0a00, 10028 - obj_tiles gFile_graphics_battle_anims_sprites_029_sheet, 0x0a00, 10029 - obj_tiles gFile_graphics_battle_anims_sprites_030_sheet, 0x0a00, 10030 - obj_tiles gFile_graphics_battle_anims_sprites_031_sheet, 0x0e00, 10031 - obj_tiles gFile_graphics_battle_anims_sprites_032_sheet, 0x0380, 10032 - obj_tiles gFile_graphics_battle_anims_sprites_033_sheet, 0x1000, 10033 - obj_tiles gFile_graphics_battle_anims_sprites_034_sheet, 0x0800, 10034 - obj_tiles gFile_graphics_battle_anims_sprites_035_sheet, 0x0a00, 10035 - obj_tiles gFile_graphics_battle_anims_sprites_036_sheet, 0x0800, 10036 - obj_tiles gFile_graphics_battle_anims_sprites_037_sheet, 0x0a00, 10037 - obj_tiles gFile_graphics_battle_anims_sprites_038_sheet, 0x0a00, 10038 - obj_tiles gFile_graphics_battle_anims_sprites_039_sheet, 0x0a00, 10039 - obj_tiles gFile_graphics_battle_anims_sprites_040_sheet, 0x0a00, 10040 - obj_tiles gFile_graphics_battle_anims_sprites_041_sheet, 0x0a00, 10041 - obj_tiles gFile_graphics_battle_anims_sprites_042_sheet, 0x0a00, 10042 - obj_tiles gFile_graphics_battle_anims_sprites_043_sheet, 0x0a00, 10043 - obj_tiles gFile_graphics_battle_anims_sprites_044_sheet, 0x0a00, 10044 - obj_tiles gFile_graphics_battle_anims_sprites_045_sheet, 0x0a00, 10045 - obj_tiles gFile_graphics_battle_anims_sprites_046, 0x1000, 10046 - obj_tiles gFile_graphics_battle_anims_sprites_046, 0x1000, 10047 - obj_tiles gFile_graphics_battle_anims_sprites_048_sheet, 0x1000, 10048 - obj_tiles gFile_graphics_battle_anims_sprites_048_sheet, 0x1000, 10049 - obj_tiles gFile_graphics_battle_anims_sprites_050_sheet, 0x0200, 10050 - obj_tiles gFile_graphics_battle_anims_sprites_051_sheet, 0x0200, 10051 - obj_tiles gFile_graphics_battle_anims_sprites_052_sheet, 0x0200, 10052 - obj_tiles gFile_graphics_battle_anims_sprites_053_sheet, 0x0800, 10053 - obj_tiles gFile_graphics_battle_anims_sprites_054_sheet, 0x0080, 10054 - obj_tiles gFile_graphics_battle_anims_sprites_055_sheet, 0x0200, 10055 - obj_tiles gFile_graphics_battle_anims_sprites_056_sheet, 0x1000, 10056 - obj_tiles gFile_graphics_battle_anims_sprites_057_sheet, 0x0180, 10057 - obj_tiles gFile_graphics_battle_anims_sprites_058_sheet, 0x0c00, 10058 - obj_tiles gFile_graphics_battle_anims_sprites_059_sheet, 0x0100, 10059 - obj_tiles gFile_graphics_battle_anims_sprites_060_sheet, 0x0040, 10060 - obj_tiles gFile_graphics_battle_anims_sprites_061_sheet, 0x0180, 10061 - obj_tiles gFile_graphics_battle_anims_sprites_062_sheet, 0x0800, 10062 - obj_tiles gFile_graphics_battle_anims_sprites_063_sheet, 0x0480, 10063 - obj_tiles gFile_graphics_battle_anims_sprites_064_sheet, 0x0200, 10064 - obj_tiles gFile_graphics_battle_anims_sprites_065_sheet, 0x0200, 10065 - obj_tiles gFile_graphics_battle_anims_sprites_066_sheet, 0x0100, 10066 - obj_tiles gFile_graphics_battle_anims_sprites_065_sheet, 0x0200, 10067 - obj_tiles gFile_graphics_battle_anims_sprites_065_sheet, 0x0200, 10068 - obj_tiles gFile_graphics_battle_anims_sprites_065_sheet, 0x0200, 10069 - obj_tiles gFile_graphics_battle_anims_sprites_070_sheet, 0x0200, 10070 - obj_tiles gFile_graphics_battle_anims_sprites_071_sheet, 0x0a00, 10071 - obj_tiles gFile_graphics_battle_anims_sprites_072_sheet, 0x0300, 10072 - obj_tiles gFile_graphics_battle_anims_sprites_073_sheet, 0x0180, 10073 - obj_tiles gFile_graphics_battle_anims_sprites_074_sheet, 0x00a0, 10074 - obj_tiles gFile_graphics_battle_anims_sprites_075_sheet, 0x0700, 10075 - obj_tiles gFile_graphics_battle_anims_sprites_076_sheet, 0x0400, 10076 - obj_tiles gFile_graphics_battle_anims_sprites_077_sheet, 0x0200, 10077 - obj_tiles gFile_graphics_battle_anims_sprites_078_sheet, 0x0300, 10078 - obj_tiles gFile_graphics_battle_anims_sprites_079_sheet, 0x0c00, 10079 - obj_tiles gFile_graphics_battle_anims_sprites_080_sheet, 0x0a00, 10080 - obj_tiles gFile_graphics_battle_anims_sprites_081_sheet, 0x0080, 10081 - obj_tiles gFile_graphics_battle_anims_sprites_082_sheet, 0x0040, 10082 - obj_tiles gFile_graphics_battle_anims_sprites_083_sheet, 0x0e00, 10083 - obj_tiles gFile_graphics_battle_anims_sprites_084_sheet, 0x0e00, 10084 - obj_tiles gFile_graphics_battle_anims_sprites_085_sheet, 0x0280, 10085 - obj_tiles gFile_graphics_battle_anims_sprites_086_sheet, 0x0200, 10086 - obj_tiles gFile_graphics_battle_anims_sprites_087_sheet, 0x0080, 10087 - obj_tiles gFile_graphics_battle_anims_sprites_088_sheet, 0x00c0, 10088 - obj_tiles gFile_graphics_battle_anims_sprites_089_sheet, 0x0a00, 10089 - obj_tiles gFile_graphics_battle_anims_sprites_090_sheet, 0x0200, 10090 - obj_tiles gFile_graphics_battle_anims_sprites_091_sheet, 0x0180, 10091 - obj_tiles gFile_graphics_battle_anims_sprites_092_sheet, 0x0080, 10092 - obj_tiles gFile_graphics_battle_anims_sprites_093_sheet, 0x1000, 10093 - obj_tiles gFile_graphics_battle_anims_sprites_094_sheet, 0x0a00, 10094 - obj_tiles gFile_graphics_battle_anims_sprites_095_sheet, 0x0180, 10095 - obj_tiles gFile_graphics_battle_anims_sprites_096_sheet, 0x0380, 10096 - obj_tiles gFile_graphics_battle_anims_sprites_097_sheet, 0x0c00, 10097 - obj_tiles gFile_graphics_battle_anims_sprites_098_sheet, 0x0200, 10098 - obj_tiles gFile_graphics_battle_anims_sprites_099_sheet, 0x0200, 10099 - obj_tiles gFile_graphics_battle_anims_sprites_100_sheet, 0x0200, 10100 - obj_tiles gFile_graphics_battle_anims_sprites_101_sheet, 0x0200, 10101 - obj_tiles gFile_graphics_battle_anims_sprites_102_sheet, 0x0400, 10102 - obj_tiles gFile_graphics_battle_anims_sprites_103_sheet, 0x0080, 10103 - obj_tiles gFile_graphics_battle_anims_sprites_104_sheet, 0x0400, 10104 - obj_tiles gFile_graphics_battle_anims_sprites_105_sheet, 0x0c00, 10105 - obj_tiles gFile_graphics_battle_anims_sprites_106_sheet, 0x0200, 10106 - obj_tiles gFile_graphics_battle_anims_sprites_107_sheet, 0x1000, 10107 - obj_tiles gFile_graphics_battle_anims_sprites_108_sheet, 0x0a00, 10108 - obj_tiles gFile_graphics_battle_anims_sprites_109_sheet, 0x0020, 10109 - obj_tiles gFile_graphics_battle_anims_sprites_110_sheet, 0x0e00, 10110 - obj_tiles gFile_graphics_battle_anims_sprites_111_sheet, 0x0080, 10111 - obj_tiles gFile_graphics_battle_anims_sprites_112_sheet, 0x0a00, 10112 - obj_tiles gFile_graphics_battle_anims_sprites_113_sheet, 0x0400, 10113 - obj_tiles gFile_graphics_battle_anims_sprites_114_sheet, 0x0200, 10114 - obj_tiles gFile_graphics_battle_anims_sprites_115_sheet, 0x0700, 10115 - obj_tiles gFile_graphics_battle_anims_sprites_116_sheet, 0x0800, 10116 - obj_tiles gFile_graphics_battle_anims_sprites_117_sheet, 0x0a00, 10117 - obj_tiles gFile_graphics_battle_anims_sprites_118_sheet, 0x0600, 10118 - obj_tiles gFile_graphics_battle_anims_sprites_119_sheet, 0x0800, 10119 - obj_tiles gFile_graphics_battle_anims_sprites_120_sheet, 0x0200, 10120 - obj_tiles gFile_graphics_battle_anims_sprites_121_sheet, 0x0040, 10121 - obj_tiles gFile_graphics_battle_anims_sprites_122_sheet, 0x0180, 10122 - obj_tiles gFile_graphics_battle_anims_sprites_123_sheet, 0x0600, 10123 - obj_tiles gFile_graphics_battle_anims_sprites_124_sheet, 0x0600, 10124 - obj_tiles gFile_graphics_battle_anims_sprites_125_sheet, 0x0200, 10125 - obj_tiles gFile_graphics_battle_anims_sprites_126_sheet, 0x0080, 10126 - obj_tiles gFile_graphics_battle_anims_sprites_127_sheet, 0x0200, 10127 - obj_tiles gFile_graphics_battle_anims_sprites_128_sheet, 0x0800, 10128 - obj_tiles gFile_graphics_battle_anims_sprites_129_sheet, 0x0080, 10129 - obj_tiles gFile_graphics_battle_anims_sprites_130_sheet, 0x0a00, 10130 - obj_tiles gFile_graphics_battle_anims_sprites_131_sheet, 0x0280, 10131 - obj_tiles gFile_graphics_battle_anims_sprites_132_sheet, 0x0280, 10132 - obj_tiles gFile_graphics_battle_anims_sprites_133_sheet, 0x0100, 10133 - obj_tiles gFile_graphics_battle_anims_sprites_134_sheet, 0x0200, 10134 - obj_tiles gFile_graphics_battle_anims_sprites_135_sheet, 0x0200, 10135 - -gUnknown_83AD048:: @ 83AD048 - obj_tiles gFile_graphics_battle_anims_sprites_136_sheet, 0x0020, 10136 - obj_tiles gFile_graphics_battle_anims_sprites_137_sheet, 0x0a00, 10137 - obj_tiles gFile_graphics_battle_anims_sprites_138_sheet, 0x0800, 10138 - obj_tiles gFile_graphics_battle_anims_sprites_139_sheet, 0x0800, 10139 - obj_tiles gFile_graphics_battle_anims_sprites_140_sheet, 0x00c0, 10140 - obj_tiles gFile_graphics_battle_anims_sprites_141_sheet, 0x01c0, 10141 - obj_tiles gFile_graphics_battle_anims_sprites_142_sheet, 0x0100, 10142 - obj_tiles gFile_graphics_battle_anims_sprites_143_sheet, 0x0800, 10143 - obj_tiles gFile_graphics_battle_anims_sprites_144_sheet, 0x0200, 10144 - obj_tiles gFile_graphics_battle_anims_sprites_145_sheet, 0x0800, 10145 - obj_tiles gFile_graphics_battle_anims_sprites_146_sheet, 0x0180, 10146 - obj_tiles gFile_graphics_battle_anims_sprites_147_sheet, 0x0180, 10147 - obj_tiles gFile_graphics_battle_anims_sprites_148_sheet, 0x0200, 10148 - obj_tiles gFile_graphics_battle_anims_sprites_149_sheet, 0x0200, 10149 - obj_tiles gFile_graphics_battle_anims_sprites_150_sheet, 0x0180, 10150 - obj_tiles gFile_graphics_battle_anims_sprites_151_sheet, 0x0400, 10151 - obj_tiles gFile_graphics_battle_anims_sprites_152_sheet, 0x0080, 10152 - obj_tiles gFile_graphics_battle_anims_sprites_153_sheet, 0x0100, 10153 - obj_tiles gFile_graphics_battle_anims_sprites_154_sheet, 0x0100, 10154 - obj_tiles gFile_graphics_battle_anims_sprites_155_sheet, 0x0140, 10155 - obj_tiles gFile_graphics_battle_anims_sprites_156_sheet, 0x0800, 10156 - obj_tiles gFile_graphics_battle_anims_sprites_157_sheet, 0x0200, 10157 - obj_tiles gFile_graphics_battle_anims_sprites_158_sheet, 0x0100, 10158 - obj_tiles gFile_graphics_battle_anims_sprites_159_sheet, 0x00a0, 10159 - obj_tiles gFile_graphics_battle_anims_sprites_160_sheet, 0x0100, 10160 - obj_tiles gFile_graphics_battle_anims_sprites_161_sheet, 0x0080, 10161 - obj_tiles gFile_graphics_battle_anims_sprites_162_sheet, 0x0300, 10162 - obj_tiles gFile_graphics_battle_anims_sprites_163_sheet, 0x0100, 10163 - obj_tiles gFile_graphics_battle_anims_sprites_163_sheet, 0x0100, 10164 - obj_tiles gFile_graphics_battle_anims_sprites_163_sheet, 0x0100, 10165 - obj_tiles gFile_graphics_battle_anims_sprites_166_sheet, 0x0800, 10166 - obj_tiles gFile_graphics_battle_anims_sprites_166_sheet, 0x0800, 10167 - obj_tiles gFile_graphics_battle_anims_sprites_166_sheet, 0x0800, 10168 - obj_tiles gFile_graphics_battle_anims_sprites_166_sheet, 0x0800, 10169 - obj_tiles gFile_graphics_battle_anims_sprites_166_sheet, 0x0800, 10170 - obj_tiles gFile_graphics_battle_anims_sprites_171_sheet, 0x0080, 10171 - obj_tiles gFile_graphics_battle_anims_sprites_144_sheet, 0x0200, 10172 - obj_tiles gFile_graphics_battle_anims_sprites_173_sheet, 0x0200, 10173 - obj_tiles gFile_graphics_battle_anims_sprites_174_sheet, 0x0200, 10174 - obj_tiles gFile_graphics_battle_anims_sprites_175_sheet, 0x0080, 10175 - obj_tiles gFile_graphics_battle_anims_sprites_176_sheet, 0x0200, 10176 - obj_tiles gFile_graphics_battle_anims_sprites_177_sheet, 0x0500, 10177 - obj_tiles gFile_graphics_battle_anims_sprites_178_sheet, 0x0800, 10178 - obj_tiles gFile_graphics_battle_anims_sprites_179_sheet, 0x0400, 10179 - obj_tiles gFile_graphics_battle_anims_sprites_180_sheet, 0x0020, 10180 - obj_tiles gFile_graphics_battle_anims_sprites_181_sheet, 0x0800, 10181 - obj_tiles gFile_graphics_battle_anims_sprites_182_sheet, 0x0100, 10182 - obj_tiles gFile_graphics_battle_anims_sprites_183_sheet, 0x0800, 10183 - obj_tiles gFile_graphics_battle_anims_sprites_184_sheet, 0x0400, 10184 - obj_tiles gFile_graphics_battle_anims_sprites_185_sheet, 0x0a00, 10185 - obj_tiles gFile_graphics_battle_anims_sprites_186_sheet, 0x1000, 10186 - obj_tiles gFile_graphics_battle_anims_sprites_187_sheet, 0x0800, 10187 - obj_tiles gFile_graphics_battle_anims_sprites_188_sheet, 0x0400, 10188 - obj_tiles gFile_graphics_battle_anims_sprites_189_sheet, 0x0200, 10189 - obj_tiles gFile_graphics_battle_anims_sprites_190_sheet, 0x0800, 10190 - obj_tiles gFile_graphics_battle_anims_sprites_191_sheet, 0x0800, 10191 - obj_tiles gFile_graphics_battle_anims_sprites_192_sheet, 0x0800, 10192 - obj_tiles gFile_graphics_battle_anims_sprites_193_sheet, 0x0200, 10193 - obj_tiles gFile_graphics_battle_anims_sprites_194_sheet, 0x0800, 10194 - obj_tiles gFile_graphics_battle_anims_sprites_195_sheet, 0x0200, 10195 - obj_tiles gFile_graphics_battle_anims_sprites_196_sheet, 0x0800, 10196 - obj_tiles gFile_graphics_battle_anims_sprites_197_sheet, 0x0200, 10197 - obj_tiles gFile_graphics_battle_anims_sprites_198_sheet, 0x0800, 10198 - obj_tiles 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gFile_graphics_battle_anims_sprites_154_palette, 10154 - obj_pal gFile_graphics_battle_anims_sprites_155_palette, 10155 - obj_pal gFile_graphics_battle_anims_sprites_156_palette, 10156 - obj_pal gFile_graphics_battle_anims_sprites_157_palette, 10157 - obj_pal gFile_graphics_battle_anims_sprites_158_palette, 10158 - obj_pal gFile_graphics_battle_anims_sprites_159_palette, 10159 - obj_pal gFile_graphics_battle_anims_sprites_160_palette, 10160 - obj_pal gFile_graphics_battle_anims_sprites_161_palette, 10161 - obj_pal gFile_graphics_battle_anims_sprites_162_palette, 10162 - obj_pal gFile_graphics_battle_anims_sprites_163_palette, 10163 - obj_pal gFile_graphics_battle_anims_sprites_164_palette, 10164 - obj_pal gFile_graphics_battle_anims_sprites_165_palette, 10165 - obj_pal gFile_graphics_battle_anims_sprites_166_palette, 10166 - obj_pal gFile_graphics_battle_anims_sprites_167_palette, 10167 - obj_pal gFile_graphics_battle_anims_sprites_168_palette, 10168 - obj_pal gFile_graphics_battle_anims_sprites_169_palette, 10169 - obj_pal gFile_graphics_battle_anims_sprites_170_palette, 10170 - obj_pal gFile_graphics_battle_anims_sprites_171_palette, 10171 - obj_pal gFile_graphics_battle_anims_sprites_172_palette, 10172 - obj_pal gFile_graphics_battle_anims_sprites_001_palette, 10173 - obj_pal gFile_graphics_battle_anims_sprites_174_palette, 10174 - obj_pal gFile_graphics_battle_anims_sprites_175_palette, 10175 - obj_pal gFile_graphics_battle_anims_sprites_176_palette, 10176 - obj_pal gFile_graphics_battle_anims_sprites_177_palette, 10177 - obj_pal gFile_graphics_battle_anims_sprites_178_palette, 10178 - obj_pal gFile_graphics_battle_anims_sprites_179_palette, 10179 - obj_pal gFile_graphics_battle_anims_sprites_179_palette, 10180 - obj_pal gFile_graphics_battle_anims_sprites_179_palette, 10181 - obj_pal gFile_graphics_battle_anims_sprites_182_palette, 10182 - obj_pal gFile_graphics_battle_anims_sprites_183_palette, 10183 - obj_pal gFile_graphics_battle_anims_sprites_184_palette, 10184 - obj_pal gFile_graphics_battle_anims_sprites_185_palette, 10185 - obj_pal gFile_graphics_battle_anims_sprites_186_palette, 10186 - obj_pal gFile_graphics_battle_anims_sprites_187_palette, 10187 - obj_pal gFile_graphics_battle_anims_sprites_188_palette, 10188 - obj_pal gFile_graphics_battle_anims_sprites_189_palette, 10189 - obj_pal gFile_graphics_battle_anims_sprites_190_palette, 10190 - obj_pal gFile_graphics_battle_anims_sprites_191_palette, 10191 - obj_pal gFile_graphics_battle_anims_sprites_192_palette, 10192 - obj_pal gFile_graphics_battle_anims_sprites_193_palette, 10193 - obj_pal gFile_graphics_battle_anims_sprites_194_palette, 10194 - obj_pal gFile_graphics_battle_anims_sprites_195_palette, 10195 - obj_pal gFile_graphics_battle_anims_sprites_196_palette, 10196 - obj_pal gFile_graphics_battle_anims_sprites_197_palette, 10197 - obj_pal gFile_graphics_battle_anims_sprites_198_palette, 10198 - obj_pal gFile_graphics_battle_anims_sprites_199_palette, 10199 - obj_pal gFile_graphics_battle_anims_sprites_200_palette, 10200 - obj_pal gFile_graphics_battle_anims_sprites_201_palette, 10201 - obj_pal gFile_graphics_battle_anims_sprites_202_palette, 10202 - obj_pal gFile_graphics_battle_anims_sprites_203_palette, 10203 - obj_pal gFile_graphics_battle_anims_sprites_204_palette, 10204 - obj_pal gFile_graphics_battle_anims_sprites_205_palette, 10205 - obj_pal gFile_graphics_battle_anims_sprites_206_palette, 10206 - obj_pal gFile_graphics_battle_anims_sprites_207_palette, 10207 - obj_pal gFile_graphics_battle_anims_sprites_167_palette, 10208 - obj_pal gFile_graphics_battle_anims_sprites_209_palette, 10209 - obj_pal gFile_graphics_battle_anims_sprites_210_palette, 10210 - obj_pal gFile_graphics_battle_anims_sprites_211_palette, 10211 - obj_pal gFile_graphics_battle_anims_sprites_211_palette, 10212 - obj_pal gFile_graphics_battle_anims_sprites_211_palette, 10213 - obj_pal gFile_graphics_battle_anims_sprites_064_palette, 10214 - obj_pal gFile_graphics_battle_anims_sprites_215_palette, 10215 - obj_pal gFile_graphics_battle_anims_sprites_216_palette, 10216 - obj_pal gFile_graphics_battle_anims_sprites_217_palette, 10217 - obj_pal gFile_graphics_battle_anims_sprites_218_palette, 10218 - obj_pal gFile_graphics_battle_anims_sprites_219_palette, 10219 - obj_pal gFile_graphics_battle_anims_sprites_220_palette, 10220 - obj_pal gFile_graphics_battle_anims_sprites_221_palette, 10221 - obj_pal gFile_graphics_battle_anims_sprites_222_palette, 10222 - obj_pal gFile_graphics_battle_anims_sprites_223_palette, 10223 - obj_pal gFile_graphics_battle_anims_sprites_224_palette, 10224 - obj_pal gFile_graphics_battle_anims_sprites_225_palette, 10225 - obj_pal gFile_graphics_battle_anims_sprites_226_palette, 10226 - obj_pal gFile_graphics_battle_anims_sprites_226_palette, 10227 - obj_pal gFile_graphics_battle_anims_sprites_228_palette, 10228 - obj_pal gFile_graphics_battle_anims_sprites_229_palette, 10229 - obj_pal gFile_graphics_battle_anims_sprites_230_palette, 10230 - obj_pal gFile_graphics_battle_anims_sprites_231_palette, 10231 - obj_pal gFile_graphics_battle_anims_sprites_231_palette, 10232 - -gUnknown_83ADC58:: @ 83ADC58 - obj_pal gFile_graphics_battle_anims_sprites_233_palette, 10233 - obj_pal gFile_graphics_battle_anims_sprites_234_palette, 10234 - obj_pal gFile_graphics_battle_anims_sprites_235_palette, 10235 - obj_pal gFile_graphics_battle_anims_sprites_236_palette, 10236 - obj_pal gFile_graphics_battle_anims_sprites_237_palette, 10237 - obj_pal gFile_graphics_battle_anims_sprites_238_palette, 10238 - obj_pal gFile_graphics_battle_anims_sprites_239_palette, 10239 - obj_pal gFile_graphics_battle_anims_sprites_240_palette, 10240 - obj_pal gFile_graphics_battle_anims_sprites_241_palette, 10241 - obj_pal gFile_graphics_battle_anims_sprites_242_palette, 10242 - obj_pal gFile_graphics_battle_anims_sprites_243_palette, 10243 - obj_pal gFile_graphics_battle_anims_sprites_244_palette, 10244 - obj_pal gFile_graphics_battle_anims_sprites_245_palette, 10245 - obj_pal gFile_graphics_battle_anims_sprites_245_palette, 10246 - obj_pal gFile_graphics_battle_anims_sprites_064_palette, 10247 - obj_pal gFile_graphics_battle_anims_sprites_248_palette, 10248 - obj_pal gFile_graphics_battle_anims_sprites_249_palette, 10249 - obj_pal gFile_graphics_battle_anims_sprites_249_palette, 10250 - obj_pal gFile_graphics_battle_anims_sprites_251_palette, 10251 - obj_pal gFile_graphics_battle_anims_sprites_252_palette, 10252 - obj_pal gFile_graphics_battle_anims_sprites_253_palette, 10253 - obj_pal gFile_graphics_battle_anims_sprites_254_palette, 10254 - obj_pal gFile_graphics_battle_anims_sprites_255_palette, 10255 - obj_pal gFile_graphics_battle_anims_sprites_256_palette, 10256 - obj_pal gFile_graphics_battle_anims_sprites_257_palette, 10257 - obj_pal gFile_graphics_battle_anims_sprites_258_palette, 10258 - obj_pal gFile_graphics_battle_anims_sprites_259_palette, 10259 - obj_pal gFile_graphics_battle_anims_sprites_260_palette, 10260 - obj_pal gBattleAnimSpritePal_FlyingDirt, 10261 - obj_pal gFile_graphics_battle_anims_sprites_262_palette, 10262 - obj_pal gFile_graphics_battle_anims_sprites_263_palette, 10263 - obj_pal gFile_graphics_battle_anims_sprites_264_palette, 10264 - obj_pal gFile_graphics_battle_anims_sprites_265_palette, 10265 - obj_pal gFile_graphics_battle_anims_sprites_266_palette, 10266 - obj_pal gFile_graphics_battle_anims_sprites_267_palette, 10267 - obj_pal gFile_graphics_battle_anims_sprites_268_palette, 10268 - -gUnknown_83ADD78:: @ 83ADD78 - obj_pal gFile_graphics_battle_anims_sprites_269_palette, 10269 - obj_pal gFile_graphics_battle_anims_sprites_270_palette, 10270 - obj_pal gFile_graphics_battle_anims_sprites_271_palette, 10271 - obj_pal gFile_graphics_battle_anims_sprites_272_palette, 10272 - obj_pal gFile_graphics_battle_anims_sprites_272_palette, 10273 - obj_pal gFile_graphics_battle_anims_sprites_274_palette, 10274 - obj_pal gFile_graphics_battle_anims_sprites_274_palette, 10275 - obj_pal gFile_graphics_battle_anims_sprites_274_palette, 10276 - obj_pal gFile_graphics_battle_anims_sprites_277_palette, 10277 - obj_pal gFile_graphics_battle_anims_sprites_278_palette, 10278 - obj_pal gFile_graphics_battle_anims_sprites_279_palette, 10279 - obj_pal gFile_graphics_battle_anims_sprites_280_palette, 10280 - obj_pal gFile_graphics_battle_anims_sprites_281_palette, 10281 - obj_pal gFile_graphics_battle_anims_sprites_282_palette, 10282 - obj_pal gFile_graphics_battle_anims_sprites_283_palette, 10283 - obj_pal gFile_graphics_battle_anims_sprites_284_palette, 10284 - obj_pal gFile_graphics_battle_anims_sprites_285_palette, 10285 - obj_pal gFile_graphics_battle_anims_sprites_286_palette, 10286 - obj_pal gFile_graphics_battle_anims_sprites_287_palette, 10287 - obj_pal gFile_graphics_battle_anims_sprites_288_palette, 10288 - diff --git a/data/graphics.s b/data/graphics.s index be83bce5d..83530b67e 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -174,27 +174,27 @@ gBattleAnimSpriteGfx_Seed:: @ 8D027C8 .incbin "graphics/battle_anims/sprites/006.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_115_palette:: @ 8D02894 +gBattleAnimSpritePal_RainDrops:: @ 8D02894 .incbin "graphics/battle_anims/sprites/115.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_000_palette:: @ 8D028B4 +gBattleAnimSpritePal_Bone:: @ 8D028B4 .incbin "graphics/battle_anims/sprites/000.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_003_palette:: @ 8D028D8 +gBattleAnimSpritePal_AirWave:: @ 8D028D8 .incbin "graphics/battle_anims/sprites/003.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_004_palette:: @ 8D02900 +gBattleAnimSpritePal_Orb:: @ 8D02900 .incbin "graphics/battle_anims/sprites/004.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_005_palette:: @ 8D02914 +gBattleAnimSpritePal_Sword:: @ 8D02914 .incbin "graphics/battle_anims/sprites/005.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_006_palette:: @ 8D0293C +gBattleAnimSpritePal_Seed:: @ 8D0293C .incbin "graphics/battle_anims/sprites/006.gbapal.lz" .align 2 @@ -202,7 +202,7 @@ gBattleAnimSpriteGfx_Needle:: @ 8D02964 .incbin "graphics/battle_anims/sprites/161.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_161_palette:: @ 8D0298C +gBattleAnimSpritePal_Needle:: @ 8D0298C .incbin "graphics/battle_anims/sprites/161.gbapal.lz" .align 2 @@ -210,7 +210,7 @@ gBattleAnimSpriteGfx_Explosion6:: @ 8D029B4 .incbin "graphics/battle_anims/sprites/007.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_007_palette:: @ 8D02B30 +gBattleAnimSpritePal_Explosion6:: @ 8D02B30 .incbin "graphics/battle_anims/sprites/007.gbapal.lz" .align 2 @@ -218,11 +218,11 @@ gBattleAnimSpriteGfx_PinkOrb:: @ 8D02B50 .incbin "graphics/battle_anims/sprites/008.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_008_palette:: @ 8D02B70 +gBattleAnimSpritePal_PinkOrb:: @ 8D02B70 .incbin "graphics/battle_anims/sprites/008.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_010_palette:: @ 8D02B8C +gBattleAnimSpritePal_IceCube:: @ 8D02B8C .incbin "graphics/battle_anims/sprites/010.gbapal.lz" .align 2 @@ -234,7 +234,7 @@ gBattleAnimSpriteGfx_Gust:: @ 8D02F8C .incbin "graphics/battle_anims/sprites/009.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_009_palette:: @ 8D03274 +gBattleAnimSpritePal_Gust:: @ 8D03274 .incbin "graphics/battle_anims/sprites/009.gbapal.lz" .align 2 @@ -242,7 +242,7 @@ gBattleAnimSpriteGfx_Spark2:: @ 8D03294 .incbin "graphics/battle_anims/sprites/011.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_011_palette:: @ 8D0330C +gBattleAnimSpritePal_Spark2:: @ 8D0330C .incbin "graphics/battle_anims/sprites/011.gbapal.lz" .align 2 @@ -250,7 +250,7 @@ gBattleAnimSpriteGfx_Orange:: @ 8D03334 .incbin "graphics/battle_anims/sprites/012.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_012_palette:: @ 8D0339C +gBattleAnimSpritePal_Orange:: @ 8D0339C .incbin "graphics/battle_anims/sprites/012.gbapal.lz" .align 2 @@ -258,7 +258,7 @@ gBattleAnimSpriteGfx_Spikes:: @ 8D033B4 .incbin "graphics/battle_anims/sprites/152.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_152_palette:: @ 8D033FC +gBattleAnimSpritePal_Spikes:: @ 8D033FC .incbin "graphics/battle_anims/sprites/152.gbapal.lz" .align 2 @@ -266,7 +266,7 @@ gBattleAnimSpriteGfx_YellowBall:: @ 8D03420 .incbin "graphics/battle_anims/sprites/013.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_013_palette:: @ 8D03454 +gBattleAnimSpritePal_YellowBall:: @ 8D03454 .incbin "graphics/battle_anims/sprites/013.gbapal.lz" .align 2 @@ -274,7 +274,7 @@ gBattleAnimSpriteGfx_TiedBag:: @ 8D0346C .incbin "graphics/battle_anims/sprites/015.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_015_palette:: @ 8D034D8 +gBattleAnimSpritePal_TiedBag:: @ 8D034D8 .incbin "graphics/battle_anims/sprites/015.gbapal.lz" .align 2 @@ -282,7 +282,7 @@ gBattleAnimSpriteGfx_BlackSmoke:: @ 8D03500 .incbin "graphics/battle_anims/sprites/016.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_016_palette:: @ 8D03570 +gBattleAnimSpritePal_BlackSmoke:: @ 8D03570 .incbin "graphics/battle_anims/sprites/016.gbapal.lz" .align 2 @@ -294,7 +294,7 @@ gFile_graphics_unknown_Unknown_8D035A0_sheet:: @ 8D035A0 .incbin "graphics/unknown/unknown_D035A0.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_019_palette:: @ 8D035C4 +gBattleAnimSpritePal_Glass:: @ 8D035C4 .incbin "graphics/battle_anims/sprites/019.gbapal.lz" .align 2 @@ -306,11 +306,11 @@ gBattleAnimSpriteGfx_HornHit:: @ 8D036A0 .incbin "graphics/battle_anims/sprites/020.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_020_palette:: @ 8D0376C +gBattleAnimSpritePal_HornHit:: @ 8D0376C .incbin "graphics/battle_anims/sprites/020.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_023_palette:: @ 8D03794 +gBattleAnimSpritePal_BlueShards:: @ 8D03794 .incbin "graphics/battle_anims/sprites/023.gbapal.lz" .align 2 @@ -326,7 +326,7 @@ gFile_graphics_unused_music_notes_sheet:: @ 8D038EC .incbin "graphics/unused/music_notes.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_021_palette:: @ 8D039E8 +gBattleAnimSpritePal_Hit:: @ 8D039E8 .incbin "graphics/battle_anims/sprites/021.gbapal.lz" .align 2 @@ -334,11 +334,11 @@ gBattleAnimSpriteGfx_Hit:: @ 8D03A10 .incbin "graphics/battle_anims/sprites/021.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_022_palette:: @ 8D03D48 +gBattleAnimSpritePal_Hit2:: @ 8D03D48 .incbin "graphics/battle_anims/sprites/022.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_025_palette:: @ 8D03D70 +gBattleAnimSpritePal_WavingHand:: @ 8D03D70 .incbin "graphics/battle_anims/sprites/025.gbapal.lz" .align 2 @@ -350,7 +350,7 @@ gBattleAnimSpriteGfx_ClosingEye:: @ 8D03E88 .incbin "graphics/battle_anims/sprites/024.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_024_palette:: @ 8D03F54 +gBattleAnimSpritePal_ClosingEye:: @ 8D03F54 .incbin "graphics/battle_anims/sprites/024.gbapal.lz" .align 2 @@ -358,11 +358,11 @@ gBattleAnimSpriteGfx_BlueStar:: @ 8D03F68 .incbin "graphics/battle_anims/sprites/031.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_031_palette:: @ 8D04348 +gBattleAnimSpritePal_BlueStar:: @ 8D04348 .incbin "graphics/battle_anims/sprites/031.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_032_palette:: @ 8D04368 +gBattleAnimSpritePal_BubbleBurst:: @ 8D04368 .incbin "graphics/battle_anims/sprites/032.gbapal.lz" .align 2 @@ -374,11 +374,11 @@ gBattleAnimSpriteGfx_HitDuplicate:: @ 8D0447C .incbin "graphics/battle_anims/sprites/026.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_026_palette:: @ 8D047B4 +gBattleAnimSpritePal_HitDuplicate:: @ 8D047B4 .incbin "graphics/battle_anims/sprites/026.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_027_palette:: @ 8D047DC +gBattleAnimSpritePal_Leer:: @ 8D047DC .incbin "graphics/battle_anims/sprites/027.gbapal.lz" .align 2 @@ -386,7 +386,7 @@ gBattleAnimSpriteGfx_Leer:: @ 8D04804 .incbin "graphics/battle_anims/sprites/027.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_028_palette:: @ 8D04B00 +gBattleAnimSpritePal_BlueBurst:: @ 8D04B00 .incbin "graphics/battle_anims/sprites/028.gbapal.lz" .align 2 @@ -398,7 +398,7 @@ gBattleAnimSpriteGfx_SmallEmber:: @ 8D04E78 .incbin "graphics/battle_anims/sprites/029.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_029_palette:: @ 8D05130 +gBattleAnimSpritePal_SmallEmber:: @ 8D05130 .incbin "graphics/battle_anims/sprites/029.gbapal.lz" .align 2 @@ -406,11 +406,11 @@ gBattleAnimSpriteGfx_GraySmoke:: @ 8D05158 .incbin "graphics/battle_anims/sprites/030.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_030_palette:: @ 8D05518 +gBattleAnimSpritePal_GraySmoke:: @ 8D05518 .incbin "graphics/battle_anims/sprites/030.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_033_palette:: @ 8D0553C +gBattleAnimSpritePal_Fire:: @ 8D0553C .incbin "graphics/battle_anims/sprites/033.gbapal.lz" .align 2 @@ -426,7 +426,7 @@ gBattleAnimSpriteGfx_FirePlume:: @ 8D062A0 .incbin "graphics/battle_anims/sprites/035.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_036_palette:: @ 8D06638 +gBattleAnimSpritePal_Lightning2:: @ 8D06638 .incbin "graphics/battle_anims/sprites/036.gbapal.lz" .align 2 @@ -474,11 +474,11 @@ gFile_graphics_unused_old_battle_interface_tilemap:: @ 8D077EC .incbin "graphics/unused/old_battle_interface_tilemap.bin.lz" .align 2 -gFile_graphics_battle_anims_sprites_038_palette:: @ 8D078FC +gBattleAnimSpritePal_ClawSlash2:: @ 8D078FC .incbin "graphics/battle_anims/sprites/038.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_039_palette:: @ 8D07924 +gBattleAnimSpritePal_ClawSlash:: @ 8D07924 .incbin "graphics/battle_anims/sprites/039.gbapal.lz" .align 2 @@ -506,7 +506,7 @@ gBattleAnimSpriteGfx_BubbleBurst2:: @ 8D082AC .incbin "graphics/battle_anims/sprites/042.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_042_palette:: @ 8D0857C +gBattleAnimSpritePal_BubbleBurst2:: @ 8D0857C .incbin "graphics/battle_anims/sprites/042.gbapal.lz" .align 2 @@ -514,11 +514,11 @@ gBattleAnimSpriteGfx_IceChunk:: @ 8D085A4 .incbin "graphics/battle_anims/sprites/043.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_043_palette:: @ 8D089A4 +gBattleAnimSpritePal_IceChunk:: @ 8D089A4 .incbin "graphics/battle_anims/sprites/043.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_044_palette:: @ 8D089CC +gBattleAnimSpritePal_Glass2:: @ 8D089CC .incbin "graphics/battle_anims/sprites/044.gbapal.lz" .align 2 @@ -526,7 +526,7 @@ gBattleAnimSpriteGfx_Glass2:: @ 8D089F4 .incbin "graphics/battle_anims/sprites/044.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_045_palette:: @ 8D08C60 +gBattleAnimSpritePal_PinkHeart2:: @ 8D08C60 .incbin "graphics/battle_anims/sprites/045.gbapal.lz" .align 2 @@ -550,11 +550,11 @@ gBattleAnimSpriteGfx_SapDrip:: @ 8D095EC .incbin "graphics/battle_anims/sprites/046.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_046_palette:: @ 8D099CC +gBattleAnimSpritePal_SapDrip:: @ 8D099CC .incbin "graphics/battle_anims/sprites/046.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_047_palette:: @ 8D099EC +gBattleAnimSpritePal_SapDrip2:: @ 8D099EC .incbin "graphics/battle_anims/sprites/047.gbapal.lz" .align 2 @@ -570,15 +570,15 @@ gBattleAnimSpriteGfx_Sparkle1:: @ 8D09CD8 .incbin "graphics/battle_anims/sprites/048.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_048_palette:: @ 8D09F70 +gBattleAnimSpritePal_Sparkle1:: @ 8D09F70 .incbin "graphics/battle_anims/sprites/048.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_049_palette:: @ 8D09F98 +gBattleAnimSpritePal_Sparkle2:: @ 8D09F98 .incbin "graphics/battle_anims/sprites/049.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_050_palette:: @ 8D09FC0 +gBattleAnimSpritePal_HumanoidFoot:: @ 8D09FC0 .incbin "graphics/battle_anims/sprites/050.gbapal.lz" .align 2 @@ -606,7 +606,7 @@ gBattleAnimSpriteGfx_YellowUnk:: @ 8D0A390 .incbin "graphics/battle_anims/sprites/054.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_054_palette:: @ 8D0A3BC +gBattleAnimSpritePal_YellowUnk:: @ 8D0A3BC .incbin "graphics/battle_anims/sprites/054.gbapal.lz" .align 2 @@ -614,7 +614,7 @@ gBattleAnimSpriteGfx_SlamHit:: @ 8D0A3D4 .incbin "graphics/battle_anims/sprites/056.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_056_palette:: @ 8D0A87C +gBattleAnimSpritePal_SlamHit:: @ 8D0A87C .incbin "graphics/battle_anims/sprites/056.gbapal.lz" .align 2 @@ -626,7 +626,7 @@ gBattleAnimSpriteGfx_Ring:: @ 8D0A968 .incbin "graphics/battle_anims/sprites/057.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_057_palette:: @ 8D0A9F0 +gBattleAnimSpritePal_Ring:: @ 8D0A9F0 .incbin "graphics/battle_anims/sprites/057.gbapal.lz" .align 2 @@ -634,7 +634,7 @@ gBattleAnimSpriteGfx_Rocks:: @ 8D0AA14 .incbin "graphics/battle_anims/sprites/058.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_058_palette:: @ 8D0AE7C +gBattleAnimSpritePal_Rocks:: @ 8D0AE7C .incbin "graphics/battle_anims/sprites/058.gbapal.lz" .align 2 @@ -642,7 +642,7 @@ gBattleAnimSpriteGfx_Z:: @ 8D0AEA4 .incbin "graphics/battle_anims/sprites/059.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_059_palette:: @ 8D0AF04 +gBattleAnimSpritePal_Z:: @ 8D0AF04 .incbin "graphics/battle_anims/sprites/059.gbapal.lz" .align 2 @@ -650,7 +650,7 @@ gBattleAnimSpriteGfx_YellowUnk2:: @ 8D0AF20 .incbin "graphics/battle_anims/sprites/060.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_060_palette:: @ 8D0AF48 +gBattleAnimSpritePal_YellowUnk2:: @ 8D0AF48 .incbin "graphics/battle_anims/sprites/060.gbapal.lz" .align 2 @@ -658,7 +658,7 @@ gBattleAnimSpriteGfx_AirSlash:: @ 8D0AF64 .incbin "graphics/battle_anims/sprites/061.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_061_palette:: @ 8D0B014 +gBattleAnimSpritePal_AirSlash:: @ 8D0B014 .incbin "graphics/battle_anims/sprites/061.gbapal.lz" .align 2 @@ -666,7 +666,7 @@ gBattleAnimSpriteGfx_SpinningGreenOrbs:: @ 8D0B034 .incbin "graphics/battle_anims/sprites/062.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_062_palette:: @ 8D0B404 +gBattleAnimSpritePal_SpinningGreenOrbs:: @ 8D0B404 .incbin "graphics/battle_anims/sprites/062.gbapal.lz" .align 2 @@ -674,7 +674,7 @@ gBattleAnimSpriteGfx_Leaf:: @ 8D0B42C .incbin "graphics/battle_anims/sprites/063.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_063_palette:: @ 8D0B5E8 +gBattleAnimSpritePal_Leaf:: @ 8D0B5E8 .incbin "graphics/battle_anims/sprites/063.gbapal.lz" .align 2 @@ -682,7 +682,7 @@ gFile_graphics_unused_metronome_hand_small_sheet:: @ 8D0B610 .incbin "graphics/unused/metronome_hand_small.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_091_palette:: @ 8D0B680 +gBattleAnimSpritePal_Clapping:: @ 8D0B680 .incbin "graphics/battle_anims/sprites/091.gbapal.lz" .align 2 @@ -690,7 +690,7 @@ gBattleAnimSpriteGfx_PoisonPowder:: @ 8D0B6A4 .incbin "graphics/battle_anims/sprites/065.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_065_palette:: @ 8D0B7B8 +gBattleAnimSpritePal_PoisonPowder:: @ 8D0B7B8 .incbin "graphics/battle_anims/sprites/065.gbapal.lz" .align 2 @@ -698,7 +698,7 @@ gBattleAnimSpriteGfx_BrownTriangle:: @ 8D0B7D8 .incbin "graphics/battle_anims/sprites/066.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_066_palette:: @ 8D0B824 +gBattleAnimSpritePal_BrownTriangle:: @ 8D0B824 .incbin "graphics/battle_anims/sprites/066.gbapal.lz" .align 2 @@ -706,7 +706,7 @@ gBattleAnimSpriteGfx_Sparkle3:: @ 8D0B84C .incbin "graphics/battle_anims/sprites/070.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_070_palette:: @ 8D0B8CC +gBattleAnimSpritePal_Sparkle3:: @ 8D0B8CC .incbin "graphics/battle_anims/sprites/070.gbapal.lz" .align 2 @@ -718,7 +718,7 @@ gBattleAnimSpriteGfx_MusicNotes:: @ 8D0BB20 .incbin "graphics/battle_anims/sprites/072.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_072_palette:: @ 8D0BBF0 +gBattleAnimSpritePal_MusicNotes:: @ 8D0BBF0 .incbin "graphics/battle_anims/sprites/072.gbapal.lz" .align 2 @@ -726,7 +726,7 @@ gBattleAnimSpriteGfx_Duck:: @ 8D0BC08 .incbin "graphics/battle_anims/sprites/073.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_073_palette:: @ 8D0BD24 +gBattleAnimSpritePal_Duck:: @ 8D0BD24 .incbin "graphics/battle_anims/sprites/073.gbapal.lz" .align 2 @@ -734,7 +734,7 @@ gBattleAnimSpriteGfx_Alert:: @ 8D0BD44 .incbin "graphics/battle_anims/sprites/075.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_075_palette:: @ 8D0BFC0 +gBattleAnimSpritePal_Alert:: @ 8D0BFC0 .incbin "graphics/battle_anims/sprites/075.gbapal.lz" .align 2 @@ -742,7 +742,7 @@ gBattleAnimSpriteGfx_Shock4:: @ 8D0BFE4 .incbin "graphics/battle_anims/sprites/078.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_078_palette:: @ 8D0C17C +gBattleAnimSpritePal_Shock4:: @ 8D0C17C .incbin "graphics/battle_anims/sprites/078.gbapal.lz" .align 2 @@ -754,7 +754,7 @@ gBattleAnimSpriteGfx_Bell2:: @ 8D0C5D4 .incbin "graphics/battle_anims/sprites/080.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_080_palette:: @ 8D0C938 +gBattleAnimSpritePal_Bell2:: @ 8D0C938 .incbin "graphics/battle_anims/sprites/080.gbapal.lz" .align 2 @@ -762,7 +762,7 @@ gBattleAnimSpriteGfx_PinkGlove:: @ 8D0C95C .incbin "graphics/battle_anims/sprites/081.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_081_palette:: @ 8D0C9E0 +gBattleAnimSpritePal_PinkGlove:: @ 8D0C9E0 .incbin "graphics/battle_anims/sprites/081.gbapal.lz" .align 2 @@ -794,47 +794,47 @@ gBattleAnimSpriteGfx_BlueLines:: @ 8D0CB78 .incbin "graphics/battle_anims/sprites/082.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_082_palette:: @ 8D0CB9C +gBattleAnimSpritePal_BlueLines:: @ 8D0CB9C .incbin "graphics/battle_anims/sprites/082.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_083_palette:: @ 8D0CBB0 +gBattleAnimSpritePal_Impact3:: @ 8D0CBB0 .incbin "graphics/battle_anims/sprites/083.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_084_palette:: @ 8D0CBD8 +gBattleAnimSpritePal_Impact2:: @ 8D0CBD8 .incbin "graphics/battle_anims/sprites/084.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_085_palette:: @ 8D0CC00 +gBattleAnimSpritePal_Reticle:: @ 8D0CC00 .incbin "graphics/battle_anims/sprites/085.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_086_palette:: @ 8D0CC18 +gBattleAnimSpritePal_Breath:: @ 8D0CC18 .incbin "graphics/battle_anims/sprites/086.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_088_palette:: @ 8D0CC40 +gBattleAnimSpritePal_Snowball:: @ 8D0CC40 .incbin "graphics/battle_anims/sprites/088.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_089_palette:: @ 8D0CC5C +gBattleAnimSpritePal_Vine:: @ 8D0CC5C .incbin "graphics/battle_anims/sprites/089.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_090_palette:: @ 8D0CC84 +gBattleAnimSpritePal_Sword2:: @ 8D0CC84 .incbin "graphics/battle_anims/sprites/090.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_092_palette:: @ 8D0CCA8 +gBattleAnimSpritePal_RedTube:: @ 8D0CCA8 .incbin "graphics/battle_anims/sprites/092.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_093_palette:: @ 8D0CCC4 +gBattleAnimSpritePal_Amnesia:: @ 8D0CCC4 .incbin "graphics/battle_anims/sprites/093.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_094_palette:: @ 8D0CCEC +gBattleAnimSpritePal_String2:: @ 8D0CCEC .incbin "graphics/battle_anims/sprites/094.gbapal.lz" .align 2 @@ -842,27 +842,27 @@ gFile_graphics_unknown_unknown_D0CD0C:: @ 8D0CD0C .incbin "graphics/unknown/unknown_D0CD0C.bin.lz" .align 2 -gFile_graphics_battle_anims_sprites_095_palette:: @ 8D0CD2C +gBattleAnimSpritePal_Pencil2:: @ 8D0CD2C .incbin "graphics/battle_anims/sprites/095.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_096_palette:: @ 8D0CD54 +gBattleAnimSpritePal_Petal:: @ 8D0CD54 .incbin "graphics/battle_anims/sprites/096.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_097_palette:: @ 8D0CD70 +gBattleAnimSpritePal_BentSpoon:: @ 8D0CD70 .incbin "graphics/battle_anims/sprites/097.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_100_palette:: @ 8D0CD98 +gBattleAnimSpritePal_Coin:: @ 8D0CD98 .incbin "graphics/battle_anims/sprites/100.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_101_palette:: @ 8D0CDB4 +gBattleAnimSpritePal_CrackedEgg:: @ 8D0CDB4 .incbin "graphics/battle_anims/sprites/101.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_103_palette:: @ 8D0CDDC +gBattleAnimSpritePal_FreshEgg:: @ 8D0CDDC .incbin "graphics/battle_anims/sprites/103.gbapal.lz" .align 2 @@ -946,7 +946,7 @@ gBattleAnimSpriteGfx_Fangs:: @ 8D0EF74 .incbin "graphics/battle_anims/sprites/104.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_104_palette:: @ 8D0F134 +gBattleAnimSpritePal_Fangs:: @ 8D0F134 .incbin "graphics/battle_anims/sprites/104.gbapal.lz" .align 2 @@ -954,7 +954,7 @@ gBattleAnimSpriteGfx_Explosion2:: @ 8D0F15C .incbin "graphics/battle_anims/sprites/105.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_105_palette:: @ 8D0F6E0 +gBattleAnimSpritePal_Explosion2:: @ 8D0F6E0 .incbin "graphics/battle_anims/sprites/105.gbapal.lz" .align 2 @@ -966,7 +966,7 @@ gBattleAnimSpriteGfx_WaterDroplet:: @ 8D0F7F8 .incbin "graphics/battle_anims/sprites/107.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_107_palette:: @ 8D0FBA4 +gBattleAnimSpritePal_WaterDroplet:: @ 8D0FBA4 .incbin "graphics/battle_anims/sprites/107.gbapal.lz" .align 2 @@ -978,7 +978,7 @@ gBattleAnimSpriteGfx_Seed2:: @ 8D0FF50 .incbin "graphics/battle_anims/sprites/109.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_109_palette:: @ 8D0FF78 +gBattleAnimSpritePal_Seed2:: @ 8D0FF78 .incbin "graphics/battle_anims/sprites/109.gbapal.lz" .align 2 @@ -990,7 +990,7 @@ gBattleAnimSpriteGfx_RedWand:: @ 8D10384 .incbin "graphics/battle_anims/sprites/111.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_111_palette:: @ 8D103C8 +gBattleAnimSpritePal_RedWand:: @ 8D103C8 .incbin "graphics/battle_anims/sprites/111.gbapal.lz" .align 2 @@ -998,7 +998,7 @@ gBattleAnimSpriteGfx_PurpleGreenUnk:: @ 8D103EC .incbin "graphics/battle_anims/sprites/112.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_112_palette:: @ 8D10714 +gBattleAnimSpritePal_PurpleGreenUnk:: @ 8D10714 .incbin "graphics/battle_anims/sprites/112.gbapal.lz" .align 2 @@ -1006,7 +1006,7 @@ gBattleAnimSpriteGfx_WaterColumn:: @ 8D1073C .incbin "graphics/battle_anims/sprites/113.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_113_palette:: @ 8D109A8 +gBattleAnimSpritePal_WaterColumn:: @ 8D109A8 .incbin "graphics/battle_anims/sprites/113.gbapal.lz" .align 2 @@ -1014,7 +1014,7 @@ gBattleAnimSpriteGfx_MudUnk:: @ 8D109D0 .incbin "graphics/battle_anims/sprites/114.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_114_palette:: @ 8D10AC4 +gBattleAnimSpritePal_MudUnk:: @ 8D10AC4 .incbin "graphics/battle_anims/sprites/114.gbapal.lz" .align 2 @@ -1088,7 +1088,7 @@ gBattleAnimSpriteGfx_FurySwipes:: @ 8D12EB0 .incbin "graphics/battle_anims/sprites/116.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_116_palette:: @ 8D1315C +gBattleAnimSpritePal_FurySwipes:: @ 8D1315C .incbin "graphics/battle_anims/sprites/116.gbapal.lz" .align 2 @@ -1096,7 +1096,7 @@ gBattleAnimSpriteGfx_Vine2:: @ 8D13184 .incbin "graphics/battle_anims/sprites/117.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_117_palette:: @ 8D133C0 +gBattleAnimSpritePal_Vine2:: @ 8D133C0 .incbin "graphics/battle_anims/sprites/117.gbapal.lz" .align 2 @@ -1104,7 +1104,7 @@ gBattleAnimSpriteGfx_Teeth:: @ 8D133DC .incbin "graphics/battle_anims/sprites/118.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_118_palette:: @ 8D13574 +gBattleAnimSpritePal_Teeth:: @ 8D13574 .incbin "graphics/battle_anims/sprites/118.gbapal.lz" .align 2 @@ -1112,7 +1112,7 @@ gBattleAnimSpriteGfx_Bone2:: @ 8D13590 .incbin "graphics/battle_anims/sprites/119.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_119_palette:: @ 8D13820 +gBattleAnimSpritePal_Bone2:: @ 8D13820 .incbin "graphics/battle_anims/sprites/119.gbapal.lz" .align 2 @@ -1120,7 +1120,7 @@ gBattleAnimSpriteGfx_WhiteBag:: @ 8D13848 .incbin "graphics/battle_anims/sprites/120.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_120_palette:: @ 8D1393C +gBattleAnimSpritePal_WhiteBag:: @ 8D1393C .incbin "graphics/battle_anims/sprites/120.gbapal.lz" .align 2 @@ -1128,7 +1128,7 @@ gBattleAnimSpriteGfx_Unknown:: @ 8D13964 .incbin "graphics/battle_anims/sprites/121.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_121_palette:: @ 8D13990 +gBattleAnimSpritePal_Unknown:: @ 8D13990 .incbin "graphics/battle_anims/sprites/121.gbapal.lz" .align 2 @@ -1136,7 +1136,7 @@ gBattleAnimSpriteGfx_PurpleCoral:: @ 8D139B4 .incbin "graphics/battle_anims/sprites/122.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_122_palette:: @ 8D13AB0 +gBattleAnimSpritePal_PurpleCoral:: @ 8D13AB0 .incbin "graphics/battle_anims/sprites/122.gbapal.lz" .align 2 @@ -1148,7 +1148,7 @@ gBattleAnimSpriteGfx_Shock2:: @ 8D13C08 .incbin "graphics/battle_anims/sprites/124.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_124_palette:: @ 8D13EA0 +gBattleAnimSpritePal_Shock2:: @ 8D13EA0 .incbin "graphics/battle_anims/sprites/124.gbapal.lz" .align 2 @@ -1156,7 +1156,7 @@ gBattleAnimSpriteGfx_ClosingEye2:: @ 8D13EC8 .incbin "graphics/battle_anims/sprites/125.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_125_palette:: @ 8D13FB4 +gBattleAnimSpritePal_ClosingEye2:: @ 8D13FB4 .incbin "graphics/battle_anims/sprites/125.gbapal.lz" .align 2 @@ -1164,7 +1164,7 @@ gBattleAnimSpriteGfx_MetalBall:: @ 8D13FDC .incbin "graphics/battle_anims/sprites/126.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_126_palette:: @ 8D14044 +gBattleAnimSpritePal_MetalBall:: @ 8D14044 .incbin "graphics/battle_anims/sprites/126.gbapal.lz" .align 2 @@ -1172,7 +1172,7 @@ gBattleAnimSpriteGfx_MonsterDoll:: @ 8D14064 .incbin "graphics/battle_anims/sprites/127.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_127_palette:: @ 8D14204 +gBattleAnimSpritePal_MonsterDoll:: @ 8D14204 .incbin "graphics/battle_anims/sprites/127.gbapal.lz" .align 2 @@ -1180,7 +1180,7 @@ gBattleAnimSpriteGfx_Whirlwind:: @ 8D14228 .incbin "graphics/battle_anims/sprites/128.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_128_palette:: @ 8D14494 +gBattleAnimSpritePal_Whirlwind:: @ 8D14494 .incbin "graphics/battle_anims/sprites/128.gbapal.lz" .align 2 @@ -1192,7 +1192,7 @@ gBattleAnimSpriteGfx_Explosion4:: @ 8D14518 .incbin "graphics/battle_anims/sprites/130.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_130_palette:: @ 8D148E8 +gBattleAnimSpritePal_Explosion4:: @ 8D148E8 .incbin "graphics/battle_anims/sprites/130.gbapal.lz" .align 2 @@ -1204,7 +1204,7 @@ gBattleAnimSpriteGfx_Tongue:: @ 8D14A80 .incbin "graphics/battle_anims/sprites/132.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_132_palette:: @ 8D14B80 +gBattleAnimSpritePal_Tongue:: @ 8D14B80 .incbin "graphics/battle_anims/sprites/132.gbapal.lz" .align 2 @@ -1212,7 +1212,7 @@ gBattleAnimSpriteGfx_Smoke:: @ 8D14BA0 .incbin "graphics/battle_anims/sprites/133.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_133_palette:: @ 8D14C1C +gBattleAnimSpritePal_Smoke:: @ 8D14C1C .incbin "graphics/battle_anims/sprites/133.gbapal.lz" .align 2 @@ -1224,7 +1224,7 @@ gBattleAnimSpriteGfx_BlueFlames:: @ 8D14D14 .incbin "graphics/battle_anims/sprites/076.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_076_palette:: @ 8D14F50 +gBattleAnimSpritePal_BlueFlames:: @ 8D14F50 .incbin "graphics/battle_anims/sprites/076.gbapal.lz" .align 2 @@ -1340,7 +1340,7 @@ gBattleAnimSpriteGfx_Impact:: @ 8D1A518 .incbin "graphics/battle_anims/sprites/135.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_135_palette:: @ 8D1A5F0 +gBattleAnimSpritePal_Impact:: @ 8D1A5F0 .incbin "graphics/battle_anims/sprites/135.gbapal.lz" .align 2 @@ -1352,7 +1352,7 @@ gBattleAnimSpriteGfx_CircleImpact:: @ 8D1A6B8 .incbin "graphics/battle_anims/sprites/136.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_136_palette:: @ 8D1A6DC +gBattleAnimSpritePal_CircleImpact:: @ 8D1A6DC .incbin "graphics/battle_anims/sprites/136.gbapal.lz" .align 2 @@ -1364,7 +1364,7 @@ gBattleAnimSpriteGfx_SharpTeeth:: @ 8D1A908 .incbin "graphics/battle_anims/sprites/139.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_139_palette:: @ 8D1AAF8 +gBattleAnimSpritePal_SharpTeeth:: @ 8D1AAF8 .incbin "graphics/battle_anims/sprites/139.gbapal.lz" .align 2 @@ -1380,7 +1380,7 @@ gBattleAnimSpriteGfx_RainbowRings:: @ 8D1AE04 .incbin "graphics/battle_anims/sprites/140.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_140_palette:: @ 8D1AE84 +gBattleAnimSpritePal_RainbowRings:: @ 8D1AE84 .incbin "graphics/battle_anims/sprites/140.gbapal.lz" .align 2 @@ -1388,7 +1388,7 @@ gBattleAnimSpriteGfx_IceCrystals:: @ 8D1AEA4 .incbin "graphics/battle_anims/sprites/141.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_141_palette:: @ 8D1AFAC +gBattleAnimSpritePal_IceCrystals:: @ 8D1AFAC .incbin "graphics/battle_anims/sprites/141.gbapal.lz" .align 2 @@ -1408,7 +1408,7 @@ gBattleAnimSpriteGfx_Orbs:: @ 8D1B0E4 .incbin "graphics/battle_anims/sprites/147.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_147_palette:: @ 8D1B1F8 +gBattleAnimSpritePal_Orbs:: @ 8D1B1F8 .incbin "graphics/battle_anims/sprites/147.gbapal.lz" .align 2 @@ -1420,11 +1420,11 @@ gBattleAnimSpriteGfx_WaterImpact:: @ 8D1B2F0 .incbin "graphics/battle_anims/sprites/148.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_148_palette:: @ 8D1B3D4 +gBattleAnimSpritePal_WaterImpact:: @ 8D1B3D4 .incbin "graphics/battle_anims/sprites/148.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_259_palette:: @ 8D1B3F4 +gBattleAnimSpritePal_BrownOrb:: @ 8D1B3F4 .incbin "graphics/battle_anims/sprites/259.gbapal.lz" .align 2 @@ -1432,7 +1432,7 @@ gBattleAnimSpriteGfx_MudSand:: @ 8D1B414 .incbin "graphics/battle_anims/sprites/074.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_074_palette:: @ 8D1B47C +gBattleAnimSpritePal_MudSand:: @ 8D1B47C .incbin "graphics/battle_anims/sprites/074.gbapal.lz" .align 2 @@ -1440,7 +1440,7 @@ gBattleAnimSpriteGfx_PoisonBubble:: @ 8D1B4A0 .incbin "graphics/battle_anims/sprites/150.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_150_palette:: @ 8D1B574 +gBattleAnimSpritePal_PoisonBubble:: @ 8D1B574 .incbin "graphics/battle_anims/sprites/150.gbapal.lz" .align 2 @@ -1452,7 +1452,7 @@ gBattleAnimSpriteGfx_HornHit2:: @ 8D1B688 .incbin "graphics/battle_anims/sprites/153.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_153_palette:: @ 8D1B6F4 +gBattleAnimSpritePal_HornHit2:: @ 8D1B6F4 .incbin "graphics/battle_anims/sprites/153.gbapal.lz" .align 2 @@ -1460,7 +1460,7 @@ gBattleAnimSpriteGfx_AirWave2:: @ 8D1B70C .incbin "graphics/battle_anims/sprites/154.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_154_palette:: @ 8D1B7B8 +gBattleAnimSpritePal_AirWave2:: @ 8D1B7B8 .incbin "graphics/battle_anims/sprites/154.gbapal.lz" .align 2 @@ -1468,7 +1468,7 @@ gBattleAnimSpriteGfx_SmallBubbles:: @ 8D1B7D8 .incbin "graphics/battle_anims/sprites/155.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_155_palette:: @ 8D1B8A0 +gBattleAnimSpritePal_SmallBubbles:: @ 8D1B8A0 .incbin "graphics/battle_anims/sprites/155.gbapal.lz" .align 2 @@ -1476,7 +1476,7 @@ gBattleAnimSpriteGfx_RoundShadow:: @ 8D1B8C0 .incbin "graphics/battle_anims/sprites/156.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_156_palette:: @ 8D1BAD8 +gBattleAnimSpritePal_RoundShadow:: @ 8D1BAD8 .incbin "graphics/battle_anims/sprites/156.gbapal.lz" .align 2 @@ -1484,7 +1484,7 @@ gBattleAnimSpriteGfx_Sunlight:: @ 8D1BB00 .incbin "graphics/battle_anims/sprites/157.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_157_palette:: @ 8D1BB64 +gBattleAnimSpritePal_Sunlight:: @ 8D1BB64 .incbin "graphics/battle_anims/sprites/157.gbapal.lz" .align 2 @@ -1492,7 +1492,7 @@ gBattleAnimSpriteGfx_Spore:: @ 8D1BB7C .incbin "graphics/battle_anims/sprites/158.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_158_palette:: @ 8D1BC44 +gBattleAnimSpritePal_Spore:: @ 8D1BC44 .incbin "graphics/battle_anims/sprites/158.gbapal.lz" .align 2 @@ -1500,7 +1500,7 @@ gBattleAnimSpriteGfx_Flower:: @ 8D1BC68 .incbin "graphics/battle_anims/sprites/159.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_159_palette:: @ 8D1BCE4 +gBattleAnimSpritePal_Flower:: @ 8D1BCE4 .incbin "graphics/battle_anims/sprites/159.gbapal.lz" .align 2 @@ -1508,7 +1508,7 @@ gBattleAnimSpriteGfx_RazorLeaf:: @ 8D1BD0C .incbin "graphics/battle_anims/sprites/160.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_160_palette:: @ 8D1BDB4 +gBattleAnimSpritePal_RazorLeaf:: @ 8D1BDB4 .incbin "graphics/battle_anims/sprites/160.gbapal.lz" .align 2 @@ -1516,7 +1516,7 @@ gBattleAnimSpriteGfx_MistCloud:: @ 8D1BDDC .incbin "graphics/battle_anims/sprites/144.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_144_palette:: @ 8D1BE54 +gBattleAnimSpritePal_MistCloud:: @ 8D1BE54 .incbin "graphics/battle_anims/sprites/144.gbapal.lz" .align 2 @@ -1536,7 +1536,7 @@ gBattleAnimSpriteGfx_WhirlwindLines:: @ 8D1BFB8 .incbin "graphics/battle_anims/sprites/162.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_162_palette:: @ 8D1C03C +gBattleAnimSpritePal_WhirlwindLines:: @ 8D1C03C .incbin "graphics/battle_anims/sprites/162.gbapal.lz" .align 2 @@ -1544,19 +1544,19 @@ gBattleAnimSpriteGfx_GoldRing:: @ 8D1C05C .incbin "graphics/battle_anims/sprites/163.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_163_palette:: @ 8D1C0BC +gBattleAnimSpritePal_GoldRing:: @ 8D1C0BC .incbin "graphics/battle_anims/sprites/163.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_288_palette:: @ 8D1C0D4 +gBattleAnimSpritePal_BlueRing2:: @ 8D1C0D4 .incbin "graphics/battle_anims/sprites/288.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_164_palette:: @ 8D1C0EC +gBattleAnimSpritePal_PurpleRing:: @ 8D1C0EC .incbin "graphics/battle_anims/sprites/164.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_165_palette:: @ 8D1C104 +gBattleAnimSpritePal_BlueRing:: @ 8D1C104 .incbin "graphics/battle_anims/sprites/165.gbapal.lz" .align 2 @@ -1564,23 +1564,23 @@ gBattleAnimSpriteGfx_GreenLightWall:: @ 8D1C11C .incbin "graphics/battle_anims/sprites/166.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_166_palette:: @ 8D1C428 +gBattleAnimSpritePal_GreenLightWall:: @ 8D1C428 .incbin "graphics/battle_anims/sprites/166.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_167_palette:: @ 8D1C448 +gBattleAnimSpritePal_BlueLightWall:: @ 8D1C448 .incbin "graphics/battle_anims/sprites/167.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_168_palette:: @ 8D1C468 +gBattleAnimSpritePal_RedLightWall:: @ 8D1C468 .incbin "graphics/battle_anims/sprites/168.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_169_palette:: @ 8D1C488 +gBattleAnimSpritePal_GrayLightWall:: @ 8D1C488 .incbin "graphics/battle_anims/sprites/169.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_170_palette:: @ 8D1C4A8 +gBattleAnimSpritePal_OrangeLightWall:: @ 8D1C4A8 .incbin "graphics/battle_anims/sprites/170.gbapal.lz" .align 2 @@ -1588,11 +1588,11 @@ gBattleAnimSpriteGfx_BlackBall2:: @ 8D1C4C8 .incbin "graphics/battle_anims/sprites/171.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_171_palette:: @ 8D1C514 +gBattleAnimSpritePal_BlackBall2:: @ 8D1C514 .incbin "graphics/battle_anims/sprites/171.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_172_palette:: @ 8D1C53C +gBattleAnimSpritePal_PurpleGasCloud:: @ 8D1C53C .incbin "graphics/battle_anims/sprites/172.gbapal.lz" .align 2 @@ -1608,7 +1608,7 @@ gBattleAnimSpriteGfx_Spark:: @ 8D1C858 .incbin "graphics/battle_anims/sprites/001.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_001_palette:: @ 8D1C90C +gBattleAnimSpritePal_Spark:: @ 8D1C90C .incbin "graphics/battle_anims/sprites/001.gbapal.lz" .align 2 @@ -1656,7 +1656,7 @@ gBattleAnimSpriteGfx_YellowStar:: @ 8D1D774 .incbin "graphics/battle_anims/sprites/174.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_174_palette:: @ 8D1D814 +gBattleAnimSpritePal_YellowStar:: @ 8D1D814 .incbin "graphics/battle_anims/sprites/174.gbapal.lz" .align 2 @@ -1664,7 +1664,7 @@ gBattleAnimSpriteGfx_LargeFreshEgg:: @ 8D1D83C .incbin "graphics/battle_anims/sprites/175.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_175_palette:: @ 8D1D8A0 +gBattleAnimSpritePal_LargeFreshEgg:: @ 8D1D8A0 .incbin "graphics/battle_anims/sprites/175.gbapal.lz" .align 2 @@ -1672,7 +1672,7 @@ gBattleAnimSpriteGfx_ShadowBall:: @ 8D1D8C8 .incbin "graphics/battle_anims/sprites/176.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_176_palette:: @ 8D1DA20 +gBattleAnimSpritePal_ShadowBall:: @ 8D1DA20 .incbin "graphics/battle_anims/sprites/176.gbapal.lz" .align 2 @@ -1680,7 +1680,7 @@ gBattleAnimSpriteGfx_Lick:: @ 8D1DA48 .incbin "graphics/battle_anims/sprites/177.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_177_palette:: @ 8D1DB0C +gBattleAnimSpritePal_Lick:: @ 8D1DB0C .incbin "graphics/battle_anims/sprites/177.gbapal.lz" .align 2 @@ -1688,11 +1688,11 @@ gBattleAnimSpriteGfx_VoidLines:: @ 8D1DB24 .incbin "graphics/battle_anims/sprites/178.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_178_palette:: @ 8D1DC8C +gBattleAnimSpritePal_VoidLines:: @ 8D1DC8C .incbin "graphics/battle_anims/sprites/178.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_179_palette:: @ 8D1DCB4 +gBattleAnimSpritePal_String:: @ 8D1DCB4 .incbin "graphics/battle_anims/sprites/179.gbapal.lz" .align 2 @@ -1712,7 +1712,7 @@ gBattleAnimSpriteGfx_Lightbulb:: @ 8D1E160 .incbin "graphics/battle_anims/sprites/182.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_182_palette:: @ 8D1E204 +gBattleAnimSpritePal_Lightbulb:: @ 8D1E204 .incbin "graphics/battle_anims/sprites/182.gbapal.lz" .align 2 @@ -1720,7 +1720,7 @@ gBattleAnimSpriteGfx_Slash:: @ 8D1E22C .incbin "graphics/battle_anims/sprites/183.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_183_palette:: @ 8D1E4A4 +gBattleAnimSpritePal_Slash:: @ 8D1E4A4 .incbin "graphics/battle_anims/sprites/183.gbapal.lz" .align 2 @@ -1728,7 +1728,7 @@ gBattleAnimSpriteGfx_FocusEnergy:: @ 8D1E4CC .incbin "graphics/battle_anims/sprites/184.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_184_palette:: @ 8D1E620 +gBattleAnimSpritePal_FocusEnergy:: @ 8D1E620 .incbin "graphics/battle_anims/sprites/184.gbapal.lz" .align 2 @@ -1736,7 +1736,7 @@ gBattleAnimSpriteGfx_SphereToCube:: @ 8D1E648 .incbin "graphics/battle_anims/sprites/185.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_185_palette:: @ 8D1EA5C +gBattleAnimSpritePal_SphereToCube:: @ 8D1EA5C .incbin "graphics/battle_anims/sprites/185.gbapal.lz" .align 2 @@ -1756,7 +1756,7 @@ gBattleAnimSpriteGfx_Eye:: @ 8D1ED40 .incbin "graphics/battle_anims/sprites/187.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_187_palette:: @ 8D1EF30 +gBattleAnimSpritePal_Eye:: @ 8D1EF30 .incbin "graphics/battle_anims/sprites/187.gbapal.lz" .align 2 @@ -1764,7 +1764,7 @@ gBattleAnimSpriteGfx_Tendrils:: @ 8D1EF50 .incbin "graphics/battle_anims/sprites/186.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_186_palette:: @ 8D1F31C +gBattleAnimSpritePal_Tendrils:: @ 8D1F31C .incbin "graphics/battle_anims/sprites/186.gbapal.lz" .align 2 @@ -1800,7 +1800,7 @@ gBattleAnimSpriteGfx_LockOn:: @ 8D1FDA8 .incbin "graphics/battle_anims/sprites/014.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_014_palette:: @ 8D1FE3C +gBattleAnimSpritePal_LockOn:: @ 8D1FE3C .incbin "graphics/battle_anims/sprites/014.gbapal.lz" .align 2 @@ -1808,7 +1808,7 @@ gBattleAnimSpriteGfx_OpeningEye:: @ 8D1FE58 .incbin "graphics/battle_anims/sprites/190.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_190_palette:: @ 8D200B4 +gBattleAnimSpritePal_OpeningEye:: @ 8D200B4 .incbin "graphics/battle_anims/sprites/190.gbapal.lz" .align 2 @@ -1816,7 +1816,7 @@ gBattleAnimSpriteGfx_RoundWhiteHalo:: @ 8D200D8 .incbin "graphics/battle_anims/sprites/191.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_191_palette:: @ 8D20344 +gBattleAnimSpritePal_RoundWhiteHalo:: @ 8D20344 .incbin "graphics/battle_anims/sprites/191.gbapal.lz" .align 2 @@ -1824,7 +1824,7 @@ gBattleAnimSpriteGfx_TealAlert:: @ 8D2036C .incbin "graphics/battle_anims/sprites/189.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_189_palette:: @ 8D203F0 +gBattleAnimSpritePal_TealAlert:: @ 8D203F0 .incbin "graphics/battle_anims/sprites/189.gbapal.lz" .align 2 @@ -1832,7 +1832,7 @@ gBattleAnimSpriteGfx_FangAttack:: @ 8D20410 .incbin "graphics/battle_anims/sprites/192.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_192_palette:: @ 8D20690 +gBattleAnimSpritePal_FangAttack:: @ 8D20690 .incbin "graphics/battle_anims/sprites/192.gbapal.lz" .align 2 @@ -1840,7 +1840,7 @@ gBattleAnimSpriteGfx_PurpleHandOutline:: @ 8D206B8 .incbin "graphics/battle_anims/sprites/193.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_193_palette:: @ 8D20814 +gBattleAnimSpritePal_PurpleHandOutline:: @ 8D20814 .incbin "graphics/battle_anims/sprites/193.gbapal.lz" .align 2 @@ -1856,7 +1856,7 @@ gBattleAnimSpriteGfx_Pencil:: @ 8D20958 .incbin "graphics/battle_anims/sprites/002.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_002_palette:: @ 8D20A3C +gBattleAnimSpritePal_Pencil:: @ 8D20A3C .incbin "graphics/battle_anims/sprites/002.gbapal.lz" .align 2 @@ -1864,7 +1864,7 @@ gBattleAnimSpriteGfx_Spiral:: @ 8D20A64 .incbin "graphics/battle_anims/sprites/196.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_196_palette:: @ 8D20E08 +gBattleAnimSpritePal_Spiral:: @ 8D20E08 .incbin "graphics/battle_anims/sprites/196.gbapal.lz" .align 2 @@ -1872,7 +1872,7 @@ gBattleAnimSpriteGfx_Moon:: @ 8D20E20 .incbin "graphics/battle_anims/sprites/194.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_194_palette:: @ 8D21158 +gBattleAnimSpritePal_Moon:: @ 8D21158 .incbin "graphics/battle_anims/sprites/194.gbapal.lz" .align 2 @@ -1880,7 +1880,7 @@ gBattleAnimSpriteGfx_GreenSparkle:: @ 8D21180 .incbin "graphics/battle_anims/sprites/195.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_195_palette:: @ 8D21238 +gBattleAnimSpritePal_GreenSparkle:: @ 8D21238 .incbin "graphics/battle_anims/sprites/195.gbapal.lz" .align 2 @@ -1888,7 +1888,7 @@ gBattleAnimSpriteGfx_SnoreZ:: @ 8D21258 .incbin "graphics/battle_anims/sprites/197.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_197_palette:: @ 8D213C8 +gBattleAnimSpritePal_SnoreZ:: @ 8D213C8 .incbin "graphics/battle_anims/sprites/197.gbapal.lz" .align 2 @@ -1896,7 +1896,7 @@ gBattleAnimSpriteGfx_Explosion:: @ 8D213F0 .incbin "graphics/battle_anims/sprites/198.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_198_palette:: @ 8D217E0 +gBattleAnimSpritePal_Explosion:: @ 8D217E0 .incbin "graphics/battle_anims/sprites/198.gbapal.lz" .align 2 @@ -1904,7 +1904,7 @@ gBattleAnimSpriteGfx_Nail:: @ 8D21808 .incbin "graphics/battle_anims/sprites/199.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_199_palette:: @ 8D218D0 +gBattleAnimSpritePal_Nail:: @ 8D218D0 .incbin "graphics/battle_anims/sprites/199.gbapal.lz" .align 2 @@ -1912,7 +1912,7 @@ gBattleAnimSpriteGfx_GhostlySpirit:: @ 8D218EC .incbin "graphics/battle_anims/sprites/200.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_200_palette:: @ 8D21A2C +gBattleAnimSpritePal_GhostlySpirit:: @ 8D21A2C .incbin "graphics/battle_anims/sprites/200.gbapal.lz" .align 2 @@ -1920,7 +1920,7 @@ gBattleAnimSpriteGfx_WarmRock:: @ 8D21A48 .incbin "graphics/battle_anims/sprites/201.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_201_palette:: @ 8D220B8 +gBattleAnimSpritePal_WarmRock:: @ 8D220B8 .incbin "graphics/battle_anims/sprites/201.gbapal.lz" .align 2 @@ -1928,7 +1928,7 @@ gBattleAnimSpriteGfx_PunchImpact:: @ 8D220E0 .incbin "graphics/battle_anims/sprites/204.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_204_palette:: @ 8D22254 +gBattleAnimSpritePal_PunchImpact:: @ 8D22254 .incbin "graphics/battle_anims/sprites/204.gbapal.lz" .align 2 @@ -1936,7 +1936,7 @@ gBattleAnimSpriteGfx_BreakingEgg:: @ 8D2227C .incbin "graphics/battle_anims/sprites/202.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_202_palette:: @ 8D223E4 +gBattleAnimSpritePal_BreakingEgg:: @ 8D223E4 .incbin "graphics/battle_anims/sprites/202.gbapal.lz" .align 2 @@ -1944,7 +1944,7 @@ gBattleAnimSpriteGfx_ThinRing:: @ 8D22408 .incbin "graphics/battle_anims/sprites/203.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_203_palette:: @ 8D225B4 +gBattleAnimSpritePal_ThinRing:: @ 8D225B4 .incbin "graphics/battle_anims/sprites/203.gbapal.lz" .align 2 @@ -1952,7 +1952,7 @@ gBattleAnimSpriteGfx_MusicNotes2:: @ 8D225D8 .incbin "graphics/battle_anims/sprites/206.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_206_palette:: @ 8D227E4 +gBattleAnimSpritePal_MusicNotes2:: @ 8D227E4 .incbin "graphics/battle_anims/sprites/206.gbapal.lz" .align 2 @@ -1960,7 +1960,7 @@ gBattleAnimSpriteGfx_Bell:: @ 8D22878 .incbin "graphics/battle_anims/sprites/205.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_205_palette:: @ 8D22AAC +gBattleAnimSpritePal_Bell:: @ 8D22AAC .incbin "graphics/battle_anims/sprites/205.gbapal.lz" .align 2 @@ -1968,7 +1968,7 @@ gBattleAnimSpriteGfx_SpeedDust:: @ 8D22AD0 .incbin "graphics/battle_anims/sprites/207.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_207_palette:: @ 8D22B9C +gBattleAnimSpritePal_SpeedDust:: @ 8D22B9C .incbin "graphics/battle_anims/sprites/207.gbapal.lz" .align 2 @@ -1980,7 +1980,7 @@ gBattleAnimSpriteGfx_ThoughtBubble:: @ 8D22FB0 .incbin "graphics/battle_anims/sprites/209.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_209_palette:: @ 8D232B8 +gBattleAnimSpritePal_ThoughtBubble:: @ 8D232B8 .incbin "graphics/battle_anims/sprites/209.gbapal.lz" .align 2 @@ -1988,7 +1988,7 @@ gBattleAnimSpriteGfx_Finger:: @ 8D232D8 .incbin "graphics/battle_anims/sprites/064.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_064_palette:: @ 8D233C8 +gBattleAnimSpritePal_Finger:: @ 8D233C8 .incbin "graphics/battle_anims/sprites/064.gbapal.lz" .align 2 @@ -1996,15 +1996,15 @@ gBattleAnimSpriteGfx_MagentaHeart:: @ 8D233EC .incbin "graphics/battle_anims/sprites/210.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_219_palette:: @ 8D23454 +gBattleAnimSpritePal_PinkHeart:: @ 8D23454 .incbin "graphics/battle_anims/sprites/219.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_210_palette:: @ 8D23474 +gBattleAnimSpritePal_MagentaHeart:: @ 8D23474 .incbin "graphics/battle_anims/sprites/210.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_216_palette:: @ 8D23494 +gBattleAnimSpritePal_RedHeart:: @ 8D23494 .incbin "graphics/battle_anims/sprites/216.gbapal.lz" .align 2 @@ -2024,7 +2024,7 @@ gBattleAnimSpriteGfx_RedOrb:: @ 8D241C8 .incbin "graphics/battle_anims/sprites/217.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_217_palette:: @ 8D24230 +gBattleAnimSpritePal_RedOrb:: @ 8D24230 .incbin "graphics/battle_anims/sprites/217.gbapal.lz" .align 2 @@ -2040,7 +2040,7 @@ gBattleAnimSpriteGfx_Electricity:: @ 8D244D4 .incbin "graphics/battle_anims/sprites/213.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_211_palette:: @ 8D24740 +gBattleAnimSpritePal_ElectricOrbs:: @ 8D24740 .incbin "graphics/battle_anims/sprites/211.gbapal.lz" .align 2 @@ -2052,7 +2052,7 @@ gBattleAnimSpriteGfx_MovementWaves:: @ 8D249F4 .incbin "graphics/battle_anims/sprites/215.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_215_palette:: @ 8D24B80 +gBattleAnimSpritePal_MovementWaves:: @ 8D24B80 .incbin "graphics/battle_anims/sprites/215.gbapal.lz" .align 2 @@ -2064,7 +2064,7 @@ gFile_graphics_battle_anims_backgrounds_scary_face_sheet:: @ 8D24BCC .incbin "graphics/battle_anims/backgrounds/scary_face.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_218_palette:: @ 8D24DFC +gBattleAnimSpritePal_EyeSparkle:: @ 8D24DFC .incbin "graphics/battle_anims/sprites/218.gbapal.lz" .align 2 @@ -2076,7 +2076,7 @@ gBattleAnimSpriteGfx_Anger:: @ 8D24ED0 .incbin "graphics/battle_anims/sprites/087.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_087_palette:: @ 8D24F28 +gBattleAnimSpritePal_Anger:: @ 8D24F28 .incbin "graphics/battle_anims/sprites/087.gbapal.lz" .align 2 @@ -2084,11 +2084,11 @@ gBattleAnimSpriteGfx_Conversion:: @ 8D24F50 .incbin "graphics/battle_anims/sprites/018.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_018_palette:: @ 8D24F8C +gBattleAnimSpritePal_Conversion:: @ 8D24F8C .incbin "graphics/battle_anims/sprites/018.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_220_palette:: @ 8D24FA8 +gBattleAnimSpritePal_Angel:: @ 8D24FA8 .incbin "graphics/battle_anims/sprites/220.gbapal.lz" .align 2 @@ -2096,7 +2096,7 @@ gBattleAnimSpriteGfx_Angel:: @ 8D24FD0 .incbin "graphics/battle_anims/sprites/220.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_221_palette:: @ 8D250FC +gBattleAnimSpritePal_Devil:: @ 8D250FC .incbin "graphics/battle_anims/sprites/221.gbapal.lz" .align 2 @@ -2108,11 +2108,11 @@ gBattleAnimSpriteGfx_Swipe:: @ 8D25380 .incbin "graphics/battle_anims/sprites/222.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_222_palette:: @ 8D2566C +gBattleAnimSpritePal_Swipe:: @ 8D2566C .incbin "graphics/battle_anims/sprites/222.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_223_palette:: @ 8D25694 +gBattleAnimSpritePal_Roots:: @ 8D25694 .incbin "graphics/battle_anims/sprites/223.gbapal.lz" .align 2 @@ -2120,7 +2120,7 @@ gBattleAnimSpriteGfx_Roots:: @ 8D256B4 .incbin "graphics/battle_anims/sprites/223.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_224_palette:: @ 8D25948 +gBattleAnimSpritePal_ItemBag:: @ 8D25948 .incbin "graphics/battle_anims/sprites/224.gbapal.lz" .align 2 @@ -2128,7 +2128,7 @@ gBattleAnimSpriteGfx_ItemBag:: @ 8D25968 .incbin "graphics/battle_anims/sprites/224.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_230_palette:: @ 8D25A64 +gBattleAnimSpritePal_TriForceTriangle:: @ 8D25A64 .incbin "graphics/battle_anims/sprites/230.gbapal.lz" .align 2 @@ -2136,7 +2136,7 @@ gBattleAnimSpriteGfx_TriForceTriangle:: @ 8D25A8C .incbin "graphics/battle_anims/sprites/230.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_228_palette:: @ 8D25CD0 +gBattleAnimSpritePal_LetterZ:: @ 8D25CD0 .incbin "graphics/battle_anims/sprites/228.gbapal.lz" .align 2 @@ -2168,7 +2168,7 @@ gBattleAnimSpriteGfx_JaggedMusicNote:: @ 8D27938 .incbin "graphics/battle_anims/sprites/225.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_225_palette:: @ 8D27ABC +gBattleAnimSpritePal_JaggedMusicNote:: @ 8D27ABC .incbin "graphics/battle_anims/sprites/225.gbapal.lz" .align 2 @@ -2180,7 +2180,7 @@ gBattleAnimSpriteGfx_Pokeball:: @ 8D27C2C .incbin "graphics/battle_anims/sprites/226.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_226_palette:: @ 8D27CB8 +gBattleAnimSpritePal_Pokeball:: @ 8D27CB8 .incbin "graphics/battle_anims/sprites/226.gbapal.lz" .align 2 @@ -2188,7 +2188,7 @@ gBattleAnimSpriteGfx_RapidSpin:: @ 8D27CDC .incbin "graphics/battle_anims/sprites/229.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_229_palette:: @ 8D27E98 +gBattleAnimSpritePal_RapidSpin:: @ 8D27E98 .incbin "graphics/battle_anims/sprites/229.gbapal.lz" .align 2 @@ -2196,7 +2196,7 @@ gBattleAnimSpriteGfx_MilkBottle:: @ 8D27EC0 .incbin "graphics/battle_anims/sprites/099.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_099_palette:: @ 8D27FE0 +gBattleAnimSpritePal_MilkBottle:: @ 8D27FE0 .incbin "graphics/battle_anims/sprites/099.gbapal.lz" .align 2 @@ -2204,7 +2204,7 @@ gBattleAnimSpriteGfx_WispFire:: @ 8D28008 .incbin "graphics/battle_anims/sprites/232.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_231_palette:: @ 8D28540 +gBattleAnimSpritePal_WispOrb:: @ 8D28540 .incbin "graphics/battle_anims/sprites/231.gbapal.lz" .align 2 @@ -2216,7 +2216,7 @@ gBattleAnimSpriteGfx_GoldStars:: @ 8D28738 .incbin "graphics/battle_anims/sprites/233.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_233_palette:: @ 8D287BC +gBattleAnimSpritePal_GoldStars:: @ 8D287BC .incbin "graphics/battle_anims/sprites/233.gbapal.lz" .align 2 @@ -2224,7 +2224,7 @@ gBattleAnimSpriteGfx_EclipsingOrb:: @ 8D287E4 .incbin "graphics/battle_anims/sprites/234.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_234_palette:: @ 8D289A4 +gBattleAnimSpritePal_EclipsingOrb:: @ 8D289A4 .incbin "graphics/battle_anims/sprites/234.gbapal.lz" .align 2 @@ -2232,7 +2232,7 @@ gBattleAnimSpriteGfx_PinkPetal:: @ 8D289C8 .incbin "graphics/battle_anims/sprites/238.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_238_palette:: @ 8D28A30 +gBattleAnimSpritePal_PinkPetal:: @ 8D28A30 .incbin "graphics/battle_anims/sprites/238.gbapal.lz" .align 2 @@ -2240,15 +2240,15 @@ gBattleAnimSpriteGfx_GrayOrb:: @ 8D28A54 .incbin "graphics/battle_anims/sprites/235.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_235_palette:: @ 8D28AA4 +gBattleAnimSpritePal_GrayOrb:: @ 8D28AA4 .incbin "graphics/battle_anims/sprites/235.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_236_palette:: @ 8D28AC0 +gBattleAnimSpritePal_BlueOrb:: @ 8D28AC0 .incbin "graphics/battle_anims/sprites/236.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_237_palette:: @ 8D28ADC +gBattleAnimSpritePal_RedOrb2:: @ 8D28ADC .incbin "graphics/battle_anims/sprites/237.gbapal.lz" .align 2 @@ -2352,7 +2352,7 @@ gBattleAnimSpriteGfx_PainSplit:: @ 8D2CC74 .incbin "graphics/battle_anims/sprites/239.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_239_palette:: @ 8D2CD58 +gBattleAnimSpritePal_PainSplit:: @ 8D2CD58 .incbin "graphics/battle_anims/sprites/239.gbapal.lz" .align 2 @@ -2360,7 +2360,7 @@ gBattleAnimSpriteGfx_HandsAndFeet:: @ 8D2CD80 .incbin "graphics/battle_anims/sprites/143.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_143_palette:: @ 8D2CFB0 +gBattleAnimSpritePal_HandsAndFeet:: @ 8D2CFB0 .incbin "graphics/battle_anims/sprites/143.gbapal.lz" .align 2 @@ -2368,7 +2368,7 @@ gBattleAnimSpriteGfx_Confetti:: @ 8D2CFC8 .incbin "graphics/battle_anims/sprites/240.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_240_palette:: @ 8D2D068 +gBattleAnimSpritePal_Confetti:: @ 8D2D068 .incbin "graphics/battle_anims/sprites/240.gbapal.lz" .align 2 @@ -2388,7 +2388,7 @@ gBattleAnimSpriteGfx_GreenStar:: @ 8D2D51C .incbin "graphics/battle_anims/sprites/241.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_241_palette:: @ 8D2D5E0 +gBattleAnimSpritePal_GreenStar:: @ 8D2D5E0 .incbin "graphics/battle_anims/sprites/241.gbapal.lz" .align 2 @@ -2404,7 +2404,7 @@ gBattleAnimSpriteGfx_PinkCloud:: @ 8D2D744 .incbin "graphics/battle_anims/sprites/242.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_242_palette:: @ 8D2D880 +gBattleAnimSpritePal_PinkCloud:: @ 8D2D880 .incbin "graphics/battle_anims/sprites/242.gbapal.lz" .align 2 @@ -2412,7 +2412,7 @@ gBattleAnimSpriteGfx_SweatDrop:: @ 8D2D8A4 .incbin "graphics/battle_anims/sprites/243.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_243_palette:: @ 8D2D8CC +gBattleAnimSpritePal_SweatDrop:: @ 8D2D8CC .incbin "graphics/battle_anims/sprites/243.gbapal.lz" .align 2 @@ -2472,7 +2472,7 @@ gFile_graphics_battle_anims_masks_cure_bubbles_tilemap:: @ 8D2DF98 .incbin "graphics/battle_anims/masks/cure_bubbles.bin.lz" .align 2 -gFile_graphics_battle_anims_sprites_245_palette:: @ 8D2E0B4 +gBattleAnimSpritePal_PurpleScratch:: @ 8D2E0B4 .incbin "graphics/battle_anims/sprites/245.gbapal.lz" .align 2 @@ -2488,7 +2488,7 @@ gBattleAnimSpriteGfx_GuardRing:: @ 8D2E728 .incbin "graphics/battle_anims/sprites/244.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_244_palette:: @ 8D2E804 +gBattleAnimSpritePal_GuardRing:: @ 8D2E804 .incbin "graphics/battle_anims/sprites/244.gbapal.lz" .align 2 @@ -2512,7 +2512,7 @@ gBattleAnimSpriteGfx_SmallRedEye:: @ 8D2ED78 .incbin "graphics/battle_anims/sprites/248.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_248_palette:: @ 8D2ED90 +gBattleAnimSpritePal_SmallRedEye:: @ 8D2ED90 .incbin "graphics/battle_anims/sprites/248.gbapal.lz" .align 2 @@ -2520,7 +2520,7 @@ gBattleAnimSpriteGfx_HollowOrb:: @ 8D2EDA8 .incbin "graphics/battle_anims/sprites/249.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_249_palette:: @ 8D2EDF8 +gBattleAnimSpritePal_HollowOrb:: @ 8D2EDF8 .incbin "graphics/battle_anims/sprites/249.gbapal.lz" .align 2 @@ -2532,7 +2532,7 @@ gBattleAnimSpriteGfx_BluegreenOrb:: @ 8D2F00C .incbin "graphics/battle_anims/sprites/251.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_251_palette:: @ 8D2F070 +gBattleAnimSpritePal_BluegreenOrb:: @ 8D2F070 .incbin "graphics/battle_anims/sprites/251.gbapal.lz" .align 2 @@ -2540,7 +2540,7 @@ gBattleAnimSpriteGfx_PawPrint:: @ 8D2F088 .incbin "graphics/battle_anims/sprites/252.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_252_palette:: @ 8D2F1A0 +gBattleAnimSpritePal_PawPrint:: @ 8D2F1A0 .incbin "graphics/battle_anims/sprites/252.gbapal.lz" .align 2 @@ -2548,7 +2548,7 @@ gBattleAnimSpriteGfx_PurpleFlame:: @ 8D2F1C4 .incbin "graphics/battle_anims/sprites/253.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_253_palette:: @ 8D2F3A0 +gBattleAnimSpritePal_PurpleFlame:: @ 8D2F3A0 .incbin "graphics/battle_anims/sprites/253.gbapal.lz" .align 2 @@ -2556,7 +2556,7 @@ gBattleAnimSpriteGfx_RedBall:: @ 8D2F3C8 .incbin "graphics/battle_anims/sprites/254.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_254_palette:: @ 8D2F500 +gBattleAnimSpritePal_RedBall:: @ 8D2F500 .incbin "graphics/battle_anims/sprites/254.gbapal.lz" .align 2 @@ -2564,7 +2564,7 @@ gBattleAnimSpriteGfx_SmellingsaltEffect:: @ 8D2F528 .incbin "graphics/battle_anims/sprites/255.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_255_palette:: @ 8D2F5A0 +gBattleAnimSpritePal_SmellingsaltEffect:: @ 8D2F5A0 .incbin "graphics/battle_anims/sprites/255.gbapal.lz" .align 2 @@ -2572,7 +2572,7 @@ gBattleAnimSpriteGfx_MagnifyingGlass:: @ 8D2F5B4 .incbin "graphics/battle_anims/sprites/258.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_258_palette:: @ 8D2F69C +gBattleAnimSpritePal_MagnifyingGlass:: @ 8D2F69C .incbin "graphics/battle_anims/sprites/258.gbapal.lz" .align 2 @@ -2580,7 +2580,7 @@ gBattleAnimSpriteGfx_Meteor:: @ 8D2F6C4 .incbin "graphics/battle_anims/sprites/256.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_256_palette:: @ 8D2FA50 +gBattleAnimSpritePal_Meteor:: @ 8D2FA50 .incbin "graphics/battle_anims/sprites/256.gbapal.lz" .align 2 @@ -2588,7 +2588,7 @@ gBattleAnimSpriteGfx_FlatRock:: @ 8D2FA78 .incbin "graphics/battle_anims/sprites/257.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_257_palette:: @ 8D2FB94 +gBattleAnimSpritePal_FlatRock:: @ 8D2FB94 .incbin "graphics/battle_anims/sprites/257.gbapal.lz" .align 2 @@ -13564,7 +13564,7 @@ gBattleAnimSpriteGfx_MetalSoundWaves:: @ 8E79A24 .incbin "graphics/battle_anims/sprites/260.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_260_palette:: @ 8E79BE0 +gBattleAnimSpritePal_MetalSoundWaves:: @ 8E79BE0 .incbin "graphics/battle_anims/sprites/260.gbapal.lz" .align 2 @@ -13584,7 +13584,7 @@ gBattleAnimSpriteGfx_IcicleSpear:: @ 8E7A784 .incbin "graphics/battle_anims/sprites/262.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_262_palette:: @ 8E7A858 +gBattleAnimSpritePal_IcicleSpear:: @ 8E7A858 .incbin "graphics/battle_anims/sprites/262.gbapal.lz" .align 2 @@ -13604,19 +13604,19 @@ gBattleAnimSpriteGfx_GlowyRedOrb:: @ 8E7A97C .incbin "graphics/battle_anims/sprites/264.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_264_palette:: @ 8E7A99C +gBattleAnimSpritePal_GlowyRedOrb:: @ 8E7A99C .incbin "graphics/battle_anims/sprites/264.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_265_palette:: @ 8E7A9B4 +gBattleAnimSpritePal_GlowyGreenOrb:: @ 8E7A9B4 .incbin "graphics/battle_anims/sprites/265.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_067_palette:: @ 8E7A9CC +gBattleAnimSpritePal_SleepPowder:: @ 8E7A9CC .incbin "graphics/battle_anims/sprites/067.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_068_palette:: @ 8E7A9EC +gBattleAnimSpritePal_StunSpore:: @ 8E7A9EC .incbin "graphics/battle_anims/sprites/068.gbapal.lz" .align 2 @@ -13636,7 +13636,7 @@ gBattleAnimSpriteGfx_Splash:: @ 8E7ABD8 .incbin "graphics/battle_anims/sprites/272.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_272_palette:: @ 8E7ADF4 +gBattleAnimSpritePal_Splash:: @ 8E7ADF4 .incbin "graphics/battle_anims/sprites/272.gbapal.lz" .align 2 @@ -13648,7 +13648,7 @@ gBattleAnimSpriteGfx_Pokeblock:: @ 8E7AE40 .incbin "graphics/battle_anims/sprites/269.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_269_palette:: @ 8E7AE94 +gBattleAnimSpritePal_Pokeblock:: @ 8E7AE94 .incbin "graphics/battle_anims/sprites/269.gbapal.lz" .align 2 @@ -13664,7 +13664,7 @@ gBattleAnimSpriteGfx_Gem3:: @ 8E7B198 .incbin "graphics/battle_anims/sprites/276.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_274_palette:: @ 8E7B300 +gBattleAnimSpritePal_Gem1:: @ 8E7B300 .incbin "graphics/battle_anims/sprites/274.gbapal.lz" .align 2 @@ -13684,7 +13684,7 @@ gBattleAnimSpriteGfx_Protect:: @ 8E7B694 .incbin "graphics/battle_anims/sprites/280.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_280_palette:: @ 8E7BA90 +gBattleAnimSpritePal_Protect:: @ 8E7BA90 .incbin "graphics/battle_anims/sprites/280.gbapal.lz" .align 2 @@ -13716,7 +13716,7 @@ gBattleAnimBgTilemap_Ghost:: @ 8E7CC6C .incbin "graphics/battle_anims/backgrounds/02.bin.lz" .align 2 -gFile_graphics_battle_anims_sprites_287_palette:: @ 8E7CF60 +gBattleAnimSpritePal_WhipHit:: @ 8E7CF60 .incbin "graphics/battle_anims/sprites/287.gbapal.lz" .align 2 @@ -13752,7 +13752,7 @@ gBattleAnimBgTilemap_Cosmic:: @ 8E7EC9C .incbin "graphics/battle_anims/backgrounds/16.bin.lz" .align 2 -gFile_graphics_battle_anims_sprites_277_palette:: @ 8E7EDD8 +gBattleAnimSpritePal_SlamHit2:: @ 8E7EDD8 .incbin "graphics/battle_anims/sprites/277.gbapal.lz" .align 2 @@ -13764,7 +13764,7 @@ gBattleAnimFogTilemap:: @ 8E7F1F4 .incbin "graphics/battle_anims/backgrounds/fog.bin.lz" .align 2 -gFile_graphics_battle_anims_sprites_283_palette:: @ 8E7F36C +gBattleAnimSpritePal_WeatherBall:: @ 8E7F36C .incbin "graphics/battle_anims/sprites/283.gbapal.lz" .align 2 @@ -13788,7 +13788,7 @@ gBattleAnimSpriteGfx_Hail:: @ 8E7FA58 .incbin "graphics/battle_anims/sprites/263.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_263_palette:: @ 8E7FA98 +gBattleAnimSpritePal_Hail:: @ 8E7FA98 .incbin "graphics/battle_anims/sprites/263.gbapal.lz" .align 2 @@ -13796,15 +13796,15 @@ gBattleAnimSpriteGfx_GreenSpike:: @ 8E7FAB0 .incbin "graphics/battle_anims/sprites/266.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_266_palette:: @ 8E7FAF0 +gBattleAnimSpritePal_GreenSpike:: @ 8E7FAF0 .incbin "graphics/battle_anims/sprites/266.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_267_palette:: @ 8E7FB08 +gBattleAnimSpritePal_WhiteCircleOfLight:: @ 8E7FB08 .incbin "graphics/battle_anims/sprites/267.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_268_palette:: @ 8E7FB20 +gBattleAnimSpritePal_GlowyBlueOrb:: @ 8E7FB20 .incbin "graphics/battle_anims/sprites/268.gbapal.lz" .align 2 @@ -13812,7 +13812,7 @@ gBattleAnimSpriteGfx_Recycle:: @ 8E7FB38 .incbin "graphics/battle_anims/sprites/278.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_278_palette:: @ 8E7FD44 +gBattleAnimSpritePal_Recycle:: @ 8E7FD44 .incbin "graphics/battle_anims/sprites/278.gbapal.lz" .align 2 @@ -13820,7 +13820,7 @@ gBattleAnimSpriteGfx_RedParticles:: @ 8E7FD60 .incbin "graphics/battle_anims/sprites/279.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_279_palette:: @ 8E7FDAC +gBattleAnimSpritePal_RedParticles:: @ 8E7FDAC .incbin "graphics/battle_anims/sprites/279.gbapal.lz" .align 2 @@ -13828,7 +13828,7 @@ gBattleAnimSpriteGfx_DirtMound:: @ 8E7FDC8 .incbin "graphics/battle_anims/sprites/281.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_281_palette:: @ 8E7FF50 +gBattleAnimSpritePal_DirtMound:: @ 8E7FF50 .incbin "graphics/battle_anims/sprites/281.gbapal.lz" .align 2 @@ -13848,7 +13848,7 @@ gBattleAnimSpriteGfx_Bird:: @ 8E8056C .incbin "graphics/battle_anims/sprites/284.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_284_palette:: @ 8E808E8 +gBattleAnimSpritePal_Bird:: @ 8E808E8 .incbin "graphics/battle_anims/sprites/284.gbapal.lz" .align 2 @@ -13856,7 +13856,7 @@ gBattleAnimSpriteGfx_CrossImpact:: @ 8E80904 .incbin "graphics/battle_anims/sprites/285.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_285_palette:: @ 8E809A4 +gBattleAnimSpritePal_CrossImpact:: @ 8E809A4 .incbin "graphics/battle_anims/sprites/285.gbapal.lz" .align 2 @@ -13880,7 +13880,7 @@ gFile_graphics_unknown_unknown_E822B8_tilemap:: @ 8E822B8 .incbin "graphics/unknown/unknown_E822B8.bin.lz" .align 2 -gFile_graphics_battle_anims_sprites_286_palette:: @ 8E825AC +gBattleAnimSpritePal_Slash2:: @ 8E825AC .incbin "graphics/battle_anims/sprites/286.gbapal.lz" .align 2 @@ -13888,7 +13888,7 @@ gBattleAnimSpriteGfx_WhiteShadow:: @ 8E825D4 .incbin "graphics/battle_anims/sprites/188.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_188_palette:: @ 8E826E8 +gBattleAnimSpritePal_WhiteShadow:: @ 8E826E8 .incbin "graphics/battle_anims/sprites/188.gbapal.lz" .align 2 @@ -15904,7 +15904,7 @@ gFile_graphics_items_icon_palettes_sapphire_palette:: @ 8E93720 .incbin "graphics/items/icon_palettes/sapphire.gbapal.lz" .align 2 -gFile_graphics_battle_anims_sprites_282_palette:: @ 8E93748 +gBattleAnimSpritePal_Shock3:: @ 8E93748 .incbin "graphics/battle_anims/sprites/282.gbapal.lz" .align 2 @@ -15912,7 +15912,7 @@ gBattleAnimSpriteGfx_Shock3:: @ 8E93770 .incbin "graphics/battle_anims/sprites/282.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_270_palette:: @ 8E93958 +gBattleAnimSpritePal_WhiteFeather:: @ 8E93958 .incbin "graphics/battle_anims/sprites/270.gbapal.lz" .align 2 @@ -15920,7 +15920,7 @@ gBattleAnimSpriteGfx_WhiteFeather:: @ 8E93974 .incbin "graphics/battle_anims/sprites/270.4bpp.lz" .align 2 -gFile_graphics_battle_anims_sprites_271_palette:: @ 8E93A9C +gBattleAnimSpritePal_Sparkle6:: @ 8E93A9C .incbin "graphics/battle_anims/sprites/271.gbapal.lz" .align 2 diff --git a/include/graphics.h b/include/graphics.h index f78c6e802..12d9aab68 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4090,7 +4090,6 @@ extern const u32 gBattleAnimSpritePal_RainbowRings[]; extern const u32 gBattleAnimSpritePal_IceCrystals[]; extern const u32 gBattleAnimSpritePal_HandsAndFeet[]; extern const u32 gBattleAnimSpritePal_MistCloud[]; -extern const u32 gBattleAnimSpritePal_SharpTeeth[]; extern const u32 gBattleAnimSpritePal_Orbs[]; extern const u32 gBattleAnimSpritePal_WaterImpact[]; extern const u32 gBattleAnimSpritePal_PoisonBubble[]; diff --git a/src/battle_anim.c b/src/battle_anim.c index fc22231bc..be78558ca 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -103,6 +103,1015 @@ static void ScriptCmd_doublebattle_2E(void); static void ScriptCmd_stopsound(void); // Data +const struct OamData gOamData_AffineOff_ObjNormal_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + + +const struct OamData gOamData_AffineOff_ObjNormal_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjNormal_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjNormal_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjNormal_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineOff_ObjBlend_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineNormal_ObjBlend_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_8x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x8), + .x = 0, + .size = SPRITE_SIZE(8x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_16x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x16), + .x = 0, + .size = SPRITE_SIZE(16x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_32x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_64x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x64), + .x = 0, + .size = SPRITE_SIZE(64x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_16x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_32x8 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x8), + .x = 0, + .size = SPRITE_SIZE(32x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_32x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_64x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_8x16 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_8x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x32), + .x = 0, + .size = SPRITE_SIZE(8x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_16x32 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x32), + .x = 0, + .size = SPRITE_SIZE(16x32), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + +const struct OamData gOamData_AffineDouble_ObjBlend_32x64 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x64), + .x = 0, + .size = SPRITE_SIZE(32x64), + .tileNum = 0, + .priority = 2, + .paletteNum = 0, +}; + const struct CompressedSpriteSheet gBattleAnimPicTable[] = // 83ACC08 { {gBattleAnimSpriteGfx_Bone, 0x0200, ANIM_TAG_BONE}, |