diff options
47 files changed, 7189 insertions, 1 deletions
@@ -84,10 +84,12 @@ clean: tidy rm -f sound/direct_sound_samples/*.bin rm -f $(SONG_OBJS) find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} + + @$(MAKE) -C berry_fix clean tidy: rm -f $(ROM) $(ELF) $(MAP) rm -r build/* + @$(MAKE) -C berry_fix tidy include graphics_file_rules.mk @@ -169,3 +171,6 @@ $(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) $(ROM): $(ELF) $(OBJCOPY) -O binary $< $@ $(FIX) $@ -p -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent + +berry_fix/berry_fix.gba: + @$(MAKE) -C berry_fix diff --git a/berry_fix/Makefile b/berry_fix/Makefile new file mode 100644 index 000000000..ffe0cf251 --- /dev/null +++ b/berry_fix/Makefile @@ -0,0 +1,160 @@ +include $(DEVKITARM)/base_tools +export CPP := $(PREFIX)cpp +export LD := $(PREFIX)ld + +ifeq ($(OS),Windows_NT) +EXE := .exe +else +EXE := +endif + +GAME_CODE := AGBJ +MAKER_CODE := 01 +REVISION := 0 + +SHELL := /bin/bash -o pipefail + +CPPFLAGS := -I ../tools/agbcc/include -I ../tools/agbcc -iquote include -nostdinc -undef + +ROM := berry_fix.gba +OBJ_DIR := build +CC1 := ../tools/agbcc/bin/agbcc$(EXE) +override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm + + +ELF = $(ROM:.gba=.elf) +MAP = $(ROM:.gba=.map) + +C_SUBDIR = src +ASM_SUBDIR = asm +DATA_ASM_SUBDIR = data + +C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR) +ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR) +DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR) + +ASFLAGS := -mcpu=arm7tdmi + +LDFLAGS = -Map ../$(MAP) + +SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c +GFX := ../tools/gbagfx/gbagfx$(EXE) +AIF := ../tools/aif2pcm/aif2pcm$(EXE) +MID := ../tools/mid2agb/mid2agb$(EXE) +SCANINC := ../tools/scaninc/scaninc$(EXE) +PREPROC := ../tools/preproc/preproc$(EXE) +RAMSCRGEN := ../tools/ramscrgen/ramscrgen$(EXE) +FIX := ../tools/gbafix/gbafix$(EXE) + +# Clear the default suffixes +.SUFFIXES: +# Don't delete intermediate files +.SECONDARY: +# Delete files that weren't built properly +.DELETE_ON_ERROR: + +# Secondary expansion is required for dependency variables in object rules. +.SECONDEXPANSION: + +.PHONY: rom clean compare tidy + +C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c) +C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS)) + +ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s) +ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS)) + +DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s) +DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS)) + +SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s) +SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS)) + +MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid) +MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS)) + +OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) +# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS)) + +SUBDIRS := $(sort $(dir $(OBJS))) + +$(shell mkdir -p $(SUBDIRS)) + +rom: $(ROM) + +# For contributors to make sure a change didn't affect the contents of the ROM. +compare: $(ROM) + @$(SHA1) rom.sha1 + +clean: tidy + rm -f sound/direct_sound_samples/*.bin + rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s + find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} + + make -C payload clean + +tidy: + rm -f $(ROM) $(ELF) $(MAP) + rm -r build/* + make -C payload tidy + +%.s: ; +%.png: ; +%.pal: ; +%.aif: ; + +%.1bpp: %.png ; $(GFX) $< $@ +%.4bpp: %.png ; $(GFX) $< $@ +%.8bpp: %.png ; $(GFX) $< $@ +%.gbapal: %.pal ; $(GFX) $< $@ +%.gbapal: %.png ; $(GFX) $< $@ +%.lz: % ; $(GFX) $< $@ +%.rl: % ; $(GFX) $< $@ + + +ifeq ($(NODEP),1) +$(C_BUILDDIR)/%.o: c_dep := +else +$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c) +endif + +$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep) + @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i + @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s + $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s + +ifeq ($(NODEP),1) +$(ASM_BUILDDIR)/%.o: asm_dep := +else +$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s) +endif + +$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep) + $(AS) $(ASFLAGS) -o $@ $< + +ifeq ($(NODEP),1) +$(DATA_ASM_BUILDDIR)/%.o: data_dep := +else +$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s) +endif + +payload: data/payload.gba.lz + +payload/payload.gba: + $(MAKE) -C payload/ + +data/payload.gba.lz: payload/payload.gba + $(GFX) $< $@ -search 1 + +$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep) + $(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@ + +$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s + $(AS) $(ASFLAGS) -I sound -o $@ $< + +$(ELF): ld_script.txt $(OBJS) + cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../ld_script.txt -o ../$@ + +$(ROM): $(ELF) + $(OBJCOPY) -O binary $< $@ + $(FIX) $@ -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent + diff --git a/berry_fix/asm/berry_fix_header.inc b/berry_fix/asm/berry_fix_header.inc new file mode 100644 index 000000000..5167d2ff0 --- /dev/null +++ b/berry_fix/asm/berry_fix_header.inc @@ -0,0 +1,35 @@ + .global BerryFixMBHeaderNintendoLogo +BerryFixMBHeaderNintendoLogo: + .space 156 + +BerryFixMBHeaderGameTitle: + .space 12 + + .global BerryFixMBHeaderGameCode +BerryFixMBHeaderGameCode: + .space 4 + +BerryFixMBHeaderMakerCode: + .space 2 + +BerryFixMBHeaderMagic: + .byte 0 + +BerryFixMBHeaderMainUnitCode: + .byte 0 + +BerryFixMBHeaderDeviceType: + .byte 0 + +BerryFixMBHeaderReserved1: + .space 7 + + .global BerryFixMBHeaderSoftwareVersion +BerryFixMBHeaderSoftwareVersion: + .byte 0 + +BerryFixMBHeaderChecksum: + .byte 0 + +BerryFixMBHeaderReserved2: + .space 2 diff --git a/berry_fix/asm/loader.s b/berry_fix/asm/loader.s new file mode 100644 index 000000000..c342e100f --- /dev/null +++ b/berry_fix/asm/loader.s @@ -0,0 +1,119 @@ + .include "asm/macros/asm.inc" + .include "asm/macros/function.inc" + .include "constants/gba_constants.inc" + + .set SIO_ERROR, 0x0040 + .set SIO_MULTI_BUSY, 0x0080 + + .set EWRAM_ORIG, 0x02000000 + .set gCode, 0x02010000 + .set PROG_ORIG, 0x00008000 + + .syntax unified + + .text + + arm_func_start _start +_start: @ 0 + b _entry + arm_func_end _start + + .include "asm/berry_fix_header.inc" + +@ C0 + .word 0 + + .global _GPIOPortData +_GPIOPortData: @ C4 + .2byte 0 + + .global _GPIOPortDirection +_GPIOPortDirection: @ C6 + .2byte 0 + + .global _GPIOPortReadEnable +_GPIOPortReadEnable: @ C8 + .2byte 0 + +@ CA + .2byte 0 + +@ CC + .space 0x34 + + arm_func_start _entry +_entry: @ 100 + b _send + arm_func_end _entry + + .space 0x1C + + arm_func_start _recv +_recv: + @ Waits until link cable is no longer busy. + @ Returns nz if an error has occurred + @ Otherwise, returns the received short in r1. + @ Preserves r0 +_120: + ldrh r1, [r0, 0x8] @ SIOCNT + tst r1, SIO_MULTI_BUSY + beq _120 +_12c: + ldrh r1, [r0, 0x8] @ SIOCNT + tst r1, SIO_MULTI_BUSY + bne _12c + ldrh r1, [r0, 0x8] @ SIOCNT + tst r1, SIO_ERROR + bxne lr + ldrh r1, [r0] @ SIOMULTI0 + bx lr + arm_func_end _recv + + arm_func_start _send +_send: @ 14c + ldr r0, =REG_SIOMULTI0 +_150: + bl _recv + bne _150 + mov r2, 0 + strh r2, [r0, 0xa] @ SIOMLT_SEND + cmp r1, 0 + bne _150 + mov r2, 0x8000 +_16c: + mov r1, 0 +_170: + strh r1, [r0, 0xa] @ SIOMLT_SEND + bl _recv + bne _150 + cmp r1, r2 + bne _16c + lsr r2, 5 + cmp r1, 0 + bne _170 + ldr r3, =BerryFixMBHeaderGameCode + ldrh r2, [r3] + strh r2, [r0, 0xa] @ SIOMLT_SEND + bl _recv +_1a0: + bne _1a0 + cmp r1, r2 + bne _1a0 + ldrh r2, [r3, 0x2] + strh r2, [r0, 0xa] @ SIOMLT_SEND + bl _recv + bne _1a0 + cmp r1, r2 + bne _1a0 + mov r1, 0 + strh r1, [r0, 0xa] @ SIOMLT_SEND + ldr r0, =_data_2f0 + ldr r1, =gCode + swi 0x11 << 16 + ldr lr, =gCode + bx lr + .pool + arm_func_end _send + @ 1f0 + + .align 2, 0 @ don't pad with nop diff --git a/berry_fix/asm/macros/asm.inc b/berry_fix/asm/macros/asm.inc new file mode 100644 index 000000000..4ac003fab --- /dev/null +++ b/berry_fix/asm/macros/asm.inc @@ -0,0 +1,12 @@ + .macro inc x + .set \x, \x + 1 + .endm + + .macro enum_start x=0 + .set __enum__, \x + .endm + + .macro enum constant + .equiv \constant, __enum__ + inc __enum__ + .endm diff --git a/berry_fix/asm/macros/function.inc b/berry_fix/asm/macros/function.inc new file mode 100644 index 000000000..b109595df --- /dev/null +++ b/berry_fix/asm/macros/function.inc @@ -0,0 +1,29 @@ + .macro arm_func_start name + .align 2, 0 + .global \name + .arm + .type \name, %function + .endm + + .macro arm_func_end name + .size \name, .-\name + .endm + + .macro thumb_func_start name + .align 2, 0 + .global \name + .thumb + .thumb_func + .type \name, %function + .endm + + .macro non_word_aligned_thumb_func_start name + .global \name + .thumb + .thumb_func + .type \name, %function + .endm + + .macro thumb_func_end name + .size \name, .-\name + .endm diff --git a/berry_fix/asmdiff.sh b/berry_fix/asmdiff.sh new file mode 100644 index 000000000..4e14e106a --- /dev/null +++ b/berry_fix/asmdiff.sh @@ -0,0 +1,7 @@ +#!/bin/bash + +OBJDUMP="$DEVKITARM/bin/arm-none-eabi-objdump -D -bbinary -marmv4t -Mforce-thumb" +OPTIONS="--start-address=$(($1)) --stop-address=$(($1 + $2))" +$OBJDUMP $OPTIONS baserom.gba > baserom.dump +$OBJDUMP $OPTIONS berry_fix.gba > berry_fix.dump +diff -c baserom.dump berry_fix.dump diff --git a/berry_fix/build_tools.sh b/berry_fix/build_tools.sh new file mode 100644 index 000000000..d9eebf05c --- /dev/null +++ b/berry_fix/build_tools.sh @@ -0,0 +1,10 @@ +#!/bin/sh +make -C tools/gbagfx CXX=${1:-g++} +make -C tools/scaninc CXX=${1:-g++} +make -C tools/preproc CXX=${1:-g++} +make -C tools/bin2c CXX=${1:-g++} +make -C tools/rsfont CXX=${1:-g++} +make -C tools/aif2pcm CXX=${1:-g++} +make -C tools/ramscrgen CXX=${1:-g++} +make -C tools/gbafix CXX=${1:-g++} +make -C tools/mid2agb CXX=${1:-g++} diff --git a/berry_fix/charmap.txt b/berry_fix/charmap.txt new file mode 100644 index 000000000..a736b40f2 --- /dev/null +++ b/berry_fix/charmap.txt @@ -0,0 +1,1067 @@ +' ' = 00 +'À' = 01 +'Á' = 02 +'Â' = 03 +'Ç' = 04 +'È' = 05 +'É' = 06 +'Ê' = 07 +'Ë' = 08 +'Ì' = 09 +'Î' = 0B +'Ï' = 0C +'Ò' = 0D +'Ó' = 0E +'Ô' = 0F +'Œ' = 10 +'Ù' = 11 +'Ú' = 12 +'Û' = 13 +'Ñ' = 14 +'ß' = 15 +'à' = 16 +'á' = 17 +'ç' = 19 +'è' = 1A +'é' = 1B +'ê' = 1C +'ë' = 1D +'ì' = 1E +'î' = 20 +'ï' = 21 +'ò' = 22 +'ó' = 23 +'ô' = 24 +'œ' = 25 +'ù' = 26 +'ú' = 27 +'û' = 28 +'ñ' = 29 +'º' = 2A +'ª' = 2B +SUPER_ER = 2C +'&' = 2D +'+' = 2E +LV = 34 +'=' = 35 +';' = 36 +'¿' = 51 +'¡' = 52 +PK = 53 +PKMN = 53 54 +POKEBLOCK = 55 56 57 58 59 +'Í' = 5A +'%' = 5B +'(' = 5C +')' = 5D +'â' = 68 +'í' = 6F +UNK_SPACER = 77 +UP_ARROW = 79 +DOWN_ARROW = 7A +LEFT_ARROW = 7B +RIGHT_ARROW = 7C +'0' = A1 +'1' = A2 +'2' = A3 +'3' = A4 +'4' = A5 +'5' = A6 +'6' = A7 +'7' = A8 +'8' = A9 +'9' = AA +'!' = AB +'?' = AC +'.' = AD +'-' = AE +'·' = AF +'…' = B0 +'“' = B1 +'”' = B2 +'‘' = B3 +'’' = B4 +'♂' = B5 +'♀' = B6 +'¥' = B7 +',' = B8 +'×' = B9 +'/' = BA +'A' = BB +'B' = BC +'C' = BD +'D' = BE +'E' = BF +'F' = C0 +'G' = C1 +'H' = C2 +'I' = C3 +'J' = C4 +'K' = C5 +'L' = C6 +'M' = C7 +'N' = C8 +'O' = C9 +'P' = CA +'Q' = CB +'R' = CC +'S' = CD +'T' = CE +'U' = CF +'V' = D0 +'W' = D1 +'X' = D2 +'Y' = D3 +'Z' = D4 +'a' = D5 +'b' = D6 +'c' = D7 +'d' = D8 +'e' = D9 +'f' = DA +'g' = DB +'h' = DC +'i' = DD +'j' = DE +'k' = DF +'l' = E0 +'m' = E1 +'n' = E2 +'o' = E3 +'p' = E4 +'q' = E5 +'r' = E6 +'s' = E7 +'t' = E8 +'u' = E9 +'v' = EA +'w' = EB +'x' = EC +'y' = ED +'z' = EE +'▶' = EF +':' = F0 +'Ä' = F1 +'Ö' = F2 +'Ü' = F3 +'ä' = F4 +'ö' = F5 +'ü' = F6 +TALL_PLUS = FC 0C FB +'$' = FF + +@ Hiragana +'あ' = 01 +'い' = 02 +'う' = 03 +'え' = 04 +'お' = 05 +'か' = 06 +'き' = 07 +'く' = 08 +'け' = 09 +'こ' = 0A +'さ' = 0B +'し' = 0C +'す' = 0D +'せ' = 0E +'そ' = 0F +'た' = 10 +'ち' = 11 +'つ' = 12 +'て' = 13 +'と' = 14 +'な' = 15 +'に' = 16 +'ぬ' = 17 +'ね' = 18 +'の' = 19 +'は' = 1A +'ひ' = 1B +'ふ' = 1C +'へ' = 1D +'ほ' = 1E +'ま' = 1F +'み' = 20 +'む' = 21 +'め' = 22 +'も' = 23 +'や' = 24 +'ゆ' = 25 +'よ' = 26 +'ら' = 27 +'り' = 28 +'る' = 29 +'れ' = 2A +'ろ' = 2B +'わ' = 2C +'を' = 2D +'ん' = 2E +'ぁ' = 2F +'ぃ' = 30 +'ぅ' = 31 +'ぇ' = 32 +'ぉ' = 33 +'ゃ' = 34 +'ゅ' = 35 +'ょ' = 36 +'が' = 37 +'ぎ' = 38 +'ぐ' = 39 +'げ' = 3A +'ご' = 3B +'ざ' = 3C +'じ' = 3D +'ず' = 3E +'ぜ' = 3F +'ぞ' = 40 +'だ' = 41 +'ぢ' = 42 +'づ' = 43 +'で' = 44 +'ど' = 45 +'ば' = 46 +'び' = 47 +'ぶ' = 48 +'べ' = 49 +'ぼ' = 4A +'ぱ' = 4B +'ぴ' = 4C +'ぷ' = 4D +'ぺ' = 4E +'ぽ' = 4F +'っ' = 50 + +@ Katakana +'ア' = 51 +'イ' = 52 +'ウ' = 53 +'エ' = 54 +'オ' = 55 +'カ' = 56 +'キ' = 57 +'ク' = 58 +'ケ' = 59 +'コ' = 5A +'サ' = 5B +'シ' = 5C +'ス' = 5D +'セ' = 5E +'ソ' = 5F +'タ' = 60 +'チ' = 61 +'ツ' = 62 +'テ' = 63 +'ト' = 64 +'ナ' = 65 +'ニ' = 66 +'ヌ' = 67 +'ネ' = 68 +'ノ' = 69 +'ハ' = 6A +'ヒ' = 6B +'フ' = 6C +'ヘ' = 6D +'ホ' = 6E +'マ' = 6F +'ミ' = 70 +'ム' = 71 +'メ' = 72 +'モ' = 73 +'ヤ' = 74 +'ユ' = 75 +'ヨ' = 76 +'ラ' = 77 +'リ' = 78 +'ル' = 79 +'レ' = 7A +'ロ' = 7B +'ワ' = 7C +'ヲ' = 7D +'ン' = 7E +'ァ' = 7F +'ィ' = 80 +'ゥ' = 81 +'ェ' = 82 +'ォ' = 83 +'ャ' = 84 +'ュ' = 85 +'ョ' = 86 +'ガ' = 87 +'ギ' = 88 +'グ' = 89 +'ゲ' = 8A +'ゴ' = 8B +'ザ' = 8C +'ジ' = 8D +'ズ' = 8E +'ゼ' = 8F +'ゾ' = 90 +'ダ' = 91 +'ヂ' = 92 +'ヅ' = 93 +'デ' = 94 +'ド' = 95 +'バ' = 96 +'ビ' = 97 +'ブ' = 98 +'ベ' = 99 +'ボ' = 9A +'パ' = 9B +'ピ' = 9C +'プ' = 9D +'ペ' = 9E +'ポ' = 9F +'ッ' = A0 + +@ Japanese punctuation +' ' = 00 +'!' = AB +'?' = AC +'。' = AD +'ー' = AE +'⋯' = B0 + +STRING = FD + +@ string placeholders +PLAYER = FD 01 +STR_VAR_1 = FD 02 +STR_VAR_2 = FD 03 +STR_VAR_3 = FD 04 +KUN = FD 05 +RIVAL = FD 06 +@ version-dependent strings (originally made for Ruby/Sapphire differences) +@ Emerald uses the Sapphire strings (except for VERSION). +VERSION = FD 07 @ "EMERALD" +AQUA = FD 08 +MAGMA = FD 09 +ARCHIE = FD 0A +MAXIE = FD 0B +KYOGRE = FD 0C +GROUDON = FD 0D + +@ battle string placeholders + +B_BUFF1 = FD 00 +B_BUFF2 = FD 01 +B_COPY_VAR_1 = FD 02 +B_COPY_VAR_2 = FD 03 +B_COPY_VAR_3 = FD 04 +B_PLAYER_MON1_NAME = FD 05 +B_OPPONENT_MON1_NAME = FD 06 +B_PLAYER_MON2_NAME = FD 07 +B_OPPONENT_MON2_NAME = FD 08 +B_LINK_PLAYER_MON1_NAME = FD 09 +B_LINK_OPPONENT_MON1_NAME = FD 0A +B_LINK_PLAYER_MON2_NAME = FD 0B +B_LINK_OPPONENT_MON2_NAME = FD 0C +B_ATK_NAME_WITH_PREFIX_MON1 = FD 0D +B_ATK_PARTNER_NAME = FD 0E +B_ATK_NAME_WITH_PREFIX = FD 0F +B_DEF_NAME_WITH_PREFIX = FD 10 +B_EFF_NAME_WITH_PREFIX = FD 11 @ EFF = short for gEffectBattler +B_ACTIVE_NAME_WITH_PREFIX = FD 12 +B_SCR_ACTIVE_NAME_WITH_PREFIX = FD 13 +B_CURRENT_MOVE = FD 14 +B_LAST_MOVE = FD 15 +B_LAST_ITEM = FD 16 +B_LAST_ABILITY = FD 17 +B_ATK_ABILITY = FD 18 +B_DEF_ABILITY = FD 19 +B_SCR_ACTIVE_ABILITY = FD 1A +B_EFF_ABILITY = FD 1B +B_TRAINER1_CLASS = FD 1C +B_TRAINER1_NAME = FD 1D +B_LINK_PLAYER_NAME = FD 1E +B_LINK_PARTNER_NAME = FD 1F +B_LINK_OPPONENT1_NAME = FD 20 +B_LINK_OPPONENT2_NAME = FD 21 +B_LINK_SCR_TRAINER_NAME = FD 22 +B_PLAYER_NAME = FD 23 +B_TRAINER1_LOSE_TEXT = FD 24 +B_TRAINER1_WIN_TEXT = FD 25 +B_26 = FD 26 +B_PC_CREATOR_NAME = FD 27 +B_ATK_PREFIX1 = FD 28 +B_DEF_PREFIX1 = FD 29 +B_ATK_PREFIX2 = FD 2A +B_DEF_PREFIX2 = FD 2B +B_ATK_PREFIX3 = FD 2C +B_DEF_PREFIX3 = FD 2D +B_TRAINER2_CLASS = FD 2E +B_TRAINER2_NAME = FD 2F +B_TRAINER2_LOSE_TEXT = FD 30 +B_TRAINER2_WIN_TEXT = FD 31 +B_PARTNER_CLASS = FD 32 +B_PARTNER_NAME = FD 33 +B_BUFF3 = FD 34 + +@ indicates the end of a town/city name (before " TOWN" or " CITY") +NAME_END = FC 00 + +@ special 0xF7 character +SPECIAL_F7 = F7 + +@ more text functions + +COLOR = FC 01 @ use a color listed below right after +HIGHLIGHT = FC 02 @ same as fc 01 +SHADOW = FC 03 @ same as fc 01 +COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes +PALETTE = FC 05 @ used in credits +SIZE = FC 06 @ note that anything other than "SMALL" is invalid +UNKNOWN_7 = FC 07 +PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them +PAUSE_UNTIL_PRESS = FC 09 +UNKNOWN_A = FC 0A +PLAY_BGM = FC 0B +ESCAPE = FC 0C +SHIFT_TEXT = FC 0D +UNKNOWN_E = FC 0E +UNKNOWN_F = FC 0F +PLAY_SE = FC 10 +CLEAR = FC 11 +SKIP = FC 12 +CLEAR_TO = FC 13 +UNKNOWN_14 = FC 14 +JPN = FC 15 +ENG = FC 16 +PAUSE_MUSIC = FC 17 +RESUME_MUSIC = FC 18 + +@ colors + +TRANSPARENT = 00 +WHITE = 01 +DARK_GREY = 02 +LIGHT_GREY = 03 +RED = 04 +LIGHT_RED = 05 +GREEN = 06 +LIGHT_GREEN = 07 +BLUE = 08 +LIGHT_BLUE = 09 +@ these next colors can be set to anything arbitrary at runtime +@ usually though they'll have the textbox border colors as described below +DYNAMIC_COLOR1 = 0A @ white +DYNAMIC_COLOR2 = 0B @ white with a tinge of green +DYNAMIC_COLOR3 = 0C @ white 2 +DYNAMIC_COLOR4 = 0D @ aquamarine +DYNAMIC_COLOR5 = 0E @ blue-green +DYNAMIC_COLOR6 = 0F @ cerulean + +@ sound and music + +MUS_DUMMY = 00 00 +SE_KAIFUKU = 01 00 +SE_PC_LOGIN = 02 00 +SE_PC_OFF = 03 00 +SE_PC_ON = 04 00 +SE_SELECT = 05 00 +SE_WIN_OPEN = 06 00 +SE_WALL_HIT = 07 00 +SE_DOOR = 08 00 +SE_KAIDAN = 09 00 +SE_DANSA = 0A 00 +SE_JITENSYA = 0B 00 +SE_KOUKA_L = 0C 00 +SE_KOUKA_M = 0D 00 +SE_KOUKA_H = 0E 00 +SE_BOWA2 = 0F 00 +SE_POKE_DEAD = 10 00 +SE_NIGERU = 11 00 +SE_JIDO_DOA = 12 00 +SE_NAMINORI = 13 00 +SE_BAN = 14 00 +SE_PIN = 15 00 +SE_BOO = 16 00 +SE_BOWA = 17 00 +SE_JYUNI = 18 00 +SE_A = 19 00 +SE_I = 1A 00 +SE_U = 1B 00 +SE_E = 1C 00 +SE_O = 1D 00 +SE_N = 1E 00 +SE_SEIKAI = 1F 00 +SE_HAZURE = 20 00 +SE_EXP = 21 00 +SE_JITE_PYOKO = 22 00 +SE_MU_PACHI = 23 00 +SE_TK_KASYA = 24 00 +SE_FU_ZAKU = 25 00 +SE_FU_ZAKU2 = 26 00 +SE_FU_ZUZUZU = 27 00 +SE_RU_GASHIN = 28 00 +SE_RU_GASYAN = 29 00 +SE_RU_BARI = 2A 00 +SE_RU_HYUU = 2B 00 +SE_KI_GASYAN = 2C 00 +SE_TK_WARPIN = 2D 00 +SE_TK_WARPOUT = 2E 00 +SE_TU_SAA = 2F 00 +SE_HI_TURUN = 30 00 +SE_TRACK_MOVE = 31 00 +SE_TRACK_STOP = 32 00 +SE_TRACK_HAIKI = 33 00 +SE_TRACK_DOOR = 34 00 +SE_MOTER = 35 00 +SE_CARD = 36 00 +SE_SAVE = 37 00 +SE_KON = 38 00 +SE_KON2 = 39 00 +SE_KON3 = 3A 00 +SE_KON4 = 3B 00 +SE_SUIKOMU = 3C 00 +SE_NAGERU = 3D 00 +SE_TOY_C = 3E 00 +SE_TOY_D = 3F 00 +SE_TOY_E = 40 00 +SE_TOY_F = 41 00 +SE_TOY_G = 42 00 +SE_TOY_A = 43 00 +SE_TOY_B = 44 00 +SE_TOY_C1 = 45 00 +SE_MIZU = 46 00 +SE_HASHI = 47 00 +SE_DAUGI = 48 00 +SE_PINPON = 49 00 +SE_FUUSEN1 = 4A 00 +SE_FUUSEN2 = 4B 00 +SE_FUUSEN3 = 4C 00 +SE_TOY_KABE = 4D 00 +SE_TOY_DANGO = 4E 00 +SE_DOKU = 4F 00 +SE_ESUKA = 50 00 +SE_T_AME = 51 00 +SE_T_AME_E = 52 00 +SE_T_OOAME = 53 00 +SE_T_OOAME_E = 54 00 +SE_T_KOAME = 55 00 +SE_T_KOAME_E = 56 00 +SE_T_KAMI = 57 00 +SE_T_KAMI2 = 58 00 +SE_ELEBETA = 59 00 +SE_HINSI = 5A 00 +SE_EXPMAX = 5B 00 +SE_TAMAKORO = 5C 00 +SE_TAMAKORO_E = 5D 00 +SE_BASABASA = 5E 00 +SE_REGI = 5F 00 +SE_C_GAJI = 60 00 +SE_C_MAKU_U = 61 00 +SE_C_MAKU_D = 62 00 +SE_C_PASI = 63 00 +SE_C_SYU = 64 00 +SE_C_PIKON = 65 00 +SE_REAPOKE = 66 00 +SE_OP_BASYU = 67 00 +SE_BT_START = 68 00 +SE_DENDOU = 69 00 +SE_JIHANKI = 6A 00 +SE_TAMA = 6B 00 +SE_Z_SCROLL = 6C 00 +SE_Z_PAGE = 6D 00 +SE_PN_ON = 6E 00 +SE_PN_OFF = 6F 00 +SE_Z_SEARCH = 70 00 +SE_TAMAGO = 71 00 +SE_TB_START = 72 00 +SE_TB_KON = 73 00 +SE_TB_KARA = 74 00 +SE_BIDORO = 75 00 +SE_W085 = 76 00 +SE_W085B = 77 00 +SE_W231 = 78 00 +SE_W171 = 79 00 +SE_W233 = 7A 00 +SE_W233B = 7B 00 +SE_W145 = 7C 00 +SE_W145B = 7D 00 +SE_W145C = 7E 00 +SE_W240 = 7F 00 +SE_W015 = 80 00 +SE_W081 = 81 00 +SE_W081B = 82 00 +SE_W088 = 83 00 +SE_W016 = 84 00 +SE_W016B = 85 00 +SE_W003 = 86 00 +SE_W104 = 87 00 +SE_W013 = 88 00 +SE_W196 = 89 00 +SE_W086 = 8A 00 +SE_W004 = 8B 00 +SE_W025 = 8C 00 +SE_W025B = 8D 00 +SE_W152 = 8E 00 +SE_W026 = 8F 00 +SE_W172 = 90 00 +SE_W172B = 91 00 +SE_W053 = 92 00 +SE_W007 = 93 00 +SE_W092 = 94 00 +SE_W221 = 95 00 +SE_W221B = 96 00 +SE_W052 = 97 00 +SE_W036 = 98 00 +SE_W059 = 99 00 +SE_W059B = 9A 00 +SE_W010 = 9B 00 +SE_W011 = 9C 00 +SE_W017 = 9D 00 +SE_W019 = 9E 00 +SE_W028 = 9F 00 +SE_W013B = A0 00 +SE_W044 = A1 00 +SE_W029 = A2 00 +SE_W057 = A3 00 +SE_W056 = A4 00 +SE_W250 = A5 00 +SE_W030 = A6 00 +SE_W039 = A7 00 +SE_W054 = A8 00 +SE_W077 = A9 00 +SE_W020 = AA 00 +SE_W082 = AB 00 +SE_W047 = AC 00 +SE_W195 = AD 00 +SE_W006 = AE 00 +SE_W091 = AF 00 +SE_W146 = B0 00 +SE_W120 = B1 00 +SE_W153 = B2 00 +SE_W071B = B3 00 +SE_W071 = B4 00 +SE_W103 = B5 00 +SE_W062 = B6 00 +SE_W062B = B7 00 +SE_W048 = B8 00 +SE_W187 = B9 00 +SE_W118 = BA 00 +SE_W155 = BB 00 +SE_W122 = BC 00 +SE_W060 = BD 00 +SE_W185 = BE 00 +SE_W014 = BF 00 +SE_W043 = C0 00 +SE_W207 = C1 00 +SE_W207B = C2 00 +SE_W215 = C3 00 +SE_W109 = C4 00 +SE_W173 = C5 00 +SE_W280 = C6 00 +SE_W202 = C7 00 +SE_W060B = C8 00 +SE_W076 = C9 00 +SE_W080 = CA 00 +SE_W100 = CB 00 +SE_W107 = CC 00 +SE_W166 = CD 00 +SE_W129 = CE 00 +SE_W115 = CF 00 +SE_W112 = D0 00 +SE_W197 = D1 00 +SE_W199 = D2 00 +SE_W236 = D3 00 +SE_W204 = D4 00 +SE_W268 = D5 00 +SE_W070 = D6 00 +SE_W063 = D7 00 +SE_W127 = D8 00 +SE_W179 = D9 00 +SE_W151 = DA 00 +SE_W201 = DB 00 +SE_W161 = DC 00 +SE_W161B = DD 00 +SE_W227 = DE 00 +SE_W227B = DF 00 +SE_W226 = E0 00 +SE_W208 = E1 00 +SE_W213 = E2 00 +SE_W213B = E3 00 +SE_W234 = E4 00 +SE_W260 = E5 00 +SE_W328 = E6 00 +SE_W320 = E7 00 +SE_W255 = E8 00 +SE_W291 = E9 00 +SE_W089 = EA 00 +SE_W239 = EB 00 +SE_W230 = EC 00 +SE_W281 = ED 00 +SE_W327 = EE 00 +SE_W287 = EF 00 +SE_W257 = F0 00 +SE_W253 = F1 00 +SE_W258 = F2 00 +SE_W322 = F3 00 +SE_W298 = F4 00 +SE_W287B = F5 00 +SE_W114 = F6 00 +SE_W063B = F7 00 +SE_RG_W_DOOR = F8 00 +SE_RG_CARD1 = F9 00 +SE_RG_CARD2 = FA 00 +SE_RG_CARD3 = FB 00 +SE_RG_BAG1 = FC 00 +SE_RG_BAG2 = FD 00 +SE_RG_GETTING = FE 00 +SE_RG_SHOP = FF 00 +SE_RG_KITEKI = 00 01 +SE_RG_HELP_OP = 01 01 +SE_RG_HELP_CL = 02 01 +SE_RG_HELP_NG = 03 01 +SE_RG_DEOMOV = 04 01 +SE_RG_EXCELLENT = 05 01 +SE_RG_NAWAMISS = 06 01 +SE_TOREEYE = 07 01 +SE_TOREOFF = 08 01 +SE_HANTEI1 = 09 01 +SE_HANTEI2 = 0A 01 +SE_CURTAIN = 0B 01 +SE_CURTAIN1 = 0C 01 +SE_USSOKI = 0D 01 +MUS_TETSUJI = 5E 01 +MUS_FIELD13 = 5F 01 +MUS_KACHI22 = 60 01 +MUS_KACHI2 = 61 01 +MUS_KACHI3 = 62 01 +MUS_KACHI5 = 63 01 +MUS_PCC = 64 01 +MUS_NIBI = 65 01 +MUS_SUIKUN = 66 01 +MUS_DOORO1 = 67 01 +MUS_DOORO_X1 = 68 01 +MUS_DOORO_X3 = 69 01 +MUS_MACHI_S2 = 6A 01 +MUS_MACHI_S4 = 6B 01 +MUS_GIM = 6C 01 +MUS_NAMINORI = 6D 01 +MUS_DAN01 = 6E 01 +MUS_FANFA1 = 6F 01 +MUS_ME_ASA = 70 01 +MUS_ME_BACHI = 71 01 +MUS_FANFA4 = 72 01 +MUS_FANFA5 = 73 01 +MUS_ME_WAZA = 74 01 +MUS_BIJYUTU = 75 01 +MUS_DOORO_X4 = 76 01 +MUS_FUNE_KAN = 77 01 +MUS_ME_SHINKA = 78 01 +MUS_SHINKA = 79 01 +MUS_ME_WASURE = 7A 01 +MUS_SYOUJOEYE = 7B 01 +MUS_BOYEYE = 7C 01 +MUS_DAN02 = 7D 01 +MUS_MACHI_S3 = 7E 01 +MUS_ODAMAKI = 7F 01 +MUS_B_TOWER = 80 01 +MUS_SWIMEYE = 81 01 +MUS_DAN03 = 82 01 +MUS_ME_KINOMI = 83 01 +MUS_ME_TAMA = 84 01 +MUS_ME_B_BIG = 85 01 +MUS_ME_B_SMALL = 86 01 +MUS_ME_ZANNEN = 87 01 +MUS_BD_TIME = 88 01 +MUS_TEST1 = 89 01 +MUS_TEST2 = 8A 01 +MUS_TEST3 = 8B 01 +MUS_TEST4 = 8C 01 +MUS_TEST = 8D 01 +MUS_GOMACHI0 = 8E 01 +MUS_GOTOWN = 8F 01 +MUS_POKECEN = 90 01 +MUS_NEXTROAD = 91 01 +MUS_GRANROAD = 92 01 +MUS_CYCLING = 93 01 +MUS_FRIENDLY = 94 01 +MUS_MISHIRO = 95 01 +MUS_TOZAN = 96 01 +MUS_GIRLEYE = 97 01 +MUS_MINAMO = 98 01 +MUS_ASHROAD = 99 01 +MUS_EVENT0 = 9A 01 +MUS_DEEPDEEP = 9B 01 +MUS_KACHI1 = 9C 01 +MUS_TITLE3 = 9D 01 +MUS_DEMO1 = 9E 01 +MUS_GIRL_SUP = 9F 01 +MUS_HAGESHII = A0 01 +MUS_KAKKOII = A1 01 +MUS_KAZANBAI = A2 01 +MUS_AQA_0 = A3 01 +MUS_TSURETEK = A4 01 +MUS_BOY_SUP = A5 01 +MUS_RAINBOW = A6 01 +MUS_AYASII = A7 01 +MUS_KACHI4 = A8 01 +MUS_ROPEWAY = A9 01 +MUS_CASINO = AA 01 +MUS_HIGHTOWN = AB 01 +MUS_SAFARI = AC 01 +MUS_C_ROAD = AD 01 +MUS_AJITO = AE 01 +MUS_M_BOAT = AF 01 +MUS_M_DUNGON = B0 01 +MUS_FINECITY = B1 01 +MUS_MACHUPI = B2 01 +MUS_P_SCHOOL = B3 01 +MUS_DENDOU = B4 01 +MUS_TONEKUSA = B5 01 +MUS_MABOROSI = B6 01 +MUS_CON_FAN = B7 01 +MUS_CONTEST0 = B8 01 +MUS_MGM0 = B9 01 +MUS_T_BATTLE = BA 01 +MUS_OOAME = BB 01 +MUS_HIDERI = BC 01 +MUS_RUNECITY = BD 01 +MUS_CON_K = BE 01 +MUS_EIKOU_R = BF 01 +MUS_KARAKURI = C0 01 +MUS_HUTAGO = C1 01 +MUS_SITENNOU = C2 01 +MUS_YAMA_EYE = C3 01 +MUS_CONLOBBY = C4 01 +MUS_INTER_V = C5 01 +MUS_DAIGO = C6 01 +MUS_THANKFOR = C7 01 +MUS_END = C8 01 +MUS_B_FRONTIER = C9 01 +MUS_B_ARENA = CA 01 +MUS_ME_POINTGET = CB 01 +MUS_ME_TORE_EYE = CC 01 +MUS_PYRAMID = CD 01 +MUS_PYRAMID_TOP = CE 01 +MUS_B_PALACE = CF 01 +MUS_REKKUU_KOURIN = D0 01 +MUS_SATTOWER = D1 01 +MUS_ME_SYMBOLGET = D2 01 +MUS_B_DOME = D3 01 +MUS_B_TUBE = D4 01 +MUS_B_FACTORY = D5 01 +MUS_VS_REKKU = D6 01 +MUS_VS_FRONT = D7 01 +MUS_VS_MEW = D8 01 +MUS_B_DOME1 = D9 01 +MUS_BATTLE27 = DA 01 +MUS_BATTLE31 = DB 01 +MUS_BATTLE20 = DC 01 +MUS_BATTLE32 = DD 01 +MUS_BATTLE33 = DE 01 +MUS_BATTLE36 = DF 01 +MUS_BATTLE34 = E0 01 +MUS_BATTLE35 = E1 01 +MUS_BATTLE38 = E2 01 +MUS_BATTLE30 = E3 01 +MUS_RG_ANNAI = E4 01 +MUS_RG_SLOT = E5 01 +MUS_RG_AJITO = E6 01 +MUS_RG_GYM = E7 01 +MUS_RG_PURIN = E8 01 +MUS_RG_DEMO = E9 01 +MUS_RG_TITLE = EA 01 +MUS_RG_GUREN = EB 01 +MUS_RG_SHION = EC 01 +MUS_RG_KAIHUKU = ED 01 +MUS_RG_CYCLING = EE 01 +MUS_RG_ROCKET = EF 01 +MUS_RG_SHOUJO = F0 01 +MUS_RG_SHOUNEN = F1 01 +MUS_RG_DENDOU = F2 01 +MUS_RG_T_MORI = F3 01 +MUS_RG_OTSUKIMI = F4 01 +MUS_RG_POKEYASHI = F5 01 +MUS_RG_ENDING = F6 01 +MUS_RG_LOAD01 = F7 01 +MUS_RG_OPENING = F8 01 +MUS_RG_LOAD02 = F9 01 +MUS_RG_LOAD03 = FA 01 +MUS_RG_CHAMP_R = FB 01 +MUS_RG_VS_GYM = FC 01 +MUS_RG_VS_TORE = FD 01 +MUS_RG_VS_YASEI = FE 01 +MUS_RG_VS_LAST = FF 01 +MUS_RG_MASARA = 00 02 +MUS_RG_KENKYU = 01 02 +MUS_RG_OHKIDO = 02 02 +MUS_RG_POKECEN = 03 02 +MUS_RG_SANTOAN = 04 02 +MUS_RG_NAMINORI = 05 02 +MUS_RG_P_TOWER = 06 02 +MUS_RG_SHIRUHU = 07 02 +MUS_RG_HANADA = 08 02 +MUS_RG_TAMAMUSI = 09 02 +MUS_RG_WIN_TRE = 0A 02 +MUS_RG_WIN_YASEI = 0B 02 +MUS_RG_WIN_GYM = 0C 02 +MUS_RG_KUCHIBA = 0D 02 +MUS_RG_NIBI = 0E 02 +MUS_RG_RIVAL1 = 0F 02 +MUS_RG_RIVAL2 = 10 02 +MUS_RG_FAN2 = 11 02 +MUS_RG_FAN5 = 12 02 +MUS_RG_FAN6 = 13 02 +MUS_ME_RG_PHOTO = 14 02 +MUS_RG_TITLEROG = 15 02 +MUS_RG_GET_YASEI = 16 02 +MUS_RG_SOUSA = 17 02 +MUS_RG_SEKAIKAN = 18 02 +MUS_RG_SEIBETU = 19 02 +MUS_RG_JUMP = 1A 02 +MUS_RG_UNION = 1B 02 +MUS_RG_NETWORK = 1C 02 +MUS_RG_OKURIMONO = 1D 02 +MUS_RG_KINOMIKUI = 1E 02 +MUS_RG_NANADUNGEON = 1F 02 +MUS_RG_OSHIE_TV = 20 02 +MUS_RG_NANASHIMA = 21 02 +MUS_RG_NANAISEKI = 22 02 +MUS_RG_NANA123 = 23 02 +MUS_RG_NANA45 = 24 02 +MUS_RG_NANA67 = 25 02 +MUS_RG_POKEFUE = 26 02 +MUS_RG_VS_DEO = 27 02 +MUS_RG_VS_MYU2 = 28 02 +MUS_RG_VS_DEN = 29 02 +MUS_RG_EXEYE = 2A 02 +MUS_RG_DEOEYE = 2B 02 +MUS_RG_T_TOWER = 2C 02 +MUS_RG_SLOWMASARA = 2D 02 +MUS_RG_TVNOIZE = 2E 02 +PH_TRAP_BLEND = 2F 02 +PH_TRAP_HELD = 30 02 +PH_TRAP_SOLO = 31 02 +PH_FACE_BLEND = 32 02 +PH_FACE_HELD = 33 02 +PH_FACE_SOLO = 34 02 +PH_CLOTH_BLEND = 35 02 +PH_CLOTH_HELD = 36 02 +PH_CLOTH_SOLO = 37 02 +PH_DRESS_BLEND = 38 02 +PH_DRESS_HELD = 39 02 +PH_DRESS_SOLO = 3A 02 +PH_FLEECE_BLEND = 3B 02 +PH_FLEECE_HELD = 3C 02 +PH_FLEECE_SOLO = 3D 02 +PH_KIT_BLEND = 3E 02 +PH_KIT_HELD = 3F 02 +PH_KIT_SOLO = 40 02 +PH_PRICE_BLEND = 41 02 +PH_PRICE_HELD = 42 02 +PH_PRICE_SOLO = 43 02 +PH_LOT_BLEND = 44 02 +PH_LOT_HELD = 45 02 +PH_LOT_SOLO = 46 02 +PH_GOAT_BLEND = 47 02 +PH_GOAT_HELD = 48 02 +PH_GOAT_SOLO = 49 02 +PH_THOUGHT_BLEND = 4A 02 +PH_THOUGHT_HELD = 4B 02 +PH_THOUGHT_SOLO = 4C 02 +PH_CHOICE_BLEND = 4D 02 +PH_CHOICE_HELD = 4E 02 +PH_CHOICE_SOLO = 4F 02 +PH_MOUTH_BLEND = 50 02 +PH_MOUTH_HELD = 51 02 +PH_MOUTH_SOLO = 52 02 +PH_FOOT_BLEND = 53 02 +PH_FOOT_HELD = 54 02 +PH_FOOT_SOLO = 55 02 +PH_GOOSE_BLEND = 56 02 +PH_GOOSE_HELD = 57 02 +PH_GOOSE_SOLO = 58 02 +PH_STRUT_BLEND = 59 02 +PH_STRUT_HELD = 5A 02 +PH_STRUT_SOLO = 5B 02 +PH_CURE_BLEND = 5C 02 +PH_CURE_HELD = 5D 02 +PH_CURE_SOLO = 5E 02 +PH_NURSE_BLEND = 5F 02 +PH_NURSE_HELD = 60 02 +PH_NURSE_SOLO = 61 02 + +A_BUTTON = F8 00 +B_BUTTON = F8 01 +DPAD_UPDOWN = F8 0A +DPAD_NONE = F8 0C + +UP_ARROW_2 = F9 00 +DOWN_ARROW_2 = F9 01 +LEFT_ARROW_2 = F9 02 +RIGHT_ARROW_2 = F9 03 +PLUS = F9 04 +LV_2 = F9 05 +PP = F9 06 +ID = F9 07 +NO = F9 08 +UNDERSCORE = F9 09 +CIRCLE_1 = F9 0A +CIRCLE_2 = F9 0B +CIRCLE_3 = F9 0C +CIRCLE_4 = F9 0D +CIRCLE_5 = F9 0E +CIRCLE_6 = F9 0F +CIRCLE_7 = F9 10 +CIRCLE_8 = F9 11 +CIRCLE_9 = F9 12 +ROUND_LEFT_PAREN = F9 13 +ROUND_RIGHT_PAREN = F9 14 +CIRCLE_DOT = F9 15 +TRIANGLE = F9 16 +BIG_MULT_X = F9 17 + +EMOJI_UNDERSCORE = F9 D0 +EMOJI_PIPE = F9 D1 +EMOJI_HIGHBAR = F9 D2 +EMOJI_TILDE = F9 D3 +EMOJI_LEFT_PAREN = F9 D4 +EMOJI_RIGHT_PAREN = F9 D5 +EMOJI_UNION = F9 D6 @ ⊂ +EMOJI_GREATER_THAN = F9 D7 +EMOJI_LEFT_EYE = F9 D8 +EMOJI_RIGHT_EYE = F9 D9 +EMOJI_AT = F9 DA +EMOJI_SEMICOLON = F9 DB +EMOJI_PLUS = F9 DC +EMOJI_MINUS = F9 DD +EMOJI_EQUALS = F9 DE +EMOJI_SPIRAL = F9 DF +EMOJI_TONGUE = F9 E0 +EMOJI_TRIANGLE_OUTLINE = F9 E1 +EMOJI_ACUTE = F9 E2 +EMOJI_GRAVE = F9 E3 +EMOJI_CIRCLE = F9 E4 +EMOJI_TRIANGLE = F9 E5 +EMOJI_SQUARE = F9 E6 +EMOJI_HEART = F9 E7 +EMOJI_MOON = F9 E8 +EMOJI_NOTE = F9 E9 +EMOJI_BALL = F9 EA +EMOJI_BOLT = F9 EB +EMOJI_LEAF = F9 EC +EMOJI_FIRE = F9 ED +EMOJI_WATER = F9 EE +EMOJI_LEFT_FIST = F9 EF +EMOJI_RIGHT_FIST = F9 F0 +EMOJI_BIGWHEEL = F9 F1 +EMOJI_SMALLWHEEL = F9 F2 +EMOJI_SPHERE = F9 F3 +EMOJI_IRRITATED = F9 F4 +EMOJI_MISCHIEVOUS = F9 F5 +EMOJI_HAPPY = F9 F6 +EMOJI_ANGRY = F9 F7 +EMOJI_SURPRISED = F9 F8 +EMOJI_BIGSMILE = F9 F9 +EMOJI_EVIL = F9 FA +EMOJI_TIRED = F9 FB +EMOJI_NEUTRAL = F9 FC +EMOJI_SHOCKED = F9 FD +EMOJI_BIGANGER = F9 FE + +'\l' = FA @ scroll up window text +'\p' = FB @ new paragraph +'\n' = FE @ new line diff --git a/berry_fix/constants/gba_constants.inc b/berry_fix/constants/gba_constants.inc new file mode 100644 index 000000000..9d59c8fcd --- /dev/null +++ b/berry_fix/constants/gba_constants.inc @@ -0,0 +1,490 @@ + .set PSR_USR_MODE, 0x00000010 + .set PSR_FIQ_MODE, 0x00000011 + .set PSR_IRQ_MODE, 0x00000012 + .set PSR_SVC_MODE, 0x00000013 + .set PSR_ABT_MODE, 0x00000017 + .set PSR_UND_MODE, 0x0000001b + .set PSR_SYS_MODE, 0x0000001f + .set PSR_MODE_MASK, 0x0000001f + .set PSR_T_BIT, 0x00000020 + .set PSR_F_BIT, 0x00000040 + .set PSR_I_BIT, 0x00000080 + + .set EWRAM_START, 0x02000000 + .set EWRAM_END, EWRAM_START + 0x40000 + .set IWRAM_START, 0x03000000 + .set IWRAM_END, IWRAM_START + 0x8000 + + .set PLTT, 0x5000000 + .set BG_PLTT, PLTT + .set OBJ_PLTT, PLTT + 0x200 + + .set VRAM, 0x6000000 + .set BG_VRAM, VRAM + .set OBJ_VRAM0, VRAM + 0x10000 @ text-mode BG + .set OBJ_VRAM1, VRAM + 0x14000 @ bitmap-mode BG + + .set OAM, 0x7000000 + + .set SOUND_INFO_PTR, 0x3007FF0 + .set INTR_CHECK, 0x3007FF8 + .set INTR_VECTOR, 0x3007FFC + + .set INTR_FLAG_VBLANK, 1 << 0 + .set INTR_FLAG_HBLANK, 1 << 1 + .set INTR_FLAG_VCOUNT, 1 << 2 + .set INTR_FLAG_TIMER0, 1 << 3 + .set INTR_FLAG_TIMER1, 1 << 4 + .set INTR_FLAG_TIMER2, 1 << 5 + .set INTR_FLAG_TIMER3, 1 << 6 + .set INTR_FLAG_SERIAL, 1 << 7 + .set INTR_FLAG_DMA0, 1 << 8 + .set INTR_FLAG_DMA1, 1 << 9 + .set INTR_FLAG_DMA2, 1 << 10 + .set INTR_FLAG_DMA3, 1 << 11 + .set INTR_FLAG_KEYPAD, 1 << 12 + .set INTR_FLAG_GAMEPAK, 1 << 13 + + .set VCOUNT_VBLANK, 160 + .set TOTAL_SCANLINES, 228 + + .set REG_BASE, 0x4000000 @ I/O register base address + +@ I/O register offsets + .set OFFSET_REG_DISPCNT, 0x0 + .set OFFSET_REG_DISPSTAT, 0x4 + .set OFFSET_REG_VCOUNT, 0x6 + .set OFFSET_REG_BG0CNT, 0x8 + .set OFFSET_REG_BG1CNT, 0xa + .set OFFSET_REG_BG2CNT, 0xc + .set OFFSET_REG_BG3CNT, 0xe + .set OFFSET_REG_BG0HOFS, 0x10 + .set OFFSET_REG_BG0VOFS, 0x12 + .set OFFSET_REG_BG1HOFS, 0x14 + .set OFFSET_REG_BG1VOFS, 0x16 + .set OFFSET_REG_BG2HOFS, 0x18 + .set OFFSET_REG_BG2VOFS, 0x1a + .set OFFSET_REG_BG3HOFS, 0x1c + .set OFFSET_REG_BG3VOFS, 0x1e + .set OFFSET_REG_BG2PA, 0x20 + .set OFFSET_REG_BG2PB, 0x22 + .set OFFSET_REG_BG2PC, 0x24 + .set OFFSET_REG_BG2PD, 0x26 + .set OFFSET_REG_BG2X_L, 0x28 + .set OFFSET_REG_BG2X_H, 0x2a + .set OFFSET_REG_BG2Y_L, 0x2c + .set OFFSET_REG_BG2Y_H, 0x2e + .set OFFSET_REG_BG3PA, 0x30 + .set OFFSET_REG_BG3PB, 0x32 + .set OFFSET_REG_BG3PC, 0x34 + .set OFFSET_REG_BG3PD, 0x36 + .set OFFSET_REG_BG3X_L, 0x38 + .set OFFSET_REG_BG3X_H, 0x3a + .set OFFSET_REG_BG3Y_L, 0x3c + .set OFFSET_REG_BG3Y_H, 0x3e + .set OFFSET_REG_WIN0H, 0x40 + .set OFFSET_REG_WIN1H, 0x42 + .set OFFSET_REG_WIN0V, 0x44 + .set OFFSET_REG_WIN1V, 0x46 + .set OFFSET_REG_WININ, 0x48 + .set OFFSET_REG_WINOUT, 0x4a + .set OFFSET_REG_MOSAIC, 0x4c + .set OFFSET_REG_BLDCNT, 0x50 + .set OFFSET_REG_BLDALPHA, 0x52 + .set OFFSET_REG_BLDY, 0x54 + + .set OFFSET_REG_SOUND1CNT, 0x60 + .set OFFSET_REG_SOUND1CNT_L, 0x60 + .set OFFSET_REG_NR10, 0x60 + .set OFFSET_REG_SOUND1CNT_H, 0x62 + .set OFFSET_REG_NR11, 0x62 + .set OFFSET_REG_NR12, 0x63 + .set OFFSET_REG_SOUND1CNT_X, 0x64 + .set OFFSET_REG_NR13, 0x64 + .set OFFSET_REG_NR14, 0x65 + .set OFFSET_REG_SOUND2CNT, 0x68 + .set OFFSET_REG_SOUND2CNT_L, 0x68 + .set OFFSET_REG_NR21, 0x68 + .set OFFSET_REG_NR22, 0x69 + .set OFFSET_REG_SOUND2CNT_H, 0x6c + .set OFFSET_REG_NR23, 0x6c + .set OFFSET_REG_NR24, 0x6d + .set OFFSET_REG_SOUND3CNT, 0x70 + .set OFFSET_REG_SOUND3CNT_L, 0x70 + .set OFFSET_REG_NR30, 0x70 + .set OFFSET_REG_SOUND3CNT_H, 0x72 + .set OFFSET_REG_NR31, 0x72 + .set OFFSET_REG_NR32, 0x73 + .set OFFSET_REG_SOUND3CNT_X, 0x74 + .set OFFSET_REG_NR33, 0x74 + .set OFFSET_REG_NR34, 0x75 + .set OFFSET_REG_SOUND4CNT, 0x78 + .set OFFSET_REG_SOUND4CNT_L, 0x78 + .set OFFSET_REG_NR41, 0x78 + .set OFFSET_REG_NR42, 0x79 + .set OFFSET_REG_SOUND4CNT_H, 0x7c + .set OFFSET_REG_NR43, 0x7c + .set OFFSET_REG_NR44, 0x7d + .set OFFSET_REG_SOUNDCNT, 0x80 + .set OFFSET_REG_SOUNDCNT_L, 0x80 + .set OFFSET_REG_NR50, 0x80 + .set OFFSET_REG_NR51, 0x81 + .set OFFSET_REG_SOUNDCNT_H, 0x82 + .set OFFSET_REG_SOUNDCNT_X, 0x84 + .set OFFSET_REG_NR52, 0x84 + .set OFFSET_REG_SOUNDBIAS, 0x88 + .set OFFSET_REG_WAVE_RAM, 0x90 + .set OFFSET_REG_WAVE_RAM0, 0x90 + .set OFFSET_REG_WAVE_RAM0_L, 0x90 + .set OFFSET_REG_WAVE_RAM0_H, 0x92 + .set OFFSET_REG_WAVE_RAM1, 0x94 + .set OFFSET_REG_WAVE_RAM1_L, 0x94 + .set OFFSET_REG_WAVE_RAM1_H, 0x96 + .set OFFSET_REG_WAVE_RAM2, 0x98 + .set OFFSET_REG_WAVE_RAM2_L, 0x98 + .set OFFSET_REG_WAVE_RAM2_H, 0x9a + .set OFFSET_REG_WAVE_RAM3, 0x9c + .set OFFSET_REG_WAVE_RAM3_L, 0x9c + .set OFFSET_REG_WAVE_RAM3_H, 0x9e + .set OFFSET_REG_FIFO, 0xa0 + .set OFFSET_REG_FIFO_A, 0xa0 + .set OFFSET_REG_FIFO_A_L, 0xa0 + .set OFFSET_REG_FIFO_A_H, 0xa2 + .set OFFSET_REG_FIFO_B, 0xa4 + .set OFFSET_REG_FIFO_B_L, 0xa4 + .set OFFSET_REG_FIFO_B_H, 0xa6 + + .set OFFSET_REG_DMA0, 0xb0 + .set OFFSET_REG_DMA0SAD, 0xb0 + .set OFFSET_REG_DMA0SAD_L, 0xb0 + .set OFFSET_REG_DMA0SAD_H, 0xb2 + .set OFFSET_REG_DMA0DAD, 0xb4 + .set OFFSET_REG_DMA0DAD_L, 0xb4 + .set OFFSET_REG_DMA0DAD_H, 0xb6 + .set OFFSET_REG_DMA0CNT, 0xb8 + .set OFFSET_REG_DMA0CNT_L, 0xb8 + .set OFFSET_REG_DMA0CNT_H, 0xba + .set OFFSET_REG_DMA1, 0xbc + .set OFFSET_REG_DMA1SAD, 0xbc + .set OFFSET_REG_DMA1SAD_L, 0xbc + .set OFFSET_REG_DMA1SAD_H, 0xbe + .set OFFSET_REG_DMA1DAD, 0xc0 + .set OFFSET_REG_DMA1DAD_L, 0xc0 + .set OFFSET_REG_DMA1DAD_H, 0xc2 + .set OFFSET_REG_DMA1CNT, 0xc4 + .set OFFSET_REG_DMA1CNT_L, 0xc4 + .set OFFSET_REG_DMA1CNT_H, 0xc6 + .set OFFSET_REG_DMA2, 0xc8 + .set OFFSET_REG_DMA2SAD, 0xc8 + .set OFFSET_REG_DMA2SAD_L, 0xc8 + .set OFFSET_REG_DMA2SAD_H, 0xca + .set OFFSET_REG_DMA2DAD, 0xcc + .set OFFSET_REG_DMA2DAD_L, 0xcc + .set OFFSET_REG_DMA2DAD_H, 0xce + .set OFFSET_REG_DMA2CNT, 0xd0 + .set OFFSET_REG_DMA2CNT_L, 0xd0 + .set OFFSET_REG_DMA2CNT_H, 0xd2 + .set OFFSET_REG_DMA3, 0xd4 + .set OFFSET_REG_DMA3SAD, 0xd4 + .set OFFSET_REG_DMA3SAD_L, 0xd4 + .set OFFSET_REG_DMA3SAD_H, 0xd6 + .set OFFSET_REG_DMA3DAD, 0xd8 + .set OFFSET_REG_DMA3DAD_L, 0xd8 + .set OFFSET_REG_DMA3DAD_H, 0xda + .set OFFSET_REG_DMA3CNT, 0xdc + .set OFFSET_REG_DMA3CNT_L, 0xdc + .set OFFSET_REG_DMA3CNT_H, 0xde + + .set OFFSET_REG_TM0CNT, 0x100 + .set OFFSET_REG_TM0CNT_L, 0x100 + .set OFFSET_REG_TM0CNT_H, 0x102 + .set OFFSET_REG_TM1CNT, 0x104 + .set OFFSET_REG_TM1CNT_L, 0x104 + .set OFFSET_REG_TM1CNT_H, 0x106 + .set OFFSET_REG_TM2CNT, 0x108 + .set OFFSET_REG_TM2CNT_L, 0x108 + .set OFFSET_REG_TM2CNT_H, 0x10a + .set OFFSET_REG_TM3CNT, 0x10c + .set OFFSET_REG_TM3CNT_L, 0x10c + .set OFFSET_REG_TM3CNT_H, 0x10e + + .set OFFSET_REG_SIOCNT, 0x128 + .set OFFSET_REG_SIODATA8, 0x12a + .set OFFSET_REG_SIODATA32, 0x120 + .set OFFSET_REG_SIOMLT_SEND, 0x12a + .set OFFSET_REG_SIOMLT_RECV, 0x120 + .set OFFSET_REG_SIOMULTI0, 0x120 + .set OFFSET_REG_SIOMULTI1, 0x122 + .set OFFSET_REG_SIOMULTI2, 0x124 + .set OFFSET_REG_SIOMULTI3, 0x126 + + .set OFFSET_REG_KEYINPUT, 0x130 + .set OFFSET_REG_KEYCNT, 0x132 + + .set OFFSET_REG_RCNT, 0x134 + + .set OFFSET_REG_JOYCNT, 0x140 + .set OFFSET_REG_JOYSTAT, 0x158 + .set OFFSET_REG_JOY_RECV, 0x150 + .set OFFSET_REG_JOY_RECV_L, 0x150 + .set OFFSET_REG_JOY_RECV_H, 0x152 + .set OFFSET_REG_JOY_TRANS, 0x154 + .set OFFSET_REG_JOY_TRANS_L, 0x154 + .set OFFSET_REG_JOY_TRANS_H, 0x156 + + .set OFFSET_REG_IME, 0x208 + .set OFFSET_REG_IE, 0x200 + .set OFFSET_REG_IF, 0x202 + + .set OFFSET_REG_WAITCNT, 0x204 + +@ I/O register addresses + .set REG_DISPCNT, REG_BASE + OFFSET_REG_DISPCNT + .set REG_DISPSTAT, REG_BASE + OFFSET_REG_DISPSTAT + .set REG_VCOUNT, REG_BASE + OFFSET_REG_VCOUNT + .set REG_BG0CNT, REG_BASE + OFFSET_REG_BG0CNT + .set REG_BG1CNT, REG_BASE + OFFSET_REG_BG1CNT + .set REG_BG2CNT, REG_BASE + OFFSET_REG_BG2CNT + .set REG_BG3CNT, REG_BASE + OFFSET_REG_BG3CNT + .set REG_BG0HOFS, REG_BASE + OFFSET_REG_BG0HOFS + .set REG_BG0VOFS, REG_BASE + OFFSET_REG_BG0VOFS + .set REG_BG1HOFS, REG_BASE + OFFSET_REG_BG1HOFS + .set REG_BG1VOFS, REG_BASE + OFFSET_REG_BG1VOFS + .set REG_BG2HOFS, REG_BASE + OFFSET_REG_BG2HOFS + .set REG_BG2VOFS, REG_BASE + OFFSET_REG_BG2VOFS + .set REG_BG3HOFS, REG_BASE + OFFSET_REG_BG3HOFS + .set REG_BG3VOFS, REG_BASE + OFFSET_REG_BG3VOFS + .set REG_BG2PA, REG_BASE + OFFSET_REG_BG2PA + .set REG_BG2PB, REG_BASE + OFFSET_REG_BG2PB + .set REG_BG2PC, REG_BASE + OFFSET_REG_BG2PC + .set REG_BG2PD, REG_BASE + OFFSET_REG_BG2PD + .set REG_BG2X_L, REG_BASE + OFFSET_REG_BG2X_L + .set REG_BG2X_H, REG_BASE + OFFSET_REG_BG2X_H + .set REG_BG2Y_L, REG_BASE + OFFSET_REG_BG2Y_L + .set REG_BG2Y_H, REG_BASE + OFFSET_REG_BG2Y_H + .set REG_BG3PA, REG_BASE + OFFSET_REG_BG3PA + .set REG_BG3PB, REG_BASE + OFFSET_REG_BG3PB + .set REG_BG3PC, REG_BASE + OFFSET_REG_BG3PC + .set REG_BG3PD, REG_BASE + OFFSET_REG_BG3PD + .set REG_BG3X_L, REG_BASE + OFFSET_REG_BG3X_L + .set REG_BG3X_H, REG_BASE + OFFSET_REG_BG3X_H + .set REG_BG3Y_L, REG_BASE + OFFSET_REG_BG3Y_L + .set REG_BG3Y_H, REG_BASE + OFFSET_REG_BG3Y_H + .set REG_WIN0H, REG_BASE + OFFSET_REG_WIN0H + .set REG_WIN1H, REG_BASE + OFFSET_REG_WIN1H + .set REG_WIN0V, REG_BASE + OFFSET_REG_WIN0V + .set REG_WIN1V, REG_BASE + OFFSET_REG_WIN1V + .set REG_WININ, REG_BASE + OFFSET_REG_WININ + .set REG_WINOUT, REG_BASE + OFFSET_REG_WINOUT + .set REG_MOSAIC, REG_BASE + OFFSET_REG_MOSAIC + .set REG_BLDCNT, REG_BASE + OFFSET_REG_BLDCNT + .set REG_BLDALPHA, REG_BASE + OFFSET_REG_BLDALPHA + .set REG_BLDY, REG_BASE + OFFSET_REG_BLDY + + .set REG_SOUND1CNT, REG_BASE + OFFSET_REG_SOUND1CNT + .set REG_SOUND1CNT_L, REG_BASE + OFFSET_REG_SOUND1CNT_L + .set REG_NR10, REG_BASE + OFFSET_REG_NR10 + .set REG_SOUND1CNT_H, REG_BASE + OFFSET_REG_SOUND1CNT_H + .set REG_NR11, REG_BASE + OFFSET_REG_NR11 + .set REG_NR12, REG_BASE + OFFSET_REG_NR12 + .set REG_SOUND1CNT_X, REG_BASE + OFFSET_REG_SOUND1CNT_X + .set REG_NR13, REG_BASE + OFFSET_REG_NR13 + .set REG_NR14, REG_BASE + OFFSET_REG_NR14 + .set REG_SOUND2CNT, REG_BASE + OFFSET_REG_SOUND2CNT + .set REG_SOUND2CNT_L, REG_BASE + OFFSET_REG_SOUND2CNT_L + .set REG_NR21, REG_BASE + OFFSET_REG_NR21 + .set REG_NR22, REG_BASE + OFFSET_REG_NR22 + .set REG_SOUND2CNT_H, REG_BASE + OFFSET_REG_SOUND2CNT_H + .set REG_NR23, REG_BASE + OFFSET_REG_NR23 + .set REG_NR24, REG_BASE + OFFSET_REG_NR24 + .set REG_SOUND3CNT, REG_BASE + OFFSET_REG_SOUND3CNT + .set REG_SOUND3CNT_L, REG_BASE + OFFSET_REG_SOUND3CNT_L + .set REG_NR30, REG_BASE + OFFSET_REG_NR30 + .set REG_SOUND3CNT_H, REG_BASE + OFFSET_REG_SOUND3CNT_H + .set REG_NR31, REG_BASE + OFFSET_REG_NR31 + .set REG_NR32, REG_BASE + OFFSET_REG_NR32 + .set REG_SOUND3CNT_X, REG_BASE + OFFSET_REG_SOUND3CNT_X + .set REG_NR33, REG_BASE + OFFSET_REG_NR33 + .set REG_NR34, REG_BASE + OFFSET_REG_NR34 + .set REG_SOUND4CNT, REG_BASE + OFFSET_REG_SOUND4CNT + .set REG_SOUND4CNT_L, REG_BASE + OFFSET_REG_SOUND4CNT_L + .set REG_NR41, REG_BASE + OFFSET_REG_NR41 + .set REG_NR42, REG_BASE + OFFSET_REG_NR42 + .set REG_SOUND4CNT_H, REG_BASE + OFFSET_REG_SOUND4CNT_H + .set REG_NR43, REG_BASE + OFFSET_REG_NR43 + .set REG_NR44, REG_BASE + OFFSET_REG_NR44 + .set REG_SOUNDCNT, REG_BASE + OFFSET_REG_SOUNDCNT + .set REG_SOUNDCNT_L, REG_BASE + OFFSET_REG_SOUNDCNT_L + .set REG_NR50, REG_BASE + OFFSET_REG_NR50 + .set REG_NR51, REG_BASE + OFFSET_REG_NR51 + .set REG_SOUNDCNT_H, REG_BASE + OFFSET_REG_SOUNDCNT_H + .set REG_SOUNDCNT_X, REG_BASE + OFFSET_REG_SOUNDCNT_X + .set REG_NR52, REG_BASE + OFFSET_REG_NR52 + .set REG_SOUNDBIAS, REG_BASE + OFFSET_REG_SOUNDBIAS + .set REG_WAVE_RAM, REG_BASE + OFFSET_REG_WAVE_RAM + .set REG_WAVE_RAM0, REG_BASE + OFFSET_REG_WAVE_RAM0 + .set REG_WAVE_RAM0_L, REG_BASE + OFFSET_REG_WAVE_RAM0_L + .set REG_WAVE_RAM0_H, REG_BASE + OFFSET_REG_WAVE_RAM0_H + .set REG_WAVE_RAM1, REG_BASE + OFFSET_REG_WAVE_RAM1 + .set REG_WAVE_RAM1_L, REG_BASE + OFFSET_REG_WAVE_RAM1_L + .set REG_WAVE_RAM1_H, REG_BASE + OFFSET_REG_WAVE_RAM1_H + .set REG_WAVE_RAM2, REG_BASE + OFFSET_REG_WAVE_RAM2 + .set REG_WAVE_RAM2_L, REG_BASE + OFFSET_REG_WAVE_RAM2_L + .set REG_WAVE_RAM2_H, REG_BASE + OFFSET_REG_WAVE_RAM2_H + .set REG_WAVE_RAM3, REG_BASE + OFFSET_REG_WAVE_RAM3 + .set REG_WAVE_RAM3_L, REG_BASE + OFFSET_REG_WAVE_RAM3_L + .set REG_WAVE_RAM3_H, REG_BASE + OFFSET_REG_WAVE_RAM3_H + .set REG_FIFO, REG_BASE + OFFSET_REG_FIFO + .set REG_FIFO_A, REG_BASE + OFFSET_REG_FIFO_A + .set REG_FIFO_A_L, REG_BASE + OFFSET_REG_FIFO_A_L + .set REG_FIFO_A_H, REG_BASE + OFFSET_REG_FIFO_A_H + .set REG_FIFO_B, REG_BASE + OFFSET_REG_FIFO_B + .set REG_FIFO_B_L, REG_BASE + OFFSET_REG_FIFO_B_L + .set REG_FIFO_B_H, REG_BASE + OFFSET_REG_FIFO_B_H + + .set REG_DMA0, REG_BASE + OFFSET_REG_DMA0 + .set REG_DMA0SAD, REG_BASE + OFFSET_REG_DMA0SAD + .set REG_DMA0SAD_L, REG_BASE + OFFSET_REG_DMA0SAD_L + .set REG_DMA0SAD_H, REG_BASE + OFFSET_REG_DMA0SAD_H + .set REG_DMA0DAD, REG_BASE + OFFSET_REG_DMA0DAD + .set REG_DMA0DAD_L, REG_BASE + OFFSET_REG_DMA0DAD_L + .set REG_DMA0DAD_H, REG_BASE + OFFSET_REG_DMA0DAD_H + .set REG_DMA0CNT, REG_BASE + OFFSET_REG_DMA0CNT + .set REG_DMA0CNT_L, REG_BASE + OFFSET_REG_DMA0CNT_L + .set REG_DMA0CNT_H, REG_BASE + OFFSET_REG_DMA0CNT_H + .set REG_DMA1, REG_BASE + OFFSET_REG_DMA1 + .set REG_DMA1SAD, REG_BASE + OFFSET_REG_DMA1SAD + .set REG_DMA1SAD_L, REG_BASE + OFFSET_REG_DMA1SAD_L + .set REG_DMA1SAD_H, REG_BASE + OFFSET_REG_DMA1SAD_H + .set REG_DMA1DAD, REG_BASE + OFFSET_REG_DMA1DAD + .set REG_DMA1DAD_L, REG_BASE + OFFSET_REG_DMA1DAD_L + .set REG_DMA1DAD_H, REG_BASE + OFFSET_REG_DMA1DAD_H + .set REG_DMA1CNT, REG_BASE + OFFSET_REG_DMA1CNT + .set REG_DMA1CNT_L, REG_BASE + OFFSET_REG_DMA1CNT_L + .set REG_DMA1CNT_H, REG_BASE + OFFSET_REG_DMA1CNT_H + .set REG_DMA2, REG_BASE + OFFSET_REG_DMA2 + .set REG_DMA2SAD, REG_BASE + OFFSET_REG_DMA2SAD + .set REG_DMA2SAD_L, REG_BASE + OFFSET_REG_DMA2SAD_L + .set REG_DMA2SAD_H, REG_BASE + OFFSET_REG_DMA2SAD_H + .set REG_DMA2DAD, REG_BASE + OFFSET_REG_DMA2DAD + .set REG_DMA2DAD_L, REG_BASE + OFFSET_REG_DMA2DAD_L + .set REG_DMA2DAD_H, REG_BASE + OFFSET_REG_DMA2DAD_H + .set REG_DMA2CNT, REG_BASE + OFFSET_REG_DMA2CNT + .set REG_DMA2CNT_L, REG_BASE + OFFSET_REG_DMA2CNT_L + .set REG_DMA2CNT_H, REG_BASE + OFFSET_REG_DMA2CNT_H + .set REG_DMA3, REG_BASE + OFFSET_REG_DMA3 + .set REG_DMA3SAD, REG_BASE + OFFSET_REG_DMA3SAD + .set REG_DMA3SAD_L, REG_BASE + OFFSET_REG_DMA3SAD_L + .set REG_DMA3SAD_H, REG_BASE + OFFSET_REG_DMA3SAD_H + .set REG_DMA3DAD, REG_BASE + OFFSET_REG_DMA3DAD + .set REG_DMA3DAD_L, REG_BASE + OFFSET_REG_DMA3DAD_L + .set REG_DMA3DAD_H, REG_BASE + OFFSET_REG_DMA3DAD_H + .set REG_DMA3CNT, REG_BASE + OFFSET_REG_DMA3CNT + .set REG_DMA3CNT_L, REG_BASE + OFFSET_REG_DMA3CNT_L + .set REG_DMA3CNT_H, REG_BASE + OFFSET_REG_DMA3CNT_H + + .set REG_TM0CNT, REG_BASE + OFFSET_REG_TM0CNT + .set REG_TM0CNT_L, REG_BASE + OFFSET_REG_TM0CNT_L + .set REG_TM0CNT_H, REG_BASE + OFFSET_REG_TM0CNT_H + .set REG_TM1CNT, REG_BASE + OFFSET_REG_TM1CNT + .set REG_TM1CNT_L, REG_BASE + OFFSET_REG_TM1CNT_L + .set REG_TM1CNT_H, REG_BASE + OFFSET_REG_TM1CNT_H + .set REG_TM2CNT, REG_BASE + OFFSET_REG_TM2CNT + .set REG_TM2CNT_L, REG_BASE + OFFSET_REG_TM2CNT_L + .set REG_TM2CNT_H, REG_BASE + OFFSET_REG_TM2CNT_H + .set REG_TM3CNT, REG_BASE + OFFSET_REG_TM3CNT + .set REG_TM3CNT_L, REG_BASE + OFFSET_REG_TM3CNT_L + .set REG_TM3CNT_H, REG_BASE + OFFSET_REG_TM3CNT_H + + .set REG_SIOCNT, REG_BASE + OFFSET_REG_SIOCNT + .set REG_SIODATA8, REG_BASE + OFFSET_REG_SIODATA8 + .set REG_SIODATA32, REG_BASE + OFFSET_REG_SIODATA32 + .set REG_SIOMLT_SEND, REG_BASE + OFFSET_REG_SIOMLT_SEND + .set REG_SIOMLT_RECV, REG_BASE + OFFSET_REG_SIOMLT_RECV + .set REG_SIOMULTI0, REG_BASE + OFFSET_REG_SIOMULTI0 + .set REG_SIOMULTI1, REG_BASE + OFFSET_REG_SIOMULTI1 + .set REG_SIOMULTI2, REG_BASE + OFFSET_REG_SIOMULTI2 + .set REG_SIOMULTI3, REG_BASE + OFFSET_REG_SIOMULTI3 + + .set REG_KEYINPUT, REG_BASE + OFFSET_REG_KEYINPUT + .set REG_KEYCNT, REG_BASE + OFFSET_REG_KEYCNT + + .set REG_RCNT, REG_BASE + OFFSET_REG_RCNT + + .set REG_JOYCNT, REG_BASE + OFFSET_REG_JOYCNT + .set REG_JOYSTAT, REG_BASE + OFFSET_REG_JOYSTAT + .set REG_JOY_RECV, REG_BASE + OFFSET_REG_JOY_RECV + .set REG_JOY_RECV_L, REG_BASE + OFFSET_REG_JOY_RECV_L + .set REG_JOY_RECV_H, REG_BASE + OFFSET_REG_JOY_RECV_H + .set REG_JOY_TRANS, REG_BASE + OFFSET_REG_JOY_TRANS + .set REG_JOY_TRANS_L, REG_BASE + OFFSET_REG_JOY_TRANS_L + .set REG_JOY_TRANS_H, REG_BASE + OFFSET_REG_JOY_TRANS_H + + .set REG_IME, REG_BASE + OFFSET_REG_IME + .set REG_IE, REG_BASE + OFFSET_REG_IE + .set REG_IF, REG_BASE + OFFSET_REG_IF + + .set REG_WAITCNT, REG_BASE + OFFSET_REG_WAITCNT + +@ DMA register constants + + .set DMA_DEST_INC, 0x0000 + .set DMA_DEST_DEC, 0x0020 + .set DMA_DEST_FIXED, 0x0040 + .set DMA_DEST_RELOAD, 0x0060 + .set DMA_SRC_INC, 0x0000 + .set DMA_SRC_DEC, 0x0080 + .set DMA_SRC_FIXED, 0x0100 + .set DMA_REPEAT, 0x0200 + .set DMA_16BIT, 0x0000 + .set DMA_32BIT, 0x0400 + .set DMA_DREQ_ON, 0x0800 + .set DMA_START_NOW, 0x0000 + .set DMA_START_VBLANK, 0x1000 + .set DMA_START_HBLANK, 0x2000 + .set DMA_START_SPECIAL, 0x3000 + .set DMA_INTR_ENABLE, 0x4000 + .set DMA_ENABLE, 0x8000 + +@ OAM attribute constants + + .set OAM_OBJ_NORMAL, 0x00000000 + .set OAM_OBJ_BLEND, 0x00000400 + .set OAM_OBJ_WINDOW, 0x00000800 + + .set OAM_AFFINE_NONE, 0x00000000 + .set OAM_AFFINE_NORMAL_SIZE, 0x00000100 + .set OAM_OBJ_DISABLED, 0x00000200 + .set OAM_AFFINE_DOUBLE_SIZE, 0x00000300 + + .set OAM_MOSAIC_OFF, 0x00000000 + .set OAM_MOSAIC_ON, 0x00001000 + + .set OAM_4BPP, 0x00000000 + .set OAM_8BPP, 0x00002000 + + .set OAM_H_FLIP, 0x10000000 + .set OAM_V_FLIP, 0x20000000 + + .set OAM_SQUARE, 0x00000000 + .set OAM_H_RECTANGLE, 0x00004000 + .set OAM_V_RECTANGLE, 0x00008000 + .set OAM_SIZE_0, 0x00000000 + .set OAM_SIZE_1, 0x40000000 + .set OAM_SIZE_2, 0x80000000 + .set OAM_SIZE_3, 0xc0000000 + + .set OAM_SIZE_8x8, OAM_SIZE_0 | OAM_SQUARE + .set OAM_SIZE_16x16, OAM_SIZE_1 | OAM_SQUARE + .set OAM_SIZE_32x32, OAM_SIZE_2 | OAM_SQUARE + .set OAM_SIZE_64x64, OAM_SIZE_3 | OAM_SQUARE + + .set OAM_SIZE_16x8, OAM_SIZE_0 | OAM_H_RECTANGLE + .set OAM_SIZE_32x8, OAM_SIZE_1 | OAM_H_RECTANGLE + .set OAM_SIZE_32x16, OAM_SIZE_2 | OAM_H_RECTANGLE + .set OAM_SIZE_64x32, OAM_SIZE_3 | OAM_H_RECTANGLE + + .set OAM_SIZE_8x16, OAM_SIZE_0 | OAM_V_RECTANGLE + .set OAM_SIZE_8x32, OAM_SIZE_1 | OAM_V_RECTANGLE + .set OAM_SIZE_16x32, OAM_SIZE_2 | OAM_V_RECTANGLE + .set OAM_SIZE_32x64, OAM_SIZE_3 | OAM_V_RECTANGLE diff --git a/berry_fix/data/data.s b/berry_fix/data/data.s new file mode 100644 index 000000000..dbb86b13b --- /dev/null +++ b/berry_fix/data/data.s @@ -0,0 +1,4 @@ + .section .rodata + +_data_2f0:: + .incbin "data/payload.gba.lz" diff --git a/berry_fix/ld_script.sed b/berry_fix/ld_script.sed new file mode 100644 index 000000000..b91542b6f --- /dev/null +++ b/berry_fix/ld_script.sed @@ -0,0 +1,14 @@ +/<EWRAM>/ { + r sym_ewram.ld + d +} + +/<BSS>/ { + r sym_bss.ld + d +} + +/<COMMON>/ { + r sym_common.ld + d +} diff --git a/berry_fix/ld_script.txt b/berry_fix/ld_script.txt new file mode 100644 index 000000000..2edeaef7c --- /dev/null +++ b/berry_fix/ld_script.txt @@ -0,0 +1,31 @@ +ENTRY(_start) + +SECTIONS { + . = 0x2000000; + + .text : + ALIGN(4) + { + asm/loader.o(.text); + } =0 + + . += 0x100; + .rodata : + ALIGN(4) + { + data/data.o(.rodata); + } =0 + + . = 0x2010000; + + ewram (NOLOAD) : + ALIGN(4) + { + gCode = .; + } + + /DISCARD/ : + { + *(*); + } +} diff --git a/berry_fix/payload/Makefile b/berry_fix/payload/Makefile new file mode 100644 index 000000000..e63d74234 --- /dev/null +++ b/berry_fix/payload/Makefile @@ -0,0 +1,159 @@ +include $(DEVKITARM)/base_tools +export CPP := $(PREFIX)cpp +export LD := $(PREFIX)ld + +ifeq ($(OS),Windows_NT) +EXE := .exe +else +EXE := +endif + +SHELL := /bin/bash -o pipefail + +CPPFLAGS := -I ../../tools/agbcc/include -I ../../tools/agbcc -iquote include -nostdinc -undef + +ROM := payload.gba +OBJ_DIR := build +CC1 := ../../tools/agbcc/bin/agbcc$(EXE) +override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm + + +ELF = $(ROM:.gba=.elf) +MAP = $(ROM:.gba=.map) + +C_SUBDIR = src +ASM_SUBDIR = asm +DATA_ASM_SUBDIR = data + +C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR) +ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR) +DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR) + +ASFLAGS := -mcpu=arm7tdmi + +LDFLAGS = -Map ../$(MAP) + +LIB := -L ../../../tools/agbcc/lib -lagb_flash -lsiirtc -lagbsyscall -lgcc + +SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c +GFX := ../../tools/gbagfx/gbagfx$(EXE) +AIF := ../../tools/aif2pcm/aif2pcm$(EXE) +MID := ../../tools/mid2agb/mid2agb$(EXE) +SCANINC := ../../tools/scaninc/scaninc$(EXE) +PREPROC := ../../tools/preproc/preproc$(EXE) +RAMSCRGEN := ../../tools/ramscrgen/ramscrgen$(EXE) +FIX := ../../tools/gbafix/gbafix$(EXE) + +# Clear the default suffixes +.SUFFIXES: +# Don't delete intermediate files +.SECONDARY: +# Delete files that weren't built properly +.DELETE_ON_ERROR: + +# Secondary expansion is required for dependency variables in object rules. +.SECONDEXPANSION: + +.PHONY: rom clean compare tidy + +C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c) +C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS)) + +ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s) +ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS)) + +DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s) +DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS)) + +SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s) +SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS)) + +MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid) +MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS)) + +OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) +# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS)) + +SUBDIRS := $(sort $(dir $(OBJS))) + +$(shell mkdir -p $(SUBDIRS)) + +rom: $(ROM) + +# For contributors to make sure a change didn't affect the contents of the ROM. +compare: $(ROM) + @$(SHA1) rom.sha1 + +clean: tidy + rm -f sound/direct_sound_samples/*.bin + rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s + find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} + + +tidy: + rm -f $(ROM) $(ELF) $(MAP) + rm -r build/* + +%.s: ; +%.png: ; +%.pal: ; +%.aif: ; + +%.1bpp: %.png ; $(GFX) $< $@ +%.4bpp: %.png ; $(GFX) $< $@ +%.8bpp: %.png ; $(GFX) $< $@ +%.gbapal: %.pal ; $(GFX) $< $@ +%.gbapal: %.png ; $(GFX) $< $@ +%.lz: % ; $(GFX) $< $@ +%.rl: % ; $(GFX) $< $@ + + +ifeq ($(NODEP),1) +$(C_BUILDDIR)/%.o: c_dep := +else +$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c) +endif + +$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep) + @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i + @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s + $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s + +ifeq ($(NODEP),1) +$(ASM_BUILDDIR)/%.o: asm_dep := +else +$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s) +endif + +$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep) + $(AS) $(ASFLAGS) -o $@ $< + +ifeq ($(NODEP),1) +$(DATA_ASM_BUILDDIR)/%.o: data_dep := +else +$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s) +endif + +$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep) + $(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@ + +$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s + $(AS) $(ASFLAGS) -I sound -o $@ $< + +$(OBJ_DIR)/sym_bss.ld: sym_bss.txt + $(RAMSCRGEN) .bss $< ENGLISH > $@ + +$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt) + $(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms,../../tools/agbcc/lib > $@ + +$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt + $(RAMSCRGEN) ewram_data $< ENGLISH > $@ + +$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld + cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../$< | sed "s#tools/#../tools/#g" > ld_script.ld + +$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) + cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../$@ $(LIB) + +$(ROM): $(ELF) + $(OBJCOPY) -O binary $< $@ + diff --git a/berry_fix/payload/asm/crt0.s b/berry_fix/payload/asm/crt0.s new file mode 100644 index 000000000..66536914a --- /dev/null +++ b/berry_fix/payload/asm/crt0.s @@ -0,0 +1,83 @@ + .include "asm/macros/asm.inc" + .include "asm/macros/function.inc" + .include "constants/gba_constants.inc" + + .syntax unified + + .text + + .arm + .align 2, 0 + .global Init +Init: + mov r0, PSR_IRQ_MODE + msr cpsr_cf, r0 + ldr sp, sp_irq + mov r0, PSR_SYS_MODE + msr cpsr_cf, r0 + ldr sp, sp_sys + ldr r1, =INTR_VECTOR + ldr r0, =IntrMain + str r0, [r1] + ldr r1, =AgbMain + 1 + mov lr, pc + bx r1 + b Init + + .align 2, 0 +sp_sys: .word IWRAM_END - 0x100 +sp_irq: .word IWRAM_END - 0x60 + + .pool + .size Init, .-Init + + .arm + .align 2, 0 + .global IntrMain +IntrMain: @ 0x2010048 + mov ip, REG_BASE + add r3, ip, OFFSET_REG_IE + ldr r2, [r3] + and r1, r2, r2, lsr #16 + mov r2, #0 + ands r0, r1, #0x2000 + strbne r0, [r3, #-0x17c] +_02010064: + bne _02010064 + ands r0, r1, #0xc0 + bne _020100DC + add r2, r2, #4 + ands r0, r1, #1 + strhne r0, [ip, #-8] + bne _020100DC + add r2, r2, #4 + ands r0, r1, #2 + bne _020100DC + add r2, r2, #4 + ands r0, r1, #4 + bne _020100DC + add r2, r2, #4 + ands r0, r1, #0x100 + bne _020100DC + add r2, r2, #4 + ands r0, r1, #0x200 + bne _020100DC + add r2, r2, #4 + ands r0, r1, #0x400 + bne _020100DC + add r2, r2, #4 + ands r0, r1, #0x800 + bne _020100DC + add r2, r2, #4 + ands r0, r1, #0x1000 + bne _020100DC + add r2, r2, #4 + ands r0, r1, #8 +_020100DC: + strh r0, [r3, #2] + ldr r1, =gIntrTable + add r1, r1, r2 + ldr r0, [r1] + bx r0 + .pool + .size IntrMain, .-IntrMain diff --git a/berry_fix/payload/asm/macros/asm.inc b/berry_fix/payload/asm/macros/asm.inc new file mode 100644 index 000000000..4ac003fab --- /dev/null +++ b/berry_fix/payload/asm/macros/asm.inc @@ -0,0 +1,12 @@ + .macro inc x + .set \x, \x + 1 + .endm + + .macro enum_start x=0 + .set __enum__, \x + .endm + + .macro enum constant + .equiv \constant, __enum__ + inc __enum__ + .endm diff --git a/berry_fix/payload/asm/macros/function.inc b/berry_fix/payload/asm/macros/function.inc new file mode 100644 index 000000000..b109595df --- /dev/null +++ b/berry_fix/payload/asm/macros/function.inc @@ -0,0 +1,29 @@ + .macro arm_func_start name + .align 2, 0 + .global \name + .arm + .type \name, %function + .endm + + .macro arm_func_end name + .size \name, .-\name + .endm + + .macro thumb_func_start name + .align 2, 0 + .global \name + .thumb + .thumb_func + .type \name, %function + .endm + + .macro non_word_aligned_thumb_func_start name + .global \name + .thumb + .thumb_func + .type \name, %function + .endm + + .macro thumb_func_end name + .size \name, .-\name + .endm diff --git a/berry_fix/payload/asmdiff.sh b/berry_fix/payload/asmdiff.sh new file mode 100644 index 000000000..5f86ac620 --- /dev/null +++ b/berry_fix/payload/asmdiff.sh @@ -0,0 +1,7 @@ +#!/bin/bash + +OBJDUMP="$DEVKITARM/bin/arm-none-eabi-objdump -D -bbinary -marmv4t -Mforce-thumb" +OPTIONS="--start-address=$(($1)) --stop-address=$(($1 + $2))" +$OBJDUMP $OPTIONS baserom.gba > baserom.dump +$OBJDUMP $OPTIONS payload.gba > payload.dump +diff baserom.dump payload.dump diff --git a/berry_fix/payload/charmap.txt b/berry_fix/payload/charmap.txt new file mode 100644 index 000000000..a736b40f2 --- /dev/null +++ b/berry_fix/payload/charmap.txt @@ -0,0 +1,1067 @@ +' ' = 00 +'À' = 01 +'Á' = 02 +'Â' = 03 +'Ç' = 04 +'È' = 05 +'É' = 06 +'Ê' = 07 +'Ë' = 08 +'Ì' = 09 +'Î' = 0B +'Ï' = 0C +'Ò' = 0D +'Ó' = 0E +'Ô' = 0F +'Œ' = 10 +'Ù' = 11 +'Ú' = 12 +'Û' = 13 +'Ñ' = 14 +'ß' = 15 +'à' = 16 +'á' = 17 +'ç' = 19 +'è' = 1A +'é' = 1B +'ê' = 1C +'ë' = 1D +'ì' = 1E +'î' = 20 +'ï' = 21 +'ò' = 22 +'ó' = 23 +'ô' = 24 +'œ' = 25 +'ù' = 26 +'ú' = 27 +'û' = 28 +'ñ' = 29 +'º' = 2A +'ª' = 2B +SUPER_ER = 2C +'&' = 2D +'+' = 2E +LV = 34 +'=' = 35 +';' = 36 +'¿' = 51 +'¡' = 52 +PK = 53 +PKMN = 53 54 +POKEBLOCK = 55 56 57 58 59 +'Í' = 5A +'%' = 5B +'(' = 5C +')' = 5D +'â' = 68 +'í' = 6F +UNK_SPACER = 77 +UP_ARROW = 79 +DOWN_ARROW = 7A +LEFT_ARROW = 7B +RIGHT_ARROW = 7C +'0' = A1 +'1' = A2 +'2' = A3 +'3' = A4 +'4' = A5 +'5' = A6 +'6' = A7 +'7' = A8 +'8' = A9 +'9' = AA +'!' = AB +'?' = AC +'.' = AD +'-' = AE +'·' = AF +'…' = B0 +'“' = B1 +'”' = B2 +'‘' = B3 +'’' = B4 +'♂' = B5 +'♀' = B6 +'¥' = B7 +',' = B8 +'×' = B9 +'/' = BA +'A' = BB +'B' = BC +'C' = BD +'D' = BE +'E' = BF +'F' = C0 +'G' = C1 +'H' = C2 +'I' = C3 +'J' = C4 +'K' = C5 +'L' = C6 +'M' = C7 +'N' = C8 +'O' = C9 +'P' = CA +'Q' = CB +'R' = CC +'S' = CD +'T' = CE +'U' = CF +'V' = D0 +'W' = D1 +'X' = D2 +'Y' = D3 +'Z' = D4 +'a' = D5 +'b' = D6 +'c' = D7 +'d' = D8 +'e' = D9 +'f' = DA +'g' = DB +'h' = DC +'i' = DD +'j' = DE +'k' = DF +'l' = E0 +'m' = E1 +'n' = E2 +'o' = E3 +'p' = E4 +'q' = E5 +'r' = E6 +'s' = E7 +'t' = E8 +'u' = E9 +'v' = EA +'w' = EB +'x' = EC +'y' = ED +'z' = EE +'▶' = EF +':' = F0 +'Ä' = F1 +'Ö' = F2 +'Ü' = F3 +'ä' = F4 +'ö' = F5 +'ü' = F6 +TALL_PLUS = FC 0C FB +'$' = FF + +@ Hiragana +'あ' = 01 +'い' = 02 +'う' = 03 +'え' = 04 +'お' = 05 +'か' = 06 +'き' = 07 +'く' = 08 +'け' = 09 +'こ' = 0A +'さ' = 0B +'し' = 0C +'す' = 0D +'せ' = 0E +'そ' = 0F +'た' = 10 +'ち' = 11 +'つ' = 12 +'て' = 13 +'と' = 14 +'な' = 15 +'に' = 16 +'ぬ' = 17 +'ね' = 18 +'の' = 19 +'は' = 1A +'ひ' = 1B +'ふ' = 1C +'へ' = 1D +'ほ' = 1E +'ま' = 1F +'み' = 20 +'む' = 21 +'め' = 22 +'も' = 23 +'や' = 24 +'ゆ' = 25 +'よ' = 26 +'ら' = 27 +'り' = 28 +'る' = 29 +'れ' = 2A +'ろ' = 2B +'わ' = 2C +'を' = 2D +'ん' = 2E +'ぁ' = 2F +'ぃ' = 30 +'ぅ' = 31 +'ぇ' = 32 +'ぉ' = 33 +'ゃ' = 34 +'ゅ' = 35 +'ょ' = 36 +'が' = 37 +'ぎ' = 38 +'ぐ' = 39 +'げ' = 3A +'ご' = 3B +'ざ' = 3C +'じ' = 3D +'ず' = 3E +'ぜ' = 3F +'ぞ' = 40 +'だ' = 41 +'ぢ' = 42 +'づ' = 43 +'で' = 44 +'ど' = 45 +'ば' = 46 +'び' = 47 +'ぶ' = 48 +'べ' = 49 +'ぼ' = 4A +'ぱ' = 4B +'ぴ' = 4C +'ぷ' = 4D +'ぺ' = 4E +'ぽ' = 4F +'っ' = 50 + +@ Katakana +'ア' = 51 +'イ' = 52 +'ウ' = 53 +'エ' = 54 +'オ' = 55 +'カ' = 56 +'キ' = 57 +'ク' = 58 +'ケ' = 59 +'コ' = 5A +'サ' = 5B +'シ' = 5C +'ス' = 5D +'セ' = 5E +'ソ' = 5F +'タ' = 60 +'チ' = 61 +'ツ' = 62 +'テ' = 63 +'ト' = 64 +'ナ' = 65 +'ニ' = 66 +'ヌ' = 67 +'ネ' = 68 +'ノ' = 69 +'ハ' = 6A +'ヒ' = 6B +'フ' = 6C +'ヘ' = 6D +'ホ' = 6E +'マ' = 6F +'ミ' = 70 +'ム' = 71 +'メ' = 72 +'モ' = 73 +'ヤ' = 74 +'ユ' = 75 +'ヨ' = 76 +'ラ' = 77 +'リ' = 78 +'ル' = 79 +'レ' = 7A +'ロ' = 7B +'ワ' = 7C +'ヲ' = 7D +'ン' = 7E +'ァ' = 7F +'ィ' = 80 +'ゥ' = 81 +'ェ' = 82 +'ォ' = 83 +'ャ' = 84 +'ュ' = 85 +'ョ' = 86 +'ガ' = 87 +'ギ' = 88 +'グ' = 89 +'ゲ' = 8A +'ゴ' = 8B +'ザ' = 8C +'ジ' = 8D +'ズ' = 8E +'ゼ' = 8F +'ゾ' = 90 +'ダ' = 91 +'ヂ' = 92 +'ヅ' = 93 +'デ' = 94 +'ド' = 95 +'バ' = 96 +'ビ' = 97 +'ブ' = 98 +'ベ' = 99 +'ボ' = 9A +'パ' = 9B +'ピ' = 9C +'プ' = 9D +'ペ' = 9E +'ポ' = 9F +'ッ' = A0 + +@ Japanese punctuation +' ' = 00 +'!' = AB +'?' = AC +'。' = AD +'ー' = AE +'⋯' = B0 + +STRING = FD + +@ string placeholders +PLAYER = FD 01 +STR_VAR_1 = FD 02 +STR_VAR_2 = FD 03 +STR_VAR_3 = FD 04 +KUN = FD 05 +RIVAL = FD 06 +@ version-dependent strings (originally made for Ruby/Sapphire differences) +@ Emerald uses the Sapphire strings (except for VERSION). +VERSION = FD 07 @ "EMERALD" +AQUA = FD 08 +MAGMA = FD 09 +ARCHIE = FD 0A +MAXIE = FD 0B +KYOGRE = FD 0C +GROUDON = FD 0D + +@ battle string placeholders + +B_BUFF1 = FD 00 +B_BUFF2 = FD 01 +B_COPY_VAR_1 = FD 02 +B_COPY_VAR_2 = FD 03 +B_COPY_VAR_3 = FD 04 +B_PLAYER_MON1_NAME = FD 05 +B_OPPONENT_MON1_NAME = FD 06 +B_PLAYER_MON2_NAME = FD 07 +B_OPPONENT_MON2_NAME = FD 08 +B_LINK_PLAYER_MON1_NAME = FD 09 +B_LINK_OPPONENT_MON1_NAME = FD 0A +B_LINK_PLAYER_MON2_NAME = FD 0B +B_LINK_OPPONENT_MON2_NAME = FD 0C +B_ATK_NAME_WITH_PREFIX_MON1 = FD 0D +B_ATK_PARTNER_NAME = FD 0E +B_ATK_NAME_WITH_PREFIX = FD 0F +B_DEF_NAME_WITH_PREFIX = FD 10 +B_EFF_NAME_WITH_PREFIX = FD 11 @ EFF = short for gEffectBattler +B_ACTIVE_NAME_WITH_PREFIX = FD 12 +B_SCR_ACTIVE_NAME_WITH_PREFIX = FD 13 +B_CURRENT_MOVE = FD 14 +B_LAST_MOVE = FD 15 +B_LAST_ITEM = FD 16 +B_LAST_ABILITY = FD 17 +B_ATK_ABILITY = FD 18 +B_DEF_ABILITY = FD 19 +B_SCR_ACTIVE_ABILITY = FD 1A +B_EFF_ABILITY = FD 1B +B_TRAINER1_CLASS = FD 1C +B_TRAINER1_NAME = FD 1D +B_LINK_PLAYER_NAME = FD 1E +B_LINK_PARTNER_NAME = FD 1F +B_LINK_OPPONENT1_NAME = FD 20 +B_LINK_OPPONENT2_NAME = FD 21 +B_LINK_SCR_TRAINER_NAME = FD 22 +B_PLAYER_NAME = FD 23 +B_TRAINER1_LOSE_TEXT = FD 24 +B_TRAINER1_WIN_TEXT = FD 25 +B_26 = FD 26 +B_PC_CREATOR_NAME = FD 27 +B_ATK_PREFIX1 = FD 28 +B_DEF_PREFIX1 = FD 29 +B_ATK_PREFIX2 = FD 2A +B_DEF_PREFIX2 = FD 2B +B_ATK_PREFIX3 = FD 2C +B_DEF_PREFIX3 = FD 2D +B_TRAINER2_CLASS = FD 2E +B_TRAINER2_NAME = FD 2F +B_TRAINER2_LOSE_TEXT = FD 30 +B_TRAINER2_WIN_TEXT = FD 31 +B_PARTNER_CLASS = FD 32 +B_PARTNER_NAME = FD 33 +B_BUFF3 = FD 34 + +@ indicates the end of a town/city name (before " TOWN" or " CITY") +NAME_END = FC 00 + +@ special 0xF7 character +SPECIAL_F7 = F7 + +@ more text functions + +COLOR = FC 01 @ use a color listed below right after +HIGHLIGHT = FC 02 @ same as fc 01 +SHADOW = FC 03 @ same as fc 01 +COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes +PALETTE = FC 05 @ used in credits +SIZE = FC 06 @ note that anything other than "SMALL" is invalid +UNKNOWN_7 = FC 07 +PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them +PAUSE_UNTIL_PRESS = FC 09 +UNKNOWN_A = FC 0A +PLAY_BGM = FC 0B +ESCAPE = FC 0C +SHIFT_TEXT = FC 0D +UNKNOWN_E = FC 0E +UNKNOWN_F = FC 0F +PLAY_SE = FC 10 +CLEAR = FC 11 +SKIP = FC 12 +CLEAR_TO = FC 13 +UNKNOWN_14 = FC 14 +JPN = FC 15 +ENG = FC 16 +PAUSE_MUSIC = FC 17 +RESUME_MUSIC = FC 18 + +@ colors + +TRANSPARENT = 00 +WHITE = 01 +DARK_GREY = 02 +LIGHT_GREY = 03 +RED = 04 +LIGHT_RED = 05 +GREEN = 06 +LIGHT_GREEN = 07 +BLUE = 08 +LIGHT_BLUE = 09 +@ these next colors can be set to anything arbitrary at runtime +@ usually though they'll have the textbox border colors as described below +DYNAMIC_COLOR1 = 0A @ white +DYNAMIC_COLOR2 = 0B @ white with a tinge of green +DYNAMIC_COLOR3 = 0C @ white 2 +DYNAMIC_COLOR4 = 0D @ aquamarine +DYNAMIC_COLOR5 = 0E @ blue-green +DYNAMIC_COLOR6 = 0F @ cerulean + +@ sound and music + +MUS_DUMMY = 00 00 +SE_KAIFUKU = 01 00 +SE_PC_LOGIN = 02 00 +SE_PC_OFF = 03 00 +SE_PC_ON = 04 00 +SE_SELECT = 05 00 +SE_WIN_OPEN = 06 00 +SE_WALL_HIT = 07 00 +SE_DOOR = 08 00 +SE_KAIDAN = 09 00 +SE_DANSA = 0A 00 +SE_JITENSYA = 0B 00 +SE_KOUKA_L = 0C 00 +SE_KOUKA_M = 0D 00 +SE_KOUKA_H = 0E 00 +SE_BOWA2 = 0F 00 +SE_POKE_DEAD = 10 00 +SE_NIGERU = 11 00 +SE_JIDO_DOA = 12 00 +SE_NAMINORI = 13 00 +SE_BAN = 14 00 +SE_PIN = 15 00 +SE_BOO = 16 00 +SE_BOWA = 17 00 +SE_JYUNI = 18 00 +SE_A = 19 00 +SE_I = 1A 00 +SE_U = 1B 00 +SE_E = 1C 00 +SE_O = 1D 00 +SE_N = 1E 00 +SE_SEIKAI = 1F 00 +SE_HAZURE = 20 00 +SE_EXP = 21 00 +SE_JITE_PYOKO = 22 00 +SE_MU_PACHI = 23 00 +SE_TK_KASYA = 24 00 +SE_FU_ZAKU = 25 00 +SE_FU_ZAKU2 = 26 00 +SE_FU_ZUZUZU = 27 00 +SE_RU_GASHIN = 28 00 +SE_RU_GASYAN = 29 00 +SE_RU_BARI = 2A 00 +SE_RU_HYUU = 2B 00 +SE_KI_GASYAN = 2C 00 +SE_TK_WARPIN = 2D 00 +SE_TK_WARPOUT = 2E 00 +SE_TU_SAA = 2F 00 +SE_HI_TURUN = 30 00 +SE_TRACK_MOVE = 31 00 +SE_TRACK_STOP = 32 00 +SE_TRACK_HAIKI = 33 00 +SE_TRACK_DOOR = 34 00 +SE_MOTER = 35 00 +SE_CARD = 36 00 +SE_SAVE = 37 00 +SE_KON = 38 00 +SE_KON2 = 39 00 +SE_KON3 = 3A 00 +SE_KON4 = 3B 00 +SE_SUIKOMU = 3C 00 +SE_NAGERU = 3D 00 +SE_TOY_C = 3E 00 +SE_TOY_D = 3F 00 +SE_TOY_E = 40 00 +SE_TOY_F = 41 00 +SE_TOY_G = 42 00 +SE_TOY_A = 43 00 +SE_TOY_B = 44 00 +SE_TOY_C1 = 45 00 +SE_MIZU = 46 00 +SE_HASHI = 47 00 +SE_DAUGI = 48 00 +SE_PINPON = 49 00 +SE_FUUSEN1 = 4A 00 +SE_FUUSEN2 = 4B 00 +SE_FUUSEN3 = 4C 00 +SE_TOY_KABE = 4D 00 +SE_TOY_DANGO = 4E 00 +SE_DOKU = 4F 00 +SE_ESUKA = 50 00 +SE_T_AME = 51 00 +SE_T_AME_E = 52 00 +SE_T_OOAME = 53 00 +SE_T_OOAME_E = 54 00 +SE_T_KOAME = 55 00 +SE_T_KOAME_E = 56 00 +SE_T_KAMI = 57 00 +SE_T_KAMI2 = 58 00 +SE_ELEBETA = 59 00 +SE_HINSI = 5A 00 +SE_EXPMAX = 5B 00 +SE_TAMAKORO = 5C 00 +SE_TAMAKORO_E = 5D 00 +SE_BASABASA = 5E 00 +SE_REGI = 5F 00 +SE_C_GAJI = 60 00 +SE_C_MAKU_U = 61 00 +SE_C_MAKU_D = 62 00 +SE_C_PASI = 63 00 +SE_C_SYU = 64 00 +SE_C_PIKON = 65 00 +SE_REAPOKE = 66 00 +SE_OP_BASYU = 67 00 +SE_BT_START = 68 00 +SE_DENDOU = 69 00 +SE_JIHANKI = 6A 00 +SE_TAMA = 6B 00 +SE_Z_SCROLL = 6C 00 +SE_Z_PAGE = 6D 00 +SE_PN_ON = 6E 00 +SE_PN_OFF = 6F 00 +SE_Z_SEARCH = 70 00 +SE_TAMAGO = 71 00 +SE_TB_START = 72 00 +SE_TB_KON = 73 00 +SE_TB_KARA = 74 00 +SE_BIDORO = 75 00 +SE_W085 = 76 00 +SE_W085B = 77 00 +SE_W231 = 78 00 +SE_W171 = 79 00 +SE_W233 = 7A 00 +SE_W233B = 7B 00 +SE_W145 = 7C 00 +SE_W145B = 7D 00 +SE_W145C = 7E 00 +SE_W240 = 7F 00 +SE_W015 = 80 00 +SE_W081 = 81 00 +SE_W081B = 82 00 +SE_W088 = 83 00 +SE_W016 = 84 00 +SE_W016B = 85 00 +SE_W003 = 86 00 +SE_W104 = 87 00 +SE_W013 = 88 00 +SE_W196 = 89 00 +SE_W086 = 8A 00 +SE_W004 = 8B 00 +SE_W025 = 8C 00 +SE_W025B = 8D 00 +SE_W152 = 8E 00 +SE_W026 = 8F 00 +SE_W172 = 90 00 +SE_W172B = 91 00 +SE_W053 = 92 00 +SE_W007 = 93 00 +SE_W092 = 94 00 +SE_W221 = 95 00 +SE_W221B = 96 00 +SE_W052 = 97 00 +SE_W036 = 98 00 +SE_W059 = 99 00 +SE_W059B = 9A 00 +SE_W010 = 9B 00 +SE_W011 = 9C 00 +SE_W017 = 9D 00 +SE_W019 = 9E 00 +SE_W028 = 9F 00 +SE_W013B = A0 00 +SE_W044 = A1 00 +SE_W029 = A2 00 +SE_W057 = A3 00 +SE_W056 = A4 00 +SE_W250 = A5 00 +SE_W030 = A6 00 +SE_W039 = A7 00 +SE_W054 = A8 00 +SE_W077 = A9 00 +SE_W020 = AA 00 +SE_W082 = AB 00 +SE_W047 = AC 00 +SE_W195 = AD 00 +SE_W006 = AE 00 +SE_W091 = AF 00 +SE_W146 = B0 00 +SE_W120 = B1 00 +SE_W153 = B2 00 +SE_W071B = B3 00 +SE_W071 = B4 00 +SE_W103 = B5 00 +SE_W062 = B6 00 +SE_W062B = B7 00 +SE_W048 = B8 00 +SE_W187 = B9 00 +SE_W118 = BA 00 +SE_W155 = BB 00 +SE_W122 = BC 00 +SE_W060 = BD 00 +SE_W185 = BE 00 +SE_W014 = BF 00 +SE_W043 = C0 00 +SE_W207 = C1 00 +SE_W207B = C2 00 +SE_W215 = C3 00 +SE_W109 = C4 00 +SE_W173 = C5 00 +SE_W280 = C6 00 +SE_W202 = C7 00 +SE_W060B = C8 00 +SE_W076 = C9 00 +SE_W080 = CA 00 +SE_W100 = CB 00 +SE_W107 = CC 00 +SE_W166 = CD 00 +SE_W129 = CE 00 +SE_W115 = CF 00 +SE_W112 = D0 00 +SE_W197 = D1 00 +SE_W199 = D2 00 +SE_W236 = D3 00 +SE_W204 = D4 00 +SE_W268 = D5 00 +SE_W070 = D6 00 +SE_W063 = D7 00 +SE_W127 = D8 00 +SE_W179 = D9 00 +SE_W151 = DA 00 +SE_W201 = DB 00 +SE_W161 = DC 00 +SE_W161B = DD 00 +SE_W227 = DE 00 +SE_W227B = DF 00 +SE_W226 = E0 00 +SE_W208 = E1 00 +SE_W213 = E2 00 +SE_W213B = E3 00 +SE_W234 = E4 00 +SE_W260 = E5 00 +SE_W328 = E6 00 +SE_W320 = E7 00 +SE_W255 = E8 00 +SE_W291 = E9 00 +SE_W089 = EA 00 +SE_W239 = EB 00 +SE_W230 = EC 00 +SE_W281 = ED 00 +SE_W327 = EE 00 +SE_W287 = EF 00 +SE_W257 = F0 00 +SE_W253 = F1 00 +SE_W258 = F2 00 +SE_W322 = F3 00 +SE_W298 = F4 00 +SE_W287B = F5 00 +SE_W114 = F6 00 +SE_W063B = F7 00 +SE_RG_W_DOOR = F8 00 +SE_RG_CARD1 = F9 00 +SE_RG_CARD2 = FA 00 +SE_RG_CARD3 = FB 00 +SE_RG_BAG1 = FC 00 +SE_RG_BAG2 = FD 00 +SE_RG_GETTING = FE 00 +SE_RG_SHOP = FF 00 +SE_RG_KITEKI = 00 01 +SE_RG_HELP_OP = 01 01 +SE_RG_HELP_CL = 02 01 +SE_RG_HELP_NG = 03 01 +SE_RG_DEOMOV = 04 01 +SE_RG_EXCELLENT = 05 01 +SE_RG_NAWAMISS = 06 01 +SE_TOREEYE = 07 01 +SE_TOREOFF = 08 01 +SE_HANTEI1 = 09 01 +SE_HANTEI2 = 0A 01 +SE_CURTAIN = 0B 01 +SE_CURTAIN1 = 0C 01 +SE_USSOKI = 0D 01 +MUS_TETSUJI = 5E 01 +MUS_FIELD13 = 5F 01 +MUS_KACHI22 = 60 01 +MUS_KACHI2 = 61 01 +MUS_KACHI3 = 62 01 +MUS_KACHI5 = 63 01 +MUS_PCC = 64 01 +MUS_NIBI = 65 01 +MUS_SUIKUN = 66 01 +MUS_DOORO1 = 67 01 +MUS_DOORO_X1 = 68 01 +MUS_DOORO_X3 = 69 01 +MUS_MACHI_S2 = 6A 01 +MUS_MACHI_S4 = 6B 01 +MUS_GIM = 6C 01 +MUS_NAMINORI = 6D 01 +MUS_DAN01 = 6E 01 +MUS_FANFA1 = 6F 01 +MUS_ME_ASA = 70 01 +MUS_ME_BACHI = 71 01 +MUS_FANFA4 = 72 01 +MUS_FANFA5 = 73 01 +MUS_ME_WAZA = 74 01 +MUS_BIJYUTU = 75 01 +MUS_DOORO_X4 = 76 01 +MUS_FUNE_KAN = 77 01 +MUS_ME_SHINKA = 78 01 +MUS_SHINKA = 79 01 +MUS_ME_WASURE = 7A 01 +MUS_SYOUJOEYE = 7B 01 +MUS_BOYEYE = 7C 01 +MUS_DAN02 = 7D 01 +MUS_MACHI_S3 = 7E 01 +MUS_ODAMAKI = 7F 01 +MUS_B_TOWER = 80 01 +MUS_SWIMEYE = 81 01 +MUS_DAN03 = 82 01 +MUS_ME_KINOMI = 83 01 +MUS_ME_TAMA = 84 01 +MUS_ME_B_BIG = 85 01 +MUS_ME_B_SMALL = 86 01 +MUS_ME_ZANNEN = 87 01 +MUS_BD_TIME = 88 01 +MUS_TEST1 = 89 01 +MUS_TEST2 = 8A 01 +MUS_TEST3 = 8B 01 +MUS_TEST4 = 8C 01 +MUS_TEST = 8D 01 +MUS_GOMACHI0 = 8E 01 +MUS_GOTOWN = 8F 01 +MUS_POKECEN = 90 01 +MUS_NEXTROAD = 91 01 +MUS_GRANROAD = 92 01 +MUS_CYCLING = 93 01 +MUS_FRIENDLY = 94 01 +MUS_MISHIRO = 95 01 +MUS_TOZAN = 96 01 +MUS_GIRLEYE = 97 01 +MUS_MINAMO = 98 01 +MUS_ASHROAD = 99 01 +MUS_EVENT0 = 9A 01 +MUS_DEEPDEEP = 9B 01 +MUS_KACHI1 = 9C 01 +MUS_TITLE3 = 9D 01 +MUS_DEMO1 = 9E 01 +MUS_GIRL_SUP = 9F 01 +MUS_HAGESHII = A0 01 +MUS_KAKKOII = A1 01 +MUS_KAZANBAI = A2 01 +MUS_AQA_0 = A3 01 +MUS_TSURETEK = A4 01 +MUS_BOY_SUP = A5 01 +MUS_RAINBOW = A6 01 +MUS_AYASII = A7 01 +MUS_KACHI4 = A8 01 +MUS_ROPEWAY = A9 01 +MUS_CASINO = AA 01 +MUS_HIGHTOWN = AB 01 +MUS_SAFARI = AC 01 +MUS_C_ROAD = AD 01 +MUS_AJITO = AE 01 +MUS_M_BOAT = AF 01 +MUS_M_DUNGON = B0 01 +MUS_FINECITY = B1 01 +MUS_MACHUPI = B2 01 +MUS_P_SCHOOL = B3 01 +MUS_DENDOU = B4 01 +MUS_TONEKUSA = B5 01 +MUS_MABOROSI = B6 01 +MUS_CON_FAN = B7 01 +MUS_CONTEST0 = B8 01 +MUS_MGM0 = B9 01 +MUS_T_BATTLE = BA 01 +MUS_OOAME = BB 01 +MUS_HIDERI = BC 01 +MUS_RUNECITY = BD 01 +MUS_CON_K = BE 01 +MUS_EIKOU_R = BF 01 +MUS_KARAKURI = C0 01 +MUS_HUTAGO = C1 01 +MUS_SITENNOU = C2 01 +MUS_YAMA_EYE = C3 01 +MUS_CONLOBBY = C4 01 +MUS_INTER_V = C5 01 +MUS_DAIGO = C6 01 +MUS_THANKFOR = C7 01 +MUS_END = C8 01 +MUS_B_FRONTIER = C9 01 +MUS_B_ARENA = CA 01 +MUS_ME_POINTGET = CB 01 +MUS_ME_TORE_EYE = CC 01 +MUS_PYRAMID = CD 01 +MUS_PYRAMID_TOP = CE 01 +MUS_B_PALACE = CF 01 +MUS_REKKUU_KOURIN = D0 01 +MUS_SATTOWER = D1 01 +MUS_ME_SYMBOLGET = D2 01 +MUS_B_DOME = D3 01 +MUS_B_TUBE = D4 01 +MUS_B_FACTORY = D5 01 +MUS_VS_REKKU = D6 01 +MUS_VS_FRONT = D7 01 +MUS_VS_MEW = D8 01 +MUS_B_DOME1 = D9 01 +MUS_BATTLE27 = DA 01 +MUS_BATTLE31 = DB 01 +MUS_BATTLE20 = DC 01 +MUS_BATTLE32 = DD 01 +MUS_BATTLE33 = DE 01 +MUS_BATTLE36 = DF 01 +MUS_BATTLE34 = E0 01 +MUS_BATTLE35 = E1 01 +MUS_BATTLE38 = E2 01 +MUS_BATTLE30 = E3 01 +MUS_RG_ANNAI = E4 01 +MUS_RG_SLOT = E5 01 +MUS_RG_AJITO = E6 01 +MUS_RG_GYM = E7 01 +MUS_RG_PURIN = E8 01 +MUS_RG_DEMO = E9 01 +MUS_RG_TITLE = EA 01 +MUS_RG_GUREN = EB 01 +MUS_RG_SHION = EC 01 +MUS_RG_KAIHUKU = ED 01 +MUS_RG_CYCLING = EE 01 +MUS_RG_ROCKET = EF 01 +MUS_RG_SHOUJO = F0 01 +MUS_RG_SHOUNEN = F1 01 +MUS_RG_DENDOU = F2 01 +MUS_RG_T_MORI = F3 01 +MUS_RG_OTSUKIMI = F4 01 +MUS_RG_POKEYASHI = F5 01 +MUS_RG_ENDING = F6 01 +MUS_RG_LOAD01 = F7 01 +MUS_RG_OPENING = F8 01 +MUS_RG_LOAD02 = F9 01 +MUS_RG_LOAD03 = FA 01 +MUS_RG_CHAMP_R = FB 01 +MUS_RG_VS_GYM = FC 01 +MUS_RG_VS_TORE = FD 01 +MUS_RG_VS_YASEI = FE 01 +MUS_RG_VS_LAST = FF 01 +MUS_RG_MASARA = 00 02 +MUS_RG_KENKYU = 01 02 +MUS_RG_OHKIDO = 02 02 +MUS_RG_POKECEN = 03 02 +MUS_RG_SANTOAN = 04 02 +MUS_RG_NAMINORI = 05 02 +MUS_RG_P_TOWER = 06 02 +MUS_RG_SHIRUHU = 07 02 +MUS_RG_HANADA = 08 02 +MUS_RG_TAMAMUSI = 09 02 +MUS_RG_WIN_TRE = 0A 02 +MUS_RG_WIN_YASEI = 0B 02 +MUS_RG_WIN_GYM = 0C 02 +MUS_RG_KUCHIBA = 0D 02 +MUS_RG_NIBI = 0E 02 +MUS_RG_RIVAL1 = 0F 02 +MUS_RG_RIVAL2 = 10 02 +MUS_RG_FAN2 = 11 02 +MUS_RG_FAN5 = 12 02 +MUS_RG_FAN6 = 13 02 +MUS_ME_RG_PHOTO = 14 02 +MUS_RG_TITLEROG = 15 02 +MUS_RG_GET_YASEI = 16 02 +MUS_RG_SOUSA = 17 02 +MUS_RG_SEKAIKAN = 18 02 +MUS_RG_SEIBETU = 19 02 +MUS_RG_JUMP = 1A 02 +MUS_RG_UNION = 1B 02 +MUS_RG_NETWORK = 1C 02 +MUS_RG_OKURIMONO = 1D 02 +MUS_RG_KINOMIKUI = 1E 02 +MUS_RG_NANADUNGEON = 1F 02 +MUS_RG_OSHIE_TV = 20 02 +MUS_RG_NANASHIMA = 21 02 +MUS_RG_NANAISEKI = 22 02 +MUS_RG_NANA123 = 23 02 +MUS_RG_NANA45 = 24 02 +MUS_RG_NANA67 = 25 02 +MUS_RG_POKEFUE = 26 02 +MUS_RG_VS_DEO = 27 02 +MUS_RG_VS_MYU2 = 28 02 +MUS_RG_VS_DEN = 29 02 +MUS_RG_EXEYE = 2A 02 +MUS_RG_DEOEYE = 2B 02 +MUS_RG_T_TOWER = 2C 02 +MUS_RG_SLOWMASARA = 2D 02 +MUS_RG_TVNOIZE = 2E 02 +PH_TRAP_BLEND = 2F 02 +PH_TRAP_HELD = 30 02 +PH_TRAP_SOLO = 31 02 +PH_FACE_BLEND = 32 02 +PH_FACE_HELD = 33 02 +PH_FACE_SOLO = 34 02 +PH_CLOTH_BLEND = 35 02 +PH_CLOTH_HELD = 36 02 +PH_CLOTH_SOLO = 37 02 +PH_DRESS_BLEND = 38 02 +PH_DRESS_HELD = 39 02 +PH_DRESS_SOLO = 3A 02 +PH_FLEECE_BLEND = 3B 02 +PH_FLEECE_HELD = 3C 02 +PH_FLEECE_SOLO = 3D 02 +PH_KIT_BLEND = 3E 02 +PH_KIT_HELD = 3F 02 +PH_KIT_SOLO = 40 02 +PH_PRICE_BLEND = 41 02 +PH_PRICE_HELD = 42 02 +PH_PRICE_SOLO = 43 02 +PH_LOT_BLEND = 44 02 +PH_LOT_HELD = 45 02 +PH_LOT_SOLO = 46 02 +PH_GOAT_BLEND = 47 02 +PH_GOAT_HELD = 48 02 +PH_GOAT_SOLO = 49 02 +PH_THOUGHT_BLEND = 4A 02 +PH_THOUGHT_HELD = 4B 02 +PH_THOUGHT_SOLO = 4C 02 +PH_CHOICE_BLEND = 4D 02 +PH_CHOICE_HELD = 4E 02 +PH_CHOICE_SOLO = 4F 02 +PH_MOUTH_BLEND = 50 02 +PH_MOUTH_HELD = 51 02 +PH_MOUTH_SOLO = 52 02 +PH_FOOT_BLEND = 53 02 +PH_FOOT_HELD = 54 02 +PH_FOOT_SOLO = 55 02 +PH_GOOSE_BLEND = 56 02 +PH_GOOSE_HELD = 57 02 +PH_GOOSE_SOLO = 58 02 +PH_STRUT_BLEND = 59 02 +PH_STRUT_HELD = 5A 02 +PH_STRUT_SOLO = 5B 02 +PH_CURE_BLEND = 5C 02 +PH_CURE_HELD = 5D 02 +PH_CURE_SOLO = 5E 02 +PH_NURSE_BLEND = 5F 02 +PH_NURSE_HELD = 60 02 +PH_NURSE_SOLO = 61 02 + +A_BUTTON = F8 00 +B_BUTTON = F8 01 +DPAD_UPDOWN = F8 0A +DPAD_NONE = F8 0C + +UP_ARROW_2 = F9 00 +DOWN_ARROW_2 = F9 01 +LEFT_ARROW_2 = F9 02 +RIGHT_ARROW_2 = F9 03 +PLUS = F9 04 +LV_2 = F9 05 +PP = F9 06 +ID = F9 07 +NO = F9 08 +UNDERSCORE = F9 09 +CIRCLE_1 = F9 0A +CIRCLE_2 = F9 0B +CIRCLE_3 = F9 0C +CIRCLE_4 = F9 0D +CIRCLE_5 = F9 0E +CIRCLE_6 = F9 0F +CIRCLE_7 = F9 10 +CIRCLE_8 = F9 11 +CIRCLE_9 = F9 12 +ROUND_LEFT_PAREN = F9 13 +ROUND_RIGHT_PAREN = F9 14 +CIRCLE_DOT = F9 15 +TRIANGLE = F9 16 +BIG_MULT_X = F9 17 + +EMOJI_UNDERSCORE = F9 D0 +EMOJI_PIPE = F9 D1 +EMOJI_HIGHBAR = F9 D2 +EMOJI_TILDE = F9 D3 +EMOJI_LEFT_PAREN = F9 D4 +EMOJI_RIGHT_PAREN = F9 D5 +EMOJI_UNION = F9 D6 @ ⊂ +EMOJI_GREATER_THAN = F9 D7 +EMOJI_LEFT_EYE = F9 D8 +EMOJI_RIGHT_EYE = F9 D9 +EMOJI_AT = F9 DA +EMOJI_SEMICOLON = F9 DB +EMOJI_PLUS = F9 DC +EMOJI_MINUS = F9 DD +EMOJI_EQUALS = F9 DE +EMOJI_SPIRAL = F9 DF +EMOJI_TONGUE = F9 E0 +EMOJI_TRIANGLE_OUTLINE = F9 E1 +EMOJI_ACUTE = F9 E2 +EMOJI_GRAVE = F9 E3 +EMOJI_CIRCLE = F9 E4 +EMOJI_TRIANGLE = F9 E5 +EMOJI_SQUARE = F9 E6 +EMOJI_HEART = F9 E7 +EMOJI_MOON = F9 E8 +EMOJI_NOTE = F9 E9 +EMOJI_BALL = F9 EA +EMOJI_BOLT = F9 EB +EMOJI_LEAF = F9 EC +EMOJI_FIRE = F9 ED +EMOJI_WATER = F9 EE +EMOJI_LEFT_FIST = F9 EF +EMOJI_RIGHT_FIST = F9 F0 +EMOJI_BIGWHEEL = F9 F1 +EMOJI_SMALLWHEEL = F9 F2 +EMOJI_SPHERE = F9 F3 +EMOJI_IRRITATED = F9 F4 +EMOJI_MISCHIEVOUS = F9 F5 +EMOJI_HAPPY = F9 F6 +EMOJI_ANGRY = F9 F7 +EMOJI_SURPRISED = F9 F8 +EMOJI_BIGSMILE = F9 F9 +EMOJI_EVIL = F9 FA +EMOJI_TIRED = F9 FB +EMOJI_NEUTRAL = F9 FC +EMOJI_SHOCKED = F9 FD +EMOJI_BIGANGER = F9 FE + +'\l' = FA @ scroll up window text +'\p' = FB @ new paragraph +'\n' = FE @ new line diff --git a/berry_fix/payload/common_syms/agb_flash.txt b/berry_fix/payload/common_syms/agb_flash.txt new file mode 100644 index 000000000..cb421ec80 --- /dev/null +++ b/berry_fix/payload/common_syms/agb_flash.txt @@ -0,0 +1,10 @@ +gFlashTimeoutFlag +PollFlashStatus +WaitForFlashWrite +ProgramFlashSector +gFlash +ProgramFlashByte +gFlashNumRemainingBytes +EraseFlashChip +EraseFlashSector +gFlashMaxTime diff --git a/berry_fix/payload/common_syms/main.txt b/berry_fix/payload/common_syms/main.txt new file mode 100644 index 000000000..b62c72124 --- /dev/null +++ b/berry_fix/payload/common_syms/main.txt @@ -0,0 +1,9 @@ +gIntrTable +gHeldKeys +gNewKeys +gIntrVector +gUpdateSuccessful +gUnknown_3001194 +gUnknown_30011A0 +gMainCallbackState +gGameVersion diff --git a/berry_fix/payload/common_syms/rtc.txt b/berry_fix/payload/common_syms/rtc.txt new file mode 100644 index 000000000..7aafbe65d --- /dev/null +++ b/berry_fix/payload/common_syms/rtc.txt @@ -0,0 +1,2 @@ +gTimeSinceBerryUpdate +gRtcUTCTime diff --git a/berry_fix/payload/constants/gba_constants.inc b/berry_fix/payload/constants/gba_constants.inc new file mode 100644 index 000000000..9d59c8fcd --- /dev/null +++ b/berry_fix/payload/constants/gba_constants.inc @@ -0,0 +1,490 @@ + .set PSR_USR_MODE, 0x00000010 + .set PSR_FIQ_MODE, 0x00000011 + .set PSR_IRQ_MODE, 0x00000012 + .set PSR_SVC_MODE, 0x00000013 + .set PSR_ABT_MODE, 0x00000017 + .set PSR_UND_MODE, 0x0000001b + .set PSR_SYS_MODE, 0x0000001f + .set PSR_MODE_MASK, 0x0000001f + .set PSR_T_BIT, 0x00000020 + .set PSR_F_BIT, 0x00000040 + .set PSR_I_BIT, 0x00000080 + + .set EWRAM_START, 0x02000000 + .set EWRAM_END, EWRAM_START + 0x40000 + .set IWRAM_START, 0x03000000 + .set IWRAM_END, IWRAM_START + 0x8000 + + .set PLTT, 0x5000000 + .set BG_PLTT, PLTT + .set OBJ_PLTT, PLTT + 0x200 + + .set VRAM, 0x6000000 + .set BG_VRAM, VRAM + .set OBJ_VRAM0, VRAM + 0x10000 @ text-mode BG + .set OBJ_VRAM1, VRAM + 0x14000 @ bitmap-mode BG + + .set OAM, 0x7000000 + + .set SOUND_INFO_PTR, 0x3007FF0 + .set INTR_CHECK, 0x3007FF8 + .set INTR_VECTOR, 0x3007FFC + + .set INTR_FLAG_VBLANK, 1 << 0 + .set INTR_FLAG_HBLANK, 1 << 1 + .set INTR_FLAG_VCOUNT, 1 << 2 + .set INTR_FLAG_TIMER0, 1 << 3 + .set INTR_FLAG_TIMER1, 1 << 4 + .set INTR_FLAG_TIMER2, 1 << 5 + .set INTR_FLAG_TIMER3, 1 << 6 + .set INTR_FLAG_SERIAL, 1 << 7 + .set INTR_FLAG_DMA0, 1 << 8 + .set INTR_FLAG_DMA1, 1 << 9 + .set INTR_FLAG_DMA2, 1 << 10 + .set INTR_FLAG_DMA3, 1 << 11 + .set INTR_FLAG_KEYPAD, 1 << 12 + .set INTR_FLAG_GAMEPAK, 1 << 13 + + .set VCOUNT_VBLANK, 160 + .set TOTAL_SCANLINES, 228 + + .set REG_BASE, 0x4000000 @ I/O register base address + +@ I/O register offsets + .set OFFSET_REG_DISPCNT, 0x0 + .set OFFSET_REG_DISPSTAT, 0x4 + .set OFFSET_REG_VCOUNT, 0x6 + .set OFFSET_REG_BG0CNT, 0x8 + .set OFFSET_REG_BG1CNT, 0xa + .set OFFSET_REG_BG2CNT, 0xc + .set OFFSET_REG_BG3CNT, 0xe + .set OFFSET_REG_BG0HOFS, 0x10 + .set OFFSET_REG_BG0VOFS, 0x12 + .set OFFSET_REG_BG1HOFS, 0x14 + .set OFFSET_REG_BG1VOFS, 0x16 + .set OFFSET_REG_BG2HOFS, 0x18 + .set OFFSET_REG_BG2VOFS, 0x1a + .set OFFSET_REG_BG3HOFS, 0x1c + .set OFFSET_REG_BG3VOFS, 0x1e + .set OFFSET_REG_BG2PA, 0x20 + .set OFFSET_REG_BG2PB, 0x22 + .set OFFSET_REG_BG2PC, 0x24 + .set OFFSET_REG_BG2PD, 0x26 + .set OFFSET_REG_BG2X_L, 0x28 + .set OFFSET_REG_BG2X_H, 0x2a + .set OFFSET_REG_BG2Y_L, 0x2c + .set OFFSET_REG_BG2Y_H, 0x2e + .set OFFSET_REG_BG3PA, 0x30 + .set OFFSET_REG_BG3PB, 0x32 + .set OFFSET_REG_BG3PC, 0x34 + .set OFFSET_REG_BG3PD, 0x36 + .set OFFSET_REG_BG3X_L, 0x38 + .set OFFSET_REG_BG3X_H, 0x3a + .set OFFSET_REG_BG3Y_L, 0x3c + .set OFFSET_REG_BG3Y_H, 0x3e + .set OFFSET_REG_WIN0H, 0x40 + .set OFFSET_REG_WIN1H, 0x42 + .set OFFSET_REG_WIN0V, 0x44 + .set OFFSET_REG_WIN1V, 0x46 + .set OFFSET_REG_WININ, 0x48 + .set OFFSET_REG_WINOUT, 0x4a + .set OFFSET_REG_MOSAIC, 0x4c + .set OFFSET_REG_BLDCNT, 0x50 + .set OFFSET_REG_BLDALPHA, 0x52 + .set OFFSET_REG_BLDY, 0x54 + + .set OFFSET_REG_SOUND1CNT, 0x60 + .set OFFSET_REG_SOUND1CNT_L, 0x60 + .set OFFSET_REG_NR10, 0x60 + .set OFFSET_REG_SOUND1CNT_H, 0x62 + .set OFFSET_REG_NR11, 0x62 + .set OFFSET_REG_NR12, 0x63 + .set OFFSET_REG_SOUND1CNT_X, 0x64 + .set OFFSET_REG_NR13, 0x64 + .set OFFSET_REG_NR14, 0x65 + .set OFFSET_REG_SOUND2CNT, 0x68 + .set OFFSET_REG_SOUND2CNT_L, 0x68 + .set OFFSET_REG_NR21, 0x68 + .set OFFSET_REG_NR22, 0x69 + .set OFFSET_REG_SOUND2CNT_H, 0x6c + .set OFFSET_REG_NR23, 0x6c + .set OFFSET_REG_NR24, 0x6d + .set OFFSET_REG_SOUND3CNT, 0x70 + .set OFFSET_REG_SOUND3CNT_L, 0x70 + .set OFFSET_REG_NR30, 0x70 + .set OFFSET_REG_SOUND3CNT_H, 0x72 + .set OFFSET_REG_NR31, 0x72 + .set OFFSET_REG_NR32, 0x73 + .set OFFSET_REG_SOUND3CNT_X, 0x74 + .set OFFSET_REG_NR33, 0x74 + .set OFFSET_REG_NR34, 0x75 + .set OFFSET_REG_SOUND4CNT, 0x78 + .set OFFSET_REG_SOUND4CNT_L, 0x78 + .set OFFSET_REG_NR41, 0x78 + .set OFFSET_REG_NR42, 0x79 + .set OFFSET_REG_SOUND4CNT_H, 0x7c + .set OFFSET_REG_NR43, 0x7c + .set OFFSET_REG_NR44, 0x7d + .set OFFSET_REG_SOUNDCNT, 0x80 + .set OFFSET_REG_SOUNDCNT_L, 0x80 + .set OFFSET_REG_NR50, 0x80 + .set OFFSET_REG_NR51, 0x81 + .set OFFSET_REG_SOUNDCNT_H, 0x82 + .set OFFSET_REG_SOUNDCNT_X, 0x84 + .set OFFSET_REG_NR52, 0x84 + .set OFFSET_REG_SOUNDBIAS, 0x88 + .set OFFSET_REG_WAVE_RAM, 0x90 + .set OFFSET_REG_WAVE_RAM0, 0x90 + .set OFFSET_REG_WAVE_RAM0_L, 0x90 + .set OFFSET_REG_WAVE_RAM0_H, 0x92 + .set OFFSET_REG_WAVE_RAM1, 0x94 + .set OFFSET_REG_WAVE_RAM1_L, 0x94 + .set OFFSET_REG_WAVE_RAM1_H, 0x96 + .set OFFSET_REG_WAVE_RAM2, 0x98 + .set OFFSET_REG_WAVE_RAM2_L, 0x98 + .set OFFSET_REG_WAVE_RAM2_H, 0x9a + .set OFFSET_REG_WAVE_RAM3, 0x9c + .set OFFSET_REG_WAVE_RAM3_L, 0x9c + .set OFFSET_REG_WAVE_RAM3_H, 0x9e + .set OFFSET_REG_FIFO, 0xa0 + .set OFFSET_REG_FIFO_A, 0xa0 + .set OFFSET_REG_FIFO_A_L, 0xa0 + .set OFFSET_REG_FIFO_A_H, 0xa2 + .set OFFSET_REG_FIFO_B, 0xa4 + .set OFFSET_REG_FIFO_B_L, 0xa4 + .set OFFSET_REG_FIFO_B_H, 0xa6 + + .set OFFSET_REG_DMA0, 0xb0 + .set OFFSET_REG_DMA0SAD, 0xb0 + .set OFFSET_REG_DMA0SAD_L, 0xb0 + .set OFFSET_REG_DMA0SAD_H, 0xb2 + .set OFFSET_REG_DMA0DAD, 0xb4 + .set OFFSET_REG_DMA0DAD_L, 0xb4 + .set OFFSET_REG_DMA0DAD_H, 0xb6 + .set OFFSET_REG_DMA0CNT, 0xb8 + .set OFFSET_REG_DMA0CNT_L, 0xb8 + .set OFFSET_REG_DMA0CNT_H, 0xba + .set OFFSET_REG_DMA1, 0xbc + .set OFFSET_REG_DMA1SAD, 0xbc + .set OFFSET_REG_DMA1SAD_L, 0xbc + .set OFFSET_REG_DMA1SAD_H, 0xbe + .set OFFSET_REG_DMA1DAD, 0xc0 + .set OFFSET_REG_DMA1DAD_L, 0xc0 + .set OFFSET_REG_DMA1DAD_H, 0xc2 + .set OFFSET_REG_DMA1CNT, 0xc4 + .set OFFSET_REG_DMA1CNT_L, 0xc4 + .set OFFSET_REG_DMA1CNT_H, 0xc6 + .set OFFSET_REG_DMA2, 0xc8 + .set OFFSET_REG_DMA2SAD, 0xc8 + .set OFFSET_REG_DMA2SAD_L, 0xc8 + .set OFFSET_REG_DMA2SAD_H, 0xca + .set OFFSET_REG_DMA2DAD, 0xcc + .set OFFSET_REG_DMA2DAD_L, 0xcc + .set OFFSET_REG_DMA2DAD_H, 0xce + .set OFFSET_REG_DMA2CNT, 0xd0 + .set OFFSET_REG_DMA2CNT_L, 0xd0 + .set OFFSET_REG_DMA2CNT_H, 0xd2 + .set OFFSET_REG_DMA3, 0xd4 + .set OFFSET_REG_DMA3SAD, 0xd4 + .set OFFSET_REG_DMA3SAD_L, 0xd4 + .set OFFSET_REG_DMA3SAD_H, 0xd6 + .set OFFSET_REG_DMA3DAD, 0xd8 + .set OFFSET_REG_DMA3DAD_L, 0xd8 + .set OFFSET_REG_DMA3DAD_H, 0xda + .set OFFSET_REG_DMA3CNT, 0xdc + .set OFFSET_REG_DMA3CNT_L, 0xdc + .set OFFSET_REG_DMA3CNT_H, 0xde + + .set OFFSET_REG_TM0CNT, 0x100 + .set OFFSET_REG_TM0CNT_L, 0x100 + .set OFFSET_REG_TM0CNT_H, 0x102 + .set OFFSET_REG_TM1CNT, 0x104 + .set OFFSET_REG_TM1CNT_L, 0x104 + .set OFFSET_REG_TM1CNT_H, 0x106 + .set OFFSET_REG_TM2CNT, 0x108 + .set OFFSET_REG_TM2CNT_L, 0x108 + .set OFFSET_REG_TM2CNT_H, 0x10a + .set OFFSET_REG_TM3CNT, 0x10c + .set OFFSET_REG_TM3CNT_L, 0x10c + .set OFFSET_REG_TM3CNT_H, 0x10e + + .set OFFSET_REG_SIOCNT, 0x128 + .set OFFSET_REG_SIODATA8, 0x12a + .set OFFSET_REG_SIODATA32, 0x120 + .set OFFSET_REG_SIOMLT_SEND, 0x12a + .set OFFSET_REG_SIOMLT_RECV, 0x120 + .set OFFSET_REG_SIOMULTI0, 0x120 + .set OFFSET_REG_SIOMULTI1, 0x122 + .set OFFSET_REG_SIOMULTI2, 0x124 + .set OFFSET_REG_SIOMULTI3, 0x126 + + .set OFFSET_REG_KEYINPUT, 0x130 + .set OFFSET_REG_KEYCNT, 0x132 + + .set OFFSET_REG_RCNT, 0x134 + + .set OFFSET_REG_JOYCNT, 0x140 + .set OFFSET_REG_JOYSTAT, 0x158 + .set OFFSET_REG_JOY_RECV, 0x150 + .set OFFSET_REG_JOY_RECV_L, 0x150 + .set OFFSET_REG_JOY_RECV_H, 0x152 + .set OFFSET_REG_JOY_TRANS, 0x154 + .set OFFSET_REG_JOY_TRANS_L, 0x154 + .set OFFSET_REG_JOY_TRANS_H, 0x156 + + .set OFFSET_REG_IME, 0x208 + .set OFFSET_REG_IE, 0x200 + .set OFFSET_REG_IF, 0x202 + + .set OFFSET_REG_WAITCNT, 0x204 + +@ I/O register addresses + .set REG_DISPCNT, REG_BASE + OFFSET_REG_DISPCNT + .set REG_DISPSTAT, REG_BASE + OFFSET_REG_DISPSTAT + .set REG_VCOUNT, REG_BASE + OFFSET_REG_VCOUNT + .set REG_BG0CNT, REG_BASE + OFFSET_REG_BG0CNT + .set REG_BG1CNT, REG_BASE + OFFSET_REG_BG1CNT + .set REG_BG2CNT, REG_BASE + OFFSET_REG_BG2CNT + .set REG_BG3CNT, REG_BASE + OFFSET_REG_BG3CNT + .set REG_BG0HOFS, REG_BASE + OFFSET_REG_BG0HOFS + .set REG_BG0VOFS, REG_BASE + OFFSET_REG_BG0VOFS + .set REG_BG1HOFS, REG_BASE + OFFSET_REG_BG1HOFS + .set REG_BG1VOFS, REG_BASE + OFFSET_REG_BG1VOFS + .set REG_BG2HOFS, REG_BASE + OFFSET_REG_BG2HOFS + .set REG_BG2VOFS, REG_BASE + OFFSET_REG_BG2VOFS + .set REG_BG3HOFS, REG_BASE + OFFSET_REG_BG3HOFS + .set REG_BG3VOFS, REG_BASE + OFFSET_REG_BG3VOFS + .set REG_BG2PA, REG_BASE + OFFSET_REG_BG2PA + .set REG_BG2PB, REG_BASE + OFFSET_REG_BG2PB + .set REG_BG2PC, REG_BASE + OFFSET_REG_BG2PC + .set REG_BG2PD, REG_BASE + OFFSET_REG_BG2PD + .set REG_BG2X_L, REG_BASE + OFFSET_REG_BG2X_L + .set REG_BG2X_H, REG_BASE + OFFSET_REG_BG2X_H + .set REG_BG2Y_L, REG_BASE + OFFSET_REG_BG2Y_L + .set REG_BG2Y_H, REG_BASE + OFFSET_REG_BG2Y_H + .set REG_BG3PA, REG_BASE + OFFSET_REG_BG3PA + .set REG_BG3PB, REG_BASE + OFFSET_REG_BG3PB + .set REG_BG3PC, REG_BASE + OFFSET_REG_BG3PC + .set REG_BG3PD, REG_BASE + OFFSET_REG_BG3PD + .set REG_BG3X_L, REG_BASE + OFFSET_REG_BG3X_L + .set REG_BG3X_H, REG_BASE + OFFSET_REG_BG3X_H + .set REG_BG3Y_L, REG_BASE + OFFSET_REG_BG3Y_L + .set REG_BG3Y_H, REG_BASE + OFFSET_REG_BG3Y_H + .set REG_WIN0H, REG_BASE + OFFSET_REG_WIN0H + .set REG_WIN1H, REG_BASE + OFFSET_REG_WIN1H + .set REG_WIN0V, REG_BASE + OFFSET_REG_WIN0V + .set REG_WIN1V, REG_BASE + OFFSET_REG_WIN1V + .set REG_WININ, REG_BASE + OFFSET_REG_WININ + .set REG_WINOUT, REG_BASE + OFFSET_REG_WINOUT + .set REG_MOSAIC, REG_BASE + OFFSET_REG_MOSAIC + .set REG_BLDCNT, REG_BASE + OFFSET_REG_BLDCNT + .set REG_BLDALPHA, REG_BASE + OFFSET_REG_BLDALPHA + .set REG_BLDY, REG_BASE + OFFSET_REG_BLDY + + .set REG_SOUND1CNT, REG_BASE + OFFSET_REG_SOUND1CNT + .set REG_SOUND1CNT_L, REG_BASE + OFFSET_REG_SOUND1CNT_L + .set REG_NR10, REG_BASE + OFFSET_REG_NR10 + .set REG_SOUND1CNT_H, REG_BASE + OFFSET_REG_SOUND1CNT_H + .set REG_NR11, REG_BASE + OFFSET_REG_NR11 + .set REG_NR12, REG_BASE + OFFSET_REG_NR12 + .set REG_SOUND1CNT_X, REG_BASE + OFFSET_REG_SOUND1CNT_X + .set REG_NR13, REG_BASE + OFFSET_REG_NR13 + .set REG_NR14, REG_BASE + OFFSET_REG_NR14 + .set REG_SOUND2CNT, REG_BASE + OFFSET_REG_SOUND2CNT + .set REG_SOUND2CNT_L, REG_BASE + OFFSET_REG_SOUND2CNT_L + .set REG_NR21, REG_BASE + OFFSET_REG_NR21 + .set REG_NR22, REG_BASE + OFFSET_REG_NR22 + .set REG_SOUND2CNT_H, REG_BASE + OFFSET_REG_SOUND2CNT_H + .set REG_NR23, REG_BASE + OFFSET_REG_NR23 + .set REG_NR24, REG_BASE + OFFSET_REG_NR24 + .set REG_SOUND3CNT, REG_BASE + OFFSET_REG_SOUND3CNT + .set REG_SOUND3CNT_L, REG_BASE + OFFSET_REG_SOUND3CNT_L + .set REG_NR30, REG_BASE + OFFSET_REG_NR30 + .set REG_SOUND3CNT_H, REG_BASE + OFFSET_REG_SOUND3CNT_H + .set REG_NR31, REG_BASE + OFFSET_REG_NR31 + .set REG_NR32, REG_BASE + OFFSET_REG_NR32 + .set REG_SOUND3CNT_X, REG_BASE + OFFSET_REG_SOUND3CNT_X + .set REG_NR33, REG_BASE + OFFSET_REG_NR33 + .set REG_NR34, REG_BASE + OFFSET_REG_NR34 + .set REG_SOUND4CNT, REG_BASE + OFFSET_REG_SOUND4CNT + .set REG_SOUND4CNT_L, REG_BASE + OFFSET_REG_SOUND4CNT_L + .set REG_NR41, REG_BASE + OFFSET_REG_NR41 + .set REG_NR42, REG_BASE + OFFSET_REG_NR42 + .set REG_SOUND4CNT_H, REG_BASE + OFFSET_REG_SOUND4CNT_H + .set REG_NR43, REG_BASE + OFFSET_REG_NR43 + .set REG_NR44, REG_BASE + OFFSET_REG_NR44 + .set REG_SOUNDCNT, REG_BASE + OFFSET_REG_SOUNDCNT + .set REG_SOUNDCNT_L, REG_BASE + OFFSET_REG_SOUNDCNT_L + .set REG_NR50, REG_BASE + OFFSET_REG_NR50 + .set REG_NR51, REG_BASE + OFFSET_REG_NR51 + .set REG_SOUNDCNT_H, REG_BASE + OFFSET_REG_SOUNDCNT_H + .set REG_SOUNDCNT_X, REG_BASE + OFFSET_REG_SOUNDCNT_X + .set REG_NR52, REG_BASE + OFFSET_REG_NR52 + .set REG_SOUNDBIAS, REG_BASE + OFFSET_REG_SOUNDBIAS + .set REG_WAVE_RAM, REG_BASE + OFFSET_REG_WAVE_RAM + .set REG_WAVE_RAM0, REG_BASE + OFFSET_REG_WAVE_RAM0 + .set REG_WAVE_RAM0_L, REG_BASE + OFFSET_REG_WAVE_RAM0_L + .set REG_WAVE_RAM0_H, REG_BASE + OFFSET_REG_WAVE_RAM0_H + .set REG_WAVE_RAM1, REG_BASE + OFFSET_REG_WAVE_RAM1 + .set REG_WAVE_RAM1_L, REG_BASE + OFFSET_REG_WAVE_RAM1_L + .set REG_WAVE_RAM1_H, REG_BASE + OFFSET_REG_WAVE_RAM1_H + .set REG_WAVE_RAM2, REG_BASE + OFFSET_REG_WAVE_RAM2 + .set REG_WAVE_RAM2_L, REG_BASE + OFFSET_REG_WAVE_RAM2_L + .set REG_WAVE_RAM2_H, REG_BASE + OFFSET_REG_WAVE_RAM2_H + .set REG_WAVE_RAM3, REG_BASE + OFFSET_REG_WAVE_RAM3 + .set REG_WAVE_RAM3_L, REG_BASE + OFFSET_REG_WAVE_RAM3_L + .set REG_WAVE_RAM3_H, REG_BASE + OFFSET_REG_WAVE_RAM3_H + .set REG_FIFO, REG_BASE + OFFSET_REG_FIFO + .set REG_FIFO_A, REG_BASE + OFFSET_REG_FIFO_A + .set REG_FIFO_A_L, REG_BASE + OFFSET_REG_FIFO_A_L + .set REG_FIFO_A_H, REG_BASE + OFFSET_REG_FIFO_A_H + .set REG_FIFO_B, REG_BASE + OFFSET_REG_FIFO_B + .set REG_FIFO_B_L, REG_BASE + OFFSET_REG_FIFO_B_L + .set REG_FIFO_B_H, REG_BASE + OFFSET_REG_FIFO_B_H + + .set REG_DMA0, REG_BASE + OFFSET_REG_DMA0 + .set REG_DMA0SAD, REG_BASE + OFFSET_REG_DMA0SAD + .set REG_DMA0SAD_L, REG_BASE + OFFSET_REG_DMA0SAD_L + .set REG_DMA0SAD_H, REG_BASE + OFFSET_REG_DMA0SAD_H + .set REG_DMA0DAD, REG_BASE + OFFSET_REG_DMA0DAD + .set REG_DMA0DAD_L, REG_BASE + OFFSET_REG_DMA0DAD_L + .set REG_DMA0DAD_H, REG_BASE + OFFSET_REG_DMA0DAD_H + .set REG_DMA0CNT, REG_BASE + OFFSET_REG_DMA0CNT + .set REG_DMA0CNT_L, REG_BASE + OFFSET_REG_DMA0CNT_L + .set REG_DMA0CNT_H, REG_BASE + OFFSET_REG_DMA0CNT_H + .set REG_DMA1, REG_BASE + OFFSET_REG_DMA1 + .set REG_DMA1SAD, REG_BASE + OFFSET_REG_DMA1SAD + .set REG_DMA1SAD_L, REG_BASE + OFFSET_REG_DMA1SAD_L + .set REG_DMA1SAD_H, REG_BASE + OFFSET_REG_DMA1SAD_H + .set REG_DMA1DAD, REG_BASE + OFFSET_REG_DMA1DAD + .set REG_DMA1DAD_L, REG_BASE + OFFSET_REG_DMA1DAD_L + .set REG_DMA1DAD_H, REG_BASE + OFFSET_REG_DMA1DAD_H + .set REG_DMA1CNT, REG_BASE + OFFSET_REG_DMA1CNT + .set REG_DMA1CNT_L, REG_BASE + OFFSET_REG_DMA1CNT_L + .set REG_DMA1CNT_H, REG_BASE + OFFSET_REG_DMA1CNT_H + .set REG_DMA2, REG_BASE + OFFSET_REG_DMA2 + .set REG_DMA2SAD, REG_BASE + OFFSET_REG_DMA2SAD + .set REG_DMA2SAD_L, REG_BASE + OFFSET_REG_DMA2SAD_L + .set REG_DMA2SAD_H, REG_BASE + OFFSET_REG_DMA2SAD_H + .set REG_DMA2DAD, REG_BASE + OFFSET_REG_DMA2DAD + .set REG_DMA2DAD_L, REG_BASE + OFFSET_REG_DMA2DAD_L + .set REG_DMA2DAD_H, REG_BASE + OFFSET_REG_DMA2DAD_H + .set REG_DMA2CNT, REG_BASE + OFFSET_REG_DMA2CNT + .set REG_DMA2CNT_L, REG_BASE + OFFSET_REG_DMA2CNT_L + .set REG_DMA2CNT_H, REG_BASE + OFFSET_REG_DMA2CNT_H + .set REG_DMA3, REG_BASE + OFFSET_REG_DMA3 + .set REG_DMA3SAD, REG_BASE + OFFSET_REG_DMA3SAD + .set REG_DMA3SAD_L, REG_BASE + OFFSET_REG_DMA3SAD_L + .set REG_DMA3SAD_H, REG_BASE + OFFSET_REG_DMA3SAD_H + .set REG_DMA3DAD, REG_BASE + OFFSET_REG_DMA3DAD + .set REG_DMA3DAD_L, REG_BASE + OFFSET_REG_DMA3DAD_L + .set REG_DMA3DAD_H, REG_BASE + OFFSET_REG_DMA3DAD_H + .set REG_DMA3CNT, REG_BASE + OFFSET_REG_DMA3CNT + .set REG_DMA3CNT_L, REG_BASE + OFFSET_REG_DMA3CNT_L + .set REG_DMA3CNT_H, REG_BASE + OFFSET_REG_DMA3CNT_H + + .set REG_TM0CNT, REG_BASE + OFFSET_REG_TM0CNT + .set REG_TM0CNT_L, REG_BASE + OFFSET_REG_TM0CNT_L + .set REG_TM0CNT_H, REG_BASE + OFFSET_REG_TM0CNT_H + .set REG_TM1CNT, REG_BASE + OFFSET_REG_TM1CNT + .set REG_TM1CNT_L, REG_BASE + OFFSET_REG_TM1CNT_L + .set REG_TM1CNT_H, REG_BASE + OFFSET_REG_TM1CNT_H + .set REG_TM2CNT, REG_BASE + OFFSET_REG_TM2CNT + .set REG_TM2CNT_L, REG_BASE + OFFSET_REG_TM2CNT_L + .set REG_TM2CNT_H, REG_BASE + OFFSET_REG_TM2CNT_H + .set REG_TM3CNT, REG_BASE + OFFSET_REG_TM3CNT + .set REG_TM3CNT_L, REG_BASE + OFFSET_REG_TM3CNT_L + .set REG_TM3CNT_H, REG_BASE + OFFSET_REG_TM3CNT_H + + .set REG_SIOCNT, REG_BASE + OFFSET_REG_SIOCNT + .set REG_SIODATA8, REG_BASE + OFFSET_REG_SIODATA8 + .set REG_SIODATA32, REG_BASE + OFFSET_REG_SIODATA32 + .set REG_SIOMLT_SEND, REG_BASE + OFFSET_REG_SIOMLT_SEND + .set REG_SIOMLT_RECV, REG_BASE + OFFSET_REG_SIOMLT_RECV + .set REG_SIOMULTI0, REG_BASE + OFFSET_REG_SIOMULTI0 + .set REG_SIOMULTI1, REG_BASE + OFFSET_REG_SIOMULTI1 + .set REG_SIOMULTI2, REG_BASE + OFFSET_REG_SIOMULTI2 + .set REG_SIOMULTI3, REG_BASE + OFFSET_REG_SIOMULTI3 + + .set REG_KEYINPUT, REG_BASE + OFFSET_REG_KEYINPUT + .set REG_KEYCNT, REG_BASE + OFFSET_REG_KEYCNT + + .set REG_RCNT, REG_BASE + OFFSET_REG_RCNT + + .set REG_JOYCNT, REG_BASE + OFFSET_REG_JOYCNT + .set REG_JOYSTAT, REG_BASE + OFFSET_REG_JOYSTAT + .set REG_JOY_RECV, REG_BASE + OFFSET_REG_JOY_RECV + .set REG_JOY_RECV_L, REG_BASE + OFFSET_REG_JOY_RECV_L + .set REG_JOY_RECV_H, REG_BASE + OFFSET_REG_JOY_RECV_H + .set REG_JOY_TRANS, REG_BASE + OFFSET_REG_JOY_TRANS + .set REG_JOY_TRANS_L, REG_BASE + OFFSET_REG_JOY_TRANS_L + .set REG_JOY_TRANS_H, REG_BASE + OFFSET_REG_JOY_TRANS_H + + .set REG_IME, REG_BASE + OFFSET_REG_IME + .set REG_IE, REG_BASE + OFFSET_REG_IE + .set REG_IF, REG_BASE + OFFSET_REG_IF + + .set REG_WAITCNT, REG_BASE + OFFSET_REG_WAITCNT + +@ DMA register constants + + .set DMA_DEST_INC, 0x0000 + .set DMA_DEST_DEC, 0x0020 + .set DMA_DEST_FIXED, 0x0040 + .set DMA_DEST_RELOAD, 0x0060 + .set DMA_SRC_INC, 0x0000 + .set DMA_SRC_DEC, 0x0080 + .set DMA_SRC_FIXED, 0x0100 + .set DMA_REPEAT, 0x0200 + .set DMA_16BIT, 0x0000 + .set DMA_32BIT, 0x0400 + .set DMA_DREQ_ON, 0x0800 + .set DMA_START_NOW, 0x0000 + .set DMA_START_VBLANK, 0x1000 + .set DMA_START_HBLANK, 0x2000 + .set DMA_START_SPECIAL, 0x3000 + .set DMA_INTR_ENABLE, 0x4000 + .set DMA_ENABLE, 0x8000 + +@ OAM attribute constants + + .set OAM_OBJ_NORMAL, 0x00000000 + .set OAM_OBJ_BLEND, 0x00000400 + .set OAM_OBJ_WINDOW, 0x00000800 + + .set OAM_AFFINE_NONE, 0x00000000 + .set OAM_AFFINE_NORMAL_SIZE, 0x00000100 + .set OAM_OBJ_DISABLED, 0x00000200 + .set OAM_AFFINE_DOUBLE_SIZE, 0x00000300 + + .set OAM_MOSAIC_OFF, 0x00000000 + .set OAM_MOSAIC_ON, 0x00001000 + + .set OAM_4BPP, 0x00000000 + .set OAM_8BPP, 0x00002000 + + .set OAM_H_FLIP, 0x10000000 + .set OAM_V_FLIP, 0x20000000 + + .set OAM_SQUARE, 0x00000000 + .set OAM_H_RECTANGLE, 0x00004000 + .set OAM_V_RECTANGLE, 0x00008000 + .set OAM_SIZE_0, 0x00000000 + .set OAM_SIZE_1, 0x40000000 + .set OAM_SIZE_2, 0x80000000 + .set OAM_SIZE_3, 0xc0000000 + + .set OAM_SIZE_8x8, OAM_SIZE_0 | OAM_SQUARE + .set OAM_SIZE_16x16, OAM_SIZE_1 | OAM_SQUARE + .set OAM_SIZE_32x32, OAM_SIZE_2 | OAM_SQUARE + .set OAM_SIZE_64x64, OAM_SIZE_3 | OAM_SQUARE + + .set OAM_SIZE_16x8, OAM_SIZE_0 | OAM_H_RECTANGLE + .set OAM_SIZE_32x8, OAM_SIZE_1 | OAM_H_RECTANGLE + .set OAM_SIZE_32x16, OAM_SIZE_2 | OAM_H_RECTANGLE + .set OAM_SIZE_64x32, OAM_SIZE_3 | OAM_H_RECTANGLE + + .set OAM_SIZE_8x16, OAM_SIZE_0 | OAM_V_RECTANGLE + .set OAM_SIZE_8x32, OAM_SIZE_1 | OAM_V_RECTANGLE + .set OAM_SIZE_16x32, OAM_SIZE_2 | OAM_V_RECTANGLE + .set OAM_SIZE_32x64, OAM_SIZE_3 | OAM_V_RECTANGLE diff --git a/berry_fix/payload/graphics/debug_digits.png b/berry_fix/payload/graphics/debug_digits.png Binary files differnew file mode 100644 index 000000000..edf0d36c9 --- /dev/null +++ b/berry_fix/payload/graphics/debug_digits.png diff --git a/berry_fix/payload/graphics/msg_box.png b/berry_fix/payload/graphics/msg_box.png Binary files differnew file mode 100644 index 000000000..00d1bbe37 --- /dev/null +++ b/berry_fix/payload/graphics/msg_box.png diff --git a/berry_fix/payload/graphics/msg_box.tilemap b/berry_fix/payload/graphics/msg_box.tilemap Binary files differnew file mode 100644 index 000000000..5b82401ba --- /dev/null +++ b/berry_fix/payload/graphics/msg_box.tilemap diff --git a/berry_fix/payload/include/constants/game_stat.h b/berry_fix/payload/include/constants/game_stat.h new file mode 100644 index 000000000..47d703d85 --- /dev/null +++ b/berry_fix/payload/include/constants/game_stat.h @@ -0,0 +1,56 @@ +#ifndef GUARD_CONSTANTS_GAME_STAT_H +#define GUARD_CONSTANTS_GAME_STAT_H + +#define GAME_STAT_SAVED_GAME 0 +#define GAME_STAT_FIRST_HOF_PLAY_TIME 1 +#define GAME_STAT_STARTED_TRENDS 2 +#define GAME_STAT_PLANTED_BERRIES 3 +#define GAME_STAT_TRADED_BIKES 4 +#define GAME_STAT_STEPS 5 +#define GAME_STAT_GOT_INTERVIEWED 6 +#define GAME_STAT_TOTAL_BATTLES 7 +#define GAME_STAT_WILD_BATTLES 8 +#define GAME_STAT_TRAINER_BATTLES 9 +#define GAME_STAT_ENTERED_HOF 10 +#define GAME_STAT_POKEMON_CAPTURES 11 +#define GAME_STAT_FISHING_CAPTURES 12 +#define GAME_STAT_HATCHED_EGGS 13 +#define GAME_STAT_EVOLVED_POKEMON 14 +#define GAME_STAT_USED_POKECENTER 15 +#define GAME_STAT_RESTED_AT_HOME 16 +#define GAME_STAT_ENTERED_SAFARI_ZONE 17 +#define GAME_STAT_USED_CUT 18 +#define GAME_STAT_USED_ROCK_SMASH 19 +#define GAME_STAT_MOVED_SECRET_BASE 20 +#define GAME_STAT_POKEMON_TRADES 21 +#define GAME_STAT_UNKNOWN_22 22 +#define GAME_STAT_LINK_BATTLE_WINS 23 +#define GAME_STAT_LINK_BATTLE_LOSSES 24 +#define GAME_STAT_LINK_BATTLE_DRAWS 25 +#define GAME_STAT_USED_SPLASH 26 +#define GAME_STAT_USED_STRUGGLE 27 +#define GAME_STAT_SLOT_JACKPOTS 28 +#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29 +#define GAME_STAT_ENTERED_BATTLE_TOWER 30 +#define GAME_STAT_UNKNOWN_31 31 +#define GAME_STAT_BATTLE_TOWER_BEST_STREAK 32 +#define GAME_STAT_POKEBLOCKS 33 +#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34 +#define GAME_STAT_WON_LINK_CONTEST 35 +#define GAME_STAT_ENTERED_CONTEST 36 +#define GAME_STAT_WON_CONTEST 37 +#define GAME_STAT_SHOPPED 38 +#define GAME_STAT_USED_ITEMFINDER 39 +#define GAME_STAT_GOT_RAINED_ON 40 +#define GAME_STAT_CHECKED_POKEDEX 41 +#define GAME_STAT_RECEIVED_RIBBONS 42 +#define GAME_STAT_JUMPED_DOWN_LEDGES 43 +#define GAME_STAT_WATCHED_TV 44 +#define GAME_STAT_CHECKED_CLOCK 45 +#define GAME_STAT_WON_POKEMON_LOTTERY 46 +#define GAME_STAT_USED_DAYCARE 47 +#define GAME_STAT_RODE_CABLE_CAR 48 +#define GAME_STAT_ENTERED_HOT_SPRINGS 49 +#define NUM_GAME_STATS 50 + +#endif // GUARD_CONSTANTS_GAME_STAT_H diff --git a/berry_fix/payload/include/constants/vars.h b/berry_fix/payload/include/constants/vars.h new file mode 100644 index 000000000..856aba069 --- /dev/null +++ b/berry_fix/payload/include/constants/vars.h @@ -0,0 +1,196 @@ +#ifndef GUARD_CONSTANTS_VARS_H +#define GUARD_CONSTANTS_VARS_H + +#define VAR_0x3F20 0x3F20 + +#define VARS_START 0x4000 + +// temporary vars +// The first 0x10 vars are are temporary--they are cleared every time a map is loaded. +#define VAR_TEMP_0 0x4000 +#define VAR_TEMP_1 0x4001 +#define VAR_TEMP_2 0x4002 +#define VAR_TEMP_3 0x4003 +#define VAR_TEMP_4 0x4004 +#define VAR_TEMP_5 0x4005 +#define VAR_TEMP_6 0x4006 +#define VAR_TEMP_7 0x4007 +#define VAR_TEMP_8 0x4008 +#define VAR_TEMP_9 0x4009 +#define VAR_TEMP_A 0x400A +#define VAR_TEMP_B 0x400B +#define VAR_TEMP_C 0x400C +#define VAR_TEMP_D 0x400D +#define VAR_TEMP_E 0x400E +#define VAR_TEMP_F 0x400F + +// object gfx id vars +// These 0x10 vars are used to dynamically control a event object's sprite. +// For example, the rival's sprite id is dynamically set based on the player's gender. +// See VarGetEventObjectGraphicsId(). +#define VAR_OBJ_GFX_ID_0 0x4010 +#define VAR_OBJ_GFX_ID_1 0x4011 +#define VAR_OBJ_GFX_ID_2 0x4012 +#define VAR_OBJ_GFX_ID_3 0x4013 +#define VAR_OBJ_GFX_ID_4 0x4014 +#define VAR_OBJ_GFX_ID_5 0x4015 +#define VAR_OBJ_GFX_ID_6 0x4016 +#define VAR_OBJ_GFX_ID_7 0x4017 +#define VAR_OBJ_GFX_ID_8 0x4018 +#define VAR_OBJ_GFX_ID_9 0x4019 +#define VAR_OBJ_GFX_ID_A 0x401A +#define VAR_OBJ_GFX_ID_B 0x401B +#define VAR_OBJ_GFX_ID_C 0x401C +#define VAR_OBJ_GFX_ID_D 0x401D +#define VAR_OBJ_GFX_ID_E 0x401E +#define VAR_OBJ_GFX_ID_F 0x401F + +// general purpose vars +#define VAR_RECYCLE_GOODS 0x4020 +#define VAR_REPEL_STEP_COUNT 0x4021 +#define VAR_ICE_STEP_COUNT 0x4022 +#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip +#define VAR_MIRAGE_RND_H 0x4024 +#define VAR_MIRAGE_RND_L 0x4025 +#define VAR_SECRET_BASE_MAP 0x4026 +#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027 +#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028 +#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029 +#define VAR_HAPPINESS_STEP_COUNTER 0x402A +#define VAR_POISON_STEP_COUNTER 0x402B +#define VAR_RESET_RTC_ENABLE 0x402C +#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D + +#define VAR_DAYS 0x4040 +#define VAR_FANCLUB_UNKNOWN_1 0x4041 // TODO: document these two fanclub vars +#define VAR_FANCLUB_UNKNOWN_2 0x4042 +#define VAR_DEPT_STORE_FLOOR 0x4043 +#define VAR_TRICK_HOUSE_ROOMS_COMPLETED 0x4044 +#define VAR_LOTTERY_PRIZE 0x4045 +#define VAR_NATIONAL_DEX 0x4046 +#define VAR_SHROOMISH_SIZE_RECORD 0x4047 +#define VAR_ASH_GATHER_COUNT 0x4048 +#define VAR_BIRCH_STATE 0x4049 +#define VAR_CRUISE_STEP_COUNT 0x404A +#define VAR_LOTTERY_RND_L 0x404B +#define VAR_LOTTERY_RND_H 0x404C + +#define VAR_BARBOACH_SIZE_RECORD 0x404F +#define VAR_LITTLEROOT_STATE 0x4050 +#define VAR_ROUTE102_ACCESSIBLE 0x4051 + +#define VAR_LAVARIDGE_RIVAL_STATE 0x4053 +#define VAR_CURRENT_SECRET_BASE 0x4054 + +#define VAR_PETALBURG_STATE 0x4057 +#define VAR_SLATEPORT_STATE 0x4058 + +#define VAR_RUSTBORO_STATE 0x405A + +#define VAR_SOOTOPOLIS_STATE 0x405E + +#define VAR_ROUTE101_STATE 0x4060 + +#define VAR_ROUTE103_STATE 0x4062 + +#define VAR_ROUTE110_STATE 0x4069 + +#define VAR_ROUTE116_STATE 0x406F + +#define VAR_ROUTE118_STATE 0x4071 +#define VAR_ROUTE119_STATE 0x4072 + +#define VAR_ROUTE121_STATE 0x4074 +#define VAR_ROUTE128_STATE 0x407B + +#define VAR_LITTLEROOT_HOUSES_STATE 0x4082 // TODO: needs more investigation + +#define VAR_BIRCH_LAB_STATE 0x4084 +#define VAR_PETALBURG_GYM_STATE 0x4085 +#define VAR_LINK_CONTEST_ROOM_STATE 0x4086 +#define VAR_CABLE_CLUB_STATE 0x4087 +#define VAR_CONTEST_LOCATION 0x4088 +#define VAR_0x4089 0x4089 // TODO: related to decorations +#define VAR_CONTEST_PRIZE_PICKUP 0x408A + +#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C // TODO: needs more investigation +#define VAR_LITTLEROOT_RIVAL_STATE 0x408D +#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E +#define VAR_DEVON_CORP_3F_STATE 0x408F +#define VAR_BRINEY_HOUSE_STATE 0x4090 + +#define VAR_LITTLEROOT_INTRO_STATE 0x4092 +#define VAR_MAUVILLE_GYM_STATE 0x4093 +#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094 +#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095 +#define VAR_BRINEY_LOCATION 0x4096 +#define VAR_0x4097 0x4097 // TODO: related to creating new secret base +#define VAR_PETALBURG_WOODS_STATE 0x4098 +#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099 +#define VAR_RUSTURF_TUNNEL_STATE 0x409a +#define VAR_CAVE_OF_ORIGIN_B4F_STATE 0x409B +#define VAR_ELITE_4_STATE 0x409C + +#define VAR_SLATEPORT_HARBOR_STATE 0x40A0 + +#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2 +#define VAR_CABLE_CAR_STATION_STATE 0x40A3 +#define VAR_SAFARI_ZONE_STATE 0x40A4 +#define VAR_TRICK_HOUSE_ENTRANCE_STATE 0x40A5 +#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6 +#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7 + +#define VAR_CYCLING_CHALLENGE_STATE 0x40A9 +#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA +#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB +#define VAR_TRICK_HOUSE_PUZZLE_2_STATE 0x40AC +#define VAR_TRICK_HOUSE_PUZZLE_3_STATE 0x40AD +#define VAR_TRICK_HOUSE_PUZZLE_4_STATE 0x40AE +#define VAR_TRICK_HOUSE_PUZZLE_5_STATE 0x40AF +#define VAR_TRICK_HOUSE_PUZZLE_6_STATE 0x40B0 +#define VAR_TRICK_HOUSE_PUZZLE_7_STATE 0x40B1 +#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2 +#define VAR_WEATHER_INSTITUTE_STATE 0x40B3 +#define VAR_PORTHOLE_STATE 0x40B4 +#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation +#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6 +#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7 + +#define VAR_MT_PYRE_STATE 0x40B9 +#define VAR_NEW_MAUVILLE_STATE 0x40BA + +#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC +#define VAR_JAGGED_PASS_ASH_WEATHER 0x40BD +#define VAR_GLASS_WORKSHOP_STATE 0x40BE +#define VAR_METEOR_FALLS_STATE 0x40BF +#define VAR_GAME_CORNER_STATE 0x40C0 +#define VAR_TRICK_HOUSE_PRIZE_PICKUP 0x40C1 +#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2 +#define VAR_VICTORY_ROAD_1F_STATE 0x40C3 +#define VAR_FOSSIL_RESURRECTION_STATE 0x40C4 +#define VAR_WHICH_FOSSIL_REVIVED 0x40C5 +#define VAR_STEVENS_HOUSE_STATE 0x40C6 +#define VAR_OLDALE_STATE 0x40C7 + +// special vars +// They are commonly used as parameters to commands, or return values from commands. +#define VAR_SPECIAL_0 0x8000 +#define VAR_SPECIAL_1 0x8001 +#define VAR_SPECIAL_2 0x8002 +#define VAR_SPECIAL_3 0x8003 +#define VAR_SPECIAL_4 0x8004 +#define VAR_SPECIAL_5 0x8005 +#define VAR_SPECIAL_6 0x8006 +#define VAR_SPECIAL_7 0x8007 +#define VAR_SPECIAL_8 0x8008 +#define VAR_SPECIAL_9 0x8009 +#define VAR_SPECIAL_A 0x800A +#define VAR_SPECIAL_B 0x800B +#define FACING 0x800C +#define RESULT 0x800D +#define ITEM_ID 0x800E +#define LAST_TALKED 0x800F +#define CONTEST_RANK 0x8010 +#define CONTEST_CATEGORY 0x8011 + +#endif // GUARD_CONSTANTS_VARS_H diff --git a/berry_fix/payload/include/flash.h b/berry_fix/payload/include/flash.h new file mode 100644 index 000000000..26de88216 --- /dev/null +++ b/berry_fix/payload/include/flash.h @@ -0,0 +1,55 @@ +#ifndef GUARD_FLASH_H +#define GUARD_FLASH_H + +#include <gba/gba.h> + +enum +{ + SECTOR_DAMAGED, + SECTOR_OK, + SECTOR_CHECK, // unused +}; + +enum MsgBoxUpdateMessage +{ + MSGBOX_WILL_NOW_UPDATE = 0, + MSGBOX_HAS_BEEN_UPDATED, + MSGBOX_UNABLE_TO_UPDATE, + MSGBOX_NO_NEED_TO_UPDATE, + MSGBOX_UPDATING +}; + +struct SaveSector +{ + u8 data[0xFF4]; + u16 id; + u16 checksum; + u32 signature; + u32 counter; +}; // size is 0x1000 + +// headless save section? +struct UnkSaveSection +{ + u8 data[0xFF4]; + u32 signature; +}; // size is 0xFF8 + +#define eSaveSection ((struct SaveSector *)0x2020000) + +#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot +#define FILE_SIGNATURE 0x08012025 + +#define SAVE_STATUS_EMPTY 0 +#define SAVE_STATUS_OK 1 +#define SAVE_STATUS_NO_FLASH 4 +#define SAVE_STATUS_ERROR 0xFF + +bool32 flash_maincb_ident_is_valid(void); +bool8 flash_maincb_read_save(u32); +void msg_load_gfx(void); +void msg_display(enum MsgBoxUpdateMessage); +bool32 flash_maincb_check_need_reset_pacifidlog_tm(void); +bool32 flash_maincb_reset_pacifidlog_tm(void); + +#endif //GUARD_FLASH_H diff --git a/berry_fix/payload/include/global.berry.h b/berry_fix/payload/include/global.berry.h new file mode 100644 index 000000000..8f185c8f9 --- /dev/null +++ b/berry_fix/payload/include/global.berry.h @@ -0,0 +1,62 @@ +#ifndef GUARD_GLOBAL_BERRY_H +#define GUARD_GLOBAL_BERRY_H + +struct Berry +{ + /*0x00*/ u8 name[7]; + /*0x07*/ u8 firmness; + /*0x08*/ u16 size; + /*0x0A*/ u8 maxYield; + /*0x0B*/ u8 minYield; + /*0x0C*/ const u8 *description1; + /*0x10*/ const u8 *description2; + /*0x14*/ u8 stageDuration; + /*0x15*/ u8 spicy; + /*0x16*/ u8 dry; + /*0x17*/ u8 sweet; + /*0x18*/ u8 bitter; + /*0x19*/ u8 sour; + /*0x1A*/ u8 smoothness; +}; + +struct EnigmaBerry +{ + /*0x000*/ struct Berry berry; + /*0x01B*/ u8 pic[(6 * 6) * TILE_SIZE_4BPP]; + /*0x49C*/ u16 palette[16]; + /*0x4BC*/ u8 description1[45]; + /*0x4E9*/ u8 description2[45]; + /*0x516*/ u8 itemEffect[18]; + /*0x528*/ u8 holdEffect; + /*0x529*/ u8 holdEffectParam; + /*0x52C*/ u32 checksum; +}; + +struct BattleEnigmaBerry +{ + /*0x00*/ u8 name[7]; + /*0x07*/ u8 holdEffect; + /*0x08*/ u8 itemEffect[18]; + /*0x1A*/ u8 holdEffectParam; +}; + +struct BerryTree +{ + /*0x00*/ u8 berry; + /*0x01*/ u8 stage:7; + /* + A berry sparkle is a state that a berry tree + can be in after growing within the player's + viewport. + */ + /*0x01*/ bool8 growthSparkle:1; + /*0x02*/ u16 minutesUntilNextStage; + /*0x04*/ u8 berryYield; + /*0x05*/ u8 regrowthCount:4; + /*0x05*/ u8 watered1:1; + /*0x05*/ u8 watered2:1; + /*0x05*/ u8 watered3:1; + /*0x05*/ u8 watered4:1; +}; + +#endif // GUARD_GLOBAL_BERRY_H diff --git a/berry_fix/payload/include/global.fieldmap.h b/berry_fix/payload/include/global.fieldmap.h new file mode 100644 index 000000000..81f805ee2 --- /dev/null +++ b/berry_fix/payload/include/global.fieldmap.h @@ -0,0 +1,317 @@ +#ifndef GUARD_GLOBAL_FIELDMAP_H +#define GUARD_GLOBAL_FIELDMAP_H + +enum +{ + CONNECTION_SOUTH = 1, + CONNECTION_NORTH, + CONNECTION_WEST, + CONNECTION_EAST, + CONNECTION_DIVE, + CONNECTION_EMERGE +}; + +typedef void (*TilesetCB)(void); + +struct Tileset +{ + /*0x00*/ bool8 isCompressed; + /*0x01*/ bool8 isSecondary; + /*0x04*/ void *tiles; + /*0x08*/ void *palettes; + /*0x0c*/ void *metatiles; + /*0x10*/ void *metatileAttributes; + /*0x14*/ TilesetCB callback; +}; + +struct MapLayout +{ + /*0x00*/ s32 width; + /*0x04*/ s32 height; + /*0x08*/ u16 *border; + /*0x0c*/ u16 *map; + /*0x10*/ struct Tileset *primaryTileset; + /*0x14*/ struct Tileset *secondaryTileset; +}; + +struct BackupMapLayout +{ + s32 width; + s32 height; + u16 *map; +}; + +struct EventObjectTemplate +{ + /*0x00*/ u8 localId; + /*0x01*/ u8 graphicsId; + /*0x02*/ u8 unk2; + /*0x04*/ s16 x; + /*0x06*/ s16 y; + /*0x08*/ u8 elevation; + /*0x09*/ u8 movementType; + /*0x0A*/ u8 movementRangeX:4; + u8 movementRangeY:4; + /*0x0C*/ u16 trainerType; + /*0x0E*/ u16 trainerRange_berryTreeId; + /*0x10*/ u8 *script; + /*0x14*/ u16 flagId; +}; + +struct WarpEvent +{ + s16 x, y; + u8 elevation; + u8 warpId; + u8 mapNum; + u8 mapGroup; +}; + +struct CoordEvent +{ + s16 x, y; + u8 elevation; + u16 trigger; + u16 index; + u8 filler_A[0x2]; + u8 *script; +}; + +struct BgEvent +{ + /*0x00*/u16 x; + /*0x02*/u16 y; + /*0x04*/u8 elevation; + /*0x05*/u8 kind; + /*0x08*/union { // carried over from diego's FR/LG work, seems to be the same struct + // in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union. + u8 *script; + + // hidden item type + struct { + u16 item; + u16 hiddenItemId; // flag offset to determine flag lookup + } hiddenItem; + + // secret base type + u32 secretBaseId; + + } bgUnion; +}; + +struct MapEvents +{ + u8 eventObjectCount; + u8 warpCount; + u8 coordEventCount; + u8 bgEventCount; + + struct EventObjectTemplate *eventObjects; + struct WarpEvent *warps; + struct CoordEvent *coordEvents; + struct BgEvent *bgEvents; +}; + +struct MapConnection +{ + /*0x00*/ u8 direction; + /*0x01*/ u32 offset; + /*0x05*/ u8 mapGroup; + /*0x06*/ u8 mapNum; +}; + +struct MapConnections +{ + s32 count; + struct MapConnection *connections; +}; + +struct MapHeader +{ + /* 0x00 */ struct MapLayout *mapLayout; + /* 0x04 */ struct MapEvents *events; + /* 0x08 */ u8 *mapScripts; + /* 0x0C */ struct MapConnections *connections; + /* 0x10 */ u16 music; + /* 0x12 */ u16 mapLayoutId; + /* 0x14 */ u8 regionMapSectionId; + /* 0x15 */ u8 cave; + /* 0x16 */ u8 weather; + /* 0x17 */ u8 mapType; + /* 0x18 */ u8 filler_18; + /* 0x19 */ u8 escapeRope; + /* 0x1A */ u8 flags; + /* 0x1B */ u8 battleType; +}; + +struct EventObject +{ + /*0x00*/ u32 active:1; + u32 singleMovementActive:1; + u32 triggerGroundEffectsOnMove:1; + u32 triggerGroundEffectsOnStop:1; + u32 disableCoveringGroundEffects:1; // disables ground effects that cover parts of the object's sprite + u32 landingJump:1; + u32 heldMovementActive:1; + u32 heldMovementFinished:1; + /*0x01*/ u32 frozen:1; + u32 facingDirectionLocked:1; + u32 disableAnim:1; // used to disable forced movement sliding animations (like on ice) + u32 enableAnim:1; + u32 inanimate:1; + u32 invisible:1; + u32 offScreen:1; + u32 trackedByCamera:1; // only set for the player object + /*0x02*/ u32 isPlayer:1; + u32 hasReflection:1; + u32 inShortGrass:1; + u32 inShallowFlowingWater:1; + u32 inSandPile:1; + u32 inHotSprings:1; + u32 hasShadow:1; + u32 spriteAnimPausedBackup:1; + /*0x03*/ u32 spriteAffineAnimPausedBackup:1; + u32 disableJumpLandingGroundEffect:1; + u32 fixedPriority:1; + /*0x04*/ u8 spriteId; + /*0x05*/ u8 graphicsId; + /*0x06*/ u8 movementType; + /*0x07*/ u8 trainerType; + /*0x08*/ u8 localId; + /*0x09*/ u8 mapNum; + /*0x0A*/ u8 mapGroup; + /*0x0B*/ u8 currentElevation:4; + u8 previousElevation:4; + /*0x0C*/ struct Coords16 initialCoords; + /*0x10*/ struct Coords16 currentCoords; + /*0x14*/ struct Coords16 previousCoords; + /*0x18*/ u8 facingDirection:4; + /*0x18*/ u8 movementDirection:4; + /*0x19*/ union __attribute__((packed)) { + u8 as_byte; + struct __attribute__((packed)) { + u16 x:4; + u16 y:4; + } as_nybbles; + } range; + /*0x1A*/ u8 fieldEffectSpriteId; + /*0x1B*/ u8 warpArrowSpriteId; + /*0x1C*/ u8 movementActionId; + /*0x1D*/ u8 trainerRange_berryTreeId; + /*0x1E*/ u8 currentMetatileBehavior; + /*0x1F*/ u8 previousMetatileBehavior; + /*0x20*/ u8 previousMovementDirection; + /*0x21*/ u8 directionSequenceIndex; + /*0x22*/ u8 playerCopyableMovement; // used as an index to gCopyPlayerMovementFuncs for the "copy player" movement types + /*size = 0x24*/ +}; + +struct EventObjectGraphicsInfo +{ + /*0x00*/ u16 tileTag; + /*0x02*/ u16 paletteTag; + /*0x04*/ u16 bridgeReflectionPaletteTag; + /*0x06*/ u16 size; + /*0x08*/ s16 width; + /*0x0A*/ s16 height; + /*0x0C*/ u8 paletteSlot:4; + u8 shadowSize:2; + u8 inanimate:1; + u8 disableReflectionPaletteLoad:1; + /*0x0D*/ u8 tracks; + /*0x10*/ const struct OamData *oam; + /*0x14*/ const struct SubspriteTable *subspriteTables; + /*0x18*/ const union AnimCmd *const *anims; + /*0x1C*/ const struct SpriteFrameImage *images; + /*0x20*/ const union AffineAnimCmd *const *affineAnims; +}; + +#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0) +#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) +#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) +#define PLAYER_AVATAR_FLAG_SURFING (1 << 3) +#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4) +#define PLAYER_AVATAR_FLAG_5 (1 << 5) +#define PLAYER_AVATAR_FLAG_6 (1 << 6) +#define PLAYER_AVATAR_FLAG_DASH (1 << 7) + +enum +{ + ACRO_BIKE_NORMAL, + ACRO_BIKE_TURNING, + ACRO_BIKE_WHEELIE_STANDING, + ACRO_BIKE_BUNNY_HOP, + ACRO_BIKE_WHEELIE_MOVING, + ACRO_BIKE_STATE5, + ACRO_BIKE_STATE6, +}; + +enum +{ + DIR_NONE, + DIR_SOUTH, + DIR_NORTH, + DIR_WEST, + DIR_EAST, + DIR_SOUTHWEST, + DIR_SOUTHEAST, + DIR_NORTHWEST, + DIR_NORTHEAST, +}; + +enum +{ + COLLISION_LEDGE_JUMP = 6 +}; + +// player running states +enum +{ + NOT_MOVING, + TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles + MOVING, +}; + +// player tile transition states +enum +{ + T_NOT_MOVING, + T_TILE_TRANSITION, + T_TILE_CENTER, // player is on a frame in which they are centered on a tile during which the player either stops or keeps their momentum and keeps going, changing direction if necessary. +}; + +struct PlayerAvatar /* 0x202E858 */ +{ + /*0x00*/ u8 flags; + /*0x01*/ u8 unk1; // used to be named bike, but its definitely not that. seems to be some transition flags + /*0x02*/ u8 runningState; // this is a static running state. 00 is not moving, 01 is turn direction, 02 is moving. + /*0x03*/ u8 tileTransitionState; // this is a transition running state: 00 is not moving, 01 is transition between tiles, 02 means you are on the frame in which you have centered on a tile but are about to keep moving, even if changing directions. 2 is also used for a ledge hop, since you are transitioning. + /*0x04*/ u8 spriteId; + /*0x05*/ u8 eventObjectId; + /*0x06*/ bool8 preventStep; + /*0x07*/ u8 gender; + /*0x08*/ u8 acroBikeState; // 00 is normal, 01 is turning, 02 is standing wheelie, 03 is hopping wheelie + /*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here. + /*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike. + /*0x0B*/ u8 bikeSpeed; + // acro bike only + /*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs. + /*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only + // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update. + /*0x14*/ u8 dirTimerHistory[8]; + /*0x1C*/ u8 abStartSelectTimerHistory[8]; +}; + +struct Camera +{ + bool8 active:1; + s32 x; + s32 y; +}; + +extern struct EventObject gEventObjects[]; +extern u8 gSelectedEventObject; +extern struct MapHeader gMapHeader; +extern struct PlayerAvatar gPlayerAvatar; + +#endif // GUARD_GLOBAL_FIELDMAP_H diff --git a/berry_fix/payload/include/global.h b/berry_fix/payload/include/global.h new file mode 100644 index 000000000..ad83b544c --- /dev/null +++ b/berry_fix/payload/include/global.h @@ -0,0 +1,875 @@ +#ifndef GUARD_GLOBAL_H +#define GUARD_GLOBAL_H + +#include <gba/gba.h> + +// global.h from pokemon ruby + +// IDE support +#if defined(__APPLE__) || defined(__CYGWIN__) +#define _(x) x +#define __(x) x +#define INCBIN(x) {0} +#define INCBIN_U8 INCBIN +#define INCBIN_U16 INCBIN +#define INCBIN_U32 INCBIN +#define INCBIN_S8 INCBIN +#define INCBIN_S16 INCBIN +#define INCBIN_S32 INCBIN +#endif + +// Prevent cross-jump optimization. +#define BLOCK_CROSS_JUMP asm(""); + +// to help in decompiling +#define asm_comment(x) asm volatile("@ -- " x " -- ") + +#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n") + +#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0])) + + +#define POKEMON_SLOTS_NUMBER 412 +#define POKEMON_NAME_LENGTH 10 +#define OT_NAME_LENGTH 7 + +#define min(a, b) ((a) < (b) ? (a) : (b)) +#define max(a, b) ((a) >= (b) ? (a) : (b)) + +// why does GF hate 2d arrays +#define MULTI_DIM_ARR(x, dim, y) ((x) * dim + (y)) + +// dim access enums +enum +{ + B_8 = 1, + B_16 = 2, + B_32 = 4 +}; + +// There are many quirks in the source code which have overarching behavioral differences from +// a number of other files. For example, diploma.c seems to declare rodata before each use while +// other files declare out of order and must be at the beginning. There are also a number of +// macros which differ from one file to the next due to the method of obtaining the result, such +// as these below. Because of this, there is a theory (Two Team Theory) that states that these +// programming projects had more than 1 "programming team" which utilized different macros for +// each of the files that were worked on. +#define T1_READ_8(ptr) ((ptr)[0]) +#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) +#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24)) +#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr) + +// T2_READ_8 is a duplicate to remain consistent with each group. +#define T2_READ_8(ptr) ((ptr)[0]) +#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) +#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) +#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr) + +// Credits to Made (dolphin emoji) +#define S16TOPOSFLOAT(val) \ +({ \ + s16 v = (val); \ + float f = (float)v; \ + if(v < 0) f += 65536.0f; \ + f; \ +}) + +enum +{ + VERSION_SAPPHIRE = 1, + VERSION_RUBY = 2, + VERSION_EMERALD = 3, +}; + +enum LanguageId +{ + LANGUAGE_JAPANESE = 1, + LANGUAGE_ENGLISH = 2, + LANGUAGE_GERMAN = 5, +}; + +// capacities of various saveblock objects +#define DAYCARE_MON_COUNT 2 +#define POKEBLOCKS_COUNT 40 +#define PARTY_SIZE 6 +#define EVENT_OBJECTS_COUNT 16 +#define BERRY_TREES_COUNT 128 +#define FLAGS_COUNT 288 +#define VARS_COUNT 256 +#define MAIL_COUNT 16 +#define SECRET_BASES_COUNT 20 +#define TV_SHOWS_COUNT 25 +#define POKE_NEWS_COUNT 16 +#define PC_ITEMS_COUNT 50 +#define BAG_ITEMS_COUNT 20 +#define BAG_KEYITEMS_COUNT 20 +#define BAG_POKEBALLS_COUNT 16 +#define BAG_TMHM_COUNT 64 +#define BAG_BERRIES_COUNT 46 + +enum +{ + MALE, + FEMALE +}; + +enum +{ + OPTIONS_BUTTON_MODE_NORMAL, + OPTIONS_BUTTON_MODE_LR, + OPTIONS_BUTTON_MODE_L_EQUALS_A +}; + +enum +{ + OPTIONS_TEXT_SPEED_SLOW, + OPTIONS_TEXT_SPEED_MID, + OPTIONS_TEXT_SPEED_FAST +}; + +enum +{ + OPTIONS_SOUND_MONO, + OPTIONS_SOUND_STEREO +}; + +enum +{ + OPTIONS_BATTLE_STYLE_SHIFT, + OPTIONS_BATTLE_STYLE_SET +}; + +enum +{ + BAG_ITEMS = 1, + BAG_POKEBALLS, + BAG_TMsHMs, + BAG_BERRIES, + BAG_KEYITEMS +}; + +struct Coords16 +{ + s16 x; + s16 y; +}; + +struct UCoords16 +{ + u16 x; + u16 y; +}; + +struct SecretBaseRecord +{ + /*0x1A08*/ u8 secretBaseId; + /*0x1A09*/ u8 sbr_field_1_0:4; + /*0x1A09*/ u8 gender:1; + /*0x1A09*/ u8 sbr_field_1_5:1; + /*0x1A09*/ u8 sbr_field_1_6:2; + /*0x1A0A*/ u8 playerName[OT_NAME_LENGTH]; + /*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class + /*0x1A16*/ u16 sbr_field_e; + /*0x1A18*/ u8 sbr_field_10; + /*0x1A19*/ u8 sbr_field_11; + /*0x1A1A*/ u8 decorations[16]; + /*0x1A2A*/ u8 decorationPos[16]; + /*0x1A3C*/ u32 partyPersonality[6]; + /*0x1A54*/ u16 partyMoves[6 * 4]; + /*0x1A84*/ u16 partySpecies[6]; + /*0x1A90*/ u16 partyHeldItems[6]; + /*0x1A9C*/ u8 partyLevels[6]; + /*0x1AA2*/ u8 partyEVs[6]; +}; + +#include "constants/game_stat.h" +#include "global.fieldmap.h" +#include "global.berry.h" +#include "pokemon.h" + +struct WarpData +{ + s8 mapGroup; + s8 mapNum; + s8 warpId; + s16 x, y; +}; + +struct ItemSlot +{ + u16 itemId; + u16 quantity; +}; + +struct Pokeblock +{ + u8 color; + u8 spicy; + u8 dry; + u8 sweet; + u8 bitter; + u8 sour; + u8 feel; +}; + +struct Roamer +{ + /*0x00*/ u32 ivs; + /*0x04*/ u32 personality; + /*0x08*/ u16 species; + /*0x0A*/ u16 hp; + /*0x0C*/ u8 level; + /*0x0D*/ u8 status; + /*0x0E*/ u8 cool; + /*0x0F*/ u8 beauty; + /*0x10*/ u8 cute; + /*0x11*/ u8 smart; + /*0x12*/ u8 tough; + /*0x13*/ bool8 active; + /*0x14*/ u8 filler[0x8]; +}; + +struct RamScriptData +{ + u8 magic; + u8 mapGroup; + u8 mapNum; + u8 objectId; + u8 script[995]; +}; + +struct RamScript +{ + u32 checksum; + struct RamScriptData data; +}; + +struct EasyChatPair +{ + u16 unk0_0:7; + u16 unk0_7:7; + u16 unk1_6:1; + u16 unk2; + u16 words[2]; +}; /*size = 0x8*/ + +struct TVShowCommon +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 pad02[20]; + /*0x16*/ u16 var16[3]; + /*0x1C*/ u8 srcTrainerId3Lo; + /*0x1D*/ u8 srcTrainerId3Hi; + /*0x1E*/ u8 srcTrainerId2Lo; + /*0x1F*/ u8 srcTrainerId2Hi; + /*0x20*/ u8 srcTrainerIdLo; + /*0x21*/ u8 srcTrainerIdHi; + /*0x22*/ u8 trainerIdLo; + /*0x23*/ u8 trainerIdHi; +}; + +struct TVShowFanClubLetter +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u16 pad04[6]; + /*0x10*/ u8 playerName[8]; + /*0x18*/ u8 language; +}; + +struct TVShowRecentHappenings +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 var02; + /*0x04*/ u16 var04[6]; + /*0x10*/ u8 playerName[8]; + /*0x18*/ u8 language; + /*0x19*/ u8 pad19[10]; +}; + +struct TVShowFanclubOpinions +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 var02; + /*0x04*/ u8 var04A:4; + /*0x04*/ u8 var04B:4; + /*0x05*/ u8 playerName[8]; + /*0x0D*/ u8 language; + /*0x0E*/ u8 var0E; + /*0x0F*/ u8 var0F; + /*0x10*/ u8 var10[8]; + /*0x18*/ u16 var18[2]; + /*0x1C*/ u16 var1C[4]; +}; + +struct TVShowUnknownType04 +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 pad02[4]; + /*0x06*/ u16 var06; +}; + +struct TVShowNameRaterShow +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u8 pokemonName[11]; + /*0x0F*/ u8 trainerName[11]; + /*0x1A*/ u8 random; + /*0x1B*/ u8 random2; + /*0x1C*/ u16 var1C; + /*0x1E*/ u8 language; + /*0x1F*/ u8 pokemonNameLanguage; +}; + +struct TVShowBravoTrainerPokemonProfiles +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 species; + /*0x04*/ u16 var04[2]; + /*0x08*/ u8 pokemonNickname[11]; + /*0x13*/ u8 contestCategory:3; + /*0x13*/ u8 contestRank:2; + /*0x13*/ u8 contestResult:2; + /*0x13*/ u8 var13_7:1; + /*0x14*/ u16 var14; + /*0x16*/ u8 playerName[8]; + /*0x1E*/ u8 language; + /*0x1F*/ u8 var1f; +}; + +struct TVShowBravoTrainerBattleTowerSpotlight +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 trainerName[8]; + /*0x0A*/ u16 species; + /*0x0C*/ u8 enemyTrainerName[8]; + /*0x14*/ u16 defeatedSpecies; + /*0x16*/ u16 var16; + /*0x18*/ u16 var18[1]; + /*0x1A*/ u8 btLevel; + /*0x1B*/ u8 var1b; + /*0x1C*/ u8 var1c; + /*0x1D*/ u8 language; +}; + +struct TVShowPokemonToday +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 language; + /*0x03*/ u8 language2; + /*0x04*/ u8 nickname[11]; + /*0x0F*/ u8 ball; + /*0x10*/ u16 species; + /*0x12*/ u8 var12; + /*0x13*/ u8 playerName[8]; +}; + +struct TVShowSmartShopper +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 priceReduced; + /*0x03*/ u8 language; + /*0x04*/ u8 pad04[2]; + /*0x06*/ u16 itemIds[3]; + /*0x0C*/ u16 itemAmounts[3]; + /*0x12*/ u8 shopLocation; + /*0x13*/ u8 playerName[8]; +}; + +struct TVShowPokemonTodayFailed +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 language; + /*0x03*/ u8 pad03[9]; + /*0x0c*/ u16 species; + /*0x0e*/ u16 species2; + /*0x10*/ u8 var10; + /*0x11*/ u8 var11; + /*0x12*/ u8 var12; + /*0x13*/ u8 playerName[8]; +}; + +struct TVShowPokemonAngler +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 var02; + /*0x03*/ u8 var03; + /*0x04*/ u16 var04; + /*0x06*/ u8 language; + u8 pad07[12]; + /*0x13*/ u8 playerName[8]; +}; + +struct TVShowWorldOfMasters +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u16 var02; + /*0x04*/ u16 var04; + /*0x06*/ u16 var06; + /*0x08*/ u16 var08; + /*0x0a*/ u8 var0a; + /*0x0b*/ u8 language; + u8 pad0c[7]; + /*0x13*/ u8 playerName[8]; +}; + +struct TVShowMassOutbreak +{ + /*0x00*/ u8 kind; + /*0x01*/ bool8 active; + /*0x02*/ u8 var02; + /*0x03*/ u8 var03; + /*0x04*/ u16 moves[4]; + /*0x0C*/ u16 species; + /*0x0E*/ u16 var0E; + /*0x10*/ u8 locationMapNum; + /*0x11*/ u8 locationMapGroup; + /*0x12*/ u8 var12; + /*0x13*/ u8 probability; + /*0x14*/ u8 level; + /*0x15*/ u8 var15; + /*0x16*/ u16 daysLeft; + /*0x18*/ u8 language; + u8 pad19[11]; +}; + +typedef union TVShow +{ + struct TVShowCommon common; + struct TVShowFanClubLetter fanclubLetter; + struct TVShowRecentHappenings recentHappenings; + struct TVShowFanclubOpinions fanclubOpinions; + struct TVShowUnknownType04 unkShow04; + struct TVShowNameRaterShow nameRaterShow; + struct TVShowBravoTrainerPokemonProfiles bravoTrainer; + struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower; + struct TVShowPokemonToday pokemonToday; + struct TVShowSmartShopper smartshopperShow; + struct TVShowPokemonTodayFailed pokemonTodayFailed; + struct TVShowPokemonAngler pokemonAngler; + struct TVShowWorldOfMasters worldOfMasters; + struct TVShowMassOutbreak massOutbreak; +} TVShow; + +struct MailStruct +{ + /*0x00*/ u16 words[9]; + /*0x12*/ u8 playerName[8]; + /*0x1A*/ u8 trainerId[4]; + /*0x1E*/ u16 species; + /*0x20*/ u16 itemId; +}; + + +// Mauville Pokemon Center men + +struct MauvilleManCommon +{ + u8 id; +}; + +struct MauvilleManBard +{ + /*0x00*/ u8 id; + /*0x02*/ u16 songLyrics[6]; + /*0x0E*/ u16 temporaryLyrics[6]; + /*0x1A*/ u8 playerName[8]; + /*0x22*/ u8 filler_2DB6[0x3]; + /*0x25*/ u8 playerTrainerId[4]; + /*0x29*/ bool8 hasChangedSong; +}; /*size = 0x2C*/ + +struct MauvilleManHipster +{ + u8 id; + bool8 alreadySpoken; +}; + +struct MauvilleManTrader +{ + u8 id; + u8 unk1[4]; + u8 unk5[4][11]; + bool8 alreadyTraded; +}; + +struct MauvilleManStoryteller +{ + u8 id; + bool8 alreadyRecorded; + u8 filler2[2]; + u8 gameStatIDs[4]; + u8 trainerNames[4][7]; + u8 statValues[4][4]; +}; + +struct MauvilleManGiddy +{ + /*0x00*/ u8 id; + /*0x01*/ u8 taleCounter; + /*0x02*/ u8 questionNum; + /*0x04*/ u16 randomWords[10]; + /*0x18*/ u8 questionList[12]; +}; /*size = 0x2C*/ + + +union MauvilleMan +{ + struct MauvilleManCommon common; + struct MauvilleManBard bard; + struct MauvilleManHipster hipster; + struct MauvilleManTrader trader; + struct MauvilleManStoryteller storyteller; + struct MauvilleManGiddy giddy; + u8 filler[0x40]; // needed to pad out the struct +}; + +struct PokeNews +{ + u8 kind; + u8 state; + u16 days; +}; + +struct GabbyAndTyData +{ + /*2b10*/ u16 mon1; + /*2b12*/ u16 mon2; + /*2b14*/ u16 lastMove; + /*2b16*/ u16 quote; + /*2b18*/ u8 mapnum; + /*2b19*/ u8 battleNum; + /*2b1a*/ u8 valA_0:1; + /*2b1a*/ u8 valA_1:1; + /*2b1a*/ u8 valA_2:1; + /*2b1a*/ u8 valA_3:1; + /*2b1a*/ u8 valA_4:1; + /*2b1a*/ u8 valA_5:3; + /*2b1b*/ u8 valB_0:1; + /*2b1b*/ u8 valB_1:1; + /*2b1b*/ u8 valB_2:1; + /*2b1b*/ u8 valB_3:1; + /*2b1b*/ u8 valB_4:1; + /*2b1b*/ u8 valB_5:3; +}; + +struct DayCareMail +{ + /*0x00*/ struct MailStruct message; + /*0x24*/ u8 names[19]; +}; + +struct DayCareStepCountersEtc { + u32 steps[DAYCARE_MON_COUNT]; + u16 pendingEggPersonality; + u8 eggCycleStepsRemaining; +}; + +struct RecordMixingDayCareMail +{ + struct DayCareMail mail[DAYCARE_MON_COUNT]; + u32 numDaycareMons; + u16 itemsHeld[DAYCARE_MON_COUNT]; // marks whether or not each daycare mon is currently holding an item. +}; + +struct DayCareMisc +{ + struct DayCareMail mail[DAYCARE_MON_COUNT]; + struct DayCareStepCountersEtc countersEtc; +}; + +struct DayCare { + struct BoxPokemon mons[DAYCARE_MON_COUNT]; + struct DayCareMisc misc; +}; + +struct LinkBattleRecord +{ + u8 name[8]; + u16 trainerId; + u16 wins; + u16 losses; + u16 draws; +}; + +struct RecordMixingGiftData +{ + u8 unk0; + u8 quantity; + u16 itemId; + u8 filler4[8]; +}; + +struct RecordMixingGift +{ + int checksum; + struct RecordMixingGiftData data; +}; + +struct ContestWinner +{ + /*0x00*/ u32 personality; // personality + /*0x04*/ u32 otId; // otId + /*0x08*/ u16 species; // species + /*0x0A*/ u8 contestCategory; + /*0x0B*/ u8 nickname[11]; + /*0x16*/ u8 trainerName[8]; +}; + +// there should be enough flags for all 412 slots +// each slot takes up 8 flags +// if the value is not divisible by 8, we need to account for the reminder as well +#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0)) + +struct SaveBlock1 /* 0x02025734 */ +{ + /*0x00*/ struct Coords16 pos; + /*0x04*/ struct WarpData location; + /*0x0C*/ struct WarpData warp1; + /*0x14*/ struct WarpData warp2; + /*0x1C*/ struct WarpData lastHealLocation; + /*0x24*/ struct WarpData warp4; + /*0x2C*/ u16 savedMusic; + /*0x2E*/ u8 weather; + /*0x2F*/ u8 weatherCycleStage; + /*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest + /*0x32*/ u16 mapLayoutId; + /*0x34*/ u16 mapView[0x100]; + /*0x234*/ u8 playerPartyCount; + /*0x238*/ struct Pokemon playerParty[6]; + /*0x490*/ u32 money; + /*0x494*/ u16 coins; + /*0x496*/ u16 registeredItem; // registered for use with SELECT button + /*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT]; + /*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT]; + /*0x5B0*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT]; + /*0x600*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT]; + /*0x640*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT]; + /*0x740*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT]; + /*0x7F8*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT]; + /*0x938*/ u8 dexSeen2[DEX_FLAGS_NO]; + /*0x96C*/ u16 berryBlenderRecords[3]; + /*0x972*/ u8 filler_972[0x6]; + /*0x978*/ u16 trainerRematchStepCounter; + /*0x97A*/ u8 trainerRematches[100]; + /*0x9E0*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT]; + /*0xC20*/ struct EventObjectTemplate eventObjectTemplates[64]; + /*0x1220*/ u8 flags[FLAGS_COUNT]; + /*0x1340*/ u16 vars[VARS_COUNT]; + /*0x1540*/ u32 gameStats[NUM_GAME_STATS]; + /*0x1608*/ struct BerryTree berryTrees[BERRY_TREES_COUNT]; + /*0x1A08*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT]; + /*0x2688*/ u8 playerRoomDecor[12]; + /*0x2694*/ u8 playerRoomDecorPos[12]; + /*0x26A0*/ u8 decorDesk[10]; + /*0x26AA*/ u8 decorChair[10]; + /*0x26B4*/ u8 decorPlant[10]; + /*0x26BE*/ u8 decorOrnament[30]; + /*0x26DC*/ u8 decorMat[30]; + /*0x26FA*/ u8 decorPoster[10]; + /*0x2704*/ u8 decorDoll[40]; + /*0x272C*/ u8 decorCushion[10]; + /*0x2736*/ u8 padding_2736[2]; + /*0x2738*/ TVShow tvShows[TV_SHOWS_COUNT]; + /*0x2ABC*/ struct PokeNews pokeNews[POKE_NEWS_COUNT]; + /*0x2AFC*/ u16 outbreakPokemonSpecies; + /*0x2AFE*/ u8 outbreakLocationMapNum; + /*0x2AFF*/ u8 outbreakLocationMapGroup; + /*0x2B00*/ u8 outbreakPokemonLevel; + /*0x2B01*/ u8 outbreakUnk1; + /*0x2B02*/ u16 outbreakUnk2; + /*0x2B04*/ u16 outbreakPokemonMoves[4]; + /*0x2B0C*/ u8 outbreakUnk4; + /*0x2B0D*/ u8 outbreakPokemonProbability; + /*0x2B0E*/ u16 outbreakUnk5; + /*0x2B10*/ struct GabbyAndTyData gabbyAndTyData; + /*0x2B1C*/ struct { + /*0x2B1C*/ u16 unk2B1C[6]; + /*0x2B28*/ u16 unk2B28[6]; + /*0x2B34*/ u16 unk2B34[6]; + /*0x2B40*/ u16 unk2B40[6]; + } easyChats; + /*0x2B4C*/ struct MailStruct mail[MAIL_COUNT]; + /*0x2D8C*/ u8 unk2D8C[4]; // What is this? Apparently it's supposed to be 64 bytes in size. + /*0x2D90*/ u8 filler_2D90[0x4]; + /*0x2D94*/ union MauvilleMan mauvilleMan; + /*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff + /*0x2DFC*/ struct ContestWinner contestWinners[8]; + /*0x2EFC*/ struct ContestWinner museumPortraits[5]; + /*0x2F9C*/ struct DayCare daycare; + /*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5]; + struct { + /*0x3108*/ u8 unknown1[8]; + /*0x3110*/ u8 giftRibbons[11]; + /*0x311B*/ u8 unknown2[8]; + /*0x3123*/ u32 currentPokeCoupons; + /*0x3127*/ u32 totalEarnedPokeCoupons; + /*0x312B*/ u8 unknown3[6]; + /*0x3131*/ u8 receivedWishmakerJirachi; + /*0x3132*/ u8 unknown4[18]; + } __attribute__((packed)) externalReservedData; + /*0x3144*/ struct Roamer roamer; + /*0x3160*/ struct EnigmaBerry enigmaBerry; + /*0x3690*/ struct RamScript ramScript; + /*0x3A7C*/ struct RecordMixingGift recordMixingGift; + /*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO]; +}; + +extern struct SaveBlock1 gSaveBlock1; + +struct Time +{ + /*0x00*/ s16 days; + /*0x02*/ s8 hours; + /*0x03*/ s8 minutes; + /*0x04*/ s8 seconds; +}; + +struct Pokedex +{ + /*0x00*/ u8 order; + /*0x01*/ u8 unknown1; + /*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode + /*0x03*/ u8 unknown2; + /*0x04*/ u32 unownPersonality; // set when you first see Unown + /*0x08*/ u32 spindaPersonality; // set when you first see Spinda + /*0x0C*/ u32 unknown3; + /*0x10*/ u8 owned[DEX_FLAGS_NO]; + /*0x44*/ u8 seen[DEX_FLAGS_NO]; +}; + +struct BattleTowerTrainer +{ + /*0x00*/ u8 trainerClass; + /*0x01*/ u8 name[8]; + /*0x09*/ u8 teamFlags; + u8 filler0A[2]; + /*0x0C*/ u16 greeting[6]; +}; + +struct BattleTowerRecord // record mixing +{ + /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100 + /*0x01*/ u8 trainerClass; + /*0x02*/ u16 winStreak; + /*0x04*/ u8 name[8]; + /*0x0C*/ u8 trainerId[4]; + /*0x10*/ u16 greeting[6]; + /*0x1C*/ struct BattleTowerPokemon party[3]; + /*0xA0*/ u32 checksum; +}; + +struct BattleTowerEReaderTrainer +{ + /*0x00*/ u8 unk0; + /*0x01*/ u8 trainerClass; + /*0x02*/ u16 winStreak; + /*0x04*/ u8 name[8]; + /*0x0C*/ u8 trainerId[4]; + /*0x10*/ u16 greeting[6]; + /*0x1C*/ u16 farewellPlayerLost[6]; + /*0x28*/ u16 farewellPlayerWon[6]; + /*0x34*/ struct BattleTowerPokemon party[3]; + /*0xB8*/ u32 checksum; +}; + +struct BattleTowerData +{ + /*0x0000, 0x00A8*/ struct BattleTowerRecord playerRecord; + /*0x00A4, 0x014C*/ struct BattleTowerRecord records[5]; // from record mixing + /*0x03D8, 0x0480*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party + /*0x03DA, 0x0482*/ u16 defeatedBySpecies; // species of the pokemon that defated the player + /*0x03DC, 0x0484*/ u8 defeatedByTrainerName[8]; + /*0x03E4, 0x048C*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party + /*0x03F0, 0x0498*/ struct BattleTowerEReaderTrainer ereaderTrainer; + /*0x04AC, 0x0554*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100 + /*0x04AC, 0x0554*/ u8 unk_554:1; + /*0x04AD, 0x0555*/ u8 battleOutcome; + /*0x04AE, 0x0556*/ u8 var_4AE[2]; + /*0x04B0, 0x0558*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles) + /*0x04B4, 0x055C*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak. + /*0x04B8, 0x0560*/ u16 recordWinStreaks[2]; + /*0x04BC, 0x0564*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table + /*0x04BD, 0x0565*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons. + /*0x04C0, 0x0568*/ u16 prizeItem; + /*0x04C2, 0x056A*/ u8 battledTrainerIds[6]; + /*0x04C8, 0x0570*/ u16 totalBattleTowerWins; + /*0x04CA, 0x0572*/ u16 bestBattleTowerWinStreak; + /*0x04CC, 0x0574*/ u16 currentWinStreaks[2]; + /*0x04D0, 0x0578*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode. + /*0x04D1, 0x0579*/ u8 filler_4D1[0x317]; +}; + +struct SaveBlock2 /* 0x02024EA4 */ +{ + /*0x00*/ u8 playerName[8]; + /*0x08*/ u8 playerGender; // MALE, FEMALE + /*0x09*/ u8 specialSaveWarp; + /*0x0A*/ u8 playerTrainerId[4]; + /*0x0E*/ u16 playTimeHours; + /*0x10*/ u8 playTimeMinutes; + /*0x11*/ u8 playTimeSeconds; + /*0x12*/ u8 playTimeVBlanks; + /*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A] + /*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST] + u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes + u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO] + u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET] + u16 optionsBattleSceneOff:1; // whether battle animations are disabled + u16 regionMapZoom:1; // whether the map is zoomed in + /*0x18*/ struct Pokedex pokedex; + /*0x90*/ u8 filler_90[0x8]; + /*0x98*/ struct Time localTimeOffset; + /*0xA0*/ struct Time lastBerryTreeUpdate; + /*0xA8*/ struct BattleTowerData battleTower; +}; + +struct MapPosition +{ + s16 x; + s16 y; + s8 height; +}; + +struct UnkStruct_8054FF8 +{ + u8 a; + u8 b; + u8 c; + u8 d; + struct MapPosition sub; + u16 field_C; +}; + +// wasnt defined so I had to define it +struct HallOfFame +{ + u8 filler[0x1F00]; +}; + +extern struct SaveBlock2 gSaveBlock2; + +#define RomHeaderGameTitle ((const char *)0x080000A0) +#define RomHeaderGameCode ((const char *)0x080000AC) +#define RomHeaderMakerCode ((const char *)0x080000B0) +#define RomHeaderMagic ((const u8 *) 0x080000B2) +#define RomHeaderSoftwareVersion ((const u8 *) 0x080000BC) + +#define LocalTimeOffset ((struct Time *)0x02028098) +#define LastBerryTreeUpdate ((struct Time *)0x020280A0) + +#endif //GUARD_GLOBAL_H diff --git a/berry_fix/payload/include/main.h b/berry_fix/payload/include/main.h new file mode 100644 index 000000000..8f7ef1a5a --- /dev/null +++ b/berry_fix/payload/include/main.h @@ -0,0 +1,45 @@ +#ifndef GUARD_MAIN_H +#define GUARD_MAIN_H + +#include <gba/gba.h> + +enum RomHeaderValidationResult +{ + SAPPHIRE_UPDATABLE = 2, + RUBY_UPDATABLE, + SAPPHIRE_NONEED, + RUBY_NONEED, + INVALID +}; + +enum MainCallbackState +{ + MAINCB_INIT = 0, + MAINCB_CHECK_RTC, + MAINCB_CHECK_FLASH, + MAINCB_READ_SAVE, + MAINCB_CHECK_TIME, + MAINCB_FIX_DATE, + MAINCB_NO_NEED_TO_FIX, + MAINCB_YEAR_MAKES_NO_SENSE, + MAINCB_FINISHED, + MAINCB_CHECK_PACIFIDLOG_TM, + MAINCB_FIX_PACIFIDLOG_TM, + MAINCB_ERROR +}; + +extern IntrFunc gIntrTable[]; +extern u16 gHeldKeys; +extern u16 gNewKeys; +extern u8 gIntrVector[]; +extern u32 gUpdateSuccessful; +extern u32 gUnknown_3001194; +extern u32 gUnknown_30011A0[]; +extern u32 gMainCallbackState; +extern u32 gGameVersion; + +extern u8 gSharedMem[0x8000]; + +extern const IntrFunc gIntrFuncPointers[]; + +#endif //GUARD_MAIN_H diff --git a/berry_fix/payload/include/pokemon.h b/berry_fix/payload/include/pokemon.h new file mode 100644 index 000000000..d3a14ffff --- /dev/null +++ b/berry_fix/payload/include/pokemon.h @@ -0,0 +1,154 @@ +#ifndef GUARD_POKEMON_H +#define GUARD_POKEMON_H + +struct PokemonSubstruct0 +{ + u16 species; + u16 heldItem; + u32 experience; + u8 ppBonuses; + u8 friendship; +}; + +struct PokemonSubstruct1 +{ + u16 moves[4]; + u8 pp[4]; +}; + +struct PokemonSubstruct2 +{ + u8 hpEV; + u8 attackEV; + u8 defenseEV; + u8 speedEV; + u8 spAttackEV; + u8 spDefenseEV; + u8 cool; + u8 beauty; + u8 cute; + u8 smart; + u8 tough; + u8 sheen; +}; + +struct PokemonSubstruct3 +{ + /*0x00*/ u8 pokerus; + /*0x01*/ u8 metLocation; + + /*0x02*/ u16 metLevel:7; + /*0x02*/ u16 metGame:4; + /*0x03*/ u16 pokeball:4; + /*0x03*/ u16 otGender:1; + + /*0x04*/ u32 hpIV:5; + /*0x04*/ u32 attackIV:5; + /*0x05*/ u32 defenseIV:5; + /*0x05*/ u32 speedIV:5; + /*0x05*/ u32 spAttackIV:5; + /*0x06*/ u32 spDefenseIV:5; + /*0x07*/ u32 isEgg:1; + /*0x07*/ u32 altAbility:1; + + /*0x08*/ u32 coolRibbon:3; + /*0x08*/ u32 beautyRibbon:3; + /*0x08*/ u32 cuteRibbon:3; + /*0x09*/ u32 smartRibbon:3; + /*0x09*/ u32 toughRibbon:3; + /*0x09*/ u32 championRibbon:1; + /*0x0A*/ u32 winningRibbon:1; + /*0x0A*/ u32 victoryRibbon:1; + /*0x0A*/ u32 artistRibbon:1; + /*0x0A*/ u32 effortRibbon:1; + /*0x0A*/ u32 giftRibbon1:1; + /*0x0A*/ u32 giftRibbon2:1; + /*0x0A*/ u32 giftRibbon3:1; + /*0x0A*/ u32 giftRibbon4:1; + /*0x0B*/ u32 giftRibbon5:1; + /*0x0B*/ u32 giftRibbon6:1; + /*0x0B*/ u32 giftRibbon7:1; + /*0x0B*/ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald +}; + +union PokemonSubstruct +{ + struct PokemonSubstruct0 type0; + struct PokemonSubstruct1 type1; + struct PokemonSubstruct2 type2; + struct PokemonSubstruct3 type3; + u16 raw[6]; +}; + +struct BoxPokemon +{ + /*0x00*/ u32 personality; + /*0x04*/ u32 otId; + /*0x08*/ u8 nickname[POKEMON_NAME_LENGTH]; + /*0x12*/ u8 language; + /*0x13*/ u8 isBadEgg:1; + u8 hasSpecies:1; + u8 isEgg:1; + /*0x14*/ u8 otName[OT_NAME_LENGTH]; + /*0x1B*/ u8 markings; + /*0x1C*/ u16 checksum; + /*0x1E*/ u16 unknown; + + union + { + u32 raw[12]; + union PokemonSubstruct substructs[4]; + } secure; +}; /*size = 0x50*/ + +struct Pokemon +{ + /*0x00*/ struct BoxPokemon box; + /*0x50*/ u32 status; + /*0x54*/ u8 level; + /*0x55*/ u8 mail; + /*0x56*/ u16 hp; + /*0x58*/ u16 maxHP; + /*0x5A*/ u16 attack; + /*0x5C*/ u16 defense; + /*0x5E*/ u16 speed; + /*0x60*/ u16 spAttack; + /*0x62*/ u16 spDefense; +}; + +struct BattleTowerPokemon +{ + /*0x00*/u16 species; + /*0x02*/u16 heldItem; + /*0x04*/u16 moves[4]; + /*0x0C*/u8 level; + /*0x0D*/u8 ppBonuses; + /*0x0E*/u8 hpEV; + /*0x0F*/u8 attackEV; + /*0x10*/u8 defenseEV; + /*0x11*/u8 speedEV; + /*0x12*/u8 spAttackEV; + /*0x13*/u8 spDefenseEV; + /*0x14*/u32 otId; + /*0x18*/u32 hpIV:5; + /*0x18*/u32 attackIV:5; + /*0x19*/u32 defenseIV:5; + /*0x19*/u32 speedIV:5; + /*0x1A*/u32 spAttackIV:5; + /*0x1A*/u32 spDefenseIV:5; + /*0x1B*/u32 gap:1; + /*0x1B*/u32 altAbility:1; + /*0x1C*/u32 personality; + /*0x20*/u8 nickname[POKEMON_NAME_LENGTH + 1]; + /*0x2B*/u8 friendship; +}; + +struct PokemonStorage +{ + /*0x0000*/ u8 currentBox; + /*0x0004*/ struct BoxPokemon boxes[14][30]; + /*0x8344*/ u8 boxNames[14][9]; + /*0x83c2*/ u8 wallpaper[14]; +}; + +#endif // GUARD_POKEMON_H diff --git a/berry_fix/payload/include/rtc.h b/berry_fix/payload/include/rtc.h new file mode 100644 index 000000000..64a1f2295 --- /dev/null +++ b/berry_fix/payload/include/rtc.h @@ -0,0 +1,15 @@ +#ifndef GUARD_RTC_H +#define GUARD_RTC_H + +#include <gba/gba.h> +#include <siirtc.h> +#include "global.h" + +extern struct Time gTimeSinceBerryUpdate; +extern struct Time gRtcUTCTime; + +bool32 rtc_maincb_is_rtc_working(void); +bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 *); +void rtc_maincb_fix_date(void); + +#endif //GUARD_RTC_H diff --git a/berry_fix/payload/ld_script.sed b/berry_fix/payload/ld_script.sed new file mode 100644 index 000000000..b91542b6f --- /dev/null +++ b/berry_fix/payload/ld_script.sed @@ -0,0 +1,14 @@ +/<EWRAM>/ { + r sym_ewram.ld + d +} + +/<BSS>/ { + r sym_bss.ld + d +} + +/<COMMON>/ { + r sym_common.ld + d +} diff --git a/berry_fix/payload/ld_script.txt b/berry_fix/payload/ld_script.txt new file mode 100644 index 000000000..a70ecac09 --- /dev/null +++ b/berry_fix/payload/ld_script.txt @@ -0,0 +1,122 @@ +ENTRY(Init) + +SECTIONS { + . = 0x2010000; + + .text : + ALIGN(4) + { + asm/crt0.o(.text); + src/main.o(.text); + src/rtc.o(.text); + src/flash.o(.text); + } =0 + + lib_text : + ALIGN(4) + { + *libagb_flash.a:agb_flash.o(.text); + *libagb_flash.a:agb_flash_1m.o(.text); + *libagb_flash.a:agb_flash_mx.o(.text); + *libagbsyscall.a:ArcTan2.o(.text); + *libagbsyscall.a:BgAffineSet.o(.text); + *libagbsyscall.a:CpuFastSet.o(.text); + *libagbsyscall.a:CpuSet.o(.text); + *libagbsyscall.a:Div.o(.text); + *libagbsyscall.a:Mod.o(.text); + *libagbsyscall.a:LZ77UnCompVram.o(.text); + *libagbsyscall.a:LZ77UnCompWram.o(.text); + *libagbsyscall.a:MultiBoot.o(.text); + *libagbsyscall.a:ObjAffineSet.o(.text); + *libagbsyscall.a:RLUnCompVram.o(.text); + *libagbsyscall.a:RLUnCompWram.o(.text); + *libagbsyscall.a:RegisterRamReset.o(.text); + *libagbsyscall.a:SoftReset.o(.text); + *libagbsyscall.a:Sqrt.o(.text); + *libagbsyscall.a:VBlankIntrWait.o(.text); + *libsiirtc.a:siirtc.o(.text); + *libgcc.a:_call_via_rX.o(.text); + *libgcc.a:_modsi3.o(.text); + *libgcc.a:_umodsi3.o(.text); + *libgcc.a:_dvmd_tls.o(.text); + } =0 + + .rodata : + ALIGN(4) + { + src/main.o(.rodata); + src/rtc.o(.rodata); + src/flash.o(.rodata); + } =0 + + lib_rodata : + ALIGN(4) + { + *libagb_flash.a:agb_flash.o(.rodata); + *libagb_flash.a:agb_flash_1m.o(.rodata); + *libagb_flash.a:agb_flash_mx.o(.rodata); + *libagb_flash.a:agb_flash_le.o(.rodata); + *libsiirtc.a:siirtc.o(.rodata); + } + + . = 0x2020000; + + ewram (NOLOAD) : + ALIGN(4) + { +<EWRAM> + } + + . = 0x3001000; + + iwram (NOLOAD) : + ALIGN(4) + { +<BSS> + . = 0x40; +<COMMON> + end = .; + } + + . = 0x8000000; + + RS_Rom (NOLOAD) : + ALIGN(4) + { + _start = .; + . += 4; + RomHeaderNintendoLogo = .; + . += 156; + RS_RomHeader = .; + RomHeaderGameTitle = .; + . += 12; + RomHeaderGameCode = .; + . += 4; + RomHeaderMakerCode = .; + . += 2; + RomHeaderMagic = .; + . += 1; + RomHeaderMainUnitCode = .; + . += 1; + RomHeaderDeviceType = .; + . += 1; + RomHeaderReserved1 = .; + . += 7; + RomHeaderSoftwareVersion = .; + . += 1; + RomHeaderChecksum = .; + . += 1; + RomHeaderReserved2 = .; + . += 6; + GPIOPortData = .; + . += 2; + GPIOPortDirection = .; + . += 2; + GPIOPortReadEnable = .; + } =0 + + /DISCARD/ : + { + *(*); + } +} diff --git a/berry_fix/payload/rom.sha1 b/berry_fix/payload/rom.sha1 new file mode 100644 index 000000000..92eee7e87 --- /dev/null +++ b/berry_fix/payload/rom.sha1 @@ -0,0 +1 @@ +866991e2b5a8de02d12f53abe0ee9af03a2b6e01 payload.gba diff --git a/berry_fix/payload/src/flash.c b/berry_fix/payload/src/flash.c new file mode 100644 index 000000000..3a0369dda --- /dev/null +++ b/berry_fix/payload/src/flash.c @@ -0,0 +1,752 @@ +#include <gba/gba.h> +#include <agb_flash.h> +#include "constants/vars.h" +#include "global.h" +#include "main.h" +#include "flash.h" +#include "rtc.h" + +struct SaveBlockChunk +{ + u8 * data; + u16 size; +}; + +u8 WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1); +u8 WriteSingleChunk(u16 a0, const struct SaveBlockChunk * a1); +u8 TryWriteSector(u8, u8 *); +u8 EraseCurrentChunk(u16 a0, const struct SaveBlockChunk * a1); +u8 TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1); +u8 ReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1); +u8 GetSaveValidStatus(const struct SaveBlockChunk * a1); +u32 DoReadFlashWholeSection(u8 a0, struct SaveSector * a1); +u16 CalculateChecksum(const void *, u16); + +u16 gFirstSaveSector; +u32 gPrevSaveCounter; +u16 gLastKnownGoodSector; +u32 gDamagedSaveSectors; +u32 gSaveCounter; +struct SaveSector * gFastSaveSection; +u16 gCurSaveChunk; +bool32 gFlashIdentIsValid; + +EWRAM_DATA struct SaveBlock2 gSaveBlock2 = {}; +EWRAM_DATA struct SaveBlock1 gSaveBlock1 = {}; +EWRAM_DATA struct PokemonStorage gPokemonStorage = {}; + +// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer +#define SECTOR_DATA_SIZE 3968 +#define SECTOR_FOOTER_SIZE 128 + +#define SAVEBLOCK_CHUNK(structure, chunkNum) \ +{ \ + (u8 *)&structure + chunkNum * SECTOR_DATA_SIZE, \ + min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \ +} \ + +static const struct SaveBlockChunk sSaveBlockChunks[] = +{ + SAVEBLOCK_CHUNK(gSaveBlock2, 0), + + SAVEBLOCK_CHUNK(gSaveBlock1, 0), + SAVEBLOCK_CHUNK(gSaveBlock1, 1), + SAVEBLOCK_CHUNK(gSaveBlock1, 2), + SAVEBLOCK_CHUNK(gSaveBlock1, 3), + + SAVEBLOCK_CHUNK(gPokemonStorage, 0), + SAVEBLOCK_CHUNK(gPokemonStorage, 1), + SAVEBLOCK_CHUNK(gPokemonStorage, 2), + SAVEBLOCK_CHUNK(gPokemonStorage, 3), + SAVEBLOCK_CHUNK(gPokemonStorage, 4), + SAVEBLOCK_CHUNK(gPokemonStorage, 5), + SAVEBLOCK_CHUNK(gPokemonStorage, 6), + SAVEBLOCK_CHUNK(gPokemonStorage, 7), + SAVEBLOCK_CHUNK(gPokemonStorage, 8), +}; + +const u16 gInfoMessagesPal[] = INCBIN_U16("graphics/msg_box.gbapal"); +const u8 gInfoMessagesTilemap[] = INCBIN_U8("graphics/msg_box.tilemap.lz"); +const u8 gInfoMessagesGfx[] = INCBIN_U8("graphics/msg_box.4bpp.lz"); + +bool32 flash_maincb_ident_is_valid(void) +{ + gFlashIdentIsValid = TRUE; + if (!IdentifyFlash()) + { + SetFlashTimerIntr(0, &((IntrFunc *)gIntrFuncPointers)[9]); + return TRUE; + } + gFlashIdentIsValid = FALSE; + return FALSE; +} + +void Call_ReadFlash(u16 sectorNum, ptrdiff_t offset, void * dest, size_t size) +{ + ReadFlash(sectorNum, offset, dest, size); +} + +u8 Call_WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1) +{ + return WriteSaveBlockChunks(a0, a1); +} + +u8 Call_TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1) +{ + return TryReadAllSaveSectorsCurrentSlot(a0, a1); +} + +u32 * GetDamagedSaveSectorsPtr(void) +{ + return &gDamagedSaveSectors; +} + +s32 flash_write_save_block_chunks(u8 a0) +{ + u8 i; + + switch (a0) + { + case 0: + default: + Call_WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks); + break; + case 1: + for (i = 0; i < 5; i++) + { + Call_WriteSaveBlockChunks(i, sSaveBlockChunks); + } + break; + case 2: + Call_WriteSaveBlockChunks(0, sSaveBlockChunks); + break; + } + + return 0; +} + +u8 flash_write_save_block_chunks_check_damage(u8 a0) +{ + flash_write_save_block_chunks(a0); + if (*GetDamagedSaveSectorsPtr() == 0) + return 1; + return 0xFF; +} + +u8 flash_maincb_read_save(u32 unused) +{ + return Call_TryReadAllSaveSectorsCurrentSlot(0xFFFF, sSaveBlockChunks); +} + +void msg_load_gfx(void) +{ + REG_DISPCNT = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BLDCNT = 0; + LZ77UnCompVram(gInfoMessagesGfx, (void *)BG_VRAM); + LZ77UnCompVram(gInfoMessagesTilemap, (void *)BG_SCREEN_ADDR(28)); + CpuCopy16(gInfoMessagesPal, (void *)BG_PLTT, 0x200); + REG_BG0CNT = BGCNT_SCREENBASE(28) | BGCNT_TXT512x512; + REG_DISPCNT = DISPCNT_BG0_ON; +} + +void msg_display(enum MsgBoxUpdateMessage a0) +{ + switch (a0) + { + case MSGBOX_WILL_NOW_UPDATE: + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + break; + case MSGBOX_HAS_BEEN_UPDATED: + REG_BG0HOFS = 0x100; + REG_BG0VOFS = 0; + break; + case MSGBOX_UNABLE_TO_UPDATE: + REG_BG0HOFS = 0x100; + REG_BG0VOFS = 0xB0; + break; + case MSGBOX_NO_NEED_TO_UPDATE: + REG_BG0HOFS = 0; + REG_BG0VOFS = 0xB0; + break; + case MSGBOX_UPDATING: + REG_BG0HOFS = 0; + REG_BG0VOFS = 0x160; + break; + } +} + +void Save_EraseAllData(void) +{ + u16 i; + for (i = 0; i < 32; i++) + EraseFlashSector(i); +} + +void Save_ResetSaveCounters(void) +{ + gSaveCounter = 0; + gFirstSaveSector = 0; + gDamagedSaveSectors = 0; +} + +bool32 SetSectorDamagedStatus(u8 op, u8 sectorNum) +{ + bool32 retVal = FALSE; + + switch (op) + { + case SECTOR_DAMAGED: + gDamagedSaveSectors |= (1 << sectorNum); + break; + case SECTOR_OK: + gDamagedSaveSectors &= ~(1 << sectorNum); + break; + case SECTOR_CHECK: // unused + if (gDamagedSaveSectors & (1 << sectorNum)) + retVal = TRUE; + break; + } + + return retVal; +} + +u8 WriteSaveBlockChunks(u16 chunkId, const struct SaveBlockChunk *chunks) +{ + u32 retVal; + u16 i; + + gFastSaveSection = eSaveSection; + + if (chunkId != 0xFFFF) // write single chunk + { + retVal = WriteSingleChunk(chunkId, chunks); + } + else // write all chunks + { + gLastKnownGoodSector = gFirstSaveSector; + gPrevSaveCounter = gSaveCounter; + gFirstSaveSector++; + gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT; + gSaveCounter++; + retVal = SAVE_STATUS_OK; + + for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++) + WriteSingleChunk(i, chunks); + + // Check for any bad sectors + if (gDamagedSaveSectors != 0) // skip the damaged sector. + { + retVal = SAVE_STATUS_ERROR; + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; + } + } + + return retVal; +} + +u8 WriteSingleChunk(u16 chunkId, const struct SaveBlockChunk * chunks) +{ + u16 i; + u16 sectorNum; + u8 *chunkData; + u16 chunkSize; + + // select sector number + sectorNum = chunkId + gFirstSaveSector; + sectorNum %= NUM_SECTORS_PER_SAVE_SLOT; + // select save slot + sectorNum += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); + + chunkData = chunks[chunkId].data; + chunkSize = chunks[chunkId].size; + + // clear save section. + for (i = 0; i < sizeof(struct SaveSector); i++) + ((u8 *)gFastSaveSection)[i] = 0; + + gFastSaveSection->id = chunkId; + gFastSaveSection->signature = FILE_SIGNATURE; + gFastSaveSection->counter = gSaveCounter; + for (i = 0; i < chunkSize; i++) + gFastSaveSection->data[i] = chunkData[i]; + gFastSaveSection->checksum = CalculateChecksum(chunkData, chunkSize); + + return TryWriteSector(sectorNum, gFastSaveSection->data); +} + +u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size) +{ + u16 i; + struct SaveSector *section = eSaveSection; + + for (i = 0; i < sizeof(struct SaveSector); i++) + ((char *)section)[i] = 0; + + section->signature = FILE_SIGNATURE; + for (i = 0; i < size; i++) + section->data[i] = data[i]; + section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used. + + return TryWriteSector(sectorNum, section->data); +} + +u8 TryWriteSector(u8 sectorNum, u8 *data) +{ + if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged? + { + SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits. + return SAVE_STATUS_ERROR; + } + else + { + SetSectorDamagedStatus(SECTOR_OK, sectorNum); // unset damaged sector bits. it's safe now. + return SAVE_STATUS_OK; + } +} + +u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *chunk) // chunk is unused +{ + gFastSaveSection = eSaveSection; + gLastKnownGoodSector = gFirstSaveSector; + gPrevSaveCounter = gSaveCounter; + gFirstSaveSector++; + gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT; + gSaveCounter++; + gCurSaveChunk = 0; + gDamagedSaveSectors = 0; + return 0; +} + +u32 RestoreSaveBackupVars(const struct SaveBlockChunk *chunk) +{ + gFastSaveSection = eSaveSection; + gLastKnownGoodSector = gFirstSaveSector; + gPrevSaveCounter = gSaveCounter; + gCurSaveChunk = 0; + gDamagedSaveSectors = 0; + return 0; +} + +u8 WriteSingleChunkAndIncrement(u16 a1, const struct SaveBlockChunk * chunk) +{ + u8 retVal; + + if (gCurSaveChunk < a1 - 1) + { + retVal = SAVE_STATUS_OK; + WriteSingleChunk(gCurSaveChunk, chunk); + gCurSaveChunk++; + if (gDamagedSaveSectors) + { + retVal = SAVE_STATUS_ERROR; + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; + } + } + else + { + retVal = SAVE_STATUS_ERROR; + } + + return retVal; +} + +u8 ErasePreviousChunk(u16 a1, const struct SaveBlockChunk *chunk) +{ + u8 retVal = SAVE_STATUS_OK; + + EraseCurrentChunk(a1 - 1, chunk); + + if (gDamagedSaveSectors) + { + retVal = SAVE_STATUS_ERROR; + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; + } + return retVal; +} + +u8 EraseCurrentChunk(u16 chunkId, const struct SaveBlockChunk *chunks) +{ + u16 i; + u16 sector; + u8 *data; + u16 size; + u8 status; + + // select sector number + sector = chunkId + gFirstSaveSector; + sector %= NUM_SECTORS_PER_SAVE_SLOT; + // select save slot + sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); + + data = chunks[chunkId].data; + size = chunks[chunkId].size; + + // clear temp save section. + for (i = 0; i < sizeof(struct SaveSector); i++) + ((char *)gFastSaveSection)[i] = 0; + + gFastSaveSection->id = chunkId; + gFastSaveSection->signature = FILE_SIGNATURE; + gFastSaveSection->counter = gSaveCounter; + + // set temp section's data. + for (i = 0; i < size; i++) + gFastSaveSection->data[i] = data[i]; + + // calculate checksum. + gFastSaveSection->checksum = CalculateChecksum(data, size); + + EraseFlashSector(sector); + + status = SAVE_STATUS_OK; + + for (i = 0; i < sizeof(struct UnkSaveSection); i++) + { + if (ProgramFlashByte(sector, i, gFastSaveSection->data[i])) + { + status = SAVE_STATUS_ERROR; + break; + } + } + + if (status == SAVE_STATUS_ERROR) + { + SetSectorDamagedStatus(SECTOR_DAMAGED, sector); + return SAVE_STATUS_ERROR; + } + else + { + status = SAVE_STATUS_OK; + + for (i = 0; i < 7; i++) + { + if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i])) + { + status = SAVE_STATUS_ERROR; + break; + } + } + + if (status == SAVE_STATUS_ERROR) + { + SetSectorDamagedStatus(SECTOR_DAMAGED, sector); + return SAVE_STATUS_ERROR; + } + else + { + SetSectorDamagedStatus(SECTOR_OK, sector); + return SAVE_STATUS_OK; + } + } +} + +u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *chunk) +{ + u16 sector; + + // select sector number + sector = a1 + gFirstSaveSector - 1; + sector %= NUM_SECTORS_PER_SAVE_SLOT; + // select save slot + sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); + + if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)])) + { + // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. + SetSectorDamagedStatus(SECTOR_DAMAGED, sector); + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; + return SAVE_STATUS_ERROR; + } + else + { + SetSectorDamagedStatus(SECTOR_OK, sector); + return SAVE_STATUS_OK; + } +} + +u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *chunk) +{ + u16 sector; + + sector = a1 + gFirstSaveSector - 1; + sector %= NUM_SECTORS_PER_SAVE_SLOT; + sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); + + if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) + { + // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. + SetSectorDamagedStatus(SECTOR_DAMAGED, sector); + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; + return SAVE_STATUS_ERROR; + } + else + { + SetSectorDamagedStatus(SECTOR_OK, sector); + return SAVE_STATUS_OK; + } +} + +u8 TryReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunk) +{ + u8 retVal; + gFastSaveSection = eSaveSection; + if (a1 != 0xFFFF) + { + retVal = SAVE_STATUS_ERROR; + } + else + { + retVal = GetSaveValidStatus(chunk); + ReadAllSaveSectorsCurrentSlot(0xFFFF, chunk); + } + + return retVal; +} + +u8 ReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunks) +{ + u16 i; + u16 checksum; + u16 sector = NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); + u16 id; + + for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++) + { + DoReadFlashWholeSection(i + sector, gFastSaveSection); + id = gFastSaveSection->id; + if (id == 0) + gFirstSaveSector = i; + checksum = CalculateChecksum(gFastSaveSection->data, chunks[id].size); + if (gFastSaveSection->signature == FILE_SIGNATURE + && gFastSaveSection->checksum == checksum) + { + u16 j; + for (j = 0; j < chunks[id].size; j++) + chunks[id].data[j] = gFastSaveSection->data[j]; + } + } + + return 1; +} + +u8 GetSaveValidStatus(const struct SaveBlockChunk *chunks) +{ + u16 sector; + bool8 signatureValid; + u16 checksum; + u32 slot1saveCounter = 0; + u32 slot2saveCounter = 0; + u8 slot1Status; + u8 slot2Status; + u32 validSectors; + const u32 ALL_SECTORS = (1 << NUM_SECTORS_PER_SAVE_SLOT) - 1; // bitmask of all saveblock sectors + + // check save slot 1. + validSectors = 0; + signatureValid = FALSE; + for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++) + { + DoReadFlashWholeSection(sector, gFastSaveSection); + if (gFastSaveSection->signature == FILE_SIGNATURE) + { + signatureValid = TRUE; + checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size); + if (gFastSaveSection->checksum == checksum) + { + slot1saveCounter = gFastSaveSection->counter; + validSectors |= 1 << gFastSaveSection->id; + } + } + } + + if (signatureValid) + { + if (validSectors == ALL_SECTORS) + slot1Status = SAVE_STATUS_OK; + else + slot1Status = SAVE_STATUS_ERROR; + } + else + { + slot1Status = SAVE_STATUS_EMPTY; + } + + // check save slot 2. + validSectors = 0; + signatureValid = FALSE; + for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++) + { + DoReadFlashWholeSection(NUM_SECTORS_PER_SAVE_SLOT + sector, gFastSaveSection); + if (gFastSaveSection->signature == FILE_SIGNATURE) + { + signatureValid = TRUE; + checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size); + if (gFastSaveSection->checksum == checksum) + { + slot2saveCounter = gFastSaveSection->counter; + validSectors |= 1 << gFastSaveSection->id; + } + } + } + + if (signatureValid) + { + if (validSectors == ALL_SECTORS) + slot2Status = SAVE_STATUS_OK; + else + slot2Status = SAVE_STATUS_ERROR; + } + else + { + slot2Status = SAVE_STATUS_EMPTY; + } + + if (slot1Status == SAVE_STATUS_OK && slot2Status == SAVE_STATUS_OK) + { + // Choose counter of the most recent save file + if ((slot1saveCounter == -1 && slot2saveCounter == 0) || (slot1saveCounter == 0 && slot2saveCounter == -1)) + { + if ((unsigned)(slot1saveCounter + 1) < (unsigned)(slot2saveCounter + 1)) + gSaveCounter = slot2saveCounter; + else + gSaveCounter = slot1saveCounter; + } + else + { + if (slot1saveCounter < slot2saveCounter) + gSaveCounter = slot2saveCounter; + else + gSaveCounter = slot1saveCounter; + } + return SAVE_STATUS_OK; + } + + if (slot1Status == SAVE_STATUS_OK) + { + gSaveCounter = slot1saveCounter; + if (slot2Status == SAVE_STATUS_ERROR) + return SAVE_STATUS_ERROR; + else + return SAVE_STATUS_OK; + } + + if (slot2Status == SAVE_STATUS_OK) + { + gSaveCounter = slot2saveCounter; + if (slot1Status == SAVE_STATUS_ERROR) + return SAVE_STATUS_ERROR; + else + return SAVE_STATUS_OK; + } + + if (slot1Status == SAVE_STATUS_EMPTY && slot2Status == SAVE_STATUS_EMPTY) + { + gSaveCounter = 0; + gFirstSaveSector = 0; + return SAVE_STATUS_EMPTY; + } + + gSaveCounter = 0; + gFirstSaveSector = 0; + return 2; +} + +u8 ReadSomeUnknownSectorAndVerify(u8 sector, u8 *data, u16 size) +{ + u16 i; + struct SaveSector *section = eSaveSection; + + DoReadFlashWholeSection(sector, section); + if (section->signature == FILE_SIGNATURE) + { + u16 checksum = CalculateChecksum(section->data, size); + if (section->id == checksum) + { + for (i = 0; i < size; i++) + data[i] = section->data[i]; + return SAVE_STATUS_OK; + } + else + { + return 2; + } + } + else + { + return SAVE_STATUS_EMPTY; + } +} + +u32 DoReadFlashWholeSection(u8 sector, struct SaveSector *section) +{ + ReadFlash(sector, 0, section->data, sizeof(struct SaveSector)); + return 1; +} + +u16 CalculateChecksum(const void *data, u16 size) +{ + u16 i; + u32 checksum = 0; + + for (i = 0; i < (size / 4); i++) + { + checksum += *((u32 *)data); + data += sizeof(u32); + } + + return ((checksum >> 16) + checksum); +} + +void nullsub_0201182C() +{ +} + +void nullsub_02011830() +{ +} + +void nullsub_02011834() +{ +} + +u16 * get_var_addr(u16 a0) +{ + if (a0 < VARS_START) + return NULL; + if (a0 < VAR_SPECIAL_0) + return &gSaveBlock1.vars[a0 - VARS_START]; + return NULL; +} + +bool32 flash_maincb_check_need_reset_pacifidlog_tm(void) +{ + u8 sp0; + u16 * data = get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY); + rtc_maincb_is_time_since_last_berry_update_positive(&sp0); + if (*data <= gRtcUTCTime.days) + return TRUE; + else + return FALSE; +} + +bool32 flash_maincb_reset_pacifidlog_tm(void) +{ + u8 sp0; + if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE) + return TRUE; + rtc_maincb_is_time_since_last_berry_update_positive(&sp0); + if (gRtcUTCTime.days < 0) + return FALSE; + *get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY) = 1; + if (flash_write_save_block_chunks_check_damage(0) != TRUE) + return FALSE; + return TRUE; +} diff --git a/berry_fix/payload/src/main.c b/berry_fix/payload/src/main.c new file mode 100644 index 000000000..249150665 --- /dev/null +++ b/berry_fix/payload/src/main.c @@ -0,0 +1,289 @@ +#include <gba/gba.h> +#include "global.h" +#include "main.h" +#include "rtc.h" +#include "flash.h" + +static s32 gInitialWaitTimer; +IntrFunc gIntrTable[16]; +u16 gHeldKeys; +u16 gNewKeys; +u8 gIntrVector[0x100]; +u32 gUpdateSuccessful; +u32 gUnknown_3001194; +u32 gUnknown_30011A0[0x19]; +u32 gMainCallbackState; +u32 gGameVersion; + +EWRAM_DATA u8 gSharedMem[0x8000] = {}; + +void IntrMain(void); +void ReadKeys(void); +void dummy_intr_0(void); +void dummy_intr_1(void); +void main_callback(u32 *, void *, void *); + + +const char gBerryFixGameCode[] = "AGBJ"; +const IntrFunc gIntrFuncPointers[] = { + dummy_intr_0, + dummy_intr_1, + dummy_intr_0, + dummy_intr_0, + dummy_intr_0, + dummy_intr_0, + dummy_intr_0, + dummy_intr_0, + dummy_intr_0, + dummy_intr_0, + NULL, + NULL, + NULL +}; +const char gVersionData[][2] = { + {'J', 1}, + {'E', 2}, + {'D', 1}, + {'F', 1}, + {'I', 1}, + {'S', 1} +}; +const char gRubyTitleAndCode[] = "POKEMON RUBYAXV"; +const char gSapphireTitleAndCode[] = "POKEMON SAPPAXP"; +const u16 sDebugPals[20] = { + RGB(00, 00, 00), + RGB(31, 00, 00), + RGB(00, 31, 00), + RGB(00, 00, 31) +}; +const u16 sDebugDigitsGfx[] = INCBIN_U16("graphics/debug_digits.4bpp"); + +void AgbMain(void) +{ + RegisterRamReset(0x1E); + DmaCopy32(3, gIntrFuncPointers, gIntrTable, sizeof gIntrFuncPointers); + DmaCopy32(3, IntrMain, gIntrVector, sizeof(gIntrVector)); + INTR_VECTOR = gIntrVector; + REG_IE = INTR_FLAG_VBLANK; + if (*RomHeaderMagic == 0x96 && *(u32 *)RomHeaderGameCode == *(u32 *)gBerryFixGameCode) + REG_IE |= INTR_FLAG_GAMEPAK; + REG_DISPSTAT = DISPSTAT_VBLANK_INTR; + REG_IME = INTR_FLAG_VBLANK; + msg_load_gfx(); + gMainCallbackState = MAINCB_INIT; + gUnknown_3001194 = 0; + for (;;) + { + VBlankIntrWait(); + ReadKeys(); + main_callback(&gMainCallbackState, gUnknown_30011A0, gSharedMem); + } +} + +void dummy_intr_1(void) +{} + +void dummy_intr_0(void) +{} + +void ReadKeys(void) +{ + u16 keyInput = REG_KEYINPUT ^ KEYS_MASK; + gNewKeys = keyInput & ~gHeldKeys; + gHeldKeys = keyInput; +} + +void fill_palette(const u8 * src, u16 * dest, u8 value) +{ + s32 i; + for (i = 0; src[i] != 0; i++) + dest[i] = src[i] | value << 12; +} + +bool32 berry_fix_memcmp(const char * src1, const char * src2, size_t size) +{ + s32 i; + for (i = 0; i < size; i++) + { + if (src1[i] != src2[i]) + return FALSE; + } + return TRUE; +} + +s32 validate_rom_header_internal(void) +{ + char languageCode = *(RomHeaderGameCode + 3); + s32 softwareVersion = *RomHeaderSoftwareVersion; + s32 shouldUpdate = -1; + s32 i; + for (i = 0; i < ARRAY_COUNT(gVersionData); i++) + { + if (languageCode == gVersionData[i][0]) + { + if (softwareVersion >= gVersionData[i][1]) + { + shouldUpdate = 0; + } + else + { + shouldUpdate = 1; + } + break; + } + } + if (shouldUpdate != -1) + { + if (berry_fix_memcmp(RomHeaderGameTitle, gRubyTitleAndCode, 15) == TRUE) + { + if (shouldUpdate == 0) + return RUBY_NONEED; + else + { + gGameVersion = VERSION_RUBY; + return RUBY_UPDATABLE; + } + } + else if (berry_fix_memcmp(RomHeaderGameTitle, gSapphireTitleAndCode, 15) == TRUE) + { + if (shouldUpdate == 0) + return SAPPHIRE_NONEED; + else + { + gGameVersion = VERSION_SAPPHIRE; + return SAPPHIRE_UPDATABLE; + } + } + } + return INVALID; +} + +s32 validate_rom_header(void) +{ + if (*RomHeaderMakerCode == '0' && *(RomHeaderMakerCode + 1) == '1' && *RomHeaderMagic == 0x96) + return validate_rom_header_internal(); + else + return INVALID; +} + +void main_callback(u32 * state, void * unused1, void * unused2) +{ + u8 year; + switch (*state) + { + case MAINCB_INIT: + msg_display(MSGBOX_WILL_NOW_UPDATE); + if (++gInitialWaitTimer >= 180) + { + gInitialWaitTimer = 0; + gUpdateSuccessful = 0; + switch (validate_rom_header()) + { + case SAPPHIRE_UPDATABLE: + case RUBY_UPDATABLE: // Should Update Ruby + ++(*state); // MAINCB_CHECK_RTC + break; + case INVALID: // Invalid header + *state = MAINCB_ERROR; + break; + case SAPPHIRE_NONEED: // Should not update Sapphire + case RUBY_NONEED: // Should not update Ruby + *state = MAINCB_NO_NEED_TO_FIX; + break; + } + } + break; + case MAINCB_CHECK_RTC: + if (!rtc_maincb_is_rtc_working()) + *state = MAINCB_ERROR; + else + ++(*state); // MAINCB_CHECK_FLASH + break; + case MAINCB_CHECK_FLASH: + if (flash_maincb_ident_is_valid() == TRUE) + ++(*state); // MAINCB_READ_SAVE + else + *state = MAINCB_ERROR; + break; + case MAINCB_READ_SAVE: + if (flash_maincb_read_save(0) == SAVE_STATUS_OK) + ++(*state); // MAINCB_CHECK_TIME + else + *state = MAINCB_ERROR; + break; + case MAINCB_CHECK_TIME: + if (rtc_maincb_is_time_since_last_berry_update_positive(&year) == TRUE) + { + if (year == 0) + ++(*state); // MAINCB_FIX_DATE + else + *state = MAINCB_CHECK_PACIFIDLOG_TM; + } + else + { + if (year != 1) + *state = MAINCB_YEAR_MAKES_NO_SENSE; + else + ++(*state); // MAINCB_FIX_DATE + } + break; + case MAINCB_FIX_DATE: + rtc_maincb_fix_date(); + gUpdateSuccessful |= 1; + *state = MAINCB_CHECK_PACIFIDLOG_TM; + break; + case MAINCB_CHECK_PACIFIDLOG_TM: + if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE) + *state = MAINCB_FINISHED; + else + *state = MAINCB_FIX_PACIFIDLOG_TM; + break; + case MAINCB_FIX_PACIFIDLOG_TM: + msg_display(MSGBOX_UPDATING); + if (flash_maincb_reset_pacifidlog_tm() == TRUE) + { + gUpdateSuccessful |= 1; + *state = MAINCB_FINISHED; + } + else + *state = MAINCB_ERROR; + break; + case MAINCB_FINISHED: + if (gUpdateSuccessful == 0) + *state = MAINCB_NO_NEED_TO_FIX; + else + msg_display(MSGBOX_HAS_BEEN_UPDATED); + break; + case MAINCB_NO_NEED_TO_FIX: + msg_display(MSGBOX_NO_NEED_TO_UPDATE); + break; + case MAINCB_YEAR_MAKES_NO_SENSE: + msg_display(MSGBOX_UNABLE_TO_UPDATE); + break; + case MAINCB_ERROR: + msg_display(MSGBOX_UNABLE_TO_UPDATE); + break; + } +} + +void DBG_LoadDigitsPal(void) +{ + const u16 * src; + s32 i; + register vu16 * dest asm("r3") = (vu16 *)BG_PLTT + 1; + DmaFill16(3, RGB(31, 31, 31), (vu16 *)BG_PLTT, BG_PLTT_SIZE); + src = sDebugPals; + for (i = 0; i < 4; i++) + { + *dest = *src; + dest += 16; + src++; + } +} + +void DBG_LoadDigits(void) +{ + DmaFill16(3, 0x1111, (void *)VRAM + 0x8420, 0x1800); + DmaCopy32(3, sDebugDigitsGfx, (void *)VRAM + 0x8600, 0x200); + DBG_LoadDigitsPal(); +} diff --git a/berry_fix/payload/src/rtc.c b/berry_fix/payload/src/rtc.c new file mode 100644 index 000000000..97692e205 --- /dev/null +++ b/berry_fix/payload/src/rtc.c @@ -0,0 +1,346 @@ +#include <gba/gba.h> +#include <siirtc.h> +#include "global.h" +#include "main.h" + +struct Time gTimeSinceBerryUpdate; +struct Time gRtcUTCTime; + +static u16 sRtcProbeStatus; +static struct SiiRtcInfo sRtcInfoBuffer; +static u8 sRtcProbeCode; +static u16 sImeBak; +static struct SiiRtcInfo sRtcInfoWork; + +const struct SiiRtcInfo sDefaultRTC = { + .year = 0, // 2000 + .month = 1, // January + .day = 1, // 01 + .dayOfWeek = 0, + .hour = 0, + .minute = 0, + .second = 0, + .status = 0, + .alarmHour = 0, + .alarmMinute = 0 +}; +const s32 sDaysPerMonth[] = { + 31, + 28, + 31, + 30, + 31, + 30, + 31, + 31, + 30, + 31, + 30, + 31 +}; + +void rtc_get_status_and_datetime(struct SiiRtcInfo *); +u16 rtc_validate_datetime(struct SiiRtcInfo *); + + +void rtc_intr_disable(void) +{ + sImeBak = REG_IME; + REG_IME = 0; +} + +void rtc_intr_enable(void) +{ + REG_IME = sImeBak; +} + +s32 bcd_to_hex(u8 a0) +{ + if (a0 >= 0xa0 || (a0 & 0xF) >= 10) + return 0xFF; + return ((a0 >> 4) & 0xF) * 10 + (a0 & 0xF); +} + +bool8 is_leap_year(u8 year) +{ + if ((year % 4 == 0 && year % 100 != 0) || year % 400 == 0) + return TRUE; + return FALSE; +} + +u16 rtc_count_days_parameterized(u8 year, u8 month, u8 day) +{ + u16 numDays = 0; + s32 i; + for (i = year - 1; i > 0; i--) + { + numDays += 365; + if (is_leap_year(i) == TRUE) + numDays++; + } + for (i = 0; i < month - 1; i++) + numDays += sDaysPerMonth[i]; + if (month > MONTH_FEB && is_leap_year(year) == TRUE) + numDays++; + numDays += day; + return numDays; +} + +u16 rtc_count_days_from_info(struct SiiRtcInfo *info) +{ + return rtc_count_days_parameterized(bcd_to_hex(info->year), bcd_to_hex(info->month), bcd_to_hex(info->day)); +} + +static void rtc_probe_status(void) +{ + sRtcProbeStatus = 0; + rtc_intr_disable(); + SiiRtcUnprotect(); + sRtcProbeCode = SiiRtcProbe(); + rtc_intr_enable(); + if ((sRtcProbeCode & 0xF) != 1) + sRtcProbeStatus = 1; + else + { + if (sRtcProbeCode & 0xF0) + sRtcProbeStatus = 2; + else + sRtcProbeStatus = 0; + rtc_get_status_and_datetime(&sRtcInfoBuffer); + sRtcProbeStatus = rtc_validate_datetime(&sRtcInfoBuffer); + } +} + +u16 rtc_get_probe_status(void) +{ + return sRtcProbeStatus; +} + +void sub_020106EC(struct SiiRtcInfo * info) +{ + if (sRtcProbeStatus & 0xFF0) + *info = sDefaultRTC; + else + rtc_get_status_and_datetime(info); +} + +void rtc_get_datetime(struct SiiRtcInfo * info) +{ + rtc_intr_disable(); + SiiRtcGetDateTime(info); + rtc_intr_enable(); +} + +void rtc_get_status(struct SiiRtcInfo * info) +{ + rtc_intr_disable(); + SiiRtcGetStatus(info); + rtc_intr_enable(); +} + +void rtc_get_status_and_datetime(struct SiiRtcInfo * info) +{ + rtc_get_status(info); + rtc_get_datetime(info); +} + +u16 rtc_validate_datetime(struct SiiRtcInfo * info) +{ + s32 year, month, day; + u16 r4 = (info->status & SIIRTCINFO_POWER) ? 0x20 : 0; + if (!(info->status & SIIRTCINFO_24HOUR)) + r4 |= 0x10; + year = bcd_to_hex(info->year); + if (year == 0xFF) + r4 |= 0x40; + month = bcd_to_hex(info->month); + if (month == 0xFF || month == 0 || month > 12) + r4 |= 0x80; + day = bcd_to_hex(info->day); + if (day == 0xFF) + r4 |= 0x100; + if (month == MONTH_FEB) + { + if (day > is_leap_year(year) + sDaysPerMonth[1]) + r4 |= 0x100; + } + else + { + if (day > sDaysPerMonth[month - 1]) + r4 |= 0x100; + } + day = bcd_to_hex(info->hour); + if (day > 24) + r4 |= 0x200; + day = bcd_to_hex(info->minute); + if (day > 60) + r4 |= 0x400; + day = bcd_to_hex(info->second); + if (day > 60) + r4 |= 0x800; + return r4; +} + +void rtc_reset(void) +{ + rtc_intr_disable(); + SiiRtcReset(); + rtc_intr_enable(); +} + +void rtc_sub_time_from_datetime(struct SiiRtcInfo * datetime, struct Time * dest, struct Time * timediff) +{ + u16 r4 = rtc_count_days_from_info(datetime); + dest->seconds = bcd_to_hex(datetime->second) - timediff->seconds; + dest->minutes = bcd_to_hex(datetime->minute) - timediff->minutes; + dest->hours = bcd_to_hex(datetime->hour) - timediff->hours; + dest->days = r4 - timediff->days; + if (dest->seconds < 0) + { + dest->seconds += 60; + dest->minutes--; + } + if (dest->minutes < 0) + { + dest->minutes += 60; + dest->hours--; + } + if (dest->hours < 0) + { + dest->hours += 24; + dest->days--; + } +} + +void rtc_sub_time_from_time(struct Time * dest, struct Time * diff, struct Time * src) +{ + dest->seconds = src->seconds - diff->seconds; + dest->minutes = src->minutes - diff->minutes; + dest->hours = src->hours - diff->hours; + dest->days = src->days - diff->days; + if (dest->seconds < 0) + { + dest->seconds += 60; + dest->minutes--; + } + if (dest->minutes < 0) + { + dest->minutes += 60; + dest->hours--; + } + if (dest->hours < 0) + { + dest->hours += 24; + dest->days--; + } +} + +bool32 rtc_maincb_is_rtc_working(void) +{ + rtc_probe_status(); + if (rtc_get_probe_status() & 0xFF0) + return FALSE; + return TRUE; +} + +void rtc_set_datetime(struct SiiRtcInfo * info) +{ + vu16 imeBak = REG_IME; + REG_IME = 0; + SiiRtcSetDateTime(info); + REG_IME = imeBak; +} + +bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 * a0) +{ + rtc_get_status_and_datetime(&sRtcInfoWork); + *a0 = bcd_to_hex(sRtcInfoWork.year); + rtc_sub_time_from_datetime(&sRtcInfoWork, &gRtcUTCTime, LocalTimeOffset); + rtc_sub_time_from_time(&gTimeSinceBerryUpdate, LastBerryTreeUpdate, &gRtcUTCTime); + if (gTimeSinceBerryUpdate.days * 1440 + gTimeSinceBerryUpdate.hours * 60 + gTimeSinceBerryUpdate.minutes >= 0) + return TRUE; + return FALSE; +} + +u32 hex_to_bcd(u8 a0) +{ + u32 r4; + if (a0 > 99) + return 0xFF; + r4 = Div(a0, 10) << 4; + r4 |= Mod(a0, 10); + return r4; +} + +void sii_rtc_inc(u8 * a0) +{ + *a0 = hex_to_bcd(bcd_to_hex(*a0) + 1); +} + +void sii_rtc_inc_month(struct SiiRtcInfo * a0) +{ + sii_rtc_inc(&a0->month); + if (bcd_to_hex(a0->month) > 12) + { + sii_rtc_inc(&a0->year); + a0->month = MONTH_JAN; + } +} + +void sii_rtc_inc_day(struct SiiRtcInfo * a0) +{ + sii_rtc_inc(&a0->day); + if (bcd_to_hex(a0->day) > sDaysPerMonth[bcd_to_hex(a0->month) - 1]) + { + if (!is_leap_year(bcd_to_hex(a0->year)) || bcd_to_hex(a0->month) != MONTH_FEB || bcd_to_hex(a0->day) != 29) + { + a0->day = 1; + sii_rtc_inc_month(a0); + } + } +} + +bool32 rtc_is_past_feb_28_2000(struct SiiRtcInfo * a0) +{ + if (bcd_to_hex(a0->year) == 0) + { + if (bcd_to_hex(a0->month) == MONTH_JAN) + return FALSE; + if (bcd_to_hex(a0->month) > MONTH_FEB) + return TRUE; + if (bcd_to_hex(a0->day) == 29) + return TRUE; + return FALSE; + } + if (bcd_to_hex(a0->year) == 1) + return TRUE; + return FALSE; +} + +void rtc_maincb_fix_date(void) +{ + rtc_get_status_and_datetime(&sRtcInfoWork); + if (bcd_to_hex(sRtcInfoWork.year) == 0 || bcd_to_hex(sRtcInfoWork.year) == 1) + { + if (bcd_to_hex(sRtcInfoWork.year) == 1) + { + sRtcInfoWork.year = 2; + sRtcInfoWork.month = MONTH_JAN; + sRtcInfoWork.day = 2; + rtc_set_datetime(&sRtcInfoWork); + } + else + { + if (rtc_is_past_feb_28_2000(&sRtcInfoWork) == TRUE) + { + sii_rtc_inc_day(&sRtcInfoWork); + sii_rtc_inc(&sRtcInfoWork.year); + } + else + { + sii_rtc_inc(&sRtcInfoWork.year); + } + rtc_set_datetime(&sRtcInfoWork); + } + } +} diff --git a/berry_fix/payload/sym_bss.txt b/berry_fix/payload/sym_bss.txt new file mode 100644 index 000000000..17bb7f204 --- /dev/null +++ b/berry_fix/payload/sym_bss.txt @@ -0,0 +1,5 @@ + .include "src/main.o" + .include "src/rtc.o" + .include "src/flash.o" + .include "*libagb_flash.a:agb_flash.o" + .include "*libsiirtc.a:siirtc.o" diff --git a/berry_fix/payload/sym_common.txt b/berry_fix/payload/sym_common.txt new file mode 100644 index 000000000..e284737fc --- /dev/null +++ b/berry_fix/payload/sym_common.txt @@ -0,0 +1,29 @@ + .include "main.o" + .include "rtc.o" + + .align 4 +gFirstSaveSector: @ 0x03001220 + .space 0x4 + +gPrevSaveCounter: @ 0x03001224 + .space 0x4 + +gLastKnownGoodSector: @ 0x03001228 + .space 0x4 + +gDamagedSaveSectors: @ 0x0300122C + .space 0x4 + +gSaveCounter: @ 0x03001230 + .space 0x4 + +gFastSaveSection: @ 0x03001234 + .space 0x4 + +gCurSaveChunk: + .space 0x4 + +gFlashIdentIsValid: @ 0x0300123C + .space 0x4 + + .include "*libagb_flash.a:agb_flash.o" diff --git a/berry_fix/payload/sym_ewram.txt b/berry_fix/payload/sym_ewram.txt new file mode 100644 index 000000000..2c61f5e7e --- /dev/null +++ b/berry_fix/payload/sym_ewram.txt @@ -0,0 +1,3 @@ + .include "src/main.o" + .include "src/rtc.o" + .include "src/flash.o" diff --git a/berry_fix/rom.sha1 b/berry_fix/rom.sha1 new file mode 100644 index 000000000..145b083b2 --- /dev/null +++ b/berry_fix/rom.sha1 @@ -0,0 +1 @@ +2eb0a94a913bebfb4cb59ceb57f3f965da55ef6d berry_fix.gba diff --git a/data/berry_fix.mb b/data/berry_fix.mb Binary files differdeleted file mode 100644 index 0afff07f5..000000000 --- a/data/berry_fix.mb +++ /dev/null diff --git a/data/multiboot_berry_glitch_fix.s b/data/multiboot_berry_glitch_fix.s index bc417a8ba..1eb843d3f 100644 --- a/data/multiboot_berry_glitch_fix.s +++ b/data/multiboot_berry_glitch_fix.s @@ -1,5 +1,5 @@ .section .rodata gMultiBootProgram_BerryGlitchFix_Start:: @ 86FFC6C - .incbin "data/berry_fix.mb" + .incbin "berry_fix/berry_fix.gba" gMultiBootProgram_BerryGlitchFix_End:: |