diff options
Diffstat (limited to 'asm/battle_message.s')
-rw-r--r-- | asm/battle_message.s | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/asm/battle_message.s b/asm/battle_message.s index efd7e1385..bd1011f9a 100644 --- a/asm/battle_message.s +++ b/asm/battle_message.s @@ -5,8 +5,8 @@ .text - thumb_func_start sub_80D7274 -sub_80D7274: @ 80D7274 + thumb_func_start BufferStringBattle +BufferStringBattle: @ 80D7274 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -23,7 +23,7 @@ sub_80D7274: @ 80D7274 ldr r0, _080D7338 @ =gUnknown_2022BC8 adds r1, r0 str r1, [r4] - ldr r2, _080D733C @ =gUnknown_2023D68 + ldr r2, _080D733C @ =gLastUsedItem ldrh r0, [r1, 0x4] strh r0, [r2] ldr r2, _080D7340 @ =gLastUsedAbility @@ -71,7 +71,7 @@ _080D72D6: mov r8, r0 ldr r3, _080D7330 @ =gUnknown_2039A34 ldr r5, _080D7358 @ =gBattleTextBuff2 - ldr r4, _080D735C @ =gUnknown_2022AD8 + ldr r4, _080D735C @ =gBattleTextBuff3 _080D72F4: mov r0, r8 adds r1, r2, r0 @@ -108,7 +108,7 @@ _080D7326: _080D7330: .4byte gUnknown_2039A34 _080D7334: .4byte gActiveBattler _080D7338: .4byte gUnknown_2022BC8 -_080D733C: .4byte gUnknown_2023D68 +_080D733C: .4byte gLastUsedItem _080D7340: .4byte gLastUsedAbility _080D7344: .4byte gBattleScripting _080D7348: .4byte gBattleStruct @@ -116,7 +116,7 @@ _080D734C: .4byte gPotentialItemEffectBattler _080D7350: .4byte gBattleTextBuff1 _080D7354: .4byte gUnknown_2039A30 _080D7358: .4byte gBattleTextBuff2 -_080D735C: .4byte gUnknown_2022AD8 +_080D735C: .4byte gBattleTextBuff3 _080D7360: .4byte _080D7364 .align 2, 0 _080D7364: @@ -701,7 +701,7 @@ _080D77E2: bx r0 .align 2, 0 _080D77F0: .4byte gUnknown_83FDF3C - thumb_func_end sub_80D7274 + thumb_func_end BufferStringBattle thumb_func_start BattleStringExpandPlaceholdersToDisplayedString BattleStringExpandPlaceholdersToDisplayedString: @ 80D77F4 @@ -890,7 +890,7 @@ _080D79A2: _080D79B0: .4byte gBattleTextBuff2 _080D79B4: .4byte gStringVar2 _080D79B8: - ldr r1, _080D79D0 @ =gUnknown_2022AD8 + ldr r1, _080D79D0 @ =gBattleTextBuff3 ldrb r0, [r1] cmp r0, 0xFD bne _080D79D8 @@ -902,7 +902,7 @@ _080D79C4: bl ExpandBattleTextBuffPlaceholders bl _080D8382 .align 2, 0 -_080D79D0: .4byte gUnknown_2022AD8 +_080D79D0: .4byte gBattleTextBuff3 _080D79D4: .4byte gStringVar3 _080D79D8: adds r4, r1, 0 @@ -1073,7 +1073,7 @@ _080D7B40: .4byte gBattlerPartyIndexes _080D7B44: .4byte gLinkPlayers _080D7B48: .4byte gEnemyParty _080D7B4C: - ldr r4, _080D7B70 @ =sBattler_AI + ldr r4, _080D7B70 @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerSide lsls r0, 24 @@ -1090,7 +1090,7 @@ _080D7B4C: ldr r4, _080D7B7C @ =gUnknown_83FD55B b _080D7B8A .align 2, 0 -_080D7B70: .4byte sBattler_AI +_080D7B70: .4byte gBattlerAttacker _080D7B74: .4byte gBattleTypeFlags _080D7B78: .4byte gUnknown_83FD555 _080D7B7C: .4byte gUnknown_83FD55B @@ -1140,7 +1140,7 @@ _080D7BC0: .align 2, 0 _080D7BDC: .4byte gBattlerPartyIndexes _080D7BE0: - ldr r4, _080D7C14 @ =sBattler_AI + ldr r4, _080D7C14 @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerSide lsls r0, 24 @@ -1164,7 +1164,7 @@ _080D7BE0: adds r0, r1 b _080D82AA .align 2, 0 -_080D7C14: .4byte sBattler_AI +_080D7C14: .4byte gBattlerAttacker _080D7C18: .4byte gBattlerPartyIndexes _080D7C1C: .4byte gPlayerParty _080D7C20: @@ -1188,7 +1188,7 @@ _080D7C20: _080D7C44: .4byte gBattlerPartyIndexes _080D7C48: .4byte gEnemyParty _080D7C4C: - ldr r5, _080D7C98 @ =sBattler_AI + ldr r5, _080D7C98 @ =gBattlerAttacker ldrb r0, [r5] bl GetBattlerSide lsls r0, 24 @@ -1228,7 +1228,7 @@ _080D7C8C: ldrh r1, [r0] b _080D82A4 .align 2, 0 -_080D7C98: .4byte sBattler_AI +_080D7C98: .4byte gBattlerAttacker _080D7C9C: .4byte gBattleTypeFlags _080D7CA0: .4byte gUnknown_83FD555 _080D7CA4: .4byte gUnknown_83FD55B @@ -1300,7 +1300,7 @@ _080D7D24: .align 2, 0 _080D7D30: .4byte gBattlerPartyIndexes _080D7D34: - ldr r5, _080D7D80 @ =gUnknown_2023D6E + ldr r5, _080D7D80 @ =gEffectBattler ldrb r0, [r5] bl GetBattlerSide lsls r0, 24 @@ -1340,7 +1340,7 @@ _080D7D74: ldrh r1, [r0] b _080D82A4 .align 2, 0 -_080D7D80: .4byte gUnknown_2023D6E +_080D7D80: .4byte gEffectBattler _080D7D84: .4byte gBattleTypeFlags _080D7D88: .4byte gUnknown_83FD555 _080D7D8C: .4byte gUnknown_83FD55B @@ -1517,7 +1517,7 @@ _080D7EE4: ands r0, r1 cmp r0, 0 beq _080D7F9C - ldr r2, _080D7F20 @ =gUnknown_2023D68 + ldr r2, _080D7F20 @ =gLastUsedItem ldrh r0, [r2] cmp r0, 0xAF bne _080D7F98 @@ -1540,7 +1540,7 @@ _080D7EE4: b _080D7F90 .align 2, 0 _080D7F1C: .4byte gBattleTypeFlags -_080D7F20: .4byte gUnknown_2023D68 +_080D7F20: .4byte gLastUsedItem _080D7F24: .4byte gBattleStruct _080D7F28: .4byte gPotentialItemEffectBattler _080D7F2C: @@ -1600,7 +1600,7 @@ _080D7F98: ldrh r0, [r2] b _080D7FA0 _080D7F9C: - ldr r0, _080D7FAC @ =gUnknown_2023D68 + ldr r0, _080D7FAC @ =gLastUsedItem ldrh r0, [r0] _080D7FA0: mov r1, sp @@ -1608,7 +1608,7 @@ _080D7FA0: mov r4, sp b _080D8382 .align 2, 0 -_080D7FAC: .4byte gUnknown_2023D68 +_080D7FAC: .4byte gLastUsedItem _080D7FB0: ldr r0, _080D7FB4 @ =gLastUsedAbility b _080D7FF0 @@ -1616,11 +1616,11 @@ _080D7FB0: _080D7FB4: .4byte gLastUsedAbility _080D7FB8: ldr r1, _080D7FC0 @ =gUnknown_2039A30 - ldr r0, _080D7FC4 @ =sBattler_AI + ldr r0, _080D7FC4 @ =gBattlerAttacker b _080D7FEC .align 2, 0 _080D7FC0: .4byte gUnknown_2039A30 -_080D7FC4: .4byte sBattler_AI +_080D7FC4: .4byte gBattlerAttacker _080D7FC8: ldr r1, _080D7FD0 @ =gUnknown_2039A30 ldr r0, _080D7FD4 @ =gBattlerTarget @@ -1638,7 +1638,7 @@ _080D7FE0: .4byte gUnknown_2039A30 _080D7FE4: .4byte gBattleScripting _080D7FE8: ldr r1, _080D7FFC @ =gUnknown_2039A30 - ldr r0, _080D8000 @ =gUnknown_2023D6E + ldr r0, _080D8000 @ =gEffectBattler _080D7FEC: ldrb r0, [r0] _080D7FEE: @@ -1652,7 +1652,7 @@ _080D7FF0: b _080D8382 .align 2, 0 _080D7FFC: .4byte gUnknown_2039A30 -_080D8000: .4byte gUnknown_2023D6E +_080D8000: .4byte gEffectBattler _080D8004: .4byte gUnknown_824FC40 _080D8008: ldr r3, _080D8020 @ =gTrainerBattleOpponent_A @@ -1871,7 +1871,7 @@ _080D819C: movs r0, 0x3 _080D81AA: eors r0, r1 - bl GetBankMultiplayerId + bl GetBattlerMultiplayerId lsls r1, r0, 3 subs r1, r0 lsls r1, 2 @@ -1883,7 +1883,7 @@ _080D81BC: .4byte gLinkPlayers _080D81C0: ldr r0, _080D81D4 @ =gBattleScripting ldrb r0, [r0, 0x17] - bl GetBankMultiplayerId + bl GetBattlerMultiplayerId _080D81C8: lsls r1, r0, 3 subs r1, r0 @@ -2045,10 +2045,10 @@ _080D830C: .4byte 0x00000834 _080D8310: .4byte gUnknown_83FD81A _080D8314: .4byte gUnknown_83FD824 _080D8318: - ldr r0, _080D831C @ =sBattler_AI + ldr r0, _080D831C @ =gBattlerAttacker b _080D8322 .align 2, 0 -_080D831C: .4byte sBattler_AI +_080D831C: .4byte gBattlerAttacker _080D8320: ldr r0, _080D8334 @ =gBattlerTarget _080D8322: @@ -2065,10 +2065,10 @@ _080D8334: .4byte gBattlerTarget _080D8338: .4byte gUnknown_83FD569 _080D833C: .4byte gUnknown_83FD56D _080D8340: - ldr r0, _080D8344 @ =sBattler_AI + ldr r0, _080D8344 @ =gBattlerAttacker b _080D834A .align 2, 0 -_080D8344: .4byte sBattler_AI +_080D8344: .4byte gBattlerAttacker _080D8348: ldr r0, _080D835C @ =gBattlerTarget _080D834A: @@ -2085,10 +2085,10 @@ _080D835C: .4byte gBattlerTarget _080D8360: .4byte gUnknown_83FD560 _080D8364: .4byte gUnknown_83FD564 _080D8368: - ldr r0, _080D836C @ =sBattler_AI + ldr r0, _080D836C @ =gBattlerAttacker b _080D8372 .align 2, 0 -_080D836C: .4byte sBattler_AI +_080D836C: .4byte gBattlerAttacker _080D8370: ldr r0, _080D83D4 @ =gBattlerTarget _080D8372: @@ -2304,10 +2304,10 @@ _080D8504: ldrb r0, [r0, 0x1] lsls r1, r0, 3 subs r1, r0 - ldr r0, _080D8510 @ =gUnknown_824F1A0 + ldr r0, _080D8510 @ =gTypeNames b _080D8616 .align 2, 0 -_080D8510: .4byte gUnknown_824F1A0 +_080D8510: .4byte gTypeNames _080D8514: ldrb r0, [r4, 0x1] bl GetBattlerSide @@ -2649,8 +2649,8 @@ _080D87B0: _080D87B8: .4byte gUnknown_83FD58E thumb_func_end sub_80D8720 - thumb_func_start sub_80D87BC -sub_80D87BC: @ 80D87BC + thumb_func_start BattlePutTextOnWindow +BattlePutTextOnWindow: @ 80D87BC push {r4-r7,lr} mov r7, r8 push {r7} @@ -2907,7 +2907,7 @@ _080D89A4: pop {r4-r7} pop {r0} bx r0 - thumb_func_end sub_80D87BC + thumb_func_end BattlePutTextOnWindow thumb_func_start sub_80D89B0 sub_80D89B0: @ 80D89B0 @@ -2946,7 +2946,7 @@ SetPpNumbersPaletteInMoveSelection: @ 80D89DC ldr r0, _080D8A3C @ =gUnknown_2022BC8 adds r1, r0 ldr r4, _080D8A40 @ =gUnknown_8D2FBB4 - ldr r0, _080D8A44 @ =gUnknown_2023FFC + ldr r0, _080D8A44 @ =gMoveSelectionCursor adds r2, r0 ldrb r2, [r2] adds r0, r1, 0 @@ -2985,7 +2985,7 @@ SetPpNumbersPaletteInMoveSelection: @ 80D89DC _080D8A38: .4byte gActiveBattler _080D8A3C: .4byte gUnknown_2022BC8 _080D8A40: .4byte gUnknown_8D2FBB4 -_080D8A44: .4byte gUnknown_2023FFC +_080D8A44: .4byte gMoveSelectionCursor _080D8A48: .4byte gPlttBufferUnfaded _080D8A4C: .4byte gPlttBufferFaded + 0xB8 thumb_func_end SetPpNumbersPaletteInMoveSelection |