diff options
Diffstat (limited to 'asm/battle_anim_sound_tasks.s')
-rw-r--r-- | asm/battle_anim_sound_tasks.s | 927 |
1 files changed, 0 insertions, 927 deletions
diff --git a/asm/battle_anim_sound_tasks.s b/asm/battle_anim_sound_tasks.s deleted file mode 100644 index dc5517ca0..000000000 --- a/asm/battle_anim_sound_tasks.s +++ /dev/null @@ -1,927 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80DCE10 -sub_80DCE10: @ 80DCE10 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, _080DCE6C @ =gTasks - lsls r6, r0, 2 - adds r6, r0 - lsls r6, 3 - adds r6, r1 - ldr r1, _080DCE70 @ =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r6, 0x8] - ldrh r0, [r1, 0x2] - strh r0, [r6, 0xA] - movs r0, 0x40 - negs r0, r0 - bl sub_8073A44 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x3F - bl sub_8073A44 - adds r5, r0, 0 - lsls r4, 24 - asrs r4, 24 - lsls r5, 24 - asrs r5, 24 - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x2 - bl CalculatePanIncrement - strh r4, [r6, 0xC] - strh r5, [r6, 0xE] - lsls r0, 24 - asrs r0, 24 - strh r0, [r6, 0x10] - movs r0, 0xA - strh r0, [r6, 0x1C] - ldr r0, _080DCE74 @ =sub_80DCE78 - str r0, [r6] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DCE6C: .4byte gTasks -_080DCE70: .4byte gBattleAnimArgs -_080DCE74: .4byte sub_80DCE78 - thumb_func_end sub_80DCE10 - - thumb_func_start sub_80DCE78 -sub_80DCE78: @ 80DCE78 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080DCEA8 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r5, [r4, 0xC] - ldrb r6, [r4, 0x10] - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6F - bne _080DCEB0 - movs r0, 0x5 - strh r0, [r4, 0x1C] - strh r1, [r4, 0x1E] - ldr r0, _080DCEAC @ =sub_80DCEE4 - str r0, [r4] - b _080DCEDE - .align 2, 0 -_080DCEA8: .4byte gTasks -_080DCEAC: .4byte sub_80DCEE4 -_080DCEB0: - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB - bne _080DCECA - strh r1, [r4, 0x1C] - ldrh r0, [r4, 0x8] - lsls r1, r5, 24 - asrs r1, 24 - bl PlaySE12WithPanning -_080DCECA: - lsls r1, r6, 24 - asrs r1, 24 - lsls r0, r5, 16 - asrs r0, 16 - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - bl sub_8073B60 - strh r0, [r4, 0xC] -_080DCEDE: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80DCE78 - - thumb_func_start sub_80DCEE4 -sub_80DCEE4: @ 80DCEE4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _080DCF34 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _080DCF2C - movs r0, 0 - strh r0, [r4, 0x1C] - movs r0, 0x3F - bl sub_8073A44 - adds r1, r0, 0 - ldrh r0, [r4, 0xA] - lsls r1, 24 - asrs r1, 24 - bl PlaySE12WithPanning - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _080DCF2C - adds r0, r5, 0 - bl DestroyAnimSoundTask -_080DCF2C: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DCF34: .4byte gTasks - thumb_func_end sub_80DCEE4 - - thumb_func_start mas_80DCF38 -mas_80DCF38: @ 80DCF38 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - mov r8, r0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, _080DCFDC @ =gBattleAnimArgs - ldrh r1, [r0] - str r1, [sp] - ldrb r5, [r0, 0x4] - ldrb r6, [r0, 0x6] - ldrb r3, [r0, 0x8] - mov r10, r3 - ldrb r7, [r0, 0xA] - ldrb r1, [r0, 0xC] - mov r9, r1 - ldrb r0, [r0, 0x2] - lsls r0, 24 - asrs r0, 24 - bl sub_8073A44 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - asrs r5, 24 - adds r0, r5, 0 - bl sub_8073A44 - adds r5, r0, 0 - lsls r4, 24 - asrs r4, 24 - lsls r5, 24 - asrs r5, 24 - lsls r6, 24 - asrs r6, 24 - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - bl CalculatePanIncrement - ldr r2, _080DCFE0 @ =gTasks - mov r3, r8 - lsls r1, r3, 2 - add r1, r8 - lsls r1, 3 - adds r1, r2 - movs r2, 0 - mov r6, sp - ldrh r6, [r6] - strh r6, [r1, 0x8] - strh r4, [r1, 0xA] - strh r5, [r1, 0xC] - lsls r0, 24 - asrs r0, 24 - strh r0, [r1, 0xE] - mov r0, r10 - strh r0, [r1, 0x10] - strh r7, [r1, 0x12] - mov r3, r9 - strh r3, [r1, 0x14] - strh r2, [r1, 0x1C] - strh r4, [r1, 0x1E] - strh r3, [r1, 0x20] - ldr r2, _080DCFE4 @ =sub_80DCFE8 - str r2, [r1] - mov r0, r8 - bl _call_via_r2 - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DCFDC: .4byte gBattleAnimArgs -_080DCFE0: .4byte gTasks -_080DCFE4: .4byte sub_80DCFE8 - thumb_func_end mas_80DCF38 - - thumb_func_start sub_80DCFE8 -sub_80DCFE8: @ 80DCFE8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _080DD02C @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x20] - adds r1, r0, 0x1 - strh r1, [r4, 0x20] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x14 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _080DD030 - movs r0, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x8] - movs r1, 0x1E - ldrsb r1, [r4, r1] - bl PlaySE12WithPanning - ldrh r0, [r4, 0x10] - subs r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - bne _080DD030 - adds r0, r5, 0 - bl DestroyAnimSoundTask - b _080DD062 - .align 2, 0 -_080DD02C: .4byte gTasks -_080DD030: - ldr r1, _080DD068 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x1C] - adds r1, r0, 0x1 - strh r1, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x12 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _080DD062 - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r0, [r4, 0xE] - ldrh r1, [r4, 0x1E] - adds r0, r1 - strh r0, [r4, 0x1E] - movs r2, 0x1E - ldrsh r0, [r4, r2] - bl sub_8073B60 - strh r0, [r4, 0x1E] -_080DD062: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DD068: .4byte gTasks - thumb_func_end sub_80DCFE8 - - thumb_func_start sub_80DD06C -sub_80DD06C: @ 80DD06C - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x40 - negs r0, r0 - bl sub_8073A44 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, _080DD090 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080DD098 - ldr r0, _080DD094 @ =gBattleAnimAttacker - ldrb r4, [r0] - b _080DD0BE - .align 2, 0 -_080DD090: .4byte gBattleAnimArgs -_080DD094: .4byte gBattleAnimAttacker -_080DD098: - cmp r0, 0x1 - bne _080DD0A8 - ldr r0, _080DD0A4 @ =gBattleAnimTarget - ldrb r4, [r0] - b _080DD0BE - .align 2, 0 -_080DD0A4: .4byte gBattleAnimTarget -_080DD0A8: - cmp r0, 0x2 - bne _080DD0B4 - ldr r0, _080DD0B0 @ =gBattleAnimAttacker - b _080DD0B6 - .align 2, 0 -_080DD0B0: .4byte gBattleAnimAttacker -_080DD0B4: - ldr r0, _080DD0E0 @ =gBattleAnimTarget -_080DD0B6: - ldrb r1, [r0] - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r1 -_080DD0BE: - ldr r0, _080DD0E4 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - beq _080DD0CC - cmp r0, 0x3 - bne _080DD0E8 -_080DD0CC: - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _080DD0E8 - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _080DD13A - .align 2, 0 -_080DD0E0: .4byte gBattleAnimTarget -_080DD0E4: .4byte gBattleAnimArgs -_080DD0E8: - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080DD10C - ldr r1, _080DD104 @ =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080DD108 @ =gEnemyParty - b _080DD11A - .align 2, 0 -_080DD104: .4byte gBattlerPartyIndexes -_080DD108: .4byte gEnemyParty -_080DD10C: - ldr r1, _080DD140 @ =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080DD144 @ =gPlayerParty -_080DD11A: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0 - beq _080DD134 - lsls r1, r6, 24 - asrs r1, 24 - movs r2, 0x3 - bl PlayCry3 -_080DD134: - adds r0, r5, 0 - bl DestroyAnimVisualTask -_080DD13A: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DD140: .4byte gBattlerPartyIndexes -_080DD144: .4byte gPlayerParty - thumb_func_end sub_80DD06C - - thumb_func_start sub_80DD148 -sub_80DD148: @ 80DD148 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0x40 - negs r0, r0 - bl sub_8073A44 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _080DD16C @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080DD174 - ldr r0, _080DD170 @ =gBattleAnimAttacker - ldrb r4, [r0] - b _080DD19A - .align 2, 0 -_080DD16C: .4byte gBattleAnimArgs -_080DD170: .4byte gBattleAnimAttacker -_080DD174: - cmp r0, 0x1 - bne _080DD184 - ldr r0, _080DD180 @ =gBattleAnimTarget - ldrb r4, [r0] - b _080DD19A - .align 2, 0 -_080DD180: .4byte gBattleAnimTarget -_080DD184: - cmp r0, 0x2 - bne _080DD190 - ldr r0, _080DD18C @ =gBattleAnimAttacker - b _080DD192 - .align 2, 0 -_080DD18C: .4byte gBattleAnimAttacker -_080DD190: - ldr r0, _080DD1BC @ =gBattleAnimTarget -_080DD192: - ldrb r1, [r0] - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r1 -_080DD19A: - ldr r0, _080DD1C0 @ =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0x1 - beq _080DD1A8 - cmp r0, 0x3 - bne _080DD1C4 -_080DD1A8: - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _080DD1C4 - adds r0, r6, 0 - bl DestroyAnimVisualTask - b _080DD26A - .align 2, 0 -_080DD1BC: .4byte gBattleAnimTarget -_080DD1C0: .4byte gBattleAnimArgs -_080DD1C4: - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080DD1E8 - ldr r1, _080DD1E0 @ =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080DD1E4 @ =gEnemyParty - b _080DD1F6 - .align 2, 0 -_080DD1E0: .4byte gBattlerPartyIndexes -_080DD1E4: .4byte gEnemyParty -_080DD1E8: - ldr r1, _080DD234 @ =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080DD238 @ =gPlayerParty -_080DD1F6: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r3, r0, 16 - ldr r1, _080DD23C @ =gTasks - lsls r2, r6, 2 - adds r0, r2, r6 - lsls r0, 3 - adds r0, r1 - ldr r4, _080DD240 @ =gBattleAnimArgs - ldrh r1, [r4, 0x2] - strh r1, [r0, 0x8] - strh r3, [r0, 0xA] - lsls r1, r5, 24 - asrs r1, 24 - strh r1, [r0, 0xC] - adds r5, r2, 0 - cmp r3, 0 - beq _080DD264 - movs r2, 0x2 - ldrsh r0, [r4, r2] - cmp r0, 0xFF - bne _080DD244 - adds r0, r3, 0 - movs r2, 0x9 - bl PlayCry3 - b _080DD24C - .align 2, 0 -_080DD234: .4byte gBattlerPartyIndexes -_080DD238: .4byte gPlayerParty -_080DD23C: .4byte gTasks -_080DD240: .4byte gBattleAnimArgs -_080DD244: - adds r0, r3, 0 - movs r2, 0x7 - bl PlayCry3 -_080DD24C: - ldr r0, _080DD25C @ =gTasks - adds r1, r5, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, _080DD260 @ =sub_80DD270 - str r0, [r1] - b _080DD26A - .align 2, 0 -_080DD25C: .4byte gTasks -_080DD260: .4byte sub_80DD270 -_080DD264: - adds r0, r6, 0 - bl DestroyAnimVisualTask -_080DD26A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80DD148 - - thumb_func_start sub_80DD270 -sub_80DD270: @ 80DD270 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r4, r0, 24 - mov r9, r4 - ldr r1, _080DD2A0 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r6, [r1, 0xA] - mov r8, r6 - ldrb r5, [r1, 0xC] - adds r7, r5, 0 - ldrh r2, [r1, 0x1A] - movs r3, 0x1A - ldrsh r0, [r1, r3] - cmp r0, 0x1 - bgt _080DD2A4 - adds r0, r2, 0x1 - strh r0, [r1, 0x1A] - b _080DD2E6 - .align 2, 0 -_080DD2A0: .4byte gTasks -_080DD2A4: - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0xFF - bne _080DD2CA - bl IsCryPlaying - lsls r0, 24 - cmp r0, 0 - bne _080DD2E6 - lsls r1, r5, 24 - asrs r1, 24 - adds r0, r6, 0 - movs r2, 0xA - bl PlayCry3 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080DD2E6 -_080DD2CA: - bl IsCryPlaying - lsls r0, 24 - cmp r0, 0 - bne _080DD2E6 - lsls r1, r7, 24 - asrs r1, 24 - mov r0, r8 - movs r2, 0x8 - bl PlayCry3 - mov r0, r9 - bl DestroyAnimVisualTask -_080DD2E6: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80DD270 - - thumb_func_start sub_80DD2F4 -sub_80DD2F4: @ 80DD2F4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - ldr r1, _080DD318 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0x1A] - movs r3, 0x1A - ldrsh r0, [r1, r3] - cmp r0, 0x1 - bgt _080DD31C - adds r0, r2, 0x1 - strh r0, [r1, 0x1A] - b _080DD32C - .align 2, 0 -_080DD318: .4byte gTasks -_080DD31C: - bl IsCryPlaying - lsls r0, 24 - cmp r0, 0 - bne _080DD32C - adds r0, r4, 0 - bl DestroyAnimVisualTask -_080DD32C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DD2F4 - - thumb_func_start sub_80DD334 -sub_80DD334: @ 80DD334 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x40 - negs r0, r0 - bl sub_8073A44 - ldr r2, _080DD374 @ =gUnknown_2037F1C - ldr r1, _080DD378 @ =gBattleAnimAttacker - ldrb r1, [r1] - lsls r1, 1 - adds r1, r2 - ldrh r3, [r1] - ldr r2, _080DD37C @ =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r4, r1, r2 - strh r3, [r4, 0xA] - lsls r0, 24 - asrs r1, r0, 24 - strh r1, [r4, 0xC] - cmp r3, 0 - beq _080DD384 - adds r0, r3, 0 - movs r2, 0x4 - bl PlayCry3 - ldr r0, _080DD380 @ =sub_80DD390 - str r0, [r4] - b _080DD38A - .align 2, 0 -_080DD374: .4byte gUnknown_2037F1C -_080DD378: .4byte gBattleAnimAttacker -_080DD37C: .4byte gTasks -_080DD380: .4byte sub_80DD390 -_080DD384: - adds r0, r5, 0 - bl DestroyAnimVisualTask -_080DD38A: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80DD334 - - thumb_func_start sub_80DD390 -sub_80DD390: @ 80DD390 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, _080DD3B4 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0x1A] - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0x1 - bgt _080DD3B8 - adds r0, r1, 0x1 - strh r0, [r4, 0x1A] - b _080DD3D4 - .align 2, 0 -_080DD3B4: .4byte gTasks -_080DD3B8: - bl IsCryPlaying - lsls r0, 24 - cmp r0, 0 - bne _080DD3D4 - ldrh r0, [r4, 0xA] - movs r1, 0xC - ldrsb r1, [r4, r1] - movs r2, 0x6 - bl PlayCry3 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_080DD3D4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80DD390 - - thumb_func_start sub_80DD3DC -sub_80DD3DC: @ 80DD3DC - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _080DD40C @ =gBattleAnimArgs - ldrh r5, [r0] - ldrb r0, [r0, 0x2] - lsls r0, 24 - asrs r0, 24 - bl sub_8073A44 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - adds r0, r5, 0 - bl PlaySE1WithPanning - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DD40C: .4byte gBattleAnimArgs - thumb_func_end sub_80DD3DC - - thumb_func_start sub_80DD410 -sub_80DD410: @ 80DD410 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _080DD440 @ =gBattleAnimArgs - ldrh r5, [r0] - ldrb r0, [r0, 0x2] - lsls r0, 24 - asrs r0, 24 - bl sub_8073A44 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - adds r0, r5, 0 - bl PlaySE2WithPanning - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DD440: .4byte gBattleAnimArgs - thumb_func_end sub_80DD410 - - thumb_func_start sub_80DD444 -sub_80DD444: @ 80DD444 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - mov r8, r0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, _080DD4C8 @ =gBattleAnimArgs - ldrb r5, [r0, 0x2] - ldrb r6, [r0, 0x4] - ldrh r1, [r0, 0x6] - mov r9, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - bl sub_8073A44 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - asrs r5, 24 - adds r0, r5, 0 - bl sub_8073A44 - adds r5, r0, 0 - lsls r4, 24 - asrs r4, 24 - lsls r5, 24 - asrs r5, 24 - lsls r6, 24 - asrs r6, 24 - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - bl CalculatePanIncrement - ldr r2, _080DD4CC @ =gTasks - mov r3, r8 - lsls r1, r3, 2 - add r1, r8 - lsls r1, 3 - adds r1, r2 - movs r2, 0 - strh r4, [r1, 0xA] - strh r5, [r1, 0xC] - lsls r0, 24 - asrs r0, 24 - strh r0, [r1, 0xE] - mov r0, r9 - strh r0, [r1, 0x12] - strh r2, [r1, 0x1C] - strh r4, [r1, 0x1E] - ldr r2, _080DD4D0 @ =sub_80DD4D4 - str r2, [r1] - mov r0, r8 - bl _call_via_r2 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DD4C8: .4byte gBattleAnimArgs -_080DD4CC: .4byte gTasks -_080DD4D0: .4byte sub_80DD4D4 - thumb_func_end sub_80DD444 - - thumb_func_start sub_80DD4D4 -sub_80DD4D4: @ 80DD4D4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, _080DD52C @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r2, [r4, 0xE] - ldrh r0, [r4, 0x1C] - adds r1, r0, 0x1 - strh r1, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x12 - ldrsh r1, [r4, r3] - cmp r0, r1 - bne _080DD50E - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - adds r0, r2, r1 - strh r0, [r4, 0x1E] - movs r2, 0x1E - ldrsh r0, [r4, r2] - bl sub_8073B60 - strh r0, [r4, 0x1E] -_080DD50E: - ldr r1, _080DD530 @ =gUnknown_2037F24 - ldrh r0, [r4, 0x1E] - strb r0, [r1] - movs r3, 0x1E - ldrsh r1, [r4, r3] - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _080DD526 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_080DD526: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DD52C: .4byte gTasks -_080DD530: .4byte gUnknown_2037F24 - thumb_func_end sub_80DD4D4 - - .align 2, 0 @ Don't pad with nop. |