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Diffstat (limited to 'asm/battle_gfx_sfx_util.s')
-rw-r--r--asm/battle_gfx_sfx_util.s70
1 files changed, 35 insertions, 35 deletions
diff --git a/asm/battle_gfx_sfx_util.s b/asm/battle_gfx_sfx_util.s
index 36320e346..c73292976 100644
--- a/asm/battle_gfx_sfx_util.s
+++ b/asm/battle_gfx_sfx_util.s
@@ -76,7 +76,7 @@ sub_8033E3C: @ 8033E3C
ldrh r0, [r6, 0x30]
lsls r0, 24
lsrs r0, 24
- ldr r7, _08033E80 @ =gUnknown_202063C
+ ldr r7, _08033E80 @ =gSprites
lsls r1, r0, 4
adds r1, r0
lsls r5, r1, 2
@@ -105,7 +105,7 @@ sub_8033E3C: @ 8033E3C
strb r0, [r1]
b _08033EA0
.align 2, 0
-_08033E80: .4byte gUnknown_202063C
+_08033E80: .4byte gSprites
_08033E84:
lsls r0, r4, 27
cmp r0, 0
@@ -118,7 +118,7 @@ _08033E84:
adds r0, r3, 0
movs r1, 0
bl StartSpriteAffineAnim
- ldr r0, _08033EAC @ =nullsub_8
+ ldr r0, _08033EAC @ =SpriteCallbackDummy
str r0, [r6, 0x1C]
_08033EA0:
pop {r4-r7}
@@ -126,7 +126,7 @@ _08033EA0:
bx r0
.align 2, 0
_08033EA8: .4byte sub_8012100
-_08033EAC: .4byte nullsub_8
+_08033EAC: .4byte SpriteCallbackDummy
thumb_func_end sub_8033E3C
thumb_func_start sub_8033EB0
@@ -140,7 +140,7 @@ sub_8033EB0: @ 8033EB0
movs r2, 0x40
orrs r0, r2
strb r0, [r3]
- ldr r0, _08033ED4 @ =nullsub_8
+ ldr r0, _08033ED4 @ =SpriteCallbackDummy
str r0, [r4, 0x1C]
cmp r1, 0
bne _08033ED8
@@ -149,7 +149,7 @@ sub_8033EB0: @ 8033EB0
bl StartSpriteAffineAnim
b _08033EE0
.align 2, 0
-_08033ED4: .4byte nullsub_8
+_08033ED4: .4byte SpriteCallbackDummy
_08033ED8:
adds r0, r4, 0
movs r1, 0x1
@@ -179,14 +179,14 @@ sub_8033EEC: @ 8033EEC
lsls r0, 16
cmp r0, 0
bne _08033F0E
- ldr r0, _08033F18 @ =nullsub_8
+ ldr r0, _08033F18 @ =SpriteCallbackDummy
str r0, [r2, 0x1C]
_08033F0E:
pop {r0}
bx r0
.align 2, 0
_08033F14: .4byte gUnknown_2023F4C
-_08033F18: .4byte nullsub_8
+_08033F18: .4byte SpriteCallbackDummy
thumb_func_end sub_8033EEC
thumb_func_start InitAndLaunchChosenStatusAnimation
@@ -393,7 +393,7 @@ _08034094:
beq _080340E0
cmp r5, 0x2
bne _080340E0
- ldr r1, _080340D8 @ =gUnknown_202063C
+ ldr r1, _080340D8 @ =gSprites
ldr r0, _080340DC @ =gUnknown_2023D44
adds r0, r6, r0
ldrb r2, [r0]
@@ -414,7 +414,7 @@ _08034094:
movs r0, 0x1
b _08034132
.align 2, 0
-_080340D8: .4byte gUnknown_202063C
+_080340D8: .4byte gSprites
_080340DC: .4byte gUnknown_2023D44
_080340E0:
ldr r0, _08034144 @ =gUnknown_2037F1A
@@ -1710,7 +1710,7 @@ CopyAllBattleSpritesInvisibilities: @ 8034B40
ldrb r0, [r5]
cmp r4, r0
bge _08034B96
- ldr r0, _08034BA8 @ =gUnknown_202063C
+ ldr r0, _08034BA8 @ =gSprites
mov r9, r0
movs r0, 0x1
mov r12, r0
@@ -1754,7 +1754,7 @@ _08034B96:
bx r0
.align 2, 0
_08034BA4: .4byte gUnknown_2023BCC
-_08034BA8: .4byte gUnknown_202063C
+_08034BA8: .4byte gSprites
_08034BAC: .4byte gUnknown_2024018
_08034BB0: .4byte gUnknown_2023D44
thumb_func_end CopyAllBattleSpritesInvisibilities
@@ -1768,7 +1768,7 @@ CopyBattleSpriteInvisibility: @ 8034BB4
ldr r1, [r1]
lsls r3, r0, 2
adds r3, r1
- ldr r2, _08034BEC @ =gUnknown_202063C
+ ldr r2, _08034BEC @ =gSprites
ldr r1, _08034BF0 @ =gUnknown_2023D44
adds r0, r1
ldrb r1, [r0]
@@ -1789,7 +1789,7 @@ CopyBattleSpriteInvisibility: @ 8034BB4
bx lr
.align 2, 0
_08034BE8: .4byte gUnknown_2024018
-_08034BEC: .4byte gUnknown_202063C
+_08034BEC: .4byte gSprites
_08034BF0: .4byte gUnknown_2023D44
thumb_func_end CopyBattleSpriteInvisibility
@@ -1868,7 +1868,7 @@ _08034C16:
adds r0, 0x4
adds r0, r5
ldr r2, [r0]
- ldr r5, _08034D68 @ =gUnknown_202063C
+ ldr r5, _08034D68 @ =gSprites
ldr r4, _08034D6C @ =gUnknown_2023D44
add r4, r9
ldrb r1, [r4]
@@ -1963,7 +1963,7 @@ _08034D58: .4byte gUnknown_2023BCE
_08034D5C: .4byte gUnknown_202402C
_08034D60: .4byte gUnknown_82350AC
_08034D64: .4byte gUnknown_202401C
-_08034D68: .4byte gUnknown_202063C
+_08034D68: .4byte gSprites
_08034D6C: .4byte gUnknown_2023D44
_08034D70: .4byte 0x06010000
_08034D74: .4byte 0x040000d4
@@ -1981,7 +1981,7 @@ _08034D88:
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
- ldr r6, _08034E2C @ =gUnknown_202063C
+ ldr r6, _08034E2C @ =gSprites
adds r0, r6
ldr r4, _08034E30 @ =gUnknown_2024018
ldr r1, [r4]
@@ -2049,7 +2049,7 @@ _08034E0E:
b _08035062
.align 2, 0
_08034E28: .4byte gUnknown_2023D44
-_08034E2C: .4byte gUnknown_202063C
+_08034E2C: .4byte gSprites
_08034E30: .4byte gUnknown_2024018
_08034E34: .4byte gUnknown_2023FE8
_08034E38: .4byte gUnknown_2024024
@@ -2196,7 +2196,7 @@ _08034F5E:
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
- ldr r1, _0803508C @ =gUnknown_202063C
+ ldr r1, _0803508C @ =gSprites
adds r0, r1
ldrh r0, [r0, 0x4]
lsls r0, 22
@@ -2290,7 +2290,7 @@ _08034FFC:
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
- ldr r2, _0803508C @ =gUnknown_202063C
+ ldr r2, _0803508C @ =gSprites
adds r1, r2
lsls r0, 24
lsrs r0, 24
@@ -2319,7 +2319,7 @@ _0803507C: .4byte gUnknown_82350AC
_08035080: .4byte gUnknown_202401C
_08035084: .4byte gUnknown_2024008
_08035088: .4byte gUnknown_2023D44
-_0803508C: .4byte gUnknown_202063C
+_0803508C: .4byte gSprites
_08035090: .4byte 0x06010000
_08035094: .4byte 0x040000d4
_08035098: .4byte 0x84000200
@@ -2463,7 +2463,7 @@ LoadBattleMonGfxAndAnimate: @ 80351A8
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
- ldr r1, _080351E4 @ =gUnknown_202063C
+ ldr r1, _080351E4 @ =gSprites
adds r4, r0, r1
ldr r0, _080351E8 @ =gUnknown_2024024
adds r0, r6, r0
@@ -2476,7 +2476,7 @@ LoadBattleMonGfxAndAnimate: @ 80351A8
bl GetSubstituteSpriteDefault_Y
b _080351F2
.align 2, 0
-_080351E4: .4byte gUnknown_202063C
+_080351E4: .4byte gSprites
_080351E8: .4byte gUnknown_2024024
_080351EC:
adds r0, r6, 0
@@ -2819,7 +2819,7 @@ _0803547C:
lsls r0, 24
cmp r0, 0
beq _08035514
- ldr r4, _080354E4 @ =gUnknown_202063C
+ ldr r4, _080354E4 @ =gSprites
ldr r0, _080354E8 @ =gUnknown_2023D44
adds r3, r5, r0
ldrb r1, [r3]
@@ -2863,7 +2863,7 @@ _0803547C:
b _08035514
.align 2, 0
_080354E0: .4byte gUnknown_2023BCC
-_080354E4: .4byte gUnknown_202063C
+_080354E4: .4byte gSprites
_080354E8: .4byte gUnknown_2023D44
_080354EC: .4byte gUnknown_2024018
_080354F0:
@@ -2947,7 +2947,7 @@ LoadAndCreateEnemyShadowSprites: @ 8035538
lsls r1, 2
adds r2, r1, r2
strb r0, [r2, 0x7]
- ldr r7, _08035620 @ =gUnknown_202063C
+ ldr r7, _08035620 @ =gSprites
ldr r0, [r6]
ldr r0, [r0, 0x4]
adds r1, r0
@@ -3012,7 +3012,7 @@ _0803560A:
_08035614: .4byte gUnknown_8250A0C
_08035618: .4byte gUnknown_8250A1C
_0803561C: .4byte gUnknown_2024018
-_08035620: .4byte gUnknown_202063C
+_08035620: .4byte gSprites
thumb_func_end LoadAndCreateEnemyShadowSprites
thumb_func_start SpriteCB_EnemyShadow
@@ -3032,7 +3032,7 @@ SpriteCB_EnemyShadow: @ 8035624
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
- ldr r1, _0803566C @ =gUnknown_202063C
+ ldr r1, _0803566C @ =gSprites
adds r7, r0, r1
adds r6, r7, 0
adds r6, 0x3E
@@ -3052,7 +3052,7 @@ _08035660:
b _080356EA
.align 2, 0
_08035668: .4byte gUnknown_2023D44
-_0803566C: .4byte gUnknown_202063C
+_0803566C: .4byte gSprites
_08035670: .4byte SpriteCB_SetInvisible
_08035674:
ldr r0, _08035690 @ =gUnknown_2037EE1
@@ -3166,7 +3166,7 @@ _08035732:
ldrb r0, [r0]
cmp r0, 0
beq _08035768
- ldr r2, _08035760 @ =gUnknown_202063C
+ ldr r2, _08035760 @ =gSprites
ldr r1, [r3, 0x4]
lsls r0, r4, 1
adds r0, r4
@@ -3183,10 +3183,10 @@ _08035732:
.align 2, 0
_08035758: .4byte gUnknown_2024018
_0803575C: .4byte gUnknown_823A004
-_08035760: .4byte gUnknown_202063C
+_08035760: .4byte gSprites
_08035764: .4byte SpriteCB_EnemyShadow
_08035768:
- ldr r2, _0803578C @ =gUnknown_202063C
+ ldr r2, _0803578C @ =gSprites
ldr r1, [r3, 0x4]
lsls r0, r6, 1
adds r0, r6
@@ -3206,7 +3206,7 @@ _08035784:
pop {r0}
bx r0
.align 2, 0
-_0803578C: .4byte gUnknown_202063C
+_0803578C: .4byte gSprites
_08035790: .4byte SpriteCB_SetInvisible
thumb_func_end SetBankEnemyShadowSpriteCallback
@@ -3214,7 +3214,7 @@ _08035790: .4byte SpriteCB_SetInvisible
EnemyShadowCallbackToSetInvisible: @ 8035794
lsls r0, 24
lsrs r0, 24
- ldr r2, _080357BC @ =gUnknown_202063C
+ ldr r2, _080357BC @ =gSprites
ldr r1, _080357C0 @ =gUnknown_2024018
ldr r1, [r1]
ldr r3, [r1, 0x4]
@@ -3232,7 +3232,7 @@ EnemyShadowCallbackToSetInvisible: @ 8035794
str r1, [r0]
bx lr
.align 2, 0
-_080357BC: .4byte gUnknown_202063C
+_080357BC: .4byte gSprites
_080357C0: .4byte gUnknown_2024018
_080357C4: .4byte SpriteCB_SetInvisible
thumb_func_end EnemyShadowCallbackToSetInvisible