diff options
Diffstat (limited to 'asm/battle_controller_player.s')
-rw-r--r-- | asm/battle_controller_player.s | 158 |
1 files changed, 79 insertions, 79 deletions
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s index 59e807fb3..3c7d225f2 100644 --- a/asm/battle_controller_player.s +++ b/asm/battle_controller_player.s @@ -130,7 +130,7 @@ _0802E400: thumb_func_start CompleteOnBankSpritePosX_0 CompleteOnBankSpritePosX_0: @ 802E404 push {lr} - ldr r2, _0802E42C @ =gUnknown_202063C + ldr r2, _0802E42C @ =gSprites ldr r1, _0802E430 @ =gUnknown_2023D44 ldr r0, _0802E434 @ =gUnknown_2023BC4 ldrb r0, [r0] @@ -149,7 +149,7 @@ _0802E426: pop {r0} bx r0 .align 2, 0 -_0802E42C: .4byte gUnknown_202063C +_0802E42C: .4byte gSprites _0802E430: .4byte gUnknown_2023D44 _0802E434: .4byte gUnknown_2023BC4 thumb_func_end CompleteOnBankSpritePosX_0 @@ -479,7 +479,7 @@ _0802E6B6: beq _0802E72C movs r0, 0x5 bl PlaySE - ldr r2, _0802E718 @ =gUnknown_202063C + ldr r2, _0802E718 @ =gSprites ldr r1, _0802E71C @ =gUnknown_2023D44 ldr r4, _0802E70C @ =gUnknown_3004FF4 ldrb r0, [r4] @@ -513,7 +513,7 @@ _0802E708: .4byte gUnknown_8250980 _0802E70C: .4byte gUnknown_3004FF4 _0802E710: .4byte gUnknown_2023BCC _0802E714: .4byte gMain -_0802E718: .4byte gUnknown_202063C +_0802E718: .4byte gSprites _0802E71C: .4byte gUnknown_2023D44 _0802E720: .4byte sub_8012098 _0802E724: .4byte gUnknown_2023FFC @@ -525,7 +525,7 @@ _0802E72C: beq _0802E7A0 movs r0, 0x5 bl PlaySE - ldr r2, _0802E784 @ =gUnknown_202063C + ldr r2, _0802E784 @ =gSprites ldr r1, _0802E788 @ =gUnknown_2023D44 ldr r5, _0802E78C @ =gUnknown_3004FF4 ldrb r0, [r5] @@ -560,7 +560,7 @@ _0802E72C: bl dp11b_obj_free b _0802E9DC .align 2, 0 -_0802E784: .4byte gUnknown_202063C +_0802E784: .4byte gSprites _0802E788: .4byte gUnknown_2023D44 _0802E78C: .4byte gUnknown_3004FF4 _0802E790: .4byte sub_8012098 @@ -576,7 +576,7 @@ _0802E7A0: _0802E7AA: movs r0, 0x5 bl PlaySE - ldr r2, _0802E7DC @ =gUnknown_202063C + ldr r2, _0802E7DC @ =gSprites ldr r1, _0802E7E0 @ =gUnknown_2023D44 ldr r3, _0802E7E4 @ =gUnknown_3004FF4 ldrb r0, [r3] @@ -599,7 +599,7 @@ _0802E7CC: mov r0, sp b _0802E7F6 .align 2, 0 -_0802E7DC: .4byte gUnknown_202063C +_0802E7DC: .4byte gSprites _0802E7E0: .4byte gUnknown_2023D44 _0802E7E4: .4byte gUnknown_3004FF4 _0802E7E8: .4byte sub_8012098 @@ -717,7 +717,7 @@ _0802E8C4: _0802E8CE: movs r0, 0x5 bl PlaySE - ldr r2, _0802E900 @ =gUnknown_202063C + ldr r2, _0802E900 @ =gSprites ldr r1, _0802E904 @ =gUnknown_2023D44 ldr r3, _0802E908 @ =gUnknown_3004FF4 ldrb r0, [r3] @@ -740,7 +740,7 @@ _0802E8F0: mov r0, sp b _0802E91A .align 2, 0 -_0802E900: .4byte gUnknown_202063C +_0802E900: .4byte gSprites _0802E904: .4byte gUnknown_2023D44 _0802E908: .4byte gUnknown_3004FF4 _0802E90C: .4byte sub_8012098 @@ -840,7 +840,7 @@ _0802E9C0: cmp r4, 0 beq _0802E8F0 _0802E9C4: - ldr r2, _0802EA04 @ =gUnknown_202063C + ldr r2, _0802EA04 @ =gSprites ldr r1, _0802EA08 @ =gUnknown_2023D44 ldrb r0, [r0] adds r0, r1 @@ -866,7 +866,7 @@ _0802E9F4: .4byte gUnknown_8250C04 _0802E9F8: .4byte gUnknown_2023D70 _0802E9FC: .4byte gUnknown_825E45C _0802EA00: .4byte gUnknown_3004FF4 -_0802EA04: .4byte gUnknown_202063C +_0802EA04: .4byte gSprites _0802EA08: .4byte gUnknown_2023D44 _0802EA0C: .4byte sub_8012044 thumb_func_end sub_802E674 @@ -1094,7 +1094,7 @@ _0802EBDE: ldr r1, _0802EC00 @ =gUnknown_3004FF4 _0802EBE4: strb r0, [r1] - ldr r2, _0802EC04 @ =gUnknown_202063C + ldr r2, _0802EC04 @ =gSprites ldr r1, _0802EC08 @ =gUnknown_2023D44 ldr r0, _0802EC00 @ =gUnknown_3004FF4 ldrb r0, [r0] @@ -1109,7 +1109,7 @@ _0802EBE4: b _0802EDB8 .align 2, 0 _0802EC00: .4byte gUnknown_3004FF4 -_0802EC04: .4byte gUnknown_202063C +_0802EC04: .4byte gSprites _0802EC08: .4byte gUnknown_2023D44 _0802EC0C: .4byte sub_8012044 _0802EC10: @@ -2461,7 +2461,7 @@ _0802F72C: .4byte gUnknown_3004F80 thumb_func_start sub_802F730 sub_802F730: @ 802F730 push {lr} - ldr r2, _0802F758 @ =gUnknown_202063C + ldr r2, _0802F758 @ =gSprites ldr r1, _0802F75C @ =gUnknown_2023D44 ldr r0, _0802F760 @ =gUnknown_2023BC4 ldrb r0, [r0] @@ -2473,7 +2473,7 @@ sub_802F730: @ 802F730 adds r2, 0x1C adds r0, r2 ldr r1, [r0] - ldr r0, _0802F764 @ =nullsub_8 + ldr r0, _0802F764 @ =SpriteCallbackDummy cmp r1, r0 bne _0802F754 bl PlayerBufferExecCompleted @@ -2481,16 +2481,16 @@ _0802F754: pop {r0} bx r0 .align 2, 0 -_0802F758: .4byte gUnknown_202063C +_0802F758: .4byte gSprites _0802F75C: .4byte gUnknown_2023D44 _0802F760: .4byte gUnknown_2023BC4 -_0802F764: .4byte nullsub_8 +_0802F764: .4byte SpriteCallbackDummy thumb_func_end sub_802F730 thumb_func_start sub_802F768 sub_802F768: @ 802F768 push {lr} - ldr r2, _0802F790 @ =gUnknown_202063C + ldr r2, _0802F790 @ =gSprites ldr r1, _0802F794 @ =gUnknown_2023D44 ldr r0, _0802F798 @ =gUnknown_2023BC4 ldrb r0, [r0] @@ -2502,7 +2502,7 @@ sub_802F768: @ 802F768 adds r2, 0x1C adds r0, r2 ldr r1, [r0] - ldr r0, _0802F79C @ =nullsub_8 + ldr r0, _0802F79C @ =SpriteCallbackDummy cmp r1, r0 bne _0802F78C bl PlayerBufferExecCompleted @@ -2510,16 +2510,16 @@ _0802F78C: pop {r0} bx r0 .align 2, 0 -_0802F790: .4byte gUnknown_202063C +_0802F790: .4byte gSprites _0802F794: .4byte gUnknown_2023D44 _0802F798: .4byte gUnknown_2023BC4 -_0802F79C: .4byte nullsub_8 +_0802F79C: .4byte SpriteCallbackDummy thumb_func_end sub_802F768 thumb_func_start sub_802F7A0 sub_802F7A0: @ 802F7A0 push {r4-r6,lr} - ldr r6, _0802F7FC @ =gUnknown_202063C + ldr r6, _0802F7FC @ =gSprites ldr r5, _0802F800 @ =gUnknown_2023D44 ldr r4, _0802F804 @ =gUnknown_2023BC4 ldrb r0, [r4] @@ -2532,7 +2532,7 @@ sub_802F7A0: @ 802F7A0 adds r1, 0x1C adds r0, r1 ldr r1, [r0] - ldr r0, _0802F808 @ =nullsub_8 + ldr r0, _0802F808 @ =SpriteCallbackDummy cmp r1, r0 bne _0802F7F4 ldr r0, _0802F80C @ =gSaveBlock2Ptr @@ -2561,10 +2561,10 @@ _0802F7F4: pop {r0} bx r0 .align 2, 0 -_0802F7FC: .4byte gUnknown_202063C +_0802F7FC: .4byte gSprites _0802F800: .4byte gUnknown_2023D44 _0802F804: .4byte gUnknown_2023BC4 -_0802F808: .4byte nullsub_8 +_0802F808: .4byte SpriteCallbackDummy _0802F80C: .4byte gSaveBlock2Ptr thumb_func_end sub_802F7A0 @@ -2625,7 +2625,7 @@ sub_802F858: @ 802F858 cmp r0, 0 beq _0802F8B0 _0802F87C: - ldr r2, _0802F8A0 @ =gUnknown_202063C + ldr r2, _0802F8A0 @ =gSprites ldr r1, _0802F8A4 @ =gUnknown_3004FF0 ldr r0, _0802F8A8 @ =gUnknown_2023BC4 ldrb r0, [r0] @@ -2637,18 +2637,18 @@ _0802F87C: adds r2, 0x1C adds r0, r2 ldr r1, [r0] - ldr r0, _0802F8AC @ =nullsub_8 + ldr r0, _0802F8AC @ =SpriteCallbackDummy cmp r1, r0 bne _0802F8E6 b _0802F8E4 .align 2, 0 _0802F89C: .4byte gUnknown_2022B4C -_0802F8A0: .4byte gUnknown_202063C +_0802F8A0: .4byte gSprites _0802F8A4: .4byte gUnknown_3004FF0 _0802F8A8: .4byte gUnknown_2023BC4 -_0802F8AC: .4byte nullsub_8 +_0802F8AC: .4byte SpriteCallbackDummy _0802F8B0: - ldr r2, _0802F9B0 @ =gUnknown_202063C + ldr r2, _0802F9B0 @ =gSprites ldr r5, _0802F9B4 @ =gUnknown_3004FF0 ldr r0, _0802F9B8 @ =gUnknown_2023BC4 ldrb r3, [r0] @@ -2660,7 +2660,7 @@ _0802F8B0: adds r2, 0x1C adds r0, r2 ldr r4, [r0] - ldr r0, _0802F9BC @ =nullsub_8 + ldr r0, _0802F9BC @ =SpriteCallbackDummy cmp r4, r0 bne _0802F8E6 movs r0, 0x2 @@ -2779,10 +2779,10 @@ _0802F934: bl m4aMPlayContinue b _0802F9DC .align 2, 0 -_0802F9B0: .4byte gUnknown_202063C +_0802F9B0: .4byte gSprites _0802F9B4: .4byte gUnknown_3004FF0 _0802F9B8: .4byte gUnknown_2023BC4 -_0802F9BC: .4byte nullsub_8 +_0802F9BC: .4byte SpriteCallbackDummy _0802F9C0: .4byte gUnknown_2024018 _0802F9C4: .4byte 0x000027f9 _0802F9C8: .4byte gUnknown_2022B4C @@ -2949,7 +2949,7 @@ _0802FAF0: lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r1, _0802FBE4 @ =gUnknown_202063C + ldr r1, _0802FBE4 @ =gSprites adds r0, r1 bl DestroySprite ldr r4, _0802FBE8 @ =gUnknown_3004FF0 @@ -2988,7 +2988,7 @@ _0802FB5C: lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r1, _0802FBE4 @ =gUnknown_202063C + ldr r1, _0802FBE4 @ =gSprites adds r0, r1 bl DestroySprite ldr r5, _0802FBE8 @ =gUnknown_3004FF0 @@ -3039,7 +3039,7 @@ _0802FBD4: .4byte gUnknown_2023BCE _0802FBD8: .4byte gUnknown_2024284 _0802FBDC: .4byte gUnknown_2022B4C _0802FBE0: .4byte gUnknown_3004FFC -_0802FBE4: .4byte gUnknown_202063C +_0802FBE4: .4byte gSprites _0802FBE8: .4byte gUnknown_3004FF0 _0802FBEC: .4byte gUnknown_3004FE0 _0802FBF0: .4byte sub_802F858 @@ -3048,7 +3048,7 @@ _0802FBF0: .4byte sub_802F858 thumb_func_start sub_802FBF4 sub_802FBF4: @ 802FBF4 push {r4-r6,lr} - ldr r2, _0802FC8C @ =gUnknown_202063C + ldr r2, _0802FC8C @ =gSprites ldr r0, _0802FC90 @ =gUnknown_3004FF0 ldr r6, _0802FC94 @ =gUnknown_2023BC4 ldrb r3, [r6] @@ -3060,7 +3060,7 @@ sub_802FBF4: @ 802FBF4 adds r2, 0x1C adds r0, r2 ldr r1, [r0] - ldr r0, _0802FC98 @ =nullsub_8 + ldr r0, _0802FC98 @ =SpriteCallbackDummy cmp r1, r0 bne _0802FC84 ldr r5, _0802FC9C @ =gUnknown_2024018 @@ -3122,10 +3122,10 @@ _0802FC84: pop {r0} bx r0 .align 2, 0 -_0802FC8C: .4byte gUnknown_202063C +_0802FC8C: .4byte gSprites _0802FC90: .4byte gUnknown_3004FF0 _0802FC94: .4byte gUnknown_2023BC4 -_0802FC98: .4byte nullsub_8 +_0802FC98: .4byte SpriteCallbackDummy _0802FC9C: .4byte gUnknown_2024018 _0802FCA0: .4byte 0x000027f9 _0802FCA4: .4byte gUnknown_3004FE0 @@ -3209,7 +3209,7 @@ sub_802FD18: @ 802FD18 adds r0, r2, 0 bl sub_80F1720 _0802FD4A: - ldr r4, _0802FDDC @ =gUnknown_202063C + ldr r4, _0802FDDC @ =gSprites ldr r0, _0802FDE0 @ =gUnknown_3004FFC ldrb r2, [r5] adds r0, r2, r0 @@ -3221,7 +3221,7 @@ _0802FD4A: adds r0, 0x1C adds r0, r3, r0 ldr r1, [r0] - ldr r0, _0802FDE4 @ =nullsub_8 + ldr r0, _0802FDE4 @ =SpriteCallbackDummy cmp r1, r0 bne _0802FDC4 ldr r0, [r6] @@ -3274,9 +3274,9 @@ _0802FDCC: .4byte gUnknown_2024018 _0802FDD0: .4byte gUnknown_2023BC4 _0802FDD4: .4byte gUnknown_2023BCE _0802FDD8: .4byte gUnknown_2024284 -_0802FDDC: .4byte gUnknown_202063C +_0802FDDC: .4byte gSprites _0802FDE0: .4byte gUnknown_3004FFC -_0802FDE4: .4byte nullsub_8 +_0802FDE4: .4byte SpriteCallbackDummy _0802FDE8: .4byte gUnknown_3004FF0 _0802FDEC: .4byte gUnknown_3004FE0 _0802FDF0: .4byte sub_802FBF4 @@ -4016,7 +4016,7 @@ sub_80303A8: @ 80303A8 lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r1, _08030404 @ =gUnknown_202063C + ldr r1, _08030404 @ =gSprites adds r4, r0, r1 movs r1, 0x1E ldrsh r0, [r5, r1] @@ -4032,7 +4032,7 @@ _080303F0: .align 2, 0 _080303FC: .4byte gUnknown_3005098 _08030400: .4byte gUnknown_2023D44 -_08030404: .4byte gUnknown_202063C +_08030404: .4byte gSprites _08030408: .4byte _0803040C .align 2, 0 _0803040C: @@ -4178,7 +4178,7 @@ _08030534: .4byte sub_802FE94 thumb_func_start sub_8030538 sub_8030538: @ 8030538 push {r4-r6,lr} - ldr r6, _08030590 @ =gUnknown_202063C + ldr r6, _08030590 @ =gSprites ldr r5, _08030594 @ =gUnknown_2023D44 ldr r4, _08030598 @ =gUnknown_2023BC4 ldrb r0, [r4] @@ -4218,7 +4218,7 @@ _08030588: pop {r0} bx r0 .align 2, 0 -_08030590: .4byte gUnknown_202063C +_08030590: .4byte gSprites _08030594: .4byte gUnknown_2023D44 _08030598: .4byte gUnknown_2023BC4 _0803059C: .4byte gUnknown_3004FF0 @@ -4247,7 +4247,7 @@ sub_80305A0: @ 80305A0 lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r4, _08030608 @ =gUnknown_202063C + ldr r4, _08030608 @ =gSprites adds r0, r4 bl FreeSpriteOamMatrix ldrb r0, [r6] @@ -4272,7 +4272,7 @@ _080305F4: _080305FC: .4byte gUnknown_2024018 _08030600: .4byte gUnknown_2023BC4 _08030604: .4byte gUnknown_2023D44 -_08030608: .4byte gUnknown_202063C +_08030608: .4byte gSprites _0803060C: .4byte gUnknown_3004FF0 thumb_func_end sub_80305A0 @@ -4490,7 +4490,7 @@ DoHitAnimBlinkSpriteEffect: @ 80307B4 ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] - ldr r2, _080307F8 @ =gUnknown_202063C + ldr r2, _080307F8 @ =gSprites lsls r0, r1, 4 adds r0, r1 lsls r0, 2 @@ -4515,7 +4515,7 @@ DoHitAnimBlinkSpriteEffect: @ 80307B4 .align 2, 0 _080307F0: .4byte gUnknown_2023D44 _080307F4: .4byte gUnknown_2023BC4 -_080307F8: .4byte gUnknown_202063C +_080307F8: .4byte gSprites _080307FC: .4byte gUnknown_2024005 _08030800: ldrh r0, [r4, 0x30] @@ -7298,7 +7298,7 @@ PlayerHandleLoadMonSprite: @ 8031F00 ldr r2, _08031F54 @ =gUnknown_2024284 adds r0, r2 bl sub_8034498 - ldr r2, _08031F58 @ =gUnknown_202063C + ldr r2, _08031F58 @ =gSprites ldr r0, _08031F5C @ =gUnknown_2023D44 ldrb r3, [r4] adds r0, r3, r0 @@ -7326,7 +7326,7 @@ PlayerHandleLoadMonSprite: @ 8031F00 _08031F4C: .4byte gUnknown_2023BCE _08031F50: .4byte gUnknown_2023BC4 _08031F54: .4byte gUnknown_2024284 -_08031F58: .4byte gUnknown_202063C +_08031F58: .4byte gSprites _08031F5C: .4byte gUnknown_2023D44 _08031F60: .4byte gUnknown_3004FE0 _08031F64: .4byte CompleteOnBankSpritePosX_0 @@ -7468,7 +7468,7 @@ sub_8031FF4: @ 8031FF4 ldr r4, _08032150 @ =gUnknown_2023D44 adds r4, r6, r4 strb r0, [r4] - ldr r5, _08032154 @ =gUnknown_202063C + ldr r5, _08032154 @ =gSprites mov r0, r9 ldrb r1, [r0] lsls r0, r1, 4 @@ -7527,7 +7527,7 @@ sub_8031FF4: @ 8031FF4 adds r1, r5, 0 adds r1, 0x1C adds r0, r1 - ldr r1, _0803215C @ =nullsub_8 + ldr r1, _0803215C @ =SpriteCallbackDummy str r1, [r0] movs r0, 0 movs r1, 0xFF @@ -7556,9 +7556,9 @@ _08032144: .4byte sub_8033E3C _08032148: .4byte gUnknown_3004FFC _0803214C: .4byte gUnknown_20244DC _08032150: .4byte gUnknown_2023D44 -_08032154: .4byte gUnknown_202063C +_08032154: .4byte gSprites _08032158: .4byte gUnknown_2024024 -_0803215C: .4byte nullsub_8 +_0803215C: .4byte SpriteCallbackDummy thumb_func_end sub_8031FF4 thumb_func_start PlayerHandleReturnPokeToBall @@ -7601,7 +7601,7 @@ _080321A8: lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r4, _080321E8 @ =gUnknown_202063C + ldr r4, _080321E8 @ =gSprites adds r0, r4 bl FreeSpriteOamMatrix ldrb r0, [r6] @@ -7624,7 +7624,7 @@ _080321DE: bx r0 .align 2, 0 _080321E4: .4byte gUnknown_2023D44 -_080321E8: .4byte gUnknown_202063C +_080321E8: .4byte gSprites _080321EC: .4byte gUnknown_3004FF0 thumb_func_end PlayerHandleReturnPokeToBall @@ -7837,7 +7837,7 @@ _08032342: ldrb r1, [r5] adds r1, r6 strb r0, [r1] - ldr r4, _08032414 @ =gUnknown_202063C + ldr r4, _08032414 @ =gSprites ldrb r3, [r5] adds r0, r3, r6 ldrb r0, [r0] @@ -7896,7 +7896,7 @@ _08032404: .4byte gUnknown_2023BC4 _08032408: .4byte gUnknown_20244DC _0803240C: .4byte gUnknown_8239F8C _08032410: .4byte gUnknown_2023D44 -_08032414: .4byte gUnknown_202063C +_08032414: .4byte gSprites _08032418: .4byte 0x0000fffe _0803241C: .4byte sub_8033EEC _08032420: .4byte gUnknown_3004FE0 @@ -8007,7 +8007,7 @@ _080324BE: ldrb r1, [r5] adds r1, r6 strb r0, [r1] - ldr r4, _0803257C @ =gUnknown_202063C + ldr r4, _0803257C @ =gSprites ldrb r3, [r5] adds r0, r3, r6 ldrb r0, [r0] @@ -8064,7 +8064,7 @@ _0803256C: .4byte gUnknown_2023BC4 _08032570: .4byte gUnknown_20244DC _08032574: .4byte gUnknown_8239F8C _08032578: .4byte gUnknown_2023D44 -_0803257C: .4byte gUnknown_202063C +_0803257C: .4byte gSprites _08032580: .4byte 0x0000ffa0 _08032584: .4byte sub_8033EEC _08032588: .4byte gUnknown_3004FE0 @@ -8082,7 +8082,7 @@ PlayerHandleTrainerSlideBack: @ 8032590 lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r4, _08032638 @ =gUnknown_202063C + ldr r4, _08032638 @ =gSprites adds r0, r4 bl oamt_add_pos2_onto_pos1 ldrb r0, [r6] @@ -8130,7 +8130,7 @@ PlayerHandleTrainerSlideBack: @ 8032590 adds r0, r1 lsls r0, 2 adds r0, r4 - ldr r1, _08032644 @ =nullsub_8 + ldr r1, _08032644 @ =SpriteCallbackDummy bl StoreSpriteCallbackInData6 ldrb r0, [r6] adds r0, r5 @@ -8153,10 +8153,10 @@ PlayerHandleTrainerSlideBack: @ 8032590 .align 2, 0 _08032630: .4byte gUnknown_2023D44 _08032634: .4byte gUnknown_2023BC4 -_08032638: .4byte gUnknown_202063C +_08032638: .4byte gSprites _0803263C: .4byte 0x0000ffd8 _08032640: .4byte sub_8075590 -_08032644: .4byte nullsub_8 +_08032644: .4byte SpriteCallbackDummy _08032648: .4byte gUnknown_3004FE0 _0803264C: .4byte sub_802F7A0 thumb_func_end PlayerHandleTrainerSlideBack @@ -8226,7 +8226,7 @@ _080326A4: negs r1, r1 movs r0, 0x10 bl PlaySE12WithPanning - ldr r2, _08032728 @ =gUnknown_202063C + ldr r2, _08032728 @ =gSprites ldr r3, _0803272C @ =gUnknown_2023D44 ldrb r0, [r5] adds r0, r3 @@ -8268,7 +8268,7 @@ _0803271A: .align 2, 0 _08032720: .4byte gUnknown_2023BCE _08032724: .4byte gUnknown_2024284 -_08032728: .4byte gUnknown_202063C +_08032728: .4byte gSprites _0803272C: .4byte gUnknown_2023D44 _08032730: .4byte sub_8012110 _08032734: .4byte gUnknown_3004FE0 @@ -9753,7 +9753,7 @@ _08033310: .4byte gUnknown_2022870 thumb_func_start PlayerHandleHitAnimation PlayerHandleHitAnimation: @ 8033314 push {r4,lr} - ldr r3, _0803333C @ =gUnknown_202063C + ldr r3, _0803333C @ =gSprites ldr r2, _08033340 @ =gUnknown_2023D44 ldr r4, _08033344 @ =gUnknown_2023BC4 ldrb r0, [r4] @@ -9771,7 +9771,7 @@ PlayerHandleHitAnimation: @ 8033314 bl PlayerBufferExecCompleted b _08033372 .align 2, 0 -_0803333C: .4byte gUnknown_202063C +_0803333C: .4byte gSprites _08033340: .4byte gUnknown_2023D44 _08033344: .4byte gUnknown_2023BC4 _08033348: @@ -9938,7 +9938,7 @@ PlayerHandleIntroTrainerBallThrow: @ 8033478 lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r5, _080335C0 @ =gUnknown_202063C + ldr r5, _080335C0 @ =gSprites adds r0, r5 bl oamt_add_pos2_onto_pos1 ldrb r0, [r7] @@ -10087,7 +10087,7 @@ _0803359A: .align 2, 0 _080335B8: .4byte gUnknown_2023D44 _080335BC: .4byte gUnknown_2023BC4 -_080335C0: .4byte gUnknown_202063C +_080335C0: .4byte gSprites _080335C4: .4byte 0x0000ffd8 _080335C8: .4byte sub_80755B8 _080335CC: .4byte sub_80335F8 @@ -10135,7 +10135,7 @@ sub_80335F8: @ 80335F8 lsls r0, r1, 4 adds r0, r1 lsls r0, 2 - ldr r1, _0803365C @ =gUnknown_202063C + ldr r1, _0803365C @ =gSprites adds r0, r1 movs r1, 0 bl StartSpriteAnim @@ -10146,7 +10146,7 @@ sub_80335F8: @ 80335F8 _08033650: .4byte gUnknown_2023BCE _08033654: .4byte gUnknown_2024284 _08033658: .4byte gUnknown_2023D44 -_0803365C: .4byte gUnknown_202063C +_0803365C: .4byte gSprites thumb_func_end sub_80335F8 thumb_func_start task05_08033660 @@ -10475,7 +10475,7 @@ PlayerHandleSpriteInvisibility: @ 80338EC lsls r0, 24 cmp r0, 0 beq _08033932 - ldr r3, _08033940 @ =gUnknown_202063C + ldr r3, _08033940 @ =gSprites ldr r0, _08033944 @ =gUnknown_2023D44 ldrb r1, [r4] adds r0, r1, r0 @@ -10508,7 +10508,7 @@ _08033932: bx r0 .align 2, 0 _0803393C: .4byte gUnknown_2023BC4 -_08033940: .4byte gUnknown_202063C +_08033940: .4byte gSprites _08033944: .4byte gUnknown_2023D44 _08033948: .4byte gUnknown_2022BC4 thumb_func_end PlayerHandleSpriteInvisibility |