diff options
Diffstat (limited to 'asm/battle_ai_switch_items.s')
-rw-r--r-- | asm/battle_ai_switch_items.s | 2654 |
1 files changed, 0 insertions, 2654 deletions
diff --git a/asm/battle_ai_switch_items.s b/asm/battle_ai_switch_items.s deleted file mode 100644 index bdc1283db..000000000 --- a/asm/battle_ai_switch_items.s +++ /dev/null @@ -1,2654 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start ShouldSwitchIfPerishSong -ShouldSwitchIfPerishSong: @ 8039188 - push {lr} - ldr r1, _080391D4 @ =gStatuses3 - ldr r0, _080391D8 @ =gActiveBattler - ldrb r2, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080391E4 - ldr r0, _080391DC @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xF] - lsls r0, 28 - cmp r0, 0 - bne _080391E4 - adds r0, r2, 0 - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - ldr r1, _080391E0 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x92 - movs r1, 0x6 - strb r1, [r0] - movs r0, 0x1 - movs r1, 0x2 - movs r2, 0 - bl EmitTwoReturnValues - movs r0, 0x1 - b _080391E6 - .align 2, 0 -_080391D4: .4byte gStatuses3 -_080391D8: .4byte gActiveBattler -_080391DC: .4byte gDisableStructs -_080391E0: .4byte gBattleStruct -_080391E4: - movs r0, 0 -_080391E6: - pop {r1} - bx r1 - thumb_func_end ShouldSwitchIfPerishSong - - thumb_func_start sub_80391EC -sub_80391EC: @ 80391EC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, _08039204 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08039234 - b _0803935C - .align 2, 0 -_08039204: .4byte gBattleTypeFlags -_08039208: - ldr r0, _0803922C @ =gActiveBattler - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - ldr r1, _08039230 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x92 - strb r6, [r0] - movs r0, 0x1 - movs r1, 0x2 - movs r2, 0 - bl EmitTwoReturnValues - movs r0, 0x1 - b _0803935E - .align 2, 0 -_0803922C: .4byte gActiveBattler -_08039230: .4byte gBattleStruct -_08039234: - ldr r4, _0803936C @ =gBattleMons - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x58 - muls r0, r1 - adds r0, r4 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x19 - beq _08039250 - b _0803935C -_08039250: - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r2, r0, 24 - movs r6, 0 - adds r7, r4, 0 - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r4, r0, r7 - movs r0, 0x20 - adds r0, r4 - mov r8, r0 -_0803926C: - lsls r1, r6, 1 - ldr r0, _08039370 @ =gActiveBattler - ldrb r0, [r0] - muls r0, r5 - adds r1, r0 - adds r0, r7, 0 - adds r0, 0xC - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0 - beq _08039298 - ldrh r1, [r4] - mov r3, r8 - ldrb r2, [r3] - bl AI_TypeCalc - lsls r0, 24 - lsrs r1, r0, 24 - movs r0, 0x2 - ands r1, r0 - cmp r1, 0 - bne _0803935C -_08039298: - adds r6, 0x1 - cmp r6, 0x3 - ble _0803926C - movs r6, 0 - ldr r0, _08039374 @ =gEnemyParty - mov r9, r0 -_080392A4: - movs r0, 0x64 - adds r5, r6, 0 - muls r5, r0 - mov r3, r9 - adds r4, r5, r3 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08039356 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _08039356 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _08039356 - ldr r1, _08039378 @ =gBattlerPartyIndexes - ldr r0, _08039370 @ =gActiveBattler - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r6, r0 - beq _08039356 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r2, r0, 24 - movs r4, 0 - mov r8, r5 - ldr r1, _0803936C @ =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r5, r0, r1 - adds r7, r5, 0 - adds r7, 0x20 -_08039310: - adds r1, r4, 0 - adds r1, 0xD - mov r0, r8 - add r0, r9 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0 - beq _08039350 - ldrh r1, [r5] - ldrb r2, [r7] - bl AI_TypeCalc - lsls r0, 24 - lsrs r1, r0, 24 - movs r0, 0x2 - ands r1, r0 - cmp r1, 0 - beq _08039350 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _08039350 - b _08039208 -_08039350: - adds r4, 0x1 - cmp r4, 0x3 - ble _08039310 -_08039356: - adds r6, 0x1 - cmp r6, 0x5 - ble _080392A4 -_0803935C: - movs r0, 0 -_0803935E: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0803936C: .4byte gBattleMons -_08039370: .4byte gActiveBattler -_08039374: .4byte gEnemyParty -_08039378: .4byte gBattlerPartyIndexes - thumb_func_end sub_80391EC - - thumb_func_start sub_803937C -sub_803937C: @ 803937C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r0, 0x1 - bl ai_has_super_effective_move_on_field - lsls r0, 24 - cmp r0, 0 - beq _080393A8 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - beq _080393A8 - b _08039588 -_080393A8: - ldr r1, _08039410 @ =gUnknown_2023DA0 - ldr r5, _08039414 @ =gActiveBattler - ldrb r3, [r5] - lsls r0, r3, 1 - adds r4, r0, r1 - ldrh r1, [r4] - cmp r1, 0 - bne _080393BA - b _08039588 -_080393BA: - ldr r0, _08039418 @ =0x0000ffff - cmp r1, r0 - bne _080393C2 - b _08039588 -_080393C2: - ldr r2, _0803941C @ =gBattleMoves - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _080393D6 - b _08039588 -_080393D6: - ldr r0, _08039420 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08039442 - mov r8, r3 - mov r0, r8 - bl GetBattlerPosition - movs r4, 0x2 - eors r0, r4 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - ldr r1, _08039424 @ =gAbsentBattlerFlags - ldrb r1, [r1] - ldr r2, _08039428 @ =gBitTable - lsls r0, 24 - lsrs r0, 22 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0803942C - ldrb r7, [r5] - b _08039446 - .align 2, 0 -_08039410: .4byte gUnknown_2023DA0 -_08039414: .4byte gActiveBattler -_08039418: .4byte 0x0000ffff -_0803941C: .4byte gBattleMoves -_08039420: .4byte gBattleTypeFlags -_08039424: .4byte gAbsentBattlerFlags -_08039428: .4byte gBitTable -_0803942C: - ldrb r0, [r5] - bl GetBattlerPosition - eors r0, r4 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r7, r0, 24 - b _08039446 -_08039442: - adds r7, r3, 0 - mov r8, r7 -_08039446: - ldr r3, _08039468 @ =gBattleMoves - ldr r1, _0803946C @ =gUnknown_2023DA0 - ldr r2, _08039470 @ =gActiveBattler - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x2] - adds r1, r2, 0 - cmp r0, 0xA - bne _08039474 - movs r0, 0x12 - b _08039486 - .align 2, 0 -_08039468: .4byte gBattleMoves -_0803946C: .4byte gUnknown_2023DA0 -_08039470: .4byte gActiveBattler -_08039474: - cmp r0, 0xB - bne _0803947E - movs r2, 0xB - mov r10, r2 - b _08039488 -_0803947E: - cmp r0, 0xD - beq _08039484 - b _08039588 -_08039484: - movs r0, 0xA -_08039486: - mov r10, r0 -_08039488: - ldr r2, _0803949C @ =gBattleMons - ldrb r1, [r1] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, r10 - bne _080394CC - b _08039588 - .align 2, 0 -_0803949C: .4byte gBattleMons -_080394A0: - ldr r0, _080394C4 @ =gActiveBattler - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - ldr r1, _080394C8 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x92 - strb r6, [r0] - movs r0, 0x1 - movs r1, 0x2 - movs r2, 0 - bl EmitTwoReturnValues - movs r0, 0x1 - b _0803958A - .align 2, 0 -_080394C4: .4byte gActiveBattler -_080394C8: .4byte gBattleStruct -_080394CC: - movs r6, 0 - ldr r2, _08039558 @ =gBaseStats - mov r9, r2 -_080394D2: - movs r0, 0x64 - adds r1, r6, 0 - muls r1, r0 - ldr r0, _0803955C @ =gEnemyParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08039582 - adds r0, r5, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _08039582 - adds r0, r5, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _08039582 - ldr r1, _08039560 @ =gBattlerPartyIndexes - mov r2, r8 - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r6, r0 - beq _08039582 - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r6, r0 - beq _08039582 - ldr r0, _08039564 @ =gBattleStruct - ldr r1, [r0] - adds r0, r2, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r6, r0 - beq _08039582 - adds r0, r7, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r6, r0 - beq _08039582 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - adds r0, r5, 0 - movs r1, 0x2E - bl GetMonData - cmp r0, 0 - beq _08039568 - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - add r0, r9 - ldrb r0, [r0, 0x17] - b _08039572 - .align 2, 0 -_08039558: .4byte gBaseStats -_0803955C: .4byte gEnemyParty -_08039560: .4byte gBattlerPartyIndexes -_08039564: .4byte gBattleStruct -_08039568: - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - add r0, r9 - ldrb r0, [r0, 0x16] -_08039572: - cmp r10, r0 - bne _08039582 - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - bne _080394A0 -_08039582: - adds r6, 0x1 - cmp r6, 0x5 - ble _080394D2 -_08039588: - movs r0, 0 -_0803958A: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_803937C - - thumb_func_start sub_8039598 -sub_8039598: @ 8039598 - push {r4,r5,lr} - ldr r3, _080395F0 @ =gBattleMons - ldr r5, _080395F4 @ =gActiveBattler - ldrb r4, [r5] - movs r0, 0x58 - adds r2, r4, 0 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _08039660 - adds r1, r2, r3 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1E - bne _08039660 - ldrh r0, [r1, 0x2C] - ldrh r1, [r1, 0x28] - lsrs r0, 1 - cmp r1, r0 - bcc _08039660 - ldr r1, _080395F8 @ =gUnknown_2023DA0 - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - cmp r1, 0 - beq _080395DE - ldr r0, _080395FC @ =0x0000ffff - cmp r1, r0 - bne _08039600 -_080395DE: - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _08039600 - ldrb r0, [r5] - b _08039668 - .align 2, 0 -_080395F0: .4byte gBattleMons -_080395F4: .4byte gActiveBattler -_080395F8: .4byte gUnknown_2023DA0 -_080395FC: .4byte 0x0000ffff -_08039600: - ldr r2, _0803962C @ =gBattleMoves - ldr r1, _08039630 @ =gUnknown_2023DA0 - ldr r4, _08039634 @ =gActiveBattler - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _08039638 - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _08039638 - ldrb r0, [r4] - b _08039668 - .align 2, 0 -_0803962C: .4byte gBattleMoves -_08039630: .4byte gUnknown_2023DA0 -_08039634: .4byte gActiveBattler -_08039638: - movs r0, 0x8 - movs r1, 0x1 - bl sub_8039828 - lsls r0, 24 - cmp r0, 0 - bne _08039686 - movs r0, 0x4 - movs r1, 0x1 - bl sub_8039828 - lsls r0, 24 - cmp r0, 0 - bne _08039686 - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - bne _08039664 -_08039660: - movs r0, 0 - b _08039688 -_08039664: - ldr r0, _08039690 @ =gActiveBattler - ldrb r0, [r0] -_08039668: - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - ldr r1, _08039694 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x92 - movs r1, 0x6 - strb r1, [r0] - movs r0, 0x1 - movs r1, 0x2 - movs r2, 0 - bl EmitTwoReturnValues -_08039686: - movs r0, 0x1 -_08039688: - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08039690: .4byte gActiveBattler -_08039694: .4byte gBattleStruct - thumb_func_end sub_8039598 - - thumb_func_start ai_has_super_effective_move_on_field -ai_has_super_effective_move_on_field: @ 8039698 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, _08039730 @ =gAbsentBattlerFlags - ldrb r1, [r0] - ldr r2, _08039734 @ =gBitTable - lsls r0, r3, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _08039720 - movs r4, 0 - ldr r6, _08039738 @ =gBattleMons - movs r7, 0x58 - adds r0, r3, 0 - muls r0, r7 - adds r5, r0, r6 - movs r0, 0x20 - adds r0, r5 - mov r9, r0 -_080396D4: - lsls r1, r4, 1 - ldr r0, _0803973C @ =gActiveBattler - ldrb r0, [r0] - muls r0, r7 - adds r1, r0 - adds r0, r6, 0 - adds r0, 0xC - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0 - beq _0803971A - ldrh r1, [r5] - mov r3, r9 - ldrb r2, [r3] - bl AI_TypeCalc - lsls r0, 24 - lsrs r1, r0, 24 - movs r0, 0x2 - ands r1, r0 - cmp r1, 0 - beq _0803971A - mov r0, r8 - cmp r0, 0 - bne _08039744 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - bne _08039744 -_0803971A: - adds r4, 0x1 - cmp r4, 0x3 - ble _080396D4 -_08039720: - ldr r0, _08039740 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08039748 - b _080397C2 - .align 2, 0 -_08039730: .4byte gAbsentBattlerFlags -_08039734: .4byte gBitTable -_08039738: .4byte gBattleMons -_0803973C: .4byte gActiveBattler -_08039740: .4byte gBattleTypeFlags -_08039744: - movs r0, 0x1 - b _080397C4 -_08039748: - movs r0, 0x2 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, _080397D0 @ =gAbsentBattlerFlags - ldrb r1, [r0] - ldr r2, _080397D4 @ =gBitTable - lsls r0, r3, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _080397C2 - movs r4, 0 - ldr r6, _080397D8 @ =gBattleMons - movs r7, 0x58 - adds r0, r3, 0 - muls r0, r7 - adds r5, r0, r6 - movs r3, 0x20 - adds r3, r5 - mov r9, r3 -_08039776: - lsls r1, r4, 1 - ldr r0, _080397DC @ =gActiveBattler - ldrb r0, [r0] - muls r0, r7 - adds r1, r0 - adds r0, r6, 0 - adds r0, 0xC - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0 - beq _080397BC - ldrh r1, [r5] - mov r3, r9 - ldrb r2, [r3] - bl AI_TypeCalc - lsls r0, 24 - lsrs r1, r0, 24 - movs r0, 0x2 - ands r1, r0 - cmp r1, 0 - beq _080397BC - mov r0, r8 - cmp r0, 0 - bne _08039744 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - bne _08039744 -_080397BC: - adds r4, 0x1 - cmp r4, 0x3 - ble _08039776 -_080397C2: - movs r0, 0 -_080397C4: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080397D0: .4byte gAbsentBattlerFlags -_080397D4: .4byte gBitTable -_080397D8: .4byte gBattleMons -_080397DC: .4byte gActiveBattler - thumb_func_end ai_has_super_effective_move_on_field - - thumb_func_start AI_AreStatsRaised -AI_AreStatsRaised: @ 80397E0 - push {r4,lr} - movs r4, 0 - ldr r1, _08039820 @ =gBattleMons - ldr r0, _08039824 @ =gActiveBattler - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x18 - adds r2, r0, r1 - movs r3, 0x7 -_080397F4: - ldrb r1, [r2] - movs r0, 0 - ldrsb r0, [r2, r0] - cmp r0, 0x6 - ble _0803980A - subs r1, 0x6 - lsls r0, r4, 24 - asrs r0, 24 - adds r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 -_0803980A: - adds r2, 0x1 - subs r3, 0x1 - cmp r3, 0 - bge _080397F4 - movs r0, 0 - cmp r4, 0x3 - bls _0803981A - movs r0, 0x1 -_0803981A: - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08039820: .4byte gBattleMons -_08039824: .4byte gActiveBattler - thumb_func_end AI_AreStatsRaised - - thumb_func_start sub_8039828 -sub_8039828: @ 8039828 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - ldr r1, _080398B4 @ =gUnknown_2023DA0 - ldr r5, _080398B8 @ =gActiveBattler - ldrb r3, [r5] - lsls r0, r3, 1 - adds r4, r0, r1 - ldrh r1, [r4] - cmp r1, 0 - bne _08039852 - b _08039A54 -_08039852: - ldr r0, _080398BC @ =0x0000ffff - cmp r1, r0 - bne _0803985A - b _08039A54 -_0803985A: - ldr r0, _080398C0 @ =gUnknown_2023DC0 - adds r0, r3, r0 - ldrb r0, [r0] - cmp r0, 0xFF - bne _08039866 - b _08039A54 -_08039866: - ldr r2, _080398C4 @ =gBattleMoves - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0803987A - b _08039A54 -_0803987A: - ldr r0, _080398C8 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08039918 - mov r9, r3 - mov r0, r9 - bl GetBattlerPosition - movs r4, 0x2 - eors r0, r4 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - ldr r1, _080398CC @ =gAbsentBattlerFlags - ldrb r1, [r1] - ldr r2, _080398D0 @ =gBitTable - lsls r0, 24 - lsrs r0, 22 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _080398D4 - ldrb r5, [r5] - mov r10, r5 - b _0803991C - .align 2, 0 -_080398B4: .4byte gUnknown_2023DA0 -_080398B8: .4byte gActiveBattler -_080398BC: .4byte 0x0000ffff -_080398C0: .4byte gUnknown_2023DC0 -_080398C4: .4byte gBattleMoves -_080398C8: .4byte gBattleTypeFlags -_080398CC: .4byte gAbsentBattlerFlags -_080398D0: .4byte gBitTable -_080398D4: - ldrb r0, [r5] - bl GetBattlerPosition - eors r0, r4 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - b _0803991C -_080398EC: - ldr r0, _08039910 @ =gActiveBattler - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - ldr r1, _08039914 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x92 - strb r7, [r0] - movs r0, 0x1 - movs r1, 0x2 - movs r2, 0 - bl EmitTwoReturnValues - movs r0, 0x1 - b _08039A56 - .align 2, 0 -_08039910: .4byte gActiveBattler -_08039914: .4byte gBattleStruct -_08039918: - mov r9, r3 - mov r10, r9 -_0803991C: - movs r7, 0 -_0803991E: - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, _080399B0 @ =gEnemyParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _08039936 - b _08039A4C -_08039936: - adds r0, r5, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - bne _08039944 - b _08039A4C -_08039944: - adds r0, r5, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _08039A4C - ldr r1, _080399B4 @ =gBattlerPartyIndexes - mov r2, r9 - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r7, r0 - beq _08039A4C - mov r2, r10 - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r7, r0 - beq _08039A4C - ldr r0, _080399B8 @ =gBattleStruct - ldr r1, [r0] - mov r2, r9 - adds r0, r2, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r7, r0 - beq _08039A4C - mov r2, r10 - adds r0, r2, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r7, r0 - beq _08039A4C - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - adds r0, r5, 0 - movs r1, 0x2E - bl GetMonData - cmp r0, 0 - beq _080399C0 - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - ldr r1, _080399BC @ =gBaseStats - adds r0, r1 - ldrb r2, [r0, 0x17] - b _080399CC - .align 2, 0 -_080399B0: .4byte gEnemyParty -_080399B4: .4byte gBattlerPartyIndexes -_080399B8: .4byte gBattleStruct -_080399BC: .4byte gBaseStats -_080399C0: - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - ldr r2, _08039A68 @ =gBaseStats - adds r0, r2 - ldrb r2, [r0, 0x16] -_080399CC: - ldr r1, _08039A6C @ =gUnknown_2023DA0 - ldr r5, _08039A70 @ =gActiveBattler - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - adds r1, r4, 0 - bl AI_TypeCalc - ldr r1, [sp] - ands r1, r0 - cmp r1, 0 - beq _08039A4C - ldr r1, _08039A74 @ =gUnknown_2023DC0 - ldrb r0, [r5] - adds r0, r1 - ldrb r0, [r0] - mov r9, r0 - movs r4, 0 - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - mov r8, r1 - ldr r1, _08039A78 @ =gBattleMons - movs r0, 0x58 - mov r2, r9 - muls r2, r0 - adds r0, r2, 0 - adds r5, r0, r1 - adds r6, r5, 0 - adds r6, 0x20 -_08039A0A: - ldr r0, _08039A7C @ =gEnemyParty - adds r1, r4, 0 - adds r1, 0xD - add r0, r8 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0 - beq _08039A46 - ldrh r1, [r5] - ldrb r2, [r6] - bl AI_TypeCalc - lsls r0, 24 - lsrs r1, r0, 24 - movs r0, 0x2 - ands r1, r0 - cmp r1, 0 - beq _08039A46 - bl Random - lsls r0, 16 - lsrs r0, 16 - ldr r1, [sp, 0x4] - bl __modsi3 - cmp r0, 0 - bne _08039A46 - b _080398EC -_08039A46: - adds r4, 0x1 - cmp r4, 0x3 - ble _08039A0A -_08039A4C: - adds r7, 0x1 - cmp r7, 0x5 - bgt _08039A54 - b _0803991E -_08039A54: - movs r0, 0 -_08039A56: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08039A68: .4byte gBaseStats -_08039A6C: .4byte gUnknown_2023DA0 -_08039A70: .4byte gActiveBattler -_08039A74: .4byte gUnknown_2023DC0 -_08039A78: .4byte gBattleMons -_08039A7C: .4byte gEnemyParty - thumb_func_end sub_8039828 - - thumb_func_start sub_8039A80 -sub_8039A80: @ 8039A80 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - ldr r6, _08039B5C @ =gBattleMons - ldr r4, _08039B60 @ =gActiveBattler - ldrb r2, [r4] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r6, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08039B64 @ =0x0400e000 - ands r0, r1 - cmp r0, 0 - beq _08039AA6 - b _08039C74 -_08039AA6: - ldr r0, _08039B68 @ =gStatuses3 - lsls r1, r2, 2 - adds r1, r0 - ldr r1, [r1] - movs r0, 0x80 - lsls r0, 3 - ands r1, r0 - cmp r1, 0 - beq _08039ABA - b _08039C74 -_08039ABA: - str r1, [sp] - movs r0, 0xC - adds r1, r2, 0 - movs r2, 0x17 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08039AD2 - b _08039C74 -_08039AD2: - ldrb r1, [r4] - str r0, [sp] - movs r0, 0xC - movs r2, 0x47 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08039AEA - b _08039C74 -_08039AEA: - str r0, [sp] - movs r0, 0xE - movs r1, 0 - movs r2, 0x2A - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _08039B1C - ldrb r0, [r4] - muls r0, r5 - adds r1, r0, r6 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x8 - bne _08039B10 - b _08039C74 -_08039B10: - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x8 - bne _08039B1C - b _08039C74 -_08039B1C: - movs r0, 0 - mov r8, r0 - ldr r0, _08039B6C @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08039B8E - ldr r4, _08039B60 @ =gActiveBattler - ldrb r7, [r4] - adds r0, r7, 0 - bl GetBattlerPosition - movs r5, 0x2 - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - ldr r1, _08039B70 @ =gAbsentBattlerFlags - ldrb r1, [r1] - ldr r2, _08039B74 @ =gBitTable - lsls r0, 24 - lsrs r0, 22 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08039B78 - ldrb r6, [r4] - b _08039B94 - .align 2, 0 -_08039B5C: .4byte gBattleMons -_08039B60: .4byte gActiveBattler -_08039B64: .4byte 0x0400e000 -_08039B68: .4byte gStatuses3 -_08039B6C: .4byte gBattleTypeFlags -_08039B70: .4byte gAbsentBattlerFlags -_08039B74: .4byte gBitTable -_08039B78: - ldrb r0, [r4] - bl GetBattlerPosition - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r6, r0, 24 - b _08039B94 -_08039B8E: - ldr r0, _08039C64 @ =gActiveBattler - ldrb r6, [r0] - adds r7, r6, 0 -_08039B94: - movs r5, 0 -_08039B96: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08039C68 @ =gEnemyParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08039BFA - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _08039BFA - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _08039BFA - ldr r1, _08039C6C @ =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r5, r0 - beq _08039BFA - lsls r0, r6, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r5, r0 - beq _08039BFA - ldr r0, _08039C70 @ =gBattleStruct - ldr r1, [r0] - adds r0, r7, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r5, r0 - beq _08039BFA - adds r0, r6, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r5, r0 - beq _08039BFA - movs r0, 0x1 - add r8, r0 -_08039BFA: - adds r5, 0x1 - cmp r5, 0x5 - ble _08039B96 - mov r0, r8 - cmp r0, 0 - beq _08039C74 - bl ShouldSwitchIfPerishSong - lsls r0, 24 - cmp r0, 0 - bne _08039C60 - bl sub_80391EC - lsls r0, 24 - cmp r0, 0 - bne _08039C60 - bl sub_803937C - lsls r0, 24 - cmp r0, 0 - bne _08039C60 - bl sub_8039598 - lsls r0, 24 - cmp r0, 0 - bne _08039C60 - movs r0, 0 - bl ai_has_super_effective_move_on_field - lsls r0, 24 - cmp r0, 0 - bne _08039C74 - bl AI_AreStatsRaised - lsls r0, 24 - cmp r0, 0 - bne _08039C74 - movs r0, 0x8 - movs r1, 0x2 - bl sub_8039828 - lsls r0, 24 - cmp r0, 0 - bne _08039C60 - movs r0, 0x4 - movs r1, 0x3 - bl sub_8039828 - lsls r0, 24 - cmp r0, 0 - beq _08039C74 -_08039C60: - movs r0, 0x1 - b _08039C76 - .align 2, 0 -_08039C64: .4byte gActiveBattler -_08039C68: .4byte gEnemyParty -_08039C6C: .4byte gBattlerPartyIndexes -_08039C70: .4byte gBattleStruct -_08039C74: - movs r0, 0 -_08039C76: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8039A80 - - thumb_func_start sub_8039C84 -sub_8039C84: @ 8039C84 - push {r4-r6,lr} - ldr r5, _08039CDC @ =gBattleTypeFlags - ldr r0, [r5] - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - bne _08039C94 - b _08039D96 -_08039C94: - bl sub_8039A80 - lsls r0, 24 - cmp r0, 0 - beq _08039D8C - ldr r0, _08039CE0 @ =gActiveBattler - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - ldr r1, _08039CE4 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x92 - ldrb r0, [r0] - cmp r0, 0x6 - bne _08039D5A - bl sub_8039E3C - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - bne _08039D44 - ldr r0, [r5] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08039CE8 - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - b _08039CFC - .align 2, 0 -_08039CDC: .4byte gBattleTypeFlags -_08039CE0: .4byte gActiveBattler -_08039CE4: .4byte gBattleStruct -_08039CE8: - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0x3 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r5, r0, 24 -_08039CFC: - movs r4, 0 -_08039CFE: - movs r0, 0x64 - muls r0, r4 - ldr r1, _08039D7C @ =gEnemyParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08039D3E - ldr r1, _08039D80 @ =gBattlerPartyIndexes - lsls r0, r6, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - beq _08039D3E - lsls r0, r5, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - beq _08039D3E - ldr r0, _08039D84 @ =gBattleStruct - ldr r1, [r0] - adds r0, r6, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r4, r0 - beq _08039D3E - adds r0, r5, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r4, r0 - bne _08039D44 -_08039D3E: - adds r4, 0x1 - cmp r4, 0x5 - ble _08039CFE -_08039D44: - ldr r0, _08039D88 @ =gActiveBattler - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - ldr r1, _08039D84 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x92 - strb r4, [r0] -_08039D5A: - ldr r4, _08039D88 @ =gActiveBattler - ldrb r0, [r4] - bl GetBattlerPosition - ldrb r2, [r4] - ldr r1, _08039D84 @ =gBattleStruct - ldr r1, [r1] - adds r2, r1 - adds r2, 0x5C - lsls r0, 24 - lsrs r0, 25 - adds r0, r1 - adds r0, 0x92 - ldrb r0, [r0] - strb r0, [r2] - b _08039DA8 - .align 2, 0 -_08039D7C: .4byte gEnemyParty -_08039D80: .4byte gBattlerPartyIndexes -_08039D84: .4byte gBattleStruct -_08039D88: .4byte gActiveBattler -_08039D8C: - bl sub_803A1F4 - lsls r0, 24 - cmp r0, 0 - bne _08039DA8 -_08039D96: - ldr r0, _08039DB0 @ =gActiveBattler - ldrb r0, [r0] - movs r2, 0x1 - eors r2, r0 - lsls r2, 8 - movs r0, 0x1 - movs r1, 0 - bl EmitTwoReturnValues -_08039DA8: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08039DB0: .4byte gActiveBattler - thumb_func_end sub_8039C84 - - thumb_func_start sub_8039DB4 -sub_8039DB4: @ 8039DB4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r6, r3, 0 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - movs r7, 0 - ldr r0, _08039E38 @ =gUnknown_824F050 - mov r10, r0 - ldrb r0, [r0] - cmp r0, 0xFF - beq _08039E26 - mov r5, r10 -_08039DE2: - ldrb r0, [r5] - cmp r0, 0xFE - beq _08039E18 - ldr r1, [sp] - cmp r0, r1 - bne _08039E18 - ldrb r4, [r5, 0x1] - cmp r4, r9 - bne _08039E02 - ldrb r1, [r6] - ldrb r0, [r5, 0x2] - muls r0, r1 - movs r1, 0xA - bl __divsi3 - strb r0, [r6] -_08039E02: - cmp r4, r8 - bne _08039E18 - cmp r9, r8 - beq _08039E18 - ldrb r1, [r6] - ldrb r0, [r5, 0x2] - muls r0, r1 - movs r1, 0xA - bl __divsi3 - strb r0, [r6] -_08039E18: - adds r5, 0x3 - adds r7, 0x3 - mov r1, r10 - adds r0, r7, r1 - ldrb r0, [r0] - cmp r0, 0xFF - bne _08039DE2 -_08039E26: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08039E38: .4byte gUnknown_824F050 - thumb_func_end sub_8039DB4 - - thumb_func_start sub_8039E3C -sub_8039E3C: @ 8039E3C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - ldr r4, _08039E98 @ =gActiveBattler - ldrb r2, [r4] - ldr r0, _08039E9C @ =gBattleStruct - ldr r0, [r0] - adds r0, r2, r0 - adds r1, r0, 0 - adds r1, 0x5C - ldrb r0, [r1] - cmp r0, 0x6 - beq _08039E5E - b _0803A160 -_08039E5E: - ldr r0, _08039EA0 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08039EF8 - str r2, [sp, 0xC] - adds r0, r2, 0 - bl GetBattlerPosition - movs r5, 0x2 - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - ldr r1, _08039EA4 @ =gAbsentBattlerFlags - ldrb r1, [r1] - ldr r2, _08039EA8 @ =gBitTable - lsls r0, 24 - lsrs r0, 22 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08039EAC - ldrb r4, [r4] - str r4, [sp, 0x10] - b _08039EC2 - .align 2, 0 -_08039E98: .4byte gActiveBattler -_08039E9C: .4byte gBattleStruct -_08039EA0: .4byte gBattleTypeFlags -_08039EA4: .4byte gAbsentBattlerFlags -_08039EA8: .4byte gBitTable -_08039EAC: - ldrb r0, [r4] - bl GetBattlerPosition - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x10] -_08039EC2: - bl Random - movs r3, 0x2 - ands r0, r3 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, _08039EF0 @ =gAbsentBattlerFlags - ldrb r1, [r0] - ldr r2, _08039EF4 @ =gBitTable - mov r4, r10 - lsls r0, r4, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08039F0A - eors r4, r3 - lsls r0, r4, 24 - lsrs r0, 24 - mov r10, r0 - b _08039F0A - .align 2, 0 -_08039EF0: .4byte gAbsentBattlerFlags -_08039EF4: .4byte gBitTable -_08039EF8: - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldrb r4, [r4] - str r4, [sp, 0x10] - str r4, [sp, 0xC] -_08039F0A: - movs r0, 0 - mov r9, r0 - mov r1, sp - str r1, [sp, 0x14] -_08039F12: - movs r2, 0 - str r2, [sp, 0x4] - movs r4, 0x6 - str r4, [sp, 0x8] - movs r7, 0 - ldr r0, _08039FD8 @ =gBitTable - mov r8, r0 -_08039F20: - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, _08039FDC @ =gEnemyParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0 - beq _08039FF0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08039FF0 - mov r1, r8 - ldr r0, [r1] - mov r2, r9 - ands r0, r2 - cmp r0, 0 - bne _08039FF0 - ldr r1, _08039FE0 @ =gBattlerPartyIndexes - ldr r4, [sp, 0xC] - lsls r0, r4, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r7 - beq _08039FF0 - ldr r2, [sp, 0x10] - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r7 - beq _08039FF0 - ldr r0, _08039FE4 @ =gBattleStruct - ldr r1, [r0] - adds r0, r4, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r7, r0 - beq _08039FF0 - adds r0, r2, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r7, r0 - beq _08039FF0 - ldr r1, _08039FE8 @ =gBaseStats - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 2 - adds r0, r1 - ldrb r5, [r0, 0x6] - ldrb r6, [r0, 0x7] - movs r0, 0xA - ldr r4, [sp, 0x14] - strb r0, [r4] - movs r0, 0x58 - mov r4, r10 - muls r4, r0 - ldr r0, _08039FEC @ =gBattleMons - adds r4, r0 - adds r0, r4, 0 - adds r0, 0x21 - ldrb r0, [r0] - adds r1, r5, 0 - adds r2, r6, 0 - mov r3, sp - bl sub_8039DB4 - adds r4, 0x22 - ldrb r0, [r4] - adds r1, r5, 0 - adds r2, r6, 0 - mov r3, sp - bl sub_8039DB4 - ldr r2, [sp, 0x4] - ldr r1, [sp, 0x14] - ldrb r1, [r1] - cmp r2, r1 - bcs _08039FFE - ldr r2, [sp, 0x14] - ldrb r2, [r2] - str r2, [sp, 0x4] - lsls r0, r7, 24 - lsrs r0, 24 - str r0, [sp, 0x8] - b _08039FFE - .align 2, 0 -_08039FD8: .4byte gBitTable -_08039FDC: .4byte gEnemyParty -_08039FE0: .4byte gBattlerPartyIndexes -_08039FE4: .4byte gBattleStruct -_08039FE8: .4byte gBaseStats -_08039FEC: .4byte gBattleMons -_08039FF0: - mov r4, r8 - ldr r0, [r4] - mov r1, r9 - orrs r1, r0 - lsls r0, r1, 24 - lsrs r0, 24 - mov r9, r0 -_08039FFE: - movs r2, 0x4 - add r8, r2 - adds r7, 0x1 - cmp r7, 0x5 - ble _08039F20 - ldr r4, [sp, 0x8] - cmp r4, 0x6 - beq _0803A06C - movs r7, 0 - movs r0, 0x64 - adds r5, r4, 0 - muls r5, r0 - ldr r6, _0803A060 @ =gEnemyParty -_0803A018: - adds r1, r7, 0 - adds r1, 0xD - adds r0, r5, r6 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _0803A03E - ldr r0, _0803A064 @ =gActiveBattler - ldrb r1, [r0] - adds r0, r4, 0 - mov r2, r10 - bl TypeCalc - movs r1, 0x2 - ands r1, r0 - cmp r1, 0 - bne _0803A044 -_0803A03E: - adds r7, 0x1 - cmp r7, 0x3 - ble _0803A018 -_0803A044: - cmp r7, 0x4 - beq _0803A04A - b _0803A15E -_0803A04A: - ldr r1, [sp, 0x8] - lsls r0, r1, 2 - ldr r2, _0803A068 @ =gBitTable - adds r0, r2 - ldr r0, [r0] - mov r4, r9 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r0, 24 - b _0803A06E - .align 2, 0 -_0803A060: .4byte gEnemyParty -_0803A064: .4byte gActiveBattler -_0803A068: .4byte gBitTable -_0803A06C: - movs r0, 0x3F -_0803A06E: - mov r9, r0 - mov r1, r9 - cmp r1, 0x3F - beq _0803A078 - b _08039F12 -_0803A078: - ldr r0, _0803A170 @ =gDynamicBasePower - movs r1, 0 - strh r1, [r0] - ldr r0, _0803A174 @ =gBattleStruct - ldr r0, [r0] - strb r1, [r0, 0x13] - ldr r0, _0803A178 @ =gBattleScripting - movs r2, 0x1 - strb r2, [r0, 0xE] - ldr r0, _0803A17C @ =gMoveResultFlags - strb r1, [r0] - ldr r0, _0803A180 @ =gCritMultiplier - strb r2, [r0] - movs r2, 0 - str r2, [sp, 0x4] - movs r4, 0x6 - str r4, [sp, 0x8] - movs r7, 0 -_0803A09C: - movs r0, 0x64 - adds r6, r7, 0 - muls r6, r0 - ldr r0, _0803A184 @ =gEnemyParty - adds r4, r6, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - adds r1, r7, 0x1 - str r1, [sp, 0x18] - cmp r0, 0 - beq _0803A158 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0803A158 - ldr r1, _0803A188 @ =gBattlerPartyIndexes - ldr r2, [sp, 0xC] - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r7 - beq _0803A158 - ldr r4, [sp, 0x10] - lsls r0, r4, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r7 - beq _0803A158 - ldr r0, _0803A174 @ =gBattleStruct - ldr r1, [r0] - adds r0, r2, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r7, r0 - beq _0803A158 - adds r0, r4, r1 - adds r0, 0x5C - ldrb r0, [r0] - cmp r7, r0 - beq _0803A158 - movs r5, 0 - mov r9, r6 - ldr r0, _0803A18C @ =gBattleMoveDamage - mov r8, r0 - ldr r6, _0803A190 @ =gActiveBattler -_0803A100: - adds r1, r5, 0 - adds r1, 0xD - ldr r0, _0803A184 @ =gEnemyParty - add r0, r9 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - movs r0, 0 - mov r1, r8 - str r0, [r1] - cmp r4, 0 - beq _0803A13C - ldr r0, _0803A194 @ =gBattleMoves - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0x1 - beq _0803A13C - ldrb r0, [r6] - mov r1, r10 - bl AI_CalcDmg - ldrb r1, [r6] - adds r0, r4, 0 - mov r2, r10 - bl TypeCalc -_0803A13C: - mov r2, r8 - ldr r0, [r2] - ldr r4, [sp, 0x4] - cmp r4, r0 - bge _0803A152 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - lsls r0, r7, 24 - lsrs r0, 24 - str r0, [sp, 0x8] -_0803A152: - adds r5, 0x1 - cmp r5, 0x3 - ble _0803A100 -_0803A158: - ldr r7, [sp, 0x18] - cmp r7, 0x5 - ble _0803A09C -_0803A15E: - ldr r0, [sp, 0x8] -_0803A160: - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0803A170: .4byte gDynamicBasePower -_0803A174: .4byte gBattleStruct -_0803A178: .4byte gBattleScripting -_0803A17C: .4byte gMoveResultFlags -_0803A180: .4byte gCritMultiplier -_0803A184: .4byte gEnemyParty -_0803A188: .4byte gBattlerPartyIndexes -_0803A18C: .4byte gBattleMoveDamage -_0803A190: .4byte gActiveBattler -_0803A194: .4byte gBattleMoves - thumb_func_end sub_8039E3C - - thumb_func_start sub_803A198 -sub_803A198: @ 803A198 - push {r4,lr} - adds r2, r1, 0 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x13 - bne _0803A1A8 - movs r0, 0x1 - b _0803A1EE -_0803A1A8: - ldrb r1, [r2, 0x4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0803A1B6 - movs r0, 0x2 - b _0803A1EE -_0803A1B6: - ldrb r4, [r2, 0x3] - movs r3, 0x3F - adds r0, r3, 0 - ands r0, r4 - cmp r0, 0 - beq _0803A1C6 - movs r0, 0x3 - b _0803A1EE -_0803A1C6: - ldrb r1, [r2] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0803A1DC - ldrb r0, [r2, 0x1] - cmp r0, 0 - bne _0803A1DC - ldrb r0, [r2, 0x2] - cmp r0, 0 - beq _0803A1E0 -_0803A1DC: - movs r0, 0x4 - b _0803A1EE -_0803A1E0: - movs r0, 0x80 - ands r0, r4 - cmp r0, 0 - bne _0803A1EC - movs r0, 0x6 - b _0803A1EE -_0803A1EC: - movs r0, 0x5 -_0803A1EE: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_803A198 - - thumb_func_start sub_803A1F4 -sub_803A1F4: @ 803A1F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r0, 0 - mov r10, r0 - movs r7, 0 - movs r1, 0 - mov r8, r1 -_0803A20A: - movs r0, 0x64 - mov r1, r8 - muls r1, r0 - ldr r0, _0803A2A8 @ =gEnemyParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0803A246 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _0803A246 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _0803A246 - mov r0, r10 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 -_0803A246: - movs r2, 0x1 - add r8, r2 - mov r0, r8 - cmp r0, 0x5 - ble _0803A20A - movs r1, 0 - mov r8, r1 -_0803A254: - ldr r1, _0803A2AC @ =gBattleResources - mov r2, r8 - cmp r2, 0 - beq _0803A26E - ldr r0, [r1] - ldr r0, [r0, 0x18] - adds r0, 0x2C - ldrb r0, [r0] - subs r0, r2 - adds r0, 0x1 - cmp r10, r0 - ble _0803A26E - b _0803A644 -_0803A26E: - ldr r0, [r1] - ldr r0, [r0, 0x18] - mov r2, r8 - lsls r1, r2, 1 - adds r0, 0x24 - adds r0, r1 - ldrh r0, [r0] - mov r9, r0 - str r1, [sp] - cmp r0, 0 - bne _0803A286 - b _0803A644 -_0803A286: - ldr r1, _0803A2B0 @ =gItemEffectTable - subs r0, 0xD - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - cmp r1, 0 - bne _0803A296 - b _0803A644 -_0803A296: - mov r0, r9 - cmp r0, 0xAF - bne _0803A2BC - ldr r0, _0803A2B4 @ =gSaveBlock1Ptr - ldr r0, [r0] - ldr r1, _0803A2B8 @ =0x00003108 - adds r5, r0, r1 - b _0803A2BE - .align 2, 0 -_0803A2A8: .4byte gEnemyParty -_0803A2AC: .4byte gBattleResources -_0803A2B0: .4byte gItemEffectTable -_0803A2B4: .4byte gSaveBlock1Ptr -_0803A2B8: .4byte 0x00003108 -_0803A2BC: - adds r5, r1, 0 -_0803A2BE: - mov r2, r9 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, r5, 0 - bl sub_803A198 - ldr r4, _0803A2F8 @ =gActiveBattler - ldrb r1, [r4] - lsrs r1, 1 - ldr r3, _0803A2FC @ =gBattleStruct - ldr r2, [r3] - adds r1, r2 - adds r1, 0xC4 - strb r0, [r1] - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC4 - ldrb r0, [r0] - subs r0, 0x1 - cmp r0, 0x5 - bls _0803A2EE - b _0803A5F8 -_0803A2EE: - lsls r0, 2 - ldr r1, _0803A300 @ =_0803A304 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0803A2F8: .4byte gActiveBattler -_0803A2FC: .4byte gBattleStruct -_0803A300: .4byte _0803A304 - .align 2, 0 -_0803A304: - .4byte _0803A31C - .4byte _0803A348 - .4byte _0803A390 - .4byte _0803A4E8 - .4byte _0803A5C8 - .4byte _0803A650 -_0803A31C: - ldr r2, _0803A340 @ =gBattleMons - ldr r0, _0803A344 @ =gActiveBattler - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r1, [r0, 0x2C] - ldrh r0, [r0, 0x28] - lsrs r1, 2 - cmp r0, r1 - bcc _0803A334 - b _0803A5F8 -_0803A334: - cmp r0, 0 - bne _0803A33A - b _0803A5F8 -_0803A33A: - movs r7, 0x1 - b _0803A5FC - .align 2, 0 -_0803A340: .4byte gBattleMons -_0803A344: .4byte gActiveBattler -_0803A348: - mov r0, r9 - movs r1, 0x4 - movs r2, 0x4 - bl GetItemEffectParamOffset - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _0803A35C - b _0803A5F8 -_0803A35C: - ldr r2, _0803A388 @ =gBattleMons - ldr r0, _0803A38C @ =gActiveBattler - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r1, r0, r2 - ldrh r2, [r1, 0x28] - cmp r2, 0 - bne _0803A370 - b _0803A5F8 -_0803A370: - ldrh r3, [r1, 0x2C] - lsrs r0, r3, 2 - cmp r2, r0 - bcc _0803A33A - adds r0, r2, 0 - subs r0, r3, r0 - adds r1, r5, r4 - ldrb r1, [r1] - cmp r0, r1 - bgt _0803A386 - b _0803A5F8 -_0803A386: - b _0803A33A - .align 2, 0 -_0803A388: .4byte gBattleMons -_0803A38C: .4byte gActiveBattler -_0803A390: - ldr r3, _0803A4DC @ =gActiveBattler - ldrb r0, [r3] - lsrs r0, 1 - ldr r2, _0803A4E0 @ =gBattleStruct - ldr r1, [r2] - adds r0, r1 - adds r0, 0xC6 - movs r1, 0 - strb r1, [r0] - ldrb r1, [r5, 0x3] - movs r6, 0x20 - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0803A3D4 - ldr r1, _0803A4E4 @ =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _0803A3D4 - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_0803A3D4: - ldrb r1, [r5, 0x3] - movs r6, 0x10 - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0803A40E - ldr r1, _0803A4E4 @ =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _0803A3FE - movs r0, 0x80 - ands r1, r0 - cmp r1, 0 - beq _0803A40E -_0803A3FE: - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_0803A40E: - ldrb r1, [r5, 0x3] - movs r6, 0x8 - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0803A440 - ldr r1, _0803A4E4 @ =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0803A440 - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_0803A440: - ldrb r1, [r5, 0x3] - movs r6, 0x4 - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0803A472 - ldr r1, _0803A4E4 @ =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0803A472 - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_0803A472: - ldrb r1, [r5, 0x3] - movs r6, 0x2 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0803A4A4 - ldr r1, _0803A4E4 @ =gBattleMons - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0803A4A4 - lsrs r1, r4, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - movs r7, 0x1 -_0803A4A4: - ldrb r1, [r5, 0x3] - movs r4, 0x1 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0803A4B2 - b _0803A5F8 -_0803A4B2: - ldr r1, _0803A4E4 @ =gBattleMons - ldrb r3, [r3] - movs r0, 0x58 - muls r0, r3 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _0803A4CA - b _0803A5F8 -_0803A4CA: - lsrs r1, r3, 1 - ldr r0, [r2] - adds r1, r0 - adds r1, 0xC6 - ldrb r0, [r1] - orrs r0, r4 - strb r0, [r1] - b _0803A33A - .align 2, 0 -_0803A4DC: .4byte gActiveBattler -_0803A4E0: .4byte gBattleStruct -_0803A4E4: .4byte gBattleMons -_0803A4E8: - ldr r4, _0803A5BC @ =gActiveBattler - ldrb r0, [r4] - lsrs r0, 1 - ldr r3, _0803A5C0 @ =gBattleStruct - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - movs r1, 0 - strb r1, [r0] - ldr r1, _0803A5C4 @ =gDisableStructs - ldrb r2, [r4] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x16] - cmp r0, 0 - beq _0803A5F8 - ldrb r1, [r5] - movs r6, 0xF - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _0803A528 - lsrs r2, 1 - ldr r0, [r3] - adds r2, r0 - adds r2, 0xC6 - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_0803A528: - ldrb r1, [r5, 0x1] - movs r7, 0xF0 - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _0803A546 - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0] -_0803A546: - ldrb r1, [r5, 0x1] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _0803A562 - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0803A562: - ldrb r1, [r5, 0x2] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _0803A57E - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0] -_0803A57E: - ldrb r1, [r5, 0x2] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _0803A59A - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] -_0803A59A: - ldrb r1, [r5] - movs r0, 0x30 - ands r0, r1 - cmp r0, 0 - bne _0803A5A6 - b _0803A33A -_0803A5A6: - ldrb r0, [r4] - lsrs r0, 1 - ldr r1, [r3] - adds r0, r1 - adds r0, 0xC6 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - b _0803A33A - .align 2, 0 -_0803A5BC: .4byte gActiveBattler -_0803A5C0: .4byte gBattleStruct -_0803A5C4: .4byte gDisableStructs -_0803A5C8: - ldr r4, _0803A630 @ =gActiveBattler - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, _0803A634 @ =gDisableStructs - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x16] - cmp r0, 0 - beq _0803A5F8 - ldr r0, _0803A638 @ =gSideTimers - lsls r1, r3, 1 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x4] - cmp r0, 0 - bne _0803A5F8 - b _0803A33A -_0803A5F8: - cmp r7, 0 - beq _0803A644 -_0803A5FC: - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl EmitTwoReturnValues - ldr r0, _0803A630 @ =gActiveBattler - ldrb r0, [r0] - lsrs r0, 1 - ldr r1, _0803A63C @ =gBattleStruct - ldr r1, [r1] - lsls r0, 1 - adds r0, r1 - adds r0, 0xC0 - mov r1, r9 - strb r1, [r0] - ldr r0, _0803A640 @ =gBattleResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - adds r0, 0x24 - ldr r2, [sp] - adds r0, r2 - movs r1, 0 - strh r1, [r0] - adds r0, r7, 0 - b _0803A652 - .align 2, 0 -_0803A630: .4byte gActiveBattler -_0803A634: .4byte gDisableStructs -_0803A638: .4byte gSideTimers -_0803A63C: .4byte gBattleStruct -_0803A640: .4byte gBattleResources -_0803A644: - movs r0, 0x1 - add r8, r0 - mov r1, r8 - cmp r1, 0x3 - bgt _0803A650 - b _0803A254 -_0803A650: - movs r0, 0 -_0803A652: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_803A1F4 - - .align 2, 0 @ Don't pad with nop. |