summaryrefslogtreecommitdiff
path: root/asm/battle_controller_pokedude.s
diff options
context:
space:
mode:
Diffstat (limited to 'asm/battle_controller_pokedude.s')
-rw-r--r--asm/battle_controller_pokedude.s628
1 files changed, 314 insertions, 314 deletions
diff --git a/asm/battle_controller_pokedude.s b/asm/battle_controller_pokedude.s
index 23b4a23e8..35684558a 100644
--- a/asm/battle_controller_pokedude.s
+++ b/asm/battle_controller_pokedude.s
@@ -10,9 +10,9 @@ nullsub_99: @ 81560A0
bx lr
thumb_func_end nullsub_99
- thumb_func_start sub_81560A4
-sub_81560A4: @ 81560A4
- ldr r1, _081560C8 @ =gUnknown_3004FE0
+ thumb_func_start SetControllerToPokedude
+SetControllerToPokedude: @ 81560A4
+ ldr r1, _081560C8 @ =gBattlerControllerFuncs
ldr r0, _081560CC @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
@@ -31,17 +31,17 @@ sub_81560A4: @ 81560A4
strb r1, [r0]
bx lr
.align 2, 0
-_081560C8: .4byte gUnknown_3004FE0
+_081560C8: .4byte gBattlerControllerFuncs
_081560CC: .4byte gActiveBattler
_081560D0: .4byte sub_81560DC
_081560D4: .4byte gBattleStruct
_081560D8: .4byte gSpecialVar_0x8004
- thumb_func_end sub_81560A4
+ thumb_func_end SetControllerToPokedude
thumb_func_start sub_81560DC
sub_81560DC: @ 81560DC
push {r4,r5,lr}
- ldr r2, _08156120 @ =gUnknown_2023BC8
+ ldr r2, _08156120 @ =gBattleControllerExecFlags
ldr r1, _08156124 @ =gBitTable
ldr r5, _08156128 @ =gActiveBattler
ldrb r3, [r5]
@@ -52,7 +52,7 @@ sub_81560DC: @ 81560DC
ands r1, r0
cmp r1, 0
beq _08156138
- ldr r4, _0815612C @ =gUnknown_2022BC4
+ ldr r4, _0815612C @ =gBattleBufferA
lsls r0, r3, 9
adds r0, r4
ldrb r0, [r0]
@@ -73,10 +73,10 @@ sub_81560DC: @ 81560DC
bl _call_via_r0
b _08156138
.align 2, 0
-_08156120: .4byte gUnknown_2023BC8
+_08156120: .4byte gBattleControllerExecFlags
_08156124: .4byte gBitTable
_08156128: .4byte gActiveBattler
-_0815612C: .4byte gUnknown_2022BC4
+_0815612C: .4byte gBattleBufferA
_08156130: .4byte gUnknown_8478F1C
_08156134:
bl PlayerPartnerBufferExecCompleted
@@ -147,7 +147,7 @@ sub_8156184: @ 8156184
ldrsh r0, [r1, r4]
cmp r0, 0
bne _08156230
- ldr r6, _081561EC @ =gUnknown_2024018
+ ldr r6, _081561EC @ =gBattleSpritesDataPtr
ldr r0, [r6]
ldr r1, [r0, 0x4]
lsls r4, r3, 1
@@ -173,7 +173,7 @@ sub_8156184: @ 8156184
_081561E0: .4byte gSprites
_081561E4: .4byte gBattlerSpriteIds
_081561E8: .4byte gActiveBattler
-_081561EC: .4byte gUnknown_2024018
+_081561EC: .4byte gBattleSpritesDataPtr
_081561F0: .4byte gBattlerPartyIndexes
_081561F4: .4byte gEnemyParty
_081561F8:
@@ -241,7 +241,7 @@ sub_8156254: @ 8156254
negs r0, r0
ands r0, r1
strb r0, [r3]
- ldr r0, _08156290 @ =gUnknown_3004F80
+ ldr r0, _08156290 @ =gPreBattleCallback1
ldr r0, [r0]
str r0, [r2]
ldr r0, [r2, 0x8]
@@ -253,13 +253,13 @@ _0815627E:
_08156284: .4byte gPaletteFade
_08156288: .4byte gMain
_0815628C: .4byte 0x00000439
-_08156290: .4byte gUnknown_3004F80
+_08156290: .4byte gPreBattleCallback1
thumb_func_end sub_8156254
thumb_func_start sub_8156294
sub_8156294: @ 8156294
push {r4,lr}
- ldr r0, _081562DC @ =gUnknown_2024018
+ ldr r0, _081562DC @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r4, _081562E0 @ =gActiveBattler
ldrb r1, [r4]
@@ -292,7 +292,7 @@ _081562D4:
pop {r0}
bx r0
.align 2, 0
-_081562DC: .4byte gUnknown_2024018
+_081562DC: .4byte gBattleSpritesDataPtr
_081562E0: .4byte gActiveBattler
_081562E4: .4byte c3_0802FDF4
_081562E8: .4byte gBattlerPartyIndexes
@@ -303,7 +303,7 @@ _081562EC: .4byte gPlayerParty
sub_81562F0: @ 81562F0
push {r4-r6,lr}
ldr r2, _08156388 @ =gSprites
- ldr r0, _0815638C @ =gUnknown_3004FF0
+ ldr r0, _0815638C @ =gHealthboxSpriteIds
ldr r6, _08156390 @ =gActiveBattler
ldrb r3, [r6]
adds r0, r3, r0
@@ -317,7 +317,7 @@ sub_81562F0: @ 81562F0
ldr r0, _08156394 @ =SpriteCallbackDummy
cmp r1, r0
bne _08156380
- ldr r5, _08156398 @ =gUnknown_2024018
+ ldr r5, _08156398 @ =gBattleSpritesDataPtr
ldr r0, [r5]
ldr r1, [r0, 0x4]
lsls r0, r3, 1
@@ -365,7 +365,7 @@ sub_81562F0: @ 81562F0
movs r3, 0x6
bl InitAndLaunchSpecialAnimation
_08156374:
- ldr r0, _081563A0 @ =gUnknown_3004FE0
+ ldr r0, _081563A0 @ =gBattlerControllerFuncs
ldrb r1, [r6]
lsls r1, 2
adds r1, r0
@@ -377,19 +377,19 @@ _08156380:
bx r0
.align 2, 0
_08156388: .4byte gSprites
-_0815638C: .4byte gUnknown_3004FF0
+_0815638C: .4byte gHealthboxSpriteIds
_08156390: .4byte gActiveBattler
_08156394: .4byte SpriteCallbackDummy
-_08156398: .4byte gUnknown_2024018
+_08156398: .4byte gBattleSpritesDataPtr
_0815639C: .4byte 0x000027f9
-_081563A0: .4byte gUnknown_3004FE0
+_081563A0: .4byte gBattlerControllerFuncs
_081563A4: .4byte sub_8156294
thumb_func_end sub_81562F0
thumb_func_start sub_81563A8
sub_81563A8: @ 81563A8
push {r4-r6,lr}
- ldr r6, _0815645C @ =gUnknown_2024018
+ ldr r6, _0815645C @ =gBattleSpritesDataPtr
ldr r0, [r6]
ldr r5, _08156460 @ =gActiveBattler
ldrb r2, [r5]
@@ -441,7 +441,7 @@ _081563DA:
bne _08156454
adds r0, r3, r4
bl DestroySprite
- ldr r4, _08156478 @ =gUnknown_3004FF0
+ ldr r4, _08156478 @ =gHealthboxSpriteIds
ldrb r1, [r5]
adds r0, r1, r4
ldrb r0, [r0]
@@ -463,7 +463,7 @@ _081563DA:
bl SetHealthboxSpriteVisible
ldrb r0, [r5]
bl CopyBattleSpriteInvisibility
- ldr r1, _0815647C @ =gUnknown_3004FE0
+ ldr r1, _0815647C @ =gBattlerControllerFuncs
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
@@ -474,22 +474,22 @@ _08156454:
pop {r0}
bx r0
.align 2, 0
-_0815645C: .4byte gUnknown_2024018
+_0815645C: .4byte gBattleSpritesDataPtr
_08156460: .4byte gActiveBattler
_08156464: .4byte gBattlerPartyIndexes
_08156468: .4byte gPlayerParty
_0815646C: .4byte gSprites
_08156470: .4byte gUnknown_3004FFC
_08156474: .4byte SpriteCallbackDummy
-_08156478: .4byte gUnknown_3004FF0
-_0815647C: .4byte gUnknown_3004FE0
+_08156478: .4byte gHealthboxSpriteIds
+_0815647C: .4byte gBattlerControllerFuncs
_08156480: .4byte sub_81562F0
thumb_func_end sub_81563A8
thumb_func_start sub_8156484
sub_8156484: @ 8156484
push {lr}
- ldr r0, _08156498 @ =gUnknown_2024005
+ ldr r0, _08156498 @ =gDoingBattleAnim
ldrb r0, [r0]
cmp r0, 0
bne _08156492
@@ -498,13 +498,13 @@ _08156492:
pop {r0}
bx r0
.align 2, 0
-_08156498: .4byte gUnknown_2024005
+_08156498: .4byte gDoingBattleAnim
thumb_func_end sub_8156484
thumb_func_start sub_815649C
sub_815649C: @ 815649C
push {r4,lr}
- ldr r4, _081564DC @ =gUnknown_2024018
+ ldr r4, _081564DC @ =gBattleSpritesDataPtr
ldr r1, [r4]
ldr r3, _081564E0 @ =gActiveBattler
ldrb r0, [r3]
@@ -535,7 +535,7 @@ _081564D4:
pop {r0}
bx r0
.align 2, 0
-_081564DC: .4byte gUnknown_2024018
+_081564DC: .4byte gBattleSpritesDataPtr
_081564E0: .4byte gActiveBattler
thumb_func_end sub_815649C
@@ -556,7 +556,7 @@ sub_81564F0: @ 81564F0
ands r0, r1
cmp r0, 0
bne _08156520
- ldr r1, _08156528 @ =gUnknown_3004FE0
+ ldr r1, _08156528 @ =gBattlerControllerFuncs
ldr r2, _0815652C @ =gActiveBattler
ldrb r0, [r2]
lsls r0, 2
@@ -575,7 +575,7 @@ _08156520:
bx r0
.align 2, 0
_08156524: .4byte gPaletteFade
-_08156528: .4byte gUnknown_3004FE0
+_08156528: .4byte gBattlerControllerFuncs
_0815652C: .4byte gActiveBattler
_08156530: .4byte sub_8156538
_08156534: .4byte gUnknown_3004FFC
@@ -586,7 +586,7 @@ sub_8156538: @ 8156538
push {lr}
ldr r0, _08156568 @ =gMain
ldr r1, [r0, 0x4]
- ldr r0, _0815656C @ =sub_8011100
+ ldr r0, _0815656C @ =BattleMainCB2
cmp r1, r0
bne _0815658E
ldr r0, _08156570 @ =gPaletteFade
@@ -603,11 +603,11 @@ sub_8156538: @ 8156538
ldrb r1, [r0]
ldr r2, _0815657C @ =gUnknown_203B0DC
movs r0, 0x1
- bl EmitChosenMonReturnValue
+ bl BtlController_EmitChosenMonReturnValue
b _0815658A
.align 2, 0
_08156568: .4byte gMain
-_0815656C: .4byte sub_8011100
+_0815656C: .4byte BattleMainCB2
_08156570: .4byte gPaletteFade
_08156574: .4byte gUnknown_203B0C0
_08156578: .4byte gUnknown_203B0C1
@@ -616,7 +616,7 @@ _08156580:
movs r0, 0x1
movs r1, 0x6
movs r2, 0
- bl EmitChosenMonReturnValue
+ bl BtlController_EmitChosenMonReturnValue
_0815658A:
bl PlayerPartnerBufferExecCompleted
_0815658E:
@@ -633,7 +633,7 @@ sub_8156594: @ 8156594
ands r0, r1
cmp r0, 0
bne _081565E2
- ldr r1, _081565CC @ =gUnknown_3004FE0
+ ldr r1, _081565CC @ =gBattlerControllerFuncs
ldr r0, _081565D0 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
@@ -653,7 +653,7 @@ _081565C4:
b _081565DE
.align 2, 0
_081565C8: .4byte gPaletteFade
-_081565CC: .4byte gUnknown_3004FE0
+_081565CC: .4byte gBattlerControllerFuncs
_081565D0: .4byte gActiveBattler
_081565D4: .4byte sub_81565E8
_081565D8: .4byte gSpecialVar_0x8004
@@ -671,7 +671,7 @@ sub_81565E8: @ 81565E8
push {lr}
ldr r0, _08156614 @ =gMain
ldr r1, [r0, 0x4]
- ldr r0, _08156618 @ =sub_8011100
+ ldr r0, _08156618 @ =BattleMainCB2
cmp r1, r0
bne _0815660E
ldr r0, _0815661C @ =gPaletteFade
@@ -683,14 +683,14 @@ sub_81565E8: @ 81565E8
ldr r0, _08156620 @ =gSpecialVar_ItemId
ldrh r1, [r0]
movs r0, 0x1
- bl EmitOneReturnValue
+ bl BtlController_EmitOneReturnValue
bl PlayerPartnerBufferExecCompleted
_0815660E:
pop {r0}
bx r0
.align 2, 0
_08156614: .4byte gMain
-_08156618: .4byte sub_8011100
+_08156618: .4byte BattleMainCB2
_0815661C: .4byte gPaletteFade
_08156620: .4byte gSpecialVar_ItemId
thumb_func_end sub_81565E8
@@ -698,7 +698,7 @@ _08156620: .4byte gSpecialVar_ItemId
thumb_func_start sub_8156624
sub_8156624: @ 8156624
push {r4-r7,lr}
- ldr r4, _08156788 @ =gUnknown_2024018
+ ldr r4, _08156788 @ =gBattleSpritesDataPtr
ldr r0, [r4]
ldr r5, _0815678C @ =gActiveBattler
ldrb r2, [r5]
@@ -772,7 +772,7 @@ _0815668A:
ands r0, r1
cmp r0, 0
bne _08156780
- bl sub_8075290
+ bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0815671E
@@ -793,7 +793,7 @@ _0815668A:
ldr r1, _081567A0 @ =gSprites
adds r0, r1
bl DestroySprite
- ldr r4, _081567A4 @ =gUnknown_3004FF0
+ ldr r4, _081567A4 @ =gHealthboxSpriteIds
ldrb r0, [r5]
adds r1, r6, 0
eors r1, r0
@@ -829,7 +829,7 @@ _0815671E:
ldr r1, _081567A0 @ =gSprites
adds r0, r1
bl DestroySprite
- ldr r5, _081567A4 @ =gUnknown_3004FF0
+ ldr r5, _081567A4 @ =gHealthboxSpriteIds
ldrb r1, [r4]
adds r0, r1, r5
ldrb r0, [r0]
@@ -849,7 +849,7 @@ _0815671E:
adds r0, r5
ldrb r0, [r0]
bl SetHealthboxSpriteVisible
- ldr r0, _08156788 @ =gUnknown_2024018
+ ldr r0, _08156788 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r2, [r0, 0x8]
ldrb r1, [r2, 0x9]
@@ -857,7 +857,7 @@ _0815671E:
negs r0, r0
ands r0, r1
strb r0, [r2, 0x9]
- ldr r1, _081567A8 @ =gUnknown_3004FE0
+ ldr r1, _081567A8 @ =gBattlerControllerFuncs
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
@@ -868,15 +868,15 @@ _08156780:
pop {r0}
bx r0
.align 2, 0
-_08156788: .4byte gUnknown_2024018
+_08156788: .4byte gBattleSpritesDataPtr
_0815678C: .4byte gActiveBattler
_08156790: .4byte gBattlerPartyIndexes
_08156794: .4byte gPlayerParty
_08156798: .4byte gBattleTypeFlags
_0815679C: .4byte gUnknown_3004FFC
_081567A0: .4byte gSprites
-_081567A4: .4byte gUnknown_3004FF0
-_081567A8: .4byte gUnknown_3004FE0
+_081567A4: .4byte gHealthboxSpriteIds
+_081567A8: .4byte gBattlerControllerFuncs
_081567AC: .4byte sub_81567B0
thumb_func_end sub_8156624
@@ -887,7 +887,7 @@ sub_81567B0: @ 81567B0
push {r7}
movs r4, 0
ldr r2, _081568B0 @ =gSprites
- ldr r0, _081568B4 @ =gUnknown_3004FF0
+ ldr r0, _081568B4 @ =gHealthboxSpriteIds
ldr r1, _081568B8 @ =gActiveBattler
mov r8, r1
ldrb r3, [r1]
@@ -906,7 +906,7 @@ sub_81567B0: @ 81567B0
_081567DA:
cmp r4, 0
beq _081568A6
- ldr r7, _081568C0 @ =gUnknown_2024018
+ ldr r7, _081568C0 @ =gBattleSpritesDataPtr
ldr r0, [r7]
ldr r4, [r0, 0x4]
lsls r0, r3, 1
@@ -995,7 +995,7 @@ _081567DA:
ldr r2, _081568D0 @ =gPlayerParty
adds r0, r2
bl HandleLowHpMusicChange
- ldr r1, _081568D4 @ =gUnknown_3004FE0
+ ldr r1, _081568D4 @ =gBattlerControllerFuncs
mov r2, r8
ldrb r0, [r2]
lsls r0, 2
@@ -1010,15 +1010,15 @@ _081568A6:
bx r0
.align 2, 0
_081568B0: .4byte gSprites
-_081568B4: .4byte gUnknown_3004FF0
+_081568B4: .4byte gHealthboxSpriteIds
_081568B8: .4byte gActiveBattler
_081568BC: .4byte SpriteCallbackDummy
-_081568C0: .4byte gUnknown_2024018
+_081568C0: .4byte gBattleSpritesDataPtr
_081568C4: .4byte 0x000027f9
_081568C8: .4byte c3_0802FDF4
_081568CC: .4byte gBattlerPartyIndexes
_081568D0: .4byte gPlayerParty
-_081568D4: .4byte gUnknown_3004FE0
+_081568D4: .4byte gBattlerControllerFuncs
_081568D8: .4byte sub_815649C
thumb_func_end sub_81567B0
@@ -1046,7 +1046,7 @@ sub_81568DC: @ 81568DC
str r7, [sp, 0x8]
ldrh r2, [r1, 0xA]
str r2, [sp, 0xC]
- bl sub_8075290
+ bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -1121,9 +1121,9 @@ _08156922:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl EmitTwoReturnValues
+ bl BtlController_EmitTwoReturnValues
strb r5, [r4]
- bl sub_8075290
+ bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -1171,7 +1171,7 @@ _08156A10:
adds r0, r6, 0
movs r1, 0x19
bl SetMonData
- ldr r1, _08156A30 @ =gUnknown_3004FE0
+ ldr r1, _08156A30 @ =gBattlerControllerFuncs
ldr r3, [sp, 0x8]
lsls r0, r3, 2
adds r0, r1
@@ -1181,7 +1181,7 @@ _08156A10:
bl DestroyTask
b _08156A3E
.align 2, 0
-_08156A30: .4byte gUnknown_3004FE0
+_08156A30: .4byte gBattlerControllerFuncs
_08156A34: .4byte sub_8156EE8
_08156A38:
ldr r0, _08156A50 @ =sub_8156A54
@@ -1270,7 +1270,7 @@ sub_8156A54: @ 8156A54
adds r4, r6
ldr r2, [r4]
subs r2, r1
- ldr r0, _08156B1C @ =gUnknown_3004FF0
+ ldr r0, _08156B1C @ =gHealthboxSpriteIds
add r0, r10
ldrb r1, [r0]
mov r0, r9
@@ -1296,7 +1296,7 @@ _08156B0C: .4byte gTasks
_08156B10: .4byte gPlayerParty
_08156B14: .4byte gExperienceTables
_08156B18: .4byte gBaseStats
-_08156B1C: .4byte gUnknown_3004FF0
+_08156B1C: .4byte gHealthboxSpriteIds
_08156B20: .4byte sub_8156B24
thumb_func_end sub_8156A54
@@ -1332,13 +1332,13 @@ _08156B54:
ldrh r2, [r6, 0xA]
mov r10, r2
ldrb r7, [r6, 0xC]
- ldr r5, _08156C1C @ =gUnknown_3004FF0
+ ldr r5, _08156C1C @ =gHealthboxSpriteIds
adds r5, r7, r5
ldrb r1, [r5]
adds r0, r7, 0
movs r2, 0x1
movs r3, 0
- bl sub_8049FD8
+ bl MoveBattleBar
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
@@ -1413,13 +1413,13 @@ _08156B54:
lsrs r2, 16
movs r0, 0x1
movs r1, 0xB
- bl EmitTwoReturnValues
+ bl BtlController_EmitTwoReturnValues
strb r5, [r4]
ldr r0, _08156C30 @ =sub_8156C68
str r0, [r6]
b _08156C50
.align 2, 0
-_08156C1C: .4byte gUnknown_3004FF0
+_08156C1C: .4byte gHealthboxSpriteIds
_08156C20: .4byte gPlayerParty
_08156C24: .4byte gExperienceTables
_08156C28: .4byte gBaseStats
@@ -1431,7 +1431,7 @@ _08156C34:
adds r0, r5, 0
movs r1, 0x19
bl SetMonData
- ldr r1, _08156C60 @ =gUnknown_3004FE0
+ ldr r1, _08156C60 @ =gBattlerControllerFuncs
lsls r0, r7, 2
adds r0, r1
ldr r1, _08156C64 @ =sub_8156EE8
@@ -1448,7 +1448,7 @@ _08156C50:
pop {r0}
bx r0
.align 2, 0
-_08156C60: .4byte gUnknown_3004FE0
+_08156C60: .4byte gBattlerControllerFuncs
_08156C64: .4byte sub_8156EE8
thumb_func_end sub_8156B24
@@ -1464,7 +1464,7 @@ sub_8156C68: @ 8156C68
adds r0, r1
ldrb r4, [r0, 0xC]
ldrb r6, [r0, 0x8]
- bl sub_8075290
+ bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -1512,7 +1512,7 @@ sub_8156CC8: @ 8156CC8
lsls r0, 3
adds r2, r0, r1
ldrb r5, [r2, 0xC]
- ldr r0, _08156D38 @ =gUnknown_2024018
+ ldr r0, _08156D38 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r5, 1
@@ -1533,7 +1533,7 @@ sub_8156CC8: @ 8156CC8
adds r0, r7, 0
movs r1, 0x38
bl GetMonData
- bl sub_8075290
+ bl IsDoubleBattle
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -1547,7 +1547,7 @@ sub_8156CC8: @ 8156CC8
ldrh r0, [r0]
cmp r4, r0
bne _08156D48
- ldr r0, _08156D44 @ =gUnknown_3004FF0
+ ldr r0, _08156D44 @ =gHealthboxSpriteIds
adds r0, r2, r0
ldrb r0, [r0]
adds r1, r7, 0
@@ -1556,12 +1556,12 @@ sub_8156CC8: @ 8156CC8
b _08156D5C
.align 2, 0
_08156D34: .4byte gTasks
-_08156D38: .4byte gUnknown_2024018
+_08156D38: .4byte gBattleSpritesDataPtr
_08156D3C: .4byte gPlayerParty
_08156D40: .4byte gBattlerPartyIndexes
-_08156D44: .4byte gUnknown_3004FF0
+_08156D44: .4byte gHealthboxSpriteIds
_08156D48:
- ldr r0, _08156D70 @ =gUnknown_3004FF0
+ ldr r0, _08156D70 @ =gHealthboxSpriteIds
adds r0, r5, r0
ldrb r0, [r0]
movs r1, 0x64
@@ -1583,7 +1583,7 @@ _08156D6A:
pop {r0}
bx r0
.align 2, 0
-_08156D70: .4byte gUnknown_3004FF0
+_08156D70: .4byte gHealthboxSpriteIds
_08156D74: .4byte gPlayerParty
_08156D78: .4byte gTasks
_08156D7C: .4byte sub_8156D80
@@ -1608,7 +1608,7 @@ sub_8156D80: @ 8156D80
movs r1, 0x38
bl GetMonData
ldrb r0, [r4, 0xC]
- ldr r1, _08156DC4 @ =gUnknown_3004FE0
+ ldr r1, _08156DC4 @ =gBattlerControllerFuncs
lsls r0, 2
adds r0, r1
ldr r1, _08156DC8 @ =sub_8156EE8
@@ -1621,7 +1621,7 @@ sub_8156D80: @ 8156D80
.align 2, 0
_08156DBC: .4byte gTasks
_08156DC0: .4byte gPlayerParty
-_08156DC4: .4byte gUnknown_3004FE0
+_08156DC4: .4byte gBattlerControllerFuncs
_08156DC8: .4byte sub_8156EE8
thumb_func_end sub_8156D80
@@ -1662,7 +1662,7 @@ sub_8156DCC: @ 8156DCC
lsls r0, 2
adds r0, r6
bl DestroySprite
- ldr r1, _08156E38 @ =gUnknown_3004FF0
+ ldr r1, _08156E38 @ =gHealthboxSpriteIds
ldrb r0, [r4]
adds r0, r1
ldrb r0, [r0]
@@ -1673,7 +1673,7 @@ sub_8156DCC: @ 8156DCC
_08156E2C: .4byte gActiveBattler
_08156E30: .4byte gSprites
_08156E34: .4byte gBattlerSpriteIds
-_08156E38: .4byte gUnknown_3004FF0
+_08156E38: .4byte gHealthboxSpriteIds
_08156E3C:
ldr r2, _08156E6C @ =gSprites
ldr r0, _08156E70 @ =gBattlerSpriteIds
@@ -1689,7 +1689,7 @@ _08156E3C:
lsls r0, 31
cmp r0, 0
bne _08156E66
- ldr r0, _08156E74 @ =gUnknown_3004FF0
+ ldr r0, _08156E74 @ =gHealthboxSpriteIds
adds r0, r3, r0
ldrb r0, [r0]
bl SetHealthboxSpriteInvisible
@@ -1701,7 +1701,7 @@ _08156E66:
.align 2, 0
_08156E6C: .4byte gSprites
_08156E70: .4byte gBattlerSpriteIds
-_08156E74: .4byte gUnknown_3004FF0
+_08156E74: .4byte gHealthboxSpriteIds
thumb_func_end sub_8156DCC
thumb_func_start sub_8156E78
@@ -1709,12 +1709,12 @@ sub_8156E78: @ 8156E78
push {r4-r6,lr}
ldr r5, _08156EB8 @ =gActiveBattler
ldrb r0, [r5]
- ldr r6, _08156EBC @ =gUnknown_3004FF0
+ ldr r6, _08156EBC @ =gHealthboxSpriteIds
adds r1, r0, r6
ldrb r1, [r1]
movs r2, 0
movs r3, 0
- bl sub_8049FD8
+ bl MoveBattleBar
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
@@ -1732,11 +1732,11 @@ sub_8156E78: @ 8156E78
adds r0, r6
ldrb r0, [r0]
movs r2, 0
- bl sub_8048440
+ bl UpdateHpTextInHealthbox
b _08156EDA
.align 2, 0
_08156EB8: .4byte gActiveBattler
-_08156EBC: .4byte gUnknown_3004FF0
+_08156EBC: .4byte gHealthboxSpriteIds
_08156EC0:
ldr r2, _08156EE0 @ =gBattlerPartyIndexes
ldrb r1, [r5]
@@ -1798,7 +1798,7 @@ sub_8156F00: @ 8156F00
subs r0, 0x5
ands r0, r1
strb r0, [r2]
- ldr r0, _08156F48 @ =gUnknown_2024005
+ ldr r0, _08156F48 @ =gDoingBattleAnim
strb r3, [r0]
bl PlayerPartnerBufferExecCompleted
b _08156F76
@@ -1806,7 +1806,7 @@ sub_8156F00: @ 8156F00
_08156F3C: .4byte gBattlerSpriteIds
_08156F40: .4byte gActiveBattler
_08156F44: .4byte gSprites
-_08156F48: .4byte gUnknown_2024005
+_08156F48: .4byte gDoingBattleAnim
_08156F4C:
ldrh r0, [r4, 0x30]
movs r1, 0x3
@@ -1839,7 +1839,7 @@ _08156F76:
thumb_func_start sub_8156F7C
sub_8156F7C: @ 8156F7C
push {r4-r6,lr}
- ldr r0, _08156FD8 @ =gUnknown_2024018
+ ldr r0, _08156FD8 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r6, _08156FDC @ =gActiveBattler
ldrb r2, [r6]
@@ -1870,7 +1870,7 @@ sub_8156F7C: @ 8156F7C
lsls r0, 2
adds r0, r4
bl DestroySprite
- ldr r1, _08156FE8 @ =gUnknown_3004FF0
+ ldr r1, _08156FE8 @ =gHealthboxSpriteIds
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
@@ -1881,11 +1881,11 @@ _08156FD0:
pop {r0}
bx r0
.align 2, 0
-_08156FD8: .4byte gUnknown_2024018
+_08156FD8: .4byte gBattleSpritesDataPtr
_08156FDC: .4byte gActiveBattler
_08156FE0: .4byte gBattlerSpriteIds
_08156FE4: .4byte gSprites
-_08156FE8: .4byte gUnknown_3004FF0
+_08156FE8: .4byte gHealthboxSpriteIds
thumb_func_end sub_8156F7C
thumb_func_start sub_8156FEC
@@ -1920,7 +1920,7 @@ _08157020: .4byte SpriteCallbackDummy
thumb_func_start sub_8157024
sub_8157024: @ 8157024
push {lr}
- ldr r0, _0815704C @ =gUnknown_2024018
+ ldr r0, _0815704C @ =gBattleSpritesDataPtr
ldr r2, [r0]
ldr r0, _08157050 @ =gActiveBattler
ldrb r1, [r0]
@@ -1939,14 +1939,14 @@ _08157046:
pop {r0}
bx r0
.align 2, 0
-_0815704C: .4byte gUnknown_2024018
+_0815704C: .4byte gBattleSpritesDataPtr
_08157050: .4byte gActiveBattler
thumb_func_end sub_8157024
thumb_func_start sub_8157054
sub_8157054: @ 8157054
push {lr}
- ldr r0, _0815707C @ =gUnknown_2024018
+ ldr r0, _0815707C @ =gBattleSpritesDataPtr
ldr r2, [r0]
ldr r0, _08157080 @ =gActiveBattler
ldrb r1, [r0]
@@ -1965,7 +1965,7 @@ _08157076:
pop {r0}
bx r0
.align 2, 0
-_0815707C: .4byte gUnknown_2024018
+_0815707C: .4byte gBattleSpritesDataPtr
_08157080: .4byte gActiveBattler
thumb_func_end sub_8157054
@@ -1973,7 +1973,7 @@ _08157080: .4byte gActiveBattler
PlayerPartnerBufferExecCompleted: @ 8157084
push {r4,lr}
sub sp, 0x4
- ldr r1, _081570C4 @ =gUnknown_3004FE0
+ ldr r1, _081570C4 @ =gBattlerControllerFuncs
ldr r4, _081570C8 @ =gActiveBattler
ldrb r0, [r4]
lsls r0, 2
@@ -1993,7 +1993,7 @@ PlayerPartnerBufferExecCompleted: @ 8157084
movs r1, 0x4
mov r2, sp
bl PrepareBufferDataTransferLink
- ldr r1, _081570D4 @ =gUnknown_2022BC4
+ ldr r1, _081570D4 @ =gBattleBufferA
ldrb r0, [r4]
lsls r0, 9
adds r0, r1
@@ -2001,13 +2001,13 @@ PlayerPartnerBufferExecCompleted: @ 8157084
strb r1, [r0]
b _081570EA
.align 2, 0
-_081570C4: .4byte gUnknown_3004FE0
+_081570C4: .4byte gBattlerControllerFuncs
_081570C8: .4byte gActiveBattler
_081570CC: .4byte sub_81560DC
_081570D0: .4byte gBattleTypeFlags
-_081570D4: .4byte gUnknown_2022BC4
+_081570D4: .4byte gBattleBufferA
_081570D8:
- ldr r2, _081570F4 @ =gUnknown_2023BC8
+ ldr r2, _081570F4 @ =gBattleControllerExecFlags
ldr r1, _081570F8 @ =gBitTable
ldrb r0, [r4]
lsls r0, 2
@@ -2022,14 +2022,14 @@ _081570EA:
pop {r0}
bx r0
.align 2, 0
-_081570F4: .4byte gUnknown_2023BC8
+_081570F4: .4byte gBattleControllerExecFlags
_081570F8: .4byte gBitTable
thumb_func_end PlayerPartnerBufferExecCompleted
thumb_func_start CompleteOnFinishedStatusAnimation_7
CompleteOnFinishedStatusAnimation_7: @ 81570FC
push {lr}
- ldr r0, _08157124 @ =gUnknown_2024018
+ ldr r0, _08157124 @ =gBattleSpritesDataPtr
ldr r2, [r0]
ldr r0, _08157128 @ =gActiveBattler
ldrb r1, [r0]
@@ -2048,7 +2048,7 @@ _0815711E:
pop {r0}
bx r0
.align 2, 0
-_08157124: .4byte gUnknown_2024018
+_08157124: .4byte gBattleSpritesDataPtr
_08157128: .4byte gActiveBattler
thumb_func_end CompleteOnFinishedStatusAnimation_7
@@ -2057,7 +2057,7 @@ sub_815712C: @ 815712C
push {r4-r6,lr}
sub sp, 0x100
movs r6, 0
- ldr r1, _08157158 @ =gUnknown_2022BC4
+ ldr r1, _08157158 @ =gBattleBufferA
ldr r0, _0815715C @ =gActiveBattler
ldrb r2, [r0]
lsls r0, r2, 9
@@ -2075,7 +2075,7 @@ sub_815712C: @ 815712C
adds r6, r0, 0
b _08157186
.align 2, 0
-_08157158: .4byte gUnknown_2022BC4
+_08157158: .4byte gBattleBufferA
_0815715C: .4byte gActiveBattler
_08157160: .4byte gBattlerPartyIndexes
_08157164:
@@ -2102,7 +2102,7 @@ _08157186:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl EmitDataTransfer
+ bl BtlController_EmitDataTransfer
bl PlayerPartnerBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -2143,7 +2143,7 @@ _081571D4:
ldr r0, _081571FC @ =gEnemyParty
_081571DC:
adds r6, r1, r0
- ldr r3, _08157200 @ =gUnknown_2022BC4
+ ldr r3, _08157200 @ =gBattleBufferA
ldr r2, _08157204 @ =gActiveBattler
ldrb r0, [r2]
lsls r0, 9
@@ -2161,7 +2161,7 @@ _081571F2:
mov pc, r0
.align 2, 0
_081571FC: .4byte gEnemyParty
-_08157200: .4byte gUnknown_2022BC4
+_08157200: .4byte gBattleBufferA
_08157204: .4byte gActiveBattler
_08157208: .4byte _0815720C
.align 2, 0
@@ -2806,7 +2806,7 @@ sub_8157750: @ 8157750
thumb_func_start sub_815775C
sub_815775C: @ 815775C
push {r4,r5,lr}
- ldr r1, _08157780 @ =gUnknown_2022BC4
+ ldr r1, _08157780 @ =gBattleBufferA
ldr r0, _08157784 @ =gActiveBattler
ldrb r2, [r0]
lsls r0, r2, 9
@@ -2822,7 +2822,7 @@ sub_815775C: @ 815775C
bl sub_81577B4
b _081577AA
.align 2, 0
-_08157780: .4byte gUnknown_2022BC4
+_08157780: .4byte gBattleBufferA
_08157784: .4byte gActiveBattler
_08157788: .4byte gBattlerPartyIndexes
_0815778C:
@@ -2885,7 +2885,7 @@ _081577F0:
ldr r0, _0815781C @ =gEnemyParty
_081577F8:
adds r6, r1, r0
- ldr r2, _08157820 @ =gUnknown_2022BC4
+ ldr r2, _08157820 @ =gBattleBufferA
ldr r0, _08157824 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 9
@@ -2904,7 +2904,7 @@ _08157812:
mov pc, r0
.align 2, 0
_0815781C: .4byte gEnemyParty
-_08157820: .4byte gUnknown_2022BC4
+_08157820: .4byte gBattleBufferA
_08157824: .4byte gActiveBattler
_08157828: .4byte _0815782C
.align 2, 0
@@ -3922,7 +3922,7 @@ sub_81580E0: @ 81580E0
add r0, r10
bl BattleLoadOpponentMonSpriteGfx
ldrb r0, [r6]
- bl GetBankSpriteDefault_Y
+ bl GetBattlerSpriteDefault_Y
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
@@ -3937,12 +3937,12 @@ sub_81580E0: @ 81580E0
mov r9, r0
ldrb r0, [r6]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldrb r0, [r6]
- bl sub_807685C
+ bl GetBattlerSpriteSubpriority
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
@@ -4018,8 +4018,8 @@ sub_81580E0: @ 81580E0
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
- bl SetBankEnemyShadowSpriteCallback
- ldr r1, _08158234 @ =gUnknown_3004FE0
+ bl SetBattlerShadowSpriteCallback
+ ldr r1, _08158234 @ =gBattlerControllerFuncs
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
@@ -4042,7 +4042,7 @@ _08158224: .4byte gBattlerSpriteIds
_08158228: .4byte gSprites
_0815822C: .4byte 0x0000ff10
_08158230: .4byte gBattleMonForms
-_08158234: .4byte gUnknown_3004FE0
+_08158234: .4byte gBattlerControllerFuncs
_08158238: .4byte sub_8156184
thumb_func_end sub_81580E0
@@ -4051,7 +4051,7 @@ sub_815823C: @ 815823C
push {r4,r5,lr}
ldr r5, _081582A0 @ =gActiveBattler
ldrb r0, [r5]
- ldr r4, _081582A4 @ =gUnknown_2022BC4
+ ldr r4, _081582A4 @ =gBattleBufferA
lsls r1, r0, 9
adds r2, r4, 0x2
adds r1, r2
@@ -4075,18 +4075,18 @@ sub_815823C: @ 815823C
muls r0, r2
ldr r2, _081582AC @ =gPlayerParty
adds r0, r2
- bl sub_8034498
- ldr r1, _081582B0 @ =gUnknown_2023FF8
+ bl BattleLoadPlayerMonSpriteGfx
+ ldr r1, _081582B0 @ =gActionSelectionCursor
ldrb r0, [r5]
adds r0, r1
strb r4, [r0]
- ldr r1, _081582B4 @ =gUnknown_2023FFC
+ ldr r1, _081582B4 @ =gMoveSelectionCursor
ldrb r0, [r5]
adds r0, r1
strb r4, [r0]
ldrb r0, [r5]
bl sub_8159478
- ldr r1, _081582B8 @ =gUnknown_3004FE0
+ ldr r1, _081582B8 @ =gBattlerControllerFuncs
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
@@ -4097,19 +4097,19 @@ sub_815823C: @ 815823C
bx r0
.align 2, 0
_081582A0: .4byte gActiveBattler
-_081582A4: .4byte gUnknown_2022BC4
+_081582A4: .4byte gBattleBufferA
_081582A8: .4byte gBattlerPartyIndexes
_081582AC: .4byte gPlayerParty
-_081582B0: .4byte gUnknown_2023FF8
-_081582B4: .4byte gUnknown_2023FFC
-_081582B8: .4byte gUnknown_3004FE0
+_081582B0: .4byte gActionSelectionCursor
+_081582B4: .4byte gMoveSelectionCursor
+_081582B8: .4byte gBattlerControllerFuncs
_081582BC: .4byte sub_81563A8
thumb_func_end sub_815823C
thumb_func_start sub_81582C0
sub_81582C0: @ 81582C0
push {r4-r6,lr}
- ldr r0, _081582EC @ =gUnknown_2022BC4
+ ldr r0, _081582EC @ =gBattleBufferA
ldr r6, _081582F0 @ =gActiveBattler
ldrb r2, [r6]
lsls r1, r2, 9
@@ -4122,7 +4122,7 @@ sub_81582C0: @ 81582C0
adds r1, r2, 0
movs r3, 0x1
bl InitAndLaunchSpecialAnimation
- ldr r0, _081582F4 @ =gUnknown_3004FE0
+ ldr r0, _081582F4 @ =gBattlerControllerFuncs
ldrb r1, [r6]
lsls r1, 2
adds r1, r0
@@ -4130,9 +4130,9 @@ sub_81582C0: @ 81582C0
str r0, [r1]
b _08158332
.align 2, 0
-_081582EC: .4byte gUnknown_2022BC4
+_081582EC: .4byte gBattleBufferA
_081582F0: .4byte gActiveBattler
-_081582F4: .4byte gUnknown_3004FE0
+_081582F4: .4byte gBattlerControllerFuncs
_081582F8: .4byte sub_8156F7C
_081582FC:
ldr r5, _08158338 @ =gBattlerSpriteIds
@@ -4152,7 +4152,7 @@ _081582FC:
lsls r0, 2
adds r0, r4
bl DestroySprite
- ldr r1, _08158340 @ =gUnknown_3004FF0
+ ldr r1, _08158340 @ =gHealthboxSpriteIds
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
@@ -4165,7 +4165,7 @@ _08158332:
.align 2, 0
_08158338: .4byte gBattlerSpriteIds
_0815833C: .4byte gSprites
-_08158340: .4byte gUnknown_3004FF0
+_08158340: .4byte gHealthboxSpriteIds
thumb_func_end sub_81582C0
thumb_func_start sub_8158344
@@ -4181,7 +4181,7 @@ sub_8158344: @ 8158344
bne _081583F0
ldrb r1, [r7]
movs r0, 0x4
- bl sub_8034750
+ bl DecompressTrainerBackPalette
ldrb r0, [r7]
bl GetBattlerPosition
adds r1, r0, 0
@@ -4190,7 +4190,7 @@ sub_8158344: @ 8158344
movs r0, 0x4
bl SetMultiuseSpriteTemplateToTrainerBack
ldr r0, _081583DC @ =gMultiuseSpriteTemplate
- ldr r1, _081583E0 @ =gUnknown_8239F8C
+ ldr r1, _081583E0 @ =gTrainerBackPicCoords
ldrb r1, [r1, 0x10]
movs r2, 0x8
subs r2, r1
@@ -4242,14 +4242,14 @@ sub_8158344: @ 8158344
.align 2, 0
_081583D8: .4byte gActiveBattler
_081583DC: .4byte gMultiuseSpriteTemplate
-_081583E0: .4byte gUnknown_8239F8C
+_081583E0: .4byte gTrainerBackPicCoords
_081583E4: .4byte gBattlerSpriteIds
_081583E8: .4byte gSprites
_081583EC: .4byte 0x0000fffe
_081583F0:
ldrb r1, [r7]
movs r0, 0x84
- bl sub_80346C4
+ bl DecompressTrainerFrontPic
ldrb r0, [r7]
bl GetBattlerPosition
adds r1, r0, 0
@@ -4258,7 +4258,7 @@ _081583F0:
movs r0, 0x84
bl SetMultiuseSpriteTemplateToTrainerBack
ldr r5, _08158510 @ =gMultiuseSpriteTemplate
- ldr r0, _08158514 @ =gUnknown_823932C
+ ldr r0, _08158514 @ =gTrainerFrontPicCoords
movs r1, 0x84
mov r8, r1
movs r1, 0x84
@@ -4273,7 +4273,7 @@ _081583F0:
adds r4, r0
asrs r4, 16
ldrb r0, [r7]
- bl sub_807685C
+ bl GetBattlerSpriteSubpriority
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
@@ -4372,7 +4372,7 @@ _081584E2:
adds r0, r4
ldr r1, _08158534 @ =sub_8033EEC
str r1, [r0]
- ldr r1, _08158538 @ =gUnknown_3004FE0
+ ldr r1, _08158538 @ =gBattlerControllerFuncs
ldr r0, _0815853C @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
@@ -4386,7 +4386,7 @@ _081584E2:
bx r0
.align 2, 0
_08158510: .4byte gMultiuseSpriteTemplate
-_08158514: .4byte gUnknown_823932C
+_08158514: .4byte gTrainerFrontPicCoords
_08158518: .4byte gBattlerSpriteIds
_0815851C: .4byte gSprites
_08158520: .4byte 0x0000ff10
@@ -4395,7 +4395,7 @@ _08158528: .4byte gTrainerFrontPicTable
_0815852C: .4byte 0x000003ff
_08158530: .4byte 0xfffffc00
_08158534: .4byte sub_8033EEC
-_08158538: .4byte gUnknown_3004FE0
+_08158538: .4byte gBattlerControllerFuncs
_0815853C: .4byte gActiveBattler
_08158540: .4byte sub_815614C
thumb_func_end sub_8158344
@@ -4406,7 +4406,7 @@ sub_8158544: @ 8158544
ldr r4, _081585EC @ =gActiveBattler
ldrb r1, [r4]
movs r0, 0x4
- bl sub_8034750
+ bl DecompressTrainerBackPalette
ldrb r0, [r4]
bl GetBattlerPosition
adds r1, r0, 0
@@ -4415,7 +4415,7 @@ sub_8158544: @ 8158544
movs r0, 0x4
bl SetMultiuseSpriteTemplateToTrainerBack
ldr r0, _081585F0 @ =gMultiuseSpriteTemplate
- ldr r1, _081585F4 @ =gUnknown_8239F8C
+ ldr r1, _081585F4 @ =gTrainerBackPicCoords
ldrb r1, [r1, 0x10]
movs r2, 0x8
subs r2, r1
@@ -4473,7 +4473,7 @@ sub_8158544: @ 8158544
adds r0, r5
ldr r1, _08158604 @ =sub_8033EEC
str r1, [r0]
- ldr r1, _08158608 @ =gUnknown_3004FE0
+ ldr r1, _08158608 @ =gBattlerControllerFuncs
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
@@ -4485,12 +4485,12 @@ sub_8158544: @ 8158544
.align 2, 0
_081585EC: .4byte gActiveBattler
_081585F0: .4byte gMultiuseSpriteTemplate
-_081585F4: .4byte gUnknown_8239F8C
+_081585F4: .4byte gTrainerBackPicCoords
_081585F8: .4byte gBattlerSpriteIds
_081585FC: .4byte gSprites
_08158600: .4byte 0x0000ffa0
_08158604: .4byte sub_8033EEC
-_08158608: .4byte gUnknown_3004FE0
+_08158608: .4byte gBattlerControllerFuncs
_0815860C: .4byte sub_8156FEC
thumb_func_end sub_8158544
@@ -4505,7 +4505,7 @@ sub_8158610: @ 8158610
thumb_func_start sub_815861C
sub_815861C: @ 815861C
push {r4-r6,lr}
- ldr r6, _08158668 @ =gUnknown_2024018
+ ldr r6, _08158668 @ =gBattleSpritesDataPtr
ldr r4, [r6]
ldr r5, _0815866C @ =gActiveBattler
ldrb r2, [r5]
@@ -4542,7 +4542,7 @@ _08158650:
strb r1, [r0, 0x4]
b _0815872A
.align 2, 0
-_08158668: .4byte gUnknown_2024018
+_08158668: .4byte gBattleSpritesDataPtr
_0815866C: .4byte gActiveBattler
_08158670:
ldrb r1, [r3]
@@ -4622,10 +4622,10 @@ _081586FC:
lsls r0, 2
adds r2, 0x1C
adds r0, r2
- ldr r1, _08158738 @ =sub_8011EA0
+ ldr r1, _08158738 @ =SpriteCB_FaintOpponentMon
_0815871A:
str r1, [r0]
- ldr r1, _0815873C @ =gUnknown_3004FE0
+ ldr r1, _0815873C @ =gBattlerControllerFuncs
ldr r0, _08158740 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
@@ -4639,8 +4639,8 @@ _0815872A:
.align 2, 0
_08158730: .4byte gSprites
_08158734: .4byte gBattlerSpriteIds
-_08158738: .4byte sub_8011EA0
-_0815873C: .4byte gUnknown_3004FE0
+_08158738: .4byte SpriteCB_FaintOpponentMon
+_0815873C: .4byte gBattlerControllerFuncs
_08158740: .4byte gActiveBattler
_08158744: .4byte sub_8156DCC
thumb_func_end sub_815861C
@@ -4656,12 +4656,12 @@ sub_8158748: @ 8158748
thumb_func_start sub_8158754
sub_8158754: @ 8158754
push {r4,r5,lr}
- ldr r0, _08158794 @ =gUnknown_2024018
+ ldr r0, _08158794 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r1, [r0, 0x8]
movs r0, 0x4
strb r0, [r1, 0x8]
- ldr r1, _08158798 @ =gUnknown_2024005
+ ldr r1, _08158798 @ =gDoingBattleAnim
movs r0, 0x1
strb r0, [r1]
ldr r5, _0815879C @ =gActiveBattler
@@ -4675,7 +4675,7 @@ sub_8158754: @ 8158754
adds r1, r4, 0
movs r3, 0x3
bl InitAndLaunchSpecialAnimation
- ldr r1, _081587A0 @ =gUnknown_3004FE0
+ ldr r1, _081587A0 @ =gBattlerControllerFuncs
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
@@ -4685,28 +4685,28 @@ sub_8158754: @ 8158754
pop {r0}
bx r0
.align 2, 0
-_08158794: .4byte gUnknown_2024018
-_08158798: .4byte gUnknown_2024005
+_08158794: .4byte gBattleSpritesDataPtr
+_08158798: .4byte gDoingBattleAnim
_0815879C: .4byte gActiveBattler
-_081587A0: .4byte gUnknown_3004FE0
+_081587A0: .4byte gBattlerControllerFuncs
_081587A4: .4byte sub_8156484
thumb_func_end sub_8158754
thumb_func_start sub_81587A8
sub_81587A8: @ 81587A8
push {r4,r5,lr}
- ldr r1, _081587F0 @ =gUnknown_2022BC4
+ ldr r1, _081587F0 @ =gBattleBufferA
ldr r5, _081587F4 @ =gActiveBattler
ldrb r0, [r5]
lsls r0, 9
adds r1, 0x1
adds r0, r1
ldrb r1, [r0]
- ldr r0, _081587F8 @ =gUnknown_2024018
+ ldr r0, _081587F8 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r0, [r0, 0x8]
strb r1, [r0, 0x8]
- ldr r1, _081587FC @ =gUnknown_2024005
+ ldr r1, _081587FC @ =gDoingBattleAnim
movs r0, 0x1
strb r0, [r1]
ldrb r4, [r5]
@@ -4719,7 +4719,7 @@ sub_81587A8: @ 81587A8
adds r1, r4, 0
movs r3, 0x3
bl InitAndLaunchSpecialAnimation
- ldr r1, _08158800 @ =gUnknown_3004FE0
+ ldr r1, _08158800 @ =gBattlerControllerFuncs
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
@@ -4729,11 +4729,11 @@ sub_81587A8: @ 81587A8
pop {r0}
bx r0
.align 2, 0
-_081587F0: .4byte gUnknown_2022BC4
+_081587F0: .4byte gBattleBufferA
_081587F4: .4byte gActiveBattler
-_081587F8: .4byte gUnknown_2024018
-_081587FC: .4byte gUnknown_2024005
-_08158800: .4byte gUnknown_3004FE0
+_081587F8: .4byte gBattleSpritesDataPtr
+_081587FC: .4byte gDoingBattleAnim
+_08158800: .4byte gBattlerControllerFuncs
_08158804: .4byte sub_8156484
thumb_func_end sub_81587A8
@@ -4748,7 +4748,7 @@ sub_8158808: @ 8158808
thumb_func_start sub_8158814
sub_8158814: @ 8158814
push {r4-r6,lr}
- ldr r0, _081588E8 @ =gUnknown_2022BC4
+ ldr r0, _081588E8 @ =gBattleBufferA
mov r12, r0
ldr r6, _081588EC @ =gActiveBattler
ldrb r2, [r6]
@@ -4768,7 +4768,7 @@ sub_8158814: @ 8158814
adds r2, r1
ldrb r1, [r2]
strb r1, [r5]
- ldr r4, _081588F4 @ =gUnknown_2037EEC
+ ldr r4, _081588F4 @ =gAnimMovePower
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4782,7 +4782,7 @@ sub_8158814: @ 8158814
lsls r1, 8
orrs r3, r1
strh r3, [r4]
- ldr r4, _081588F8 @ =gUnknown_2037EE8
+ ldr r4, _081588F8 @ =gAnimMoveDmg
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4808,7 +4808,7 @@ sub_8158814: @ 8158814
lsls r1, 24
orrs r3, r1
str r3, [r4]
- ldr r3, _081588FC @ =gUnknown_2037EFE
+ ldr r3, _081588FC @ =gAnimFriendship
ldrb r1, [r6]
lsls r1, 9
mov r2, r12
@@ -4816,7 +4816,7 @@ sub_8158814: @ 8158814
adds r1, r2
ldrb r1, [r1]
strb r1, [r3]
- ldr r4, _08158900 @ =gUnknown_2037F00
+ ldr r4, _08158900 @ =gWeatherMoveAnim
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
@@ -4837,7 +4837,7 @@ sub_8158814: @ 8158814
adds r1, 0x10
adds r2, r1
str r2, [r3]
- ldr r3, _08158908 @ =gUnknown_2024008
+ ldr r3, _08158908 @ =gTransformedPersonalities
ldrb r1, [r6]
lsls r1, 2
adds r1, r3
@@ -4852,17 +4852,17 @@ sub_8158814: @ 8158814
bl PlayerPartnerBufferExecCompleted
b _0815892A
.align 2, 0
-_081588E8: .4byte gUnknown_2022BC4
+_081588E8: .4byte gBattleBufferA
_081588EC: .4byte gActiveBattler
_081588F0: .4byte gAnimMoveTurn
-_081588F4: .4byte gUnknown_2037EEC
-_081588F8: .4byte gUnknown_2037EE8
-_081588FC: .4byte gUnknown_2037EFE
-_08158900: .4byte gUnknown_2037F00
+_081588F4: .4byte gAnimMovePower
+_081588F8: .4byte gAnimMoveDmg
+_081588FC: .4byte gAnimFriendship
+_08158900: .4byte gWeatherMoveAnim
_08158904: .4byte gAnimDisableStructPtr
-_08158908: .4byte gUnknown_2024008
+_08158908: .4byte gTransformedPersonalities
_0815890C:
- ldr r0, _08158930 @ =gUnknown_2024018
+ ldr r0, _08158930 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -4871,7 +4871,7 @@ _0815890C:
lsls r0, 2
adds r0, r2
strb r3, [r0, 0x4]
- ldr r1, _08158934 @ =gUnknown_3004FE0
+ ldr r1, _08158934 @ =gBattlerControllerFuncs
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
@@ -4882,8 +4882,8 @@ _0815892A:
pop {r0}
bx r0
.align 2, 0
-_08158930: .4byte gUnknown_2024018
-_08158934: .4byte gUnknown_3004FE0
+_08158930: .4byte gBattleSpritesDataPtr
+_08158934: .4byte gBattlerControllerFuncs
_08158938: .4byte sub_815893C
thumb_func_end sub_8158814
@@ -4893,7 +4893,7 @@ sub_815893C: @ 815893C
mov r7, r9
mov r6, r8
push {r6,r7}
- ldr r2, _08158980 @ =gUnknown_2022BC4
+ ldr r2, _08158980 @ =gBattleBufferA
ldr r6, _08158984 @ =gActiveBattler
ldrb r3, [r6]
lsls r1, r3, 9
@@ -4907,7 +4907,7 @@ sub_815893C: @ 815893C
ldrb r0, [r1]
lsls r0, 8
orrs r4, r0
- ldr r7, _08158988 @ =gUnknown_2024018
+ ldr r7, _08158988 @ =gBattleSpritesDataPtr
ldr r5, [r7]
ldr r1, [r5, 0x4]
lsls r0, r3, 1
@@ -4923,9 +4923,9 @@ sub_815893C: @ 815893C
beq _08158996
b _08158A7C
.align 2, 0
-_08158980: .4byte gUnknown_2022BC4
+_08158980: .4byte gBattleBufferA
_08158984: .4byte gActiveBattler
-_08158988: .4byte gUnknown_2024018
+_08158988: .4byte gBattleSpritesDataPtr
_0815898C:
cmp r2, 0x2
beq _081589F0
@@ -4978,10 +4978,10 @@ _081589C6:
strb r1, [r0, 0x4]
b _08158A7C
_081589F0:
- ldr r0, _08158A38 @ =gUnknown_2037EDC
+ ldr r0, _08158A38 @ =gAnimScriptCallback
ldr r0, [r0]
bl _call_via_r0
- ldr r0, _08158A3C @ =gUnknown_2037EE1
+ ldr r0, _08158A3C @ =gAnimScriptActive
ldrb r0, [r0]
cmp r0, 0
bne _08158A7C
@@ -5013,8 +5013,8 @@ _08158A24:
strb r1, [r0, 0x4]
b _08158A7C
.align 2, 0
-_08158A38: .4byte gUnknown_2037EDC
-_08158A3C: .4byte gUnknown_2037EE1
+_08158A38: .4byte gAnimScriptCallback
+_08158A3C: .4byte gAnimScriptActive
_08158A40:
ldrb r1, [r0]
movs r0, 0x40
@@ -5066,7 +5066,7 @@ sub_8158A88: @ 8158A88
ldr r0, _08158AC8 @ =gUnknown_2022BC6
adds r4, r0
ldrh r0, [r4]
- bl sub_80D7274
+ bl BufferStringBattle
ldrh r0, [r4]
bl sub_80D89B0
lsls r0, 24
@@ -5074,7 +5074,7 @@ sub_8158A88: @ 8158A88
beq _08158AD0
ldr r0, _08158ACC @ =gDisplayedStringBattle
movs r1, 0x40
- bl sub_80D87BC
+ bl BattlePutTextOnWindow
b _08158AD8
.align 2, 0
_08158ABC: .4byte gBattle_BG0_X
@@ -5085,9 +5085,9 @@ _08158ACC: .4byte gDisplayedStringBattle
_08158AD0:
ldr r0, _08158AEC @ =gDisplayedStringBattle
movs r1, 0
- bl sub_80D87BC
+ bl BattlePutTextOnWindow
_08158AD8:
- ldr r1, _08158AF0 @ =gUnknown_3004FE0
+ ldr r1, _08158AF0 @ =gBattlerControllerFuncs
ldr r0, _08158AF4 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
@@ -5099,7 +5099,7 @@ _08158AD8:
bx r0
.align 2, 0
_08158AEC: .4byte gDisplayedStringBattle
-_08158AF0: .4byte gUnknown_3004FE0
+_08158AF0: .4byte gBattlerControllerFuncs
_08158AF4: .4byte gActiveBattler
_08158AF8: .4byte sub_815623C
thumb_func_end sub_8158A88
@@ -5137,7 +5137,7 @@ sub_8158B20: @ 8158B20
ldr r1, _08158B50 @ =gBattle_BG0_Y
movs r0, 0xA0
strh r0, [r1]
- ldr r1, _08158B54 @ =gUnknown_3004FE0
+ ldr r1, _08158B54 @ =gBattlerControllerFuncs
ldr r0, _08158B58 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
@@ -5150,7 +5150,7 @@ _08158B46:
.align 2, 0
_08158B4C: .4byte gBattle_BG0_X
_08158B50: .4byte gBattle_BG0_Y
-_08158B54: .4byte gUnknown_3004FE0
+_08158B54: .4byte gBattlerControllerFuncs
_08158B58: .4byte gActiveBattler
_08158B5C: .4byte sub_8156140
thumb_func_end sub_8158B20
@@ -5164,7 +5164,7 @@ sub_8158B60: @ 8158B60
lsls r0, 24
cmp r0, 0
bne _08158BDC
- ldr r1, _08158BC0 @ =gUnknown_3004FE0
+ ldr r1, _08158BC0 @ =gBattlerControllerFuncs
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
@@ -5172,10 +5172,10 @@ sub_8158B60: @ 8158B60
str r1, [r0]
ldr r0, _08158BC8 @ =gUnknown_83FDA4C
movs r1, 0
- bl sub_80D87BC
+ bl BattlePutTextOnWindow
ldr r0, _08158BCC @ =gUnknown_83FE725
movs r1, 0x2
- bl sub_80D87BC
+ bl BattlePutTextOnWindow
movs r4, 0
_08158B8E:
lsls r0, r4, 24
@@ -5184,7 +5184,7 @@ _08158B8E:
adds r4, 0x1
cmp r4, 0x3
ble _08158B8E
- ldr r1, _08158BD0 @ =gUnknown_2023FF8
+ ldr r1, _08158BD0 @ =gActionSelectionCursor
ldr r0, _08158BBC @ =gActiveBattler
ldrb r0, [r0]
adds r0, r1
@@ -5195,19 +5195,19 @@ _08158B8E:
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, _08158BD8 @ =gDisplayedStringBattle
movs r1, 0x1
- bl sub_80D87BC
+ bl BattlePutTextOnWindow
b _08158BE8
.align 2, 0
_08158BBC: .4byte gActiveBattler
-_08158BC0: .4byte gUnknown_3004FE0
+_08158BC0: .4byte gBattlerControllerFuncs
_08158BC4: .4byte sub_8158B20
_08158BC8: .4byte gUnknown_83FDA4C
_08158BCC: .4byte gUnknown_83FE725
-_08158BD0: .4byte gUnknown_2023FF8
+_08158BD0: .4byte gActionSelectionCursor
_08158BD4: .4byte gUnknown_83FE6D5
_08158BD8: .4byte gDisplayedStringBattle
_08158BDC:
- ldr r0, _08158BF0 @ =gUnknown_3004FE0
+ ldr r0, _08158BF0 @ =gBattlerControllerFuncs
ldrb r1, [r4]
lsls r1, 2
adds r1, r0
@@ -5218,7 +5218,7 @@ _08158BE8:
pop {r0}
bx r0
.align 2, 0
-_08158BF0: .4byte gUnknown_3004FE0
+_08158BF0: .4byte gBattlerControllerFuncs
_08158BF4: .4byte sub_8156140
thumb_func_end sub_8158B60
@@ -5245,7 +5245,7 @@ sub_8158C04: @ 8158C04
lsls r2, 1
adds r0, r2, 0
strh r0, [r1]
- ldr r1, _08158C3C @ =gUnknown_3004FE0
+ ldr r1, _08158C3C @ =gBattlerControllerFuncs
ldr r0, _08158C40 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
@@ -5258,7 +5258,7 @@ _08158C2E:
.align 2, 0
_08158C34: .4byte gBattle_BG0_X
_08158C38: .4byte gBattle_BG0_Y
-_08158C3C: .4byte gUnknown_3004FE0
+_08158C3C: .4byte gBattlerControllerFuncs
_08158C40: .4byte gActiveBattler
_08158C44: .4byte sub_81564E4
thumb_func_end sub_8158C04
@@ -5273,7 +5273,7 @@ sub_8158C48: @ 8158C48
cmp r0, 0
bne _08158C74
bl sub_8032CB4
- ldr r0, _08158C6C @ =gUnknown_3004FE0
+ ldr r0, _08158C6C @ =gBattlerControllerFuncs
ldrb r1, [r4]
lsls r1, 2
adds r1, r0
@@ -5281,10 +5281,10 @@ sub_8158C48: @ 8158C48
b _08158C7E
.align 2, 0
_08158C68: .4byte gActiveBattler
-_08158C6C: .4byte gUnknown_3004FE0
+_08158C6C: .4byte gBattlerControllerFuncs
_08158C70: .4byte sub_8158C04
_08158C74:
- ldr r0, _08158C88 @ =gUnknown_3004FE0
+ ldr r0, _08158C88 @ =gBattlerControllerFuncs
ldrb r1, [r4]
lsls r1, 2
adds r1, r0
@@ -5295,7 +5295,7 @@ _08158C7E:
pop {r0}
bx r0
.align 2, 0
-_08158C88: .4byte gUnknown_3004FE0
+_08158C88: .4byte gBattlerControllerFuncs
_08158C8C: .4byte sub_81564E4
thumb_func_end sub_8158C48
@@ -5310,7 +5310,7 @@ sub_8158C90: @ 8158C90
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
- ldr r1, _08158CDC @ =gUnknown_3004FE0
+ ldr r1, _08158CDC @ =gBattlerControllerFuncs
ldr r2, _08158CE0 @ =gActiveBattler
ldrb r0, [r2]
lsls r0, 2
@@ -5322,7 +5322,7 @@ sub_8158C90: @ 8158C90
strb r0, [r1]
movs r3, 0
ldr r5, _08158CEC @ =gUnknown_203B0DC
- ldr r4, _08158CF0 @ =gUnknown_2022BC4
+ ldr r4, _08158CF0 @ =gBattleBufferA
_08158CBE:
adds r0, r3, r5
ldrb r1, [r2]
@@ -5340,12 +5340,12 @@ _08158CBE:
pop {r0}
bx r0
.align 2, 0
-_08158CDC: .4byte gUnknown_3004FE0
+_08158CDC: .4byte gBattlerControllerFuncs
_08158CE0: .4byte gActiveBattler
_08158CE4: .4byte sub_8156594
_08158CE8: .4byte gBattlerInMenuId
_08158CEC: .4byte gUnknown_203B0DC
-_08158CF0: .4byte gUnknown_2022BC4
+_08158CF0: .4byte gBattleBufferA
thumb_func_end sub_8158C90
thumb_func_start sub_8158CF4
@@ -5368,7 +5368,7 @@ sub_8158CF4: @ 8158CF4
adds r1, r0
lsls r1, 3
adds r1, r5
- ldr r5, _08158DB4 @ =gUnknown_2022BC4
+ ldr r5, _08158DB4 @ =gBattleBufferA
lsls r2, 9
adds r6, r5, 0x1
adds r2, r6
@@ -5422,7 +5422,7 @@ _08158D60:
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
- ldr r1, _08158DC0 @ =gUnknown_3004FE0
+ ldr r1, _08158DC0 @ =gBattlerControllerFuncs
ldr r2, _08158DAC @ =gActiveBattler
ldrb r0, [r2]
lsls r0, 2
@@ -5441,10 +5441,10 @@ _08158DA4: .4byte TaskDummy
_08158DA8: .4byte gUnknown_3004FFC
_08158DAC: .4byte gActiveBattler
_08158DB0: .4byte gTasks
-_08158DB4: .4byte gUnknown_2022BC4
+_08158DB4: .4byte gBattleBufferA
_08158DB8: .4byte gBattleStruct
_08158DBC: .4byte gUnknown_203B0DC
-_08158DC0: .4byte gUnknown_3004FE0
+_08158DC0: .4byte gBattlerControllerFuncs
_08158DC4: .4byte sub_81564F0
_08158DC8: .4byte gBattlerInMenuId
thumb_func_end sub_8158CF4
@@ -5493,7 +5493,7 @@ _08158E18:
adds r5, r1, r0
movs r0, 0
bl LoadBattleBarGfx
- ldr r3, _08158E70 @ =gUnknown_2022BC4
+ ldr r3, _08158E70 @ =gBattleBufferA
ldr r7, _08158E74 @ =gActiveBattler
ldrb r1, [r7]
lsls r1, 9
@@ -5519,7 +5519,7 @@ _08158E18:
bl GetMonData
adds r3, r0, 0
ldrb r0, [r7]
- ldr r1, _08158E7C @ =gUnknown_3004FF0
+ ldr r1, _08158E7C @ =gHealthboxSpriteIds
adds r1, r0, r1
ldrb r1, [r1]
str r6, [sp]
@@ -5529,17 +5529,17 @@ _08158E18:
.align 2, 0
_08158E68: .4byte gBattlerPartyIndexes
_08158E6C: .4byte gEnemyParty
-_08158E70: .4byte gUnknown_2022BC4
+_08158E70: .4byte gBattleBufferA
_08158E74: .4byte gActiveBattler
_08158E78: .4byte 0x00007fff
-_08158E7C: .4byte gUnknown_3004FF0
+_08158E7C: .4byte gHealthboxSpriteIds
_08158E80:
adds r0, r5, 0
movs r1, 0x3A
bl GetMonData
adds r2, r0, 0
ldrb r0, [r7]
- ldr r4, _08158EC0 @ =gUnknown_3004FF0
+ ldr r4, _08158EC0 @ =gHealthboxSpriteIds
adds r1, r0, r4
ldrb r1, [r1]
str r6, [sp]
@@ -5550,9 +5550,9 @@ _08158E80:
ldrb r0, [r0]
movs r1, 0
movs r2, 0
- bl sub_8048440
+ bl UpdateHpTextInHealthbox
_08158EA8:
- ldr r1, _08158EC4 @ =gUnknown_3004FE0
+ ldr r1, _08158EC4 @ =gBattlerControllerFuncs
ldr r0, _08158EC8 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
@@ -5564,8 +5564,8 @@ _08158EA8:
pop {r0}
bx r0
.align 2, 0
-_08158EC0: .4byte gUnknown_3004FF0
-_08158EC4: .4byte gUnknown_3004FE0
+_08158EC0: .4byte gHealthboxSpriteIds
+_08158EC4: .4byte gBattlerControllerFuncs
_08158EC8: .4byte gActiveBattler
_08158ECC: .4byte sub_8156E78
thumb_func_end sub_8158DD8
@@ -5573,7 +5573,7 @@ _08158ECC: .4byte sub_8156E78
thumb_func_start sub_8158ED0
sub_8158ED0: @ 8158ED0
push {r4-r7,lr}
- ldr r5, _08158EFC @ =gUnknown_2022BC4
+ ldr r5, _08158EFC @ =gBattleBufferA
ldr r6, _08158F00 @ =gActiveBattler
ldrb r0, [r6]
lsls r0, 9
@@ -5593,7 +5593,7 @@ sub_8158ED0: @ 8158ED0
bl PlayerPartnerBufferExecCompleted
b _08158F54
.align 2, 0
-_08158EFC: .4byte gUnknown_2022BC4
+_08158EFC: .4byte gBattleBufferA
_08158F00: .4byte gActiveBattler
_08158F04: .4byte gPlayerParty
_08158F08:
@@ -5626,7 +5626,7 @@ _08158F08:
strh r4, [r1, 0xA]
ldrb r0, [r6]
strh r0, [r1, 0xC]
- ldr r1, _08158F64 @ =gUnknown_3004FE0
+ ldr r1, _08158F64 @ =gBattlerControllerFuncs
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
@@ -5639,7 +5639,7 @@ _08158F54:
.align 2, 0
_08158F5C: .4byte sub_81568DC
_08158F60: .4byte gTasks
-_08158F64: .4byte gUnknown_3004FE0
+_08158F64: .4byte gBattlerControllerFuncs
_08158F68: .4byte nullsub_99
thumb_func_end sub_8158ED0
@@ -5681,7 +5681,7 @@ _08158FA8:
ldr r0, _08158FFC @ =gEnemyParty
_08158FB8:
adds r2, r1, r0
- ldr r1, _08159000 @ =gUnknown_3004FF0
+ ldr r1, _08159000 @ =gHealthboxSpriteIds
ldr r4, _08159004 @ =gActiveBattler
ldrb r0, [r4]
adds r0, r1
@@ -5690,7 +5690,7 @@ _08158FB8:
movs r2, 0x9
bl UpdateHealthboxAttribute
ldrb r2, [r4]
- ldr r0, _08159008 @ =gUnknown_2024018
+ ldr r0, _08159008 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r0, [r0, 0x4]
lsls r1, r2, 1
@@ -5702,7 +5702,7 @@ _08158FB8:
negs r0, r0
ands r0, r2
strb r0, [r1]
- ldr r1, _0815900C @ =gUnknown_3004FE0
+ ldr r1, _0815900C @ =gBattlerControllerFuncs
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
@@ -5715,10 +5715,10 @@ _08158FF2:
.align 2, 0
_08158FF8: .4byte gBattlerPartyIndexes
_08158FFC: .4byte gEnemyParty
-_08159000: .4byte gUnknown_3004FF0
+_08159000: .4byte gHealthboxSpriteIds
_08159004: .4byte gActiveBattler
-_08159008: .4byte gUnknown_2024018
-_0815900C: .4byte gUnknown_3004FE0
+_08159008: .4byte gBattleSpritesDataPtr
+_0815900C: .4byte gBattlerControllerFuncs
_08159010: .4byte sub_8157054
thumb_func_end sub_8158F6C
@@ -5731,7 +5731,7 @@ sub_8159014: @ 8159014
lsls r0, 24
cmp r0, 0
bne _08159064
- ldr r4, _08159070 @ =gUnknown_2022BC4
+ ldr r4, _08159070 @ =gBattleBufferA
ldrb r3, [r5]
lsls r3, 9
adds r0, r4, 0x1
@@ -5756,7 +5756,7 @@ sub_8159014: @ 8159014
lsls r2, 24
orrs r1, r2
bl InitAndLaunchChosenStatusAnimation
- ldr r1, _08159074 @ =gUnknown_3004FE0
+ ldr r1, _08159074 @ =gBattlerControllerFuncs
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
@@ -5768,8 +5768,8 @@ _08159064:
bx r0
.align 2, 0
_0815906C: .4byte gActiveBattler
-_08159070: .4byte gUnknown_2022BC4
-_08159074: .4byte gUnknown_3004FE0
+_08159070: .4byte gBattleBufferA
+_08159074: .4byte gBattlerControllerFuncs
_08159078: .4byte sub_8157054
thumb_func_end sub_8159014
@@ -5810,7 +5810,7 @@ _081590BC:
adds r0, r4, 0
movs r1, 0x37
bl GetMonData
- ldr r2, _081590F8 @ =gUnknown_2022BC4
+ ldr r2, _081590F8 @ =gBattleBufferA
ldr r1, _081590FC @ =gActiveBattler
ldrb r1, [r1]
lsls r1, 9
@@ -5832,7 +5832,7 @@ _081590BC:
.align 2, 0
_081590F0: .4byte gBattlerPartyIndexes
_081590F4: .4byte gEnemyParty
-_081590F8: .4byte gUnknown_2022BC4
+_081590F8: .4byte gBattleBufferA
_081590FC: .4byte gActiveBattler
thumb_func_end sub_815907C
@@ -5957,7 +5957,7 @@ _081591B8: .4byte gSprites
_081591BC: .4byte gBattlerSpriteIds
_081591C0: .4byte gActiveBattler
_081591C4:
- ldr r1, _081591F4 @ =gUnknown_2024005
+ ldr r1, _081591F4 @ =gDoingBattleAnim
movs r0, 0x1
strb r0, [r1]
ldrb r0, [r4]
@@ -5971,7 +5971,7 @@ _081591C4:
strh r1, [r0, 0x30]
ldrb r0, [r4]
bl DoHitAnimHealthboxEffect
- ldr r1, _081591F8 @ =gUnknown_3004FE0
+ ldr r1, _081591F8 @ =gBattlerControllerFuncs
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
@@ -5982,8 +5982,8 @@ _081591EE:
pop {r0}
bx r0
.align 2, 0
-_081591F4: .4byte gUnknown_2024005
-_081591F8: .4byte gUnknown_3004FE0
+_081591F4: .4byte gDoingBattleAnim
+_081591F8: .4byte gBattlerControllerFuncs
_081591FC: .4byte sub_8156F00
thumb_func_end sub_8159190
@@ -5998,7 +5998,7 @@ sub_8159200: @ 8159200
thumb_func_start sub_815920C
sub_815920C: @ 815920C
push {lr}
- ldr r2, _08159234 @ =gUnknown_2022BC4
+ ldr r2, _08159234 @ =gBattleBufferA
ldr r0, _08159238 @ =gActiveBattler
ldrb r1, [r0]
lsls r1, 9
@@ -6015,14 +6015,14 @@ sub_815920C: @ 815920C
pop {r0}
bx r0
.align 2, 0
-_08159234: .4byte gUnknown_2022BC4
+_08159234: .4byte gBattleBufferA
_08159238: .4byte gActiveBattler
thumb_func_end sub_815920C
thumb_func_start sub_815923C
sub_815923C: @ 815923C
push {lr}
- ldr r2, _08159264 @ =gUnknown_2022BC4
+ ldr r2, _08159264 @ =gBattleBufferA
ldr r0, _08159268 @ =gActiveBattler
ldrb r1, [r0]
lsls r1, 9
@@ -6039,7 +6039,7 @@ sub_815923C: @ 815923C
pop {r0}
bx r0
.align 2, 0
-_08159264: .4byte gUnknown_2022BC4
+_08159264: .4byte gBattleBufferA
_08159268: .4byte gActiveBattler
thumb_func_end sub_815923C
@@ -6094,15 +6094,15 @@ _081592CC: .4byte gEnemyParty
thumb_func_start sub_81592D0
sub_81592D0: @ 81592D0
push {lr}
- ldr r1, _081592F8 @ =gUnknown_2022BC4
+ ldr r1, _081592F8 @ =gBattleBufferA
ldr r0, _081592FC @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 9
adds r1, 0x1
adds r0, r1
ldrb r0, [r0]
- bl sub_80BC3A0
- ldr r2, _08159300 @ =gUnknown_2023F4C
+ bl HandleIntroSlide
+ ldr r2, _08159300 @ =gIntroSlideFlags
ldrh r0, [r2]
movs r1, 0x1
orrs r0, r1
@@ -6111,9 +6111,9 @@ sub_81592D0: @ 81592D0
pop {r0}
bx r0
.align 2, 0
-_081592F8: .4byte gUnknown_2022BC4
+_081592F8: .4byte gBattleBufferA
_081592FC: .4byte gActiveBattler
-_08159300: .4byte gUnknown_2023F4C
+_08159300: .4byte gIntroSlideFlags
thumb_func_end sub_81592D0
thumb_func_start sub_8159304
@@ -6129,7 +6129,7 @@ sub_8159304: @ 8159304
lsls r0, 2
ldr r5, _08159444 @ =gSprites
adds r0, r5
- bl oamt_add_pos2_onto_pos1
+ bl SetSpritePrimaryCoordsFromSecondaryCoords
ldrb r0, [r7]
adds r0, r6
ldrb r1, [r0]
@@ -6166,7 +6166,7 @@ sub_8159304: @ 8159304
adds r1, r5, 0
adds r1, 0x1C
adds r0, r1
- ldr r1, _0815944C @ =sub_8075590
+ ldr r1, _0815944C @ =StartAnimLinearTranslation
str r1, [r0]
ldrb r2, [r7]
adds r0, r2, r6
@@ -6230,7 +6230,7 @@ sub_8159304: @ 8159304
adds r1, r4
ldrb r0, [r7]
strh r0, [r1, 0x8]
- ldr r3, _08159464 @ =gUnknown_2024018
+ ldr r3, _08159464 @ =gBattleSpritesDataPtr
ldr r0, [r3]
ldrb r2, [r7]
ldr r1, [r0, 0x4]
@@ -6243,14 +6243,14 @@ sub_8159304: @ 8159304
ands r0, r1
cmp r0, 0
beq _0815941C
- ldr r0, _08159468 @ =gUnknown_2024000
+ ldr r0, _08159468 @ =gBattlerStatusSummaryTaskId
adds r0, r2, r0
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r4
- ldr r1, _0815946C @ =sub_80491B0
+ ldr r1, _0815946C @ =Task_HidePartyStatusSummary
str r1, [r0]
_0815941C:
ldr r0, [r3]
@@ -6259,7 +6259,7 @@ _0815941C:
movs r1, 0x1
orrs r0, r1
strb r0, [r2, 0x9]
- ldr r1, _08159470 @ =gUnknown_3004FE0
+ ldr r1, _08159470 @ =gBattlerControllerFuncs
ldrb r0, [r7]
lsls r0, 2
adds r0, r1
@@ -6273,16 +6273,16 @@ _0815943C: .4byte gBattlerSpriteIds
_08159440: .4byte gActiveBattler
_08159444: .4byte gSprites
_08159448: .4byte 0x0000ffd8
-_0815944C: .4byte sub_8075590
+_0815944C: .4byte StartAnimLinearTranslation
_08159450: .4byte sub_80335F8
_08159454: .4byte 0x0000d6f8
_08159458: .4byte gUnknown_8239FD4
_0815945C: .4byte sub_81595EC
_08159460: .4byte gTasks
-_08159464: .4byte gUnknown_2024018
-_08159468: .4byte gUnknown_2024000
-_0815946C: .4byte sub_80491B0
-_08159470: .4byte gUnknown_3004FE0
+_08159464: .4byte gBattleSpritesDataPtr
+_08159468: .4byte gBattlerStatusSummaryTaskId
+_0815946C: .4byte Task_HidePartyStatusSummary
+_08159470: .4byte gBattlerControllerFuncs
_08159474: .4byte nullsub_99
thumb_func_end sub_8159304
@@ -6296,7 +6296,7 @@ sub_8159478: @ 8159478
adds r6, r0, 0
lsls r6, 24
lsrs r6, 24
- ldr r0, _081595C0 @ =gUnknown_2024018
+ ldr r0, _081595C0 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r1, [r0]
lsls r0, r6, 2
@@ -6306,7 +6306,7 @@ sub_8159478: @ 8159478
ldr r0, _081595C4 @ =gBattlerPartyIndexes
lsls r2, r6, 1
adds r2, r0
- ldr r0, _081595C8 @ =gUnknown_2022BC4
+ ldr r0, _081595C8 @ =gBattleBufferA
lsls r1, r6, 9
adds r0, 0x1
adds r1, r0
@@ -6341,17 +6341,17 @@ sub_8159478: @ 8159478
mov r10, r0
adds r0, r6, 0
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
adds r0, r6, 0
- bl GetBankSpriteDefault_Y
+ bl GetBattlerSpriteDefault_Y
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r6, 0
- bl sub_807685C
+ bl GetBattlerSpriteSubpriority
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
@@ -6443,9 +6443,9 @@ sub_8159478: @ 8159478
pop {r0}
bx r0
.align 2, 0
-_081595C0: .4byte gUnknown_2024018
+_081595C0: .4byte gBattleSpritesDataPtr
_081595C4: .4byte gBattlerPartyIndexes
-_081595C8: .4byte gUnknown_2022BC4
+_081595C8: .4byte gBattleBufferA
_081595CC: .4byte gPlayerParty
_081595D0: .4byte sub_8033E3C
_081595D4: .4byte gUnknown_3004FFC
@@ -6481,7 +6481,7 @@ _08159610:
ldrb r5, [r4]
ldrh r0, [r1, 0x8]
strb r0, [r4]
- ldr r0, _08159650 @ =gUnknown_2022BC4
+ ldr r0, _08159650 @ =gBattleBufferA
ldrb r1, [r4]
lsls r2, r1, 9
adds r0, 0x1
@@ -6493,7 +6493,7 @@ _08159610:
strb r0, [r2]
ldrb r0, [r4]
bl sub_8159478
- ldr r1, _08159658 @ =gUnknown_3004FE0
+ ldr r1, _08159658 @ =gBattlerControllerFuncs
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
@@ -6508,16 +6508,16 @@ _08159646:
bx r0
.align 2, 0
_0815964C: .4byte gActiveBattler
-_08159650: .4byte gUnknown_2022BC4
+_08159650: .4byte gBattleBufferA
_08159654: .4byte gBattlerPartyIndexes
-_08159658: .4byte gUnknown_3004FE0
+_08159658: .4byte gBattlerControllerFuncs
_0815965C: .4byte sub_8156624
thumb_func_end sub_81595EC
thumb_func_start sub_8159660
sub_8159660: @ 8159660
push {r4,r5,lr}
- ldr r1, _08159688 @ =gUnknown_2022BC4
+ ldr r1, _08159688 @ =gBattleBufferA
ldr r0, _0815968C @ =gActiveBattler
ldrb r2, [r0]
lsls r0, r2, 9
@@ -6534,10 +6534,10 @@ sub_8159660: @ 8159660
bl PlayerPartnerBufferExecCompleted
b _081596CE
.align 2, 0
-_08159688: .4byte gUnknown_2022BC4
+_08159688: .4byte gBattleBufferA
_0815968C: .4byte gActiveBattler
_08159690:
- ldr r0, _081596D4 @ =gUnknown_2024018
+ ldr r0, _081596D4 @ =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r5, _081596D8 @ =gActiveBattler
ldrb r1, [r5]
@@ -6560,8 +6560,8 @@ _08159690:
subs r3, 0x2
adds r4, r3
ldrb r3, [r4]
- bl sub_8048D14
- ldr r2, _081596E0 @ =gUnknown_2024000
+ bl CreatePartyStatusSummarySprites
+ ldr r2, _081596E0 @ =gBattlerStatusSummaryTaskId
ldrb r1, [r5]
adds r1, r2
strb r0, [r1]
@@ -6571,10 +6571,10 @@ _081596CE:
pop {r0}
bx r0
.align 2, 0
-_081596D4: .4byte gUnknown_2024018
+_081596D4: .4byte gBattleSpritesDataPtr
_081596D8: .4byte gActiveBattler
_081596DC: .4byte gUnknown_2022BC8
-_081596E0: .4byte gUnknown_2024000
+_081596E0: .4byte gBattlerStatusSummaryTaskId
thumb_func_end sub_8159660
thumb_func_start sub_81596E4
@@ -6615,7 +6615,7 @@ sub_8159714: @ 8159714
sub_8159720: @ 8159720
push {r4-r6,lr}
sub sp, 0x4
- ldr r5, _08159758 @ =gUnknown_2022BC4
+ ldr r5, _08159758 @ =gBattleBufferA
ldr r6, _0815975C @ =gActiveBattler
ldrb r2, [r6]
lsls r1, r2, 9
@@ -6640,10 +6640,10 @@ sub_8159720: @ 8159720
bl PlayerPartnerBufferExecCompleted
b _0815976C
.align 2, 0
-_08159758: .4byte gUnknown_2022BC4
+_08159758: .4byte gBattleBufferA
_0815975C: .4byte gActiveBattler
_08159760:
- ldr r0, _08159774 @ =gUnknown_3004FE0
+ ldr r0, _08159774 @ =gBattlerControllerFuncs
ldrb r1, [r6]
lsls r1, 2
adds r1, r0
@@ -6655,14 +6655,14 @@ _0815976C:
pop {r0}
bx r0
.align 2, 0
-_08159774: .4byte gUnknown_3004FE0
+_08159774: .4byte gBattlerControllerFuncs
_08159778: .4byte sub_8157024
thumb_func_end sub_8159720
thumb_func_start sub_815977C
sub_815977C: @ 815977C
push {r4,lr}
- ldr r1, _081597B0 @ =gUnknown_2022BC4
+ ldr r1, _081597B0 @ =gBattleBufferA
ldr r4, _081597B4 @ =gActiveBattler
ldrb r2, [r4]
lsls r0, r2, 9
@@ -6685,7 +6685,7 @@ _081597A4:
pop {r0}
bx r0
.align 2, 0
-_081597B0: .4byte gUnknown_2022BC4
+_081597B0: .4byte gBattleBufferA
_081597B4: .4byte gActiveBattler
thumb_func_end sub_815977C
@@ -6701,7 +6701,7 @@ sub_81597B8: @ 81597B8
sub_81597C4: @ 81597C4
push {r4,lr}
ldr r2, _08159808 @ =gBattleOutcome
- ldr r1, _0815980C @ =gUnknown_2022BC4
+ ldr r1, _0815980C @ =gBattleBufferA
ldr r4, _08159810 @ =gActiveBattler
ldrb r0, [r4]
lsls r0, 9
@@ -6720,7 +6720,7 @@ sub_81597C4: @ 81597C4
ands r0, r1
cmp r0, 0x2
bne _08159800
- ldr r0, _08159818 @ =gUnknown_3004FE0
+ ldr r0, _08159818 @ =gBattlerControllerFuncs
ldrb r1, [r4]
lsls r1, 2
adds r1, r0
@@ -6732,10 +6732,10 @@ _08159800:
bx r0
.align 2, 0
_08159808: .4byte gBattleOutcome
-_0815980C: .4byte gUnknown_2022BC4
+_0815980C: .4byte gBattleBufferA
_08159810: .4byte gActiveBattler
_08159814: .4byte gBattleTypeFlags
-_08159818: .4byte gUnknown_3004FE0
+_08159818: .4byte gBattlerControllerFuncs
_0815981C: .4byte sub_8156254
thumb_func_end sub_81597C4
@@ -6839,13 +6839,13 @@ _081598DA:
movs r1, 0x2
_081598DE:
movs r2, 0
- bl EmitTwoReturnValues
+ bl BtlController_EmitTwoReturnValues
b _081598F0
_081598E6:
movs r0, 0x1
movs r1, 0x3
movs r2, 0
- bl EmitTwoReturnValues
+ bl BtlController_EmitTwoReturnValues
_081598F0:
bl PlayerPartnerBufferExecCompleted
ldr r3, _08159924 @ =gUnknown_3005EE0
@@ -6875,7 +6875,7 @@ _081598F0:
_08159924: .4byte gUnknown_3005EE0
_08159928: .4byte gActiveBattler
_0815992C:
- ldr r5, _0815998C @ =gUnknown_2023FF8
+ ldr r5, _0815998C @ =gActionSelectionCursor
adds r0, r2, r5
ldrb r0, [r0]
ldrb r2, [r3]
@@ -6922,7 +6922,7 @@ _08159984:
pop {r0}
bx r0
.align 2, 0
-_0815998C: .4byte gUnknown_2023FF8
+_0815998C: .4byte gActionSelectionCursor
_08159990: .4byte gUnknown_3005EE0
_08159994: .4byte gActiveBattler
thumb_func_end sub_8159824
@@ -6984,7 +6984,7 @@ _081599DE:
orrs r2, r1
movs r0, 0x1
movs r1, 0xA
- bl EmitTwoReturnValues
+ bl BtlController_EmitTwoReturnValues
bl PlayerPartnerBufferExecCompleted
ldrb r0, [r6]
lsls r0, 2
@@ -7012,7 +7012,7 @@ _08159A3C: .4byte gBattleStruct
_08159A40: .4byte gUnknown_3005EE0
_08159A44: .4byte gActiveBattler
_08159A48:
- ldr r5, _08159AAC @ =gUnknown_2023FFC
+ ldr r5, _08159AAC @ =gMoveSelectionCursor
adds r1, r2, r5
ldrb r0, [r3]
ldrb r1, [r1]
@@ -7061,7 +7061,7 @@ _08159AA0:
pop {r0}
bx r0
.align 2, 0
-_08159AAC: .4byte gUnknown_2023FFC
+_08159AAC: .4byte gMoveSelectionCursor
_08159AB0: .4byte gUnknown_3005EE0
_08159AB4: .4byte gActiveBattler
thumb_func_end sub_8159998
@@ -7116,7 +7116,7 @@ _08159B04:
ldr r2, [r0, 0x4]
cmp r2, 0
beq _08159B6C
- ldr r1, _08159B64 @ =gUnknown_3004FE0
+ ldr r1, _08159B64 @ =gBattlerControllerFuncs
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
@@ -7151,7 +7151,7 @@ _08159B54: .4byte gUnknown_8479198
_08159B58: .4byte gBattleStruct
_08159B5C: .4byte gActiveBattler
_08159B60: .4byte gUnknown_2022BC6
-_08159B64: .4byte gUnknown_3004FE0
+_08159B64: .4byte gBattlerControllerFuncs
_08159B68: .4byte gUnknown_3005EE0
_08159B6C:
adds r0, r1, 0x1
@@ -7174,7 +7174,7 @@ sub_8159B78: @ 8159B78
ldr r1, [r0]
movs r0, 0
strb r0, [r1, 0x2]
- ldr r1, _08159BA0 @ =gUnknown_3004FE0
+ ldr r1, _08159BA0 @ =gBattlerControllerFuncs
ldrb r0, [r2]
lsls r0, 2
adds r0, r1
@@ -7184,7 +7184,7 @@ sub_8159B78: @ 8159B78
.align 2, 0
_08159B98: .4byte gUnknown_3005EE0
_08159B9C: .4byte gActiveBattler
-_08159BA0: .4byte gUnknown_3004FE0
+_08159BA0: .4byte gBattlerControllerFuncs
_08159BA4: .4byte sub_81560DC
thumb_func_end sub_8159B78
@@ -7269,7 +7269,7 @@ _08159C44:
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, _08159C60 @ =gDisplayedStringBattle
movs r1, 0x18
- bl sub_80D87BC
+ bl BattlePutTextOnWindow
b _08159C94
.align 2, 0
_08159C5C: .4byte gBattle_BG0_Y
@@ -7470,7 +7470,7 @@ _08159DF4:
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, _08159E08 @ =gDisplayedStringBattle
movs r1, 0x18
- bl sub_80D87BC
+ bl BattlePutTextOnWindow
b _08159E84
.align 2, 0
_08159E08: .4byte gDisplayedStringBattle