summaryrefslogtreecommitdiff
path: root/asm/battle_anim_sound_tasks.s
diff options
context:
space:
mode:
Diffstat (limited to 'asm/battle_anim_sound_tasks.s')
-rw-r--r--asm/battle_anim_sound_tasks.s76
1 files changed, 38 insertions, 38 deletions
diff --git a/asm/battle_anim_sound_tasks.s b/asm/battle_anim_sound_tasks.s
index 016e8b093..954878daa 100644
--- a/asm/battle_anim_sound_tasks.s
+++ b/asm/battle_anim_sound_tasks.s
@@ -15,7 +15,7 @@ sub_80DCE10: @ 80DCE10
adds r6, r0
lsls r6, 3
adds r6, r1
- ldr r1, _080DCE70 @ =gUnknown_2037F02
+ ldr r1, _080DCE70 @ =gBattleAnimArgs
ldrh r0, [r1]
strh r0, [r6, 0x8]
ldrh r0, [r1, 0x2]
@@ -51,7 +51,7 @@ sub_80DCE10: @ 80DCE10
bx r0
.align 2, 0
_080DCE6C: .4byte gTasks
-_080DCE70: .4byte gUnknown_2037F02
+_080DCE70: .4byte gBattleAnimArgs
_080DCE74: .4byte sub_80DCE78
thumb_func_end sub_80DCE10
@@ -168,7 +168,7 @@ mas_80DCF38: @ 80DCF38
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r0, _080DCFDC @ =gUnknown_2037F02
+ ldr r0, _080DCFDC @ =gBattleAnimArgs
ldrh r1, [r0]
str r1, [sp]
ldrb r5, [r0, 0x4]
@@ -236,7 +236,7 @@ mas_80DCF38: @ 80DCF38
pop {r0}
bx r0
.align 2, 0
-_080DCFDC: .4byte gUnknown_2037F02
+_080DCFDC: .4byte gBattleAnimArgs
_080DCFE0: .4byte gTasks
_080DCFE4: .4byte sub_80DCFE8
thumb_func_end mas_80DCF38
@@ -320,41 +320,41 @@ sub_80DD06C: @ 80DD06C
bl sub_8073A44
lsls r0, 24
lsrs r6, r0, 24
- ldr r0, _080DD090 @ =gUnknown_2037F02
+ ldr r0, _080DD090 @ =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080DD098
- ldr r0, _080DD094 @ =gUnknown_2037F1A
+ ldr r0, _080DD094 @ =gBattleAnimAttacker
ldrb r4, [r0]
b _080DD0BE
.align 2, 0
-_080DD090: .4byte gUnknown_2037F02
-_080DD094: .4byte gUnknown_2037F1A
+_080DD090: .4byte gBattleAnimArgs
+_080DD094: .4byte gBattleAnimAttacker
_080DD098:
cmp r0, 0x1
bne _080DD0A8
- ldr r0, _080DD0A4 @ =gUnknown_2037F1B
+ ldr r0, _080DD0A4 @ =gBattleAnimTarget
ldrb r4, [r0]
b _080DD0BE
.align 2, 0
-_080DD0A4: .4byte gUnknown_2037F1B
+_080DD0A4: .4byte gBattleAnimTarget
_080DD0A8:
cmp r0, 0x2
bne _080DD0B4
- ldr r0, _080DD0B0 @ =gUnknown_2037F1A
+ ldr r0, _080DD0B0 @ =gBattleAnimAttacker
b _080DD0B6
.align 2, 0
-_080DD0B0: .4byte gUnknown_2037F1A
+_080DD0B0: .4byte gBattleAnimAttacker
_080DD0B4:
- ldr r0, _080DD0E0 @ =gUnknown_2037F1B
+ ldr r0, _080DD0E0 @ =gBattleAnimTarget
_080DD0B6:
ldrb r1, [r0]
movs r0, 0x2
adds r4, r0, 0
eors r4, r1
_080DD0BE:
- ldr r0, _080DD0E4 @ =gUnknown_2037F02
+ ldr r0, _080DD0E4 @ =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0x1
@@ -371,8 +371,8 @@ _080DD0CC:
bl DestroyAnimVisualTask
b _080DD13A
.align 2, 0
-_080DD0E0: .4byte gUnknown_2037F1B
-_080DD0E4: .4byte gUnknown_2037F02
+_080DD0E0: .4byte gBattleAnimTarget
+_080DD0E4: .4byte gBattleAnimArgs
_080DD0E8:
adds r0, r4, 0
bl GetBattlerSide
@@ -432,41 +432,41 @@ sub_80DD148: @ 80DD148
bl sub_8073A44
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, _080DD16C @ =gUnknown_2037F02
+ ldr r0, _080DD16C @ =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080DD174
- ldr r0, _080DD170 @ =gUnknown_2037F1A
+ ldr r0, _080DD170 @ =gBattleAnimAttacker
ldrb r4, [r0]
b _080DD19A
.align 2, 0
-_080DD16C: .4byte gUnknown_2037F02
-_080DD170: .4byte gUnknown_2037F1A
+_080DD16C: .4byte gBattleAnimArgs
+_080DD170: .4byte gBattleAnimAttacker
_080DD174:
cmp r0, 0x1
bne _080DD184
- ldr r0, _080DD180 @ =gUnknown_2037F1B
+ ldr r0, _080DD180 @ =gBattleAnimTarget
ldrb r4, [r0]
b _080DD19A
.align 2, 0
-_080DD180: .4byte gUnknown_2037F1B
+_080DD180: .4byte gBattleAnimTarget
_080DD184:
cmp r0, 0x2
bne _080DD190
- ldr r0, _080DD18C @ =gUnknown_2037F1A
+ ldr r0, _080DD18C @ =gBattleAnimAttacker
b _080DD192
.align 2, 0
-_080DD18C: .4byte gUnknown_2037F1A
+_080DD18C: .4byte gBattleAnimAttacker
_080DD190:
- ldr r0, _080DD1BC @ =gUnknown_2037F1B
+ ldr r0, _080DD1BC @ =gBattleAnimTarget
_080DD192:
ldrb r1, [r0]
movs r0, 0x2
adds r4, r0, 0
eors r4, r1
_080DD19A:
- ldr r0, _080DD1C0 @ =gUnknown_2037F02
+ ldr r0, _080DD1C0 @ =gBattleAnimArgs
movs r2, 0
ldrsh r0, [r0, r2]
cmp r0, 0x1
@@ -483,8 +483,8 @@ _080DD1A8:
bl DestroyAnimVisualTask
b _080DD26A
.align 2, 0
-_080DD1BC: .4byte gUnknown_2037F1B
-_080DD1C0: .4byte gUnknown_2037F02
+_080DD1BC: .4byte gBattleAnimTarget
+_080DD1C0: .4byte gBattleAnimArgs
_080DD1C4:
adds r0, r4, 0
bl GetBattlerSide
@@ -521,7 +521,7 @@ _080DD1F6:
adds r0, r2, r6
lsls r0, 3
adds r0, r1
- ldr r4, _080DD240 @ =gUnknown_2037F02
+ ldr r4, _080DD240 @ =gBattleAnimArgs
ldrh r1, [r4, 0x2]
strh r1, [r0, 0x8]
strh r3, [r0, 0xA]
@@ -543,7 +543,7 @@ _080DD1F6:
_080DD234: .4byte gBattlerPartyIndexes
_080DD238: .4byte gPlayerParty
_080DD23C: .4byte gTasks
-_080DD240: .4byte gUnknown_2037F02
+_080DD240: .4byte gBattleAnimArgs
_080DD244:
adds r0, r3, 0
movs r2, 0x7
@@ -677,7 +677,7 @@ sub_80DD334: @ 80DD334
negs r0, r0
bl sub_8073A44
ldr r2, _080DD374 @ =gUnknown_2037F1C
- ldr r1, _080DD378 @ =gUnknown_2037F1A
+ ldr r1, _080DD378 @ =gBattleAnimAttacker
ldrb r1, [r1]
lsls r1, 1
adds r1, r2
@@ -701,7 +701,7 @@ sub_80DD334: @ 80DD334
b _080DD38A
.align 2, 0
_080DD374: .4byte gUnknown_2037F1C
-_080DD378: .4byte gUnknown_2037F1A
+_080DD378: .4byte gBattleAnimAttacker
_080DD37C: .4byte gTasks
_080DD380: .4byte sub_80DD390
_080DD384:
@@ -758,7 +758,7 @@ sub_80DD3DC: @ 80DD3DC
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, _080DD40C @ =gUnknown_2037F02
+ ldr r0, _080DD40C @ =gBattleAnimArgs
ldrh r5, [r0]
ldrb r0, [r0, 0x2]
lsls r0, 24
@@ -775,7 +775,7 @@ sub_80DD3DC: @ 80DD3DC
pop {r0}
bx r0
.align 2, 0
-_080DD40C: .4byte gUnknown_2037F02
+_080DD40C: .4byte gBattleAnimArgs
thumb_func_end sub_80DD3DC
thumb_func_start sub_80DD410
@@ -784,7 +784,7 @@ sub_80DD410: @ 80DD410
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r0, _080DD440 @ =gUnknown_2037F02
+ ldr r0, _080DD440 @ =gBattleAnimArgs
ldrh r5, [r0]
ldrb r0, [r0, 0x2]
lsls r0, 24
@@ -801,7 +801,7 @@ sub_80DD410: @ 80DD410
pop {r0}
bx r0
.align 2, 0
-_080DD440: .4byte gUnknown_2037F02
+_080DD440: .4byte gBattleAnimArgs
thumb_func_end sub_80DD410
thumb_func_start sub_80DD444
@@ -814,7 +814,7 @@ sub_80DD444: @ 80DD444
lsls r0, 24
lsrs r0, 24
mov r8, r0
- ldr r0, _080DD4C8 @ =gUnknown_2037F02
+ ldr r0, _080DD4C8 @ =gBattleAnimArgs
ldrb r5, [r0, 0x2]
ldrb r6, [r0, 0x4]
ldrh r1, [r0, 0x6]
@@ -868,7 +868,7 @@ sub_80DD444: @ 80DD444
pop {r0}
bx r0
.align 2, 0
-_080DD4C8: .4byte gUnknown_2037F02
+_080DD4C8: .4byte gBattleAnimArgs
_080DD4CC: .4byte gTasks
_080DD4D0: .4byte sub_80DD4D4
thumb_func_end sub_80DD444