diff options
Diffstat (limited to 'asm/battle_controller_oak.s')
-rw-r--r-- | asm/battle_controller_oak.s | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/asm/battle_controller_oak.s b/asm/battle_controller_oak.s index 99f8d7201..0beda379a 100644 --- a/asm/battle_controller_oak.s +++ b/asm/battle_controller_oak.s @@ -421,7 +421,7 @@ _080E78D8: thumb_func_start sub_80E78E0 sub_80E78E0: @ 80E78E0 push {lr} - ldr r2, _080E7908 @ =gUnknown_202063C + ldr r2, _080E7908 @ =gSprites ldr r1, _080E790C @ =gUnknown_2023D44 ldr r0, _080E7910 @ =gUnknown_2023BC4 ldrb r0, [r0] @@ -433,7 +433,7 @@ sub_80E78E0: @ 80E78E0 adds r2, 0x1C adds r0, r2 ldr r1, [r0] - ldr r0, _080E7914 @ =nullsub_8 + ldr r0, _080E7914 @ =SpriteCallbackDummy cmp r1, r0 bne _080E7904 bl WallyBufferExecCompleted @@ -441,10 +441,10 @@ _080E7904: pop {r0} bx r0 .align 2, 0 -_080E7908: .4byte gUnknown_202063C +_080E7908: .4byte gSprites _080E790C: .4byte gUnknown_2023D44 _080E7910: .4byte gUnknown_2023BC4 -_080E7914: .4byte nullsub_8 +_080E7914: .4byte SpriteCallbackDummy thumb_func_end sub_80E78E0 thumb_func_start sub_80E7918 @@ -814,7 +814,7 @@ _080E7BB2: lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r1, _080E7CC8 @ =gUnknown_202063C + ldr r1, _080E7CC8 @ =gSprites adds r0, r1 bl DestroySprite ldr r4, _080E7CCC @ =gUnknown_3004FF0 @@ -850,7 +850,7 @@ _080E7C46: lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r1, _080E7CC8 @ =gUnknown_202063C + ldr r1, _080E7CC8 @ =gSprites adds r0, r1 bl DestroySprite ldr r5, _080E7CCC @ =gUnknown_3004FF0 @@ -898,7 +898,7 @@ _080E7CB8: .4byte gUnknown_2023BCE _080E7CBC: .4byte gUnknown_2024284 _080E7CC0: .4byte gUnknown_2022B4C _080E7CC4: .4byte gUnknown_3004FFC -_080E7CC8: .4byte gUnknown_202063C +_080E7CC8: .4byte gSprites _080E7CCC: .4byte gUnknown_3004FF0 _080E7CD0: .4byte gUnknown_3004FE0 _080E7CD4: .4byte sub_80E7CD8 @@ -910,7 +910,7 @@ sub_80E7CD8: @ 80E7CD8 mov r7, r8 push {r7} movs r4, 0 - ldr r2, _080E7DD8 @ =gUnknown_202063C + ldr r2, _080E7DD8 @ =gSprites ldr r0, _080E7DDC @ =gUnknown_3004FF0 ldr r1, _080E7DE0 @ =gUnknown_2023BC4 mov r8, r1 @@ -923,7 +923,7 @@ sub_80E7CD8: @ 80E7CD8 adds r2, 0x1C adds r0, r2 ldr r1, [r0] - ldr r0, _080E7DE4 @ =nullsub_8 + ldr r0, _080E7DE4 @ =SpriteCallbackDummy cmp r1, r0 bne _080E7D02 movs r4, 0x1 @@ -1033,10 +1033,10 @@ _080E7DCE: pop {r0} bx r0 .align 2, 0 -_080E7DD8: .4byte gUnknown_202063C +_080E7DD8: .4byte gSprites _080E7DDC: .4byte gUnknown_3004FF0 _080E7DE0: .4byte gUnknown_2023BC4 -_080E7DE4: .4byte nullsub_8 +_080E7DE4: .4byte SpriteCallbackDummy _080E7DE8: .4byte gUnknown_2024018 _080E7DEC: .4byte 0x000027f9 _080E7DF0: .4byte c3_0802FDF4 @@ -1652,7 +1652,7 @@ _080E82F0: .4byte sub_80E8930 thumb_func_start sub_80E82F4 sub_80E82F4: @ 80E82F4 push {r4-r6,lr} - ldr r6, _080E834C @ =gUnknown_202063C + ldr r6, _080E834C @ =gSprites ldr r5, _080E8350 @ =gUnknown_2023D44 ldr r4, _080E8354 @ =gUnknown_2023BC4 ldrb r0, [r4] @@ -1692,7 +1692,7 @@ _080E8344: pop {r0} bx r0 .align 2, 0 -_080E834C: .4byte gUnknown_202063C +_080E834C: .4byte gSprites _080E8350: .4byte gUnknown_2023D44 _080E8354: .4byte gUnknown_2023BC4 _080E8358: .4byte gUnknown_3004FF0 @@ -2437,7 +2437,7 @@ DoHitAnimBlinkSpriteEffect_3: @ 80E8948 ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] - ldr r2, _080E898C @ =gUnknown_202063C + ldr r2, _080E898C @ =gSprites lsls r0, r1, 4 adds r0, r1 lsls r0, 2 @@ -2462,7 +2462,7 @@ DoHitAnimBlinkSpriteEffect_3: @ 80E8948 .align 2, 0 _080E8984: .4byte gUnknown_2023D44 _080E8988: .4byte gUnknown_2023BC4 -_080E898C: .4byte gUnknown_202063C +_080E898C: .4byte gSprites _080E8990: .4byte gUnknown_2024005 _080E8994: ldrh r0, [r4, 0x30] @@ -2516,7 +2516,7 @@ sub_80E89C4: @ 80E89C4 lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r4, _080E8A2C @ =gUnknown_202063C + ldr r4, _080E8A2C @ =gSprites adds r0, r4 bl FreeSpriteOamMatrix ldrb r0, [r6] @@ -2541,14 +2541,14 @@ _080E8A18: _080E8A20: .4byte gUnknown_2024018 _080E8A24: .4byte gUnknown_2023BC4 _080E8A28: .4byte gUnknown_2023D44 -_080E8A2C: .4byte gUnknown_202063C +_080E8A2C: .4byte gSprites _080E8A30: .4byte gUnknown_3004FF0 thumb_func_end sub_80E89C4 thumb_func_start sub_80E8A34 sub_80E8A34: @ 80E8A34 push {lr} - ldr r2, _080E8A5C @ =gUnknown_202063C + ldr r2, _080E8A5C @ =gSprites ldr r1, _080E8A60 @ =gUnknown_2023D44 ldr r0, _080E8A64 @ =gUnknown_2023BC4 ldrb r0, [r0] @@ -2560,7 +2560,7 @@ sub_80E8A34: @ 80E8A34 adds r2, 0x1C adds r0, r2 ldr r1, [r0] - ldr r0, _080E8A68 @ =nullsub_8 + ldr r0, _080E8A68 @ =SpriteCallbackDummy cmp r1, r0 bne _080E8A58 bl WallyBufferExecCompleted @@ -2568,10 +2568,10 @@ _080E8A58: pop {r0} bx r0 .align 2, 0 -_080E8A5C: .4byte gUnknown_202063C +_080E8A5C: .4byte gSprites _080E8A60: .4byte gUnknown_2023D44 _080E8A64: .4byte gUnknown_2023BC4 -_080E8A68: .4byte nullsub_8 +_080E8A68: .4byte SpriteCallbackDummy thumb_func_end sub_80E8A34 thumb_func_start CompleteOnFinishedBattleAnimation_4 @@ -4925,7 +4925,7 @@ _080E9E24: lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r4, _080E9E64 @ =gUnknown_202063C + ldr r4, _080E9E64 @ =gSprites adds r0, r4 bl FreeSpriteOamMatrix ldrb r0, [r6] @@ -4948,7 +4948,7 @@ _080E9E5A: bx r0 .align 2, 0 _080E9E60: .4byte gUnknown_2023D44 -_080E9E64: .4byte gUnknown_202063C +_080E9E64: .4byte gSprites _080E9E68: .4byte gUnknown_3004FF0 thumb_func_end WallyHandleReturnMonToBall @@ -5033,7 +5033,7 @@ _080E9EE0: _080E9F1C: adds r1, r2 strb r0, [r1] - ldr r4, _080E9F9C @ =gUnknown_202063C + ldr r4, _080E9F9C @ =gSprites ldr r5, _080E9F98 @ =gUnknown_2023D44 ldr r6, _080E9F8C @ =gUnknown_2023BC4 ldrb r3, [r6] @@ -5091,7 +5091,7 @@ _080E9F8C: .4byte gUnknown_2023BC4 _080E9F90: .4byte gUnknown_20244DC _080E9F94: .4byte gUnknown_8239F8C _080E9F98: .4byte gUnknown_2023D44 -_080E9F9C: .4byte gUnknown_202063C +_080E9F9C: .4byte gSprites _080E9FA0: .4byte 0x0000fffe _080E9FA4: .4byte sub_8033EEC _080E9FA8: .4byte gUnknown_3004FE0 @@ -5179,7 +5179,7 @@ _080EA024: _080EA060: adds r1, r2 strb r0, [r1] - ldr r4, _080EA0E0 @ =gUnknown_202063C + ldr r4, _080EA0E0 @ =gSprites ldr r5, _080EA0DC @ =gUnknown_2023D44 ldr r6, _080EA0D0 @ =gUnknown_2023BC4 ldrb r3, [r6] @@ -5237,7 +5237,7 @@ _080EA0D0: .4byte gUnknown_2023BC4 _080EA0D4: .4byte gUnknown_20244DC _080EA0D8: .4byte gUnknown_8239F8C _080EA0DC: .4byte gUnknown_2023D44 -_080EA0E0: .4byte gUnknown_202063C +_080EA0E0: .4byte gSprites _080EA0E4: .4byte 0x0000ffa0 _080EA0E8: .4byte sub_8033EEC _080EA0EC: .4byte gUnknown_3004FE0 @@ -5317,7 +5317,7 @@ _080EA154: negs r1, r1 movs r0, 0x10 bl PlaySE12WithPanning - ldr r2, _080EA1D8 @ =gUnknown_202063C + ldr r2, _080EA1D8 @ =gSprites ldr r3, _080EA1DC @ =gUnknown_2023D44 ldrb r0, [r5] adds r0, r3 @@ -5359,7 +5359,7 @@ _080EA1CA: .align 2, 0 _080EA1D0: .4byte gUnknown_2023BCE _080EA1D4: .4byte gUnknown_2024284 -_080EA1D8: .4byte gUnknown_202063C +_080EA1D8: .4byte gSprites _080EA1DC: .4byte gUnknown_2023D44 _080EA1E0: .4byte sub_8012110 _080EA1E4: .4byte gUnknown_3004FE0 @@ -6640,7 +6640,7 @@ sub_80EABFC: @ 80EABFC thumb_func_start sub_80EAC08 sub_80EAC08: @ 80EAC08 push {r4,lr} - ldr r3, _080EAC30 @ =gUnknown_202063C + ldr r3, _080EAC30 @ =gSprites ldr r2, _080EAC34 @ =gUnknown_2023D44 ldr r4, _080EAC38 @ =gUnknown_2023BC4 ldrb r0, [r4] @@ -6658,7 +6658,7 @@ sub_80EAC08: @ 80EAC08 bl WallyBufferExecCompleted b _080EAC66 .align 2, 0 -_080EAC30: .4byte gUnknown_202063C +_080EAC30: .4byte gSprites _080EAC34: .4byte gUnknown_2023D44 _080EAC38: .4byte gUnknown_2023BC4 _080EAC3C: @@ -6820,7 +6820,7 @@ _080EAD64: lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r5, _080EAEAC @ =gUnknown_202063C + ldr r5, _080EAEAC @ =gSprites adds r0, r5 bl oamt_add_pos2_onto_pos1 ldrb r0, [r7] @@ -6968,7 +6968,7 @@ _080EAE84: _080EAEA0: .4byte gUnknown_2022B4C _080EAEA4: .4byte gUnknown_2023D44 _080EAEA8: .4byte gUnknown_2023BC4 -_080EAEAC: .4byte gUnknown_202063C +_080EAEAC: .4byte gSprites _080EAEB0: .4byte 0x0000ffd8 _080EAEB4: .4byte sub_8075590 _080EAEB8: .4byte sub_80335F8 @@ -7097,7 +7097,7 @@ sub_80EAF34: @ 80EAF34 ldr r4, _080EB098 @ =gUnknown_2023D44 adds r4, r6, r4 strb r0, [r4] - ldr r5, _080EB09C @ =gUnknown_202063C + ldr r5, _080EB09C @ =gSprites mov r0, r9 ldrb r1, [r0] lsls r0, r1, 4 @@ -7156,7 +7156,7 @@ sub_80EAF34: @ 80EAF34 adds r1, r5, 0 adds r1, 0x1C adds r0, r1 - ldr r1, _080EB0A4 @ =nullsub_8 + ldr r1, _080EB0A4 @ =SpriteCallbackDummy str r1, [r0] movs r0, 0 movs r1, 0xFF @@ -7186,9 +7186,9 @@ _080EB08C: .4byte sub_8033E3C _080EB090: .4byte gUnknown_3004FFC _080EB094: .4byte gUnknown_20244DC _080EB098: .4byte gUnknown_2023D44 -_080EB09C: .4byte gUnknown_202063C +_080EB09C: .4byte gSprites _080EB0A0: .4byte gUnknown_2024024 -_080EB0A4: .4byte nullsub_8 +_080EB0A4: .4byte SpriteCallbackDummy thumb_func_end sub_80EAF34 thumb_func_start sub_80EB0A8 |